CN113545781B - Virtual reality sleep-promoting method and device - Google Patents

Virtual reality sleep-promoting method and device Download PDF

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CN113545781B
CN113545781B CN202110818789.1A CN202110818789A CN113545781B CN 113545781 B CN113545781 B CN 113545781B CN 202110818789 A CN202110818789 A CN 202110818789A CN 113545781 B CN113545781 B CN 113545781B
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CN113545781A (en
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谭恒松
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Zhejiang Business Technology Institute
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    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61MDEVICES FOR INTRODUCING MEDIA INTO, OR ONTO, THE BODY; DEVICES FOR TRANSDUCING BODY MEDIA OR FOR TAKING MEDIA FROM THE BODY; DEVICES FOR PRODUCING OR ENDING SLEEP OR STUPOR
    • A61M21/00Other devices or methods to cause a change in the state of consciousness; Devices for producing or ending sleep by mechanical, optical, or acoustical means, e.g. for hypnosis
    • A61M21/02Other devices or methods to cause a change in the state of consciousness; Devices for producing or ending sleep by mechanical, optical, or acoustical means, e.g. for hypnosis for inducing sleep or relaxation, e.g. by direct nerve stimulation, hypnosis, analgesia
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61BDIAGNOSIS; SURGERY; IDENTIFICATION
    • A61B5/00Measuring for diagnostic purposes; Identification of persons
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    • A61B5/165Evaluating the state of mind, e.g. depression, anxiety
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61BDIAGNOSIS; SURGERY; IDENTIFICATION
    • A61B5/00Measuring for diagnostic purposes; Identification of persons
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
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    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/16Sound input; Sound output
    • G06F3/165Management of the audio stream, e.g. setting of volume, audio stream path
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61MDEVICES FOR INTRODUCING MEDIA INTO, OR ONTO, THE BODY; DEVICES FOR TRANSDUCING BODY MEDIA OR FOR TAKING MEDIA FROM THE BODY; DEVICES FOR PRODUCING OR ENDING SLEEP OR STUPOR
    • A61M21/00Other devices or methods to cause a change in the state of consciousness; Devices for producing or ending sleep by mechanical, optical, or acoustical means, e.g. for hypnosis
    • A61M2021/0005Other devices or methods to cause a change in the state of consciousness; Devices for producing or ending sleep by mechanical, optical, or acoustical means, e.g. for hypnosis by the use of a particular sense, or stimulus
    • A61M2021/0027Other devices or methods to cause a change in the state of consciousness; Devices for producing or ending sleep by mechanical, optical, or acoustical means, e.g. for hypnosis by the use of a particular sense, or stimulus by the hearing sense
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61MDEVICES FOR INTRODUCING MEDIA INTO, OR ONTO, THE BODY; DEVICES FOR TRANSDUCING BODY MEDIA OR FOR TAKING MEDIA FROM THE BODY; DEVICES FOR PRODUCING OR ENDING SLEEP OR STUPOR
    • A61M2205/00General characteristics of the apparatus
    • A61M2205/33Controlling, regulating or measuring
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61MDEVICES FOR INTRODUCING MEDIA INTO, OR ONTO, THE BODY; DEVICES FOR TRANSDUCING BODY MEDIA OR FOR TAKING MEDIA FROM THE BODY; DEVICES FOR PRODUCING OR ENDING SLEEP OR STUPOR
    • A61M2205/00General characteristics of the apparatus
    • A61M2205/50General characteristics of the apparatus with microprocessors or computers

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Abstract

The embodiment of the invention provides a method and a device for promoting sleep through virtual reality, wherein the method comprises the following steps: acquiring preset hypnotic voice, outputting hypnotic voice through virtual reality, and acquiring a user micro-expression after hypnotic voice output through a camera device; analyzing the user micro-expression, and judging whether the user micro-expression is a positive emotion micro-expression or a negative emotion micro-expression according to the analysis result; when the micro-expression of the user is negative emotion micro-expression, obtaining similar voice of hypnotic voice, outputting the similar voice through virtual reality, and obtaining feedback micro-expression of the user through a camera device; and comparing the negative emotion micro-expression with the feedback micro-expression to obtain the micro-expression difference of the user, and correspondingly adjusting the content of hypnotic voice according to the micro-expression difference. By adopting the method, the hypnotic voice can be adjusted in a targeted manner for different users, and when the users fall asleep, the hypnotic voice is adjusted through the micro-expression change of the users, so that the sleep experience of the users is not affected.

Description

Virtual reality sleep-promoting method and device
Technical Field
The invention relates to the technical field of virtual reality, in particular to a method and a device for promoting sleep through virtual reality.
Background
Along with the rapid development of the virtual reality technology, the application of the virtual reality technology has been developed to a plurality of industries and a plurality of fields, for example, the related development exists in the field of guiding the user to fall asleep in the prior art, hypnotizing voice can be played through virtual reality, and the user can fall asleep more quickly under the guidance of the hypnotizing voice by combining the characteristics of virtual reality immersion experience.
However, since the hypnotic voice of the virtual reality technology is preset, it cannot be adjusted for a specific user, and when the user falls asleep, if the user is not satisfied with the hypnotic voice, it is necessary to manually adjust the hypnotic voice when the user wants to replace the current hypnotic voice, thereby affecting the user to fall asleep.
Disclosure of Invention
Aiming at the problems in the prior art, the embodiment of the invention provides a virtual reality dormancy promotion method and device.
The embodiment of the invention provides a virtual reality sleep promoting method, which comprises the following steps:
acquiring preset hypnotic voice, outputting hypnotic voice through virtual reality, and acquiring a user micro expression after the hypnotic voice is output through a camera device;
analyzing the user micro-expression, and judging whether the user micro-expression is a positive emotion micro-expression or a negative emotion micro-expression according to an analysis result;
when the user micro-expression is a negative emotion micro-expression, acquiring similar voices of the hypnotic voices, outputting the similar voices through the virtual reality, and acquiring feedback micro-expressions of the user through the camera device;
and comparing the negative emotion micro-expression with the feedback micro-expression to obtain micro-expression difference of the user, and correspondingly adjusting the content of the hypnotic voice according to the micro-expression difference.
In one embodiment, the method further comprises:
Performing voice element analysis on hypnotic voice, obtaining voice elements of the hypnotic voice, and obtaining similar voice elements of the voice elements, wherein the voice elements comprise sound frequency and sound tone;
text content analysis is carried out on the hypnotic voice, content elements of the hypnotic voice are obtained, and similar content elements of the content elements are obtained;
the similar voice is hypnotic voice corresponding to the voice element and the similar content element, or hypnotic voice corresponding to the similar voice element and the content element.
In one embodiment, the method further comprises:
Judging whether the micro-expression difference is positive emotion adjustment or negative emotion adjustment;
and outputting the similar voice through virtual reality when the micro expression difference is positive emotion adjustment.
In one embodiment, the method further comprises:
When the micro-expression difference is negative emotion adjustment, acquiring a voice adjustment element of the similar voice and an adjustment direction of the voice adjustment element;
Changing the adjusting direction of the voice adjusting element, performing secondary adjustment on the similar voice to obtain secondary similar voice, outputting the secondary similar voice through virtual reality, and acquiring the micro expression of the user after outputting the secondary similar voice through an image pickup device.
In one embodiment, the method further comprises:
When the user micro-expression is a positive emotion micro-expression, acquiring the voice volume of the hypnotic voice and the historical average sleeping time of the user;
Setting a primary function of voice volume reduction according to the voice volume and the historical average sleep time, and adjusting the voice volume of hypnotic voice according to the primary function.
In one embodiment, the preset hypnotic voice includes:
the hypnotic voice of the virtual reality is self-contained or is input in advance by a user.
The embodiment of the invention provides a device for promoting sleep through virtual reality, which comprises the following components:
The first acquisition module is used for acquiring preset hypnotic voice, outputting hypnotic voice through virtual reality and acquiring the micro-expression of the user after the hypnotic voice is output through the camera device;
the analysis module is used for analyzing the user micro-expression and judging whether the user micro-expression is a positive emotion micro-expression or a negative emotion micro-expression according to an analysis result;
the second acquisition module is used for acquiring similar voices of the hypnotic voices when the micro-expressions of the user are negative emotion micro-expressions, outputting the similar voices through the virtual reality and acquiring feedback micro-expressions of the user through the camera device;
And the comparison module is used for comparing the negative emotion micro-expression with the feedback micro-expression to obtain micro-expression difference of the user, and correspondingly adjusting the content of the hypnotic voice according to the micro-expression difference.
In one embodiment, the apparatus further comprises:
The second analysis module is used for carrying out voice element analysis on hypnotic voices, acquiring voice elements of the hypnotic voices and acquiring similar voice elements of the voice elements, wherein the voice elements comprise voice frequency and voice tone;
the third analysis module is used for carrying out text content analysis on the hypnotic voice, obtaining content elements of the hypnotic voice and obtaining similar content elements of the content elements;
the similar voice is hypnotic voice corresponding to the voice element and the similar content element, or hypnotic voice corresponding to the similar voice element and the content element.
The embodiment of the invention provides electronic equipment, which comprises a memory, a processor and a computer program stored on the memory and capable of running on the processor, wherein the processor realizes the steps of the virtual reality sleep promotion method when executing the program.
Embodiments of the present invention provide a non-transitory computer readable storage medium having stored thereon a computer program which, when executed by a processor, performs the steps of the method of virtual reality hibernation promotion described above.
According to the virtual reality hypnotizing method and device provided by the embodiment of the invention, the preset hypnotizing voice is obtained, hypnotizing voice is output through virtual reality, and the micro-expression of the user after hypnotizing voice is output is obtained through the camera device; analyzing the user micro-expression, and judging whether the user micro-expression is a positive emotion micro-expression or a negative emotion micro-expression according to the analysis result; when the micro-expression of the user is negative emotion micro-expression, obtaining similar voice of hypnotic voice, outputting the similar voice through virtual reality, and obtaining feedback micro-expression of the user through a camera device; and comparing the negative emotion micro-expression with the feedback micro-expression to obtain the micro-expression difference of the user, and correspondingly adjusting the content of hypnotic voice according to the micro-expression difference. Therefore, the hypnotic voice can be adjusted in a targeted mode for different users, and when the users fall asleep, the hypnotic voice is adjusted through the micro-expression change of the users, so that the sleep experience of the users is not affected.
Drawings
In order to more clearly illustrate the embodiments of the present invention or the technical solutions in the prior art, the drawings that are required in the embodiments or the description of the prior art will be briefly described, and it is obvious that the drawings in the following description are some embodiments of the present invention, and other drawings may be obtained according to these drawings without inventive effort for a person skilled in the art.
FIG. 1 is a flow chart of a method for virtual reality hibernation promotion in an embodiment of the invention;
Fig. 2 is a block diagram of a virtual reality sleep-promoting device according to an embodiment of the present invention;
fig. 3 is a schematic structural diagram of an electronic device according to an embodiment of the invention.
Detailed Description
For the purpose of making the objects, technical solutions and advantages of the embodiments of the present invention more apparent, the technical solutions of the embodiments of the present invention will be clearly and completely described below with reference to the accompanying drawings in the embodiments of the present invention, and it is apparent that the described embodiments are some embodiments of the present invention, but not all embodiments of the present invention. All other embodiments, which can be made by those skilled in the art based on the embodiments of the invention without making any inventive effort, are intended to be within the scope of the invention.
Fig. 1 is a flow chart of a method for promoting sleep by virtual reality provided by an embodiment of the present invention, as shown in fig. 1, the embodiment of the present invention provides a method for promoting sleep by virtual reality, including:
Step S101, a preset hypnotic voice is obtained, the hypnotic voice is output through virtual reality, and a user micro-expression after the hypnotic voice is output is obtained through a camera device.
Specifically, preset hypnotic voice in virtual reality is obtained, generally speaking, the preset hypnotic voice is hypnotic voice of a public, the hypnotic voice is not specific, the hypnotic voice can be hypnotic voice of the virtual reality, the hypnotic voice can be hypnotic voice of a user, the hypnotic voice can be hypnotic voice input by the user in advance, after the hypnotic voice is output through the virtual reality, the micro-expression of the user after the user hears the hypnotic voice is obtained through a corresponding camera device, and whether the user is satisfied with the current hypnotic voice or not can be conveniently judged according to the micro-expression of the user.
Step S102, analyzing the user micro-expression, and judging whether the user micro-expression is a positive emotion micro-expression or a negative emotion micro-expression according to an analysis result.
Specifically, a micro-expression analysis technology is used for analyzing a micro-expression of a user, and judging whether the micro-expression of the user is a positive emotion micro-expression or a negative emotion micro-expression according to a micro-expression analysis result, wherein the positive emotion micro-expression of the user is a micro-expression representing that the user is satisfied with current hypnotic voice and comprises expressions such as mouth corner rising (smiling), eye stretching (gentle) and the like, and the negative emotion micro-expression of the user is a micro-expression representing that the user is not satisfied with the current hypnotic voice and comprises expressions such as mouth corner pulling (uncomfortable), eye squinting (aversion) and the like.
Step S103, when the user micro-expression is a negative emotion micro-expression, obtaining similar voices of the hypnotic voices, outputting the similar voices through the virtual reality, and obtaining feedback micro-expressions of the user through the camera device.
Specifically, when the micro-expression of the user is a negative emotion micro-expression, it is indicated that the user is dissatisfied with the current hypnotic voice, the current hypnotic voice needs to be adjusted to obtain a similar voice of the sleep voice, the similar voice is output through virtual reality, and a feedback micro-expression of the user for the similar voice is obtained through a camera device, wherein the step of obtaining the similar voice of the current hypnotic voice may include: the hypnotic voice is subjected to voice element analysis to obtain voice elements of the hypnotic voice, wherein the voice elements comprise voice frequencies and voice timbres, similar voice elements are obtained according to the voice elements (namely, the voice elements with the voice frequencies close to the hypnotic voice frequencies or the voice timbres close to the hypnotic voice timbres frequencies), then the hypnotic voice is subjected to text content analysis to obtain content elements of the hypnotic voice, and similar content elements of the content elements are obtained (for example, hypnotic voice text content is a mild piano, the similar content elements can be a mild violin, a mild human voice and the like), and the similar voices are the voice elements, hypnotic voices corresponding to the similar content elements, or hypnotic voices corresponding to the similar voice elements and the content elements, and of course, the voice elements and the content elements of the hypnotic voice can be changed simultaneously, namely, the similar voices are determined according to the similar voice elements and the similar content elements.
Step S104, comparing the negative emotion micro-expression with the feedback micro-expression to obtain micro-expression difference of the user, and correspondingly adjusting the content of the hypnotic voice according to the micro-expression difference.
Specifically, negative emotion micro-expression after hypnotizing voice output and feedback micro-expression after similar voice output are compared, so that micro-expression difference generated after two times of voice playing of a user is obtained, the micro-expression difference can reflect an adjusting effect after hypnotizing voice adjustment, and then content of hypnotizing voice is correspondingly adjusted according to the micro-expression difference, so that hypnotizing voice can more meet current sleeping requirements of the user.
In addition, the specific step of correspondingly adjusting hypnotic voices according to the micro-expression difference can include judging whether the micro-expression difference is positive emotion adjustment or negative emotion adjustment, when the micro-expression difference is positive emotion adjustment, indicating that the output of similar voices has positive effects, outputting the similar voices directly through virtual reality to promote sleep of a user, further acquiring the second-level similar voices of the similar voices, acquiring the second-level micro-expression difference after the second-level similar voices are played, judging whether the second-level micro-expression difference is positive emotion adjustment or negative emotion adjustment, if yes, continuing to adjust until the user generates negative emotion adjustment, and determining that the hypnotic voices most satisfactory to the user are played by the user; when the micro-expression difference is negative emotion adjustment, the negative effect of the output of the similar voice is indicated, the voice adjustment element of the similar voice and the adjustment direction of the voice adjustment element are determined, for example, the voice adjustment element of the similar voice is the voice frequency, the adjustment direction is the voice frequency reduction, the adjustment direction of the voice adjustment element is changed, the voice frequency is increased, the secondary similar voice after secondary adjustment is obtained, then the secondary similar voice is output, the micro-expression fed back by the user is obtained, whether the micro-expression is the positive emotion micro-expression is checked, and if yes, the secondary similar voice is output.
According to the virtual reality hypnotizing method provided by the embodiment of the invention, the preset hypnotizing voice is obtained, hypnotizing voice is output through virtual reality, and the micro-expression of the user after hypnotizing voice is output is obtained through the camera device; analyzing the user micro-expression, and judging whether the user micro-expression is a positive emotion micro-expression or a negative emotion micro-expression according to the analysis result; when the micro-expression of the user is negative emotion micro-expression, obtaining similar voice of hypnotic voice, outputting the similar voice through virtual reality, and obtaining feedback micro-expression of the user through a camera device; and comparing the negative emotion micro-expression with the feedback micro-expression to obtain the micro-expression difference of the user, and correspondingly adjusting the content of hypnotic voice according to the micro-expression difference. Therefore, the hypnotic voice can be adjusted in a targeted mode for different users, and when the users fall asleep, the hypnotic voice is adjusted through the micro-expression change of the users, so that the sleep experience of the users is not affected.
On the basis of the above embodiment, the method for promoting sleep by virtual reality further includes:
When the user micro-expression is a positive emotion micro-expression, acquiring the voice volume of the hypnotic voice and the historical average sleeping time of the user;
Setting a primary function of voice volume reduction according to the voice volume and the historical average sleep time, and adjusting the voice volume of hypnotic voice according to the primary function.
In the embodiment of the invention, after hypnotizing voice is output through virtual reality, when the micro expression of the user is a positive emotion micro expression, the user is satisfied with the current hypnotizing voice, the voice volume of the hypnotizing voice is obtained, and the user can construct a primary function according to the voice volume and the historical average sleeping time, so that the voice volume is reduced to 0 in the sleeping time of the user, and the voice volume of the hypnotizing voice can be gradually reduced while the user is gradually increased in drowsiness in the time of the primary function (the historical average sleeping time), so that the sleeping experience of the user in the sleeping time period is improved.
According to the embodiment of the invention, the primary function of voice volume reduction is set through the voice volume of hypnotic voice and the historical average sleeping time of the user, so that the user can gradually increase drowsiness, the volume of hypnotic voice can also be gradually reduced, and the sleeping experience of the user in a sleeping time period is improved.
Fig. 2 is a device for promoting sleep by virtual reality according to an embodiment of the present invention, including: the device comprises a first acquisition module S201, an analysis module S202, a second acquisition module S203 and a comparison module S204, wherein:
the first obtaining module S201 is configured to obtain preset hypnotic voice, output hypnotic voice through virtual reality, and obtain a micro expression of the user after outputting the hypnotic voice through the camera device.
And the analysis module S202 is used for analyzing the user micro-expression and judging whether the user micro-expression is a positive emotion micro-expression or a negative emotion micro-expression according to an analysis result.
And a second obtaining module S203, configured to obtain similar voices of the hypnotic voices when the micro-expressions of the user are negative emotion micro-expressions, output the similar voices through the virtual reality, and obtain feedback micro-expressions of the user through the image capturing device.
And the comparison module S204 is used for comparing the negative emotion micro-expression with the feedback micro-expression to obtain micro-expression difference of the user, and correspondingly adjusting the content of the hypnotic voice according to the micro-expression difference.
In one embodiment, the apparatus may further include:
The second analysis module is used for carrying out voice element analysis on hypnotic voices, obtaining voice elements of the hypnotic voices and obtaining similar voice elements of the voice elements, wherein the voice elements comprise voice frequency and voice tone.
And the third analysis module is used for carrying out text content analysis on the hypnotic voice, obtaining content elements of the hypnotic voice and obtaining similar content elements of the content elements.
The similar voice is hypnotic voice corresponding to the voice element and the similar content element, or hypnotic voice corresponding to the similar voice element and the content element.
In one embodiment, the apparatus may further include:
the judging module is used for judging whether the micro-expression difference is positive emotion adjustment or negative emotion adjustment.
And the output module is used for outputting the similar voice through virtual reality when the micro expression difference is positive emotion adjustment.
In one embodiment, the apparatus may further include:
and the third acquisition module is used for acquiring the voice adjustment elements of the similar voices and the adjustment directions of the voice adjustment elements when the micro-expression difference is negative emotion adjustment.
The secondary adjustment module is used for changing the adjustment direction of the voice adjustment element, carrying out secondary adjustment on the similar voices to obtain secondary similar voices, outputting the secondary similar voices through virtual reality, and obtaining micro expressions of the user after outputting the secondary similar voices through the camera device.
In one embodiment, the apparatus may further include:
And the fourth acquisition module is used for acquiring the voice volume of the hypnotic voice and the historical average sleeping time of the user when the user micro-expression is the positive emotion micro-expression.
The setting module is used for setting a primary function of voice volume reduction according to the voice volume and the historical average sleep time, and adjusting the voice volume of hypnotic voice according to the primary function.
For specific limitations on the virtual reality hypnotizing device, reference may be made to the above limitation on the method of virtual reality hypnotizing, which is not described herein. The modules in the virtual reality sleep promoting device may be implemented in whole or in part by software, hardware, or a combination thereof. The above modules may be embedded in hardware or may be independent of a processor in the computer device, or may be stored in software in a memory in the computer device, so that the processor may call and execute operations corresponding to the above modules.
Fig. 3 illustrates a physical schematic diagram of an electronic device, as shown in fig. 3, where the electronic device may include: a processor (processor) 301, a memory (memory) 302, a communication interface (Communications Interface) 303, and a communication bus 304, wherein the processor 301, the memory 302, and the communication interface 303 perform communication with each other through the communication bus 304. The processor 301 may call logic instructions in the memory 302 to perform the following method: acquiring preset hypnotic voice, outputting hypnotic voice through virtual reality, and acquiring a user micro-expression after hypnotic voice output through a camera device; analyzing the user micro-expression, and judging whether the user micro-expression is a positive emotion micro-expression or a negative emotion micro-expression according to the analysis result; when the micro-expression of the user is negative emotion micro-expression, obtaining similar voice of hypnotic voice, outputting the similar voice through virtual reality, and obtaining feedback micro-expression of the user through a camera device; and comparing the negative emotion micro-expression with the feedback micro-expression to obtain the micro-expression difference of the user, and correspondingly adjusting the content of hypnotic voice according to the micro-expression difference.
Further, the logic instructions in memory 302 described above may be implemented in the form of software functional units and stored in a computer readable storage medium when sold or used as a stand alone product. Based on this understanding, the technical solution of the present invention may be embodied essentially or in a part contributing to the prior art or in a part of the technical solution, in the form of a software product stored in a storage medium, comprising several instructions for causing a computer device (which may be a personal computer, a server, a network device, etc.) to perform all or part of the steps of the method according to the embodiments of the present invention. And the aforementioned storage medium includes: a usb disk, a removable hard disk, a Read-Only Memory (ROM), a random access Memory (RAM, random Access Memory), a magnetic disk, or an optical disk, or other various media capable of storing program codes.
In another aspect, embodiments of the present invention further provide a non-transitory computer readable storage medium having stored thereon a computer program, which when executed by a processor is implemented to perform the transmission method provided in the above embodiments, for example, including: acquiring preset hypnotic voice, outputting hypnotic voice through virtual reality, and acquiring a user micro-expression after hypnotic voice output through a camera device; analyzing the user micro-expression, and judging whether the user micro-expression is a positive emotion micro-expression or a negative emotion micro-expression according to the analysis result; when the micro-expression of the user is negative emotion micro-expression, obtaining similar voice of hypnotic voice, outputting the similar voice through virtual reality, and obtaining feedback micro-expression of the user through a camera device; and comparing the negative emotion micro-expression with the feedback micro-expression to obtain the micro-expression difference of the user, and correspondingly adjusting the content of hypnotic voice according to the micro-expression difference.
The apparatus embodiments described above are merely illustrative, wherein the elements illustrated as separate elements may or may not be physically separate, and the elements shown as elements may or may not be physical elements, may be located in one place, or may be distributed over a plurality of network elements. Some or all of the modules may be selected according to actual needs to achieve the purpose of the solution of this embodiment. Those of ordinary skill in the art will understand and implement the present invention without undue burden.
From the above description of the embodiments, it will be apparent to those skilled in the art that the embodiments may be implemented by means of software plus necessary general hardware platforms, or of course may be implemented by means of hardware. Based on this understanding, the foregoing technical solution may be embodied essentially or in a part contributing to the prior art in the form of a software product, which may be stored in a computer readable storage medium, such as ROM/RAM, a magnetic disk, an optical disk, etc., including several instructions for causing a computer device (which may be a personal computer, a server, or a network device, etc.) to execute the method described in the respective embodiments or some parts of the embodiments.
Finally, it should be noted that: the above embodiments are only for illustrating the technical solution of the present invention, and are not limiting; although the invention has been described in detail with reference to the foregoing embodiments, it will be understood by those of ordinary skill in the art that: the technical scheme described in the foregoing embodiments can be modified or some technical features thereof can be replaced by equivalents; such modifications and substitutions do not depart from the spirit and scope of the technical solutions of the embodiments of the present invention.

Claims (8)

1. A method for virtual reality hibernation promotion, comprising:
acquiring preset hypnotic voice, outputting hypnotic voice through virtual reality, and acquiring a user micro expression after the hypnotic voice is output through a camera device;
analyzing the user micro-expression, and judging whether the user micro-expression is a positive emotion micro-expression or a negative emotion micro-expression according to an analysis result;
when the user micro-expression is a negative emotion micro-expression, acquiring similar voices of the hypnotic voices, outputting the similar voices through the virtual reality, and acquiring feedback micro-expressions of the user through the camera device;
Comparing the negative emotion micro-expression with the feedback micro-expression to obtain micro-expression difference of the user, and correspondingly adjusting the content of the hypnotic voice according to the micro-expression difference;
Correspondingly adjusting the content of the hypnotic voice according to the micro-expression difference, wherein the method comprises the following steps:
Judging whether the micro-expression difference is positive emotion adjustment or negative emotion adjustment;
when the micro expression difference is positive emotion adjustment, outputting the similar voice through virtual reality;
Acquiring a second-level similar voice of the similar voice, acquiring a second-level micro-expression difference corresponding to the second-level similar voice, and further iteratively adjusting based on the second-level micro-expression difference until a user feeds back negative emotion adjustment, and determining a satisfactory hypnotic voice of the user;
When the micro-expression difference is negative emotion adjustment, acquiring a voice adjustment element of the similar voice and an adjustment direction of the voice adjustment element;
Changing the adjusting direction of the voice adjusting element, performing secondary adjustment on the similar voice to obtain secondary similar voice, outputting the secondary similar voice through virtual reality, and acquiring the micro expression of the user after outputting the secondary similar voice through an image pickup device.
2. The method of claim 1, wherein the obtaining similar voices of the hypnotic voice comprises:
Performing voice element analysis on hypnotic voice, obtaining voice elements of the hypnotic voice, and obtaining similar voice elements of the voice elements, wherein the voice elements comprise sound frequency and sound tone;
text content analysis is carried out on the hypnotic voice, content elements of the hypnotic voice are obtained, and similar content elements of the content elements are obtained;
the similar voice is hypnotic voice corresponding to the voice element and the similar content element, or hypnotic voice corresponding to the similar voice element and the content element.
3. The method for promoting sleep by virtual reality according to claim 1, wherein after determining whether the user micro-expression is a positive emotion micro-expression or a negative emotion micro-expression according to the analysis result, further comprising:
When the user micro-expression is a positive emotion micro-expression, acquiring the voice volume of the hypnotic voice and the historical average sleeping time of the user;
Setting a primary function of voice volume reduction according to the voice volume and the historical average sleep time, and adjusting the voice volume of hypnotic voice according to the primary function.
4. The method for promoting sleep in virtual reality according to claim 1, wherein the preset hypnotic voice comprises:
the hypnotic voice of the virtual reality is self-contained or is input in advance by a user.
5. An apparatus for virtual reality hibernation promotion, the apparatus comprising:
The first acquisition module is used for acquiring preset hypnotic voice, outputting hypnotic voice through virtual reality and acquiring the micro-expression of the user after the hypnotic voice is output through the camera device;
the analysis module is used for analyzing the user micro-expression and judging whether the user micro-expression is a positive emotion micro-expression or a negative emotion micro-expression according to an analysis result;
the second acquisition module is used for acquiring similar voices of the hypnotic voices when the micro-expressions of the user are negative emotion micro-expressions, outputting the similar voices through the virtual reality and acquiring feedback micro-expressions of the user through the camera device;
The comparison module is used for comparing the negative emotion micro-expression with the feedback micro-expression to obtain micro-expression difference of the user, and correspondingly adjusting the content of the hypnotic voice according to the micro-expression difference;
Correspondingly adjusting the content of the hypnotic voice according to the micro-expression difference, wherein the method comprises the following steps:
Judging whether the micro-expression difference is positive emotion adjustment or negative emotion adjustment;
when the micro expression difference is positive emotion adjustment, outputting the similar voice through virtual reality;
Acquiring a second-level similar voice of the similar voice, acquiring a second-level micro-expression difference corresponding to the second-level similar voice, and further iteratively adjusting based on the second-level micro-expression difference until a user feeds back negative emotion adjustment, and determining a satisfactory hypnotic voice of the user;
When the micro-expression difference is negative emotion adjustment, acquiring a voice adjustment element of the similar voice and an adjustment direction of the voice adjustment element;
Changing the adjusting direction of the voice adjusting element, performing secondary adjustment on the similar voice to obtain secondary similar voice, outputting the secondary similar voice through virtual reality, and acquiring the micro expression of the user after outputting the secondary similar voice through an image pickup device.
6. The virtual reality dormancy enhancing apparatus as claimed in claim 5, further comprising:
The second analysis module is used for carrying out voice element analysis on hypnotic voices, acquiring voice elements of the hypnotic voices and acquiring similar voice elements of the voice elements, wherein the voice elements comprise voice frequency and voice tone;
the third analysis module is used for carrying out text content analysis on the hypnotic voice, obtaining content elements of the hypnotic voice and obtaining similar content elements of the content elements;
the similar voice is hypnotic voice corresponding to the voice element and the similar content element, or hypnotic voice corresponding to the similar voice element and the content element.
7. An electronic device comprising a memory, a processor and a computer program stored on the memory and executable on the processor, characterized in that the processor implements the steps of the method of virtual reality hibernation promotion according to any one of claims 1 to 4 when the program is executed by the processor.
8. A non-transitory computer readable storage medium having stored thereon a computer program, characterized in that the computer program when executed by a processor implements the steps of the virtual reality hibernation-promoting method of any one of claims 1 to 4.
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