CN113296851A - Application running method, game snapshot method, device and system - Google Patents

Application running method, game snapshot method, device and system Download PDF

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Publication number
CN113296851A
CN113296851A CN202011502591.4A CN202011502591A CN113296851A CN 113296851 A CN113296851 A CN 113296851A CN 202011502591 A CN202011502591 A CN 202011502591A CN 113296851 A CN113296851 A CN 113296851A
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China
Prior art keywords
application
running
game
local
client
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CN202011502591.4A
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Chinese (zh)
Inventor
林卓毅
郭剑雄
钟佛苗
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Alibaba China Co Ltd
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Alibaba China Co Ltd
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/44Arrangements for executing specific programs
    • G06F9/448Execution paradigms, e.g. implementations of programming paradigms
    • G06F9/4482Procedural
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/53Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing

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  • Engineering & Computer Science (AREA)
  • Software Systems (AREA)
  • Theoretical Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Stored Programmes (AREA)

Abstract

An application running method, a game snapshot device and a game snapshot system are disclosed. Under the condition that application resources required by running the application are lacked locally, obtaining application running result data from the second equipment; and downloading the application resource. Therefore, before the application resource is downloaded, the user can quickly experience the application content, and application use experience of the user can be improved.

Description

Application running method, game snapshot method, device and system
Technical Field
The present disclosure relates to the field of computer technologies, and in particular, to a method, an apparatus, and a system for application execution, game execution, and game snapshot.
Background
The user may experience the application content by installing and running the application on the device.
With the development of time, more and more functions can be provided by the application program, and accordingly, the size of the application program is larger and larger, so that the downloading and installation time of the application program is longer, a user cannot experience the application quickly, and further behaviors such as application popularization and purchase quantity are influenced.
Moreover, when the application program is updated in a major version or the user does not use the application program for a long time, the user usually needs to download an update file with a large volume to run the application, which also affects the user experience and increases the risk of user loss.
Therefore, an application running scheme capable of improving the user experience is needed.
Disclosure of Invention
One technical problem to be solved by the present disclosure is to provide an application running scheme capable of improving the use experience of a user.
According to a first aspect of the present disclosure, there is provided an application execution method including: under the condition that application resources required by running the application are lacked locally, obtaining application running result data from the second equipment; and downloading the application resource.
According to a second aspect of the present disclosure, there is provided an application running method, adapted to be executed by a first device, the method including: responding to a trial request of a user for the uninstalled application, sending an application running instruction to the second equipment so that the second equipment runs the uninstalled application, and acquiring application running result data from the second equipment; outputting application running result data; and downloading the application resource in response to a download request of the user for the uninstalled application.
According to a third aspect of the present disclosure, there is provided an application running method including: responding to the starting of an application client, and acquiring application running result data from the second device, wherein the application client is used for providing local services and/or local data which need to be used in the application running process; and outputting application running result data.
According to a fourth aspect of the present disclosure, there is provided an application running method, including: the method comprises the steps of responding to receiving an application running instruction of a first device, and running an application, wherein the application running instruction is sent by the first device in response to the starting of an application client installed on the first device, and the application client is used for providing local services and/or local data needed to be used in the running process of the application; and sending application running result data obtained by running the application to the first device.
According to a fifth aspect of the present disclosure, there is provided an application execution method including: running the application in a first running mode; and in response to a condition being triggered, running the application in a second running mode, wherein the device running the application in the first running mode is different from the device running the application in the second running mode.
According to a sixth aspect of the present disclosure, there is provided an application running method, including: responding to an application starting request of a user, and detecting a local running environment; and determining to run the application locally or on the server according to the detection result of the local running environment.
According to a seventh aspect of the present disclosure, there is provided an application running method including: detecting an application running environment of a client device and/or a server; and running the application on the client equipment or the server based on the detection result of the application running environment.
According to an eighth aspect of the present disclosure, there is provided an application running method including: acquiring application running result data obtained by running an application on a server from the server; and responding to the switching request, acquiring application running state information and/or operation information from the server, and loading a local application running interface based on the application running result data and the application running state information and/or operation information so as to synchronize with the state of running the application on the server.
According to a ninth aspect of the present disclosure, there is provided a game running method including: responding to the starting of the game client, and judging whether game resources are lacked or not; if the game resource is determined to be lacking, the game resource is downloaded, and game execution result data obtained by executing the game is acquired from the cloud server during the downloading of the game resource.
According to a tenth aspect of the present disclosure, there is provided a game snapshot method, comprising: transmitting game running result data obtained by running a game on a server to client equipment; saving game running state information and/or user operation information; and responding to the switching request, and sending the saved game running state information and/or user operation information to the client equipment.
According to an eleventh aspect of the present disclosure, there is provided a game snapshot method including: transmitting game running result data obtained by running a game on a server to client equipment; and responding to a local running request received from the client equipment, saving the game running state information and/or the operation information, and sending the saved game running state information and/or the operation information to the client equipment.
According to a twelfth aspect of the present disclosure, there is provided a game running method including: obtaining game running result data obtained by running the game on the server from the server; and responding to the local running request, obtaining game running state information and/or operation information from the server, and running the game locally based on the game running state information and/or operation information.
According to a thirteenth aspect of the present disclosure, there is provided an application system comprising: the first device is used for acquiring application running result data obtained by running an application on the cloud server from the cloud server under the condition that the local application resource required by running the application is lacked, and downloading the application resource from the resource server.
According to a fourteenth aspect of the present disclosure, there is provided an application system including: the first device is provided with an application client, the application client is used for providing local services and/or local data which need to be used in the application running process, the resource server is used for providing application resource downloading services, the first device responds to the starting of the application client and sends an application running instruction to the cloud server, the cloud server is used for responding to the received application running instruction, running the application and sending the obtained application running result data to the first device, the first device is used for outputting the application running result data, and the first device is also used for downloading the application resources from the resource server.
According to a fifteenth aspect of the present disclosure, there is provided an application execution apparatus including: the acquisition module is used for acquiring application running result data from the second equipment under the condition that application resources required by running the application are lacked locally; and a download module for downloading the application resource.
According to a sixteenth aspect of the present disclosure, there is provided an application execution apparatus including: the sending module is used for responding to a trial request of a user for the uninstalled application, and sending an application running instruction to the second equipment so that the second equipment runs the uninstalled application; the acquisition module is used for acquiring application running result data from the second equipment; the output module is used for outputting application running result data; and the downloading module is used for responding to a downloading request of the user for the uninstalled application and downloading the application resource.
According to a seventeenth aspect of the present disclosure, there is provided an application execution apparatus including: the acquisition module is used for responding to the starting of the application client and acquiring application running result data from the second equipment, wherein the application client is used for providing local services and/or local data which are needed to be used in the application running process; and the output module is used for outputting the application operation result data.
According to an eighteenth aspect of the present disclosure, there is provided an application execution apparatus including: the application execution module is used for responding to an application execution instruction received by the first device and executing the application, wherein the application execution instruction is sent by the first device in response to the starting of an application client installed on the first device, and the application client is used for providing local services and/or local data required to be used in the application execution process; and the sending module is used for sending the application running result data obtained by running the application to the first equipment.
According to a nineteenth aspect of the present disclosure, there is provided an application execution apparatus including: the first running module is used for running the application program in a first running mode; and the second running module is used for running the application program in a second running mode in response to a condition being triggered, wherein the device running the application program in the first running mode is different from the device running the application program in the second running mode.
According to a twentieth aspect of the present disclosure, there is provided an application execution apparatus including: the detection module is used for responding to an application starting request of a user and detecting a local running environment; and the control module is used for determining to run the application locally or on the server according to the detection result of the local running environment.
According to a twenty-first aspect of the present disclosure, there is provided an application execution apparatus including: detecting an application running environment of a client device and/or a server; and running the application on the client equipment or the server based on the detection result of the application running environment.
According to a twenty-second aspect of the present disclosure, there is provided an application execution apparatus including: the first acquisition module is used for acquiring application running result data obtained by running the application on the server from the server; the second acquisition module is used for responding to the switching request and acquiring the application running state information and/or the operation information from the server; and the loading module is used for loading a local application running interface based on the application running result data and the application running state information and/or the operation information so as to synchronize with the state of running the application on the server.
According to a twenty-third aspect of the present disclosure, there is provided a game execution apparatus comprising: the judging module is used for responding to the starting of the game client and judging whether game resources are lacked or not; the downloading module is used for downloading game resources; and the acquisition module is used for acquiring game running result data obtained by running the game from the cloud server during the period that the downloading module downloads the game resources.
According to a twenty-fourth aspect of the present disclosure, there is provided a game snapshot apparatus comprising: the first sending module is used for sending game running result data obtained by the server running the game to the client equipment; the storage module is used for storing game running state information and/or user operation information; and the second sending module is used for responding to the local game running of the client equipment and sending the stored game running state information and/or the user operation information to the client equipment.
According to a twenty-fifth aspect of the present disclosure, there is provided a game snapshot apparatus comprising: the sending module is used for sending game running result data obtained by running the game on the server to the client equipment; the client device comprises a storage module used for responding to a local running request received from the client device and storing the game running state information and/or the operation information, and the sending module is also used for sending the stored game running state information and/or the operation information to the client device.
According to a twenty-sixth aspect of the present disclosure, there is provided a game execution apparatus comprising: the first acquisition module is used for acquiring game running result data obtained by running a game on the server from the server; the second acquisition module is used for responding to a local operation request and acquiring game operation state information and/or operation information from the server; and the running module is used for locally running the game based on the game running state information and/or the operation information.
According to a twenty-seventh aspect of the present disclosure, there is provided a computing device comprising: a processor; and a memory having executable code stored thereon, which when executed by the processor, causes the processor to perform the method of any of the first to twelfth aspects described above.
According to a twenty-eighth aspect of the present disclosure, there is provided a non-transitory machine-readable storage medium having stored thereon executable code, which when executed by a processor of an electronic device, causes the processor to perform the method of any of the first to twelfth aspects described above.
Therefore, under the condition that the application resource required by running the application is not available locally, the application running result data is obtained from the second device, and the application resource is downloaded, so that the user can quickly experience the application content before the application resource is downloaded, and the application use experience of the user can be improved.
Drawings
The above and other objects, features and advantages of the present disclosure will become more apparent by describing in greater detail exemplary embodiments thereof with reference to the attached drawings, in which like reference numerals generally represent like parts throughout.
Fig. 1 shows a schematic flow diagram of an application running method according to an embodiment of the present disclosure.
Fig. 2 shows a schematic flow chart of an application running method according to another embodiment of the present disclosure.
Fig. 3A and 3B are schematic flowcharts illustrating an application running method according to another embodiment of the present disclosure.
FIG. 4 shows a schematic flow diagram of a method of game play according to one embodiment of the present disclosure.
Fig. 5 shows a schematic structural diagram of an application execution system according to an embodiment of the present disclosure.
Fig. 6 shows a schematic structural diagram of an application execution device according to an embodiment of the present disclosure.
Fig. 7 shows a schematic structural diagram of an application execution apparatus according to another embodiment of the present disclosure.
Fig. 8 is a schematic structural diagram of an application execution apparatus according to another embodiment of the present disclosure.
Fig. 9 shows a schematic structural diagram of an application execution apparatus according to another embodiment of the present disclosure.
Fig. 10 shows a schematic configuration diagram of a game execution apparatus according to an embodiment of the present disclosure.
FIG. 11 shows a schematic structural diagram of a computing device, according to one embodiment of the present disclosure.
Detailed Description
Preferred embodiments of the present disclosure will be described in more detail below with reference to the accompanying drawings. While the preferred embodiments of the present disclosure are shown in the drawings, it should be understood that the present disclosure may be embodied in various forms and should not be limited to the embodiments set forth herein. Rather, these embodiments are provided so that this disclosure will be thorough and complete, and will fully convey the scope of the disclosure to those skilled in the art.
Fig. 1 shows a schematic flow diagram of an application running method according to an embodiment of the present disclosure. The method shown in fig. 1 may be performed by a first device, which may be, but is not limited to, a terminal device such as a smartphone, a smart watch, a PC (personal computer), a tablet, a smart vehicle, and the like.
Referring to fig. 1, in step S110, in the case where an application resource required to run an application is absent locally (i.e., the first device), application running result data is acquired from the second device.
An Application is an abbreviation of Application program (APP). The application may be a variety of functional types of application programs. For example, the application may be, but is not limited to, a game-like application, a video-audio-like application, a navigation-like application, a social-like application, an information-like application, a reading-like application, a music-like application, and the like.
The application resources required for running the application refer to application resources that are required to be used in order to enable the application to run normally. The application resources may include application resources that need to be used when the application is started, and/or application resources that need to be loaded during the running process of the application, such as application resources that need to be loaded during the running process of the application in order to implement some functions.
By way of example, an application resource may be an application installation package, an application resource file, or an application update file. The application program installation package can be an installation package which completely provides all resources required by application running, or an installation package which only contains application main programs and application resources required to be used in the initial application running stage and has a small volume; the application resource file may contain application resources that need to be used after the initial operation period of the application; the application update file may contain resources of the application update part.
The application running result data refers to data which can represent the application running result and is obtained by running the application. Optionally, the application running result data may be data capable of characterizing an application running result obtained by running the application based on the locally absent application resource, so that the user may quickly experience the application content corresponding to the locally absent application resource.
For example, in the case where the installed application is not downloaded locally (i.e., all application resources are absent), application interface (i.e., graphical user interface) data after the application is started and application interface data during the running process after the application is started may be obtained from the second device. Thus, the user experiences the application content of the undelivered installation application quickly.
For another example, in a case where the application is installed but the update file is not downloaded or is not completely downloaded, application execution result data of the application updated based on the update file may be acquired from the second device. Thus, the user can quickly experience the updated application content.
For example, in a case where the application is installed in a local download but a part of the application resources are lacking, the application may be run locally, and when the locally lacking application resources are needed to provide the application service to the user during the running of the local application, the application running result data obtained by running the application based on the lacking application resources may be acquired from the second device. Optionally, the local application running state information may also be sent to the second device, so as to obtain, from the second device, application running result data obtained by running the application based on the missing application resource further on the basis of the local application running state. Therefore, the user can quickly experience the application content corresponding to the missing application resource.
The application running result data can be visualized graphical user interface data, such as video data for representing graphical user interfaces at different time or different states in the running process of the application.
After the application running result data is obtained, the application running result data can be output (for example, displayed on a screen), so that a user can quickly experience the application content according to the application running result data output by the first device under the condition that the application cannot be run due to local lack of the application resources or the application content corresponding to the application resources of the missing part cannot be provided.
The second device may be a cloud server, or may be another device different from the first device (e.g., a device installed with an application in a scene co-located with the first device). The application execution result data may be obtained by executing the application on the second device, or may be obtained by the second device by controlling the other device to execute the application.
Further, an operation instruction or operation data of the user for the application can be acquired, the operation instruction or operation data of the user for the application is sent to the second device, and application running result data after the operation instruction represented by the operation instruction or operation data is executed is acquired from the second device. Accordingly, the second device may receive the operation instruction or the operation data sent by the first device, execute the operation instruction represented by the operation instruction or the operation data during the application running process by the second device (or other devices controlled by the second device), and send the application running result data after the operation instruction is executed to the first device. Thus, the user may get the same or similar experience of using the application as running the application locally, i.e. the user may operate the application running on the second device (or other device controlled by the second device) in the same way as operating the locally running application.
The operation instruction may be an instruction capable of indicating the operation intention of the user for the application in the form of voice, text, image, or the like. After receiving the operation instruction, the second device may execute the operation instruction in an application running on the second device (or another device controlled by the second device) to obtain application running result data after the operation instruction is executed.
The operation data may be operation data such as a click performed by the user with respect to the output application execution result data. Taking the output application running result data as a graphical user interface in the application running process shown on the screen of the first device as an example, the click operation executed by the user for one or more positions in the graphical user interface, the position of the click operation, and/or a function button in the graphical user interface associated with the click operation may be sent to the second device, so that the second device determines an operation instruction of the user according to the operation data, and executes the operation instruction in the application running on the second device (or other devices controlled by the second device) to obtain the application running result data after the operation instruction is executed.
The present disclosure may also download and install an application client on the first device in advance, where the application client may provide local services and/or local data that need to be used during the running process of the application. An application running on the second device (or other device controlled by the second device) can invoke local services and/or local data of the first device through an application client provided on the first device.
Thus, with the help of the application client provided on the first device, an application running on the second device (or other device controlled by the second device) can functionally be the same as an application running locally, providing the user with an application usage experience of the same functionality.
When an application running on the second device (or another device controlled by the second device) needs to invoke a local service, the second device may send a local service invocation request to the first device, the first device may invoke the local service by using the application client in response to the local service invocation request of the second device, and send local service invocation result data to the second device, and the second device may receive the local service invocation result data obtained by the first device invoking the local service by using the application client.
When an application running on the second device (or another device controlled by the second device) needs to call local data, the second device may send a local data acquisition request to the first device, the first device may respond to the local data acquisition request of the second device, acquire the local data by using the application client, and send the acquired local data to the second device, and the second device may receive the local data acquired by the first device by using the application client.
The local services may include system services and/or local application services. The system service may be a local service provided based on a local native function module (e.g., a sensor, a bluetooth module) on the first device, such as a biometric identification (fingerprint identification, facial identification) service, a microphone-based sound pickup service, a bluetooth-based data transmission service, and so on. The local application service may be a service provided based on an application installed on the first device, such as an account login service based on the local application, an application data sharing or forwarding service. The account login service based on the local application program is a service for logging in an application by using the account of the local application program, and the application data sharing or forwarding service based on the local application program is a service for forwarding (e.g., publishing) the application data to the local application program or a service for sharing the application data to other contacts in the local application program.
The local data may include data related to local services and/or application login information. The data related to the local service may include data related to system services and/or data related to local application services. The data related to the system service may specifically include, but is not limited to, fingerprint data and face data of a user using the first device, and pickup data obtained by picking up sound. The data related to the local application service may specifically include, but is not limited to, account number information (such as an account name and an account avatar) of the local application. The application login information may include login status information of the application and/or an account name and an account password used for login.
Whether the application resources required for running the application are lacked locally or not can be judged in response to the starting of the application client, if the application resources are lacked, the steps S110 and S120 can be executed, and if the application resources are not lacked, the application can be run locally.
The application client may not be responsible for the specific running logic of the application, but only provide local services and/or local data that need to be used during the running of the application. Therefore, the application client can be realized as a micro-terminal program with a small size, so that the application client can be downloaded quickly, and the use experience of a user cannot be influenced.
By arranging that the application client not only enables applications running on the second device (or other device controlled by the second device) to invoke local services and/or local data of the first device, as opposed to running applications on the second device (or other device controlled by the second device) without arranging the application client. Moreover, the application client exists locally, so that the viscosity of the user to the application can be improved, and the user is not easy to lose. In addition, due to the existence of the application client, when the application is popularized in the market, the user can be tracked by adopting technologies based on subpackaging, machine fingerprint and the like, and the application purchase quantity effect can be further evaluated. The sub-packaging can mean that different installation packages are designed for the application client side aiming at different purchase quantity channels, for example, channel identification can be marked, so that the purchase quantity channel through which the user downloads the application client side can be determined according to the channel identification of the application client side downloaded by the user. Tracking the user based on the machine fingerprint means that the application client can be used for acquiring device parameters such as the device model of the first device to serve as the machine fingerprint so as to track the user. The evaluation of the application purchase quantity effect can be the evaluation of the purchase quantity effect according to the download times of the application client in different purchase quantity channels, and can also be the evaluation of the purchase quantity effect according to the number of machines downloading the application client. Therefore, the application client is arranged on the first device, so that a realization basis can be provided for the evaluation of the purchase quantity effect, the specific evaluation mode of the purchase quantity effect is not the focus point of the disclosure, and the detailed description of the disclosure is omitted.
In step S120, the application resource is downloaded. Such as application resources that may be downloaded from a resource server.
When downloading the application resource, the application resource may be downloaded in segments according to the time or frequency with which the application resource is used. For example, the first application resource may be downloaded first, and the second application resource may be downloaded after the first application resource is downloaded. The first application resource may be an application resource that needs to be used in an initial operation stage of the application, and the second application resource may be an application resource that needs to be used after the initial operation stage of the application. Or the frequency of use of the first application resource may be greater than the frequency of use of the second application resource.
When downloading the application resource, the application resource may not be split, and the application resource may be directly downloaded. For example, an application installation package may be downloaded. Therefore, extra workload is not increased, for example, an application developer does not need to finely classify and plan the application resources and splits the application resources into multiple sections, and only one application program installation package needs to be provided for a user to download.
The present disclosure does not limit the sequential execution order of step S110 and step S120. That is, when the application resource is lacking, step S110 may be executed first and then step S120 may be executed, step S120 may be executed first and then step S110 may be executed, or step S110 and step S120 may be executed at the same time.
Under the condition that the application resource required by running the application is not available locally, the application running result data is obtained from the second equipment and the application resource is downloaded, so that the user can quickly experience the application content without waiting for the completion of the downloading of the application resource.
If the downloading of the application resource is completed, the acquisition of the application running result data from the second device may be stopped (i.e., the execution of step S110 is stopped), and the application may be run locally based on the downloaded application resource.
Taking the second device as the cloud server as an example, before the application resource is downloaded, the application can be run on the cloud server, and the application running result data is obtained from the cloud server, so that the user can quickly experience the application content, and after the application resource is downloaded, the local running application can be seamlessly switched to, and the user loss is prevented.
Running an application (such as a game) on a cloud server, which may be called a cloud application (such as a cloud game), means that a user can quickly experience application content through a unified cloud application client. The cloud application is an application mode based on cloud computing, all applications can be operated at a server side in an operation mode of the cloud application, an application operation interface after rendering is compressed and then transmitted to client equipment used by a user through a network, and the client equipment does not need any high-end processor or video card and only needs basic video decompression capacity.
The application is run locally, i.e., installed and run on the client device used by the user. In the mode of running the applications locally, all applications can be run locally.
Fig. 2 shows a schematic flow chart of an application running method according to another embodiment of the present disclosure. The method shown in fig. 2 may be performed by a first device. In this embodiment, the first device may download and install an application client in advance. The application client mentioned here is the same as the application client mentioned above, and the application client may not be responsible for the specific operation logic of the application, but only provides the local service and/or local data that needs to be used during the operation of the application, so that the application client can be implemented as a very small-sized micro-client program.
In step S210, an application client may be launched in response to an application use request of a user.
In step S220, application execution result data is acquired from the second device.
Application execution result data may be obtained from the second device in response to the launching of the application client. For example, the application execution instruction may be sent to the second device in response to the start of the application client, so that the application is executed by the second device, and the application execution result data sent by the second device is received.
Reference may be made to the description above for step S110 in fig. 1 with respect to step S220.
It is emphasized that when an application running on the second device (or another device controlled by the second device) needs to invoke a local service, a local service invocation request may be sent by the second device to the first device, and the first device may invoke the local service with the application client in response to the local service invocation request of the second device and send local service invocation result data to the second device.
Accordingly, when an application running on the second device (or another device controlled by the second device) needs to call the local data, the second device may send a local data obtaining request to the first device, and the first device may respond to the local data obtaining request of the second device, obtain the local data by using the application client, and send the obtained local data to the second device.
Thus, an application running on the second device (or other device controlled by the second device) can provide the same application service to the user, at least functionally, as an application running locally.
After the application operation result data is obtained, the application operation result data can be output, so that a user can quickly experience application contents.
In step S230, the application resource may be downloaded from the resource server.
For step S230, the above description about step S120 in fig. 1 can be referred to, and is not repeated here. Step S230 and step S220 may be executed simultaneously without being sequential, that is, step S220 and step S230 may be executed simultaneously in response to the start of the application client.
The downloaded application resource may be an application installation package, so that no additional workload is added.
After the downloading of the application resource is completed, the execution of step S220 may be stopped, and step S240 may be executed to run the application locally. Because the application client can store information such as the application login state, namely the state information such as the application login is stored locally, the application can be directly logged in when the application is run locally without the need of re-logging in by a user.
In summary, in the embodiment, by generating a very small micro-client (i.e., an application client) for an application, a user can quickly experience application content in a "cloud application" manner with the help of the second device on the basis of maintaining the native local capability and the data tracking capability of the application.
Fig. 3A and 3B are schematic flowcharts illustrating an application running method according to another embodiment of the present disclosure. The method shown in fig. 3A, 3B may be performed by a first device.
As shown in fig. 3A, for the first device, application 1, application 2, and application n … are all native uninstalled applications. For each uninstalled application, both "trial" and "download" functionality may be provided.
The user may issue a trial request for the uninstalled application by clicking a "trial" function button after the uninstalled application. In response to a trial request of a user for an uninstalled application (e.g., application n), an application execution instruction for the uninstalled application may be sent by the first device to the second device, so that the uninstalled application is executed by the second device, and application execution result data of the uninstalled application is obtained from the second device. The running of the uninstalled application by the second device may refer to running the uninstalled application on the second device, or may refer to controlling the other device to run the uninstalled application by the second device. For obtaining the application operation result data, reference may be made to the description of step S110, and details are not described here.
The first device may output the application execution result data after obtaining the application execution result data of the uninstalled application from the second device.
Therefore, before a user downloads a certain application, the user can quickly experience the application content, so that the user can decide whether to download the application after having clear cognition on the application content, the invalid downloading frequency can be reduced, and the flow consumption caused by the invalid downloading is reduced.
As shown in fig. 3B, when the user decides to download a certain uninstalled application after experiencing the application content of the uninstalled application, a download request for the uninstalled application may be issued by clicking a "download" function button after the uninstalled application. In response to a download request by a user for an uninstalled application, an application resource may be downloaded from a resource server. For downloading of the application resource, see the above description related to step S120, and will not be described herein again.
During the downloading process of the application resource, the application running result data can be continuously acquired from the second device so as to continuously experience the application. After the application resource is downloaded, the application can be switched to the local running application based on the downloaded application resource.
FIG. 4 shows a schematic flow diagram of a method of game play according to one embodiment of the present disclosure. The game running method can be applied to running of mobile-side games, PC, Mac and host games.
The current game volume is bigger and bigger, and it is longer to download installation time, influences user's quick experience recreation, and then influences behaviors such as recreation marketing, purchase volume. When a game is updated in a large scale or a user does not open and update the game for a long time, a player needs to download a large-volume update file, and cannot enter the game immediately after opening the file, so that the user experience is also influenced, and the user loss risk is increased.
By splitting game resources, a player downloads a client with a small volume, the client only contains a game main program and game resources required by the initial game stage, and the remaining game resources are downloaded in the process that the player experiences the initial game playing method, so that the waiting time of the player can be reduced to a certain extent. However, the disadvantage of this solution is that the game developer needs to carefully classify and plan the game resources to ensure that the resources and other resources used in the initial stage of the game can be separated, the whole game development process can be fully invaded, the development difficulty is high, and the maintenance cost in the later stage is very high.
In the embodiment, a tiny micro-terminal program is generated by helping the game, so that a user can quickly experience game contents through the cloud game on the basis of keeping the native local capability and the data tracking capability of the game, a game body is downloaded or updated in the background, and the game body is seamlessly switched into the native game after the downloading is finished. Compared with the mode of splitting game resources, the game item access is simple without adding extra workload.
Referring to fig. 4, in step S410, a game client is started.
The game client corresponds to the application client mentioned above. The game client can be a micro-client program with extremely small volume, and a player can directly experience the complete game by starting the micro-client program.
In step S420, it is determined whether a game resource is absent.
The game resource may refer to a game installation package for the native game, that is, an original game installation package before splitting the game resource.
In step S430, if it is determined that the game resource is absent, the game resource is downloaded.
In step S440, it is determined whether the download is completed.
If the downloading is not completed, the cloud game may be executed in step S450, for example, the game may be executed in the cloud, and the game execution result data (i.e., the game screen) may be obtained from the cloud and output to the user.
The cloud game is a game mode based on cloud computing, all games can be operated at a server side in an operation mode of the cloud game, and rendered game pictures are compressed and then transmitted to users through a network. The client gaming device used by the user does not require any high-end processor and graphics card, but only requires substantial video decompression capability.
If the download is completed, step S460 may be executed to run the local game.
When the downloading is finished, the game player can be prompted to restart the game, and then the normal local play logic is entered. Because the login, etc. state is local, the player does not need to re-login.
In this embodiment, due to the existence of the game client, the local service can be called when the cloud game is run. For example, a player clicking on a login in a cloud game may send a login request back to the local client, which may then log into the application using a locally authorized third party application.
In contrast, the existence of the game client can enhance the viscosity of the user to the game and enable the user not to easily lose.
Moreover, the cloud game is operated without increasing a game client, so that in the market promotion process, the common user tracking technology based on technologies such as subpackaging and machine fingerprint cannot be used, and the purchase quantity effect of the application is difficult to evaluate. The existence of the game client makes it possible to evaluate the buying quantity effect. For example, game clients in different downloading channels can carry different channel identifiers, so that the purchase quantity effect can be evaluated according to the downloading quantity of the game clients.
In addition, the problem that the cloud game experience is blocked, the display effect is poor, the time delay is high, the flow consumption during the game is large, the total operation cost of the long-time game is high and the like can be solved by seamlessly switching to the local running game after the downloading is finished.
In an embodiment of the present disclosure, there is also provided an application running method, including: the method includes running the application in a first running mode and, in response to a condition being triggered, running the application in a second running mode, wherein a device running the application in the first running mode is different from a device running the application in the second running mode.
As an example, the second operation mode may refer to a mode in which an application is run on a cloud server, and the device in which the application program is run in the second operation mode may refer to a server, that is, the application may be run on a server side in the second operation mode, and the application running interface after rendering is compressed and then transmitted to a client device used by a user through a network, and the client device does not need any high-end processor or video card, and only needs basic video decompression capability.
The first operation mode may refer to a mode in which an application is locally executed, and the device that executes the application program in the first operation mode may refer to a client device, that is, the application may be executed on the client device in the first operation mode.
In response to the condition being triggered, the first operation mode is switched to the second operation mode, that is, in response to the condition being triggered, the mode of the local operation application is switched to the mode of the cloud operation application. The triggering condition may be, but is not limited to, sudden shortage of local resources (application resources or performance resources provided by hardware devices required for running the application, such as CPU resources, memory resources, and the like), or a change in application content (such as switching from a game level to a next level), or user selection switching.
As an example, the second operation mode may also refer to a mode in which the application is executed locally, and the first operation mode may also refer to a mode in which the application is executed on the cloud server, that is, the mode in which the application is executed by the cloud server may be switched to the mode in which the application is executed locally in response to a condition being triggered. The trigger condition may be, but is not limited to, that the local resource is changed from insufficient to sufficient (e.g., that the locally lacking application resource is downloaded completely), or a user selection.
In an embodiment of the present disclosure, there is also provided an application running method, including: responding to an application starting request of a user, and detecting a local running environment; and determining to run the application locally or on the server according to the detection result of the local running environment. Therefore, the appropriate application running mode can be selected according to the local running environment.
Running the application locally may be considered as the first mode of operation mentioned above, and running the application at the server may be considered as the second mode of operation mentioned above. Alternatively, the application may be run locally, which may be considered as the second operating mode described above, and the application may be run at the server, which may be considered as the first operating mode described above. The embodiment can also switch between the first operation mode and the second operation mode according to the application operation environment.
The local execution environment may refer to, but is not limited to, a hardware resource environment provided by the client device, an application execution environment for characterizing whether application resources are sufficient. Therefore, switching can be performed among different operation modes according to operation resources and operation efficiency.
In an embodiment of the present disclosure, there is also provided an application running method, including: detecting an application running environment of a client device and/or a server; and running the application on the client device or the server based on the detection result of the application running environment. Therefore, a proper application running mode can be selected according to the local application running environment and/or the cloud application running environment. For example, the efficiency of the client device running the application and the efficiency of the server running the application can be obtained by detecting the application running environment of the client device and/or the server, and then the side with higher efficiency is selected to run the application. The application running environment can be detected in real time in the application running process, so that the application running mode can be switched at any time.
In an embodiment of the present disclosure, there is also provided an application execution method, which may be performed by a client device, the method including: acquiring application running result data obtained by running an application on a server from the server; and responding to the switching request, acquiring application running state information and/or operation information from the server, and loading a local application running interface based on the application running result data and the application running state information and/or operation information so as to synchronize with the state of the application running on the server.
The application running state information and/or the operation information may refer to application running state information and/or operation information stored by the server at the current time when the user sends the switching request.
The application running state information and/or the operation information may include, but is not limited to, a state of running the application on the server, an account password of the user, and an operation performed on the application by the user during running the application on the server.
By storing data such as the current running state, the interface and the operation information at the server side and acquiring the data from the server, the client device can complete re-login and load the running interface at the background, so that the whole process is less in disturbance to the user (only short pause can be caused in short sense organs), the loading and the state of running the application on the server can be completed, and the seamless switching from the cloud running application to the local running application can be realized.
In one embodiment of the present disclosure, there is also provided a game snapshot method, which may be performed by a server, the method including: transmitting game running result data obtained by running a game on a server to client equipment; saving game running state information and/or user operation information of a running game on a server; and sending the saved game running state information and/or the user operation information to the client device in response to the switching request (namely, the request for switching the cloud game to the local game).
Therefore, the client device can log in the game at the background and load a game interface based on the game running result data, the game running state information and/or the user operation information transmitted by the server, so that the game can be synchronized with the state of the game running on the server without restarting the operation of the user.
In an embodiment of the present disclosure, there is also provided a game snapshot method, which may be performed by a server, including: transmitting game running result data obtained by running a game on a server to client equipment; in response to receiving a local running request (i.e., a request for switching from a cloud game to a local game) from the client device, game running state information and/or operation information is saved, and the saved game running state information and/or operation information is transmitted to the client device.
Accordingly, the present disclosure also proposes a game running method, which may be performed by a client device, the method comprising: obtaining game running result data obtained by running the game on the server from the server; and responding to the local running request, obtaining the game running state information and/or the operation information from the server, and running the game locally based on the game running state information and/or the operation information.
Therefore, the client device can automatically log in the game at the background and load a game interface based on the game running result data, the game running state information and/or the user operation information transmitted by the server, so that the game can be synchronized with the state of the game running on the server without restarting the operation of the user.
In the above embodiments of the present disclosure, reference may be made to the relevant description above in connection with fig. 1 to 4 for details regarding locally running an application (e.g., a game) and running the application on the server side. For example, an application client may be pre-installed on a client device that locally runs an application program, and the application client may not be responsible for the specific running logic of the application, but only provide local services and/or local data that need to be used during the running of the application. Therefore, the application client can be realized as a micro-terminal program with a small size, so that the application client can be downloaded quickly, and the use experience of a user cannot be influenced. When the application is run at the cloud end, the local service/local data can be called by means of the application client, when the application is switched to the local running application from the running application at the cloud end, seamless switching can be achieved by means of the application client, and the working principle of the application client can refer to the above related description, which is not repeated herein.
Fig. 5 shows a schematic structural diagram of an application execution system according to an embodiment of the present disclosure.
Referring to fig. 5, the application system 500 includes a first device 510, a cloud server 520, and a resource server 530. The resource server 530 is configured to provide an application resource download service, and the first device 510 is configured to obtain application running result data obtained by running an application on the cloud server from the cloud server 520 in a case that an application resource required for running the application is locally absent, and download the application resource from the resource server 530. The first device 510 may output the application execution result data after obtaining the application execution result data.
If the application resource download is completed, the first device 510 may stop obtaining the application running result data from the cloud server 520 and run the application locally based on the downloaded application resource.
The first device 510 may download a first application resource, and download a second application resource after the first application resource is downloaded, where the first application resource is an application resource that needs to be used in an initial operation stage of the application, the second application resource is an application resource that needs to be used after the initial operation stage of the application, or a frequency of use of the first application resource is greater than a frequency of use of the second application resource.
The first device 510 may determine whether an application resource required for running the application is locally absent in response to a start of an application client, where the application client is configured to provide a local service and/or local data required to be used during running of the application.
The first device 510 may also call a local service with the application client in response to a local service call request of the cloud server 520, and transmit local service call result data to the cloud server 520. The first device 510 may also acquire local data using an application client in response to a local data acquisition request of the cloud server 520, and transmit the acquired local data to the cloud server 520.
The first device 510 may further send an operation instruction or operation data of the user for the application to the cloud server 520, and obtain application running result data after the operation instruction or the operation data represents the operation instruction is executed from the cloud server 520.
In an embodiment of the present disclosure, the first device 510 has an application client installed thereon, and the application client is used for providing local services and/or local data that need to be used during the running process of the application. The first device 510 is configured to send an application execution instruction to the cloud server 520 in response to the start of the application client, the cloud server 520 is configured to execute an application in response to receiving the application execution instruction, and send the obtained application execution result data to the first device 510, the first device 510 is configured to output the application execution result data, and the first device 510 is further configured to download the application resource from the resource server 530.
The application running method of the present disclosure can also be implemented as an application running apparatus. Fig. 6 to 9 show schematic structural diagrams of the application execution apparatus of the present disclosure. The functional elements of the application execution apparatus can be implemented by hardware, software, or a combination of hardware and software that implement the principles of the present disclosure. It will be appreciated by those skilled in the art that the functional units described in fig. 6 to 9 may be combined or divided into sub-units to implement the principles of the invention described above. Thus, the description herein may support any possible combination, or division, or further definition of the functional units described herein.
In the following, functional units that the application execution device may have and operations that each functional unit may perform are briefly described, and for details related thereto, reference may be made to the above-mentioned related description, which is not described herein again.
Referring to fig. 6, in the present embodiment, the application execution apparatus 600 includes an acquisition module 610 and a download module 620. The application execution apparatus 600 may be deployed on a first device, and the application execution apparatus 600 is configured to execute the application execution method described above with reference to fig. 1.
The obtaining module 610 is configured to obtain application running result data from the second device in a case that an application resource required for running the application is locally absent; the download module 620 is used for downloading application resources.
If the downloading of the application resource is completed, the obtaining module 610 stops obtaining the application running result data from the second device, and the application running apparatus 600 runs the application locally based on the downloaded application resource.
The downloading module 620 may download the first application resource first, and download the second application resource after the first application resource is downloaded, where the first application resource is an application resource that needs to be used in an initial application running stage, the second application resource is an application resource that needs to be used in an initial application running stage, or a frequency of use of the first application resource is greater than a frequency of use of the second application resource.
The application running apparatus 600 may further include a determining module, configured to determine whether the application resources required for running the application are locally absent in response to the starting of the application client, where the application client is configured to provide local services and/or local data that need to be used during the running process of the application.
The application running apparatus 600 may also respond to a local service invocation request of the second device, invoke the local service by using the application client, and send local service invocation result data to the second device; and/or the application execution device 600 may further acquire, by using the application client, the local data in response to the local data acquisition request of the second device, and send the acquired local data to the second device.
The application execution apparatus 600 may further include a sending module, configured to send an operation instruction or operation data of the application, which is specific to the user, to the second device, and the obtaining module 610 may further obtain, from the second device, application execution result data after the operation instruction or the operation data represents the operation instruction is executed.
The application execution apparatus 600 may further include an output module for outputting application execution result data.
Referring to fig. 7, in the present embodiment, the application execution apparatus 700 includes a sending module 710, an obtaining module 720, an outputting module 730, and a downloading module 740. The application execution apparatus 700 may be deployed on a first device, and the application execution apparatus 700 is configured to execute the application execution method described above with reference to fig. 3A and 3B.
The sending module 710 is configured to send an application running instruction to the second device in response to a trial request of the user for the uninstalled application, so that the uninstalled application is run by the second device. The obtaining module 720 is configured to obtain the application running result data from the second device. The output module 730 is used for outputting application running result data. The download module 740 is configured to download the application resource in response to a download request of the user for the uninstalled application.
If the downloading of the application resource is completed, the obtaining module 720 may stop obtaining the application execution result data from the second device, and the application execution apparatus 700 may execute the application locally based on the downloaded application resource.
The downloading module 740 may download the first application resource first, and download the second application resource after the first application resource is downloaded, where the first application resource is an application resource that needs to be used in an initial application running stage, the second application resource is an application resource that needs to be used after the initial application running stage, or the frequency of use of the first application resource is greater than the frequency of use of the second application resource.
The application running apparatus 700 may further include a determining module, configured to determine whether the application resources required for running the application are locally absent in response to the starting of the application client, where the application client is configured to provide local services and/or local data that need to be used during the running process of the application.
The application running apparatus 700 may also respond to a local service invocation request of the second device, invoke the local service by using the application client, and send local service invocation result data to the second device; and/or the application execution apparatus 700 may further acquire, by using the application client, the local data in response to a local data acquisition request of the second device, and send the acquired local data to the second device.
The sending module 710 may further send an operation instruction or operation data of the application by the user to the second device, and the obtaining module 720 may further obtain, from the second device, application execution result data after the operation instruction or the operation data represents the operation instruction is executed.
Referring to fig. 8, in the present embodiment, the application execution apparatus 800 includes an obtaining module 810 and an outputting module 820. The application execution apparatus 800 may be deployed on a first device, and the application execution apparatus 800 is configured to execute the application execution method described above with reference to fig. 2.
The obtaining module 810 is configured to obtain the application running result data from the second device in response to the starting of the application client, where the application client is configured to provide the local service and/or the local data that needs to be used during the running of the application. The output module 820 is used for outputting application running result data.
The application execution apparatus 800 may further include a downloading module for downloading application resources required for executing the application. If the downloading of the application resource is completed, the obtaining module 810 may stop obtaining the application execution result data from the second device, and the application execution apparatus 800 may execute the application locally based on the downloaded application resource.
The downloading module may download the first application resource first, and download the second application resource after the first application resource is downloaded, where the first application resource is an application resource that needs to be used in an initial application running stage, the second application resource is an application resource that needs to be used after the initial application running stage, or a frequency of use of the first application resource is greater than a frequency of use of the second application resource.
The application running apparatus 800 may further include a determining module, configured to determine whether an application resource required for running the application is locally absent in response to the start of the application client.
In response to the local service invocation request of the second device, the application execution apparatus 800 may invoke the local service using the application client, and send local service invocation result data to the second device; and/or in response to a local data acquisition request of the second device, the application execution apparatus 800 may acquire the local data by using the application client, and transmit the acquired local data to the second device.
The application execution apparatus 800 may further include a sending module, configured to send an operation instruction or operation data of the application, which is specific to the user, to the second device, and the obtaining module 810 may further obtain, from the second device, application execution result data after the operation instruction or the operation data represents the operation instruction is executed.
Referring to fig. 9, in the present embodiment, the application execution apparatus 900 includes an execution module 910 and a sending module 920. The application execution apparatus 900 may be deployed on a second device.
The running module 910 is configured to run an application in response to receiving an application running instruction of a first device, where the application running instruction is sent by the first device in response to starting an application client installed on the first device, and the application client is configured to provide a local service and/or local data that needs to be used during running of the application. The sending module 920 is configured to send application running result data obtained by running the application to the first device.
The application execution device 900 may further include a first receiving module, configured to receive an operation instruction or operation data sent by the first device; the application execution apparatus 900 may execute the operation instruction or the operation instruction represented by the operation data during the application execution process, and the sending module 920 sends the application execution result data after the operation instruction is executed to the first device.
The application execution device 900 may further include a second receiving module. The sending module 920 may also send the local service invocation request to the first device in response to that the local service needs to be used in the application running process, and receive, by the second receiving module, local service invocation result data obtained by the first device invoking the local service by using the application client; and/or the sending module 920 may further send a local data obtaining request to the first device in response to that the application needs to use local data in the running process, and receive, by the second receiving module, the local data obtained by the first device by using the application client.
The present disclosure also provides an application execution apparatus, which may include a first execution module for executing an application program in a first execution mode; and the second running module is used for running the application program in a second running mode in response to a condition being triggered, wherein the device running the application program in the first running mode is different from the device running the application program in the second running mode. That is, the first runtime module and the second runtime module may be deployed in different devices.
The present disclosure also provides an application execution apparatus, which may be deployed on a client device, and the application execution apparatus may include: the detection module is used for responding to an application starting request of a user and detecting a local running environment; and the control module is used for determining to run the application locally or on the server according to the detection result of the local running environment.
The present disclosure also provides an application execution apparatus, which may be deployed on a client device and/or a server, and which may include: the detection module is used for detecting the application running environment of the client equipment and/or the server; and the operation control module is used for operating the application on the client equipment or the server based on the detection result of the application operation environment.
The present disclosure also provides an application execution apparatus, which may be deployed on a client device, and the application execution apparatus may include: the first acquisition module is used for acquiring application running result data obtained by running the application on the server from the server; the second acquisition module is used for responding to the switching request and acquiring the application running state information and/or the operation information from the server; and the loading module is used for loading the local application running interface based on the application running result data and the application running state information and/or the operation information so as to synchronize with the state of the running application on the server.
Fig. 10 shows a schematic configuration diagram of a game execution apparatus according to an embodiment of the present disclosure. A game execution apparatus may be deployed on the first device, the game execution apparatus being operable to perform the game execution method described above in connection with fig. 4. The functional elements of the game execution apparatus may be implemented by hardware, software, or a combination of hardware and software that implements the principles of the present disclosure. It will be appreciated by those skilled in the art that the functional units described in fig. 10 may be combined or divided into sub-units to implement the principles of the invention described above. Thus, the description herein may support any possible combination, or division, or further definition of the functional units described herein.
In the following, the functional units that the game operating device may have and the operations that each functional unit may perform are briefly described, and for the details related thereto, reference may be made to the above description in conjunction with fig. 4, which is not repeated herein.
Referring to fig. 10, the game execution apparatus 1000 includes a determination module 1010, a download module 1020, and an acquisition module 1030.
The determining module 1010 is configured to determine whether a game resource is lacking in response to the starting of the game client. The download module 1020 is used to download game resources. The obtaining module 1030 is configured to obtain game running result data obtained by running the game from the cloud server during the period when the downloading module downloads the game resource.
After the game resource is downloaded, the obtaining module 1030 may stop obtaining the game execution result data obtained by executing the game from the cloud server, and the game execution apparatus 1000 may locally execute the game based on the downloaded game resource.
In response to the local service call request of the cloud server, the game execution apparatus 1000 may call the local service using the application client, and send local service call result data to the second device; and/or in response to a local data acquisition request of the second device, the game execution apparatus 1000 may acquire the local data using the application client and transmit the acquired local data to the second device.
The game execution apparatus 1000 may further include a sending module, configured to send an operation instruction or operation data of the user for the application to the second device, and the obtaining module 1030 may further obtain, from the second device, game execution result data after the operation instruction or the operation data represents the operation instruction is executed.
The game execution apparatus 1000 may further include an output module for outputting the game execution result data.
The present disclosure also provides a game snapshot apparatus, which may be deployed on a cloud server, and includes: the first sending module is used for sending game running result data obtained by running a game on the server to the client equipment; the storage module is used for storing game running state information and/or user operation information; and the second sending module is used for responding to the switching request and sending the saved game running state information and/or the user operation information to the client equipment.
The present disclosure also provides a game snapshot apparatus, where the game snapshot apparatus may be deployed on a cloud server, and the game snapshot apparatus may include: the sending module is used for sending game running result data obtained by running the game on the server to the client equipment; the client device comprises a storage module used for responding to a local running request received from the client device and storing the game running state information and/or the operation information, and the sending module is also used for sending the stored game running state information and/or the operation information to the client device.
The present disclosure also provides a game execution apparatus that may be deployed on a client device, the game execution apparatus may include: the first acquisition module is used for acquiring game running result data obtained by running a game on the server from the server; the second acquisition module is used for responding to a local operation request and acquiring game operation state information and/or operation information from the server; and the running module is used for locally running the game based on the game running state information and/or the operation information.
For the details of each device mentioned above, reference may be made to the description of the related method above, and further description of this disclosure is omitted.
Fig. 11 is a schematic structural diagram of a computing device that can be used to implement the application running method or the game running method according to an embodiment of the present invention.
Referring to fig. 11, computing device 1100 includes memory 1110 and processor 1120.
The processor 1120 may be a multi-core processor or may include multiple processors. In some embodiments, processor 1120 may comprise a general-purpose host processor and one or more special purpose coprocessors such as a Graphics Processor (GPU), Digital Signal Processor (DSP), or the like. In some embodiments, processor 1120 may be implemented using custom circuits, such as an Application Specific Integrated Circuit (ASIC) or a Field Programmable Gate Array (FPGA).
The memory 1110 may include various types of storage units, such as system memory, Read Only Memory (ROM), and permanent storage. The ROM may store, among other things, static data or instructions for the processor 1120 or other modules of the computer. The persistent storage device may be a read-write storage device. The persistent storage may be a non-volatile storage device that does not lose stored instructions and data even after the computer is powered off. In some embodiments, the persistent storage device employs a mass storage device (e.g., magnetic or optical disk, flash memory) as the persistent storage device. In other embodiments, the permanent storage may be a removable storage device (e.g., floppy disk, optical drive). The system memory may be a read-write memory device or a volatile read-write memory device, such as a dynamic random access memory. The system memory may store instructions and data that some or all of the processors require at runtime. In addition, the memory 1110 may include any combination of computer-readable storage media, including various types of semiconductor memory chips (DRAM, SRAM, SDRAM, flash memory, programmable read-only memory), magnetic and/or optical disks, as well. In some embodiments, memory 1110 may include a removable storage device that is readable and/or writable, such as a Compact Disc (CD), a digital versatile disc read only (e.g., DVD-ROM, dual layer DVD-ROM), a Blu-ray disc read only, an ultra-dense disc, a flash memory card (e.g., SD card, min SD card, Micro-SD card, etc.), a magnetic floppy disk, or the like. Computer-readable storage media do not contain carrier waves or transitory electronic signals transmitted by wireless or wired means.
The memory 1110 has stored thereon executable code, which when processed by the processor 1120, may cause the processor 1120 to perform the application execution method or the game execution method mentioned above.
Application execution and game execution methods, apparatuses, devices and systems according to the present invention have been described in detail above with reference to the accompanying drawings.
Furthermore, the method according to the invention may also be implemented as a computer program or computer program product comprising computer program code instructions for carrying out the above-mentioned steps defined in the above-mentioned method of the invention.
Alternatively, the invention may also be embodied as a non-transitory machine-readable storage medium (or computer-readable storage medium, or machine-readable storage medium) having stored thereon executable code (or a computer program, or computer instruction code) which, when executed by a processor of an electronic device (or computing device, server, etc.), causes the processor to perform the steps of the above-described method according to the invention.
Those of skill would further appreciate that the various illustrative logical blocks, modules, circuits, and algorithm steps described in connection with the disclosure herein may be implemented as electronic hardware, computer software, or combinations of both.
The flowchart and block diagrams in the figures illustrate the architecture, functionality, and operation of possible implementations of systems and methods according to various embodiments of the present invention. In this regard, each block in the flowchart or block diagrams may represent a module, segment, or portion of code, which comprises one or more executable instructions for implementing the specified logical function(s). It should also be noted that, in some alternative implementations, the functions noted in the block may occur out of the order noted in the figures. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or the blocks may sometimes be executed in the reverse order, depending upon the functionality involved. It will also be noted that each block of the block diagrams and/or flowchart illustration, and combinations of blocks in the block diagrams and/or flowchart illustration, can be implemented by special purpose hardware-based systems which perform the specified functions or acts, or combinations of special purpose hardware and computer instructions.
Having described embodiments of the present invention, the foregoing description is intended to be exemplary, not exhaustive, and not limited to the embodiments disclosed. Many modifications and variations will be apparent to those of ordinary skill in the art without departing from the scope and spirit of the described embodiments. The terminology used herein is chosen in order to best explain the principles of the embodiments, the practical application, or improvements made to the technology in the marketplace, or to enable others of ordinary skill in the art to understand the embodiments disclosed herein.

Claims (39)

1. An application running method, comprising:
under the condition that application resources required by running the application are lacked locally, obtaining application running result data from the second equipment; and
and downloading the application resource.
2. The method of claim 1, further comprising:
and if the downloading of the application resource is finished, stopping acquiring the application running result data from the second equipment, and running the application locally based on the downloaded application resource.
3. The method of claim 1, wherein downloading the application resource comprises:
downloading a first application resource; and
downloading a second application resource after the downloading of the first application resource is completed, wherein,
the first application resource is an application resource required to be used at an initial application running stage, and the second application resource is an application resource required to be used after the initial application running stage, or
The frequency of use of the first application resource is greater than the frequency of use of the second application resource.
4. The method of claim 1, further comprising:
and responding to the starting of an application client, and judging whether the local application resources required by the running of the application are lacked, wherein the application client is used for providing local services and/or local data required to be used in the running process of the application.
5. The method of claim 4, further comprising:
responding to a local service calling request of the second equipment, calling local service by using the application client, and sending local service calling result data to the second equipment; and/or
And responding to a local data acquisition request of the second equipment, acquiring local data by using the application client, and sending the acquired local data to the second equipment.
6. The method of claim 4, wherein,
the local service includes: system service; and/or local application services, and/or
The local data includes: data related to the local service; and/or application login information.
7. The method of claim 1, further comprising:
and sending the operation instruction or the operation data of the application, which is aimed at by the user, to the second device, and acquiring application running result data after the operation instruction or the operation instruction represented by the operation data is executed from the second device.
8. The method of claim 1, further comprising:
and outputting the application running result data.
9. The method of claim 1, wherein the method is performed by a first device and the second device is a server or other device different from the first device.
10. An application running method, suitable for a first device to execute, the method comprising:
sending an application running instruction to a second device in response to a trial request of a user for an uninstalled application, so that the uninstalled application is run by the second device;
acquiring application running result data from the second device;
outputting the application running result data; and
and downloading the application resource in response to a downloading request of the user for the uninstalled application.
11. An application running method, comprising:
acquiring application running result data from the second device in response to the starting of an application client, wherein the application client is used for providing local services and/or local data required to be used in the application running process; and
and outputting the application running result data.
12. The method of claim 11, further comprising:
downloading application resources required by running the application;
and if the downloading of the application resource is finished, stopping acquiring the application running result data from the second equipment, and running the application locally based on the downloaded application resource.
13. An application running method, comprising:
the method comprises the steps of executing an application in response to receiving an application execution instruction of a first device, wherein the application execution instruction is sent by the first device in response to the starting of an application client installed on the first device, and the application client is used for providing local services and/or local data required to be used in the application execution process; and
and sending application running result data obtained by running the application to the first equipment.
14. The method of claim 13, further comprising:
responding to the local service needing to be used in the application running process, sending a local service calling request to the first equipment, and receiving local service calling result data obtained by the first equipment calling the local service by using the application client; and/or
And responding to the local data needing to be used in the application running process, sending a local data acquisition request to the first equipment, and receiving the local data acquired by the first equipment by using the application client.
15. The method of claim 13, further comprising:
receiving an operation instruction or operation data sent by the first equipment;
and executing the operation instruction or the operation instruction represented by the operation data in the application operation process, and sending the application operation result data after the operation instruction is executed to the first device.
16. An application running method, comprising:
running the application in a first running mode;
and in response to a condition being triggered, running the application in a second running mode, wherein the device running the application in the first running mode is different from the device running the application in the second running mode.
17. An application running method, comprising:
responding to an application starting request of a user, and detecting a local running environment;
and determining to run the application locally or on the server according to the detection result of the local running environment.
18. An application running method, comprising:
detecting an application running environment of a client device and/or a server;
and running the application on the client equipment or the server based on the detection result of the application running environment.
19. An application running method, comprising:
acquiring application running result data obtained by running an application on a server from the server;
and responding to the switching request, acquiring application running state information and/or operation information from the server, and loading a local application running interface based on the application running result data and the application running state information and/or operation information so as to synchronize with the state of running the application on the server.
20. A game play method, comprising:
responding to the starting of the game client, and judging whether game resources are lacked or not;
and if the game resource is determined to be lacking, downloading the game resource, and acquiring game running result data obtained by running the game from a cloud server during the downloading of the game resource.
21. A game snapshot method, comprising:
transmitting game running result data obtained by running a game on a server to client equipment;
saving game running state information and/or user operation information;
and responding to the switching request, and sending the saved game running state information and/or user operation information to the client equipment.
22. A game snapshot method, comprising:
transmitting game running result data obtained by running a game on a server to client equipment;
and responding to a local running request received from the client equipment, saving the game running state information and/or the operation information, and sending the saved game running state information and/or the operation information to the client equipment.
23. A game play method, comprising:
obtaining game running result data obtained by running the game on the server from the server;
and responding to the local running request, obtaining game running state information and/or operation information from the server, and running the game locally based on the game running state information and/or operation information.
24. An application system, comprising: a first device, a cloud server, and a resource server,
the resource server is used for providing an application resource downloading service,
the first device is used for acquiring application running result data obtained by running the application on the cloud server from the cloud server under the condition that application resources required by running the application are absent locally, and downloading the application resources from the resource server.
25. An application system, comprising: a first device, a cloud server, and a resource server,
the first device is provided with an application client which is used for providing local services and/or local data required to be used in the running process of the application,
the resource server is used for providing an application resource downloading service,
the first device sends application running instructions to the cloud server in response to the launching of the application client,
the cloud server is used for responding to the received application running instruction, running the application and sending the obtained application running result data to the first equipment,
the first device is configured to output the application execution result data, and the first device is further configured to download the application resource from the resource server.
26. An application execution apparatus comprising:
the acquisition module is used for acquiring application running result data from the second equipment under the condition that application resources required by running the application are lacked locally; and
and the downloading module is used for downloading the application resources.
27. An application execution apparatus comprising:
the sending module is used for responding to a trial request of a user for the uninstalled application, and sending an application running instruction to the second equipment so as to enable the second equipment to run the uninstalled application;
the acquisition module is used for acquiring application running result data from the second equipment;
the output module is used for outputting the application running result data; and
and the downloading module is used for responding to a downloading request of the user for the uninstalled application and downloading the application resource.
28. An application execution apparatus comprising:
the acquisition module is used for responding to the starting of an application client and acquiring application running result data from the second equipment, wherein the application client is used for providing local services and/or local data which are needed to be used in the application running process; and
and the output module is used for outputting the application operation result data.
29. An application execution apparatus comprising:
the application execution module is used for responding to an application execution instruction received by first equipment and executing an application, wherein the application execution instruction is sent by the first equipment in response to the starting of an application client installed on the first equipment, and the application client is used for providing local services and/or local data required to be used in the application execution process; and
and the sending module is used for sending the application running result data obtained by running the application to the first equipment.
30. An application execution apparatus comprising:
the first running module is used for running the application program in a first running mode;
and the second running module is used for running the application program in a second running mode in response to a condition being triggered, wherein the device running the application program in the first running mode is different from the device running the application program in the second running mode.
31. An application execution apparatus comprising:
the detection module is used for responding to an application starting request of a user and detecting a local running environment;
and the control module is used for determining to run the application locally or on the server according to the detection result of the local running environment.
32. An application execution apparatus comprising:
detecting an application running environment of a client device and/or a server;
and running the application on the client equipment or the server based on the detection result of the application running environment.
33. An application execution apparatus comprising:
the first acquisition module is used for acquiring application running result data obtained by running the application on the server from the server;
the second acquisition module is used for responding to the switching request and acquiring the application running state information and/or the operation information from the server;
and the loading module is used for loading a local application running interface based on the application running result data and the application running state information and/or the operation information so as to synchronize with the state of running the application on the server.
34. A game execution apparatus comprising:
the judging module is used for responding to the starting of the game client and judging whether game resources are lacked or not;
the downloading module is used for downloading the game resources;
and the acquisition module is used for acquiring game running result data obtained by running the game from the cloud server during the period that the game resources are downloaded by the downloading module.
35. A game snapshot apparatus, comprising:
the first sending module is used for sending game running result data obtained by running a game on the server to the client equipment;
the storage module is used for storing game running state information and/or user operation information;
and the second sending module is used for responding to the switching request and sending the saved game running state information and/or the user operation information to the client equipment.
36. A game snapshot apparatus, comprising:
the sending module is used for sending game running result data obtained by running the game on the server to the client equipment;
the client device comprises a storage module used for responding to a local running request received from the client device and storing the game running state information and/or the operation information, and the sending module is also used for sending the stored game running state information and/or the operation information to the client device.
37. A game execution apparatus comprising:
the first acquisition module is used for acquiring game running result data obtained by running a game on the server from the server;
the second acquisition module is used for responding to a local operation request and acquiring game operation state information and/or operation information from the server;
and the running module is used for locally running the game based on the game running state information and/or the operation information.
38. A computing device, comprising:
a processor; and
a memory having executable code stored thereon, which when executed by the processor, causes the processor to perform the method of any of claims 1 to 23.
39. A non-transitory machine-readable storage medium having stored thereon executable code, which when executed by a processor of an electronic device, causes the processor to perform the method of any of claims 1-23.
CN202011502591.4A 2020-12-14 2020-12-18 Application running method, game snapshot method, device and system Pending CN113296851A (en)

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CN2020114695622 2020-12-14

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN113794710A (en) * 2021-09-10 2021-12-14 联想(北京)有限公司 Method and system for switching operation modes

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN113794710A (en) * 2021-09-10 2021-12-14 联想(北京)有限公司 Method and system for switching operation modes

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