CN113448445B - Target position tracking method and system based on virtual reality - Google Patents
Target position tracking method and system based on virtual reality Download PDFInfo
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- CN113448445B CN113448445B CN202111017680.4A CN202111017680A CN113448445B CN 113448445 B CN113448445 B CN 113448445B CN 202111017680 A CN202111017680 A CN 202111017680A CN 113448445 B CN113448445 B CN 113448445B
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
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- G06F2203/01—Indexing scheme relating to G06F3/01
- G06F2203/012—Walk-in-place systems for allowing a user to walk in a virtual environment while constraining him to a given position in the physical environment
Abstract
The invention provides a target position tracking method based on virtual reality, which comprises the following steps: firstly, establishing a positioning center, determining a front position point, a rear position point, a left position point and a right position point according to a set distance, determining the self position of a user in virtual reality when the user is at each position, and establishing a spatial position compensation model; enabling a user to move at a specific speed, determining the speed of the user perceived by the user in virtual reality, and establishing a speed compensation model; enabling a user to move at a specific acceleration, determining the self acceleration sensed by the user in the virtual reality, and establishing an acceleration compensation model; the method and the device can accurately track and position the position of the user sensing virtual scene in real time, and improve the experience of real-virtual interaction.
Description
Technical Field
The invention belongs to the field of virtual reality, and particularly relates to a target position tracking method and system based on virtual reality.
Background
Today, it is still a relatively complicated process to experience a desired virtual reality environment at any time in person, because the existing VR experience requires either a specific device, such as a head-mounted device or a handheld controller tracked by an infrared camera, or requires a specific environment to experience, such as a specific area, etc., and these limitations greatly reduce the comfort of the user experience. For a real VR experience, the position tracking can be realized at any time and any place, and the displacement can be updated in time.
The existing VR tracking systems are mainly divided into two categories, one is a position tracking system from outside to inside, and the other is a tracking system from inside to outside; however, both systems only pay attention to the position of the user in the physical space, and the problem that human visual perception is different between the physical space and the virtual space is not considered, so that the user cannot correctly perceive the position of the user in the virtual space even if the posture of the user in the physical space is correctly positioned and fed back to the VR system in real time; therefore, the position relation between the virtual target and the self-body cannot be correct, and the interaction cannot be correct.
Disclosure of Invention
The invention aims to overcome the defects in the prior art and provides a target position tracking method based on virtual reality, which establishes a real-time tracking and positioning compensation model by establishing a position difference model between the actual position of a user and the position of the user in a virtual space perceived by the user, establishing a difference model between the actual position change of the user and the position change of the user in the virtual space perceived by the user, thereby correctly tracking and positioning the position of the user perceiving the virtual scene in real time, improving the experience of mutual interaction between real and virtual, and relieving dizziness caused by inconsistent perception.
The invention adopts the following technical scheme:
a target position tracking method based on virtual reality comprises the following steps:
firstly, establishing a positioning center, determining a front position point, a rear position point, a left position point and a right position point according to a set distance, determining the self position of a user in virtual reality when the user is at each position, and establishing a spatial position compensation model according to the front position point, the rear position point, the left position point, the right position point and the self position of the user in virtual reality at each position;
enabling a user to move at a specific speed, determining the speed of the user perceived by the user in the virtual reality, and establishing a speed compensation model according to the specific speed and the speed of the user perceived by the user in the virtual reality;
enabling a user to move at a specific acceleration, determining the self acceleration sensed by the user in the virtual reality, and establishing an acceleration compensation model according to the specific acceleration and the self acceleration sensed by the user in the virtual reality;
and a real-time tracking and positioning compensation model is established according to the established space position compensation model, the speed compensation model and the acceleration compensation model, and the change of the position of the user perceived in the virtual reality can be determined in real time by combining the captured position change information of the user.
Specifically, a positioning center is established, a front position point, a rear position point, a left position point and a right position point are determined according to a set distance, a self position perceived by a user in virtual reality at each position point is determined, and a spatial position compensation model is established according to the front position point, the rear position point, the left position point, the right position point and the self position perceived by the user in virtual reality at each position point, specifically:
wherein the content of the first and second substances,to determine the abscissa of the front location point,the abscissa of the position of the user perceived in the virtual reality at the previous position point;
to determine the abscissa of the rear location point,the abscissa of the position of the user perceived in the virtual reality at the rear position point;
to determine the ordinate of the left location point,is the ordinate of the user's own position perceived in the virtual reality at the left location point;
to determine the ordinate of the right position point,is the ordinate of the user's own position perceived in the virtual reality at the right position point.
Specifically, the user is enabled to move at a specific speed, the speed of the user perceived by the user in the virtual reality is determined, and a speed compensation model is established according to the specific speed and the speed of the user perceived by the user in the virtual reality, specifically:
wherein the content of the first and second substances,as is the speed at which the user is moving,for the user toThe speed of the virtual reality is sensed when the speed moves.
Specifically, the user is enabled to move at a specific acceleration, the self acceleration perceived by the user in the virtual reality is determined, and an acceleration compensation model is established according to the specific acceleration and the self acceleration perceived by the user in the virtual reality, specifically:
wherein the content of the first and second substances,is the acceleration of the movement of the user,for the user toThe acceleration is the acceleration of the virtual reality itself that is sensed when the acceleration moves.
Specifically, a real-time tracking and positioning compensation model is established according to the established spatial position compensation model, the velocity compensation model and the acceleration compensation model, and the real-time tracking and positioning compensation model specifically comprises the following steps:
wherein the content of the first and second substances,as a result of the start-up time,is the current time.
Another aspect of an embodiment of the present invention provides a target position tracking system based on virtual reality, including:
a spatial position compensation model establishing unit: firstly, establishing a positioning center, determining a front position point, a rear position point, a left position point and a right position point according to a set distance, determining the self position of a user in virtual reality when the user is at each position, and establishing a spatial position compensation model according to the front position point, the rear position point, the left position point, the right position point and the self position of the user in virtual reality at each position;
a speed compensation model establishing unit: enabling a user to move at a specific speed, determining the speed of the user perceived by the user in the virtual reality, and establishing a speed compensation model according to the specific speed and the speed of the user perceived by the user in the virtual reality;
an acceleration compensation model establishing unit: enabling a user to move at a specific acceleration, determining the self acceleration sensed by the user in the virtual reality, and establishing an acceleration compensation model according to the specific acceleration and the self acceleration sensed by the user in the virtual reality;
a real-time perceptual location determination unit: and a real-time tracking and positioning compensation model is established according to the established space position compensation model, the speed compensation model and the acceleration compensation model, and the change of the position of the user perceived in the virtual reality can be determined in real time by combining the captured position change information of the user.
Specifically, the spatial position compensation model establishing unit is configured to establish a positioning center, determine a front position point, a rear position point, a left position point, and a right position point by a set distance, determine a self position of a user in virtual reality at each position, and establish a spatial position compensation model according to the front position point, the rear position point, the left position point, the right position point, and the self position of the user in virtual reality at each position, and specifically:
wherein the content of the first and second substances,to determine the abscissa of the front location point,the abscissa of the position of the user perceived in the virtual reality at the previous position point;
to determine the abscissa of the rear location point,the abscissa of the position of the user perceived in the virtual reality at the rear position point;
to determine the ordinate of the left location point,is the ordinate of the user's own position perceived in the virtual reality at the left location point;
to determine the ordinate of the right position point,is the ordinate of the user's own position perceived in the virtual reality at the right position point.
Specifically, the speed compensation model establishing unit enables the user to move at a specific speed, determines the speed that the user perceives in the virtual reality, and establishes the speed compensation model according to the specific speed and the speed that the user perceives in the virtual reality, specifically:
wherein the content of the first and second substances,as is the speed at which the user is moving,for the user toThe speed of the virtual reality is sensed when the speed moves.
Specifically, the acceleration compensation model establishing unit is configured to enable the user to move at a specific acceleration, determine the self acceleration perceived by the user in the virtual reality, and establish the acceleration compensation model according to the specific acceleration and the self acceleration perceived by the user in the virtual reality, specifically:
wherein the content of the first and second substances,is the acceleration of the movement of the user,for the user toThe acceleration is the acceleration of the virtual reality itself that is sensed when the acceleration moves.
Specifically, the real-time sensing position determining unit is configured to establish a real-time tracking and positioning compensation model according to the established spatial position compensation model, the velocity compensation model and the acceleration compensation model, where the real-time tracking and positioning compensation model specifically includes:
wherein the content of the first and second substances,as a result of the start-up time,is the current time.
As can be seen from the above description of the present invention, compared with the prior art, the present invention has the following advantages:
(1) the invention provides a target position tracking method based on virtual reality, which comprises the steps of firstly establishing a positioning center, then determining a front position point, a rear position point, a left position point and a right position point according to a set distance, determining the self position of a user in the virtual reality when the user is at each position, and establishing a spatial position compensation model according to the front position point, the rear position point, the left position point, the right position point and the self position of the user in the virtual reality at each position; enabling a user to move at a specific speed, determining the speed of the user perceived by the user in the virtual reality, and establishing a speed compensation model according to the specific speed and the speed of the user perceived by the user in the virtual reality; enabling a user to move at a specific acceleration, determining the self acceleration sensed by the user in the virtual reality, and establishing an acceleration compensation model according to the specific acceleration and the self acceleration sensed by the user in the virtual reality; a real-time tracking and positioning compensation model is established according to the established space position compensation model, the speed compensation model and the acceleration compensation model, and the change of the position of the user perceived in the virtual reality can be determined in real time by combining the captured position change information of the user; the method provided by the invention establishes the real-time tracking and positioning compensation model by establishing the position difference model between the actual position of the user and the position of the user in the virtual space perceived by the user, establishing the difference model between the actual position change of the user and the position change of the user in the virtual space perceived by the user, thereby correctly tracking and positioning the position of the virtual scene perceived by the user in real time, improving the experience of real-virtual interaction and relieving the vertigo caused by inconsistent perception.
(2) The invention establishes a space position compensation model, a speed compensation model and an acceleration compensation model, thereby determining a real-time tracking and positioning compensation model, more comprehensively calculating the difference between the actual position of a user and the position sensed in virtual reality, and improving the accuracy.
Drawings
Fig. 1 is a flowchart of a target position tracking method based on virtual reality according to an embodiment of the present invention.
Fig. 2 is a block diagram of a target position tracking system based on virtual reality according to an embodiment of the present invention.
Detailed Description
The invention is further described below by means of specific embodiments.
The invention provides a target position tracking method based on virtual reality, which is characterized in that a real-time tracking and positioning compensation model is established by establishing a position difference model between the actual position of a user and the position of the user in a virtual space perceived by the user, establishing a difference model between the actual position change of the user and the position change of the user in the virtual space perceived by the user, so that the position of the user perceiving the virtual scene can be correctly tracked and positioned in real time, the experience of mutual interaction between real and virtual is improved, and the vertigo caused by inconsistent perception is relieved.
Fig. 1 is a flowchart of a target position tracking method based on virtual reality according to an embodiment of the present invention; the method specifically comprises the following steps:
s101: firstly, establishing a positioning center, determining a front position point, a rear position point, a left position point and a right position point according to a set distance, determining the self position of a user in virtual reality when the user is at each position, and establishing a spatial position compensation model according to the front position point, the rear position point, the left position point, the right position point and the self position of the user in virtual reality at each position;
the set distance in this embodiment is to determine a relative value, so the set value can be determined according to the size of the experimental site, and the set distance is set to 1m in this embodiment in consideration of the error size;
establishing a spatial position compensation model according to the front position point, the rear position point, the left position point, the right position point and the self position perceived by the user at each position in the virtual reality, specifically:
wherein the content of the first and second substances,to determine the abscissa of the front location point,the abscissa of the position of the user perceived in the virtual reality at the previous position point;
to determine the abscissa of the rear location point,the abscissa of the position of the user perceived in the virtual reality at the rear position point;
to determine the ordinate of the left location point,is the ordinate of the user's own position perceived in the virtual reality at the left location point;
to determine the ordinate of the right position point,the vertical coordinate of the self position perceived by the user in the virtual reality at the right position point;
for determining the self position perceived by the user in the virtual reality at each position, the following is specifically performed:
firstly, determining a calibration point in virtual reality by comparing and analyzing a perspective projection principle of a virtual camera and an imaging model of human eyes, and when a user is at a position point, moving the position until a fixation point of the human eyes in the virtual reality is coincident with the calibration point, wherein the final positioning of the user is the self position perceived by the user in the virtual reality at the position.
The gaze point is a binocular eye line direction obtained by a sight tracking algorithm based on a pupil corneal reflection technology, and then the closest point of two sights in the space is solved according to space analytic geometric knowledge, wherein the point is the gaze point.
S102: enabling a user to move at a specific speed, determining the speed of the user perceived by the user in the virtual reality, and establishing a speed compensation model according to the specific speed and the speed of the user perceived by the user in the virtual reality;
specifically, the user is enabled to move at a specific speed, the speed of the user perceived by the user in the virtual reality is determined, and a speed compensation model is established according to the specific speed and the speed of the user perceived by the user in the virtual reality, specifically:
wherein the content of the first and second substances,as is the speed at which the user is moving,for the user toThe speed of the virtual reality is sensed when the speed moves.
In the embodiment, in consideration of the error magnitude, the specific speed is set to be 1m/s, and for the speed that the user perceives himself in the virtual reality, specifically:
when the user moves at the speed of 1m/s, the measured moving speed of the eye in the virtual reality is the self speed perceived by the user in the virtual reality.
S103: enabling a user to move at a specific acceleration, determining the self acceleration sensed by the user in the virtual reality, and establishing an acceleration compensation model according to the specific acceleration and the self acceleration sensed by the user in the virtual reality;
specifically, the user is enabled to move at a specific acceleration, the self acceleration perceived by the user in the virtual reality is determined, and an acceleration compensation model is established according to the specific acceleration and the self acceleration perceived by the user in the virtual reality, specifically:
wherein the content of the first and second substances,is the acceleration of the movement of the user,for the user toThe acceleration is the acceleration of the virtual reality itself that is sensed when the acceleration moves.
The present embodiment sets the specific speed to 1m/s in consideration of the magnitude of the error2For the acceleration sensed by the user in the virtual reality, the method specifically includes:
when the user is at 1m/s2When the acceleration moves, the movement acceleration of the eye in the virtual reality, namely the self acceleration sensed by the user in the virtual reality, is measured.
S104: and a real-time tracking and positioning compensation model is established according to the established space position compensation model, the speed compensation model and the acceleration compensation model, and the change of the position of the user perceived in the virtual reality can be determined in real time by combining the captured position change information of the user.
Specifically, a real-time tracking and positioning compensation model is established according to the established spatial position compensation model, the velocity compensation model and the acceleration compensation model, and the real-time tracking and positioning compensation model specifically comprises the following steps:
wherein the content of the first and second substances,as a result of the start-up time,is the current time.
As shown in fig. 2, another embodiment of the present invention provides a target position tracking system based on virtual reality, including:
spatial position compensation model creation unit 201: firstly, establishing a positioning center, determining a front position point, a rear position point, a left position point and a right position point according to a set distance, determining the self position of a user in virtual reality when the user is at each position, and establishing a spatial position compensation model according to the front position point, the rear position point, the left position point, the right position point and the self position of the user in virtual reality at each position;
the set distance in this embodiment is to determine a relative value, so the set value can be determined according to the size of the experimental site, and the set distance is set to 1m in this embodiment in consideration of the error size;
specifically, the spatial position compensation model establishing unit is configured to establish a positioning center, determine a front position point, a rear position point, a left position point, and a right position point by a set distance, determine a self position of a user in virtual reality at each position, and establish a spatial position compensation model according to the front position point, the rear position point, the left position point, the right position point, and the self position of the user in virtual reality at each position, and specifically:
wherein the content of the first and second substances,to determine the abscissa of the front location point,the abscissa of the position of the user perceived in the virtual reality at the previous position point;
to determine the abscissa of the rear location point,the abscissa of the position of the user perceived in the virtual reality at the rear position point;
to determine the ordinate of the left location point,is the ordinate of the user's own position perceived in the virtual reality at the left location point;
to determine the ordinate of the right position point,is the ordinate of the user's own position perceived in the virtual reality at the right position point.
For determining the self position perceived by the user in the virtual reality at each position, the following is specifically performed:
firstly, determining a calibration point in virtual reality by comparing and analyzing a perspective projection principle of a virtual camera and an imaging model of human eyes, and when a user is at a position point, moving the position until a fixation point of the human eyes in the virtual reality is coincident with the calibration point, wherein the final positioning of the user is the self position perceived by the user in the virtual reality at the position.
The gaze point is a binocular eye line direction obtained by a sight tracking algorithm based on a pupil corneal reflection technology, and then the closest point of two sights in the space is solved according to space analytic geometric knowledge, wherein the point is the gaze point.
Velocity compensation model creation unit 202: enabling a user to move at a specific speed, determining the speed of the user perceived by the user in the virtual reality, and establishing a speed compensation model according to the specific speed and the speed of the user perceived by the user in the virtual reality;
specifically, the speed compensation model establishing unit enables the user to move at a specific speed, determines the speed that the user perceives in the virtual reality, and establishes the speed compensation model according to the specific speed and the speed that the user perceives in the virtual reality, specifically:
wherein the content of the first and second substances,as is the speed at which the user is moving,for the user toThe speed of the virtual reality is sensed when the speed moves.
In the embodiment, in consideration of the error magnitude, the specific speed is set to be 1m/s, and for the speed that the user perceives himself in the virtual reality, specifically:
when the user moves at the speed of 1m/s, the measured moving speed of the eye in the virtual reality is the self speed perceived by the user in the virtual reality.
Acceleration compensation model creation unit 203: enabling a user to move at a specific acceleration, determining the self acceleration sensed by the user in the virtual reality, and establishing an acceleration compensation model according to the specific acceleration and the self acceleration sensed by the user in the virtual reality;
specifically, the acceleration compensation model establishing unit is configured to enable the user to move at a specific acceleration, determine the self acceleration perceived by the user in the virtual reality, and establish the acceleration compensation model according to the specific acceleration and the self acceleration perceived by the user in the virtual reality, specifically:
wherein the content of the first and second substances,acceleration of user movement,For the user toThe acceleration is the acceleration of the virtual reality itself that is sensed when the acceleration moves.
The present embodiment sets the specific speed to 1m/s in consideration of the magnitude of the error2For the acceleration sensed by the user in the virtual reality, the method specifically includes:
when the user is at 1m/s2When the acceleration moves, the movement acceleration of the eye in the virtual reality, namely the self acceleration sensed by the user in the virtual reality, is measured.
Real-time perceptual location determination unit 204: and a real-time tracking and positioning compensation model is established according to the established space position compensation model, the speed compensation model and the acceleration compensation model, and the change of the position of the user perceived in the virtual reality can be determined in real time by combining the captured position change information of the user.
Specifically, the real-time sensing position determining unit is configured to establish a real-time tracking and positioning compensation model according to the established spatial position compensation model, the velocity compensation model and the acceleration compensation model, where the real-time tracking and positioning compensation model specifically includes:
wherein the content of the first and second substances,as a result of the start-up time,is the current time.
The invention provides a target position tracking method based on virtual reality, which comprises the steps of firstly establishing a positioning center, then determining a front position point, a rear position point, a left position point and a right position point according to a set distance, determining the self position of a user in the virtual reality when the user is at each position, and establishing a spatial position compensation model according to the front position point, the rear position point, the left position point, the right position point and the self position of the user in the virtual reality at each position; enabling a user to move at a specific speed, determining the speed of the user perceived by the user in the virtual reality, and establishing a speed compensation model according to the specific speed and the speed of the user perceived by the user in the virtual reality; enabling a user to move at a specific acceleration, determining the self acceleration sensed by the user in the virtual reality, and establishing an acceleration compensation model according to the specific acceleration and the self acceleration sensed by the user in the virtual reality; a real-time tracking and positioning compensation model is established according to the established space position compensation model, the speed compensation model and the acceleration compensation model, and the change of the position of the user perceived in the virtual reality can be determined in real time by combining the captured position change information of the user; the method provided by the invention establishes the real-time tracking and positioning compensation model by establishing the position difference model between the actual position of the user and the position of the user in the virtual space perceived by the user, establishing the difference model between the actual position change of the user and the position change of the user in the virtual space perceived by the user, thereby correctly tracking and positioning the position of the virtual scene perceived by the user in real time, improving the experience of real-virtual interaction and relieving the vertigo caused by inconsistent perception.
The invention establishes a space position compensation model, a speed compensation model and an acceleration compensation model, thereby determining a real-time tracking and positioning compensation model, more comprehensively calculating the difference between the actual position of a user and the position sensed in virtual reality, and improving the accuracy.
The above description is only an embodiment of the present invention, but the design concept of the present invention is not limited thereto, and any insubstantial modifications made by using the design concept should fall within the scope of infringing the present invention.
Claims (2)
1. A target position tracking method based on virtual reality is characterized by comprising the following steps:
firstly, establishing a positioning center, determining a front position point, a rear position point, a left position point and a right position point according to a set distance, determining the self position of a user in virtual reality when the user is at each position, and establishing a spatial position compensation model according to the front position point, the rear position point, the left position point, the right position point and the self position of the user in virtual reality at each position;
the method specifically comprises the following steps:
wherein the content of the first and second substances,to determine the abscissa of the front location point,the abscissa of the position of the user perceived in the virtual reality at the previous position point;
to determine the abscissa of the rear location point,the abscissa of the position of the user perceived in the virtual reality at the rear position point;
to determine the ordinate of the left location point,is the ordinate of the user's own position perceived in the virtual reality at the left location point;
to determine the ordinate of the right position point,the vertical coordinate of the self position perceived by the user in the virtual reality at the right position point;
enabling a user to move at a specific speed, determining the speed of the user perceived by the user in the virtual reality, and establishing a speed compensation model according to the specific speed and the speed of the user perceived by the user in the virtual reality;
the method specifically comprises the following steps:
wherein the content of the first and second substances,as is the speed at which the user is moving,for the user toSensing the speed of the user in the virtual reality when the speed moves;
enabling a user to move at a specific acceleration, determining the self acceleration sensed by the user in the virtual reality, and establishing an acceleration compensation model according to the specific acceleration and the self acceleration sensed by the user in the virtual reality;
the method specifically comprises the following steps:
wherein the content of the first and second substances,is the acceleration of the movement of the user,for the user toSelf acceleration sensed in virtual reality when the acceleration moves;
establishing a real-time tracking and positioning compensation model according to the established space position compensation model, the speed compensation model and the acceleration compensation model, and determining the change of the position of the user perceived in the virtual reality in real time by combining the captured position change information of the user;
the method specifically comprises the following steps:
2. A virtual reality-based target location tracking system, comprising:
a spatial position compensation model establishing unit: firstly, establishing a positioning center, determining a front position point, a rear position point, a left position point and a right position point according to a set distance, determining the self position of a user in virtual reality when the user is at each position, and establishing a spatial position compensation model according to the front position point, the rear position point, the left position point, the right position point and the self position of the user in virtual reality at each position; the method specifically comprises the following steps:
wherein the content of the first and second substances,to determine the abscissa of the front location point,the abscissa of the position of the user perceived in the virtual reality at the previous position point;
to determine the abscissa of the rear location point,the abscissa of the position of the user perceived in the virtual reality at the rear position point;
to determine the ordinate of the left location point,is the ordinate of the user's own position perceived in the virtual reality at the left location point;
to determine the ordinate of the right position point,the vertical coordinate of the self position perceived by the user in the virtual reality at the right position point;
a speed compensation model establishing unit: enabling a user to move at a specific speed, determining the speed of the user perceived by the user in the virtual reality, and establishing a speed compensation model according to the specific speed and the speed of the user perceived by the user in the virtual reality; the method specifically comprises the following steps:
wherein the content of the first and second substances,as is the speed at which the user is moving,for the user toSensing the speed of the user in the virtual reality when the speed moves;
an acceleration compensation model establishing unit: enabling a user to move at a specific acceleration, determining the self acceleration sensed by the user in the virtual reality, and establishing an acceleration compensation model according to the specific acceleration and the self acceleration sensed by the user in the virtual reality; the method specifically comprises the following steps:
wherein the content of the first and second substances,is the acceleration of the movement of the user,for the user toSelf acceleration sensed in virtual reality when the acceleration moves;
a real-time perceptual location determination unit: establishing a real-time tracking and positioning compensation model according to the established space position compensation model, the speed compensation model and the acceleration compensation model, and determining the change of the position of the user perceived in the virtual reality in real time by combining the captured position change information of the user;
the method specifically comprises the following steps:
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