CN113426132A - Game optimization method, device, equipment and storage medium - Google Patents

Game optimization method, device, equipment and storage medium Download PDF

Info

Publication number
CN113426132A
CN113426132A CN202110707873.6A CN202110707873A CN113426132A CN 113426132 A CN113426132 A CN 113426132A CN 202110707873 A CN202110707873 A CN 202110707873A CN 113426132 A CN113426132 A CN 113426132A
Authority
CN
China
Prior art keywords
game
comment
target
function module
determining
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
CN202110707873.6A
Other languages
Chinese (zh)
Other versions
CN113426132B (en
Inventor
许平
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
China Mobile Communications Group Co Ltd
MIGU Interactive Entertainment Co Ltd
MIGU Culture Technology Co Ltd
Original Assignee
China Mobile Communications Group Co Ltd
MIGU Interactive Entertainment Co Ltd
MIGU Culture Technology Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by China Mobile Communications Group Co Ltd, MIGU Interactive Entertainment Co Ltd, MIGU Culture Technology Co Ltd filed Critical China Mobile Communications Group Co Ltd
Priority to CN202110707873.6A priority Critical patent/CN113426132B/en
Publication of CN113426132A publication Critical patent/CN113426132A/en
Application granted granted Critical
Publication of CN113426132B publication Critical patent/CN113426132B/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Images

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/63Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
    • YGENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
    • Y02TECHNOLOGIES OR APPLICATIONS FOR MITIGATION OR ADAPTATION AGAINST CLIMATE CHANGE
    • Y02DCLIMATE CHANGE MITIGATION TECHNOLOGIES IN INFORMATION AND COMMUNICATION TECHNOLOGIES [ICT], I.E. INFORMATION AND COMMUNICATION TECHNOLOGIES AIMING AT THE REDUCTION OF THEIR OWN ENERGY USE
    • Y02D10/00Energy efficient computing, e.g. low power processors, power management or thermal management

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Information Transfer Between Computers (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The application discloses a game optimization method, a game optimization device, equipment and a storage medium, wherein the method comprises the following steps: screening comments of a comment area corresponding to the game to obtain a target comment; determining a split function module of the game; and associating the target comment to a target function module in the split function modules so that the server-side associated server side optimizes the game based on the target comment. In the application, the target comments are automatically positioned to the function modules of the game and fed back, instead of manually interacting, screening and evaluating the improvement suggestions of the game and then reporting the improvement suggestions to the service provider side, so that the feedback speed of the comments in the game forum or the game community is increased, the conversion speed of the corresponding functions of the comments is increased, and the technical problem that the expansion improvement suggestions (or function module optimization) of the game content of a player cannot be quickly fed back and converted into the game in the prior art is solved.

Description

Game optimization method, device, equipment and storage medium
Technical Field
The present application relates to the field of computer technologies, and in particular, to a game optimization method, apparatus, device, and storage medium.
Background
In a game forum or a game community, a large number of improvement suggestions (or functional module requirements) for a game after a player experiences the game exist, and at present, workers of a game company interact with a comment area, collect and screen out improvement suggestions related to the corresponding game, and then perform work such as requirement conversion evaluation and the like to convert the improvement suggestions which can fall on the ground after evaluation into optimization requirements of the next stage, so that the player can experience suggestion functions mentioned in comments in a subsequent update version.
However, at present, the working personnel of the game company interact, screen and evaluate the improvement suggestions of the game and feed the improvement suggestions back to the optimization requirements, and the development personnel realize the improvement suggestions too many processes to quickly feed the development improvement suggestions (or function module optimization) of the game content of the player back to the game.
Disclosure of Invention
The application mainly aims to provide a game optimization method, a game optimization device, game optimization equipment and a storage medium, and aims to solve the technical problem that comments in an existing game forum or a game community cannot be fed back and converted quickly.
In order to achieve the above object, the present application provides a game optimization method applied to a server, where the game optimization method includes:
screening comments of a comment area corresponding to the game to obtain a target comment;
determining a split function module of the game;
and associating the target comment to a target function module in the split function modules so that the server-side associated server side optimizes the game based on the target comment.
Optionally, the step of screening the comments of the comment area corresponding to the game to obtain the target comment includes:
determining the magnitude of the degree of correlation between the comments of the game comment area and the game, and determining a target account of the game based on the magnitude of the degree of correlation;
and obtaining the comment of the target account, and taking the comment of the target account as the target comment of the game.
Optionally, the step of determining the degree of correlation between the comment of the comment area and the attribute information of the game includes:
determining processing parameters of each comment of the comment area, and determining the grade of each account and the activity frequency of each account of the game comment area, wherein the processing parameters comprise at least one of reading amount and answer number;
and determining the correlation degree of the comments of the comment area and the attribute information of the game based on the processing parameters, the grades of the accounts and the activity frequency of the accounts.
Optionally, the step of associating the target comment to a target function module in the split function modules for the server-side associated server-side to optimize the game based on the target comment includes:
determining comment attribute information of the target comment;
positioning the target comment to a target function module in split function modules based on scene attributes and content attributes in the comment attribute information;
and associating the target comment with the target function module, and marking the target function module so that a server end associated with the server end optimizes the game based on the target comment.
Optionally, after the step of determining the comment attribute information of the target comment, the method includes:
determining a task type associated with the target comment in the game according to the comment content of the target comment;
and if the task type is a non-branch task type, positioning the target comment to a target function module in the split function module based on the scene attribute and the content attribute in the comment attribute information, wherein the target function module comprises an additional function module.
Optionally, after the step of determining the task type associated with the target comment in the game, the method comprises:
if the task type is a branch task type, calling a preset basic function module in the splitting function module to generate a branch task demonstration sample corresponding to the target comment;
after the step of associating the target comment with the target function module and marking the target function module for the server-side associated server-side to optimize the game based on the target comment, the method comprises the following steps:
determining a game scene of the branch task demonstration sample, inserting the branch task demonstration sample into a game process corresponding to the game scene, and associating the target comment with the branch task demonstration sample.
The application also provides a game optimization method, which is applied to a server side, and the game optimization method comprises the following steps:
receiving a target comment sent by a server and a target function module in a split function module associated with the target comment;
optimizing the game based on the goal comments and the goal function module.
The present application further provides a game optimization device, the game optimization device comprising:
the screening module is used for screening the comments of the corresponding comment area of the game to obtain the target comment;
the first determining module is used for determining a splitting function module of the game;
and the association module is used for associating the target comment to a target function module in the split function module so that the server-side associated server side can optimize the game based on the target comment.
Optionally, the screening module comprises:
a first determination unit configured to determine a degree of correlation between the comment of the comment area and the attribute information of the game, and determine a target account of the game based on the degree of correlation;
and the acquisition unit is used for taking all the comments of the target account as the target comments of the game.
Optionally, the first determining unit includes:
the first determining subunit is used for determining processing parameters of all comments in the comment area, and determining the grades of all accounts in the game comment area and the activity frequency of all accounts, wherein the processing parameters comprise at least one of reading amount and number of returns;
and the second determining subunit is used for determining the correlation degree of the comments of the comment area and the attribute information of the game based on the processing parameters, the grades of the accounts and the active frequency of the accounts.
Optionally, the associating module includes:
a second determining unit configured to determine comment attribute information of the target comment;
the positioning unit is used for positioning the target comment to a target function module in the split function module based on the scene attribute and the content attribute in the comment attribute information;
and the association unit is used for associating the target comment with the target function module and marking the target function module so that the server-side associated server side can optimize the game based on the target comment.
Optionally, the game optimization device further comprises:
the second determining module is used for determining the task type associated with the target comment in the game according to the comment content of the target comment;
and the execution module is used for executing the step of positioning the target comment to a target function module in the split function modules based on the scene attribute and the content attribute in the comment attribute information if the task type is a non-branch task type, wherein the target function module comprises an additional function module.
Optionally, the game optimization device further comprises:
the calling module is used for calling a preset basic function module in the splitting function module if the task type is a branch task type so as to generate a branch task demonstration sample corresponding to the target comment;
the marking module is used for associating the target comment with the target function module and marking the target function module so that after the step of optimizing the game based on the target comment, a server end associated with the server end comprises the following steps:
and the third determining module is used for determining a game scene of the branch task demonstration sample, inserting the branch task demonstration sample into a game process corresponding to the game scene, and associating the target comment with the branch task demonstration sample.
The present application further provides a game optimization device applied to a server, the game optimization device including:
the receiving module is used for receiving the target comment sent by the server and a target function module in the splitting function module associated with the target comment;
and the optimization module is used for optimizing the game based on the target comment and the target function module.
The present application further provides a game optimization device, the game optimization device is an entity node device, the game optimization device includes: a memory, a processor and a program of the game optimization method stored on the memory and executable on the processor, which program, when executed by the processor, may implement the steps of the game optimization method as described above.
The present application also provides a storage medium having stored thereon a program for implementing the above game optimization method, the program implementing the steps of the above game optimization method when executed by a processor.
The present application also provides a computer program product, comprising a computer program which, when executed by a processor, performs the steps of the game optimization method described above.
Compared with the prior art that the improvement suggestions of the game are interacted, screened and evaluated by staff of a game company, the improvement suggestions are fed back to the optimization requirement, and development staff are used for realizing the improvement suggestions, so that the expansion improvement suggestions (or function module optimization) of the game content of a player cannot be fed back to the game quickly, in the method, comments of a comment area corresponding to the game are automatically screened, and a target comment is obtained; determining a split function module of the game; and further associating the target comment to a target function module in the split function modules, so that the server-side associated server side optimizes the game based on the target comment. That is, in the application, the target comment is automatically positioned to the function module of the game and fed back, instead of manually interacting, screening and evaluating the improvement suggestion of the game, and then reported to the service provider, so that the feedback speed of the comment in the game forum or the game community is increased, further, the conversion speed of the corresponding function of the comment is increased, and the technical problem that the expansion improvement suggestion (or function module optimization) of the game content of the player cannot be fed back and converted into the game in the prior art is solved.
Drawings
The accompanying drawings, which are incorporated in and constitute a part of this specification, illustrate embodiments consistent with the present application and together with the description, serve to explain the principles of the application.
In order to more clearly illustrate the embodiments of the present application or the technical solutions in the prior art, the drawings needed to be used in the description of the embodiments or the prior art will be briefly described below, and it is obvious for those skilled in the art to obtain other drawings without inventive exercise.
FIG. 1 is a schematic flow chart of a first embodiment of a game optimization method according to the present application;
FIG. 2 is a flowchart illustrating a detailed step of step S10 in the game optimization method of the present application;
FIG. 3 is a schematic diagram of an apparatus configuration of a hardware operating environment according to an embodiment of the present application;
FIG. 4 is a schematic diagram of a first scenario of a game optimization method according to the present application;
FIG. 5 is a diagram illustrating a second scenario of the game optimization method of the present application;
fig. 6 is a schematic diagram of a third scenario of the game optimization method of the present application.
The objectives, features, and advantages of the present application will be further described with reference to the accompanying drawings.
Detailed Description
It should be understood that the specific embodiments described herein are merely illustrative of the present application and are not intended to limit the present application.
In a first embodiment of the game optimization method of the present application, referring to fig. 1, the game optimization method includes:
s10, screening comments of the corresponding comment area of the game to obtain a target comment;
step S20, determining a split function module of the game;
step S30, associate the target comment to a target function module in the split function modules, so that the server-side associated server side optimizes the game based on the target comment.
The method comprises the following specific steps:
s10, screening comments of the corresponding comment area of the game to obtain a target comment;
in this embodiment, it should be noted that the game optimization method can be applied to a game optimization device belonging to a game optimization system belonging to a game optimization apparatus.
In this embodiment, the specific application scenarios may be: the players comment on the games in the game forum or the game community, some of the comments of the players may be spit slots, and some of the comments may be improvement suggestions (including function module requirements) which are proposed for the games after the player experiences, for example, the improvement suggestions may be: specific colors need to be added in the map rendering, or the following steps are required: the game characters are few, and specific game characters need to be added, or the following steps are carried out: the function of a certain online game needs to be added, and the current way of embodying these advice comment feedback into the game is: the method comprises the steps that staff of a game company go to a comment area to interact and collect, so that demand content relevant to a corresponding game (a certain game) is screened out, then work such as demand conversion evaluation is carried out, further improvement suggestions capable of falling to the ground after evaluation are converted into optimization demands of the next stage, after a research and development staff is online according to functions correspondingly developed by the optimization demands, a player can experience the functions mentioned in the comments or suggested in the corresponding game, and due to the fact that the staff of the game company needs to go to the comment area to interact, collect, screen and the like, expanding improvement suggestions (or function module optimization) of the game content of the player cannot be fed back to the game quickly or even in real time.
In this embodiment, first, the comments of the review area corresponding to the game are screened to obtain the target comments, and specifically, the purpose of screening the comments of the review area corresponding to the game to obtain the target comments is as follows: the comments related to the target game are screened out, and not all the comments are taken into consideration, so that the comment feedback conversion efficiency is improved.
The method comprises the following steps of screening comments of a corresponding comment area of a game, and specifically obtaining target comments:
the first method is as follows: screening comments of a corresponding comment area of the game through the keywords to obtain target comments;
for example, for comments, the target comment can be obtained by matching through "function", "play", "add", and the like, including but not limited to the above keywords having high correlation with the game content in the game comment.
The second method comprises the following steps: obtaining a target comment through the comment screened by the online time length;
for example, for reviews, the target reviews may be matched by being online for greater than 20 hours per week.
The third method comprises the following steps: referring to fig. 2, the step of screening the comments of the comment area corresponding to the game to obtain the target comment includes:
step S11, determining the degree of correlation between the comment of the comment area and the attribute information of the game, and determining the target account of the game based on the degree of correlation;
in the embodiment, comments are matched through the player accounts, and comment screening efficiency is improved.
In this embodiment, the degree of correlation between the comment of the comment area and the attribute information of the game is determined, and then the corresponding target account is searched according to the degree of correlation, so that all comments of the target account are taken into consideration.
In this embodiment, the attribute information of the game may refer to a name of the game, a progress of the game, a content of the game, a scene of the game, and the like.
Wherein, the manner of determining the degree of correlation between the comment of the comment area and the attribute information of the game may be:
the first method is as follows: determining the correlation degree of the attribute information of the game according to the comment reading amount of the game comment area;
the second method comprises the following steps: determining the correlation degree of the attribute information of the game according to the reply quantity and/or comment reading quantity of the comments in the game comment area;
and step S12, all the comments of the target account are used as target comments of the game.
After the target account is obtained, reading account information, positioning a user corresponding to the account information as a user having constructive opinions on the game, namely positioning the target account, extracting comments of the target account in a comment area, specifically, obtaining all comments of the target account, and taking the comments of the target account as the target comments of the game.
Step S20, determining a split function module of the game;
in this embodiment, after the target comment is obtained, the split functional module of the game is also obtained, in this embodiment, the split functional module of the game may be determined in advance or split in advance, and the split functional module of the game is directly extracted from the split functional module.
In this embodiment, the split function module of the game can be obtained by splitting in real time.
In this embodiment, the specific step of determining the split function module of the game may be:
the first step is as follows: the method comprises the steps of splitting each functional module in the game into conventional functional modules involved in the game, such as a map rendering module, a walking module, a fighting module, a game role attribute module, an equipment module, a file module and the like, by presetting module composition rules in the game.
In this embodiment, for the game front-end display module, the game back-end server has a code segment for implementing the function, so in this embodiment, the code implementation is further corresponding to and divided from the front-end function display module based on a corresponding preset code composition rule.
That is, in this embodiment, not only the splitting of the front-end presentation but also the splitting of the back-end code is performed.
The second step is that: distinguishing the basic function and the additional function of the game function;
in this embodiment, the split function module further distinguishes between a basic function and an additional function, where the basic function is necessary, that is, the basic function and the additional function of the module are distinguished according to whether the game is necessary (whether the game is necessary is determined by attribute information), for example, if a certain complete code in the function module is skipped and the game progress is blocked, it is determined that the code is the basic necessary function, and the corresponding function module is the basic function module; if the game process can continue after jumping, the code is judged to be an additional function, the corresponding function module is an additional function module, the effect of the additional function on the game can be only beautifying the picture, improving the character attribute and the like, and the effect has no influence on the game main process.
For example, in the map rendering module, the loading of the walkable path is a necessary basic function, and the loading of plants such as flowers, plants and trees beside the path belongs to an additional function, and is only for the purpose of making the game picture more beautiful and does not belong to a necessary part in the game.
The third step: in the game system, labels for walking, pictures, voice, roles and the like aiming at the basic modules are automatically generated for the distinguished basic function modules, so that the corresponding basic function modules can be called conveniently according to the content of comments.
In the present embodiment, specifically, for example, in the game system, labels of walking, picture, voice, character are a1, b1, c1, d1, respectively.
Step S30, associate the target comment to a target function module in the split function modules, so that the server-side associated server side optimizes the game based on the target comment.
In this embodiment, after the split functional module is obtained, a target functional module is further selected from the split functional modules, where the target functional module refers to a module related to or associated with a target comment, so that a server associated with the server optimizes the game based on the target comment.
Specifically, if the target comment is: if a person walks too slowly, the target function module is a walking module.
The step of associating the target comment to a target function module in the split function modules so that the server-side associated server side optimizes the game based on the target comment includes:
step S31, determining comment attribute information of the target comment;
in this embodiment, comment attribute information of the target comment is also determined, where the comment attribute information of the target comment may refer to a scene type related to the target comment, a content type related to the target comment, a process type related to the target comment, a task type related to the target comment, and the like, and is not limited herein.
Step S32, based on the scene attribute and the content attribute in the comment attribute information, positioning the target comment to a target function module in the split function module;
based on scene attributes (scene type, scene effect, and the like) and content attributes (content type, content architecture, and the like) in the comment attribute information, positioning the target comment to a target function module in the split function modules; specifically, based on the scene type and the content type in the comment attribute information, the target comment is positioned to a target function module in the split function modules, for example, to a walking module or a picture module.
And step S33, associating the target comment with the target function module, and marking the target function module so that the server-side associated server side can optimize the game based on the target comment.
After obtaining the target function module, associating the target comment with the target function module, wherein associating the target comment with the target function module comprises:
associating the target comment with the code of the target function module;
or associating the target comment with a tag of the target function module;
or associating the target comment with the tag and the code of the target function module.
In this embodiment, after the target function module is associated, the target function module is further marked (for example, marked as to be improved or to be viewed) so that the server-side associated server side optimizes the game based on the target comment.
After the step of determining the comment attribute information of the target comment, the method includes:
step A1, determining the task type associated with the target comment in the game according to the comment content of the target comment;
in this embodiment, it should be noted that the game not only has a main line task process, but also has a corresponding branch line task process, that is, the game may be a main task type and each branch line task type, in this embodiment, the task type associated with the target comment in the game is determined according to the comment content of the target comment, and particularly, the task type associated with the target comment in the game is determined according to the keyword in the target comment.
Step A2, if the task type is a non-branch task type, executing a step of positioning the target comment to a target function module in a split function module based on the scene attribute and the content attribute in the comment attribute information, wherein the target function module comprises an additional function module.
And if the task type is a non-branch task type, a step of positioning the target comment to a target function module in the split function module based on the scene attribute and the content attribute in the comment attribute information is performed, wherein the target function module further comprises an additional function module, namely, if the task type is the non-branch task type, the target comment can be positioned to the additional function module or the basic function module.
And if the task type is a branch task type, positioning the target comment to all basic function modules corresponding to the main line task based on the comment attribute information.
Specifically, after the step of determining the task type associated with the target comment in the game, the method includes:
step B1, if the task type is a branch task type, calling a preset basic function module in the splitting function module to generate a branch task demonstration sample corresponding to the target comment;
in this embodiment, if the task type is a branch task type, a preset basic function module (which may be split in real time or split in advance) in the split function module is called, specifically, all preset basic function modules in the split function module are called, so as to generate a branch task demonstration sample (demo) corresponding to the target comment.
That is, compared with the main line task, the branch line task has fewer involved game characters and the branch line scenario is extended, in this case, the branch line task basically covers all basic modules of the game, if the game comment relates to adding the branch line task, that is, if the task type is the branch line task type, the branch line task automatically calls the basic function module (the game function basic module without the function additional module, as shown in fig. 4) in the game function modules split in the first step and the second step, and correspondingly and automatically generates a branch line task demonstration sample, thereby ensuring that the subsequently completed branch line function is consistent with the main line function, and avoiding the abrupt connection of the branch line game.
In this embodiment, after the preset basic function modules are obtained, the preset basic function modules may be arranged one by one according to a function module code sequence of the main line task process (the sequence of the function modules corresponding to the main line task is correspondingly kept unchanged), so as to generate a branch line task demonstration sample corresponding to the target comment.
Specifically, since the preset basic function modules are obtained and sequenced, the branch task content frames involved in the comment can be obtained, and further, the initial demo (sample) of the game branch task can be obtained, that is, based on the game main line frame according to the comment of the user, the main line game basic module is called to generate the initial demo (sample) of the game branch task suggested in the comment.
In this embodiment, the initial demo (sample) of the branch line task of the game is directly generated without manually calling the corresponding main line game basic module again, so that the efficiency of optimizing the game according to the suggestion of the comment area by the developer can be improved.
After the step of associating the target comment with the target function module and marking the target function module for the server-side associated server-side to optimize the game based on the target comment, the method comprises the following steps:
step B2, determining the game scene of the branch task demonstration sample, inserting the branch task demonstration sample into the game process corresponding to the game scene, and associating the target comment with the branch task demonstration sample.
In this embodiment, the game scenario of the spur task demonstration sample is also determined.
The mode for determining the game scene of the branch task demonstration sample comprises the following steps:
the first method is as follows: determining a game scene of the branch task demonstration sample according to the level of the branch task demonstration sample, as shown in fig. 5;
the second method comprises the following steps: and determining the game scene of the branch task demonstration sample according to the copy of the branch task demonstration sample.
In this embodiment, the branch task demonstration sample is inserted into a game process corresponding to the game level scene, and the target comment is associated with the branch task demonstration sample.
In this embodiment, the branch task demonstration sample is inserted into the game process corresponding to the game level scene, and the target comment is associated with the branch task demonstration sample, so that the branch task demonstration sample and the target comment can be quickly positioned, and the efficiency of optimizing the game according to the comment area suggestion by a developer can be improved.
Compared with the prior art that the improvement suggestions of the game are interacted, screened and evaluated by staff of a game company, the improvement suggestions are fed back to the optimization requirement, and development staff are used for realizing the improvement suggestions, so that the expansion improvement suggestions (or function module optimization) of the game content of a player cannot be fed back to the game quickly, in the method, comments of a comment area corresponding to the game are automatically screened, and a target comment is obtained; determining a split function module of the game; and further associating the target comment to a target function module in the split function modules, so that the server-side associated server side optimizes the game based on the target comment. That is, in the application, the target comment is automatically positioned to the function module of the game and fed back, instead of manually interacting, screening and evaluating the improvement suggestion of the game, and then reported to the service provider, so that the feedback speed of the comment in the game forum or the game community is increased, further, the conversion speed of the corresponding function of the comment is increased, and the technical problem that the expansion improvement suggestion (or function module optimization) of the game content of the player cannot be fed back and converted into the game in the prior art is solved.
Further, based on the first embodiment in the present application, there is provided another embodiment of the present application, in which the step of determining the degree of correlation of the comment area with the attribute information of the game includes:
step C1, determining processing parameters of each comment of the comment area, and determining the grade of each account and the activity frequency of each account of the game comment area, wherein the processing parameters comprise at least one of reading amount and number of replies;
specifically, in this embodiment, the processing parameters of the comments of the comment area are determined, and the processing parameters include at least one of the reading amount and the number of the replies, so that the determining of the processing parameters of the comments of the comment area includes:
determining the reading amount and the reply number of each comment of the game comment area, and determining the grade of each account of the game comment area and the activity frequency of each account;
determining the number of the reviews of the game comment area, and determining the grade of each account of the game comment area and the active frequency of each account;
and determining the reading amount of each comment of the game comment area, and determining the grade of each account of the game comment area and the activity frequency of each account.
Specifically, in this embodiment, the reading amount of each comment in the game comment area is determined in the following manner: determining a comment page, performing region segmentation on each comment in the comment page, namely generating a comment segmentation region in a corresponding comment posting region (game comment region) every time one comment is generated, wherein a schematic diagram of the segmentation region is shown in fig. 6, and the segmentation region is a region occupied by a vertical distance (y2-y1) on the page by taking the lower left corner of the page as a coordinate origin.
When other users browse the page, if the stay length of the division area on the page exceeds 3/5 (or other preset values) of the page length, or the stay time t is greater than or equal to the preset time, the comment is judged to be read, the reading amount is +1, wherein the stay time t can be calculated through the reading speed/6, namely the speed of reading 5-8 words at the normal reading speed of 1 second of a common person is calculated according to the average value of 6 words/second.
In this embodiment, the number of replies to the comment may be directly counted.
Ranking the comment reading amount and/or the reply number of the comments of the user, wherein the higher the ranking is, the higher the attention degree of the comments is, and further the relevance between the corresponding comments and the game content is higher.
The method comprises the steps of reading account information aiming at the comments with high game content relevance (preset name times before ranking), and matching the comments with high game relevance in a mode of positioning game user accounts after determining the account information.
In this embodiment, it should be noted that, if the game level of the game player is higher, for example, the role level of the player is 100, and the player role level has already reached more than 60 levels (reaching more than half of the full level can be regarded as higher level), then the user can also be positioned as a user whose comment is of great help to the game, and the comment with high game relevance is matched in a manner of positioning the game user account.
In this embodiment, the comments which are manually screened can be further obtained, in the screened comments which are helpful for improving the game, the account numbers of the application users are counted frequently, the users with high account numbers can be positioned as the users who are helpful for the game for the comments, and further the matching of the comments with high game relevance is realized in a mode of positioning the account numbers of the game users.
And step C2, determining the correlation degree of the comments of the comment area and the attribute information of the game based on the processing parameters, the grades of the accounts and the activity frequency of the accounts.
In this embodiment, the degree of correlation between the comment of the comment area and the attribute information of the game is determined based on the processing parameter, the level of each account, and the activity frequency of each account, and specifically, the degree of correlation between the comment of the game comment area and the game is determined based on the ratio weight of the reading amount and/or the number of returns, the level of each account, and the activity frequency of each account.
In the embodiment, processing parameters of comments in the comment area are determined, and the grade of each account and the activity frequency of each account in the game comment area are determined, wherein the processing parameters comprise at least one of reading amount and number of returns; and determining the correlation degree of the comments of the comment area and the attribute information of the game based on the processing parameters, the grades of the accounts and the activity frequency of the accounts. In the embodiment, accurate and rapid screening of the comments with high relevance is realized.
Further, based on the first embodiment and the second embodiment in the present application, another embodiment of the present application is provided, in which the method is applied to a server side, and the game optimization method includes:
step D1, receiving the target comment sent by the server and the target function module in the split function module associated with the target comment;
and D2, optimizing the game based on the target comment and the target function module.
In this embodiment, for the service provider side, the target comment sent by the server side and the target function module in the split function module associated with the target comment are received or determined, and then, the target comment is quickly fed back to the developer, so that the developer can quickly develop the game function in the corresponding comment.
In this embodiment, a target comment sent by a server and a target function module in a split function module associated with the target comment are also received; optimizing the game based on the goal comments and the goal function module. In the embodiment, the game function in the corresponding comment is rapidly developed.
Referring to fig. 3, fig. 3 is a schematic device structure diagram of a hardware operating environment according to an embodiment of the present application.
As shown in fig. 3, the game optimization apparatus may include: a processor 1001, such as a CPU, a memory 1005, and a communication bus 1002. The communication bus 1002 is used for realizing connection communication between the processor 1001 and the memory 1005. The memory 1005 may be a high-speed RAM memory or a non-volatile memory (e.g., a magnetic disk memory). The memory 1005 may alternatively be a memory device separate from the processor 1001 described above.
Optionally, the game optimization device may further include a rectangular user interface, a network interface, a camera, RF (Radio Frequency) circuitry, a sensor, audio circuitry, a WiFi module, and so forth. The rectangular user interface may comprise a Display screen (Display), an input sub-module such as a Keyboard (Keyboard), and the optional rectangular user interface may also comprise a standard wired interface, a wireless interface. The network interface may optionally include a standard wired interface, a wireless interface (e.g., WI-FI interface).
It will be appreciated by those skilled in the art that the game optimisation device configuration shown in figure 3 does not constitute a limitation of the game optimisation device and may comprise more or less components than those shown, or some components may be combined, or a different arrangement of components.
As shown in fig. 3, a memory 1005, which is a kind of storage medium, may include therein an operating system, a network communication module, and a game optimization program. The operating system is a program that manages and controls the hardware and software resources of the game optimization device, supporting the operation of the game optimization program as well as other software and/or programs. The network communication module is used to enable communication between the various components within the memory 1005, as well as with other hardware and software in the game optimization system.
In the game optimization apparatus shown in fig. 3, the processor 1001 is configured to execute a game optimization program stored in the memory 1005 to implement the steps of the game optimization method according to any one of the above descriptions.
The specific implementation mode of the game optimization equipment is basically the same as that of each embodiment of the game optimization method, and details are not repeated here.
The present application further provides a game optimization device, the game optimization device comprising:
the screening module is used for screening the comments of the corresponding comment area of the game to obtain the target comment;
the first determining module is used for determining a splitting function module of the game;
and the association module is used for associating the target comment to a target function module in the split function module so that the server-side associated server side can optimize the game based on the target comment.
Optionally, the screening module comprises:
a first determination unit configured to determine a degree of correlation between the comment of the comment area and the attribute information of the game, and determine a target account of the game based on the degree of correlation;
and the acquisition unit is used for taking all the comments of the target account as the target comments of the game.
Optionally, the first determining unit includes:
the first determining subunit is used for determining processing parameters of all comments in the comment area, and determining the grades of all accounts in the game comment area and the activity frequency of all accounts, wherein the processing parameters comprise at least one of reading amount and number of returns;
and the second determining subunit is used for determining the correlation degree of the comments of the comment area and the attribute information of the game based on the processing parameters, the grades of the accounts and the active frequency of the accounts.
Optionally, the associating module includes:
a second determining unit configured to determine comment attribute information of the target comment;
the positioning unit is used for positioning the target comment to a target function module in the split function module based on the scene attribute and the content attribute in the comment attribute information;
and the association unit is used for associating the target comment with the target function module and marking the target function module so that the server-side associated server side can optimize the game based on the target comment.
Optionally, the game optimization device further comprises:
the second determining module is used for determining the task type associated with the target comment in the game according to the comment content of the target comment;
and the execution module is used for executing the step of positioning the target comment to a target function module in the split function modules based on the scene attribute and the content attribute in the comment attribute information if the task type is a non-branch task type, wherein the target function module comprises an additional function module.
Optionally, the game optimization device further comprises:
the calling module is used for calling a preset basic function module in the splitting function module if the task type is a branch task type so as to generate a branch task demonstration sample corresponding to the target comment;
the marking module is used for associating the target comment with the target function module and marking the target function module so that after the step of optimizing the game based on the target comment, a server end associated with the server end comprises the following steps:
and the third determining module is used for determining a game scene of the branch task demonstration sample, inserting the branch task demonstration sample into a game process corresponding to the game scene, and associating the target comment with the branch task demonstration sample.
The specific implementation of the game optimization device of the present application is substantially the same as that of each embodiment of the game optimization method, and is not described herein again.
The present application further provides a game optimization device applied to a server, the game optimization device including:
the receiving module is used for receiving the target comment sent by the server and a target function module in the splitting function module associated with the target comment;
and the optimization module is used for optimizing the game based on the target comment and the target function module.
The specific implementation of the game optimization device of the present application is substantially the same as that of each embodiment of the game optimization method, and is not described herein again.
The embodiment of the application provides a storage medium, and the storage medium stores one or more programs, which can be executed by one or more processors for implementing the steps of the game optimization method described in any one of the above.
The specific implementation of the storage medium of the present application is substantially the same as that of each embodiment of the game optimization method, and is not described herein again.
The present application also provides a computer program product, comprising a computer program which, when executed by a processor, performs the steps of the game optimization method described above.
The specific implementation of the computer program product of the present application is substantially the same as that of each embodiment of the game optimization method, and is not described herein again.
It should be noted that, in this document, the terms "comprises," "comprising," or any other variation thereof, are intended to cover a non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements does not include only those elements but may include other elements not expressly listed or inherent to such process, method, article, or apparatus. Without further limitation, an element defined by the phrase "comprising an … …" does not exclude the presence of other like elements in a process, method, article, or apparatus that comprises the element.
The above-mentioned serial numbers of the embodiments of the present invention are merely for description and do not represent the merits of the embodiments.
Through the above description of the embodiments, those skilled in the art will clearly understand that the method of the above embodiments can be implemented by software plus a necessary general hardware platform, and certainly can also be implemented by hardware, but in many cases, the former is a better implementation manner. Based on such understanding, the technical solutions of the present invention may be embodied in the form of a software product, which is stored in a storage medium (such as ROM/RAM, magnetic disk, optical disk) and includes instructions for enabling a terminal device (such as a mobile phone, a computer, a server, an air conditioner, or a network device) to execute the method according to the embodiments of the present invention.
The above description is only a preferred embodiment of the present invention, and not intended to limit the scope of the present invention, and all modifications of equivalent structures and equivalent processes, which are made by using the contents of the present specification and the accompanying drawings, or directly or indirectly applied to other related technical fields, are included in the scope of the present invention.

Claims (10)

1. A game optimization method is applied to a server side, and comprises the following steps:
screening comments of a comment area corresponding to the game to obtain a target comment;
determining a split function module of the game;
and associating the target comment to a target function module in the split function modules so that the server-side associated server side optimizes the game based on the target comment.
2. The game optimization method of claim 1, wherein the step of screening the comments of the game corresponding to the comment area to obtain the target comment comprises:
determining a degree of correlation of the comment area with attribute information of the game, and determining a target account of the game based on the degree of correlation;
all comments of the target account are taken as target comments of the game.
3. A game optimization method according to any one of claims 1 to 2, wherein the step of determining the degree of correlation of the comment area with the attribute information of the game includes:
determining processing parameters of each comment of the comment area, and determining the grade of each account and the activity frequency of each account of the game comment area, wherein the processing parameters comprise at least one of reading amount and answer number;
and determining the correlation degree of the comments of the comment area and the attribute information of the game based on the processing parameters, the grades of the accounts and the activity frequency of the accounts.
4. The game optimization method of any one of claims 1-2, wherein the step of associating the target commentary to a target function module of the split function modules for the server-side associated facilitator-side to optimize the game based on the target commentary comprises:
determining comment attribute information of the target comment;
positioning the target comment to a target function module in split function modules based on scene attributes and content attributes in the comment attribute information;
and associating the target comment with the target function module, and marking the target function module so that a server end associated with the server end optimizes the game based on the target comment.
5. A game optimization method according to claim 4, wherein after the step of determining comment attribute information for the target comment, the method comprises:
determining a task type associated with the target comment in the game according to the comment content of the target comment;
and if the task type is a non-branch task type, positioning the target comment to a target function module in the split function module based on the scene attribute and the content attribute in the comment attribute information, wherein the target function module comprises an additional function module.
6. A game optimization method according to claim 5, wherein after the step of determining the task type associated with the target commentary in the game, the method comprises:
if the task type is a branch task type, calling a preset basic function module in the splitting function module to generate a branch task demonstration sample corresponding to the target comment;
after the step of associating the target comment with the target function module and marking the target function module for the server-side associated server-side to optimize the game based on the target comment, the method comprises the following steps:
determining a game scene of the branch task demonstration sample, inserting the branch task demonstration sample into a game process corresponding to the game scene, and associating the target comment with the branch task demonstration sample.
7. A game optimization method is applied to a server side, and comprises the following steps:
receiving a target comment sent by a server and a target function module in a split function module associated with the target comment;
optimizing the game based on the goal comments and the goal function module.
8. A game optimization device, applied to a server, the game optimization device comprising:
the screening module is used for screening the comments of the corresponding comment area of the game to obtain the target comment;
the first determining module is used for determining a splitting function module of the game;
and the association module is used for associating the target comment to a target function module in the split function module so that the server-side associated server side can optimize the game based on the target comment.
9. A game optimizing device, the game optimizing device comprising: a memory, a processor, and a program stored on the memory for implementing the game optimization method,
the memory is used for storing a program for realizing the game optimization method;
the processor is configured to execute a program implementing the game optimization method to implement the steps of the game optimization method according to any one of claims 1 to 7.
10. A storage medium having stored thereon a program for implementing a game optimization method, the program being executed by a processor to implement the steps of the game optimization method according to any one of claims 1 to 7.
CN202110707873.6A 2021-06-24 2021-06-24 Game optimization method, device, equipment and storage medium Active CN113426132B (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN202110707873.6A CN113426132B (en) 2021-06-24 2021-06-24 Game optimization method, device, equipment and storage medium

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN202110707873.6A CN113426132B (en) 2021-06-24 2021-06-24 Game optimization method, device, equipment and storage medium

Publications (2)

Publication Number Publication Date
CN113426132A true CN113426132A (en) 2021-09-24
CN113426132B CN113426132B (en) 2023-09-05

Family

ID=77754244

Family Applications (1)

Application Number Title Priority Date Filing Date
CN202110707873.6A Active CN113426132B (en) 2021-06-24 2021-06-24 Game optimization method, device, equipment and storage medium

Country Status (1)

Country Link
CN (1) CN113426132B (en)

Citations (11)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2005118169A (en) * 2003-10-14 2005-05-12 Namco Ltd Program, information storage medium, and game device
JP2015180020A (en) * 2014-03-20 2015-10-08 フリュー株式会社 Management server, photographic seal creation device, image management method, program, and recording medium
JP6154516B1 (en) * 2016-05-17 2017-06-28 株式会社ドワンゴ COMMENT DISTRIBUTION DEVICE, GAME SERVER DEVICE, COMMENT DISTRIBUTION METHOD, AND PROGRAM
CN110090435A (en) * 2019-04-07 2019-08-06 广州汉正信息技术有限公司 Games Software system
CN110263329A (en) * 2019-05-22 2019-09-20 深圳壹账通智能科技有限公司 Software product assessment processing method, device, computer equipment and storage medium
CN110604921A (en) * 2019-08-31 2019-12-24 咪咕互动娱乐有限公司 Display content switching method, server and storage medium
CN111104512A (en) * 2019-11-21 2020-05-05 腾讯科技(深圳)有限公司 Game comment processing method and related equipment
CN111736804A (en) * 2020-08-25 2020-10-02 南京大学 Method and device for identifying App key function based on user comment
CN112365142A (en) * 2020-11-05 2021-02-12 北京汽车研究总院有限公司 Vehicle data analysis method and device and electronic equipment
CN112906853A (en) * 2019-12-03 2021-06-04 中国移动通信有限公司研究院 Method, device, equipment and storage medium for automatic model optimization
CN112950754A (en) * 2020-10-17 2021-06-11 蔡娟 Game compatible processing method and system based on cloud computing and cloud computing center

Patent Citations (11)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2005118169A (en) * 2003-10-14 2005-05-12 Namco Ltd Program, information storage medium, and game device
JP2015180020A (en) * 2014-03-20 2015-10-08 フリュー株式会社 Management server, photographic seal creation device, image management method, program, and recording medium
JP6154516B1 (en) * 2016-05-17 2017-06-28 株式会社ドワンゴ COMMENT DISTRIBUTION DEVICE, GAME SERVER DEVICE, COMMENT DISTRIBUTION METHOD, AND PROGRAM
CN110090435A (en) * 2019-04-07 2019-08-06 广州汉正信息技术有限公司 Games Software system
CN110263329A (en) * 2019-05-22 2019-09-20 深圳壹账通智能科技有限公司 Software product assessment processing method, device, computer equipment and storage medium
CN110604921A (en) * 2019-08-31 2019-12-24 咪咕互动娱乐有限公司 Display content switching method, server and storage medium
CN111104512A (en) * 2019-11-21 2020-05-05 腾讯科技(深圳)有限公司 Game comment processing method and related equipment
CN112906853A (en) * 2019-12-03 2021-06-04 中国移动通信有限公司研究院 Method, device, equipment and storage medium for automatic model optimization
CN111736804A (en) * 2020-08-25 2020-10-02 南京大学 Method and device for identifying App key function based on user comment
CN112950754A (en) * 2020-10-17 2021-06-11 蔡娟 Game compatible processing method and system based on cloud computing and cloud computing center
CN112365142A (en) * 2020-11-05 2021-02-12 北京汽车研究总院有限公司 Vehicle data analysis method and device and electronic equipment

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
张勋: "面向手游的用户评论数据及交互行为研究", 硕士电子期刊-信息科技专辑 *

Also Published As

Publication number Publication date
CN113426132B (en) 2023-09-05

Similar Documents

Publication Publication Date Title
US20130030954A1 (en) Method and apparatus for providing application list
CN110457615A (en) Method for displaying and processing, device, equipment and the readable storage medium storing program for executing of personal page
CN107729361B (en) Automatic synthesized picture pushing method and device and storage medium
CN108170638A (en) Computational methods, device, equipment and storage medium based on Excel tables
CN111400596B (en) Information sharing method and device
CN112925520A (en) Method and device for building visual page and computer equipment
CN109525647B (en) Message push badge value control method, electronic device and storage medium
CN107103028A (en) A kind of information processing method and device
JP4845794B2 (en) Server apparatus and program
KR20100083949A (en) Method and system for providing advertisement service
CN111026969B (en) Content recommendation method and device, storage medium and server
CN106621332B (en) Data request detection method and device
KR101976816B1 (en) APPARATUS AND METHOD FOR PROVIDING MASH-UP SERVICE OF SaaS APPLICATIONS
CN112487018B (en) Method and device for generating list, electronic equipment and computer readable storage medium
KR102414719B1 (en) Apparatus and Method for Providing Advertising Platform Service Enabling Two-Way Selection
CN116089733B (en) Data analysis method based on big data
CN113426132B (en) Game optimization method, device, equipment and storage medium
CN105828198B (en) A kind of program commending method and terminal
CN114385936A (en) Method, device, equipment and storage medium for updating media content collection list
CN109951486B (en) Information processing method, information processing apparatus, storage medium, and electronic apparatus
CN112533032B (en) Video data processing method and device and storage medium
CN113485778B (en) Page data processing method and device, storage medium and electronic device
CN112540820A (en) User interface updating method and device and electronic equipment
JP3892876B2 (en) Message character string output system, control method and program for message character string output system
CN112307240B (en) Page display method and device, storage medium and electronic equipment

Legal Events

Date Code Title Description
PB01 Publication
PB01 Publication
SE01 Entry into force of request for substantive examination
SE01 Entry into force of request for substantive examination
GR01 Patent grant
GR01 Patent grant