CN113730921A - Virtual organization recommendation method and device, storage medium and electronic equipment - Google Patents

Virtual organization recommendation method and device, storage medium and electronic equipment Download PDF

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CN113730921A
CN113730921A CN202111095562.5A CN202111095562A CN113730921A CN 113730921 A CN113730921 A CN 113730921A CN 202111095562 A CN202111095562 A CN 202111095562A CN 113730921 A CN113730921 A CN 113730921A
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virtual
group
organizations
target
tissues
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CN113730921B (en
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王新峰
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Tencent Technology Shenzhen Co Ltd
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Tencent Technology Shenzhen Co Ltd
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F16/00Information retrieval; Database structures therefor; File system structures therefor
    • G06F16/90Details of database functions independent of the retrieved data types
    • G06F16/95Retrieval from the web
    • G06F16/953Querying, e.g. by the use of web search engines
    • G06F16/9535Search customisation based on user profiles and personalisation
    • YGENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
    • Y02TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
    • Y02DCLIMATE CHANGE MITIGATION TECHNOLOGIES IN INFORMATION AND COMMUNICATION TECHNOLOGIES [ICT], I.E. INFORMATION AND COMMUNICATION TECHNOLOGIES AIMING AT THE REDUCTION OF THEIR OWN ENERGY USE
    • Y02D10/00Energy efficient computing, e.g. low power processors, power management or thermal management

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  • Multimedia (AREA)
  • Databases & Information Systems (AREA)
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Abstract

The invention discloses a recommendation method and device for virtual organization, a storage medium and electronic equipment. Wherein, the method comprises the following steps: acquiring a first recommendation instruction triggered by a target game account, wherein the first recommendation instruction is used for requesting to recommend a group of virtual organizations to the target game account; determining a target virtual area matched with the IP address in a preset virtual area set according to the Internet IP address when the target game account logs in the target game application, wherein the target virtual area is a virtual area mapped by a country or an administrative area where the IP address is located; acquiring a group of virtual tissues to be recommended according to a target virtual area, wherein the virtual area in which at least part of the virtual tissues in the group of virtual tissues are located is the same as the target virtual area; an organization identification for each virtual organization in a set of virtual organizations is displayed. The invention solves the technical problem that virtual organization recommendation wastes a large amount of server resources in the related technology.

Description

Virtual organization recommendation method and device, storage medium and electronic equipment
Technical Field
The invention relates to the field of computers, in particular to a recommendation method and device for virtual organization, a storage medium and electronic equipment.
Background
In a related virtual gaming world, an organizational group of game players is referred to as a virtual organization. The players in the player virtual organization can interact with each other and can also form a team to participate in the game.
Currently, virtual organizations are created based on the actual geographic location of players. Typically, after a player logs into a game client, the actual geographic location of the player is located by a positioning system on the user terminal used by the player. The player may create a virtual organization corresponding to their actual geographic location. If the user terminals used by other players are also located at the actual geographic location, the system recommends to the other players to create a virtual organization at the actual geographic location. For example, the actual geographic location where the terminal used by player a is located is Beijing City, and the virtual organization a created by the game client for player a is associated with Beijing City. If the actual geographic position located by the terminal used by the player B is also in beijing, the game client recommends the virtual organization a created by the player a to the player B, and the player B can join the virtual organization a. This way of recommending a virtual organization according to the actual geographic location of the player presents a problem of compromising the privacy of the player.
In addition, the actual geographic location of the virtual organization is displayed in current game clients. For example, the virtual organization created by player A above would show on the game client that the actual geographic location of the virtual organization is in Beijing. Thus, there is a problem of geographic discrimination between virtual organizations created at different physical geographic locations.
In view of the above problems, no effective solution has been proposed.
Disclosure of Invention
The embodiment of the invention provides a recommendation method and device for a virtual organization, a storage medium and electronic equipment, which are used for at least solving the technical problem of revealing privacy of players in the related technology.
According to an aspect of an embodiment of the present invention, there is provided a recommendation method for a virtual organization, including: acquiring a first recommendation instruction triggered by a target game account, wherein the first recommendation instruction is used for requesting to recommend a group of virtual organizations to the target game account; determining a target virtual area matched with the IP address in a preset virtual area set according to the Internet IP address when the target game account logs in the target game application, wherein the target virtual area is a virtual area mapped by a country or an administrative area where the IP address is located; acquiring a group of virtual organizations to be recommended according to the target virtual area, wherein the virtual area in which at least part of the virtual organizations in the group of virtual organizations are located is the same as the target virtual area; displaying an organization identification for each virtual organization in the set of virtual organizations.
Optionally, the obtaining a group of virtual organizations to be recommended according to the target virtual area includes: searching a first group of virtual organizations matched with the target game account number in the established virtual organizations in the target virtual area; when the number of the found first group of virtual tissues reaches a preset number threshold value, determining the first group of virtual tissues as the group of virtual tissues to be recommended, wherein the virtual area where each virtual tissue in the first group of virtual tissues is located is the target virtual area.
Optionally, the searching for a first group of virtual organizations matching the target game account number in the created virtual organizations in the target virtual area includes: determining a lobby server connected when the target game account number enters the target game application; and searching the first group of virtual organizations matched with the target game account in the created virtual organizations in the target virtual area, wherein the lobby servers connected with the game accounts in the first group of virtual organizations are the same as the lobby servers connected with the target game accounts.
Optionally, the obtaining a group of virtual organizations to be recommended according to the target virtual area includes: and when the number of the virtual organizations in the first group of virtual organizations is a first number and the first number is smaller than the preset number threshold, searching a second group of virtual organizations in the virtual area set according to a combat server connected with the target game account.
Optionally, the searching for a second virtual organization in the virtual area set according to the combat server connected to the target game account includes: determining a combat server to which the target game account is connected when starting a game play in the target game application; and searching the second group of virtual organizations in the virtual area set, wherein the combat servers connected with the game accounts in the second group of virtual organizations are the same as the combat servers connected with the target game accounts.
Optionally, the obtaining a group of virtual organizations to be recommended according to the target virtual area includes: determining the first group of virtual tissues and the second group of virtual tissues as the group of virtual tissues to be recommended when the number of virtual tissues in the first group of virtual tissues is the first number, the number of virtual tissues in the second group of virtual tissues is the second number, and the sum of the first number and the second number is equal to the preset number threshold; and when the number of the virtual organizations in the first group of virtual organizations is the first number, the number of the virtual organizations in the second group of virtual organizations is the second number, and the sum of the first number and the second number is smaller than the preset number threshold, searching a third group of virtual organizations in the virtual area set according to the game account set having an association relationship with the target game account.
Optionally, the searching, according to the game account set having an association relationship with the target game account, a third group of virtual organizations in the virtual area set includes: acquiring the game account set having the association relation with the target game account; determining a virtual organization added to each game account in the game account set in the virtual area set; and searching the third group of virtual organizations in the virtual organization added to each game account in the game account set.
Optionally, the displaying the tissue identifier of each virtual tissue in the set of virtual tissues includes: and in the case that the group of virtual tissues comprises at least two groups of virtual tissues in the first group of virtual tissues, the second group of virtual tissues and the third group of virtual tissues, displaying a tissue identifier of each virtual tissue in the group of virtual tissues according to a preset priority from high to low, wherein the third group of virtual tissues in the preset priority has higher priority than the first group of virtual tissues, and the first group of virtual tissues has higher priority than the second group of virtual tissues.
Optionally, after said displaying the tissue identity of each virtual tissue in the set of virtual tissues, the method further comprises: acquiring a second recommendation instruction triggered by the target game account, wherein the second recommendation instruction is used for requesting to recommend an updated group of virtual organizations to the target game account; and acquiring the updated group of virtual organizations recommended to the target game account according to the target virtual area.
Optionally, the obtaining the updated group of virtual organizations recommended to the target game account according to the target virtual area includes: searching a fourth group of virtual organizations matched with the target game account number in the created residual virtual organizations in the target virtual area, wherein the residual virtual organizations are the virtual organizations except the first group of virtual organizations in the created virtual organizations in the target virtual area; and under the condition that the number of the found fourth group of virtual tissues reaches the preset number threshold, determining the fourth group of virtual tissues as the updated group of virtual tissues, wherein the virtual area where each virtual tissue in the fourth group of virtual tissues is located is the target virtual area.
Optionally, the obtaining the updated group of virtual organizations recommended to the target game account according to the target virtual area includes: searching a fourth group of virtual organizations matched with the target game account number in the created residual virtual organizations in the target virtual area, and searching a fifth group of virtual organizations matched with the target game account number in the created virtual organizations in the virtual area different from the target virtual area, wherein the residual virtual organizations are the virtual organizations except the first group of virtual organizations in the created virtual organizations in the target virtual area; determining the fourth group of virtual tissues and the fifth group of virtual tissues as the updated group of virtual tissues when the sum of the number of virtual tissues in the fourth group of virtual tissues and the number of virtual tissues in the fifth group of virtual tissues is equal to the preset number threshold, wherein each virtual tissue in the fourth group of virtual tissues is located in a virtual area which is the target virtual area.
Optionally, in said displaying the tissue identity of each virtual tissue in the set of virtual tissues, the method further comprises: and displaying attribute information of a virtual area where each virtual organization in the group of virtual organizations is located, wherein the attribute information comprises languages allowed to be used by game accounts in the virtual organizations established in the virtual areas.
Optionally, when the organization identifier of each virtual organization in the group of virtual organizations is displayed, acquiring a selected instruction of the target game account number to the target virtual organization, where the target virtual organization is a virtual organization in the group of virtual organizations; acquiring a join request instruction triggered by the target game account, wherein the join request instruction is used for requesting to join the target game account into the target virtual organization; and responding to the joining request instruction, and joining the target game account into the target virtual organization.
According to another aspect of the embodiments of the present invention, there is also provided a recommendation apparatus for virtual organization, including: the system comprises a first acquisition module, a first recommendation module and a second acquisition module, wherein the first acquisition module is used for acquiring a first recommendation instruction triggered by a target game account, and the first recommendation instruction is used for requesting to recommend a group of virtual organizations to the target game account; the determining module is used for determining a target virtual area matched with the IP address in a preset virtual area set according to the Internet IP address when the target game account logs in the target game application, wherein the target virtual area is a virtual area mapped by a country or an administrative area where the IP address is located; the second acquisition module is used for acquiring a group of virtual tissues to be recommended according to the target virtual area, wherein the virtual area where at least part of the virtual tissues in the group of virtual tissues are located is the same as the target virtual area; a display module for displaying the tissue identification of each virtual tissue in the set of virtual tissues.
According to still another aspect of the embodiments of the present invention, there is also provided a computer-readable storage medium, in which a computer program is stored, wherein the computer program is configured to execute the above recommendation method for virtual organization when running.
According to yet another aspect of embodiments herein, there is provided a computer program product or computer program comprising computer instructions stored in a computer readable storage medium. The processor of the computer device reads the computer instructions from the computer-readable storage medium, and the processor executes the computer instructions, causing the computer device to perform the recommendation method as virtually organized above.
According to still another aspect of the embodiments of the present invention, there is also provided an electronic device, including a memory and a processor, where the memory stores a computer program, and the processor is configured to execute the above recommendation method for virtual organization through the computer program.
In the embodiment of the invention, the virtual organization is recommended to the game account according to the IP address when the game account logs in the game application, but not according to the actual geographic position of the player, so that the problem of revealing the actual geographic position of the player is avoided. Furthermore, a virtual area set is preset according to countries or administrative areas, a virtual area matched with the IP address of the game account is recommended to the player, and as the countries or administrative areas where the players in the same virtual area are located are the same, the problem that communication obstacles exist among the players from different countries or different administrative areas due to cultural differences is solved.
Drawings
The accompanying drawings, which are included to provide a further understanding of the invention and are incorporated in and constitute a part of this application, illustrate embodiment(s) of the invention and together with the description serve to explain the invention without limiting the invention. In the drawings:
FIG. 1 is a schematic diagram of an application environment of an alternative virtual organization recommendation method according to an embodiment of the invention;
FIG. 2 is a flow chart of an alternative virtual organization recommendation method according to an embodiment of the present invention;
FIG. 3 is a first diagram illustrating an alternative game screen according to an embodiment of the present invention;
FIG. 4 is a schematic diagram of an alternative game screen according to an embodiment of the present invention;
FIG. 5 is a schematic diagram of an alternative relationship between virtual zones and lobby servers according to an embodiment of the invention;
FIG. 6 is a diagram illustrating an alternative relationship between a combat server and a virtual organization, according to an embodiment of the present invention;
FIG. 7 is a schematic diagram of an association relationship between alternative game account numbers according to an embodiment of the invention;
FIG. 8 is an alternative priority scheme according to an embodiment of the invention;
FIG. 9 is a schematic illustration of an alternative game screen according to an embodiment of the present invention;
FIG. 10 is a schematic diagram of an alternative virtual organization recommendation in accordance with embodiments of the invention;
FIG. 11 is a schematic diagram of an alternative virtual organization recommendation, in accordance with embodiments of the present invention;
FIG. 12 is a schematic illustration of an alternative virtual organization recommendation in accordance with embodiments of the invention;
FIG. 13 is a schematic diagram of an alternative virtual organization recommendation in accordance with embodiments of the invention;
FIG. 14 is a schematic illustration of an alternative virtual organization recommendation in accordance with an embodiment of the invention;
FIG. 15 is a schematic structural diagram of an alternative virtual organization recommendation device according to an embodiment of the present invention;
FIG. 16 is a block diagram of a computer system architecture for an alternative electronic device, according to an embodiment of the present invention;
fig. 17 is a schematic structural diagram of an alternative electronic device according to an embodiment of the invention.
Detailed Description
In order to make the technical solutions of the present invention better understood, the technical solutions in the embodiments of the present invention will be clearly and completely described below with reference to the drawings in the embodiments of the present invention, and it is obvious that the described embodiments are only a part of the embodiments of the present invention, and not all of the embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present invention.
It should be noted that the terms "first," "second," and the like in the description and claims of the present invention and in the drawings described above are used for distinguishing between similar elements and not necessarily for describing a particular sequential or chronological order. It is to be understood that the data so used is interchangeable under appropriate circumstances such that the embodiments of the invention described herein are capable of operation in sequences other than those illustrated or described herein. Furthermore, the terms "comprises," "comprising," and "having," and any variations thereof, are intended to cover a non-exclusive inclusion, such that a process, method, system, article, or apparatus that comprises a list of steps or elements is not necessarily limited to those steps or elements expressly listed, but may include other steps or elements not expressly listed or inherent to such process, method, article, or apparatus.
Related abbreviations and key terms in this application are defined as follows:
virtual organization: the organization group of users in the virtual world refers to game guild in part of games.
The game guild: a player interaction community is established within the game.
Game guild members: different players within the same game guild.
Virtual area: the specific division is defined by each product across the geographic areas with similar nations, culture and language.
First-selected combat uniform: when the player plays real-time confrontation and entertainment in the game, the battle server which is preferentially connected is called IDC for short.
Logging in the position: the IP address used when the player links the lobby server is a virtual location that reflects the physical location of the player to some extent without the player having to make any deliberate modifications.
According to an aspect of the embodiments of the present invention, a recommendation method for a virtual organization is provided, and optionally, as an optional implementation manner, the recommendation method for a virtual organization may be applied, but not limited to, to an environment as shown in fig. 1. The system environment includes a user device 102, a network 110, and a server 112.
Optionally, the user equipment 102 includes: memory 104, processor 106, and display 108. The memory is used for storing game data in the target game application, for example, related data such as the target game account number, the virtual organization, the virtual area, and the like. The processor is used for processing game data in the target game application, and includes but is not limited to acquiring a first recommendation instruction triggered by a target game account, determining a target virtual area matched with an Internet Protocol (IP) address in a preset virtual area set according to the IP address of the internet when the target game account logs in the target game application, and acquiring a group of virtual organizations to be recommended according to the target virtual area. The display may be configured to display an organization identification for each virtual organization in a set of virtual organizations. In this embodiment, the terminal device may be a terminal device configured with a target client, and may include, but is not limited to, at least one of the following: mobile phones (such as Android phones, iOS phones, etc.), notebook computers, tablet computers, palm computers, MID (Mobile Internet Devices), PAD, desktop computers, smart televisions, etc. The target client may be a video client, an instant messaging client, a browser client, an educational client, etc. Such networks may include, but are not limited to: a wired network, a wireless network, wherein the wired network comprises: a local area network, a metropolitan area network, and a wide area network, the wireless network comprising: bluetooth, WIFI, and other networks that enable wireless communication. The server may be a single server, a server cluster composed of a plurality of servers, or a cloud server. The above is merely an example, and this is not limited in this embodiment.
Optionally, the network 110 may include, but is not limited to: a wired network, a wireless network, wherein the wired network comprises: a local area network, a metropolitan area network, and a wide area network, the wireless network comprising: bluetooth, WIFI, and other networks that enable wireless communication.
Alternatively, the server 112 may be a single server, a server cluster composed of a plurality of servers, or a cloud server. The server includes: database 114, processing engine 116. The database is used for storing data, including but not limited to the target game account number, the virtual organization, the target virtual area and other related data in the target game application. The processing engine may be configured to recommend a virtual organization, including but not limited to obtaining a first recommendation instruction triggered by a target game account, determining a target virtual area matching an Internet Protocol (IP) address in a preset virtual area set according to the IP address of the internet when the target game account logs in the target game application, and obtaining a group of virtual organizations to be recommended according to the target virtual area. The above is merely an example, and this is not limited in this embodiment.
Optionally, as an optional implementation manner, as shown in fig. 2, the method for recommending a virtual organization includes:
step S202, a first recommendation instruction triggered by a target game account is obtained, wherein the first recommendation instruction is used for requesting to recommend a group of virtual organizations to the target game account;
the target game application may be a game on the mobile side or a game on the computer side. The game type is not limited, and the game may be a shooting game, a racing game, or the like. A virtual organization is an organizational community of users in a targeted gaming application, such as a game guild, i.e., a group of player interactions established within a game. And the player logs in the target game application by using the target game account, and recommends a virtual organization to the target game account under the condition that the target game application acquires the recommendation instruction, so as to invite the target game account to join the recommended virtual organization.
Step S204, according to the Internet IP address of the target game application when the target game account logs in, determining a target virtual area matched with the IP address in a preset virtual area set, wherein the target virtual area is a virtual area mapped by the country or administrative area where the IP address is located;
the virtual area set may include a plurality of virtual areas, and the virtual areas are preset according to countries or administrative areas. If the game application is divided into countries, a virtual area corresponding to china may be set in the target game application, and a virtual area corresponding to countries such as russia and japan may be set. If the administrative areas are divided, virtual areas corresponding to Beijing, even in the target game application, may be provided in virtual organizations corresponding to administrative areas such as inner Mongolia, Guangzhou, Henan, and the like.
The IP address is a virtual internet address used by the player to login to the target game application using the target game account. The mapping relation between the IP address and the virtual area is stored in a database, and the virtual area matched with the IP address registered by the target game account can be found in the database. Specifically, there is a corresponding relationship between an IP address and an actual geographic location, for example, the IP address is 101.72.219.42, the actual geographic location corresponding to the IP address is beijing, and a virtual area corresponding to the IP address can be determined according to a mapping relationship between a preset virtual area and a country or an administrative area. Assuming that the virtual area is divided by country, where beijing is located in china, the virtual area corresponding to the IP address 101.72.219.42 is a virtual area corresponding to china. Since the virtual area is divided according to countries or administrative areas, and cultural attributes in the same country or the same administrative area are generally the same, the virtual area may also be referred to as a cultural area.
Step S206, acquiring a group of virtual tissues to be recommended according to the target virtual area, wherein the virtual area where at least part of the virtual tissues in the group of virtual tissues are located is the same as the target virtual area;
the target virtual area may include a plurality of created virtual organizations, and a group of virtual organizations to be recommended is searched for in the plurality of created virtual organizations. A set of virtual organizations includes a plurality of virtual organizations. All virtual organizations in a group of virtual organizations may be located in the target virtual area, or part of the virtual organizations may be located in the target virtual area. For example, the set of virtual tissues to be recommended includes 10 virtual tissues, and the virtual areas where the 10 virtual tissues are located may all be the target virtual areas, or several of the virtual tissues (e.g., 3, 5, 7, etc.) may be located in the target virtual areas.
Step S208, displaying the organization identification of each virtual organization in the group of virtual organizations.
A virtual organization recommendation screen may be displayed in the target game application registered in the target game account, and an organization identifier of a virtual organization recommended to the target game account may be displayed on the recommendation screen, where the organization identifier includes, but is not limited to, a name or an Identity (ID) of the virtual organization.
As an optional implementation manner, as shown in fig. 3, a first game screen according to an optional embodiment of the present invention is schematically illustrated, where a virtual key for querying a virtual organization is displayed in the game screen, and when a player touches the virtual case, a first recommendation instruction is generated. And displaying a virtual organization recommendation picture in the target table game application, wherein the virtual organization recommendation picture comprises a virtual organization recommendation list, and a virtual organization in the virtual organization recommendation list is a virtual organization recommended to the target game account. The virtual organization list shows virtual organization names such as "wwwwwwww" and "langas team" in fig. 3. In the group of virtual organizations recommended to the target game account, all the virtual organizations can be located in the target culture area, and part of the virtual organizations can be located in the target culture area. Take as an example the set of virtual organizations recommended to the target game account number shown in fig. 3. Suppose that the virtual area is divided according to the country, the IP address of the target game account is 101.72.219.42, the actual geographic location corresponding to the IP address is beijing, and the login location of the target game account is determined to be beijing. If the culture area to which the beijing belongs is a virtual area corresponding to china, a virtual organization created in the virtual area corresponding to china, such as the "langas team" in fig. 3, is recommended to the target game account. In the game screen, attribute information of the virtual area can be displayed, wherein the attribute information includes but is not limited to languages allowed to be used by game accounts in the virtual area. In this embodiment, the language commonly used in the virtual area corresponding to china is chinese, and the language used in the game account in the virtual area where the virtual organization is displayed in the list of "haga warfare team" is chinese. In this embodiment, the set of virtual organizations recommended to the target game account may further include virtual organizations in other virtual areas, such as "wwwwwwww" in fig. 3, where the list of the "wwwwwwww" shows that the language used by the game account in the virtual area where the virtual organization is located is english.
Optionally, the obtaining a group of virtual organizations to be recommended according to the target virtual area includes: searching a first group of virtual organizations matched with the target game account number in the established virtual organizations in the target virtual area; when the number of the found first group of virtual tissues reaches a preset number threshold value, determining the first group of virtual tissues as the group of virtual tissues to be recommended, wherein the virtual area where each virtual tissue in the first group of virtual tissues is located is the target virtual area.
As an optional embodiment, the preset number threshold is a maximum value of the number of virtual organizations recommended to the target game account at a time, and the preset number threshold may be set according to practical situations, and may be, for example, 10, 20, 50, and the like. In this embodiment, if the number of the first group of virtual organizations found in the target culture area reaches the preset number threshold, all of the group of virtual organizations recommended to the target game account are virtual organizations already created in the target virtual area. The present embodiment is illustrated below by way of a specific example:
assuming that the virtual area is divided according to the country, the IP address of the target game account when logging in the target game application is 101.72.219.42, the actual geographic location corresponding to the IP address is beijing, and the login location of the target game account is determined to be beijing. The culture area to which the beijing belongs is a virtual area corresponding to china, and in this embodiment, the virtual area corresponding to china is referred to as a target virtual area, and a virtual organization matched with the target game account is searched in the target virtual area. Assuming that there are 50 virtual organizations created in the target virtual area, a virtual organization matching the target game account number can be found in the 50 virtual organizations. The virtual organization matched with the target game account can be searched in the 50 virtual organizations according to the number of people in the virtual organization, the degree of matching between the virtual organization and the segment of the target game account, the establishment time of the virtual organization, the experience value of the virtual organization and other searching conditions. Assume that the preset number threshold is 10, that is, the number threshold of virtual organizations recommended to the target game account at a time is 10. If 10 virtual organizations are found from the 50 virtual organizations according to the search condition, the found 10 virtual organizations are used as the virtual organizations recommended to the target game account. If more than 10 virtual organizations (e.g., 12 virtual organizations, 15 virtual organizations, etc.) are found in the 50 virtual organizations according to the finding condition, all virtual organizations found in the target virtual area and matched with the target game account may be recommended to the target game account, for example, all the 12 virtual organizations are recommended to the target game account. Or 10 recommended target game accounts can be randomly selected from 12 virtual organizations. Fig. 4 is a schematic diagram of a game screen according to a second embodiment of the present invention, in which a virtual organization list is displayed on the game screen, and virtual areas in which virtual organizations in the virtual organization list are located are all virtual areas corresponding to china. In the game screen, related information of the virtual organization is also displayed, including but not limited to attribute information of the virtual area where the virtual organization is located, and the attribute information includes but not limited to languages (corresponding to the chinese displayed in the figure) allowed by the game account number in the virtual area. In this embodiment, since the virtual areas are divided according to countries or administrative areas, the virtual organization recommended to the target game account and the target game account belong to the same virtual area, so that the recommended virtual organization is more matched with the target game account, and the recommendation accuracy is increased.
Optionally, the searching for a first group of virtual organizations matching the target game account number in the created virtual organizations in the target virtual area includes: determining a lobby server connected when the target game account number enters the target game application; and searching the first group of virtual organizations matched with the target game account in the created virtual organizations in the target virtual area, wherein the lobby servers connected with the game accounts in the first group of virtual organizations are the same as the lobby servers connected with the target game accounts.
As an alternative embodiment, the lobby server is a server connected when the game account logs in the target game application. The game accounts in the same virtual area may be connected with the same lobby server, and may also be connected with different lobby servers. Fig. 5 is a schematic diagram illustrating a relationship between a virtual area and a lobby server according to an alternative embodiment of the present invention, where the virtual area includes virtual organizations 1, 2, 3, 4, 5, 6, the virtual organizations 1, 2, 4 are connected to the lobby server 1, and the virtual groups 3, 5, 6 are connected to the lobby server 2. If the target game account is connected with the lobby server 1 when the target game application is logged in, searching the virtual organizations 1, 2 and 4 connected with the lobby server 1 in the target virtual area, and recommending the virtual organizations 1, 2 and 4 to the target virtual account. In this embodiment, the virtual organizations connected to the same lobby server recommend the target game account number, so that the team formation game can be conveniently performed among the game account numbers in the same virtual organization.
Optionally, the obtaining a group of virtual organizations to be recommended according to the target virtual area includes: and when the number of the virtual organizations in the first group of virtual organizations is a first number and the first number is smaller than the preset number threshold, searching a second group of virtual organizations in the virtual area set according to a combat server connected with the target game account.
As an alternative embodiment, assuming that the preset number threshold is 10, the number of virtual organizations matched with the target game account number and found in the target virtual area is a first number, and the first number may be any number smaller than the preset number threshold, and is assumed to be 8. That is, the number of virtual organizations matched with the target account found in the target virtual area is less than 10, and in this case, the virtual organizations may be recommended to the target game account according to the combat server connected to the target game account when participating in one game.
Optionally, the searching for a second virtual organization in the virtual area set according to the combat server connected to the target game account includes: determining a combat server to which the target game account is connected when starting a game play in the target game application; and searching the second group of virtual organizations in the virtual area set, wherein the combat servers connected with the game accounts in the second group of virtual organizations are the same as the combat servers connected with the target game accounts.
As an alternative implementation, virtual organizations in different virtual areas may be connected to the same combat server, and as shown in fig. 6, is a schematic diagram of a relationship between the combat server and the virtual organizations according to an alternative embodiment of the present invention, a virtual area 1 includes created virtual organizations 1, 2, 3, and a virtual area 2 includes created virtual organizations 4, 5, 6, where the virtual organizations 1, 2, 4, 5 are connected to the combat server 1, and the virtual organizations 3, 6 are connected to the combat server 2. Assuming that the target game account number corresponds to a virtual area 1, the virtual area 1 includes virtual organizations 1, 2, 3, and the number of the virtual organizations is 3 and is smaller than a preset number threshold 10. A virtual organization connecting the same combat server as the target game account can be found in the virtual area 2. As shown in the figure, the target game account is connected with the combat server 1, and the virtual organizations 4 and 5 in the virtual area 2 are connected with the combat server 1, so that the virtual organization matching the target game account can be searched in the virtual organization 4 and the virtual organization 5 and recommended to the target game account. Specifically, the virtual organization 4 and the virtual organization 5 may be searched for a virtual organization meeting a preset condition as a virtual organization matched with the target game account, where the preset condition includes, but is not limited to, that the number of people in the virtual organization is less than a preset value, that the virtual organization coincides with the segment position of the target game account, that the experience value obtained by the virtual organization within a preset time (e.g., 1 week, 8 days, 10 days) is greater than the preset value, that the establishment time of the virtual organization is less than a preset duration, and the like. The preset value can be set according to specific actual conditions.
In this embodiment, by recommending the virtual organization of the same combat server connected to the target game account, the target game account can join the virtual organization and team-play with other game accounts in the virtual organization without replacing the combat server.
Optionally, the obtaining a group of virtual organizations to be recommended according to the target virtual area includes: determining the first group of virtual tissues and the second group of virtual tissues as the group of virtual tissues to be recommended when the number of virtual tissues in the first group of virtual tissues is the first number, the number of virtual tissues in the second group of virtual tissues is the second number, and the sum of the first number and the second number is equal to the preset number threshold; and when the number of the virtual organizations in the first group of virtual organizations is the first number, the number of the virtual organizations in the second group of virtual organizations is the second number, and the sum of the first number and the second number is smaller than the preset number threshold, searching a third group of virtual organizations in the virtual area set according to the game account set having an association relationship with the target game account.
As an alternative embodiment, taking fig. 6 as an example, it is assumed that a virtual area 1 corresponds to the target game account, and the virtual area 1 includes virtual organizations 1, 2, and 3, and the number of the virtual organizations is 3 and is smaller than the preset number threshold 10. A virtual organization connecting the same combat server as the target game account can be found in the virtual area 2. As shown in the figure, the target game account is connected with the combat server 1, and the virtual organizations 4 and 5 in the virtual area 2 are connected with the combat server 1, so that the virtual organization matching the target game account can be searched in the virtual organization 4 and the virtual organization 5 and recommended to the target game account. It is assumed that the number of virtual organizations 1, 2, 3 recommended to the target game account in the virtual area 1 is 3 (first number), and the number of virtual organizations 4 recommended to the target game account in the virtual area 2 is 1 (second number). The sum of the first number and the second number is 4. Assuming that the preset number threshold is 4, the virtual organizations 1, 2, 3, 4 are recommended as a group to the target game account numbers.
As an alternative embodiment, taking fig. 6 as an example, it is assumed that a virtual area 1 corresponds to the target game account, and the virtual area 1 includes virtual organizations 1, 2, and 3, and the number of the virtual organizations is 3 and is smaller than the preset number threshold 10. A virtual organization connecting the same combat server as the target game account can be found in the virtual area 2. As shown in the figure, the target game account is connected with the combat server 1, and the virtual organizations 4 and 5 in the virtual area 2 are connected with the combat server 1, so that the virtual organizations matching with the target game account can be searched in the virtual organizations 4 and 5 and recommended to the target game account. It is assumed that the number of virtual organizations 1, 2, 3 recommended to the target game account in the virtual area 1 is 3 (first number), and the number of virtual organizations 4 recommended to the target game account in the virtual area 2 is 1 (second number). The sum of the first number and the second number is 4. Assuming that the preset number threshold is 10, the sum 4 of the first number and the second number is smaller than the preset number threshold 10. The virtual organization matched with the target game account can be searched in the virtual organization added with the game account having the association relation with the target game account. The game account number associated with the target game account number may be a friend of the target game account number, a game account number concerned by the target game account number, a fan account number of the target game account number, or the like. In this embodiment, by searching the virtual organization matched with the target game account in the virtual organization added with the game account having the association relationship with the target game account, the game accounts having the relationship between the target game account and friends thereof can be added into the same virtual organization, which is convenient for team formation and game among friends.
Optionally, the searching, according to the game account set having an association relationship with the target game account, a third group of virtual organizations in the virtual area set includes: acquiring the game account set having the association relation with the target game account; determining a virtual organization added to each game account in the game account set in the virtual area set; and searching the third group of virtual organizations in the virtual organization added to each game account in the game account set.
As an optional implementation manner, the game account set may include a plurality of game accounts, where each game account has an association relationship with a target game account, including but not limited to a friend of the target game account, a game account that the target game account is focused on, and a fan of the target game account. And determining the virtual organization added with the game account number having the association relation with the target game account number, and searching the virtual organization matched with the target game account number in the virtual organization added with the game account number having the association relation.
As an optional implementation manner, as shown in fig. 7, a schematic diagram of an association relationship between game accounts according to an optional embodiment of the present invention is shown, where game account 1 and game account 2 are friends of a target game account, the target game account pays attention to game account 3, and game account 4 is a fan of the target game account. Suppose that game account 1 joins virtual organization 1, game account 2 joins virtual organization 2, game account 3 joins virtual organization 3, and game account 4 joins virtual organization 4. Then the virtual organization that matches the target game account is selected among the virtual organizations 1, 2, 3, 4 to recommend to the target game account. The virtual organization meeting preset conditions including but not limited to the number of people in the virtual organization being less than a preset value, the matching degree of the virtual organization and the target game account segment, etc. can be searched in the virtual organizations 1, 2, 3, 4 as the virtual organization matched with the target game account.
Optionally, the displaying the tissue identifier of each virtual tissue in the set of virtual tissues includes: and in the case that the group of virtual tissues comprises at least two groups of virtual tissues in the first group of virtual tissues, the second group of virtual tissues and the third group of virtual tissues, displaying a tissue identifier of each virtual tissue in the group of virtual tissues according to a preset priority from high to low, wherein the third group of virtual tissues in the preset priority has higher priority than the first group of virtual tissues, and the first group of virtual tissues has higher priority than the second group of virtual tissues.
As an alternative implementation, FIG. 8 is a schematic diagram illustrating a priority level according to an alternative embodiment of the present invention, wherein the first priority level is a virtual organization joined by a game account associated with a target game account. The virtual organization matched with the target game account can be searched in the virtual organization added to the game account having the association relation with the target game account to obtain the third group of virtual organizations. The game accounts in the third group of virtual organizations may also satisfy one or more of the following conditions (all of the following conditions are satisfied as shown in the figure, which is an alternative embodiment and is only for the purpose of illustrating the present application and not limited thereto). The above conditions include: the game account number in the virtual organization is not full (the game account number in the virtual organization is not full and is less than a preset value, the preset value can be set arbitrarily, such as 10, 20, etc.), and the game account number is consistent with the section of the target game account number, for example, the section difference with the target game account number is less than the preset value (the preset value can be set arbitrarily, such as 2, 3, etc.). A virtual organization that satisfies all of the above conditions at the same time may be referred to as a virtual organization that satisfies the first priority condition.
The virtual organization with the same priority as the virtual area where the target game account is located is lower than the virtual organization with the first priority. The virtual organization matched with the target game account can be searched in the target virtual area where the target game account is located, and a first group of virtual organizations is obtained. The second level priority and the third level priority may also be divided according to conditions satisfied by virtual organizations in the first set of virtual organizations. The specific satisfied conditions can be determined according to actual conditions. Taking an alternative embodiment shown in fig. 8 as an example, a virtual organization in the first group of virtual organizations, which satisfies that the game account number in the virtual organization is not full (the game account number in the virtual organization is not full less than a preset value, which may be set arbitrarily, for example, 10, 20, etc.), coincides with the segment bit of the target game account number, and obtains a game experience greater than 200 (which may be set arbitrarily, for example, 100, 300, etc.) in the last week (which may be set arbitrarily, for example, within one month, two weeks, 18 days, etc.), is taken as the virtual organization of the second priority. The above conditions are an alternative embodiment and may be determined according to the actual situation. A virtual organization that satisfies all of the above conditions may be referred to as a virtual organization that satisfies the second priority condition.
The virtual organization satisfying the virtual organization in the first group of virtual organizations is used as the virtual organization with the third priority, wherein the game account number satisfying the virtual organization in the first group of virtual organizations is not satisfied (the game account number satisfying the virtual organization is not less than the preset value, the preset value can be set arbitrarily, such as 10, 20 and the like), is consistent with the segment of the target game account number, the game experience obtained in the last week (which can be set arbitrarily, such as within one month, within two weeks, within 18 days and the like) is more than 100 (which can be set arbitrarily, such as 100, 300 and the like), and the establishment time of the virtual organization is less than one week (which can be set arbitrarily, such as 10 days, 1 month and the like). The above conditions are an alternative embodiment and may be determined according to the actual situation. A virtual organization that satisfies all of the above conditions may be referred to as a virtual organization that satisfies a third priority condition.
The virtual organization connected with the same combat server with the target game account has lower priority than the virtual organization with the second priority and the third priority. The virtual organization matched with the target game account can be searched in the virtual organization which is connected with the same combat server with the target game account to obtain a second group of virtual organizations. The fourth level priority and the fifth level priority may also be classified according to conditions satisfied by virtual organizations in the second group of virtual organizations. The specific satisfied conditions can be determined according to actual conditions. Taking an alternative embodiment shown in fig. 8 as an example, a virtual organization in the second group of virtual organizations that satisfies the following condition is taken as a virtual organization of the fourth priority: the game account number in the virtual organization is not full (the game account number in the virtual organization is not full and is less than a preset value, the preset value can be set at will, for example, 10, 20 and the like), the game experience obtained in the last week (which can be set at will, for example, within one month, within two weeks, within 18 days and the like) is more than 200 (which can be set at will, for example, 100, 300 and the like). The above condition is an optional implementation manner, and the virtual organization satisfying all the above conditions may be referred to as a virtual organization satisfying the fourth priority condition according to the actual situation.
A virtual organization in the second group of virtual organizations that satisfies the following condition is taken as a virtual organization of the fifth priority: the game experience obtained in the last week (which can be arbitrarily set, for example, within one month, within two weeks, within 18 days, etc.) is more than 100 (which can be arbitrarily set, for example, 100, 300, etc.), and the establishment time of the virtual organization is less than one week (which can be arbitrarily set, for example, 10 days, 1 month, etc.). The above conditions are an alternative embodiment and may be determined according to the actual situation. A virtual organization that satisfies all of the above conditions may be referred to as a virtual organization that satisfies a fifth priority condition.
In the present embodiment, the virtual organizations are recommended to the target game account numbers in the order of the above-mentioned priorities from high to low, and specifically, the virtual organization with the high priority may be displayed above the virtual organization recommendation list. Therefore, the player can select the virtual organization which is more matched with the player, and the player can form a team with the game account number in the virtual organization after joining the virtual organization, so that the experience of the player is improved.
Optionally, after said displaying the tissue identity of each virtual tissue in the set of virtual tissues, the method further comprises: acquiring a second recommendation instruction triggered by the target game account, wherein the second recommendation instruction is used for requesting to recommend an updated group of virtual organizations to the target game account; and acquiring the updated group of virtual organizations recommended to the target game account according to the target virtual area.
As an optional implementation manner, if the player is not satisfied with the virtual organization of the recommendation, the recommendation list may be refreshed. Fig. 9 is a schematic diagram of a game screen according to an alternative embodiment of the present invention, where the game screen includes a list refresh virtual key, and a player touches the virtual key to refresh a virtual organization recommendation list, and as shown in fig. 9, after the player clicks the refresh list, a virtual organization recommended to a target virtual organization in the virtual organization list is refreshed.
Optionally, the obtaining the updated group of virtual organizations recommended to the target game account according to the target virtual area includes: searching a fourth group of virtual organizations matched with the target game account number in the created residual virtual organizations in the target virtual area, wherein the residual virtual organizations are the virtual organizations except the first group of virtual organizations in the created virtual organizations in the target virtual area; and under the condition that the number of the found fourth group of virtual tissues reaches the preset number threshold, determining the fourth group of virtual tissues as the updated group of virtual tissues, wherein the virtual area where each virtual tissue in the fourth group of virtual tissues is located is the target virtual area.
As an alternative implementation, fig. 10 is a schematic diagram illustrating a virtual organization recommendation according to an alternative embodiment of the present invention, and as shown in the figure, it is assumed that the virtual organizations belonging to the same virtual area as the target game account number include the virtual organization 1 to the virtual organization 18 shown in the figure. The stride R can be preset according to the priority, R virtual organizations can be recommended to the target game account number according to the preset stride R each time, and the R value can be determined according to the actual situation.
Assuming that the stride R corresponding to the second priority is 5, when recommending for the first time, the first 5 virtual organizations (virtual organizations 1-5) are selected, and the virtual organizations meeting the second priority condition are searched for in the virtual organizations 1-5. Assuming that 1, 3 and 4 in the virtual organizations 1-5 meet the second priority condition, the virtual organizations 1, 3 and 4 are recommended to the target game account as the second priority when the first recommendation is made.
When the second recommendation instruction is acquired, 5 virtual organizations (virtual organizations 6-10) are selected from the virtual organization 6 in the virtual organizations 1-18, and the virtual organization meeting the second priority condition is searched in the virtual organizations 6-10. It is assumed that 7, 9 of the virtual organisations 6-10 all satisfy the second priority condition described above. The virtual organisation 7, 9 is recommended as a third priority to the target gaming account at the time of the second recommendation.
And if the number of the searched virtual organizations meeting the second priority does not reach the preset number threshold value during each recommendation, searching the virtual organizations meeting the third priority condition in the virtual organizations which belong to the same virtual area with the target game account.
Assuming that the step R corresponding to the third priority is 8, as shown in fig. 11, it is a schematic diagram of virtual organization recommendation according to an alternative embodiment of the present invention, when recommending for the first time, the first 8 pseudo-organizations (virtual organizations 1-8) are selected, and the virtual organizations meeting the third priority condition are searched in the virtual organizations 1-8. Assuming that 2, 8 of the virtual organizations 1-8 satisfy the third priority condition, the virtual organizations 2, 8 are recommended to the target game account as the third priority when recommending for the first time.
When the second recommendation instruction is acquired, 8 virtual organizations (virtual organizations 9-16) are selected from the virtual organization 9 in the virtual organizations 1-18, and the virtual organization meeting the third priority condition is searched in the virtual organizations 9-19. It is assumed that 10, 16 of the virtual organisations 9-16 satisfy the third priority condition described above. Then the virtual organization 10, 16 is recommended as a third priority to the target gaming account at the time of the second recommendation.
Optionally, the obtaining the updated group of virtual organizations recommended to the target game account according to the target virtual area includes: searching a fourth group of virtual organizations matched with the target game account number in the created residual virtual organizations in the target virtual area, and searching a fifth group of virtual organizations matched with the target game account number in the created virtual organizations in the virtual area different from the target virtual area, wherein the residual virtual organizations are the virtual organizations except the first group of virtual organizations in the created virtual organizations in the target virtual area; determining the fourth group of virtual tissues and the fifth group of virtual tissues as the updated group of virtual tissues when the sum of the number of virtual tissues in the fourth group of virtual tissues and the number of virtual tissues in the fifth group of virtual tissues is equal to the preset number threshold, wherein each virtual tissue in the fourth group of virtual tissues is located in a virtual area which is the target virtual area.
As an optional implementation manner, if the number of the searched virtual organizations with the second priority and the third priority does not reach the preset number threshold in each recommendation, the virtual organizations matched with the second game account, including but not limited to the virtual organization joined by the friend of the target game account, and the virtual organization connected with the target game account and the same combat server, may be searched in other virtual areas.
As an optional implementation manner, as shown in fig. 12, a schematic diagram of a virtual organization recommendation according to an optional embodiment of the present invention is shown, and as shown in the figure, it is assumed that the virtual organization added to the target game account is the virtual organization a, b, c, d, e, f, g, h, i, j shown in the figure. And R virtual organizations can be recommended to the target game account number according to a preset stride R each time, and the R value can be determined according to the actual situation.
Assuming that the stride R corresponding to the first priority is 3, when recommending for the first time, the first 3 virtual organizations (virtual organizations a-c) are selected, and the virtual organizations meeting the first priority condition are searched for in the virtual organizations a-c. And if b in the virtual organizations a-c meets the first priority condition, recommending the virtual organization b to the target game account as the first priority when recommending for the first time.
When the second recommendation instruction is acquired, 3 virtual organizations (virtual organizations d-f) are selected from the virtual organization d in the virtual organizations a-j, and the virtual organization meeting the first priority condition is searched in the virtual organizations d-f. Suppose d, f in the virtual organization d-f satisfy the first priority condition. Then the virtual organizations d, f are recommended as the first priority to the target game account number during the second recommendation.
As an alternative implementation, fig. 13 is a schematic diagram illustrating a virtual organization recommendation according to an alternative embodiment of the present invention, and as shown in the figure, it is assumed that the virtual organization connected to the same combat server as the target game account includes virtual organizations m to t shown in the figure. The stride R can be preset according to the priority, R virtual organizations can be recommended to the target game account number according to the preset stride R each time, and the R value can be determined according to the actual situation.
Assuming that the stride R corresponding to the fourth priority is 2, when recommending for the first time, the first 2 virtual organizations (virtual organizations m and n) are selected, and the virtual organization satisfying the fourth priority condition is searched for from among the virtual organizations m and n. And if m in the virtual organizations m and n meets the condition of the fourth priority, recommending the virtual organization m to the target game account as the fourth priority when recommending for the first time.
When the second recommendation instruction is acquired, 2 virtual organizations (virtual organizations o and p) are selected from the virtual organization o in the virtual organizations m-t, and the virtual organization meeting the fourth priority condition is searched in the virtual organizations o and p. It is assumed that both virtual organizations o, p satisfy the fourth priority condition described above. Then the virtual organizations o, p are recommended as a fourth priority to the target game account at the time of the second recommendation.
Assuming that the stride R corresponding to the fifth priority is 4, as shown in fig. 14, it is a schematic diagram of virtual organization recommendation according to an alternative embodiment of the present invention, and when recommending for the first time, the first 4 virtual organizations (virtual organizations m-p) are selected, and the virtual organizations meeting the fifth priority condition are searched in the virtual organizations m-p. And if n and o in the virtual organization m-p meet the condition of the fifth priority, recommending the virtual organization n and o as the fifth priority to the target game account number during first recommendation.
When the second recommendation instruction is obtained, 4 virtual organizations (virtual organizations q-t) are selected from the virtual organization q in the virtual organizations m-t, and the virtual organization meeting the fifth priority condition is searched in the virtual organization q-t. Let r, s, t in the virtual organization q-t satisfy the fifth priority condition described above. And recommending the virtual organizations r, s and t as fifth priority to the target game account number during the second recommendation.
As an optional implementation manner, in each recommendation, the virtual organizations matched with the target virtual organization may be sequentially selected from the corresponding virtual organization sets according to the preset stride. And when the tail of the virtual organization set is reached, returning to the head of the virtual set to continuously search the virtual organization matched with the target virtual account. For example, if the preset step width R is 5, the virtual organizations 1 to 18 are selected for each recommendation, and the virtual organization matching the target game account is searched for from among the 5 virtual organizations. And searching the virtual organizations 16 to 18 and 1-2 matched with the target virtual account in the fourth recommendation. For the first priority and the fourth priority, when the tail of the virtual tissue set is reached, the head of the virtual tissue can be automatically returned. For the second and third priorities, it is desirable to reach the end of the virtual tissue set at the same time, while returning to the virtual tissue head.
Optionally, in said displaying the tissue identity of each virtual tissue in the set of virtual tissues, the method further comprises: and displaying attribute information of a virtual area where each virtual organization in the group of virtual organizations is located, wherein the attribute information comprises languages allowed to be used by game accounts in the virtual organizations established in the virtual areas.
As an alternative embodiment, a set of virtual organizations recommended to the target game account is displayed in the game screen of the target game application as shown in fig. 3, the game screen displays an organization identifier of each virtual organization, for example, "langas team" in the figure, and attribute information of the virtual area in which the virtual organization is located, including but not limited to languages allowed to be used by the game account in the target virtual area, such as "English" and "chinese" as shown in the figure.
Optionally, the method further comprises: when the organization identification of each virtual organization in the group of virtual organizations is displayed, acquiring a selected instruction of the target game account number to the target virtual organization, wherein the target virtual organization is the virtual organization in the group of virtual organizations; acquiring a join request instruction triggered by the target game account, wherein the join request instruction is used for requesting to join the target game account into the target virtual organization; and responding to the joining request instruction, and joining the target game account into the target virtual organization.
As an alternative embodiment, a recommended set of virtual organizations is displayed on the game screen, and the player may select a target virtual organization from the set of virtual organizations, for example, select "langa team" in fig. 3, and display information related to the selected "langa team" on the game screen, including but not limited to game account numbers in the "langa team". The game screen also displays a virtual key "join". And under the condition that the player touches the virtual key, generating an adding request instruction, responding to the adding request instruction, and adding the target virtual account into the selected target virtual organization.
In the application, the virtual organization recommended for the player can be located in the same combat server with the player, so that the player and the members of the virtual organization can obtain good combat experience when playing combat, the player can also be ensured to obtain the recommended virtual organization which has higher probability of being added and can normally communicate, and the accuracy of the virtual organization recommended to the player is improved.
In actual operation, dynamic adjustment can be performed according to self requirement change and data feedback, and the judgment conditions of each priority and the parameters used by the conditions can be changed and modified according to actual conditions. The virtual IP of the player is used, the physical positioning of the player is not used, the positioning information of the player is kept secret in the whole process and is not disclosed, the personal positioning information of the player is protected to a great extent by the design, and the leakage of privacy data is avoided.
It should be noted that, for simplicity of description, the above-mentioned method embodiments are described as a series of acts or combination of acts, but those skilled in the art will recognize that the present invention is not limited by the order of acts, as some steps may occur in other orders or concurrently in accordance with the invention. Further, those skilled in the art should also appreciate that the embodiments described in the specification are preferred embodiments and that the acts and modules referred to are not necessarily required by the invention.
According to another aspect of the embodiment of the present invention, there is also provided a recommendation apparatus for a virtual organization, which is used for implementing the recommendation method for a virtual organization. As shown in fig. 15, the apparatus includes: a first obtaining module 1502, configured to obtain a first recommendation instruction triggered by a target game account, where the first recommendation instruction is used to request to recommend a group of virtual organizations to the target game account; a determining module 1504, configured to determine, according to the internet IP address of the target game application when the target game account logs in the target game application, a target virtual area matched with the IP address in a preset virtual area set, where the target virtual area is a virtual area mapped by a country or an administrative area where the IP address is located; the second obtaining module 1506 is configured to obtain a group of virtual organizations to be recommended according to the target virtual area, where a virtual area where at least part of the virtual organizations in the group of virtual organizations are located is the same as the target virtual area; a display module 1508 configured to display an organization identification for each virtual organization in the set of virtual organizations.
Optionally, a second obtaining module in the apparatus is further configured to search, in the virtual organization created in the target virtual area, a first group of virtual organizations matched with the target game account; when the number of the found first group of virtual tissues reaches a preset number threshold value, determining the first group of virtual tissues as the group of virtual tissues to be recommended, wherein the virtual area where each virtual tissue in the first group of virtual tissues is located is the target virtual area.
Optionally, the second obtaining module in the above apparatus is further configured to determine a lobby server to which the target game account is connected when entering the target game application; and searching the first group of virtual organizations matched with the target game account in the created virtual organizations in the target virtual area, wherein the lobby servers connected with the game accounts in the first group of virtual organizations are the same as the lobby servers connected with the target game accounts.
Optionally, the second obtaining module in the apparatus is further configured to search the second group of virtual organizations in the virtual area set according to a combat server connected to the target game account when the number of virtual organizations in the first group of virtual organizations is a first number and the first number is smaller than the preset number threshold.
Optionally, the second obtaining module in the above apparatus is further configured to determine a combat server connected to the target game account when starting a game in the target game application; and searching the second group of virtual organizations in the virtual area set, wherein the combat servers connected with the game accounts in the second group of virtual organizations are the same as the combat servers connected with the target game accounts.
Optionally, the second obtaining module in the above apparatus is further configured to determine, when the number of virtual tissues in the first group of virtual tissues is the first number, the number of virtual tissues in the second group of virtual tissues is the second number, and a sum of the first number and the second number is equal to the preset number threshold, the first group of virtual tissues and the second group of virtual tissues are determined as the group of virtual tissues to be recommended; and when the number of the virtual organizations in the first group of virtual organizations is the first number, the number of the virtual organizations in the second group of virtual organizations is the second number, and the sum of the first number and the second number is smaller than the preset number threshold, searching a third group of virtual organizations in the virtual area set according to the game account set having an association relationship with the target game account.
Optionally, a second obtaining module in the above apparatus is further configured to obtain the game account set having the association relationship with the target game account; determining a virtual organization added to each game account in the game account set in the virtual area set; and searching the third group of virtual organizations in the virtual organization added to each game account in the game account set.
Optionally, the second obtaining module in the above apparatus is further configured to, in a case that the group of virtual tissues includes at least two groups of virtual tissues from the first group of virtual tissues, the second group of virtual tissues, and the third group of virtual tissues, display a tissue identifier of each virtual tissue in the group of virtual tissues in an order from a high priority to a low priority, where a priority of the third group of virtual tissues in the preset priority is higher than that of the first group of virtual tissues, and a priority of the first group of virtual tissues is higher than that of the second group of virtual tissues.
Optionally, a second obtaining module in the apparatus is further configured to obtain a second recommendation instruction triggered by the target game account, where the second recommendation instruction is used to request to recommend the updated group of virtual organizations to the target game account; and acquiring the updated group of virtual organizations recommended to the target game account according to the target virtual area.
Optionally, the second obtaining module in the above apparatus is further configured to search a fourth group of virtual organizations matched with the target game account in the created remaining virtual organizations in the target virtual area, where the remaining virtual organizations are virtual organizations in the created virtual organizations in the target virtual area except for the first group of virtual organizations; and under the condition that the number of the found fourth group of virtual tissues reaches the preset number threshold, determining the fourth group of virtual tissues as the updated group of virtual tissues, wherein the virtual area where each virtual tissue in the fourth group of virtual tissues is located is the target virtual area.
Optionally, the second obtaining module in the above apparatus is further configured to search a fourth group of virtual organizations matched with the target game account in the created remaining virtual organizations in the target virtual area, and search a fifth group of virtual organizations matched with the target game account in the created virtual organizations in a virtual area different from the target virtual area, where the remaining virtual organizations are virtual organizations other than the first group of virtual organizations in the created virtual organizations in the target virtual area; determining the fourth group of virtual tissues and the fifth group of virtual tissues as the updated group of virtual tissues when the sum of the number of virtual tissues in the fourth group of virtual tissues and the number of virtual tissues in the fifth group of virtual tissues is equal to the preset number threshold, wherein each virtual tissue in the fourth group of virtual tissues is located in a virtual area which is the target virtual area.
Optionally, the apparatus is further configured to display attribute information of a virtual area where each virtual organization in the group of virtual organizations is located, where the attribute information includes languages allowed to be used by game accounts in the virtual organizations created in the virtual area.
Optionally, the apparatus is further configured to, when the organization identifier of each virtual organization in the group of virtual organizations is displayed, obtain a selected instruction of the target game account for the target virtual organization, where the target virtual organization is a virtual organization in the group of virtual organizations; acquiring a join request instruction triggered by the target game account, wherein the join request instruction is used for requesting to join the target game account into the target virtual organization; and responding to the joining request instruction, and joining the target game account into the target virtual organization.
The above-mentioned serial numbers of the embodiments of the present invention are merely for description and do not represent the merits of the embodiments.
Fig. 16 schematically shows a block diagram of a computer system of an electronic device for implementing an embodiment of the present application.
It should be noted that the computer system 1600 of the electronic device shown in fig. 16 is only an example, and should not bring any limitation to the functions and the scope of use of the embodiments of the present application.
As shown in fig. 16, the computer system 1600 includes a Central Processing Unit 1601 (CPU) that can perform various appropriate actions and processes according to a program stored in a Read-Only Memory 1602 (ROM) or a program loaded from a storage portion 1608 into a Random Access Memory 1603 (RAM). In random access memory 1603, various programs and data necessary for system operation are also stored. The central processor 1601, the read only memory 1602 and the random access memory 1603 are connected to each other via a bus 1604. An Input/Output interface 1605(Input/Output interface, i.e., I/O interface) is also connected to the bus 1604.
The following components are connected to the input/output interface 1605: an input portion 1606 including a keyboard, a mouse, and the like; an output section 1607 including a Cathode Ray Tube (CRT), a Liquid Crystal Display (LCD), and the like, a speaker, and the like; a storage portion 1608 including a hard disk and the like; and a communication portion 1609 including a network interface card such as a local area network card, modem, or the like. The communication section 1609 performs communication processing via a network such as the internet. The driver 1610 is also connected to the input/output interface 1605 as needed. A removable medium 1611 such as a magnetic disk, an optical disk, a magneto-optical disk, a semiconductor memory, or the like is mounted on the drive 1610 as necessary, so that a computer program read out therefrom is mounted in the storage portion 1608 as necessary.
In particular, according to embodiments of the present application, the processes described in the various method flowcharts may be implemented as computer software programs. For example, embodiments of the present application include a computer program product comprising a computer program embodied on a computer readable medium, the computer program comprising program code for performing the method illustrated by the flow chart. In such embodiments, the computer program may be downloaded and installed from a network via the communication portion 1609, and/or installed from the removable media 1611. The computer program, when executed by the central processing unit 1601, performs various functions defined in the system of the present application.
According to another aspect of the embodiment of the present invention, there is also provided an electronic device for implementing the recommendation method for virtual organization, where the electronic device may be a terminal device or a server shown in fig. 1. The present embodiment takes the electronic device as a server as an example for explanation. As shown in fig. 17, the electronic device comprises a memory 1702 and a processor 1704, the memory 1702 having stored therein a computer program, the processor 1704 being arranged for performing the steps of any of the above-described method embodiments by means of the computer program.
Optionally, in this embodiment, the electronic device may be located in at least one network device of a plurality of network devices of a computer network.
Optionally, in this embodiment, the processor may be configured to execute the following steps by a computer program:
s1, acquiring a first recommendation instruction triggered by a target game account, wherein the first recommendation instruction is used for requesting to recommend a group of virtual organizations to the target game account;
s2, determining a target virtual area matched with the IP address in a preset virtual area set according to the Internet IP address when the target game account logs in the target game application, wherein the target virtual area is a virtual area mapped by the country or administrative area where the IP address is located;
s3, acquiring a group of virtual tissues to be recommended according to the target virtual area, wherein the virtual area where at least part of the virtual tissues in the group of virtual tissues are located is the same as the target virtual area;
s4, displaying the organization identification of each virtual organization in the group of virtual organizations.
Alternatively, it can be understood by those skilled in the art that the structure shown in fig. 17 is only an illustration, and the electronic device may also be a terminal device such as a smart phone (e.g., an Android phone, an iOS phone, etc.), a tablet computer, a palmtop computer, a Mobile Internet Device (MID), a PAD, and the like. Fig. 17 is a diagram illustrating a structure of the electronic device. For example, the electronics may also include more or fewer components (e.g., network interfaces, etc.) than shown in FIG. 17, or have a different configuration than shown in FIG. 17.
The memory 1702 may be configured to store a software program and a module, such as program instructions/modules corresponding to the method and apparatus for recommending a virtual organization in an embodiment of the present invention, and the processor 1704 executes various functional applications and data processing by running the software program and the module stored in the memory 1702, that is, implements the above-mentioned method for recommending a virtual organization. The memory 1702 may include high-speed random access memory, and may also include non-volatile memory, such as one or more magnetic storage devices, flash memory, or other non-volatile solid-state memory. In some examples, the memory 1702 may further include memory located remotely from the processor 1704, which may be connected to the terminal over a network. Examples of such networks include, but are not limited to, the internet, intranets, local area networks, mobile communication networks, and combinations thereof. The memory 1702 may be specifically, but not limited to, configured to store information of a target game account, a first recommendation instruction, a virtual organization, a target virtual area, and the like in the target game application. As an example, as shown in fig. 17, the memory 1702 may include, but is not limited to, the first obtaining module 1502, the determining module 1504, the second obtaining module 1506, and the display module 1508 of the recommending apparatus of the virtual organization. In addition, the virtual organization recommendation apparatus may further include, but is not limited to, other module units in the virtual organization recommendation apparatus, which is not described in this example again.
Optionally, the above-mentioned transmission device 1706 is used for receiving or sending data via a network. Examples of the network may include a wired network and a wireless network. In one example, the transmission device 1706 includes a Network adapter (NIC) that can be connected to a router via a Network cable and other Network devices to communicate with the internet or a local area Network. In one example, the transmission device 1706 is a Radio Frequency (RF) module, which is used for communicating with the internet in a wireless manner.
In addition, the electronic device further includes: a display 1708 for displaying an organization identification for each virtual organization in a set of virtual organizations; and a connection bus 1710 for connecting the respective module parts in the above-described electronic apparatus.
In other embodiments, the terminal device or the server may be a node in a distributed system, where the distributed system may be a blockchain system, and the blockchain system may be a distributed system formed by connecting a plurality of nodes through a network communication. Nodes can form a Peer-To-Peer (P2P, Peer To Peer) network, and any type of computing device, such as a server, a terminal, and other electronic devices, can become a node in the blockchain system by joining the Peer-To-Peer network.
According to an aspect of the present application, there is provided a computer-readable storage medium, wherein a processor of a computer device reads the computer instructions from the computer-readable storage medium, and executes the computer instructions to make the computer device execute the recommendation method of the virtual organization provided in the above-mentioned various optional implementations.
Alternatively, in the present embodiment, the above-mentioned computer-readable storage medium may be configured to store a computer program for executing the steps of:
s1, acquiring a first recommendation instruction triggered by a target game account, wherein the first recommendation instruction is used for requesting to recommend a group of virtual organizations to the target game account;
s2, determining a target virtual area matched with the IP address in a preset virtual area set according to the Internet IP address when the target game account logs in the target game application, wherein the target virtual area is a virtual area mapped by the country or administrative area where the IP address is located;
s3, acquiring a group of virtual tissues to be recommended according to the target virtual area, wherein the virtual area where at least part of the virtual tissues in the group of virtual tissues are located is the same as the target virtual area;
s4, displaying the organization identification of each virtual organization in the group of virtual organizations.
Alternatively, in this embodiment, a person skilled in the art may understand that all or part of the steps in the methods of the foregoing embodiments may be implemented by a program instructing hardware associated with the terminal device, where the program may be stored in a computer-readable storage medium, and the storage medium may include: flash disks, Read-Only memories (ROMs), Random Access Memories (RAMs), magnetic or optical disks, and the like.
The integrated unit in the above embodiments, if implemented in the form of a software functional unit and sold or used as a separate product, may be stored in the above computer-readable storage medium. Based on such understanding, the technical solution of the present invention may be embodied in the form of a software product, which is stored in a storage medium and includes several instructions for causing one or more computer devices (which may be personal computers, servers, network devices, etc.) to execute all or part of the steps of the method according to the embodiments of the present invention.
In the above embodiments of the present invention, the descriptions of the respective embodiments have respective emphasis, and for parts that are not described in detail in a certain embodiment, reference may be made to related descriptions of other embodiments.
In the several embodiments provided in the present application, it should be understood that the disclosed client may be implemented in other manners. The above-described embodiments of the apparatus are merely illustrative, and for example, the division of the units is only one type of division of logical functions, and there may be other divisions when actually implemented, for example, a plurality of units or components may be combined or may be integrated into another system, or some features may be omitted, or not executed. In addition, the shown or discussed mutual coupling or direct coupling or communication connection may be an indirect coupling or communication connection through some interfaces, units or modules, and may be in an electrical or other form.
The units described as separate parts may or may not be physically separate, and parts displayed as units may or may not be physical units, may be located in one place, or may be distributed on a plurality of network units. Some or all of the units can be selected according to actual needs to achieve the purpose of the solution of the embodiment.
In addition, functional units in the embodiments of the present invention may be integrated into one processing unit, or each unit may exist alone physically, or two or more units are integrated into one unit. The integrated unit can be realized in a form of hardware, and can also be realized in a form of a software functional unit.
The foregoing is only a preferred embodiment of the present invention, and it should be noted that, for those skilled in the art, various modifications and decorations can be made without departing from the principle of the present invention, and these modifications and decorations should also be regarded as the protection scope of the present invention.

Claims (17)

1. A recommendation method of a virtual organization is applied to a target game application, and comprises the following steps:
acquiring a first recommendation instruction triggered by a target game account, wherein the first recommendation instruction is used for requesting to recommend a group of virtual organizations to the target game account;
determining a target virtual area matched with the IP address in a preset virtual area set according to the Internet IP address when the target game account logs in the target game application, wherein the target virtual area is a virtual area mapped by a country or an administrative area where the IP address is located;
acquiring a group of virtual organizations to be recommended according to the target virtual area, wherein the virtual area in which at least part of the virtual organizations in the group of virtual organizations are located is the same as the target virtual area;
displaying an organization identification for each virtual organization in the set of virtual organizations.
2. The method of claim 1, wherein obtaining a set of virtual organizations to be recommended according to the target virtual area comprises:
searching a first group of virtual organizations matched with the target game account number in the established virtual organizations in the target virtual area;
when the number of the found first group of virtual tissues reaches a preset number threshold value, determining the first group of virtual tissues as the group of virtual tissues to be recommended, wherein the virtual area where each virtual tissue in the first group of virtual tissues is located is the target virtual area.
3. The method of claim 2, wherein the finding a first set of virtual organizations in the created virtual organization in the target virtual area that match the target game account number comprises:
determining a lobby server connected when the target game account number enters the target game application;
and searching the first group of virtual organizations matched with the target game account in the created virtual organizations in the target virtual area, wherein the lobby servers connected with the game accounts in the first group of virtual organizations are the same as the lobby servers connected with the target game accounts.
4. The method of claim 2, wherein the obtaining a set of virtual organizations to be recommended according to the target virtual area comprises:
and when the number of the virtual organizations in the first group of virtual organizations is a first number and the first number is smaller than the preset number threshold, searching a second group of virtual organizations in the virtual area set according to a combat server connected with the target game account.
5. The method of claim 4, wherein the finding a second virtual organization in the set of virtual areas according to the combat server to which the target game account is connected comprises:
determining a combat server to which the target game account is connected when starting a game play in the target game application;
and searching the second group of virtual organizations in the virtual area set, wherein the combat servers connected with the game accounts in the second group of virtual organizations are the same as the combat servers connected with the target game accounts.
6. The method of claim 4, wherein the obtaining a set of virtual organizations to be recommended according to the target virtual area comprises:
determining the first group of virtual tissues and the second group of virtual tissues as the group of virtual tissues to be recommended when the number of virtual tissues in the first group of virtual tissues is the first number, the number of virtual tissues in the second group of virtual tissues is the second number, and the sum of the first number and the second number is equal to the preset number threshold;
and when the number of the virtual organizations in the first group of virtual organizations is the first number, the number of the virtual organizations in the second group of virtual organizations is the second number, and the sum of the first number and the second number is smaller than the preset number threshold, searching a third group of virtual organizations in the virtual area set according to the game account set having an association relationship with the target game account.
7. The method of claim 6, wherein the searching for a third set of virtual organizations in the set of virtual areas according to the set of game accounts associated with the target game account comprises:
acquiring the game account set having the association relation with the target game account;
determining a virtual organization added to each game account in the game account set in the virtual area set;
and searching the third group of virtual organizations in the virtual organization added to each game account in the game account set.
8. The method of claim 6, wherein displaying the tissue identification of each virtual tissue in the set of virtual tissues comprises:
and in the case that the group of virtual tissues comprises at least two groups of virtual tissues in the first group of virtual tissues, the second group of virtual tissues and the third group of virtual tissues, displaying a tissue identifier of each virtual tissue in the group of virtual tissues according to a preset priority from high to low, wherein the third group of virtual tissues in the preset priority has higher priority than the first group of virtual tissues, and the first group of virtual tissues has higher priority than the second group of virtual tissues.
9. The method of claim 2, wherein after said displaying the tissue identification of each virtual tissue in the set of virtual tissues, the method further comprises:
acquiring a second recommendation instruction triggered by the target game account, wherein the second recommendation instruction is used for requesting to recommend an updated group of virtual organizations to the target game account;
and acquiring the updated group of virtual organizations recommended to the target game account according to the target virtual area.
10. The method of claim 9, wherein obtaining the updated set of virtual organizations recommended for the target game account based on the target virtual area comprises:
searching a fourth group of virtual organizations matched with the target game account number in the created residual virtual organizations in the target virtual area, wherein the residual virtual organizations are the virtual organizations except the first group of virtual organizations in the created virtual organizations in the target virtual area;
and under the condition that the number of the found fourth group of virtual tissues reaches the preset number threshold, determining the fourth group of virtual tissues as the updated group of virtual tissues, wherein the virtual area where each virtual tissue in the fourth group of virtual tissues is located is the target virtual area.
11. The method of claim 9, wherein obtaining the updated set of virtual organizations recommended for the target game account based on the target virtual area comprises:
searching a fourth group of virtual organizations matched with the target game account number in the created residual virtual organizations in the target virtual area, and searching a fifth group of virtual organizations matched with the target game account number in the created virtual organizations in the virtual area different from the target virtual area, wherein the residual virtual organizations are the virtual organizations except the first group of virtual organizations in the created virtual organizations in the target virtual area;
determining the fourth group of virtual tissues and the fifth group of virtual tissues as the updated group of virtual tissues when the sum of the number of virtual tissues in the fourth group of virtual tissues and the number of virtual tissues in the fifth group of virtual tissues is equal to the preset number threshold, wherein each virtual tissue in the fourth group of virtual tissues is located in a virtual area which is the target virtual area.
12. The method of any one of claims 1 to 11, wherein, when displaying the tissue identification of each virtual tissue in the set of virtual tissues, the method further comprises:
and displaying attribute information of a virtual area where each virtual organization in the group of virtual organizations is located, wherein the attribute information comprises languages allowed to be used by game accounts in the virtual organizations established in the virtual areas.
13. The method of claim 12, further comprising:
when the organization identification of each virtual organization in the group of virtual organizations is displayed, acquiring a selected instruction of the target game account number to the target virtual organization, wherein the target virtual organization is the virtual organization in the group of virtual organizations;
acquiring a join request instruction triggered by the target game account, wherein the join request instruction is used for requesting to join the target game account into the target virtual organization;
and responding to the joining request instruction, and joining the target game account into the target virtual organization.
14. A recommendation device for virtual organization, applied to a target game application, comprising:
the system comprises a first acquisition module, a first recommendation module and a second acquisition module, wherein the first acquisition module is used for acquiring a first recommendation instruction triggered by a target game account, and the first recommendation instruction is used for requesting to recommend a group of virtual organizations to the target game account;
the determining module is used for determining a target virtual area matched with the IP address in a preset virtual area set according to the Internet IP address when the target game account logs in the target game application, wherein the target virtual area is a virtual area mapped by a country or an administrative area where the IP address is located;
the second acquisition module is used for acquiring a group of virtual tissues to be recommended according to the target virtual area, wherein the virtual area where at least part of the virtual tissues in the group of virtual tissues are located is the same as the target virtual area;
a display module for displaying the tissue identification of each virtual tissue in the set of virtual tissues.
15. A computer-readable storage medium, comprising a stored program, wherein the program when executed performs the method of any of claims 1 to 13.
16. A computer program product comprising computer programs/instructions, characterized in that the computer programs/instructions, when executed by a processor, implement the steps of the method of claims 1-13.
17. An electronic device comprising a memory and a processor, characterized in that the memory has stored therein a computer program, the processor being arranged to execute the method of any of claims 1 to 13 by means of the computer program.
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