CN113450680A - Light carving projection display method and device for museum - Google Patents

Light carving projection display method and device for museum Download PDF

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Publication number
CN113450680A
CN113450680A CN202110777318.0A CN202110777318A CN113450680A CN 113450680 A CN113450680 A CN 113450680A CN 202110777318 A CN202110777318 A CN 202110777318A CN 113450680 A CN113450680 A CN 113450680A
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China
Prior art keywords
dimensional animation
virtual
animation
door
displaying
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Chinese (zh)
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柴秋霞
王子予
刘明宽
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Suzhou Cloud Mirror Information Technology Co ltd
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Suzhou Cloud Mirror Information Technology Co ltd
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Priority to CN202110777318.0A priority Critical patent/CN113450680A/en
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    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09FDISPLAYING; ADVERTISING; SIGNS; LABELS OR NAME-PLATES; SEALS
    • G09F19/00Advertising or display means not otherwise provided for
    • G09F19/12Advertising or display means not otherwise provided for using special optical effects
    • G09F19/18Advertising or display means not otherwise provided for using special optical effects involving the use of optical projection means, e.g. projection of images on clouds

Abstract

The application relates to a museum light carving projection display method and device, which belong to the technical field of computers, and comprise the following steps: responding to the display operation of the target carrier, and displaying the two-dimensional animation matched with the target carrier on the target carrier in a light carving projection mode; responding to the completion of the playing of the two-dimensional animation, and displaying the three-dimensional animation matched with the target carrier in a light carving projection mode; the problems that the existing museum light carving projection display technology only uses two-dimensional animation display, the form is single, and the display effect is poor can be solved; through the light carving projection technology, the two-dimensional animation and the three-dimensional animation are alternately displayed according to the script, the static content animation is added with extra dimensionality to the content of the animation, the two-dimensional animation and the three-dimensional animation can be combined to form a wonderful visual illusion, unique immersion experience is given to people, and the display effect is improved.

Description

Light carving projection display method and device for museum
[ technical field ] A method for producing a semiconductor device
The application relates to a method and a device for exhibiting museum light carving projection, and belongs to the technical field of computers.
[ background of the invention ]
Projection technology (Projection) is a kind of Projection technology that can change an object into an image Projection presentation surface. The objects are irregular objects, such as large landscapes like buildings or buildings, small outdoor objects or drama scenery. The technology utilizes special software to project two-dimensional or three-dimensional images in a program mode, and adjusts the presenting mode and content of the images according to the appearance of an object, so that the images conform to the characteristics of the object and the environment to which the object belongs. The object can interact with the projector, project on the surface of the object at a specific angle and make changes.
The existing light carving projection display technology for museums is mainly two-dimensional projection or two-dimensional animation generally, the technical form is too simple and uniform, and the display effect is poor.
[ summary of the invention ]
The application provides a museum light carving projection display method and device, which can solve the problems that the existing museum light carving projection display technology only uses two-dimensional animation display, the form is single, and the display effect is poor. According to the application, the story script content is emphasized, the projection is adapted to the projected object, two-dimensional and three-dimensional combination is achieved, the visual illusion is made for a viewer, and immersive viewing experience is provided for people. The application provides the following technical scheme:
in a first aspect, a method for displaying museum by using light carving projection is provided, and the method comprises the following steps:
responding to the display operation of the target carrier, and displaying the two-dimensional animation matched with the target carrier on the target carrier in a light carving projection mode;
and responding to the completion of the playing of the two-dimensional animation, and displaying the three-dimensional animation matched with the target carrier in a light carving projection mode.
Optionally, the object carrier comprises a door;
the two-dimensional animation matched with the target carrier is displayed on the target carrier in a light carving projection mode, and the method comprises the following steps:
and displaying a two-dimensional animation generated gradually by the door pattern on the door in a light carving projection mode, wherein the two-dimensional animation has a preset animation effect.
Optionally, the preset animation effect includes: relief effects, glow effects, and/or blur effects.
Optionally, before displaying the two-dimensional animation adapted to the object carrier on the object carrier by the light carving projection manner, the method further includes:
acquiring a door picture;
splicing the door pictures;
carrying out vector drawing on the totems on the spliced door pictures;
changing the path color of the drawn vector line draft path;
and controlling the starting time and the ending time of the path to make a path animation, and adding an effect control of the path animation to obtain the two-dimensional animation.
Optionally, the object carrier comprises a door;
and in response to the completion of the playing of the two-dimensional animation, displaying the three-dimensional animation matched with the target carrier in a light carving projection mode, wherein the displaying comprises:
displaying a first three-dimensional animation of a first virtual animal moving in a time light tunnel on the door in a light carving projection mode;
responding to the completion of the playing of the first three-dimensional animation, displaying a second three-dimensional animation of the virtual wall painting behind the virtual door by opening the virtual door in a light carving projection mode; the virtual wall painting is provided with a two-dimensional pattern of a second virtual animal;
responding to the completion of the playing of the second three-dimensional animation, and displaying a third three-dimensional animation, wherein the second virtual animal jumps out of the virtual mural and performs interactive action with the first virtual animal, in a light carving projection mode;
and responding to the completion of the playing of the third three-dimensional animation, displaying that the second virtual animal is immersed into the virtual mural in a light carving projection mode, and closing a fourth three-dimensional animation of the virtual door.
Optionally, before displaying the three-dimensional animation adapted to the target carrier in a light carving projection manner in response to the completion of playing the two-dimensional animation, the method further includes:
and (3) making the three-dimensional time light tunnel through a Mir plug-in After Effects software.
Optionally, before displaying the three-dimensional animation adapted to the target carrier in a light carving projection manner in response to the completion of playing the two-dimensional animation, the method further includes:
acquiring three-dimensional animation prototypes of the first virtual animal and the second virtual animal;
carrying out engraving modeling by using ZBursh according to the morphological characteristics of the three-dimensional animation prototype;
using Substance Painter software to make a chartlet;
binding bones in CINEMA 4D software to make animation;
adding the manufactured three-dimensional animation of the first virtual animal into the time light tunnel and the wall painting displayed behind the virtual door;
and adding the manufactured three-dimensional animation of the second virtual animal to the wall painting displayed behind the virtual door.
Optionally, before displaying the three-dimensional animation adapted to the target carrier in a light carving projection manner in response to the completion of playing the two-dimensional animation, the method further includes:
and making three-dimensional animation for opening the virtual door and three-dimensional animation for closing the virtual door through After Effects software.
In a second aspect, a light carving projection display device for museums is provided, the device comprising:
the first display module is used for responding to the display operation of a target scene and displaying the two-dimensional animation matched with the target carrier on the target carrier in a light carving projection mode;
and the second display module is used for responding to the completion of the playing of the two-dimensional animation and displaying the three-dimensional animation matched with the target carrier in a light carving projection mode.
Optionally, the object carrier comprises a door;
the first display module is configured to:
displaying a two-dimensional animation generated gradually by a door pattern on the door in a light carving projection mode, wherein the two-dimensional animation has a preset animation effect;
the second display module is configured to:
displaying a first three-dimensional animation of a first virtual animal moving in a time light tunnel on the door in a light carving projection mode;
responding to the completion of the playing of the first three-dimensional animation, displaying a second three-dimensional animation of the virtual wall painting behind the virtual door by opening the virtual door in a light carving projection mode; the virtual wall painting is provided with a two-dimensional pattern of a second virtual animal;
responding to the completion of the playing of the second three-dimensional animation, and displaying a third three-dimensional animation, wherein the second virtual animal jumps out of the virtual mural and performs interactive action with the first virtual animal, in a light carving projection mode;
and responding to the completion of the playing of the third three-dimensional animation, displaying that the second virtual animal is immersed into the virtual mural in a light carving projection mode, and closing a fourth three-dimensional animation of the virtual door.
The beneficial effects of this application include at least: responding to the display operation of the target carrier, and displaying the two-dimensional animation matched with the target carrier on the target carrier in a light carving projection mode; responding to the completion of the playing of the two-dimensional animation, and displaying the three-dimensional animation matched with the target carrier in a light carving projection mode; the problems that the existing museum light carving projection display technology only uses two-dimensional animation display, the form is single, and the display effect is poor can be solved; through the light carving projection technology, the two-dimensional animation and the three-dimensional animation are alternately displayed according to the script, the static content animation is added with extra dimensionality to the content of the animation, the two-dimensional animation and the three-dimensional animation can be combined to form a wonderful visual illusion, unique immersion experience is given to people, and the display effect is improved.
The foregoing description is only an overview of the technical solutions of the present application, and in order to make the technical solutions of the present application more clear and clear, and to implement the technical solutions according to the content of the description, the following detailed description is made with reference to the preferred embodiments of the present application and the accompanying drawings.
[ description of the drawings ]
Fig. 1 is a flowchart of a museum light carving projection display method according to an embodiment of the present application;
FIG. 2 is a block diagram of a museum light carving projection display device according to an embodiment of the present application;
fig. 3 is a block diagram of an electronic device provided by an embodiment of the application.
[ detailed description ] embodiments
The following detailed description of embodiments of the present application will be made with reference to the accompanying drawings and examples. The following examples are intended to illustrate the present application but are not intended to limit the scope of the present application.
First, several terms referred to in the present application will be described.
Adobe Illustrator: often referred to as "AI," is a software that applies to industry standard vector insertions for publishing, multimedia, and online images. As a vector graphic processing tool, the software is mainly applied to printing and publishing, poster book typesetting, professional picture insertion, multimedia image processing, internet page manufacturing and the like, can also provide high precision and control for line manuscripts, and is suitable for producing any small-sized to large-sized complex project.
Adobe After Effects: the AE is graphics and video processing software and belongs to layer type post-stage software. Adobe After Effects software can create dynamic graphics and visual Effects efficiently and accurately. With tight integration and highly flexible 2D and 3D compositing with other Adobe software, and hundreds of preset effects and animations.
ZBrush: is a digital engraving and drawing software. In a compact interface, ZBrush is capable of engraving up to 10 billion polygonal shapes of the model.
Substance Painter: the three-dimensional (3D) mapping tool supports the latest technology Based on physical Rendering (PBR), can simulate the falling of natural particles, and the tracks of the particles form textures, and can show the effects of water, fire, dust and the like on a simulation model. All materials are drawn at one time, and exquisite details can be added to the map within a few seconds. The texture can be directly drawn on the three-dimensional model, the problem caused by u and v texture mapping coordinate (UV) seams is avoided, and the function is very powerful.
4D movies (CINEMA 4D) software: the method is 3D expression software, is known as extremely high operation speed and powerful rendering plug-ins, and is obviously expressed in various movies described by the method.
The CINEMA 4D software at least comprises the following module components: the system comprises a MoGraph system, a hair system, an Advanced Render module (Advanced Render), a three-dimensional texture painting module (BodyPaint 3D), a dynamics module, a skeleton system, a network rendering module, a cloud system, a two-dimensional rendering plug-in and particle system and the like. The skeleton system can be used for role design.
The Projection (or 3D Projection) technique is a Projection technique that can change an object into an image Projection presentation surface. The objects are irregular objects, such as large landscapes like buildings or buildings, small outdoor objects or drama scenery. The technology utilizes special software to project two-dimensional or three-dimensional images in a program mode, and adjusts the presenting mode and content of the images according to the appearance of an object, so that the images conform to the characteristics of the object and the environment to which the object belongs. The object can interact with the projector, project on the surface of the object at a specific angle and make changes. According to the three-dimensional model of the object, the story script is compiled, animation is conducted, and finally the concepts of adding extra dimensionality to the static object and manufacturing visual illusion and movement are presented. The perfect fusion of the object and the animation is realized, and the strong visual impact force is generated. The light carving projection can enable any surface to become a projected carrier, so that a projection picture and the carrier are perfectly fused, and the picture is just a part of the carrier. This projection is also called 3D Mapping or structural projection, and may also be called spatial augmented reality.
Two-dimensional animation: a series of continuous pictures are played to form a picture which is continuously changed visually. The basic principle of the method is the same as that of movies and televisions, and the visual characteristic of 'persistence of vision' is utilized to cause a smooth visual change effect.
Three-dimensional animation: is a new technology generated along with the development of computer software and hardware technology in recent years. Firstly, a virtual world is established in a computer by using three-dimensional animation software, a designer establishes a model and a scene in the virtual three-dimensional world, then sets a motion track of the model, a motion of a virtual camera and other animation parameters according to requirements, and finally, a specific material is given to the model according to the requirements and lights are applied. The three-dimensional animation is not limited by time, space, place, condition and object, and can express complicated and abstract project contents, abstract concepts, scientific principles and the like in simple, vivid and vivid forms by using various expression forms. Three-dimensional animation techniques can simulate real objects. Due to the accuracy, the authenticity and the controllability, the technology is widely applied to the production process of the film and television advertisements, and the special effect production can also have visual and sensory impact on people.
Based on the defects of exhibition and display of the existing museum, the two-dimensional animation and the three-dimensional animation are alternately displayed according to interesting scripts through a light carving projection technology, and the static content animation and the content of the animation are added with extra dimensionality. In addition, the combination of the two-dimensional animation and the three-dimensional animation can create a wonderful visual illusion and bring unique immersion experience to people.
Optionally, the museum light carving projection display method provided in each embodiment is described as an example when used in an electronic device, where the electronic device may be a projection device or a terminal communicatively connected to the projection device, and the terminal may be a computer, a tablet computer, or the like, and the embodiment does not limit the type of the terminal.
Fig. 1 is a flowchart of a museum light carving projection display method according to an embodiment of the present application, where the method includes at least the following steps:
and step 101, responding to the display operation of the target carrier, and displaying the two-dimensional animation matched with the target carrier on the target carrier in a light carving projection mode.
The two-dimensional animation is an animation effect set to static content.
In one example, the object carrier includes a door. Through the two-dimensional animation that light carving projection mode shows and is fit for the target carrier on the target carrier, include: on the door, a two-dimensional animation generated gradually by the door pattern is displayed in a light carving projection mode, and the two-dimensional animation has a preset animation effect.
It should be noted that, in addition to the door, the object carrier may also be a carrier such as a curtain adapted to the two-dimensional animation, and the embodiment does not limit the type of the object carrier.
Optionally, the preset animation effect comprises: relief effects, glow effects, and/or blur effects.
In this embodiment, before displaying the two-dimensional animation adapted to the object carrier on the object carrier in the light carving projection manner, a script of the two-dimensional animation needs to be acquired. The acquisition process of the script comprises the following steps: acquiring a door picture; splicing the door pictures; carrying out vector drawing on totems on the spliced door pictures; changing the path color of the drawn vector line draft path; and controlling the starting time and the ending time of the path to make a path animation, and adding an effect control of the path animation to obtain the two-dimensional animation.
Such as: the tomb door photo (local) is shot on the spot in earlier stage arrangement, and is spliced according to tomb door copy and rubbing, restores complete tomb door, obtains the door picture after the amalgamation. Then, the pattern carved on the door is vector-drawn in Adobe Illustrator software to create a path material. And compiling scripts according to the contents and actions of the strange animals on the tomb door. And After the materials and the scripts are complete, importing the AI file into After Effects to start two-dimensional animation. And forming a dynamic path, adding an animation special effect, making a picture with gradually generated patterns, and displaying the specific pattern elements of the tomb door. In addition, the color of the lines is changed, and special effects such as embossment and the like are added to make changes.
And 102, responding to the completion of the playing of the two-dimensional animation, and displaying the three-dimensional animation matched with the target carrier in a light carving projection mode.
Three-dimensional animations are used to add additional dimensions to dynamic content. In this embodiment, the static content refers to an object that cannot move autonomously in a real scene, for example: fresco, pattern, etc. Dynamic content refers to objects that can move autonomously in a real scene, such as: animals, humans, etc.
In one example, the object carrier includes a door. At this moment, in response to the completion of playing the two-dimensional animation, the three-dimensional animation matched with the target carrier is displayed in a light carving projection mode, and the method comprises the following steps: displaying a first three-dimensional animation of a first virtual animal moving in a time light tunnel on a door in a light carving projection mode; responding to the completion of the playing of the first three-dimensional animation, displaying a second three-dimensional animation of the virtual wall painting behind the virtual door by opening the virtual door in a light carving projection mode; the virtual wall painting is provided with a two-dimensional pattern of a second virtual animal; responding to the completion of the playing of the second three-dimensional animation, and displaying a third three-dimensional animation, wherein the second virtual animal jumps out of the virtual mural and performs interactive action with the first virtual animal, in a light carving projection mode; and responding to the completion of the playing of the third three-dimensional animation, displaying the second virtual animal immersed into the virtual mural in a light carving projection mode, and closing the fourth three-dimensional animation of the virtual door.
In this application, the first virtual animal refers to a virtual animal displayed when traversing a tunnel, and the number of the first virtual animals may be one or more; the second virtual animal refers to an animal displayed in the mural, and the number of the second virtual animals may be one or more. In addition, the second virtual animal may be the same as or different from the first virtual animal. Such as: the first virtual animal is a pterodon, and the second virtual animal is a pterodon, a toad and basalt.
In this embodiment, before displaying the three-dimensional animation adapted to the target carrier in the light carving projection manner, a script of the three-dimensional animation needs to be acquired. The acquisition process of the script comprises the following steps: and (3) manufacturing a three-dimensional time light tunnel through a Mir plug-in After Effects software. Acquiring three-dimensional animation prototypes of a first virtual animal and a second virtual animal; performing engraving modeling by using ZBursh according to morphological characteristics of the three-dimensional animation prototype; using Substance Painter software to make a chartlet; binding bones in CINEMA 4D software to make animation; adding the manufactured three-dimensional animation of the first virtual animal into the time light tunnel; and adding the manufactured three-dimensional animation of the second virtual animal into the wall painting displayed behind the virtual door. Three-dimensional animation for opening the virtual door and three-dimensional animation for closing the virtual door are made through After Effects software.
Wherein the first virtual animal and the second virtual animal are the same or different.
Such as: extracting a Swiss image from a mural to perform three-dimensional modeling, firstly engraving and modeling by using ZBursh, binding bones in CINEMA 4D to make animation, and making a chartlet by using Substance Painter software. The three-dimensional animation activates the previous two-dimensional mural painting, the three-dimensional model jumps out of the two-dimensional image, the three-dimensional model is immersed in the painting again after a section of animation, and the feeling of adding extra dimension, manufacturing visual illusion and picture motion on the original static object is presented by utilizing the light carving projection technology.
In the process of showing a scene, a two-dimensional animation of a tomb door (namely a virtual door) is firstly shown generally, then the time-space shuttle of a pterygoid gecko (a first virtual animal) accompanied by the three-dimensional animation is carried out, the crossing time is indicated, the old tomb door is opened again to see the mural inside the tomb door, the pterygoid gecko, the toad and the basalt (a second virtual animal) jump out of the mural to carry out a double-action, and finally the tomb door is immersed again to be closed.
In summary, according to the light carving projection display method for the museum provided by the embodiment, the two-dimensional animation adapted to the target carrier is displayed on the target carrier in a light carving projection manner by responding to the display operation of the target carrier; responding to the completion of the playing of the two-dimensional animation, and displaying the three-dimensional animation matched with the target carrier in a light carving projection mode; the problems that the existing museum light carving projection display technology only uses two-dimensional animation display, the form is single, and the display effect is poor can be solved; through the light carving projection technology, the two-dimensional animation and the three-dimensional animation are alternately displayed according to the script, the static content animation is added with extra dimensionality to the content of the animation, the two-dimensional animation and the three-dimensional animation can be combined to form a wonderful visual illusion, unique immersion experience is given to people, and the display effect is improved.
Fig. 2 is a block diagram of a museum light carving projection display device according to an embodiment of the present application. The device at least comprises the following modules: a first display module 210 and a second display module 220.
The first display module 210 is configured to display, in response to a display operation on a target scene, a two-dimensional animation adapted to a target carrier on the target carrier in a light carving projection manner;
and the second display module 220 is configured to display the three-dimensional animation adapted to the target carrier in a light carving projection manner in response to completion of playing the two-dimensional animation.
Optionally, the object carrier comprises a door;
the first display module 210 is configured to:
displaying a two-dimensional animation generated gradually by a door pattern on the door in a light carving projection mode, wherein the two-dimensional animation has a preset animation effect;
the second display module 220 is configured to:
displaying a first three-dimensional animation of a first virtual animal moving in a time light tunnel on the door in a light carving projection mode;
responding to the completion of the playing of the first three-dimensional animation, displaying a second three-dimensional animation of the virtual wall painting behind the virtual door by opening the virtual door in a light carving projection mode; the virtual wall painting is provided with a two-dimensional pattern of a second virtual animal;
responding to the completion of the playing of the second three-dimensional animation, and displaying a third three-dimensional animation, wherein the second virtual animal jumps out of the virtual mural and performs interactive action with the first virtual animal, in a light carving projection mode;
and responding to the completion of the playing of the third three-dimensional animation, displaying that the second virtual animal is immersed into the virtual mural in a light carving projection mode, and closing a fourth three-dimensional animation of the virtual door.
For relevant details reference is made to the above-described method embodiments.
It should be noted that: the light carving projection display device for museum provided in the above embodiment is exemplified by the division of the functional modules when the light carving projection display device for museum is used for displaying, in practical application, the functions may be distributed by different functional modules according to needs, that is, the internal structure of the light carving projection display device for museum is divided into different functional modules to complete all or part of the functions described above. In addition, the optical carving projection display device for the museum provided by the embodiment and the optical carving projection display method for the museum provided by the embodiment belong to the same concept, and the specific implementation process is described in the method embodiment and is not described again.
Fig. 3 is a block diagram of an electronic device provided by an embodiment of the application. The device comprises at least a processor 301 and a memory 302.
Processor 301 may include one or more processing cores, such as: 4 core processors, 8 core processors, etc. The processor 301 may be implemented in at least one hardware form of a DSP (Digital Signal Processing), an FPGA (Field-Programmable Gate Array), and a PLA (Programmable Logic Array). The processor 301 may also include a main processor and a coprocessor, where the main processor is a processor for Processing data in an awake state, and is also called a Central Processing Unit (CPU); a coprocessor is a low power processor for processing data in a standby state. In some embodiments, the processor 301 may be integrated with a GPU (Graphics Processing Unit), which is responsible for rendering and drawing the content required to be displayed on the display screen. In some embodiments, the processor 301 may further include an AI (Artificial Intelligence) processor for processing computing operations related to machine learning.
Memory 302 may include one or more computer-readable storage media, which may be non-transitory. Memory 302 may also include high speed random access memory, as well as non-volatile memory, such as one or more magnetic disk storage devices, flash memory storage devices. In some embodiments, a non-transitory computer readable storage medium in the memory 302 is configured to store at least one instruction for execution by the processor 301 to implement the museum light carving projection display method provided by the method embodiments of the present application.
In some embodiments, the electronic device may further include: a peripheral interface and at least one peripheral. The processor 301, memory 302 and peripheral interface may be connected by bus or signal lines. Each peripheral may be connected to the peripheral interface via a bus, signal line, or circuit board. Illustratively, peripheral devices include, but are not limited to: radio frequency circuit, touch display screen, audio circuit, power supply, etc.
Of course, the electronic device may include fewer or more components, which is not limited by the embodiment.
Optionally, the present application further provides a computer-readable storage medium, in which a program is stored, and the program is loaded and executed by a processor to implement the museum light carving projection display method according to the above method embodiment.
Optionally, the present application further provides a computer product, which includes a computer-readable storage medium, in which a program is stored, and the program is loaded and executed by a processor to implement the museum light carving projection display method according to the above method embodiment.
The technical features of the embodiments described above may be arbitrarily combined, and for the sake of brevity, all possible combinations of the technical features in the embodiments described above are not described, but should be considered as being within the scope of the present specification as long as there is no contradiction between the combinations of the technical features.
The above-mentioned embodiments only express several embodiments of the present application, and the description thereof is more specific and detailed, but not construed as limiting the scope of the invention. It should be noted that, for a person skilled in the art, several variations and modifications can be made without departing from the concept of the present application, which falls within the scope of protection of the present application. Therefore, the protection scope of the present patent shall be subject to the appended claims.

Claims (10)

1. A museum light carving projection display method is characterized by comprising the following steps:
responding to the display operation of the target carrier, and displaying the two-dimensional animation matched with the target carrier on the target carrier in a light carving projection mode;
and responding to the completion of the playing of the two-dimensional animation, and displaying the three-dimensional animation matched with the target carrier in a light carving projection mode.
2. The method of claim 1, wherein the object carrier comprises a door;
the two-dimensional animation matched with the target carrier is displayed on the target carrier in a light carving projection mode, and the method comprises the following steps:
and displaying a two-dimensional animation generated gradually by the door pattern on the door in a light carving projection mode, wherein the two-dimensional animation has a preset animation effect.
3. The method of claim 2, wherein the preset animation effect comprises: relief effects, glow effects, and/or blur effects.
4. The method of claim 2, wherein before displaying the two-dimensional animation adapted to the object carrier on the object carrier by the light carving projection manner, the method further comprises:
acquiring a door picture;
splicing the door pictures;
carrying out vector drawing on the totems on the spliced door pictures;
changing the path color of the drawn vector line draft path;
and controlling the starting time and the ending time of the path to make a path animation, and adding an effect control of the path animation to obtain the two-dimensional animation.
5. The method of claim 1, wherein the object carrier comprises a door;
and in response to the completion of the playing of the two-dimensional animation, displaying the three-dimensional animation matched with the target carrier in a light carving projection mode, wherein the displaying comprises:
displaying a first three-dimensional animation of a first virtual animal moving in a time light tunnel on the door in a light carving projection mode;
responding to the completion of the playing of the first three-dimensional animation, displaying a second three-dimensional animation of the virtual wall painting behind the virtual door by opening the virtual door in a light carving projection mode; the virtual wall painting is provided with a two-dimensional pattern of a second virtual animal;
responding to the completion of the playing of the second three-dimensional animation, and displaying a third three-dimensional animation, wherein the second virtual animal jumps out of the virtual mural and performs interactive action with the first virtual animal, in a light carving projection mode;
and responding to the completion of the playing of the third three-dimensional animation, displaying that the second virtual animal is immersed into the virtual mural in a light carving projection mode, and closing a fourth three-dimensional animation of the virtual door.
6. The method according to claim 5, wherein before displaying the three-dimensional animation adapted to the target carrier by the light carving projection mode in response to the playing of the two-dimensional animation is completed, the method further comprises:
and (3) making the three-dimensional time light tunnel through a Mir plug-in After Effects software.
7. The method according to claim 5, wherein before displaying the three-dimensional animation adapted to the target carrier by the light carving projection mode in response to the playing of the two-dimensional animation is completed, the method further comprises:
acquiring three-dimensional animation prototypes of the first virtual animal and the second virtual animal;
carrying out engraving modeling by using ZBursh according to the morphological characteristics of the three-dimensional animation prototype;
using Substance Painter software to make a chartlet;
binding bones in CINEMA 4D software to make animation;
adding the manufactured three-dimensional animation of the first virtual animal into the time light tunnel;
and adding the manufactured three-dimensional animation of the second virtual animal to the wall painting displayed behind the virtual door.
8. The method according to claim 5, wherein before displaying the three-dimensional animation adapted to the target carrier by the light carving projection mode in response to the playing of the two-dimensional animation is completed, the method further comprises:
and making three-dimensional animation for opening the virtual door and three-dimensional animation for closing the virtual door through After Effects software.
9. A light carving projection display device for museums, the device comprising:
the first display module is used for responding to the display operation of a target scene and displaying the two-dimensional animation matched with the target carrier on the target carrier in a light carving projection mode;
and the second display module is used for responding to the completion of the playing of the two-dimensional animation and displaying the three-dimensional animation matched with the target carrier in a light carving projection mode.
10. The apparatus of claim 9, wherein the object carrier comprises a door;
the first display module is configured to:
displaying a two-dimensional animation generated gradually by a door pattern on the door in a light carving projection mode, wherein the two-dimensional animation has a preset animation effect;
the second display module is configured to:
displaying a first three-dimensional animation of a first virtual animal moving in a time light tunnel on the door in a light carving projection mode;
responding to the completion of the playing of the first three-dimensional animation, displaying a second three-dimensional animation of the virtual wall painting behind the virtual door by opening the virtual door in a light carving projection mode; the virtual wall painting is provided with a two-dimensional pattern of a second virtual animal;
responding to the completion of the playing of the second three-dimensional animation, and displaying a third three-dimensional animation, wherein the second virtual animal jumps out of the virtual mural and performs interactive action with the first virtual animal, in a light carving projection mode;
and responding to the completion of the playing of the third three-dimensional animation, displaying that the second virtual animal is immersed into the virtual mural in a light carving projection mode, and closing a fourth three-dimensional animation of the virtual door.
CN202110777318.0A 2021-07-09 2021-07-09 Light carving projection display method and device for museum Pending CN113450680A (en)

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Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
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