CN113244602A - VR device based on somatosensory equipment data fusion - Google Patents

VR device based on somatosensory equipment data fusion Download PDF

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Publication number
CN113244602A
CN113244602A CN202110438029.8A CN202110438029A CN113244602A CN 113244602 A CN113244602 A CN 113244602A CN 202110438029 A CN202110438029 A CN 202110438029A CN 113244602 A CN113244602 A CN 113244602A
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CN
China
Prior art keywords
somatosensory
controller
piece
fence
device based
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN202110438029.8A
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Chinese (zh)
Inventor
朱翔
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Nanjing Duo Yu Mutual Entertainment Polytron Technologies Inc
Original Assignee
Nanjing Duo Yu Mutual Entertainment Polytron Technologies Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Nanjing Duo Yu Mutual Entertainment Polytron Technologies Inc filed Critical Nanjing Duo Yu Mutual Entertainment Polytron Technologies Inc
Priority to CN202110438029.8A priority Critical patent/CN113244602A/en
Publication of CN113244602A publication Critical patent/CN113244602A/en
Pending legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/28Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The invention discloses a VR device based on somatosensory device data fusion, which comprises a structure main body, wherein the structure main body comprises a somatosensory bin, the somatosensory bin comprises a support frame, a fence is arranged outside the support frame, and a VR display device, a somatosensory controller and somatosensory wearable devices which are in control connection with the somatosensory controller are arranged on the fence; the body feeling wearable equipment comprises VR glasses, a body feeling handle and a VR body feeling interactive strap, the VR body feeling interactive strap comprises a wrist wearing piece, an elbow wearing piece, a back wearing piece and a leg wearing piece, and a body sensor and a vibrator are arranged on the wrist wearing piece, the elbow wearing piece, the back wearing piece and the leg wearing piece; through the combination of the body sensing equipment and the VR device, the experience person fuses the body sensing and the VR in the same scene, and the experience person cooperates with each other, and controls the object in the scene through the body sensing action, so that the experience person can obtain more fun.

Description

VR device based on somatosensory equipment data fusion
Technical Field
The invention relates to the technical field of VR (virtual reality), in particular to a VR device based on somatosensory equipment data fusion.
Background
The virtual reality technology (VR) generates a three-dimensional environment by means of a computer system and a sensor technology, creates a brand-new man-machine interaction mode, and enjoys more real and immersive experience by transferring various senses of a user. With the improvement of hardware performance and the great reduction of cost, VR technology is rapidly developed in recent years. At present, VR technology is applied in a plurality of fields, for example, the VR technology is applied in the industries of film watching, real estate virtual environment display, tourism, game entertainment and the like, virtual pictures are displayed through a VR helmet, specific motion actions are simulated through a body feeling device, audio-visual and body feeling level immersive experience can be brought to an experiencer, and the effect is quite shocking and vivid.
Disclosure of Invention
In order to solve the above problems, an object of the present invention is to provide a VR device based on motion sensing device data fusion.
The VR device based on somatosensory equipment data fusion comprises a structure main body, wherein the structure main body comprises a somatosensory bin, the somatosensory bin comprises a support frame, a fence is arranged outside the support frame, and a VR display device, a somatosensory controller and somatosensory wearable equipment which is in control connection with the somatosensory controller are arranged on the fence;
somatosensory wearing equipment includes that VR glasses, body feeling handle and VR body feel interactive braces, VR body feeling interactive braces includes that the wrist dresses piece, elbow dress piece, back dress piece and shank dress piece, the wrist dresses piece, elbow dress piece, back dress piece and shank and dresses and be equipped with body sensor and electromagnetic shaker on the piece.
Preferably, a body sensing wearable device placing frame fixedly connected with the fence is arranged on one side of the fence, and the body sensing wearable device placing frame is detachably connected with the fence.
Preferably, a data receiving module and a data display module for receiving and displaying 3D video data provided by an external terminal device are arranged in the VR display device, and a data caching module for caching the 3D video data is further arranged in the VR display device.
Preferably, the VR somatosensory interaction braces are electrically connected with the somatosensory controller through a lead.
Preferably, the body sensation controller is in control connection with the body sensation device, an action acquisition module is arranged in the body sensation controller, and the action acquisition module acquires action data through the body sensation device.
Preferably, the somatosensory controller is in control connection with the VR display device.
The invention has the beneficial effects that:
through set up VR display device, body handle, VR glasses and VR body in the storehouse is felt to body, realize the combination of body sensing equipment and VR device, experience the person and fuse body and VR with the body in same scene, the cooperation each other, experience the person through the body feel the object in the action control scene, let experience the person obtain more enjoyment.
Drawings
FIG. 1 is a schematic block diagram of the overall structure of the present invention;
FIG. 2 is a top view of the present invention.
Detailed Description
The technical solutions in the embodiments of the present invention will be clearly and completely described below with reference to the drawings in the embodiments of the present invention, and it is obvious that the described embodiments are only a part of the embodiments of the present invention, and not all of the embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present invention.
As shown in fig. 1-2:
in the embodiment, the VR device based on somatosensory device data fusion comprises a structure main body, wherein the structure main body comprises a somatosensory bin, the somatosensory bin comprises a support frame 1, a fence 6 is arranged outside the support frame 1, and a VR display device 5, a somatosensory controller 3 and somatosensory wearable devices in control connection with the somatosensory controller 3 are arranged on the fence 6; somatosensory wearing equipment includes that VR glasses 10, body feeling handle 7 and VR body feel interactive braces, VR body feel interactive braces includes that the wrist dresses piece, elbow dress piece, back dress piece and shank dress piece, the wrist dresses piece, elbow dress piece, back dress and shank dress and is equipped with body sensor and electromagnetic shaker on the piece.
6 one side of rail is equipped with body and feels wearing equipment rack 2 with it fixed connection, body feel wearing equipment rack 2 with rail 6 dismantlement formula is connected.
And a data receiving module and a data display module for receiving and displaying 3D video data provided by external terminal equipment are arranged in the VR display device 5, and a data cache module for caching the 3D video data is also arranged in the VR display device 5.
VR somatosensory interactive braces passes through the wire with somatosensory controller 3 realizes electric connection.
The body feels controller 3 with body sensor control connection, be equipped with action acquisition module in the body feels controller 3, action acquisition module acquires the action data through the body sensor.
The body sensing controller 3 is in control connection with the VR display device 5.
According to the VR device based on the data fusion of the body sensing equipment, the VR display device, the body sensing handle, the VR glasses and the VR body sensing interaction braces are arranged in the body sensing bin, so that the body sensing equipment is combined with the VR device, an experiencer fuses body sensing and VR in the same scene and mutually cooperates, and the experiencer controls objects in the scene through body sensing actions, so that the experiencer can obtain more fun.
It will be evident to those skilled in the art that the invention is not limited to the details of the foregoing illustrative embodiments, and that the present invention may be embodied in other specific forms without departing from the spirit or essential attributes thereof. The present embodiments are therefore to be considered in all respects as illustrative and not restrictive, the scope of the invention being indicated by the appended claims rather than by the foregoing description, and all changes which come within the meaning and range of equivalency of the claims are therefore intended to be embraced therein. Any reference sign in a claim should not be construed as limiting the claim concerned.
Furthermore, it should be understood that although the present description refers to embodiments, not every embodiment may contain only a single embodiment, and such description is for clarity only, and those skilled in the art should integrate the description, and the embodiments may be combined as appropriate to form other embodiments understood by those skilled in the art.

Claims (6)

1. A VR device based on somatosensory device data fusion is characterized by comprising a structure main body, wherein the structure main body comprises a somatosensory bin, the somatosensory bin comprises a support frame, a fence is arranged outside the support frame, and a VR display device, a somatosensory controller and somatosensory wearable devices in control connection with the somatosensory controller are arranged on the fence;
somatosensory wearing equipment includes that VR glasses, body feeling handle and VR body feel interactive braces, VR body feeling interactive braces includes that the wrist dresses piece, elbow dress piece, back dress piece and shank dress piece, the wrist dresses piece, elbow dress piece, back dress piece and shank and dresses and be equipped with body sensor and electromagnetic shaker on the piece.
2. The VR device based on somatosensory device data fusion of claim 1, wherein: and one side of the fence is provided with a body sensing wearable device placing frame fixedly connected with the fence, and the body sensing wearable device placing frame is detachably connected with the fence.
3. The VR device based on somatosensory device data fusion of claim 1, wherein: the VR display device is internally provided with a data receiving module and a data display module which are used for receiving and displaying 3D video data provided by external terminal equipment, and is also internally provided with a data cache module used for caching the 3D video data.
4. The VR device based on somatosensory device data fusion of claim 1, wherein: the VR somatosensory interactive braces are electrically connected with the somatosensory controller through wires.
5. The VR device based on somatosensory device data fusion of claim 1, wherein: the body feels the controller with body sensor control connection, be equipped with action acquisition module in the body feels the controller, action acquisition module acquires the action data through the body sensor.
6. The VR device based on somatosensory device data fusion of claim 1, wherein: the body sensing controller is in control connection with the VR display device.
CN202110438029.8A 2021-04-22 2021-04-22 VR device based on somatosensory equipment data fusion Pending CN113244602A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN202110438029.8A CN113244602A (en) 2021-04-22 2021-04-22 VR device based on somatosensory equipment data fusion

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN202110438029.8A CN113244602A (en) 2021-04-22 2021-04-22 VR device based on somatosensory equipment data fusion

Publications (1)

Publication Number Publication Date
CN113244602A true CN113244602A (en) 2021-08-13

Family

ID=77221330

Family Applications (1)

Application Number Title Priority Date Filing Date
CN202110438029.8A Pending CN113244602A (en) 2021-04-22 2021-04-22 VR device based on somatosensory equipment data fusion

Country Status (1)

Country Link
CN (1) CN113244602A (en)

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