CN113769371A - Message reminding method, device, equipment and storage medium - Google Patents

Message reminding method, device, equipment and storage medium Download PDF

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Publication number
CN113769371A
CN113769371A CN202010525173.0A CN202010525173A CN113769371A CN 113769371 A CN113769371 A CN 113769371A CN 202010525173 A CN202010525173 A CN 202010525173A CN 113769371 A CN113769371 A CN 113769371A
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CN
China
Prior art keywords
interface
message
game
reminded
chat
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Pending
Application number
CN202010525173.0A
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Chinese (zh)
Inventor
冯启迪
段欣如
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Netease Hangzhou Network Co Ltd
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Netease Hangzhou Network Co Ltd
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Priority to CN202010525173.0A priority Critical patent/CN113769371A/en
Publication of CN113769371A publication Critical patent/CN113769371A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • A63F13/2145Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/04817Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance using icons
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures

Abstract

The application provides a message reminding method, a message reminding device, message reminding equipment and a storage medium, which are applied to the technical field of game development, wherein the message reminding method comprises the following steps: and responding to the touch operation aiming at the message reminding icon, controlling to enter a chat interface of the chat system, displaying the message to be reminded in the chat interface, wherein the message to be reminded is information pushed by other game function systems in the game interface, and responding to the touch operation aiming at the message to be reminded, and displaying the interface indicated by the message to be reminded. In the scheme, the chat interface comprises the message to be reminded, and the interface indicated by the message to be reminded can be displayed, so that the integration of the chat system and other game function systems is realized, the number of logos in the game interface is reduced, and the attractiveness of the interface is improved.

Description

Message reminding method, device, equipment and storage medium
Technical Field
The present application relates to the field of game development technologies, and in particular, to a message reminding method, device, apparatus, and storage medium.
Background
In the electronic game, the game platform provides some message reminders for the player to guide the player to better experience the game, wherein the message reminders are used for reminding the player to know tasks to be completed, new functions, game targets and the like in time.
The existing commonly used reminding mode is logo reminding, generally, a logo is displayed on a functional icon needing reminding, namely, a small red dot is prompted, for example, a weapon is taken as an example, when a weapon A has a new function or can be upgraded, the logo can be displayed on the icon of the weapon A in an equipment list, and a player can know the new function of the weapon A or upgrade the weapon A by clicking the logo or the icon of the weapon A.
However, according to the above scheme, when there are more reminders, the logo on the full screen makes the interface have poor appearance, which results in poor user experience.
Disclosure of Invention
An object of the present application is to provide a method, an apparatus, a device and a storage medium for message reminding, which are used to solve the problem of poor user experience caused by a full-screen logo of a display screen in the prior art.
In order to achieve the above purpose, the technical solutions adopted in the embodiments of the present application are as follows:
in a first aspect, an embodiment of the present application provides a message reminding method, in which a terminal device provides a graphical user interface, where the graphical user interface includes a game interface, and the method includes:
the game interface provides a plurality of function icons, wherein different function icons are configured to respond to an operation instruction to enter a corresponding game function system, the game function system comprises a chat system and other game function systems, and the function icons comprise a message reminding icon corresponding to the chat system and function icons corresponding to the other game function systems;
responding to touch operation aiming at the message reminding icon, controlling to enter a chat interface of the chat system, and displaying a message to be reminded in the chat interface, wherein the message to be reminded is information pushed by other game function systems in the game interface;
and responding to the touch operation aiming at the message to be reminded, and displaying an interface indicated by the message to be reminded.
Optionally, the other game function systems include a target game function system communicated with the chat system interface, and an independent game function system not communicated with the chat system interface, where the message to be reminded is information pushed by the target game function system in the game interface.
Optionally, the method further comprises:
determining that the independent game function system receives new information, and controlling a corresponding function icon in the game interface to display a prompt identifier;
determining that the target game function system receives new information, and controlling to push the new information received by the target game function system to the chat system to form information to be reminded;
and determining that the chat system receives new information sent by the target game function system, and controlling a message reminding icon in the game interface to display a prompt identifier.
Optionally, the method further comprises:
determining that the independent game function system receives new information, and controlling a corresponding function icon in the game interface to display a prompt identifier;
determining that the target game function system receives new information, controlling a corresponding function icon in the game interface to display a prompt identifier, and controlling the new information received by the target game function system to be pushed to the chat system to form information to be reminded;
and determining that the chat system receives new information sent by the target game function system, and controlling a message reminding icon in the game interface to display a prompt identifier.
Optionally, the chat interface provides a setting icon; the method further comprises the following steps:
responding to the touch operation aiming at the setting icon, and controlling to enter a game service setting interface, wherein the game service setting interface comprises: an identification of at least 1 selectable game function system;
and responding to the selection operation of the game service setting interface, and determining the target game function system communicated with the chat system interface.
Optionally, the game service setting interface further includes: the switch control corresponding to the identifier of each selectable game function system;
the responding to the selection operation of the game service setting interface, and determining the target game function system communicated with the chat system interface, wherein the determining comprises the following steps:
and responding to the selection operation of the switch control corresponding to the identification, and determining the target game function system communicated with the chat system interface.
Optionally, the determining, in response to the selection operation on the game service setting interface, the target game function system in communication with the chat system interface includes:
and responding to the selection operation of the identifier of the optional game function system, and determining the target game function system which is communicated with the chat system interface.
Optionally, the game service setting interface further includes: the message does not disturb the selection control.
Optionally, the chat interface includes: at least 1 selectable object;
the responding to the touch operation of the message reminding icon, and after the chat interface of the chat system is controlled to enter, the method comprises the following steps:
and responding to the selection operation of a target object in at least 1 selectable object, and displaying the message to be reminded.
Optionally, the selectable objects include at least one of: a message reminding object, an instant communication object and a system communication object;
the responding to the selection operation of the target object in at least 1 selectable object, and displaying the message to be reminded comprises:
and responding to the selection operation of the message reminding object, and displaying the message to be reminded.
Optionally, the displaying, by the response to the touch operation for the message to be reminded, an interface indicated by the message to be reminded includes:
and responding to the touch operation aiming at the message to be reminded, and displaying the interface indicated by the message to be reminded in the chat interface, or jumping to the interface indicated by the message to be reminded from the chat interface.
Optionally, after the interface indicated by the message to be reminded is displayed in response to the touch operation on the message to be reminded, the method further includes:
and responding to the touch operation of a packing control in the interface indicated by the message to be reminded, packing the interface indicated by the message to be reminded, or jumping to the current game interface.
In a second aspect, another embodiment of the present application provides a message alert apparatus, which provides a graphical user interface through a terminal device, where the graphical user interface includes a game interface, and the game interface provides a plurality of function icons, where different function icons are configured to enter corresponding game function systems in response to an operation instruction, the game function systems include a chat system and other game function systems, and the plurality of function icons include a message alert icon corresponding to the chat system and a function icon corresponding to another game function system;
the device comprises:
the processing module is used for responding to touch operation aiming at the message reminding icon and controlling to enter a chat interface of the chat system, and a message to be reminded is displayed in the chat interface, wherein the message to be reminded is information pushed by other game function systems in the game interface;
and the display module is used for responding to the touch operation aiming at the message to be reminded and displaying the interface indicated by the message to be reminded.
Optionally, the other game function systems include a target game function system communicated with the chat system interface, and an independent game function system not communicated with the chat system interface, where the message to be reminded is information pushed by the target game function system in the game interface.
Optionally, the apparatus further comprises:
the determining module is used for determining that the independent game function system receives new information and controlling a corresponding function icon in the game interface to display a prompt identifier;
determining that the target game function system receives new information, and controlling to push the new information received by the target game function system to the chat system to form information to be reminded;
and determining that the chat system receives new information sent by the target game function system, and controlling a message reminding icon in the game interface to display a prompt identifier.
Optionally, the determining module is further configured to:
determining that the independent game function system receives new information, and controlling a corresponding function icon in the game interface to display a prompt identifier;
determining that the target game function system receives new information, controlling a corresponding function icon in the game interface to display a prompt identifier, and controlling the new information received by the target game function system to be pushed to the chat system to form information to be reminded;
and determining that the chat system receives new information sent by the target game function system, and controlling a message reminding icon in the game interface to display a prompt identifier.
Optionally, the chat interface provides a setting icon; the processing module is further configured to:
responding to the touch operation aiming at the setting icon, and controlling to enter a game service setting interface, wherein the game service setting interface comprises: an identification of at least 1 selectable game function system;
the determining module is further configured to determine the target game function system communicated with the chat system interface in response to a selection operation for the game service setting interface.
Optionally, the game service setting interface further includes: the switch control corresponding to the identifier of each selectable game function system;
the determining module is specifically configured to:
and responding to the selection operation of the switch control corresponding to the identification, and determining the target game function system communicated with the chat system interface.
Optionally, the determining module is specifically configured to:
and responding to the selection operation of the identifier of the optional game function system, and determining the target game function system which is communicated with the chat system interface.
Optionally, the game service setting interface further includes: the message does not disturb the selection control.
Optionally, the chat interface includes: at least 1 selectable object;
the processing module is specifically configured to: and responding to the selection operation of a target object in at least 1 selectable object, and displaying the message to be reminded.
Optionally, the selectable objects include at least one of: a message reminding object, an instant communication object and a system communication object;
the display module is specifically configured to:
and responding to the selection operation of the message reminding object, and displaying the message to be reminded.
Optionally, the display module is specifically configured to:
and responding to the touch operation aiming at the message to be reminded, and displaying the interface indicated by the message to be reminded in the chat interface, or jumping to the interface indicated by the message to be reminded from the chat interface.
Optionally, the processing module is further configured to:
and responding to the touch operation of a packing control in the interface indicated by the message to be reminded, packing the interface indicated by the message to be reminded, or jumping to the current game interface.
In a third aspect, another embodiment of the present application provides a terminal device, including a processor and a memory; the memory has stored therein executable instructions of the processor; wherein the processor is configured to perform the steps of the method of any of the above first aspects via execution of the executable instructions.
In a fourth aspect, another embodiment of the present application provides a computer-readable storage medium, where computer instructions are stored, and when the computer instructions are executed on a terminal device, the terminal device is caused to perform the steps of any one of the methods in the first aspect.
The message reminding method, the message reminding device, the message reminding equipment and the storage medium are provided by the embodiment of the application, wherein the method comprises the following steps: and responding to the touch operation aiming at the message reminding icon, controlling to enter a chat interface of the chat system, displaying the message to be reminded in the chat interface, wherein the message to be reminded is information pushed by other game function systems in the game interface, and responding to the touch operation aiming at the message to be reminded, and displaying the interface indicated by the message to be reminded. In the scheme, the chat interface comprises the message to be reminded, and the interface indicated by the message to be reminded can be displayed, so that the integration of the chat system and other game function systems is realized, the number of logos in the game interface is reduced, and the attractiveness of the interface is improved.
Drawings
In order to more clearly illustrate the technical solutions of the embodiments of the present application, the drawings that are required to be used in the embodiments will be briefly described below, it should be understood that the following drawings only illustrate some embodiments of the present application and therefore should not be considered as limiting the scope, and for those skilled in the art, other related drawings can be obtained from the drawings without inventive effort.
Fig. 1 shows a first flowchart of a message reminding method provided in an embodiment of the present application;
FIG. 2 is a first schematic diagram of an interface provided by an embodiment of the present application;
FIG. 3 is a schematic diagram of an interface provided by an embodiment of the present application;
FIG. 4 is a schematic diagram of a third interface provided by an embodiment of the present application;
fig. 5 is a flowchart illustrating a second method for reminding a message according to an embodiment of the present application;
FIG. 6 shows a fourth schematic view of an interface provided by an embodiment of the present application;
FIG. 7 shows a fifth schematic view of an interface provided by an embodiment of the present application;
fig. 8 is a schematic flowchart illustrating a third method for reminding a message according to an embodiment of the present application;
FIG. 9 shows a sixth schematic view of an interface provided by an embodiment of the present application;
FIG. 10 is a seventh schematic view of an interface provided by an embodiment of the present application;
fig. 11 shows a fourth flowchart of a message reminding method provided in the embodiment of the present application;
FIG. 12 shows an eighth schematic interface provided by an embodiment of the present application;
FIG. 13 is a diagram illustrating a ninth interface provided by an embodiment of the present application;
fig. 14 is a schematic flowchart illustrating a fifth flow chart of a message reminding method according to an embodiment of the present application;
FIG. 15 shows a tenth interface schematic provided by an embodiment of the present application;
FIG. 16 shows an eleventh interface schematic provided by an embodiment of the present application;
FIG. 17 shows a twelfth interface schematic provided by an embodiment of the present application;
FIG. 18 is a schematic structural diagram of a message reminding device according to an embodiment of the present application;
fig. 19 shows a schematic structural diagram of a terminal device provided in an embodiment of the present application.
Detailed Description
In order to make the purpose, technical solutions and advantages of the embodiments of the present application clearer, the technical solutions in the embodiments of the present application will be clearly and completely described below with reference to the drawings in the embodiments of the present application, and it should be understood that the drawings in the present application are for illustrative and descriptive purposes only and are not used to limit the scope of protection of the present application. Additionally, it should be understood that the schematic drawings are not necessarily drawn to scale. The flowcharts used in this application illustrate operations implemented according to some embodiments of the present application. It should be understood that the operations of the flow diagrams may be performed out of order, and steps without logical context may be performed in reverse order or simultaneously. One skilled in the art, under the guidance of this application, may add one or more other operations to, or remove one or more operations from, the flowchart.
In addition, the described embodiments are only a part of the embodiments of the present application, and not all of the embodiments. The components of the embodiments of the present application, generally described and illustrated in the figures herein, can be arranged and designed in a wide variety of different configurations. Thus, the following detailed description of the embodiments of the present application, presented in the accompanying drawings, is not intended to limit the scope of the claimed application, but is merely representative of selected embodiments of the application. All other embodiments, which can be derived by a person skilled in the art from the embodiments of the present application without making any creative effort, shall fall within the protection scope of the present application.
Aiming at the problems that in the prior art, due to the logo of the full screen, the interface is poor in attractiveness and user experience is poor, the message reminding method is provided in the embodiment of the application, the message to be reminded is displayed on the chat interface, the message to be reminded is information pushed by other game function systems in the game interface, the touch operation aiming at the message to be reminded is responded, and the interface indicated by the message to be reminded is displayed. In the scheme, the chat interface comprises the message to be reminded, and the interface indicated by the message to be reminded can be displayed, so that the integration of the chat system and other game function systems is realized, the number of logos in the game interface is reduced, and the attractiveness of the interface is improved.
The message reminding method in the embodiment of the application can be operated in terminal equipment or a cloud interaction system.
The cloud interaction system comprises a cloud game server and user equipment and is used for running cloud application.
In an alternative embodiment, cloud gaming refers to a cloud computing-based gaming mode. In the running mode of the cloud game, the running main body of the game program and the game picture presenting main body are separated, the storage and the running of the message reminding method are completed on a cloud game server, and the cloud game client is used for receiving and sending data and presenting the game picture; however, the terminal device performing the message reminding is a cloud game server at the cloud end. When a game is played, a player operates the cloud game client to send an operation instruction to the cloud game server, the cloud game server runs the game according to the operation instruction, data such as game pictures and the like are encoded and compressed, the data are returned to the cloud game client through a network, and finally the data are decoded through the cloud game client and the game pictures are output. Wherein, the cloud game client runs on the user equipment.
In an alternative embodiment, the terminal device may be a local terminal device. The local terminal device stores a game program and is used for presenting a game screen. The local terminal device is used for interacting with the player through a graphical user interface, namely, a game program is downloaded and installed and operated through an electronic device conventionally. The manner in which the local terminal device provides the graphical user interface to the player may include a variety of ways, for example, it may be rendered for display on a display screen of the terminal or provided to the player through holographic projection. For example, the local terminal device may include a display screen for presenting a graphical user interface including a game screen and a processor for running the game, generating the graphical user interface, and controlling display of the graphical user interface on the display screen.
The technical solution of the present application will be described in detail below with reference to specific examples. It should be noted that the following specific embodiments may be combined with each other, and the same or similar concepts or processes may not be described in detail in some embodiments.
Fig. 1 shows a first flowchart of a message reminding method provided in an embodiment of the present application. The terminal device may be the aforementioned local terminal device, or the aforementioned user device. As shown in fig. 1, the method includes:
s101, responding to touch operation aiming at the message reminding icon, controlling to enter a chat interface of the chat system, and displaying the message to be reminded in the chat interface.
The game interface provides a plurality of function icons, wherein different function icons are configured to respond to an operation instruction to enter a corresponding game function system, the game function system comprises a chat system and other game function systems, and the plurality of function icons comprise a message reminding icon corresponding to the chat system and function icons corresponding to the other game function systems.
Referring to fig. 2, fig. 2 shows a first interface schematic diagram provided in the embodiment of the present application, a game interface includes a message reminding icon corresponding to a chat system and function icons corresponding to other game functions, the other game function systems may include an activity system, a weapon system, a skill system, an equipment system, a setting system, and the like, the function icons corresponding to the other game function systems may include an activity icon, a weapon icon, a skill icon, an equipment icon, a setting icon, and the like, clicking the message reminding icon may enter the chat system, and a chat message with an instant messaging object is displayed in the chat interface of the chat system; clicking the function icon corresponding to other game function systems can enter the corresponding game function system, for example, clicking the activity icon, entering the activity system, and viewing the information related to the platform activity in the interface of the activity system.
Optionally, the message reminding icon is displayed in a mailbox form, which may be specifically set according to an actual situation, and this embodiment does not limit this.
In this embodiment, a chat interface of the chat system is controlled to enter in response to a touch operation for the message reminding icon, a message to be reminded is displayed in the chat interface, and the message to be reminded is information pushed by other game function systems in the game interface, for example, the message to be reminded is a message about weapon upgrade pushed by a weapon system, and the message to be reminded about weapon upgrade can be displayed on the chat interface of the chat system.
Alternatively, the touch operation may be any one of single click, double click, and sliding.
Illustratively, the chat interface can be displayed in a floating manner on the game interface, that is, the chat interface can be displayed in a floating manner on the whole game interface or a part of the game interface.
Referring to fig. 2, a chat interface is displayed in a floating manner on a portion of the game interface, a chat interface is displayed in a floating manner on the game interface, a message to be reminded and a chat message with an instant messaging object are displayed in the chat interface, and in fig. 2, the chat messages with the instant messaging object are respectively marked as: chat message 1, chat message 2, chat message 3.
It should be noted that, the chat interface may further include a retraction control, and in response to the touch operation for the retraction control, the chat interface may also be retracted, that is, the current game interface is displayed.
And S102, responding to the touch operation aiming at the message to be reminded, and displaying an interface indicated by the message to be reminded.
The to-be-reminded message comprises a going-to control, and when the touch operation aiming at the to-be-reminded message is obtained, the touch operation aiming at the to-be-reminded message is responded, and an interface indicated by the to-be-reminded message is displayed.
Optionally, the go-to control may be in the form of a link or a jump control, which is not limited in this embodiment as long as an interface indicated by the message to be reminded can be displayed.
Exemplarily, in one possible implementation of the present application, the step S102 specifically includes:
and responding to the touch operation aiming at the message to be reminded, and displaying the interface indicated by the message to be reminded in the chat interface, or jumping to the interface indicated by the message to be reminded from the chat interface.
On the basis of fig. 2, fig. 3 shows a second interface schematic diagram provided by the embodiment of the present application, and fig. 4 shows a third interface schematic diagram provided by the embodiment of the present application.
Referring to fig. 3, the message to be reminded may be a message pushed by the event system, and may be, for example, "to celebrate new classmates, to be entered 18: 30 holding a firework show in a castle, please participate →, → being a jump control, of course, the activity message further comprises other going-to controls such as links, the interface indicated by the message to be reminded is displayed in a chat interface in a floating manner in response to the touch operation aiming at the message to be reminded, and the interface indicated by the message to be reminded can be displayed in a part of the chat interface in a floating manner.
Referring to fig. 4, the interface indicated by the message to be reminded may be displayed in a floating manner on the whole chat interface, that is, the chat interface jumps to the interface indicated by the message to be reminded.
The message reminding method provided by the embodiment comprises the following steps: and responding to the touch operation aiming at the message reminding icon, controlling to enter a chat interface of the chat system, displaying the message to be reminded in the chat interface, wherein the message to be reminded is information pushed by other game function systems in the game interface, and responding to the touch operation aiming at the message to be reminded, and displaying the interface indicated by the message to be reminded. In the scheme, the chat interface comprises the message to be reminded, and the interface indicated by the message to be reminded can be displayed, so that the integration of the chat system and other game function systems is realized, the number of logos in the game interface is reduced, a user can check different messages to be reminded on the chat interface through a centralized entrance, and the attractiveness of the interface is improved.
Illustratively, the other game function systems comprise a target game function system communicated with the chat system interface and an independent game function system not communicated with the chat system interface, wherein the message to be reminded is information pushed by the target game function system in the game interface.
For example, the other game function systems include an activity system, a weapon system, a skill system, an equipment system, and a setting system, wherein the activity system and the weapon system are connected to the chat system interface, the equipment system and the setting system are not connected to the chat system interface, the activity system and the weapon system are target game function systems, and the equipment system and the setting system are independent game function systems. Wherein, the message to be reminded is the message pushed by the target game function system.
The information pushed by the target game function system communicated with the chat system interface is displayed on the chat interface, so that the integration of the chat system and the target game function system is realized, the information pushed by the independent game function system is prevented from being displayed on the chat interface, and therefore a user can independently select whether to push the reminding information of a certain system according to actual requirements, and the user experience is improved.
In one possible implementation of the application, when the independent game function system receives new information, the independent game function system can also control a corresponding function icon in the game interface to display a prompt identifier, when the target game function system receives the new information, the independent game function system can also control the new information received by the target game function system to be pushed to the chat system to form information to be reminded, and the chat system can also control the message prompt icon in the game interface to display the prompt identifier. The present embodiment will be specifically described below with reference to fig. 5.
Fig. 5 shows a second flowchart of the message reminding method provided in the embodiment of the present application, and as shown in fig. 5, the method further includes:
s201, determining that the independent game function system receives new information, and controlling a corresponding function icon in a game interface to display a prompt mark.
And when the independent game function system is determined to receive the new information, controlling a function icon corresponding to the independent game function system in the game interface to display a prompt identifier, wherein the prompt identifier can be a logo, namely a small red point. Alternatively, when there is one new piece of information, a logo may display +1, and when there are two new pieces of information, a logo may display + 2.
The cue indicator may also take the form of a flashing, for example, a function icon flashing at preset intervals.
Referring to fig. 6, fig. 6 shows a schematic diagram of a fourth interface provided in the embodiment of the present application, where the game interface includes a message reminding icon corresponding to a chat system, a function icon corresponding to a target game function system, and a function icon corresponding to an independent game function system, the target game function system includes an activity system and a weapon system, and the independent game function system includes an equipment system and a setting system. In fig. 6, when the equipment system and the setting system receive new information, a logo is displayed on the equipment icon and the setting icon, respectively.
It is understood that the new information received by the equipment system may be information about a new function, a new usage mode, etc. of the equipment; the new information received by the setting system can be information that the game needs to be upgraded, the current game version is low, and the like.
S202, determining that the target game function system receives the new information, and controlling to push the new information received by the target game function system to a chat system to form information to be reminded.
S203, determining that the chat system receives new information sent by the target game function system, and controlling a message reminding icon in the game interface to display a prompt mark.
When the target game function system receives the new information, the new information received by the target game function system is controlled to be pushed to the chat system to form information to be reminded, namely the information received by the target game function system is used as the information to be reminded, and when the chat system is determined to receive the new information, a message reminding icon in a game interface can be controlled to display a reminding mark.
Referring to fig. 7, fig. 7 is a schematic diagram showing a fifth interface provided in the embodiment of the present application, where when the target game function system receives new information, a logo is displayed on the message reminding icon. The target game function system comprises an activity system and a weapon system.
Then, steps S101-S102 may be executed, that is, when the message reminding icon displays the prompt identifier, the touch operation for the message reminding icon may be acquired, the chat interface of the chat system is controlled to enter in response to the touch operation for the message reminding icon, the message to be reminded is displayed on the chat interface, and the interface indicated by the message to be reminded is displayed in response to the touch operation for the message to be reminded. For a specific implementation process, reference is made to the embodiment in fig. 1, which is not described herein again.
The message reminding method provided by the embodiment comprises the following steps: determining that the independent game function system receives new information, controlling a corresponding function icon in the game interface to display a prompt identifier, determining that the target game function system receives the new information, controlling the new information received by the target game function system to be pushed to a chat system to form information to be reminded, determining that the chat system receives the new information sent by the target game function system, and controlling the message prompt icon in the game interface to display the prompt identifier. According to the scheme, when the target game function system receives new information, the message reminding icon displays the prompt identifier in the game interface, so that the integration of the chat system and the target game function system is realized, the prompt identifier is prevented from being displayed on the function icon corresponding to the target game function system, the number of logos in the game interface is reduced, and the attractiveness of the interface is improved; and when the independent game function system receives new information, the prompt identification can be adopted to remind the user, so that the user experience is improved.
In one possible implementation of the present application, when the target game function system receives a new message, the corresponding function icon in the game interface may be controlled to display the prompt identifier, and the new message received by the target game function system is controlled to be pushed to the chat system to form the message to be reminded, and the message prompt icon in the game interface may be controlled to display the prompt identifier. The present embodiment will be specifically described below with reference to fig. 8.
Fig. 8 shows a third flowchart of the message reminding method provided in the embodiment of the present application, and as shown in fig. 8, the method further includes:
s301, determining that the independent game function system receives new information, and controlling a corresponding function icon in a game interface to display a prompt identifier.
S302, determining that the target game function system receives the new information, controlling a corresponding function icon in the game interface to display a prompt mark, and controlling the new information received by the target game function system to be pushed to the chat system to form information to be reminded.
For specific implementation of step S301, refer to step S201, which is not described herein again.
When the target game function system receives new information, controlling a corresponding function icon in a game interface to display a prompt identifier, referring to fig. 9, where fig. 9 shows a sixth interface schematic diagram provided in the embodiment of the present application, where the game interface includes a message reminding icon corresponding to a chat system, a function icon corresponding to the target game function system, and a function icon corresponding to an independent game function system, the target game function system includes an activity system and a weapon system, and the independent game function system includes an equipment system and a setting system. In fig. 9, when the active system and the weapon system receive new information, prompt identifiers, which may be logos, i.e., prompt dots, are displayed on the active icon and the weapon icon, respectively.
In addition, the new information received by the target game function system can be pushed to the chat system to form information to be reminded, namely, the information received by the target game function system is used as the information to be reminded.
S303, determining that the chat system receives new information sent by the target game function system, and controlling a message reminding icon in the game interface to display a prompt mark.
When it is determined that the chat system receives new information sent by the target game function system, the chat system may further control a message prompt icon in the game interface to display a prompt identifier, referring to fig. 10, fig. 10 shows a seventh interface schematic diagram provided in the embodiment of the present application, and as can be seen from fig. 10, a logo is displayed on the message prompt icon.
It is to be understood that when a logo is displayed on the message alert icon, no logo may be displayed on the active icon and the weapon icon; or the message prompt icon, the activity icon and the weapon icon are all provided with logos. The method can be specifically set according to actual conditions, and the embodiment does not limit the method.
The message reminding method provided by the embodiment comprises the following steps: determining that the independent game function system receives new information, controlling a corresponding function icon in a game interface to display a prompt identifier, determining that a target game function system receives the new information, controlling a corresponding function icon in the game interface to display the prompt identifier, controlling the new information received by the target game function system to be pushed to the chat system to form information to be reminded, determining that the chat system receives the new information sent by the target game function system, and controlling a message prompt icon in the game interface to display the prompt identifier. According to the scheme, when the target game function system receives new information, the corresponding function icon in the game interface displays the prompt identifier, and when the new information is sent to the chat system, the message reminding icon in the game interface displays the prompt identifier, so that the integration of the chat system and the target game function system is realized; and when the independent game function system receives new information, the prompt identification can be adopted to remind the user, so that the user experience is improved.
In one possible implementation of the application, the chat interface is further provided with a setting icon, and the target game function system communicated with the chat system interface can be determined in response to the touch operation of the setting icon and entering the game service setting interface and in response to the selection operation aiming at the game service setting interface. The present embodiment will be specifically described below with reference to fig. 11.
Fig. 11 shows a fourth flowchart of the message reminding method provided in the embodiment of the present application, and as shown in fig. 11, the method includes:
s401, responding to the touch operation aiming at the setting icon, and controlling to enter a game service setting interface.
S402, responding to the selection operation of the game service setting interface, and determining a target game function system communicated with the chat system interface.
The chat interface further comprises a setting icon, when the touch operation aiming at the acquisition icon is acquired, the touch operation aiming at the setting icon is responded, and the game service setting interface is controlled to enter, wherein the game service setting interface comprises: identification of at least 1 optional game function system.
In response to a selection operation for the game setting interface, that is, in response to a selection operation for the identification of at least 1 selectable game function system in the game setting interface, a target game function system in communication with the chat system interface may be determined.
In one possible implementation of the present application, the game service setting interface further includes: if the identifier of each selectable game function system corresponds to a switch control, step S402 specifically includes:
and responding to the selection operation of the switch control corresponding to the identification, and determining a target game function system communicated with the chat system interface.
Referring to fig. 12, fig. 12 shows an interface schematic diagram eight provided in the embodiment of the present application, on the basis of the embodiment of fig. 2, a chat interface includes a setting icon, and when a touch operation for the setting icon is obtained, an entry into a game service setting interface may be controlled in response to the touch operation for the setting icon, where the game service interface includes: at least 1 selectable game function system identifier, respectively noted: the identifier 1, the identifier 2, and the identifier 3 may be, for example: card upgrading prompt, mini wizard defending prompt and dance starting prompt. The game service setting interface can also comprise a switch control corresponding to the identification of each selectable game function system.
Then, responding to the selection operation of the switch control corresponding to the identifier, and determining a target game function system communicated with the chat system interface, that is, selecting the switch control corresponding to the identifier of the selectable game function system to be on, wherein the selectable game function system is the target game function system communicated with the chat system interface, and selecting the switch control corresponding to the identifier of the selectable game function system to be off, wherein the selectable game function system is an independent game function system not communicated with the chat system interface.
In another possible implementation of the present application, step S402 specifically includes:
in response to a selection operation directed to the identity of the selectable game function system, a target game function system in communication with the chat system interface is determined.
Referring to fig. 13, fig. 13 shows a schematic diagram nine of an interface provided in an embodiment of the present application, based on the embodiment of fig. 2, a chat interface includes a setting icon, and when a touch operation for the setting icon is obtained, an entry to a game service setting interface may be controlled in response to the touch operation for the setting icon, where the game service interface includes: at least 1 selectable game function system identifier, respectively noted: identification 1, identification 2 and identification 3.
Responding to the selection operation aiming at the identification of the optional game function system, and determining the target game function system communicated with the chat system interface, namely, performing the selection operation on the identification of the optional game function system, wherein the optional game function system is the target game function system; and the optional game function system is an independent game function system.
Alternatively, the selection operation for the identifier of the selectable game function system may be a single click, a double click, a slide operation, or the like.
It can be understood that, after the target game function system is determined, the brightness of the identifier of the target game function system may be increased, which is convenient for the user to determine the target game function system, and the determination may be specifically set according to actual requirements, which is not limited in this embodiment.
Illustratively, the game settings interface further includes a message do not disturb selection control.
In fig. 12 and 13, the message do-not-disturb selection control is selected as on, which indicates that the message do-not-disturb function is turned on, and even if the target game function control is determined, the message pushed by the target game function control is not displayed on the chat interface; and selecting the message no-disturbance control as off to indicate that the message no-disturbance function is not started, and displaying the message pushed by the target game function control on a chat interface after the target game function control is determined.
The message reminding method provided by the embodiment comprises the following steps: and responding to the touch operation aiming at the setting icon, controlling to enter a game service setting interface, responding to the selection operation aiming at the game service setting interface, and determining a target game function system communicated with the chat system interface. In the scheme, the game service setting interface can be accessed according to the requirements to set which are the target game function systems, so that the integration of the chat system and the target game function systems is realized, and the situation that the messages pushed by the independent game function systems are displayed on the chat interface is avoided, therefore, a user can set the target game function systems and the independent game function systems according to the actual requirements, and the user experience is improved.
In one possible implementation of the present application, if the chat interface includes at least 1 selectable object, and the control, after entering the chat interface of the chat system in response to the touch operation for the message alert icon, includes: and responding to the selection operation of the target object in at least 1 selectable object, and displaying the message to be reminded. The present embodiment will be specifically described below with reference to fig. 14.
Fig. 14 shows a schematic flowchart of a fifth flow chart of the message reminding method provided in the embodiment of the present application, and as shown in fig. 14, the method includes:
s501, responding to touch operation aiming at the message reminding icon, and controlling to enter a chat interface of the chat system.
S502, responding to the selection operation of the target object in at least 1 selectable object, and displaying the message to be reminded.
Responding to touch operation aiming at the message reminding icon, controlling to enter a chat interface, wherein the chat interface comprises at least 1 selectable object, then obtaining selection operation aiming at a target object in the at least 1 selectable object, and displaying the message to be reminded. The target object may be an object corresponding to information pushed by other game function systems in the game interface.
Referring to fig. 15, fig. 15 shows a schematic diagram ten of an interface provided in the embodiment of the present application, where the chat interface includes at least 1 selectable objects, which are respectively denoted as: the object 1, the object 2, the object 3, and the object 4, that is, the chat interface displays a message list, where the message list includes at least 1 selectable object, and then obtains a selection operation for a target object in the at least 1 selectable object, and displays a message to be reminded, where the target object may be the object 2.
The selection operation for the target object in the at least 1 selectable object may be a single click, a double click, a sliding operation, and the like.
Optionally, the at least 1 selectable object includes at least one of: a message reminder object, an instant messaging object, a system communication object.
The message reminding object is an object corresponding to information pushed by other game function systems; the instant communication object is a communication object for carrying out instant communication with the user; the system communication object is a system object used when the game platform pushes information, and may be a virtual object in the game, that is, a virtual object in the game is used to push a message.
Optionally, if the target object is a target reminding object, step S502 specifically includes:
and responding to the selection operation of the message reminding object, and displaying the message to be reminded.
As can be seen from fig. 15, the object 2 is a message reminder object, which can be displayed in the form of a message mailbox.
S503, responding to the touch operation aiming at the message to be reminded, and displaying the interface indicated by the message to be reminded.
The implementation process of step S503 is similar to step S102, and is not described herein again.
In one possible implementation of the present application, the interface indicated by the message to be reminded includes: retracting the control, after step S503, further comprising:
and responding to the touch operation of the packing control in the interface indicated by the message to be reminded, packing the interface indicated by the message to be reminded, or jumping to the current game interface.
Referring to fig. 16, on the basis of the embodiment of fig. 3, fig. 16 shows an interface schematic diagram eleven provided in the embodiment of the present application, where an interface indicated by a message to be reminded includes a pack-up control, and when a touch operation for the pack-up control is obtained, the touch operation is responded, and the interface indicated by the message to be reminded is packed up, that is, a chat interface is displayed in a game interface in a floating manner;
referring to fig. 17, on the basis of the embodiment of fig. 3, fig. 17 shows an interface schematic diagram twelve provided in the embodiment of the present application, where an interface indicated by a message to be reminded includes a pack-up control, and when a touch operation for the pack-up control is obtained, the current game interface is skipped in response to the touch operation, that is, neither a chat interface nor an interface indicated by the message to be reminded is displayed on the game interface.
The message reminding method provided by the embodiment comprises the following steps: and responding to the touch operation aiming at the message reminding icon, controlling to enter a chat interface of the chat system, responding to the selection operation aiming at the target object in at least 1 selectable object, displaying the message to be reminded, responding to the touch operation aiming at the message to be reminded, and displaying the interface indicated by the message to be reminded. According to the embodiment, the message to be reminded is displayed through the selection operation of the target object in the chat interface, so that the integration of the chat system and the target game function system is realized, the number of logos in the game interface is reduced, and the attractiveness of the interface is improved.
Based on the same inventive concept, the embodiment of the present application further provides a message reminding device corresponding to the message reminding method, and as the principle of solving the problem of the device in the embodiment of the present application is similar to the above-mentioned process configuration method in the embodiment of the present application, the implementation of the device can refer to the implementation of the method, and repeated details are not repeated.
Fig. 18 is a schematic structural diagram of a message alert device according to an embodiment of the present application, and as shown in fig. 18, the message alert device 60 includes:
providing a graphical user interface through terminal equipment, wherein the graphical user interface comprises a game interface, the game interface provides a plurality of function icons, different function icons are configured to respond to an operation instruction to enter a corresponding game function system, the game function system comprises a chat system and other game function systems, and the plurality of function icons comprise a message reminding icon corresponding to the chat system and function icons corresponding to other game function systems;
the processing module 601 is configured to respond to a touch operation for the message reminding icon, and control to enter a chat interface of the chat system, where a message to be reminded is displayed in the chat interface, where the message to be reminded is information pushed by other game function systems in the game interface;
a display module 602, configured to respond to a touch operation for the message to be reminded, and display an interface indicated by the message to be reminded.
Optionally, the other game function systems include a target game function system communicated with the chat system interface, and an independent game function system not communicated with the chat system interface, where the message to be reminded is information pushed by the target game function system in the game interface.
Optionally, the message reminding device 60 further comprises:
a determining module 603, configured to determine that the independent game function system receives new information, and control a corresponding function icon in the game interface to display a prompt identifier;
determining that the target game function system receives new information, and controlling to push the new information received by the target game function system to the chat system to form information to be reminded;
and determining that the chat system receives new information sent by the target game function system, and controlling a message reminding icon in the game interface to display a prompt identifier.
Optionally, the determining module 603 is further configured to:
determining that the independent game function system receives new information, and controlling a corresponding function icon in the game interface to display a prompt identifier;
determining that the target game function system receives new information, controlling a corresponding function icon in the game interface to display a prompt identifier, and controlling the new information received by the target game function system to be pushed to the chat system to form information to be reminded;
and determining that the chat system receives new information sent by the target game function system, and controlling a message reminding icon in the game interface to display a prompt identifier.
Optionally, the chat interface provides a setting icon; the processing module 601 is further configured to:
responding to the touch operation aiming at the setting icon, and controlling to enter a game service setting interface, wherein the game service setting interface comprises: an identification of at least 1 selectable game function system;
the determining module is further configured to determine the target game function system communicated with the chat system interface in response to a selection operation for the game service setting interface.
Optionally, the game service setting interface further includes: the switch control corresponding to the identifier of each selectable game function system;
the determining module 603 is specifically configured to:
and responding to the selection operation of the switch control corresponding to the identification, and determining the target game function system communicated with the chat system interface.
Optionally, the determining module 603 is specifically configured to:
and responding to the selection operation of the identifier of the optional game function system, and determining the target game function system which is communicated with the chat system interface.
Optionally, the game service setting interface further includes: the message does not disturb the selection control.
Optionally, the chat interface includes: at least 1 selectable object;
the processing module 601 is specifically configured to: and responding to the selection operation of a target object in at least 1 selectable object, and displaying the message to be reminded.
Optionally, the selectable objects include at least one of: a message reminding object, an instant communication object and a system communication object;
the display module 602 is specifically configured to:
and responding to the selection operation of the message reminding object, and displaying the message to be reminded.
Optionally, the display module 602 is specifically configured to:
and responding to the touch operation aiming at the message to be reminded, and displaying the interface indicated by the message to be reminded in the chat interface, or jumping to the interface indicated by the message to be reminded from the chat interface.
Optionally, the processing module 601 is further configured to:
and responding to the touch operation of a packing control in the interface indicated by the message to be reminded, packing the interface indicated by the message to be reminded, or jumping to the current game interface.
The description of the processing flow of each module in the device and the interaction flow between the modules may refer to the related description in the above method embodiments, and will not be described in detail here.
An embodiment of the present application further provides a terminal device 70, fig. 19 shows a schematic structural diagram of the terminal device provided in the embodiment of the present application, and as shown in fig. 19, the terminal device 70 includes:
a processor 701 and a memory 702;
the memory 702 stores executable instructions of the processor 701; wherein the processor 701 is configured to execute the steps of the above flow configuration method via executing the executable instructions.
Alternatively, the processor 701 and the memory 702 may be separate structures or may be an integrated structure integrated together. When the processor 701 and the memory 702 are separate structures, the memory 702 and the processor 701 may be coupled via a bus 703.
The embodiment of the application also provides a computer-readable storage medium, wherein a computer program is stored on the computer-readable storage medium, and when the computer program is executed by a processor, the steps of the message reminding method are executed.
Specifically, the storage medium can be a general storage medium, such as a mobile disk, a hard disk, and the like, and when a computer program on the storage medium is run, the process configuration method can be executed, so that the problems that when the game development process changes, a manager usually orally notifies the executive of a change point, the communication cost is high, and the communication effect is poor are solved, and the effects of greatly reducing the communication cost and improving the development efficiency are achieved.
The above description is only for the specific embodiments of the present application, but the scope of the present application is not limited thereto, and any person skilled in the art can easily conceive of the changes or substitutions within the technical scope of the present application, and shall be covered by the scope of the present application. Therefore, the protection scope of the present application shall be subject to the protection scope of the claims.

Claims (15)

1. A message alert method, wherein a graphical user interface is provided through a terminal device, the graphical user interface comprising a game interface, the method comprising:
the game interface provides a plurality of function icons, wherein different function icons are configured to respond to an operation instruction to enter a corresponding game function system, the game function system comprises a chat system and other game function systems, and the function icons comprise a message reminding icon corresponding to the chat system and function icons corresponding to the other game function systems;
responding to touch operation aiming at the message reminding icon, controlling to enter a chat interface of the chat system, and displaying a message to be reminded in the chat interface, wherein the message to be reminded is information pushed by other game function systems in the game interface;
and responding to the touch operation aiming at the message to be reminded, and displaying an interface indicated by the message to be reminded.
2. The method of claim 1, wherein the other game function systems comprise a target game function system in communication with the chat system interface and an independent game function system not in communication with the chat system interface, and wherein the message to be reminded is information pushed by the target game function system in the game interface.
3. The method of claim 2, further comprising:
determining that the independent game function system receives new information, and controlling a corresponding function icon in the game interface to display a prompt identifier;
determining that the target game function system receives new information, and controlling to push the new information received by the target game function system to the chat system to form information to be reminded;
and determining that the chat system receives new information sent by the target game function system, and controlling a message reminding icon in the game interface to display a prompt identifier.
4. The method of claim 2, further comprising:
determining that the independent game function system receives new information, and controlling a corresponding function icon in the game interface to display a prompt identifier;
determining that the target game function system receives new information, controlling a corresponding function icon in the game interface to display a prompt identifier, and controlling the new information received by the target game function system to be pushed to the chat system to form information to be reminded;
and determining that the chat system receives new information sent by the target game function system, and controlling a message reminding icon in the game interface to display a prompt identifier.
5. The method of claim 2, the chat interface providing a settings icon; the method further comprises the following steps:
responding to the touch operation aiming at the setting icon, and controlling to enter a game service setting interface, wherein the game service setting interface comprises: an identification of at least 1 selectable game function system;
and responding to the selection operation of the game service setting interface, and determining the target game function system communicated with the chat system interface.
6. The method of claim 5, wherein the game service settings interface further comprises: the switch control corresponding to the identifier of each selectable game function system;
the responding to the selection operation of the game service setting interface, and determining the target game function system communicated with the chat system interface, wherein the determining comprises the following steps:
and responding to the selection operation of the switch control corresponding to the identification, and determining the target game function system communicated with the chat system interface.
7. The method of claim 5, wherein determining the target game function system in communication with the chat system interface in response to the selection operation of the game service setting interface comprises:
and responding to the selection operation of the identifier of the optional game function system, and determining the target game function system which is communicated with the chat system interface.
8. The method of claim 5, wherein the game service settings interface further comprises: the message does not disturb the selection control.
9. The method of claim 1, wherein the chat interface comprises: at least 1 selectable object;
the responding to the touch operation of the message reminding icon, and after the chat interface of the chat system is controlled to enter, the method comprises the following steps:
and responding to the selection operation of a target object in at least 1 selectable object, and displaying the message to be reminded.
10. The method of claim 9, wherein the selectable objects include at least one of: a message reminding object, an instant communication object and a system communication object;
the responding to the selection operation of the target object in at least 1 selectable object, and displaying the message to be reminded comprises:
and responding to the selection operation of the message reminding object, and displaying the message to be reminded.
11. The method according to any one of claims 1 to 10, wherein the displaying an interface indicated by the message to be reminded in response to the touch operation on the message to be reminded comprises:
and responding to the touch operation aiming at the message to be reminded, and displaying the interface indicated by the message to be reminded in the chat interface, or jumping to the interface indicated by the message to be reminded from the chat interface.
12. The method according to claim 1, wherein after the interface indicated by the message to be reminded is displayed in response to the touch operation on the message to be reminded, the method further comprises:
and responding to the touch operation of a packing control in the interface indicated by the message to be reminded, packing the interface indicated by the message to be reminded, or jumping to the current game interface.
13. A message reminding device is characterized in that a terminal device provides a graphical user interface, the graphical user interface comprises a game interface, the game interface provides a plurality of function icons, different function icons are configured to respond to an operation instruction to enter a corresponding game function system, the game function system comprises a chat system and other game function systems, and the plurality of function icons comprise message reminding icons corresponding to the chat system and function icons corresponding to the other game function systems;
the device comprises:
the processing module is used for responding to touch operation aiming at the message reminding icon and controlling to enter a chat interface of the chat system, and a message to be reminded is displayed in the chat interface, wherein the message to be reminded is information pushed by other game function systems in the game interface;
and the display module is used for responding to the touch operation aiming at the message to be reminded and displaying the interface indicated by the message to be reminded.
14. A terminal device comprising a processor and a memory; the memory has stored therein executable instructions of the processor; wherein the processor is configured to perform the method of any of claims 1-12 via execution of the executable instructions.
15. A computer-readable storage medium having stored thereon computer instructions which, when run on a terminal device, cause the terminal device to perform the method of any one of claims 1-12.
CN202010525173.0A 2020-06-10 2020-06-10 Message reminding method, device, equipment and storage medium Pending CN113769371A (en)

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