CN113676917B - Game theory-based energy consumption optimization method for unmanned aerial vehicle hierarchical mobile edge computing network - Google Patents
Game theory-based energy consumption optimization method for unmanned aerial vehicle hierarchical mobile edge computing network Download PDFInfo
- Publication number
- CN113676917B CN113676917B CN202110978441.9A CN202110978441A CN113676917B CN 113676917 B CN113676917 B CN 113676917B CN 202110978441 A CN202110978441 A CN 202110978441A CN 113676917 B CN113676917 B CN 113676917B
- Authority
- CN
- China
- Prior art keywords
- alliance
- unmanned aerial
- federation
- head
- aerial vehicle
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
- 238000005265 energy consumption Methods 0.000 title claims abstract description 44
- 238000000034 method Methods 0.000 title claims abstract description 16
- 238000005457 optimization Methods 0.000 title claims abstract description 13
- 230000006870 function Effects 0.000 claims abstract description 27
- 230000004044 response Effects 0.000 claims abstract description 19
- 238000004422 calculation algorithm Methods 0.000 claims abstract description 18
- 238000004364 calculation method Methods 0.000 claims abstract description 10
- 239000000126 substance Substances 0.000 claims description 15
- 230000005540 biological transmission Effects 0.000 claims description 12
- 239000002131 composite material Substances 0.000 claims description 3
- ONUFESLQCSAYKA-UHFFFAOYSA-N iprodione Chemical compound O=C1N(C(=O)NC(C)C)CC(=O)N1C1=CC(Cl)=CC(Cl)=C1 ONUFESLQCSAYKA-UHFFFAOYSA-N 0.000 claims description 2
- 238000010586 diagram Methods 0.000 description 3
- 238000004088 simulation Methods 0.000 description 3
- 238000005516 engineering process Methods 0.000 description 2
- 238000013468 resource allocation Methods 0.000 description 2
- 230000009286 beneficial effect Effects 0.000 description 1
- 238000004891 communication Methods 0.000 description 1
- 230000007547 defect Effects 0.000 description 1
- 238000010295 mobile communication Methods 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 230000002093 peripheral effect Effects 0.000 description 1
- 238000010187 selection method Methods 0.000 description 1
Images
Classifications
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04W—WIRELESS COMMUNICATION NETWORKS
- H04W16/00—Network planning, e.g. coverage or traffic planning tools; Network deployment, e.g. resource partitioning or cells structures
- H04W16/22—Traffic simulation tools or models
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F17/00—Digital computing or data processing equipment or methods, specially adapted for specific functions
- G06F17/10—Complex mathematical operations
- G06F17/18—Complex mathematical operations for evaluating statistical data, e.g. average values, frequency distributions, probability functions, regression analysis
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04W—WIRELESS COMMUNICATION NETWORKS
- H04W52/00—Power management, e.g. TPC [Transmission Power Control], power saving or power classes
- H04W52/02—Power saving arrangements
- H04W52/0209—Power saving arrangements in terminal devices
-
- Y—GENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
- Y02—TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
- Y02D—CLIMATE CHANGE MITIGATION TECHNOLOGIES IN INFORMATION AND COMMUNICATION TECHNOLOGIES [ICT], I.E. INFORMATION AND COMMUNICATION TECHNOLOGIES AIMING AT THE REDUCTION OF THEIR OWN ENERGY USE
- Y02D30/00—Reducing energy consumption in communication networks
- Y02D30/70—Reducing energy consumption in communication networks in wireless communication networks
Landscapes
- Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- Data Mining & Analysis (AREA)
- General Physics & Mathematics (AREA)
- Pure & Applied Mathematics (AREA)
- Mathematical Optimization (AREA)
- Theoretical Computer Science (AREA)
- Computational Mathematics (AREA)
- Mathematical Physics (AREA)
- Computer Networks & Wireless Communication (AREA)
- Signal Processing (AREA)
- Mathematical Analysis (AREA)
- Evolutionary Biology (AREA)
- Operations Research (AREA)
- Probability & Statistics with Applications (AREA)
- Bioinformatics & Cheminformatics (AREA)
- Algebra (AREA)
- Life Sciences & Earth Sciences (AREA)
- Databases & Information Systems (AREA)
- Software Systems (AREA)
- General Engineering & Computer Science (AREA)
- Bioinformatics & Computational Biology (AREA)
- Mobile Radio Communication Systems (AREA)
Abstract
The invention discloses an energy consumption optimization method of an unmanned aerial vehicle hierarchical mobile edge computing network based on game theory, which comprises the following steps: step 1, establishing an unmanned aerial vehicle hierarchical mobile edge calculation scene, analyzing and deducing a cost function when a coalition member carries out local calculation and task unloading, and a cost function when a coalition head is used as a relay and a service provider; step 2, modeling the energy consumption problem of the unmanned aerial vehicle hierarchical mobile edge computing network into a Steinberg game model; and 3, solving the optimal strategy of the upper and lower unmanned aerial vehicles by using a hierarchical iterative learning algorithm based on log-linear-optimal response, so that the lower unmanned aerial vehicle alliance members obtain optimal channel selection, and the upper unmanned aerial vehicle alliance head obtains optimal position selection and role selection. The energy consumption optimization method of the unmanned aerial vehicle hierarchical mobile edge computing network based on the game theory can effectively reduce network consumption and improve the cruising ability of the unmanned aerial vehicle hierarchical mobile edge computing network.
Description
Technical Field
The invention relates to an energy consumption optimization method of an unmanned aerial vehicle hierarchical mobile edge computing network based on a game theory, and belongs to the field of resource allocation.
Background
Due to the characteristics of dynamic deployment, high autonomy and the like, the unmanned aerial vehicle plays an extremely important role in the military and civil fields. The unmanned aerial vehicle alliance can complete a series of tasks more flexibly and efficiently, and the application prospect is very wide.
Mobile Edge Computing (MEC), one of the most promising technologies in fifth generation mobile communication networks (5G), can significantly improve latency performance and reduce power consumption of mobile devices by offloading data to be processed to a peripheral resource-rich, higher-performance MEC server. Therefore, the technology is very suitable for the unmanned aerial vehicle alliance with limited energy.
Different from the traditional ground MEC network, the unmanned aerial vehicle alliance network has the following characteristics: the unmanned aerial vehicle is miniaturized, so that the performance of the alliance member is weak, the data processing cannot be independently completed, the high performance of the alliance head can help the alliance member to quickly and efficiently complete the data processing, and therefore the layered MEC network of the unmanned aerial vehicle has the characteristic of multiple servers and multiple terminals. In addition, in a conventional terrestrial MEC network, the MEC server is located in a base station or an access point and thus cannot be moved. The flight dynamics of the drone can be used to optimize the channel quality between the MEC server and the terminal. Therefore, the energy consumption optimization method in the unmanned aerial vehicle hierarchical mobile edge computing network becomes an urgent problem to be solved in the resource allocation of the unmanned aerial vehicle cluster.
Disclosure of Invention
Aiming at the defects in the prior art, the invention provides an energy consumption optimization method of an unmanned aerial vehicle hierarchical mobile edge computing network based on a game theory.
In order to achieve the purpose, the invention adopts the following technical scheme:
an energy consumption optimization method of an unmanned aerial vehicle hierarchical mobile edge computing network based on game theory comprises the following steps:
step 1, establishing an unmanned aerial vehicle layered mobile edge calculation scene, wherein the scene comprises two layers, the upper layer is an unmanned aerial vehicle alliance head, the lower layer is an unmanned aerial vehicle alliance member, meanwhile, a cost function when the alliance member carries out local calculation and task unloading is analyzed and deduced, and the alliance head is used as a cost function when a relay and a service provider.
Step 2, modeling the energy consumption problem of the unmanned aerial vehicle hierarchical mobile edge computing network into a Steinberg game model, wherein a game leader is an upper-layer unmanned aerial vehicle alliance head, and a game follower is a lower-layer unmanned aerial vehicle alliance member;
and 3, solving the optimal strategy of the upper and lower unmanned aerial vehicles by using a hierarchical iterative learning algorithm based on logarithmic linearity-optimal response, so that the members of the lower unmanned aerial vehicle alliance obtain optimal channel selection, and the members of the upper unmanned aerial vehicle alliance obtain optimal position selection and role selection.
Further, in step 1, consider a hierarchical mobile edge computing network of drone based on federations, comprising N drone federation headers and Q drone federation members,
for coalition member mn,kWhose coordinates are expressed asWhereinRespectively represent the coalition members mn,kThe abscissa, the ordinate and the vertical distance from the horizontal ground in three-dimensional space, defineIs a member m of the federationn,kChannel selection, wherein Is a set of available channels in the network, ifThen represents member mn,kPerform local calculation ifThen represents member mn,kThrough the channelCarrying out data unloading; for federation header hnIts policy is defined as combining role and location selectionWhereinFor the role selection at the federation head, relay represents the relay role, server represents the facilitator role,for location selection of federation header, whereinRespectively represent federation headers hnThe abscissa, the ordinate and the vertical distance from the horizontal ground in three-dimensional space; the energy consumption of local computation performed by the coalition members is defined as follows:
wherein the content of the first and second substances,is a member m of the federationn,kThe effective switched capacitance parameter associated with the chip structure,indicating the number of required CPU operations revolution,is a member m of the federationn,kThe computing power of (a);
if federate member mn,kSelecting on a channelTo its alliance head hnData offload, assume mn,kAt constant transmission powerThe data is unloaded, then its transmission rateComprises the following steps:
wherein, BlowerIndicating the channel bandwidth that the member uses for task offloading,and piRespectively represent a member mn,kAnd the transmission power of the member i, aiIndicating the channel selection of member i, N0Is the background noise that is the noise of the background,represents a member mn,kTo its federation head hnTaking into account a free space propagation model, i.e.Wherein the content of the first and second substances,is member mn,kTo its federation head hnα is a path loss factor; in the same way, the method for preparing the composite material,representing member i to federation head hnChannel gain of, i.e.Wherein xi,yi,ziRespectively representing the abscissa, the ordinate and the vertical distance from the horizontal ground, SET, of the member i in three-dimensional spacememberIs the set of all unmanned aerial vehicle alliance members at the lower layer, therefore alliance member mn,kThe data offload energy consumption is expressed as:
wherein the content of the first and second substances,is a member m of the federationn,kThe amount of data that needs to be processed;
if the alliance head hnBeing a service provider, the calculated energy consumption is expressed as:
whereinIs a federation header hnThe effective switched capacitance parameter associated with the chip structure,for alliance head hnThe set of all drone federation members managed,for alliance head hnIf the alliance header h is anFor relaying, it offloads the data to the location (x) againcenter,ycenter,hcenter) Central drone of (1), wherein xcenter,ycenter,hcenterRespectively representing the abscissa and the ordinate of the central unmanned aerial vehicle in a three-dimensional space and the vertical distance from the horizontal ground; assuming that the channel resources from the alliance head to the central drone are pre-allocated, there is no mutual interference between the alliance heads, given a channel bandwidth BupperAlliance head hnThe rate of relaying data to the central drone is:
whereinRepresenting federation header hnTransmission power, N0Is background noise.Representing federation header hnChannel gain to central drone, whereinFor alliance head hnDistance to a central drone; therefore, the transmission energy consumption of the alliance head as a relay is as follows:
thus, define federation member mn,kAnd federation header hnThe cost functions of (a) are:
the optimization objective is to minimize the energy consumption of the federation head and federation members.
Further, step 2 models the energy consumption problem of the unmanned aerial vehicle hierarchical mobile edge computing network as a steinberg game model, which is defined as:
therein, SETheadAnd SETmemberRespectively represents a leader upper-layer unmanned aerial vehicle alliance head set and a follower lower-layer unmanned aerial vehicle alliance member set,andrespectively represent federation headers hnAnd a federation member mn,kThe set of policies of (a) is,for alliance head hnThe utility function of (a) is determined,is a member m of the federationn,kThe cost function of (2).
Further, the step 3 provides a hierarchical iterative learning algorithm based on log-linear-optimal response, which includes a log-linear probability update rule and an optimal response strategy update rule, and performs hierarchical iterative learning on the alliance head and the alliance members to minimize the energy consumption of the alliance head and the alliance members, and the specific algorithm is as follows:
step 3.1, initialization: each federation leader randomly selects a position in the 1 st iteration of the algorithmAnd role
Step 3.2, in each subsequent iteration, randomly selecting one alliance head hnUpdating, and keeping the strategy of other alliance heads unchanged;
step 3.3, the lower layer alliance members select according to the actions of all the alliance heads at present, and update rules by adopting an optimal response strategy to obtain optimal channel selection; the policy update rule is based on the optimal response as follows:
step 3.3.1, all coalition members choose local computation, i.e.Wherein the content of the first and second substances,representing sub-slot coalition member m at 1 st timen,kSelecting a channel of (1);
step 3.3.2, randomly select a coalition member mn,kAnd updating the strategy according to the following rules:
wherein the content of the first and second substances,representing a coalition member mn,kChannel selection at sub-slot t +1,indicating the channel selection of the remaining coalition members in the tth sub-slot,is a member m of the federationn,kThe available channel set of (a);
step 3.3.3, if the lower layer network of the stage converges or reaches the maximum sub-time slot times, the optimal channel resource is distributed to each alliance member; otherwise, repeating the step 3.3.2 until the lower layer network converges;
Step 3.5, alliance head hnBy probabilityRandomly selecting a policy b in its set of available policiesexploreWhereinFinger union head hnThe other alliance heads keep the strategy unchanged, the lower layer alliance members obtain the optimal response strategy according to the step 3.3, and the alliance head hnCalculate its cost function, as
Step 3.6, alliance head hnUpdating the joint position and role selection according to a log-linear probability updating rule:
where Pr represents the probability of selection, γ is a learning parameter,representing federation header hnThe policy selection in the k-th iteration,representing federation header hnIn the strategy selection in the (k +1) th iteration, the function exp {. cndot.) is an exponential function.
Step 3.7, when the network converges, the algorithm is ended; otherwise, step 3.2 is repeated until the network converges.
The invention has the beneficial effects that: the invention adopts the idea of game theory, understands the upper layer alliance head and the lower layer alliance member in the unmanned aerial vehicle hierarchical mobile edge computing network as the leader and follower of the game, solves the energy consumption problem of the unmanned aerial vehicle hierarchical mobile edge computing network by the Stanberg game, and aims to minimize the energy consumption of the alliance head and the alliance member. A hierarchical iterative learning algorithm based on log-linear-optimal response is developed to solve the game. The invention can effectively reduce network consumption and improve the cruising ability of the unmanned aerial vehicle mobile edge computing network.
Drawings
FIG. 1 is a schematic view of a hierarchical mobile edge computing network scenario for an unmanned aerial vehicle according to the present invention;
FIG. 2 is a flowchart of a layered iterative learning algorithm based on log-linear-optimal response proposed by the present invention;
FIG. 3(a) is a diagram of experimental simulation results of the relationship between the total energy consumption of the upper-level alliance head and the number of alliance members; FIG. 3(b) is a diagram of the experimental simulation result of the relationship between the total energy consumption of the lower-layer coalition members and the number of coalition members.
Detailed Description
The present invention will now be described in further detail with reference to the accompanying drawings.
In order to make the objects, technical solutions and advantages of the present invention more apparent, embodiments of the present invention are described in further detail below with reference to the accompanying drawings. It should be understood that the specific embodiments described herein are merely illustrative of the invention and are not intended to limit the invention.
As shown in fig. 1, consider a hierarchical mobile edge computing network of drone based on federations, comprising N drone federation heads and Q drone federation members.
For coalition member mn,kWhose coordinates are expressed asDefinition ofFor its channel selection, whereinIf it isThen represents member mn,kPerform local calculation ifThen represents member mn,kThrough the channelAnd carrying out data unloading. For federation header hnIts policy is defined as combining role and location selectionWhereinThe role selection for the federation head is performed,for the location selection of the alliance head, the energy consumption of local computation performed by the alliance members is defined as follows:
wherein the content of the first and second substances,is a member m of the federationn,kThe effective switched capacitance parameter associated with the chip structure,indicating the number of required CPU operations revolution,is a member m of the federationn,kThe computing power of (a).
If federate member mn,kSelecting on a channelTo its alliance head hnData offload, assume mn,kAt constant transmission powerThe data is unloaded, then its transmission rateComprises the following steps:
wherein, BlowerIndicating the channel bandwidth that the member uses for task offloading,and piRespectively represent a member mn,kAnd the transmit power of member i. Furthermore, N0Is the background noise that is the noise of the background,represents a member mn,kTo its federation head hnThe channel gain of (1). We consider free space propagation models, i.e.Wherein the content of the first and second substances,is member mn,kTo its federation head hnα is a path loss factor. In the same way, the method for preparing the composite material,representing member i to federation head hnChannel gain of, i.e.SETmemberIs the set of all the unmanned aerial vehicle union members of the lower layer. Thus, federation member mn,kThe data offload energy consumption is expressed as:
wherein the content of the first and second substances,is a member m of the federationn,kThe amount of data that needs to be processed.
If the alliance head hnBeing a service provider, the calculated energy consumption is expressed as:
whereinIs a federation header hnThe effective switched capacitance parameter associated with the chip structure,as a federation header hnA set of all drone federation members managed. If the alliance head hnFor relaying, it offloads the data to the location (x) againcenter,ycenter,hcenter) The central drone of (1) assumes that channel resources from the alliance head to the central drone are pre-allocated, and there is no mutual interference between the alliance heads. Given channel bandwidth BupperAlliance head hnThe rate of relaying data to the central drone is:
whereinRepresenting federation header hnTransmission power, N0Is background noise.Representing federation header hnChannel gain to central drone, whereinFor alliance head hnDistance to a central drone; hence, the federation head acts asThe transmission energy consumption of the relay is as follows:
thus, define federation member mn,kAnd federation header hnThe cost functions of (a) are:
the optimization objective is to minimize the energy consumption of the federation head and federation members.
In the step 2, the energy consumption problem of the unmanned aerial vehicle hierarchical mobile edge computing network is modeled into a Steinberg game model, and the game model is defined as:
therein, SETheadAnd SETmemberRespectively representing a leader upper-layer unmanned aerial vehicle alliance head set and a follower lower-layer unmanned aerial vehicle alliance member set.Andrespectively represent federation headers hnAnd a federation member mn,kThe policy set of (1).For alliance head hnThe utility function of (a) is determined,is a connectionAlly member mn,kThe cost function of (2).
In the step 3, a hierarchical iterative learning algorithm based on a log-linear-optimal response is provided, so that energy consumption of the alliance head and the alliance members is minimized, as shown in fig. 2, the specific algorithm is as follows:
step 3.1, initialization: each federation leader randomly selects a position in the 1 st iteration of the algorithmAnd role
Step 3.2, in each subsequent iteration, randomly selecting one alliance head hnUpdating, and keeping the strategy of other alliance heads unchanged;
step 3.3, the lower layer alliance members select according to the actions of all the alliance heads at present, and update rules by adopting an optimal response strategy to obtain optimal channel selection; the policy update rule is based on the optimal response as follows:
step 3.3.1, all coalition members choose local computation, i.e.Wherein the content of the first and second substances,representing sub-slot coalition member m at 1 st timen,kSelecting a channel of (1);
step 3.3.2, randomly select a coalition member mn,kAnd updating the strategy according to the following rules:
wherein the content of the first and second substances,representing a coalition member mn,kChannel selection at sub-slot t +1,indicating the channel selection of the remaining coalition members in the tth sub-slot,as a member m of the federationn,kThe available channel set of (a);
step 3.3.3, if the lower layer network of the stage converges or reaches the maximum sub-time slot times, the optimal channel resource is distributed to each alliance member; otherwise, repeating the step 3.3.2 until the lower layer network converges;
Step 3.5, alliance head hnBy probabilityRandomly selecting a policy b in its set of available policiesexploreWhereinFinger union head hnThe other alliance heads keep the strategy unchanged, the lower layer alliance members obtain the optimal response strategy according to the step 3.3, and the alliance head hnCalculate its cost function, as
Step 3.6, alliance head hnUpdating the joint position and role selection according to a log-linear probability updating rule:
where Pr represents the probability of selection, γ is a learning parameter,representing federation header hnThe policy selection in the k-th iteration,representing federation header hnIn the strategy selection in the (k +1) th iteration, the function exp {. cndot.) is an exponential function.
Step 3.7, when the network is converged, the algorithm is ended; otherwise, step 3.2 is repeated until the network converges.
The energy consumption optimization method of the unmanned aerial vehicle hierarchical mobile edge computing network based on the game theory is applied to a specific example, can effectively reduce the energy consumption of the unmanned aerial vehicle hierarchical mobile edge computing network, and is specifically applied as follows:
consider a network containing 5 drone alliances. The number of available channels in the network is 3, and the transmission power of the unmanned aerial vehicle alliance member and the unmanned aerial vehicle alliance head are respectivelyAndin general, the path loss exponent factor α e (2,4), since the communication between drones considers line-of-sight propagation links, for the sake of calculation, the embodiment preferably chooses α to 2, and background noise N0The bandwidth of the lower network and the upper network is B respectivelylower1MHz and Bupper2 MHz. Fig. 3(a) and 3(b) show the results of the experimental runs.
As shown in fig. 3(a) and fig. 3(b), the simulation result diagrams of the upper layer total energy consumption and the lower layer total energy consumption under the application of the optimal steinburg equalization, the worst steinburg equalization, the proposed algorithm and the random selection are shown, and it can be seen that the energy consumption corresponding to the application of the method designed by the present invention is very close to the optimal value and is much smaller than that of the random selection method.
It should be noted that the terms "upper", "lower", "left", "right", "front", "back", etc. used in the present invention are for clarity of description only, and are not intended to limit the scope of the present invention, and the relative relationship between the terms and the terms is not limited by the technical contents of the essential changes.
The above is only a preferred embodiment of the present invention, and the protection scope of the present invention is not limited to the above-mentioned embodiments, and all technical solutions belonging to the idea of the present invention belong to the protection scope of the present invention. It should be noted that modifications and embellishments within the scope of the invention may be made by those skilled in the art without departing from the principle of the invention.
Claims (3)
1. An energy consumption optimization method of an unmanned aerial vehicle hierarchical mobile edge computing network based on game theory is characterized by comprising the following steps:
step 1, establishing an unmanned aerial vehicle layered mobile edge calculation scene, wherein the scene comprises two layers, the upper layer is an unmanned aerial vehicle alliance head, the lower layer is an unmanned aerial vehicle alliance member, meanwhile, a cost function when the alliance member carries out local calculation and task unloading is analyzed and deduced, and the alliance head is used as a cost function when a relay and a service provider;
step 2, modeling the energy consumption problem of the unmanned aerial vehicle hierarchical mobile edge computing network into a Steinberg game model, wherein a game leader is an upper-layer unmanned aerial vehicle alliance head, and a game follower is a lower-layer unmanned aerial vehicle alliance member;
step 3, solving the optimal strategy of the upper and lower unmanned aerial vehicles by using a hierarchical iterative learning algorithm based on logarithmic linearity-optimal response, so that the members of the lower unmanned aerial vehicle alliance obtain optimal channel selection, and the members of the upper unmanned aerial vehicle alliance obtain optimal position selection and role selection;
in the step 1, consider a hierarchical mobile edge computing network of unmanned aerial vehicles based on alliance, which comprises N unmanned aerial vehicle alliance heads and Q unmanned aerial vehicle alliance members,
for coalition member mn,kWhose coordinates are expressed asWhereinRespectively represent the coalition members mn,kThe abscissa, the ordinate and the vertical distance from the horizontal ground in three-dimensional space, defineIs a member m of the federationn,kChannel selection, wherein Is a set of available channels in the network, ifThen represents member mn,kPerform local calculation ifThen represents member mn,kThrough the channelCarrying out data unloading; for federation header hnIts policy is defined as combining role and location selectionWhereinFor the role selection of the federation header, relay represents the relay role, server represents the facilitator role,for location selection of federation header, whereinRespectively represent federation headers hnThe abscissa, the ordinate and the vertical distance from the horizontal ground in three-dimensional space; the energy consumption of local computation performed by the coalition members is defined as follows:
wherein the content of the first and second substances,is a member m of the federationn,kThe effective switched capacitance parameter associated with the chip structure,indicating the number of required CPU operations revolution,is a member m of the federationn,kThe computing power of (a);
if federate member mn,kSelecting on a channelTo its alliance head hnData offload, assume mn,kAt constant transmission powerThe data is unloaded, then its transmission rateComprises the following steps:
wherein, BlowerIndicating the channel bandwidth that the member uses for task offloading,and piRespectively represent a member mn,kAnd the transmission power of the member i, aiIndicating the channel selection of member i, N0Is the background noise that is the noise of the background,represents a member mn,kTo its federation head hnTaking into account a free space propagation model, i.e.Wherein the content of the first and second substances,is member mn,kTo its federation head hnα is a path loss factor; in the same way, the method for preparing the composite material,representing member i to federation head hnChannel gain of, i.e.Wherein xi,yi,ziRespectively representing the abscissa, the ordinate and the vertical distance from the horizontal ground, SET, of the member i in three-dimensional spacememberIs the set of all unmanned aerial vehicle alliance members at the lower layer, therefore alliance member mn,kThe data offload energy consumption is expressed as:
wherein the content of the first and second substances,is a member m of the federationn,kThe amount of data that needs to be processed;
if the alliance head hnBeing a service provider, the calculated energy consumption is expressed as:
whereinIs a federation header hnThe effective switched capacitance parameter associated with the chip structure,for alliance head hnThe set of all drone federation members managed,for alliance head hnIf the alliance header h is anFor relaying, it offloads the data to the location (x) againcenter,ycenter,hcenter) Central drone of (1), wherein xcenter,ycenter,hcenterRespectively representing the abscissa and the ordinate of the central unmanned aerial vehicle in a three-dimensional space and the vertical distance from the horizontal ground; assuming that the channel resources from the alliance head to the central drone are pre-allocated, there is no mutual interference between the alliance heads, given a channel bandwidth BupperAlliance head hnThe rate of relaying data to the central drone is:
whereinRepresenting federation header hnTransmission power, N0Is the background noise that is the noise of the background,representing federation header hnChannel gain to central drone, whereinFor alliance head hnDistance to a central drone; therefore, the transmission energy consumption of the alliance head as a relay is as follows:
thus, define federation member mn,kAnd federation header hnThe cost functions of (a) are:
the optimization objective is to minimize the energy consumption of the federation head and federation members.
2. The method for optimizing the energy consumption of the hierarchical mobile edge computing network of unmanned aerial vehicles based on the game theory as claimed in claim 1, wherein the step 2 models the energy consumption problem of the hierarchical mobile edge computing network of unmanned aerial vehicles as a steinberg game model defined as:
therein, SETheadAnd SETmemberRespectively represents a leader upper-layer unmanned aerial vehicle alliance head set and a follower lower-layer unmanned aerial vehicle alliance member set,andrespectively represent federation headers hnAnd a federation member mn,kThe set of policies of (a) is,for alliance head hnThe utility function of (a) is determined,is a member m of the federationn,kThe cost function of (2).
3. The method for optimizing the energy consumption of the unmanned aerial vehicle hierarchical mobile edge computing network based on the game theory as claimed in claim 2, wherein a hierarchical iterative learning algorithm based on a log-linear-optimal response is provided in step 3, and includes a log-linear probability updating rule and an optimal response strategy updating rule, and the hierarchical iterative learning is performed on the alliance head and the alliance members, so that the energy consumption of the alliance head and the alliance members is minimized, and the specific algorithm is as follows:
step 3.1, initialization: each federation leader randomly selects a position in the 1 st iteration of the algorithmAnd role
Step 3.2, in each subsequent iteration, randomly selecting one alliance head hnUpdating, and keeping the strategy of other alliance heads unchanged;
step 3.3, the lower layer alliance members select according to the actions of all the alliance heads at present, and update rules by adopting an optimal response strategy to obtain optimal channel selection; the policy update rule is based on the optimal response as follows:
step 3.3.1, all coalition members choose local computation, i.e.Wherein the content of the first and second substances,representing sub-slot coalition member m at 1 st timen,kSelecting a channel of (1);
step 3.3.2, randomly select a coalition member mn,kAnd updating the strategy according to the following rules:
wherein the content of the first and second substances,representing a coalition member mn,kChannel selection at sub-slot t +1,indicating the channel selection of the remaining coalition members in the tth sub-slot,is a member m of the federationn,kThe available channel set of (a);
step 3.3.3, if the lower network converges or reaches the maximum sub-time slot times after the step 3.3.2, the optimal channel resource is allocated to each alliance member; otherwise, repeating the step 3.3.2 until the lower layer network converges;
Step 3.5, alliance head hnBy probabilityRandomly selecting a policy b in its set of available policiesexploreWhereinFinger union head hnThe other alliance heads keep the strategy unchanged, the lower layer alliance members obtain the optimal response strategy according to the step 3.3, and the alliance head hnCalculate its cost function, as
Step 3.6, alliance head hnUpdating the joint position and role selection according to a log-linear probability updating rule:
where Pr represents the probability of selection, γ is a learning parameter,representing federation header hnThe policy selection in the k-th iteration,representing federation header hnStrategy selection in the (k +1) th iteration, wherein the function exp {. cndot.) is an exponential function;
step 3.7, when the network converges, the algorithm is ended; otherwise, step 3.2 is repeated until the network converges.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN202110978441.9A CN113676917B (en) | 2021-08-25 | 2021-08-25 | Game theory-based energy consumption optimization method for unmanned aerial vehicle hierarchical mobile edge computing network |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN202110978441.9A CN113676917B (en) | 2021-08-25 | 2021-08-25 | Game theory-based energy consumption optimization method for unmanned aerial vehicle hierarchical mobile edge computing network |
Publications (2)
Publication Number | Publication Date |
---|---|
CN113676917A CN113676917A (en) | 2021-11-19 |
CN113676917B true CN113676917B (en) | 2022-05-10 |
Family
ID=78545983
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN202110978441.9A Active CN113676917B (en) | 2021-08-25 | 2021-08-25 | Game theory-based energy consumption optimization method for unmanned aerial vehicle hierarchical mobile edge computing network |
Country Status (1)
Country | Link |
---|---|
CN (1) | CN113676917B (en) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN116319511B (en) * | 2022-12-21 | 2023-11-10 | 南京航空航天大学 | Communication connection method and system based on shortest path tree diagram alliance forming algorithm |
Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN109302463A (en) * | 2018-09-17 | 2019-02-01 | 上海交通大学 | A kind of group cloud framework and optimization method and system certainly towards edge calculations |
CN110336861A (en) * | 2019-06-18 | 2019-10-15 | 西北工业大学 | The unloading method for allocating tasks of mobile edge calculations system based on the double-deck unmanned plane |
CN111988792A (en) * | 2020-08-24 | 2020-11-24 | 中国人民解放军陆军工程大学 | Unmanned aerial vehicle alliance network unloading model and decision calculation method |
Family Cites Families (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20040030570A1 (en) * | 2002-04-22 | 2004-02-12 | Neal Solomon | System, methods and apparatus for leader-follower model of mobile robotic system aggregation |
CN109495952B (en) * | 2018-11-14 | 2020-04-24 | 北京航空航天大学 | Selection method and device of cellular and unmanned aerial vehicle integrated network |
US11703853B2 (en) * | 2019-12-03 | 2023-07-18 | University-Industry Cooperation Group Of Kyung Hee University | Multiple unmanned aerial vehicles navigation optimization method and multiple unmanned aerial vehicles system using the same |
CN111800185A (en) * | 2020-07-06 | 2020-10-20 | 中国人民解放军陆军工程大学 | Distributed air-ground joint deployment method in unmanned aerial vehicle auxiliary communication |
CN112118287B (en) * | 2020-08-07 | 2023-01-31 | 北京工业大学 | Network resource optimization scheduling decision method based on alternative direction multiplier algorithm and mobile edge calculation |
-
2021
- 2021-08-25 CN CN202110978441.9A patent/CN113676917B/en active Active
Patent Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN109302463A (en) * | 2018-09-17 | 2019-02-01 | 上海交通大学 | A kind of group cloud framework and optimization method and system certainly towards edge calculations |
CN110336861A (en) * | 2019-06-18 | 2019-10-15 | 西北工业大学 | The unloading method for allocating tasks of mobile edge calculations system based on the double-deck unmanned plane |
CN111988792A (en) * | 2020-08-24 | 2020-11-24 | 中国人民解放军陆军工程大学 | Unmanned aerial vehicle alliance network unloading model and decision calculation method |
Non-Patent Citations (3)
Title |
---|
"A Multi-Leader Multi-Follower Stackelberg Game for Coalition-Based UAV MEC Networks";Jiaxin Chen;《IEEE Wireless Communications Letters》;20210727;第10卷(第11期);摘要、第2、3节 * |
"移动边缘计算系统中无人机和用户的分层博弈优化方法";崔岩;《通信技术》;20200910;全文 * |
"面向异构无人机中继网络的负载均衡:一种分层博弈方法";杨婷婷;《通信技术》;20181110;全文 * |
Also Published As
Publication number | Publication date |
---|---|
CN113676917A (en) | 2021-11-19 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
CN109814951B (en) | Joint optimization method for task unloading and resource allocation in mobile edge computing network | |
CN112118287B (en) | Network resource optimization scheduling decision method based on alternative direction multiplier algorithm and mobile edge calculation | |
CN112512056B (en) | Multi-objective optimization calculation unloading method in mobile edge calculation network | |
CN111800828B (en) | Mobile edge computing resource allocation method for ultra-dense network | |
CN110798849A (en) | Computing resource allocation and task unloading method for ultra-dense network edge computing | |
CN111586720A (en) | Task unloading and resource allocation combined optimization method in multi-cell scene | |
CN110233755B (en) | Computing resource and frequency spectrum resource allocation method for fog computing in Internet of things | |
CN115022894B (en) | Task unloading and computing resource allocation method and system for low-orbit satellite network | |
CN114885420A (en) | User grouping and resource allocation method and device in NOMA-MEC system | |
CN113613301B (en) | Air-ground integrated network intelligent switching method based on DQN | |
CN113359480A (en) | Multi-unmanned aerial vehicle and user cooperative communication optimization method based on MAPPO algorithm | |
CN113676917B (en) | Game theory-based energy consumption optimization method for unmanned aerial vehicle hierarchical mobile edge computing network | |
CN116112981A (en) | Unmanned aerial vehicle task unloading method based on edge calculation | |
CN111246320B (en) | Deep reinforcement learning flow dispersion method in cloud-fog elastic optical network | |
CN112672371A (en) | Air-ground collaborative hierarchical deployment model under heterogeneous demand and access method thereof | |
CN116321293A (en) | Edge computing unloading and resource allocation method based on multi-agent reinforcement learning | |
CN111796880A (en) | Unloading scheduling method for edge cloud computing task | |
CN113194031A (en) | User clustering method and system combining interference suppression in fog wireless access network | |
CN114640966B (en) | Task unloading method based on mobile edge calculation in Internet of vehicles | |
CN114745386B (en) | Neural network segmentation and unloading method in multi-user edge intelligent scene | |
CN115551013A (en) | Unmanned aerial vehicle deployment and task unloading method in multi-unmanned aerial vehicle edge computing network | |
CN115514405B (en) | LEO edge unloading method for joint calculation and communication resource allocation | |
CN113326112B (en) | Multi-unmanned aerial vehicle task unloading and migration method based on block coordinate descent method | |
He et al. | Reinforcement learning based mec architecturewith energy-efficient optimization for arans | |
Ding et al. | UAV-enabled edge computing for virtual reality |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
PB01 | Publication | ||
PB01 | Publication | ||
SE01 | Entry into force of request for substantive examination | ||
SE01 | Entry into force of request for substantive examination | ||
GR01 | Patent grant | ||
GR01 | Patent grant |