CN113225429A - Display effect optimization method and system and intelligent terminal - Google Patents

Display effect optimization method and system and intelligent terminal Download PDF

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CN113225429A
CN113225429A CN202110546157.4A CN202110546157A CN113225429A CN 113225429 A CN113225429 A CN 113225429A CN 202110546157 A CN202110546157 A CN 202110546157A CN 113225429 A CN113225429 A CN 113225429A
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display effect
scene
display
unified
effect optimization
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CN113225429B (en
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梁斌
张生
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TCL Communication Ningbo Ltd
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TCL Communication Ningbo Ltd
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Abstract

The invention discloses a display effect optimization method, a system and an intelligent terminal, wherein the method comprises the following steps: unifying user interaction entries, providing a consistent control mode for users, realizing user switching behavior and software isolation, and setting a software monitoring switch; providing a uniform cross-module interaction interface, providing internal application of the mobile phone through an android cross-process communication mechanism, and realizing cross-module interaction uniformity of all schemes; and a unified scene recognition mechanism switches and monitors unified foreground application through the framework layer service, recognizes different scenes and starts a corresponding display enhancement function. The invention achieves the consistent user interaction of cross-platform display by optimizing the display effect of pictures, videos and games, and optimizes the display effect.

Description

Display effect optimization method and system and intelligent terminal
Technical Field
The invention relates to the technical field of screen display, in particular to a display effect optimization method, an intelligent terminal and a computer readable storage medium.
Background
With the continuous development of science and technology, the display screen of the terminal is developed from a black-and-white screen to a color screen, and the color screen presents a colorful world for users and contributes to brand new visual enjoyment. Electronic terminals having color screens are preferred by users.
However, the existing screen display effect is not enhanced and displayed according to the scene type, and the requirements of users on different scene display effects cannot be met.
Accordingly, the prior art is yet to be improved and developed.
Disclosure of Invention
The invention mainly aims to provide a display effect optimization method, an intelligent terminal and a computer readable storage medium, and aims to solve the problem that in the prior art, the screen display effect is not enhanced and displayed according to the scene type, and the requirements of users on the display effects of different scenes cannot be met.
In order to achieve the above object, the present invention provides a display effect optimization method, including the steps of:
unifying user interaction entries, providing a consistent control mode for users, realizing user switching behavior and software isolation, and setting a software monitoring switch;
providing a uniform cross-module interaction interface, providing internal application of the mobile phone through an android cross-process communication mechanism, and realizing cross-module interaction uniformity of all schemes;
and a unified scene recognition mechanism switches and monitors unified foreground application through the framework layer service, recognizes different scenes and starts a corresponding display enhancement function.
Optionally, the display effect optimization method, wherein the scene includes: a picture-viewing scene, a video-playing scene, and a game scene.
Optionally, the display effect optimization method, wherein the identifying includes: the method comprises the steps of picture-viewing scene identification, video playing scene identification and game scene identification.
Optionally, the display effect optimization method, wherein the display enhancement function includes: picture display enhancement, video enhancement, switching color modes, and game display enhancement.
Optionally, the method for optimizing display effect, wherein the unified scene recognition mechanism switches and monitors unified foreground applications through a framework layer service, recognizes different scenes, and starts a corresponding display enhancement function, includes:
a unified scene recognition mechanism, which performs switching monitoring on unified foreground application through NXTVISION framework layer service;
respectively carrying out picture viewing scene identification, video playing scene identification and game scene identification on a picture viewing scene, a video playing scene and a game scene;
and respectively starting a picture display enhancement function, a video enhancement function, a color mode switching function and a game display enhancement function for the picture viewing scene identification, the video playing scene identification and the game scene identification.
Optionally, the display effect optimization method further includes:
an abstract interface of a behavior architecture is designed into feature functions, different platforms or algorithms realize part or all of the feature functions, and a plurality of features are combined into a complete scheme.
Optionally, the method for optimizing display effect, wherein the abstract interface of the behavior framework is designed as a feature function, different platforms or algorithms all implement part or all of the feature function, and multiple features are combined into a complete solution, and then the method further includes:
when the feature is enabled, the internal feature management state and the function call of the feature enable bridge bridging MTK or QcoM or an algorithm function interface under the condition of meeting an internal state machine.
In addition, to achieve the above object, the present invention further provides a display effect optimization system, wherein the display effect optimization system includes:
the unified control module is used for unifying the user interaction inlets, providing a consistent control mode for users, realizing user switching behavior and software isolation and setting a software monitoring switch;
the interaction unification module is used for providing a unified cross-module interaction interface, providing internal application of the mobile phone through an android cross-process communication mechanism and realizing cross-module interaction unification of all schemes;
and the identification enhancement module is used for unifying a scene identification mechanism, switching and monitoring unified foreground application through the framework layer service, identifying different scenes and starting a corresponding display enhancement function.
In addition, to achieve the above object, the present invention further provides an intelligent terminal, wherein the intelligent terminal includes: a memory, a processor and a display effect optimization program stored on the memory and executable on the processor, the display effect optimization program when executed by the processor implementing the steps of the display effect optimization method as described above.
Further, to achieve the above object, the present invention also provides a computer-readable storage medium, wherein the computer-readable storage medium stores a display effect optimization program, which when executed by a processor, implements the steps of the display effect optimization method as described above.
The invention provides a consistent control mode for users by unifying user interaction entries, realizes user switch behavior and software isolation, and sets a software monitoring switch; providing a uniform cross-module interaction interface, providing internal application of the mobile phone through an android cross-process communication mechanism, and realizing cross-module interaction uniformity of all schemes; and a unified scene recognition mechanism switches and monitors unified foreground application through the framework layer service, recognizes different scenes and starts a corresponding display enhancement function. The invention achieves the consistent user interaction of cross-platform display by optimizing the display effect of pictures, videos and games, and optimizes the display effect.
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FIG. 1 is a flow chart of a preferred embodiment of a display effect optimization method according to the present invention;
FIG. 2 is a diagram illustrating an overall structure of a display effect optimization method according to an embodiment of the present invention;
FIG. 3 is a schematic diagram of architectural design interactions in a preferred embodiment of a display effect optimization method according to the invention;
FIG. 4 is a schematic diagram of a preferred embodiment of a display optimization system according to the present invention;
fig. 5 is a schematic operating environment diagram of an intelligent terminal according to a preferred embodiment of the present invention.
Detailed Description
In order to make the objects, technical solutions and advantages of the present invention clearer and clearer, the present invention is further described in detail below with reference to the accompanying drawings and examples. It should be understood that the specific embodiments described herein are merely illustrative of the invention and are not intended to limit the invention.
As shown in fig. 1, the display effect optimization method according to the preferred embodiment of the present invention includes the following steps:
step S10, unifying user interaction entries, providing a consistent control mode for users, realizing user switching behavior and software isolation, and setting a software monitoring switch;
step S20, providing a uniform cross-module interaction interface, providing mobile phone internal application through an android cross-process communication mechanism, and realizing cross-module interaction uniformity of all schemes;
and step S30, a unified scene recognition mechanism switches and monitors unified foreground application through framework layer service, recognizes different scenes, and starts a corresponding display enhancement function.
Specifically, the scene includes: a picture-viewing scene, a video-playing scene, and a game scene. The identifying comprises: the method comprises the steps of picture-viewing scene identification, video playing scene identification and game scene identification. The display enhancement function includes: picture display enhancement, video enhancement, switching color modes, and game display enhancement.
Further, the step S30 specifically includes: the NXTVISION technology enables the height of the image displayed on a screen to be consistent with the color height presented by a real object through accurate parameter acquisition and color calibration, enables the screen display effect to be more vivid and real through 6-axis color, 2D sharpness and local contrast enhancement, and also supports SDR-HDR real-time conversion, a self-adaptive color temperature mode, a reading mode and an eye protection mode to carry out switching monitoring on unified foreground application; respectively carrying out picture viewing scene identification, video playing scene identification and game scene identification on a picture viewing scene, a video playing scene and a game scene; and respectively starting a picture display enhancement function, a video enhancement function, a color mode switching function and a game display enhancement function for the picture viewing scene identification, the video playing scene identification and the game scene identification.
For example, NXTVISION started from 2019, aiming at the global user's appeal for an excellent display experience, and introduced a video enhancement technology. This year, the NXTVISION technology will bring better visual experience for users. By the aid of the technology, intelligent display equipment such as mobile phones can present more vivid and fine pictures. NXTVISION has still adopted the natural light display and the low blue light display technique of TUV authentication, provides the multiple eyeshield mode of adaptable, and eyeshield scheme is upgraded comprehensively, compromises user's visual experience and health guarantee. In addition, a multi-screen interaction scheme among the smart phone, the television, the tablet personal computer and the notebook computer is provided, and the purpose of providing more convenient intelligent cooperation experience for the ecological user is achieved.
Further, the step S30 is followed by: designing an abstract interface of a behavior architecture into feature functions, realizing part or all of the feature functions by different platforms or algorithms, and combining a plurality of features into a complete scheme; when the feature is enabled, the internal feature management state and the function call of the feature enable bridge bridging MTK or QcoM or an algorithm function interface under the condition of meeting an internal state machine.
For example, the mobile phone of the present invention uses Display great experience as a core essence and value proposition, wherein a visual integration technology developed by the NXTVISION mobile phone aims to explore a higher level Display enhancement technology and bring better Display effect to the user. The invention is generated under the background, is an integrated package of display effect optimization schemes such as different mobile phone chips (such as chips of suppliers such as MTK, high-pass and the like), software algorithms and the like, and achieves the purposes of cross-platform display consistent user interaction and effect optimization. The scheme of the invention is NXTVISION software scheme technology.
The screen color level is also called color difference, and is written as an index of Delta E or Delta E, which is used for measuring the difference between the presented color and the actual color of the display, and the smaller the value, the more accurate the displayed color is.
Wherein the display enhancement represents screen display effect optimization.
The cross-platform represents a chip source of the mobile phone, and refers to an MTK platform, a high-pass platform and the like.
Among them, NXTVISION is a higher level vision technology developed by a certain company, aiming at exploring a higher level display technology and a multi-camera vision technology. It comprises two key technologies: display enhancement techniques (visual output) and camera optimization techniques (visual input).
The screen mode refers to a screen mode in NXTVISION, and is selected from different modes such as special, vivid, standard and professional modes.
Among them, Miravision represents a feature display optimization technique of MTK.
Wherein QDCM represents a generic feature display optimization technique.
Wherein, the Framework represents a software Framework.
Among them, hal (hardware Abstraction layer) represents a hardware Abstraction layer, which is an interface layer between an operating system kernel and a hardware circuit and aims to abstract hardware. It hides the hardware interface details of specific platform, provides virtual hardware platform for operation system, makes it have hardware independence, and can be transplanted on several platforms. From the perspective of software and hardware testing, the software and hardware testing can be completed based on the hardware abstraction layer, so that the parallel execution of the software and hardware testing becomes possible. The hardware abstraction layer is an interface layer between the operating system kernel and the hardware circuitry, which is intended to abstract the hardware. It hides the hardware interface details of specific platform, provides virtual hardware platform for operation system, makes it have hardware independence, and can be transplanted on several platforms.
Wherein, the Vendor implementation represents the Vendor implementation function.
The invention explains NXTVISION cross-platform, mainly adopts an algorithm realization consistent effect framework, introduces how NXTVISION realizes cross-platform access to different chips, realizes the algorithm, achieves consistent behavior experience, enhances the consistency of optimization effect, and quickly realizes function development and iteration.
As shown in fig. 2, the NXTVISION architecture is divided into an application layer, an android framework layer, and a vendor implementation layer. The invention mainly embodies the application layer, the vendor implementation layer: and the high-pass, MTK and other supplier effect implementation layers are not described herein. An android frame layer: the cross-platform function support of NXTVISION is realized by monitoring and storing the system state, informing and issuing functions and calling functions of a special bottom layer interface. Application: and a cross-platform core implementation layer plays a role in unifying interaction entries of users, unifying scene identification, unifying interaction of multiple built-in applications, managing functions, bridging functions of a bottom layer, configuring and managing and other core functions.
As shown in fig. 2, the Framework, which is a language development software, provides a Framework for software development, and makes development more engineering, simplicity and stability. A conventional COM application can call a.net component, while a.net component (referred to as a.net Assembly in the.net) can also call a COM component. This very powerful two-way interoperability feature makes it possible for you to mix the two types of technologies in an application. NET Framework security caters for this fact: software evolves towards diversified mobile components and provides protection based on this fact. Under a refined, extensible policy and permission system, users are able to run powerful code while reducing the associated risks. Administrators can create robust security policies at various levels when no trust decisions are made to users at runtime. The policy is fully settable. Developers can focus on solving application logic without concern for the security issues of the core (which are handled transparently by the CLR). However, developers can extend the security model at any time.
In IT terminology, application refers to the application of a technology, system or product, as shown in FIG. 2. In a closed IOS system, an Application is a directory of IOS underlying system applications. Application is also an abbreviation of Application program. An application generally refers to a software program capable of performing some function. For example, word processing programs, database programs, web browsers, development tools, drawings, image editing tools, and communication tools, among others, may be application programs. The application program can utilize certain services of the computer operating system, as well as services supported by other application programs. Such application requests to interact with the operating system or other applications are often referred to as application program interfaces, i.e., APIs that are often referred to. On a computer keyboard, there is only the icon for this key on the standard keyboard, without the name. A drop-down menu and a mouse cursor pattern for selecting, which functions as a right mouse button, to activate a menu in Windows or a program, i.e. a shortcut menu that we can open an item by pressing it. The Application object is used to store and access variables from any page, similar to the session object. The difference is that all users share one Application object, and the relationship between the session object and the users is one-to-one. The Application object holds information (such as database connection information) that will be used by many pages in the Application. This means that the information can be accessed from any page. It also means you can change this information in one place and then the changes will be reflected automatically on all pages.
Therein, the application layer, also referred to as Application Entity (AE), is composed of several application specific service elements (SASE) and one or more Common Application Service Elements (CASE). Each SASE provides specific application services such as File Transport Access and Management (FTAM), electronic message processing (MHS), virtual terminal protocol (VAP), and the like. The CASE provides a common set of application services, such as contact control service element (ACSE), Reliable Transport Service Element (RTSE), and Remote Operations Service Element (ROSE).
The Android system framework is an Android system architecture, the Android system framework is the same as an operating system of the Android system framework, a layered framework is adopted, the Android system framework is divided into four layers, and the Android application layer, the Android application framework layer, the Android system operation library layer and the Linux kernel layer are respectively arranged from high to low. The Android system framework is mainly applied to an ARM platform, but not limited to ARM, and can also run on machines with architectures such as X86 and MAC through compiling control.
As shown in fig. 3, the user interaction entries are unified, a set of universal control design is made by unifying UI design of all schemes, a consistent control mode is provided for users, and the implementation of each scheme can be completed by following link interface control, user switching behavior and software implementation isolation, and software monitoring switch setting.
The NXTVISION can provide a unified cross-module interaction interface for internal applications of a mobile phone, such as a gallery, an intelligent key, a Video and other unified interaction interfaces through an android AIDL cross-process communication mechanism, and cross-module interaction unification of all schemes is achieved.
The AIDL is one of IPC (Inter-Process Communication) modes in Android, the AIDL is an abbreviation of Android Interface definition language, and the AIDL has the function of binding the service of other APPs in own APP, so that the APP can interact with other APPs.
The unified scene recognition mechanism can realize the switching monitoring of unified foreground application, scene recognition of viewing pictures, scene recognition of video playing and scene recognition of games through the service of the NXTVISION framework layer.
And integrating the behavior architecture design, and realizing a consistent behavior notification mechanism through the design. Through unified behavior recognition and scene judgment, a consistent 30+ behavior abstraction interface is formed, such as opening a picture display enhancement function, opening a video enhancement function, switching a color mode, opening a game display enhancement function, and the like.
The method comprises the steps of designing a Program-Feature-bridge architecture, designing an abstract interface of a behavior architecture into a Feature function, realizing part or all of the Feature functions by different platforms or algorithms, and combining a plurality of features into a complete Program (scheme). The external behavior framework calls a Program scheme, and enables effects by the Program autonomously selecting a feature with higher priority. When the feature is enabled, the internal feature management state and the function call of the feature enable bridge bridging MTK or QcoM or an algorithm function interface under the condition of meeting an internal state machine.
Bridging mode: the abstract part and the implementation part are separated, so that the abstract part and the implementation part can be independently changed. It is a structural mode, also called Handle and body (Handle) mode or Interface (Interface) mode. When multiple implementations of an abstraction are possible, inheritance is often used to coordinate them. The definition of an abstract class is the interface to the abstract. While the specific subclasses are implemented in different ways, this approach is sometimes not flexible enough. The inheritance mechanism fixes the abstract part with his line-of-sight part, making it difficult to modify, augment and leverage the abstract part and the implementation part independently.
The invention can present the consistent TCL NXTVISION display optimization effect in different mobile phones using MTK chips, high-pass chips, or TCL Iris display enhancement chips, and the like, and comprises the realization of the following subfunctions: professional screen color accuracy is achieved, and the color expression of the mobile phone is consistent; providing a plurality of screen mode selections; optimizing the display effects of pictures, videos and games; a reading mode is provided, and reading experience is improved; providing an eye protection mode to protect eyes; the visibility of reading in sunlight is improved; self-adaptive environment adjustment and color temperature adjustment; the display effect of the sub-functions is realized by different chips and algorithms.
Further, as shown in fig. 4, based on the display effect optimization method, the present invention also provides a display effect optimization system, wherein the display effect optimization system includes:
the unified control module is used for unifying the user interaction inlets, providing a consistent control mode for users, realizing user switching behavior and software isolation and setting a software monitoring switch;
the interaction unification module is used for providing a unified cross-module interaction interface, providing internal application of the mobile phone through an android cross-process communication mechanism and realizing cross-module interaction unification of all schemes;
and the identification enhancement module is used for unifying a scene identification mechanism, switching and monitoring unified foreground application through the framework layer service, identifying different scenes and starting a corresponding display enhancement function.
Wherein the scene comprises: a picture-viewing scene, a video-playing scene, and a game scene. The identifying comprises: the method comprises the steps of picture-viewing scene identification, video playing scene identification and game scene identification. The display enhancement function includes: picture display enhancement, video enhancement, switching color modes, and game display enhancement.
Further, the identification enhancement module specifically includes:
the monitoring unit is used for unifying a scene recognition mechanism and switching and monitoring unified foreground application through NXTVISION framework layer service;
the identification unit is used for respectively carrying out picture viewing scene identification, video playing scene identification and game scene identification on a picture viewing scene, a video playing scene and a game scene;
and the enhancement unit is used for respectively starting a picture display enhancement function, a video enhancement function, a color mode switching function and a game display enhancement function for the picture viewing scene identification, the video playing scene identification and the game scene identification.
Further, the display effect optimization system further includes:
and the combination module is used for designing the abstract interface of the behavior architecture into a feature function, realizing part or all of the feature functions by different platforms or algorithms, and combining a plurality of features into a complete scheme.
Further, the display effect optimization system further includes:
and the enabling module is used for enabling bridge bridging MTK or QcoM or an algorithm function interface under the condition that the internal function management state and the function call of the feature meet the internal state machine when the feature is enabled.
The invention explains NXTVISION cross-platform, mainly adopts an algorithm realization consistent effect framework, introduces how NXTVISION realizes cross-platform access to different chips, realizes the algorithm, achieves consistent behavior experience, enhances the consistency of optimization effect, and quickly realizes function development and iteration.
Further, as shown in fig. 5, based on the display effect optimization method, the present invention also provides an intelligent terminal, which includes a processor 10, a memory 20, and a display 30. Fig. 5 shows only some of the components of the smart terminal, but it is to be understood that not all of the shown components are required to be implemented, and that more or fewer components may be implemented instead.
The memory 20 may be an internal storage unit of the intelligent terminal in some embodiments, such as a hard disk or a memory of the intelligent terminal. The memory 20 may also be an external storage device of the Smart terminal in other embodiments, such as a plug-in hard disk, a Smart Media Card (SMC), a Secure Digital (SD) Card, a Flash memory Card (Flash Card), and the like, which are provided on the Smart terminal. Further, the memory 20 may also include both an internal storage unit and an external storage device of the smart terminal. The memory 20 is used for storing application software installed in the intelligent terminal and various data, such as program codes of the installed intelligent terminal. The memory 20 may also be used to temporarily store data that has been output or is to be output. In one embodiment, the memory 20 stores a display effect optimization program 40, and the display effect optimization program 40 can be executed by the processor 10 to implement the display effect optimization method of the present application.
The processor 10 may be a Central Processing Unit (CPU), a microprocessor or other data Processing chip in some embodiments, and is used for executing program codes stored in the memory 20 or Processing data, such as executing the display effect optimization method.
The display 30 may be an LED display, a liquid crystal display, a touch-sensitive liquid crystal display, an OLED (Organic Light-Emitting Diode) touch panel, or the like in some embodiments. The display 30 is used for displaying information at the intelligent terminal and for displaying a visual user interface. The components 10-30 of the intelligent terminal communicate with each other via a system bus.
In one embodiment, when the processor 10 executes the display effect optimization program 40 in the memory 20, the following steps are implemented:
unifying user interaction entries, providing a consistent control mode for users, realizing user switching behavior and software isolation, and setting a software monitoring switch;
providing a uniform cross-module interaction interface, providing internal application of the mobile phone through an android cross-process communication mechanism, and realizing cross-module interaction uniformity of all schemes;
and a unified scene recognition mechanism switches and monitors unified foreground application through the framework layer service, recognizes different scenes and starts a corresponding display enhancement function.
Wherein the scene comprises: a picture-viewing scene, a video-playing scene, and a game scene.
Wherein the identifying comprises: the method comprises the steps of picture-viewing scene identification, video playing scene identification and game scene identification.
Wherein the display enhancement function comprises: picture display enhancement, video enhancement, switching color modes, and game display enhancement.
Wherein, unified scene discernment mechanism switches the monitoring to unified foreground application through the framework layer service, discerns different scenes, opens corresponding demonstration enhanced feature, includes:
a unified scene recognition mechanism, which performs switching monitoring on unified foreground application through NXTVISION framework layer service;
respectively carrying out picture viewing scene identification, video playing scene identification and game scene identification on a picture viewing scene, a video playing scene and a game scene;
and respectively starting a picture display enhancement function, a video enhancement function, a color mode switching function and a game display enhancement function for the picture viewing scene identification, the video playing scene identification and the game scene identification.
Wherein, the display effect optimization method further comprises:
an abstract interface of a behavior architecture is designed into feature functions, different platforms or algorithms realize part or all of the feature functions, and a plurality of features are combined into a complete scheme.
Wherein, the abstract interface of the behavior architecture is designed as feature function, different platforms or algorithms all implement part or all of the feature function, combine multiple features into a complete scheme, and then further include:
when the feature is enabled, the internal feature management state and the function call of the feature enable bridge bridging MTK or QcoM or an algorithm function interface under the condition of meeting an internal state machine.
The present invention also provides a computer-readable storage medium, wherein the computer-readable storage medium stores a display effect optimization program, and the display effect optimization program, when executed by a processor, implements the steps of the display effect optimization method as described above.
In summary, the present invention provides a display effect optimization method, an intelligent terminal and a computer-readable storage medium, where the method includes: unifying user interaction entries, providing a consistent control mode for users, realizing user switching behavior and software isolation, and setting a software monitoring switch; providing a uniform cross-module interaction interface, providing internal application of the mobile phone through an android cross-process communication mechanism, and realizing cross-module interaction uniformity of all schemes; and a unified scene recognition mechanism switches and monitors unified foreground application through the framework layer service, recognizes different scenes and starts a corresponding display enhancement function. The invention achieves the consistent user interaction of cross-platform display by optimizing the display effect of pictures, videos and games, and optimizes the display effect.
It should be noted that, in this document, the terms "comprises," "comprising," or any other variation thereof, are intended to cover a non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements does not include only those elements but may include other elements not expressly listed or inherent to such process, method, article, or apparatus. Without further limitation, an element defined by the phrase "comprising an … …" does not exclude the presence of other like elements in a process, method, article, or apparatus that comprises the element.
Of course, it will be understood by those skilled in the art that all or part of the processes of the methods of the embodiments described above can be implemented by instructing relevant hardware (such as a processor, a controller, etc.) through a computer program, and the program can be stored in a computer readable storage medium, and when executed, the program can include the processes of the embodiments of the methods described above. The computer readable storage medium may be a memory, a magnetic disk, an optical disk, etc.
It is to be understood that the invention is not limited to the examples described above, but that modifications and variations may be effected thereto by those of ordinary skill in the art in light of the foregoing description, and that all such modifications and variations are intended to be within the scope of the invention as defined by the appended claims.

Claims (10)

1. A display effect optimization method is characterized by comprising the following steps:
unifying user interaction entries, providing a consistent control mode for users, realizing user switching behavior and software isolation, and setting a software monitoring switch;
providing a uniform cross-module interaction interface, providing internal application of the mobile phone through an android cross-process communication mechanism, and realizing cross-module interaction uniformity of all schemes;
and a unified scene recognition mechanism switches and monitors unified foreground application through the framework layer service, recognizes different scenes and starts a corresponding display enhancement function.
2. The display effect optimization method according to claim 1, wherein the scene includes: a picture-viewing scene, a video-playing scene, and a game scene.
3. The display effect optimization method according to claim 2, wherein the identifying comprises: the method comprises the steps of picture-viewing scene identification, video playing scene identification and game scene identification.
4. The display effect optimization method according to claim 1, wherein the display enhancement function includes: picture display enhancement, video enhancement, switching color modes, and game display enhancement.
5. The method according to claim 1, wherein the unified scene recognition mechanism switches and monitors unified foreground applications through framework layer services, recognizes different scenes, and starts a corresponding display enhancement function, and comprises:
a unified scene recognition mechanism, which performs switching monitoring on unified foreground application through NXTVISION framework layer service;
respectively carrying out picture viewing scene identification, video playing scene identification and game scene identification on a picture viewing scene, a video playing scene and a game scene;
and respectively starting a picture display enhancement function, a video enhancement function, a color mode switching function and a game display enhancement function for the picture viewing scene identification, the video playing scene identification and the game scene identification.
6. The display effect optimization method according to claim 1, further comprising:
an abstract interface of a behavior architecture is designed into feature functions, different platforms or algorithms realize part or all of the feature functions, and a plurality of features are combined into a complete scheme.
7. The method for optimizing display effect according to claim 6, wherein the abstract interface of the behavioral framework is designed as feature functions, different platforms or algorithms implement part or all of the feature functions, and multiple features are combined into a complete solution, and then the method further comprises:
when the feature is enabled, the internal feature management state and the function call of the feature enable bridge bridging MTK or QcoM or an algorithm function interface under the condition of meeting an internal state machine.
8. A display effect optimization system, comprising:
the unified control module is used for unifying the user interaction inlets, providing a consistent control mode for users, realizing user switching behavior and software isolation and setting a software monitoring switch;
the interaction unification module is used for providing a unified cross-module interaction interface, providing internal application of the mobile phone through an android cross-process communication mechanism and realizing cross-module interaction unification of all schemes;
and the identification enhancement module is used for unifying a scene identification mechanism, switching and monitoring unified foreground application through the framework layer service, identifying different scenes and starting a corresponding display enhancement function.
9. An intelligent terminal, characterized in that, intelligent terminal includes: a memory, a processor and a display effect optimization program stored on the memory and executable on the processor, the display effect optimization program when executed by the processor implementing the steps of the display effect optimization method according to any one of claims 1 to 8.
10. A computer-readable storage medium, characterized in that the computer-readable storage medium stores a display effect optimization program which, when executed by a processor, implements the steps of the display effect optimization method according to any one of claims 1 to 8.
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