CN113304472B - Secondary confirmation method, secondary confirmation device, computer equipment and readable storage medium - Google Patents

Secondary confirmation method, secondary confirmation device, computer equipment and readable storage medium Download PDF

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Publication number
CN113304472B
CN113304472B CN202110574895.XA CN202110574895A CN113304472B CN 113304472 B CN113304472 B CN 113304472B CN 202110574895 A CN202110574895 A CN 202110574895A CN 113304472 B CN113304472 B CN 113304472B
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Prior art keywords
activation
voice
confirmation
executed
game interface
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CN202110574895.XA
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CN113304472A (en
Inventor
胡诗涵
李嘉瑶
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Netease Hangzhou Network Co Ltd
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Netease Hangzhou Network Co Ltd
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Priority to CN202110574895.XA priority Critical patent/CN113304472B/en
Publication of CN113304472A publication Critical patent/CN113304472A/en
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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
    • G06F3/04883Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures for inputting data by handwriting, e.g. gesture or text
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/308Details of the user interface

Abstract

The invention provides a secondary confirmation method, a device, computer equipment and a readable storage medium, which relate to the technical field of computers and comprise the steps of responding to a first confirmation operation of a first game interface aiming at an event to be executed, displaying a second game interface in a graphical user interface, responding to an activation operation of reaching a preset condition at the operation duration or the operation position of the second game interface, and activating an unactivated confirmation assembly; and executing the event to be executed in response to a second confirmation operation for the activated confirmation component. Therefore, the secondary confirmation of the event to be executed can be realized, in the secondary confirmation process, if the operation of the user does not reach the operation duration or the operation position, the confirmation component is in an inactive state and cannot be secondarily confirmed, and only the operation of the user reaches the operation duration or the operation position, the indication is used for activating the confirmation component after the risk is clear, so that the secondary confirmation effect is improved, and the operation is simple and convenient.

Description

Secondary confirmation method, secondary confirmation device, computer equipment and readable storage medium
Technical Field
The present invention relates to the field of computer technologies, and in particular, to a secondary confirmation method, a secondary confirmation device, a computer device, and a readable storage medium.
Background
In games, the value of virtual resources is higher and higher, and players see more and more heavy virtual resources, and when a player makes a great irreversible choice or operation, a secondary confirmation popup window is used to allow the player to have a reconsidered buffer time, so as to prevent loss caused by the player's false touch.
There are two main types of secondary confirmations in existing games:
one common popup confirmation is a popup in which the player is required to click the confirmation button again for a second confirmation. However, this method makes it easy for the player to skip the secondary confirmation without the brain point confirmation, and the original purpose cannot be achieved.
The other is to carry out secondary confirmation by inputting text, and although the aim of secondary confirmation can be achieved, the operation is complicated.
Disclosure of Invention
The invention aims to provide a secondary confirmation method, a secondary confirmation device, computer equipment and a readable storage medium, so as to solve the technical problem of poor secondary confirmation effect in the prior art.
In a first aspect, the present invention provides a secondary confirmation method, providing a graphical user interface through a terminal, where the graphical user interface includes a first game interface, the method includes:
responding to a first confirmation operation of the first game interface for an event to be executed, and displaying a second game interface in the graphical user interface, wherein the second game interface comprises an unactivated confirmation component and text prompt information for the event to be executed;
activating the inactive confirmation component in response to an activation operation of reaching a preset condition at the operation duration or the operation position of the second game interface;
and responding to a second confirmation operation aiming at the activated confirmation component, and executing the event to be executed.
In an alternative embodiment, the second game interface further comprises a slip control, the slip control comprising a sled; the activation operation of the operation position reaching the preset condition comprises an activation operation of sliding the touch point from the first end to the second end of the sliding rail.
In an alternative embodiment, the arrangement direction of the text prompt information is parallel to the sliding rail, and the reading direction of the text is the same as the direction from the first end to the second end of the sliding rail.
In an alternative embodiment, the method further comprises:
and responding to the activation operation of the touch point sliding from the first end to the second end of the sliding rail, and controlling the text prompt information to be sequentially amplified and/or highlighted according to the sliding position of the activation operation.
In an optional embodiment, the sliding control further includes a slider, the slider moves along with the sliding operation of the touch point on the sliding rail, and the slider is located in an area where the text prompt information is located, and text covered by the slider is displayed in an enlarged manner and/or highlighted.
In an alternative embodiment, the second game interface further comprises an activation control; the activation operation of the operation time length reaching the preset condition comprises an activation operation of the operation time length of the touch point acting on the activation control reaching the preset time length.
In an alternative embodiment, the method further comprises:
responding to the pressing operation acted on the activation control to acquire voice;
responding to the lifting operation acted on the activation control, ending voice acquisition and obtaining a voice fragment;
performing voice recognition on the voice fragments to obtain voice texts;
comparing the voice text with the text prompt information;
if the difference between the voice text and the text prompt information meets the preset requirement, determining that the touch duration acting on the activation control reaches the preset condition, and determining the activation operation.
In an optional implementation manner, the text prompt information includes a description of the event to be executed and content prompt information to be input by voice; the prompt information of the content to be input by voice comprises abbreviations for confirming execution of the event to be executed.
In a second aspect, the present invention provides a secondary validation apparatus for providing a graphical user interface through a terminal, the graphical user interface including a first game interface, the apparatus comprising:
the display module is used for responding to a first confirmation operation of the first game interface for an event to be executed, and displaying a second game interface in the graphical user interface, wherein the second game interface comprises an unactivated confirmation component and text prompt information for the event to be executed;
the activation module is used for responding to the activation operation of reaching a preset condition at the operation duration or the operation position of the second game interface and activating the inactive confirmation component;
and the execution module is used for responding to the second confirmation operation aiming at the activated confirmation component and executing the event to be executed.
In an alternative embodiment, the second game interface further comprises a slip control, the slip control comprising a sled; the activation operation of the operation position reaching the preset condition comprises an activation operation of sliding the touch point from the first end to the second end of the sliding rail.
In an alternative embodiment, the arrangement direction of the text prompt information is parallel to the sliding rail, and the reading direction of the text is the same as the direction from the first end to the second end of the sliding rail.
In an alternative embodiment, the device further comprises a control module for:
and responding to the activation operation of the touch point sliding from the first end to the second end of the sliding rail, and controlling the text prompt information to be sequentially amplified and/or highlighted according to the sliding position of the activation operation.
In an optional embodiment, the sliding control further includes a slider, the slider moves along with the sliding operation of the touch point on the sliding rail, and the slider is located in an area where the text prompt information is located, and text covered by the slider is displayed in an enlarged manner and/or highlighted.
In an alternative embodiment, the second game interface further comprises an activation control; the activation operation of the operation time length reaching the preset condition comprises an activation operation of the operation time length of the touch point acting on the activation control reaching the preset time length.
In an alternative embodiment, the apparatus further comprises a voice module for:
responding to the pressing operation acted on the activation control to acquire voice;
responding to the lifting operation acted on the activation control, ending voice acquisition and obtaining a voice fragment;
performing voice recognition on the voice fragments to obtain voice texts;
comparing the voice text with the text prompt information;
if the difference between the voice text and the text prompt information meets the preset requirement, determining that the touch duration acting on the activation control reaches the preset condition, and determining the activation operation.
In an optional implementation manner, the text prompt information includes a description of the event to be executed and content prompt information to be input by voice; the prompt information of the content to be input by voice comprises abbreviations for confirming execution of the event to be executed.
In a third aspect, the present invention provides a computer device comprising a touch display, a memory, and a processor; the touch display is used for displaying a graphical user interface and receiving operation of a user on the graphical user interface, the memory stores a computer program capable of running on the processor, and the processor executes the computer program to implement the steps of the method in any of the previous embodiments.
In a fourth aspect, the present invention provides a computer readable storage medium storing machine executable instructions which, when invoked and executed by a processor, cause the processor to perform the method of any of the preceding embodiments.
The invention provides a secondary confirmation method, a device, computer equipment and a readable storage medium, wherein a graphical user interface is provided through a terminal, the graphical user interface comprises a first game interface, the method comprises the steps of responding to a first confirmation operation of an event to be executed on the first game interface, displaying a second game interface on the graphical user interface, responding to an activation operation reaching a preset condition on the operation duration or the operation position of the second game interface, and activating an unactivated confirmation component; and executing the event to be executed in response to a second confirmation operation for the activated confirmation component. Therefore, the secondary confirmation of the event to be executed can be realized, in the secondary confirmation process, if the operation of the user does not reach the operation duration or the operation position, the confirmation component is in an inactive state and cannot be secondarily confirmed, and only the operation of the user reaches the operation duration or the operation position, the indication is used for activating the confirmation component after the risk is clear, so that the secondary confirmation effect is improved, and the operation is simple and convenient.
Drawings
In order to more clearly illustrate the embodiments of the present invention or the technical solutions in the prior art, the drawings that are needed in the description of the embodiments or the prior art will be briefly described, and it is obvious that the drawings in the description below are some embodiments of the present invention, and other drawings can be obtained according to the drawings without inventive effort for a person skilled in the art.
Fig. 1 shows an application scenario schematic diagram provided in an embodiment of the present application;
fig. 2 shows a schematic structural diagram of a mobile phone according to an embodiment of the present application;
fig. 3 illustrates a schematic usage scenario of a touch terminal provided in an embodiment of the present application;
fig. 4 is a schematic flow chart of a secondary confirmation method according to an embodiment of the present application;
fig. 5 shows a schematic diagram of a touch terminal for displaying a graphical user interface provided in the prior art;
fig. 6 is a schematic diagram of a touch terminal for displaying an image user interface according to an embodiment of the present application;
fig. 7 is a schematic diagram of a touch terminal for displaying an image user interface according to an embodiment of the present application;
fig. 8 is a schematic diagram of a touch terminal for displaying an image user interface according to an embodiment of the present application;
fig. 9 shows a schematic structural diagram of a secondary confirmation device according to an embodiment of the present application.
Detailed Description
The following description of the embodiments will be made clear and complete in terms of the technical solutions of the present application, and it is apparent that the embodiments of the items are some, but not all, of the embodiments of the present application. All other embodiments, which can be made by one of ordinary skill in the art without undue burden from the present disclosure, are within the scope of the present disclosure.
The terms "comprising" and "having" and any variations thereof, as referred to in the entries of the embodiments of the present application, are intended to cover non-exclusive inclusions. Such as a process, method, system, article, or apparatus that comprises a list of steps or elements is not limited to only those listed but may optionally include other steps or elements not listed or inherent to such process, method, article, or apparatus.
The virtual scene is a virtual scene that an application program displays (or provides) when running on a terminal or a server. Optionally, the virtual scene is a simulation environment for the real world, or a semi-simulated semi-fictional virtual environment, or a purely fictional virtual environment. The virtual scene is any one of a two-dimensional virtual scene and a three-dimensional virtual scene, and the virtual environment can be sky, land, ocean and the like, wherein the land comprises environmental elements such as deserts, cities and the like. The virtual scene is a scene of a virtual object complete game logic such as user control.
Virtual objects refer to dynamic objects that can be controlled in a virtual scene. Alternatively, the dynamic object may be a virtual character, a virtual animal, a cartoon character, or the like. The virtual object is a Character that a Player controls through an input device, or is an artificial intelligence (Artificial Intelligence, AI) set in a virtual environment fight by training, or is a Non-Player Character (NPC) set in a virtual environment fight. Optionally, the virtual object is a virtual character playing an athletic in the virtual scene. Optionally, the number of virtual objects in the virtual scene fight is preset, or dynamically determined according to the number of clients joining the fight, which is not limited in the embodiment of the present application. In one possible implementation, a user can control a virtual object to move in the virtual scene, e.g., control the virtual object to run, jump, crawl, etc., and also control the virtual object to fight other virtual objects using skills, virtual props, etc., provided by the application.
A player character refers to a virtual object that may be manipulated by a player to be active in a gaming environment, and may also be referred to as a formula character, hero character in some electronic games. The player character may be at least one of a virtual character, a virtual animal, a cartoon character, a virtual vehicle, or the like. For example, in an embodiment of the present invention, the first virtual object may be a player character.
The game interface is an interface corresponding to the application program provided or displayed through the graphical user interface, and the interface comprises a UI interface and a game picture for the player to interact. In alternative embodiments, game controls (e.g., skill controls, movement controls, functionality controls, etc.), indication identifiers (e.g., direction indication identifiers, character indication identifiers, etc.), information presentation areas (e.g., number of clicks, time of play, etc.), or game setting controls (e.g., system settings, stores, gold coins, etc.) may be included in the UI interface. In an alternative embodiment, the game screen is a display screen corresponding to the virtual scene displayed by the terminal device, and the game screen may include virtual objects such as game characters, NPC characters, AI characters, and the like for executing game logic in the virtual scene.
Virtual objects refer to static objects in a virtual scene, such as terrain, houses, bridges, vegetation, etc. in a game scene. Static objects are often not directly controlled by players, but can respond to the interactive behavior (e.g., attacks, demolitions, etc.) of virtual objects in a scene to make corresponding presentations, such as: the virtual object may be removed, picked up, dragged, built, etc. from the building. Alternatively, the virtual object may not be able to respond to the interaction of the virtual object, for example, the virtual object may be a building, a door, a window, a plant, etc. in the game scene as well, but the virtual object cannot interact with the building, the door, the window, the plant, etc. for example, the virtual object cannot destroy or remove the window.
The embodiment of the application provides a secondary confirmation method and a touch terminal. After the player triggers the interaction with the virtual object, the method can control the display state of the virtual object to be converted into stealth display, the switching of the display state and the operation switching do not influence the game progress, the interaction with the player is increased, the interestingness is improved, and the user experience is improved.
The secondary confirmation method in the embodiment of the application can be applied to a touch terminal. The touch terminal comprises a touch screen and a processor, wherein the touch screen is used for presenting a graphical user interface and receiving operation aiming at the graphical user interface.
In some embodiments, when the touch terminal controls the graphical user interface, the graphical user interface may be used to control the local touch terminal and may also be used to control the peer server.
For example, as shown in fig. 1, fig. 1 is a schematic view of an application scenario provided in an embodiment of the present application. The application scenario may include a touch terminal (e.g., a mobile phone 102) and a server 101, and the touch terminal may communicate with the server 101 through a wired network or a wireless network. The touch terminal is used for running a virtual desktop, and through the virtual desktop, interaction with the server 101 can be performed, so that control over the server 101 is achieved.
The touch terminal of the present embodiment is illustrated by taking the mobile phone 102 as an example. The handset 102 includes, among other components, RF (Radio Frequency) circuitry 110, memory 120, touch screen 130, processor 140, and the like. It will be appreciated by those skilled in the art that the handset construction shown in fig. 2 is not limiting of the handset and may include more or fewer components than shown, or may combine certain components, or split certain components, or a different arrangement of components. Those skilled in the art will appreciate that the touch screen 130 pertains to a User Interface (UI), and that the handset 102 may include fewer User interfaces than shown or otherwise.
RF circuitry 110 may also communicate with networks and other devices through wireless communications. The wireless communication may use any communication standard or protocol including, but not limited to, GSM (Global System of Mobile communication, global system for mobile communications), GPRS (General Packet Radio Service ), CDMA (Code Division Multiple Access, code division multiple access), WCDMA (Wideband Code Division Multiple Access ), LTE (Long Term Evolution, long term evolution), email, SMS (Short Messaging Service, short message service), and the like.
The memory 120 may be used to store software programs and modules that the processor 140 executes to perform various functional applications and data processing of the handset 102 by running the software programs and modules stored in the memory 120. The memory 120 may mainly include a storage program area and a storage data area, wherein the storage program area may store an operating system, an application program required for at least one function, and the like; the storage data area may store data created according to the use of the cell phone 102, etc. In addition, memory 120 may include high-speed random access memory, and may also include non-volatile memory, such as at least one magnetic disk storage device, flash memory device, or other volatile solid-state storage device.
The touch screen 130 may be used to display a graphical user interface and to receive user operations with respect to the graphical user interface. A particular touch screen 130 may include a display panel and a touch panel. The display panel may be configured in the form of an LCD (Liquid Crystal Display), an OLED (Organic Light-Emitting Diode), or the like. The touch panel may collect contact or non-contact operations on or near the user (e.g., operations on or near the touch panel by the user using any suitable object or accessory such as a finger 103, a stylus, etc., as shown in fig. 3) and generate preset operation instructions. In addition, the touch panel may include two parts, a touch detection device and a touch controller. The touch detection device detects the touch azimuth and the touch gesture of a user, detects signals brought by touch operation and transmits the signals to the touch controller; the touch controller receives touch information from the touch detection device, converts the touch information into information which can be processed by the processor, sends the information to the processor 140, and can receive and execute commands sent by the processor 140. In addition, the touch panel may be implemented by various types such as resistive, capacitive, infrared, and surface acoustic wave, or may be implemented by any technology developed in the future. Further, the touch panel may overlay the display panel, and a user may operate on or near the touch panel overlaid on the display panel according to a graphical user interface displayed by the display panel, and upon detection of an operation thereon or thereabout, the touch panel is transferred to the processor 140 to determine a user input, and the processor 140 then provides a corresponding visual output on the display panel in response to the user input. In addition, the touch panel and the display panel may be implemented as two independent components or may be integrated.
The processor 140 is a control center of the mobile phone 102, and uses various interfaces and lines to connect various parts of the entire mobile phone, and by running or executing software programs and/or modules stored in the memory 120, and invoking data stored in the memory 120, performs various functions of the mobile phone 100 and processes the data, thereby performing overall monitoring of the mobile phone.
The handset 102 also includes a power source (e.g., a battery) for powering the various components, which may be logically connected to the processor 140 via a power management system so as to perform functions such as managing charge, discharge, and power consumption via the power management system.
For the convenience of understanding the present embodiment, a detailed description is first provided of a secondary confirmation method and a touch terminal disclosed in the embodiments of the present application.
Fig. 4 is a flow chart of a secondary confirmation method according to an embodiment of the present application. The method is applied to a touch terminal (such as the mobile phone 102 shown in fig. 2) capable of presenting a graphical user interface, and the graphical user interface is provided through the terminal, wherein the graphical user interface comprises a first game interface. As shown in fig. 4, the method may include the steps of:
s410, in response to a first confirmation operation of the first game interface for the event to be executed, displaying a second game interface in the graphical user interface, wherein the second game interface comprises an unactivated confirmation component and text prompt information of the event to be executed.
In the embodiment of the invention, before the touch terminal displays the first game interface, the user needs to log in the game account, and the user can perform identity verification when logging in the game account, wherein the identity verification is mainly used for confirming that the identity of the logger is a player rather than an illegal logger such as a machine. In particular, the authentication process may be performed by means of sliding authentication as in the prior art. For example, referring to fig. 5, after the game application is started, a login interface may be displayed, and after the user inputs identity information such as an account number and a password through the login interface, a sliding verification window may be displayed, and the user may operate on the sliding window to complete the sliding verification in the login process. The method comprises the following steps:
responding to login operation aiming at a game account, and displaying a verification page, wherein the verification page comprises a first verification picture and a second verification picture; responding to the sliding operation aiming at the first verification picture, and judging whether the first verification picture moves to a target area in the second verification picture; if yes, logging in the game account number and displaying a game interface; if not, the login fails, a login failure prompt message may be displayed to prompt the user to perform sliding verification again, or to cancel the login qualification of the user.
The first verification picture and the second verification picture can be jigsaw fragments of a target picture, the target picture can be obtained by splicing the first verification picture and the second verification picture, and when the first verification picture and the second verification picture are spliced, the first verification picture needs to be moved to a target area in the second verification picture.
In addition, the verification page can further comprise a sliding block and a sliding rail, and the first verification icon can be controlled to move in parallel along with the movement of the sliding block by controlling the sliding block to move on the sliding rail, so that the first verification picture can be moved to the target area of the second verification picture.
It should be noted that, the sliding verification performed in the login process is mainly used for distinguishing an illegal logger from a legal logger, and the illegal logger is generally used for realizing login by simulating user operation for a machine, so that the main purpose of the sliding verification is to distinguish machine simulation operation from actual user operation, and the sliding verification can effectively improve the difficulty of machine simulation.
After the login is successful, a game interface can be displayed, a first game interface can be displayed in the game process based on the game interface, and some game events can be triggered in the first game interface, wherein the game events which can be triggered in the first game interface can comprise events needing to be confirmed secondarily, for example, the events to be executed can also comprise events needing not to be confirmed secondarily. Wherein, whether the secondary confirmation is needed for the triggered game event can be determined according to actual needs, for example, the secondary confirmation can be performed for a significant irreversible choice or operation.
The second game interface may be displayed in the form of a game pop-up. The second game interface may include a text prompt message for an event to be executed, for example, "have a higher legal pray not yet saved, whether the pray needs to be saved first. The main purpose of the second game interface is to prompt the user about the event to be executed which needs to be confirmed again, namely, whether the user has clear text prompt information is more important.
The second game interface also comprises a confirmation component capable of triggering secondary confirmation, wherein the confirmation component is in an inactive state, namely an inoperable state, and a user cannot trigger the confirmation component through brain-free operation.
In the embodiment of the present invention, the secondary confirmation refers to the operation of confirming again whether to execute the event to be executed for the event to be executed triggered previously, and the secondary confirmation is not limited to the second confirmation of the event to be executed, and may be used for the third confirmation or more confirmation of the event to be executed, and so on. The purpose of the secondary confirmation is mainly to confirm that the user triggers the event to be executed again under the condition that the text prompt information is clear, that is, the risk is clear, so that the loss of the user caused by the wrong operation is avoided.
And S420, activating the unactivated confirmation component in response to the activation operation of reaching the preset condition at the operation time length or the operation position of the second game interface.
The operation of activating the confirmation component can include various operations, and the main purpose of the operation is to allow a user enough time to read the text prompt information or to give a certain operation direction to allow the user to pay attention to the text prompt information. In the embodiment of the invention, whether the user has enough time to read the text prompt information or whether the attention of the user is focused on the text prompt information is mainly determined by determining that the operation time or the operation position of the user on the second game interface reaches the preset condition.
As an example, as shown in fig. 6, the second game interface further includes a slider control 610, the slider control 610 including a sled 611. The activation operation in which the operation position reaches the preset condition includes an activation operation in which the touch point 620 slides from the first end 6111 to the second end 6112 of the slide rail 611.
The operation needs a certain execution time, so that the user can be instructed to have enough time to read the text prompt information, and the operation can also determine that the attention of the user moves from one end of the interface to the other end of the interface on the second game interface, in other words, the line of sight of the user needs to sweep through the whole second game interface, and therefore the line of sight of the user can be determined to browse the text prompt information.
The sliding control 610 may further include a slider 612, and the slider 612 may move following a sliding operation of the touch point 620 on the slide rail 611. The sliding block can be positioned on the sliding rail or can be positioned at other places.
In order to facilitate the user to read the text prompt 630 (as shown in fig. 6, the text prompt 630 "whether to confirm the dismissal partner is added or created after the dismissal partner is subsequently 02:00:00"), the arrangement direction of the text prompt 630 in the second game interface may be parallel to the sliding rail 611, and the reading direction of the text is the same as the direction from the first end 6111 to the second end 6112 of the sliding rail 611. Wherein the arrangement direction may be the same as the reading direction.
To facilitate the user's reading of the text prompt 630, some effect may be added to the text prompt 630. For example, in response to an activation operation of the touch point 620 sliding from the first end 6111 to the second end 6112 of the slide rail 611, the text prompt information may be controlled to be sequentially displayed in an enlarged manner and/or highlighted according to a sliding position of the activation operation.
For another example, as shown in fig. 7, the slider 612 included in the sliding control 610 may move along with the sliding operation of the touch point 620 on the sliding rail 611, where the slider 612 may be located in the area where the text prompt 630 is located, and the text covered by the slider 612 may be displayed in an enlarged manner and/or highlighted.
As another example, as shown in fig. 8, the second game interface may also include an activation control 810; the activation operation in which the operation duration reaches the preset condition may include an activation operation in which the operation duration of the touch point 820 acting on the activation control 810 reaches the preset duration.
In addition, the activation operation may also be combined with speech recognition techniques. For example, the activation operation may be determined by: responding to the pressing operation acted on the activation control to acquire voice; responding to the lifting operation acted on the activation control, ending voice acquisition and obtaining a voice fragment; performing voice recognition on the voice fragments to obtain voice texts; comparing the voice text with the text prompt information; if the difference between the voice text and the text prompt information meets the preset requirement, determining that the touch duration acting on the activation control reaches the preset condition, and determining the activation operation.
The voice collection prompt information can be displayed and voice collection can be performed in response to the pressing operation on the activation control.
In specific implementation, the text prompt information displayed in the second game interface may include a description of an event to be executed and content prompt information to be voice input; the content prompt to be voice input includes an abbreviation confirming execution of the event to be executed. For example, the description of the event to be performed may be "there is a higher legal pray not yet saved, whether the pray needs to be saved first," the abbreviation may be "there is a need to save the pray," or "there is no need to save the pray," or "please speak a need or no need, etc.
And S430, executing the event to be executed in response to the second confirmation operation for the activated confirmation component.
After the confirmation component in the second game interface is activated, the user can trigger the confirmation component by clicking a second confirmation operation, so as to realize the completion of secondary confirmation of the event to be executed, and the event to be executed can be executed.
In addition, a cancelling component or other non-confirming component can be included in the second game interface, the cancelling component or other non-confirming component can be in a long activation state, and the cancelling component or other non-confirming component can be triggered before the user performs the second confirming operation on the confirming component in the operation process so as to cancel the execution of the event to be executed.
By the embodiment of the invention, the event to be executed can be secondarily confirmed, and in the secondary confirmation process, if the operation of the user does not reach the operation duration or the operation position, the confirmation component is in an inactive state and cannot be secondarily confirmed, and only the operation of the user reaches the operation duration or the operation position, the indication is used for activating the confirmation component after the risk is clear, so that the secondary confirmation effect is improved, and the operation is simple and convenient.
Fig. 9 is a schematic structural diagram of a secondary confirmation device according to an embodiment of the present invention. As shown in fig. 9, a graphical user interface is provided through the terminal, the graphical user interface including a first game interface, the apparatus comprising:
the display module 901 is configured to display a second game interface in the graphical user interface in response to a first confirmation operation for an event to be executed in the first game interface, where the second game interface includes an inactive confirmation component and text prompt information for the event to be executed;
an activating module 902, configured to activate an inactive confirmation component in response to an activating operation that reaches a preset condition at an operation duration or an operation position of the second game interface;
the executing module 903 is configured to execute an event to be executed in response to a second confirmation operation for the activated confirmation component.
In some embodiments, the second game interface further comprises a slider control, the slider control comprising a sled; the activation operation of the operation position reaching the preset condition comprises an activation operation of sliding the touch point from the first end to the second end of the sliding rail.
In some embodiments, the direction of arrangement of the text prompt information is parallel to the sliding rail, and the reading direction of the text is the same as the direction from the first end to the second end of the sliding rail.
In some embodiments, the system further comprises a control module for:
and responding to the activation operation that the touch point slides from the first end to the second end of the sliding rail, and controlling the text prompt information to be sequentially amplified and/or highlighted according to the sliding position of the activation operation.
In some embodiments, the sliding control further includes a slider, where the slider moves along with the sliding operation of the touch point on the slide rail, and the slider is located in an area where the text prompt information is located, and the text covered by the slider is displayed in an enlarged manner and/or highlighted.
In some embodiments, the second game interface further comprises an activation control; the activation operation of which the operation duration reaches the preset condition comprises the activation operation of which the operation duration of the touch point acting on the activation control reaches the preset duration.
In some embodiments, the apparatus further comprises a voice module for:
responding to the pressing operation acted on the activation control to acquire voice;
responding to the lifting operation acted on the activation control, ending voice acquisition and obtaining a voice fragment;
performing voice recognition on the voice fragments to obtain voice texts;
comparing the voice text with the text prompt information;
if the difference between the voice text and the text prompt information meets the preset requirement, determining that the touch duration acting on the activation control reaches the preset condition, and determining the activation operation.
In some embodiments, the text prompt includes a description of an event to be executed and content prompt to be voice input; the content prompt to be voice input includes an abbreviation confirming execution of the event to be executed.
The touch terminal provided by the embodiment of the application has the same technical characteristics as the secondary confirmation method provided by the embodiment, so that the same technical problems can be solved, and the same technical effects can be achieved.
The processor may be an integrated circuit chip having signal processing capabilities. In implementation, the steps of the above method may be performed by integrated logic circuits of hardware in a processor or by instructions in the form of software. The processor may be a general-purpose processor, including a central processing unit (Central Processing Unit, CPU for short), a network processor (Network Processor, NP for short), etc.; but also digital signal processors (Digital Signal Processor, DSP for short), application specific integrated circuits (Application Specific Integrated Circuit, ASIC for short), field-programmable gate arrays (Field-Programmable Gate Array, FPGA for short) or other programmable logic devices, discrete gate or transistor logic devices, discrete hardware components. The methods, steps, and logic blocks disclosed in the present application may be implemented or performed. A general purpose processor may be a microprocessor or the processor may be any conventional processor or the like. The steps of a method disclosed in connection with the present application may be embodied directly in hardware, in a decoded processor, or in a combination of hardware and software modules in a decoded processor. The software modules may be located in a random access memory, flash memory, read only memory, programmable read only memory, or electrically erasable programmable memory, registers, etc. as well known in the art. The storage medium is located in a memory, and the processor reads the information in the memory and, in combination with its hardware, performs the steps of the above method.
The embodiment of the application also provides a computer readable storage medium, which stores machine executable instructions that, when invoked and executed by a processor, cause the processor to implement the above-mentioned secondary validation method provided by the embodiment of the application.
In the several embodiments provided in this application, it should be understood that the disclosed apparatus and method may be implemented in other manners as well. The apparatus embodiments described above are merely illustrative, for example, flow diagrams and block diagrams in the figures illustrate the architecture, functionality, and operation of possible implementations of apparatus, methods and computer program products according to various embodiments of the present application. In this regard, each block in the flowchart or block diagrams may represent a module, segment, or portion of code, which comprises one or more executable instructions for implementing the specified logical function(s). It should also be noted that in some alternative implementations, the functions noted in the block may occur out of the order noted in the figures. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or the blocks may sometimes be executed in the reverse order, depending upon the functionality involved. It will also be noted that each block of the block diagrams and/or flowchart illustration, and combinations of blocks in the block diagrams and/or flowchart illustration, can be implemented by special purpose hardware-based systems which perform the specified functions or acts, or combinations of special purpose hardware and computer instructions.
Finally, it should be noted that: the foregoing embodiments are merely specific embodiments of the present application for illustrating the technical solution of the present application, and are not limiting, the scope of the present application is not limited thereto, and although the present application is described in detail with reference to the foregoing embodiments, it will be understood by those of ordinary skill in the art that: any person skilled in the art may modify or easily conceive of the technical solution described in the foregoing embodiments, or make equivalent substitutions for some of the technical features within the technical scope of the disclosure of the present application; such modifications, changes or substitutions do not depart from the spirit of the corresponding technical solutions and are intended to be included within the scope of the embodiments of the present application.

Claims (8)

1. A secondary validation method, wherein a graphical user interface is provided by a terminal, the graphical user interface comprising a first game interface, the method comprising:
responding to a first confirmation operation of the first game interface for an event to be executed, and displaying a second game interface in the graphical user interface, wherein the second game interface comprises an unactivated confirmation component and text prompt information for the event to be executed;
activating the inactive confirmation component in response to an activation operation of reaching a preset condition at the operation duration or the operation position of the second game interface;
responding to a second confirmation operation aiming at the activated confirmation component, and executing the event to be executed;
the second game interface further comprises a sliding control, wherein the sliding control comprises a sliding rail; the activation operation of the operation position reaching the preset condition comprises the activation operation of sliding the touch point from the first end to the second end of the sliding rail;
alternatively, the second game interface further includes an activation control; the activation operation of which the operation duration reaches the preset condition comprises the activation operation of which the operation duration of the touch point acting on the activation control reaches the preset duration;
the method further comprises the steps of: responding to the pressing operation acted on the activation control to acquire voice; responding to the lifting operation acted on the activation control, ending voice acquisition and obtaining a voice fragment; performing voice recognition on the voice fragments to obtain voice texts; comparing the voice text with the text prompt information; if the difference between the voice text and the text prompt information meets the preset requirement, determining that the touch duration acting on the activation control reaches the preset condition, and determining the activation operation.
2. The method of claim 1, wherein the text message is arranged in a direction parallel to the track and the text is read in a direction from the first end to the second end of the track.
3. The method as recited in claim 2, further comprising:
and responding to the activation operation of the touch point sliding from the first end to the second end of the sliding rail, and controlling the text prompt information to be sequentially amplified and/or highlighted according to the sliding position of the activation operation.
4. A method according to claim 3, wherein the sliding control further comprises a slider, the slider moves along with the sliding operation of the touch point on the sliding rail, the slider is located in an area where the text prompt information is located, and text covered by the slider is displayed in an enlarged and/or highlighted manner.
5. The method according to claim 1, wherein the text prompt message includes a description of the event to be executed and a content prompt message to be voice input; the content prompt information to be input by voice comprises abbreviations for confirming execution of the events to be executed.
6. A secondary validation apparatus, wherein a graphical user interface is provided by a terminal, the graphical user interface comprising a first game interface, the apparatus comprising:
the display module is used for responding to a first confirmation operation of the first game interface for an event to be executed, and displaying a second game interface in the graphical user interface, wherein the second game interface comprises an unactivated confirmation component and text prompt information for the event to be executed;
the activation module is used for responding to the activation operation of reaching a preset condition at the operation duration or the operation position of the second game interface and activating the inactive confirmation component;
the execution module is used for responding to a second confirmation operation aiming at the activated confirmation component and executing the event to be executed;
the second game interface further comprises a sliding control, wherein the sliding control comprises a sliding rail; the activation operation of the operation position reaching the preset condition comprises the activation operation of sliding the touch point from the first end to the second end of the sliding rail;
alternatively, the second game interface further includes an activation control; the activation operation of which the operation duration reaches the preset condition comprises the activation operation of which the operation duration of the touch point acting on the activation control reaches the preset duration;
the device also comprises a voice module for: responding to the pressing operation acted on the activation control to acquire voice; responding to the lifting operation acted on the activation control, ending voice acquisition and obtaining a voice fragment; performing voice recognition on the voice fragments to obtain voice texts; comparing the voice text with the text prompt information; if the difference between the voice text and the text prompt information meets the preset requirement, determining that the touch duration acting on the activation control reaches the preset condition, and determining the activation operation.
7. A computer device comprising a touch display, a memory, and a processor; the touch display is used for displaying a graphical user interface and receiving user operation on the graphical user interface, the memory stores a computer program capable of running on the processor, and the processor executes the computer program to implement the steps of the method of any one of the claims 1 to 5.
8. A computer readable storage medium storing machine executable instructions which, when invoked and executed by a processor, cause the processor to perform the method of any one of claims 1 to 5.
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