CN113079386A - Video online playing method and device, electronic equipment and storage medium - Google Patents

Video online playing method and device, electronic equipment and storage medium Download PDF

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Publication number
CN113079386A
CN113079386A CN202110296725.XA CN202110296725A CN113079386A CN 113079386 A CN113079386 A CN 113079386A CN 202110296725 A CN202110296725 A CN 202110296725A CN 113079386 A CN113079386 A CN 113079386A
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video
file
header
data
fragment
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CN113079386B (en
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林昌鑫
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Beijing Baidu Netcom Science and Technology Co Ltd
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Beijing Baidu Netcom Science and Technology Co Ltd
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/23Processing of content or additional data; Elementary server operations; Server middleware
    • H04N21/231Content storage operation, e.g. caching movies for short term storage, replicating data over plural servers, prioritizing data for deletion
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/23Processing of content or additional data; Elementary server operations; Server middleware
    • H04N21/234Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs
    • H04N21/23418Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs involving operations for analysing video streams, e.g. detecting features or characteristics
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/433Content storage operation, e.g. storage operation in response to a pause request, caching operations
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/44Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream or rendering scenes according to encoded video stream scene graphs
    • H04N21/44008Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream or rendering scenes according to encoded video stream scene graphs involving operations for analysing video streams, e.g. detecting features or characteristics in the video stream
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/80Generation or processing of content or additional data by content creator independently of the distribution process; Content per se
    • H04N21/83Generation or processing of protective or descriptive data associated with content; Content structuring
    • H04N21/84Generation or processing of descriptive data, e.g. content descriptors

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)

Abstract

The application discloses a video online playing method, a video online playing device, electronic equipment and a storage medium, relates to the technical field of video processing, in particular to a video online playing technology, can be applied to the technical field of cloud computing, and comprises the following steps: acquiring a single-header video fragment file stored by a video server; wherein the single-header video slice file includes a header information; analyzing the single-head video fragment file to obtain video analysis data; and playing the single-head video fragment file on line according to the video analysis data. According to the embodiment of the application, the storage cost of the video file in the video server can be reduced, and the bandwidth cost of video online playing can be reduced.

Description

Video online playing method and device, electronic equipment and storage medium
Technical Field
The application relates to the technical field of video processing, in particular to a video online playing technology, which can be applied to the technical field of cloud computing.
Background
At present, video clients broadcast videos from internet multimedia more and more widely, and online video playing is a typical video-on-demand form. When the client plays the video online, the client can request the server for the video data. After the client requests the video data, the client can acquire the video data and analyze the acquired video data at the same time to obtain the audio and video data for display and play. The video-on-demand mode of online video playing does not need to locally download and store video files at a client, and is popular with vast users.
Disclosure of Invention
The embodiment of the application provides a video online playing method and device, electronic equipment and a storage medium, so as to reduce the storage cost of a video file in a video server and reduce the bandwidth cost of online playing of a video.
In a first aspect, an embodiment of the present application provides a video online playing method, which is applied to a video client, and includes:
acquiring a single-header video fragment file stored by a video server; wherein the single-header video slice file includes a header information;
analyzing the single-head video fragment file to obtain video analysis data;
and playing the single-head video fragment file on line according to the video analysis data.
In a second aspect, an embodiment of the present application provides a video online playing method, which is applied to a video server, and includes:
acquiring an original video file;
performing video slicing processing on the original video file to obtain a single-head video slicing file; wherein the single-header video slice file includes a header information;
and storing the single-head video fragment file.
In a third aspect, an embodiment of the present application provides an online video playing device, configured at a video client, and including:
the single-head video fragment file acquisition module is used for acquiring a single-head video fragment file stored by a video server; wherein the single-header video slice file includes a header information;
the single-head video fragment file analysis module is used for analyzing the single-head video fragment file to obtain video analysis data;
and the single-head video fragment file playing module is used for playing the single-head video fragment file on line according to the video analysis data.
In a fourth aspect, an embodiment of the present application provides an online video playing device configured in a video server, including:
the original video file acquisition module is used for acquiring an original video file;
the original video file fragmentation module is used for carrying out video fragmentation processing on the original video file to obtain a single-head video fragmentation file; wherein the single-header video slice file includes a header information;
and the single-head video fragment file storage module is used for storing the single-head video fragment file.
In a fifth aspect, an embodiment of the present application provides an electronic device, including:
at least one processor; and
a memory communicatively coupled to the at least one processor; wherein,
the memory stores instructions executable by the at least one processor, and the instructions are executed by the at least one processor to enable the at least one processor to execute the video online playing method provided by the first aspect or the second aspect.
In a sixth aspect, the present application further provides a non-transitory computer-readable storage medium storing computer instructions for causing a computer to execute the video online playing method provided in the first aspect or the second aspect.
In a seventh aspect, an embodiment of the present application further provides a computer program product, which includes a computer program, and when the computer program is executed by a processor, the video online playing method provided in the first aspect or the second aspect is implemented.
According to the embodiment of the application, the single-head video fragment file of the original video file is stored in the video server, the single-head video fragment file stored in the video server is obtained by the video client, the single-head video fragment file is analyzed, video analysis data is obtained, and the single-head video fragment file is played on line according to the video analysis data. Because the single-head video fragment file comprises the head information, the redundant storage and transmission of the video data are avoided, and the problems of the redundant storage of the video data and the waste of bandwidth resources in the existing video online playing method are solved, so that the storage cost of the video file in a video server is reduced, and the bandwidth cost of the online playing of the video is reduced.
It should be understood that the statements in this section do not necessarily identify key or critical features of the embodiments of the present disclosure, nor do they limit the scope of the present disclosure. Other features of the present disclosure will become apparent from the following description.
Drawings
The drawings are included to provide a better understanding of the present solution and are not intended to limit the present application. Wherein:
FIG. 1 is a flow chart of a conventional video online playing method;
fig. 2 is a schematic structural diagram of a conventional TS fragmentation file;
fig. 3 is a flowchart of a video online playing method provided in an embodiment of the present application;
fig. 4 is a schematic structural diagram of a single-header video slice file according to an embodiment of the present application;
fig. 5 is a flowchart of a video online playing method provided in an embodiment of the present application;
fig. 6 is a schematic flowchart of a video online playing method according to an embodiment of the present application;
fig. 7 is a schematic flowchart of an existing online video playing provided by an embodiment of the present application;
fig. 8 is a flowchart of a video online playing method provided in an embodiment of the present application;
fig. 9 is a structural diagram of a video online playing device according to an embodiment of the present application;
fig. 10 is a structural diagram of a video online playing device according to an embodiment of the present application;
fig. 11 is a schematic structural diagram of an electronic device for implementing a video online playing method according to an embodiment of the present application.
Detailed Description
The following description of the exemplary embodiments of the present application, taken in conjunction with the accompanying drawings, includes various details of the embodiments of the application for the understanding of the same, which are to be considered exemplary only. Accordingly, those of ordinary skill in the art will recognize that various changes and modifications of the embodiments described herein can be made without departing from the scope and spirit of the present application. Also, descriptions of well-known functions and constructions are omitted in the following description for clarity and conciseness.
Fig. 1 is a flow chart of a conventional video online playing method. As shown in fig. 1, in an existing video online playing process, in order to solve the limitations of various video formats in the video playing process, such as too long loading time and pause in the playing process, most video applications adopt an HLS (HTTP Live Streaming, dynamic bitrate adaptive technology) video online playing method. The HLS is a streaming media network Transport Protocol based on HTTP (Hyper Text Transfer Protocol), and may convert a video file into a TS (Transport Stream) format, and fragment the TS to obtain a media fragment file, that is, a TS fragment file. Further, the HLS may organize the TS slice files by way of M3U8 (M3U file in UTF-8 encoding format) index files. When the client requests the server for video data, a URL (Uniform Resource Locator) corresponding to the TS fragment file may be obtained by obtaining the M3U8 file from the server, so that the data is pulled from the server according to the URL of the TS fragment file and is parsed and played. The operation of rapidly searching the TS media fragment file can be realized by adopting a TS fragment mode, so that the whole video stream is divided into a plurality of small HTTP-based files for downloading, and only one section of video data is downloaded for playing each time.
Fig. 2 is a schematic structural diagram of a conventional TS fragmentation file. As shown in fig. 2, a TS slice file may have a plurality of packets (i.e., data information), and each Packet may include a header information and a data information. That is, a large amount of header information may be included in one TS slice file. Meanwhile, since the packet size in the TS slice file is fixed, redundant information may exist when video clip data is allocated. Therefore, due to the structure of the TS fragment file, data redundancy, including header information redundancy and video data redundancy, exists in the fragment file, which causes bandwidth waste in the process of online video playing at the client.
In an example, fig. 3 is a flowchart of a video online playing method provided in an embodiment of the present application, where the present embodiment is applicable to a case where a video client implements online playing of a video by using a single-header video fragment file that includes only one piece of header information, and the method may be executed by a video online playing apparatus, which may be implemented by software and/or hardware, and may be generally integrated in an electronic device. The electronic device may be a video client device for use with a video server device. Accordingly, as shown in fig. 3, the method includes the following operations:
s110, acquiring a single-head video fragment file stored by a video server; wherein the single-header video slice file includes one header information.
The video server can store video file information in a fragment form, so that when the video client requests video data played online, the video server sends the video data in the fragment form to the video client. The single-header video slice file may be a video slice file including only one header information. A video slice file may be understood as a file formed by part of the video data in a complete video file.
In the embodiment of the application, after the video client sends the request of the video data to the video server, the single-header video fragment file corresponding to the requested video can be acquired from the video server, so that online video playing is performed according to the acquired single-header video fragment file. Fig. 4 is a schematic structural diagram of a single-header video slice file according to an embodiment of the present application. As shown in fig. 4, a single-header video slice file only includes one piece of header information, and data information in the single-header video slice file may be one or multiple pieces of header information, which may be specifically set according to actual requirements and slice requirements of the video file.
Therefore, the single-header video fragment file only comprises one header information, so that the problem of data redundancy of the header information caused by a plurality of header information can be effectively solved. It should be noted that the data content of the header information included in the single-header video slice file may be the same as the data content of the header information included in the TS slice file. Meanwhile, the data information of the single-head video fragment file can be flexibly set, so that the problem of video fragment data redundancy caused by the fixed size of the data information is avoided. Therefore, the embodiment of the application can greatly reduce the bandwidth cost of video online playing by adopting the single-head video slicing file to transmit and play the video data online. Experimental data shows that the bandwidth cost can be saved by 10% by adopting a mode of carrying out online video playing by a single-head video fragment file compared with a mode of carrying out online video playing by adopting a TS fragment file.
In an alternative embodiment of the present application, the file format of the single-header VIDEO slice file may be MP4(MPEG-4Part 14, a multimedia computer archive format using MPEG-4) format or FLV (FLASH VIDEO, streaming media format) format, and the embodiment of the present application does not limit the specific type of the file format of the single-header VIDEO slice file.
And S120, analyzing the single-head video fragment file to obtain video analysis data.
The video analysis data may be analysis data obtained by analyzing a single-header video fragment file by a video client, and may be used to realize online video playing. It should be noted that, in the embodiment of the present application, the video played online may include audio and/or video. That is, the video played online may include both audio data and video data, or only audio data or only video data. When the video played online only includes audio data, it can be understood that the video picture played online is empty, for example, the video picture is black, other preset colors or images.
Correspondingly, after the video client acquires the single-head video fragment file, the single-head video fragment file can be analyzed on line in real time to obtain video analysis data.
S130, the single-head video slicing file is played on line according to the video analysis data.
In the embodiment of the application, after the video client obtains the video analysis data online, the single-header video fragment file can be played online according to the video analysis data. That is, each single-header video slice file can be played individually at the video client. When the video client plays the nth fragment file, the (n + 1) th fragment file can be preloaded, but the (n + 2) th fragment file can not be loaded, so that the single-head video fragment file can be loaded and played section by section, and the problem that the bandwidth is seriously occupied because the whole video file is loaded from the beginning when the video client plays the video online is avoided. After a plurality of single-head video fragment files formed by fragments corresponding to one complete video are sequentially played, the whole video is played on line.
Therefore, the method and the device for playing the video on line by adopting the single-head video fragment file can reduce the problem of bandwidth waste caused by the problem of data redundancy, thereby reducing the bandwidth cost of video on line playing. Meanwhile, the data redundancy problem of the single-head video fragment file is reduced, and the storage resources occupied by the single-head video fragment file in the video server can be reduced, so that the storage cost of the video file in the video server is reduced.
According to the embodiment of the application, the single-head video fragment file stored by the video server is obtained through the video client, so that the single-head video fragment file is analyzed to obtain video analysis data, and the single-head video fragment file is played on line according to the video analysis data. Because the single-head video fragment file comprises the head information, the redundant storage and transmission of the video data are avoided, and the problems of the redundant storage of the video data and the waste of bandwidth resources in the existing video online playing method are solved, so that the storage cost of the video file in a video server is reduced, and the bandwidth cost of the online playing of the video is reduced.
In an example, fig. 5 is a flowchart of a video online playing method provided in an embodiment of the present application, and fig. 6 is a flowchart of a video online playing method provided in an embodiment of the present application, and the embodiment of the present application performs optimization and improvement on the basis of the technical solutions of the above embodiments, and provides various specific optional implementation manners of acquiring a single-header video fragment file stored by a video server, parsing the single-header video fragment file, and playing the single-header video fragment file online according to the video parsing data.
As shown in fig. 5 and fig. 6, a method for playing a video online includes:
s210, acquiring a slicing improvement M3U8 file from the video server; wherein the slice improvement M3U8 file is generated according to the single-header video slice file.
The slice-modified M3U8 file may be an M3U8 index file generated from a single-header video slice file, and may be used to organize the single-header video slice file.
In the embodiment of the present application, the video server may organize the single-header video fragment file formed by the complete video in a manner of a fragment modified M3U8 file. Therefore, the video client may first obtain the slice improvement M3U8 file corresponding to the requested video from the video server before obtaining the single-header video slice file.
And S220, analyzing the fragment improvement M3U8 file to obtain the single-header video fragment file.
Accordingly, the video client may parse the acquired fragment improvement M3U8 file to acquire the URL corresponding to each single-header video fragment file, so as to sequentially download each single-header video fragment file from the video server according to the URL obtained by parsing.
It should be noted that, in the embodiment of the present application, the slicing improvement M3U8 is the same as the file composition structure of the existing HLS M3U8, and only differs in the format type of the video slicing file. Namely: the existing HLS M3U8 structure organizes video resources in a TS sharded file, while the sharded modified M3U8 structure organizes video resources in a single-header video sharded file.
According to the technical scheme, the video client can obtain the single-head video fragment file corresponding to the video resource by obtaining and analyzing the fragment improved M3U8 file, and then the video is played on line in a single-head video fragment file mode, so that the bandwidth cost of video online playing is reduced.
And S230, analyzing the header information of the single-header video slicing file to obtain header information analysis data.
The header information analysis data may be data obtained by analyzing header information of a single-header video slice file.
Optionally, the video client may first analyze the header information of the single-header video fragment file to obtain header information analysis data, so as to further analyze the data information of the single-header video fragment file according to the header information analysis data.
In an optional embodiment of the present application, the parsing the header information of the single-header video slice file may include: analyzing meta information in the header information to obtain header information analysis data; the head information analysis data comprises a fragment video playing position and video decoding data.
The fragment video playing position can be used for determining the playing position of the single-head video fragment file relative to the whole complete video. Illustratively, when the clip video playing position is "10 s-20 s", it indicates that the single-header video clip file can play the video clip between 10s and 20s of the whole video. The video decoding data may be used to decode data information in a single-header video slice file.
Specifically, the video client may analyze the meta information in the header information to obtain header information analysis data such as a slice video playing position and video decoding data corresponding to the single-header video slice file. Alternatively, the Meta information may be Meta information or the like.
The playing position of the sliced video and the video decoding data are obtained by analyzing the meta information in the header information, so that the subsequent data decoding operation and the rendering operation of the video data can be assisted.
S240, analyzing the data information of the single-head video fragment file according to the head information analysis data to obtain the video analysis data.
Wherein the video parsing data may comprise parsing audio data and/or parsing video data. The parsed audio data may be audio data parsed from the single-header video fragment file, and the parsed video data may be video data parsed from the single-header video fragment file.
Correspondingly, after the video client analyzes the header information of the single-header video fragment file to obtain the header information analysis data, the data information can be further analyzed by using the header information analysis data to obtain the analysis audio data and/or the analysis video data which can be played on line by the video client.
In an optional embodiment of the present application, the parsing the data information of the single-header video slice file according to the header information parsing data may include: decapsulating the single-header video fragment file to obtain compressed audio data and/or compressed video data; determining a target audio decoder and/or a target video decoder according to the video decoding data; decoding the compressed audio data according to the target audio decoder to obtain the analysis audio data; and/or decoding the compressed video data according to the target video decoder to obtain the analysis video data.
The compressed audio data may be compressed audio data in a single-header video slice file, that is, audio data before decoding. The compressed video data may be compressed video data in a single-header video slice file, that is, video data before decoding. The target audio decoder may be a type of decoder adapted to the data format of the compressed audio data for decoding the compressed audio data. The target video decoder may be a type of decoder adapted to a data format of the compressed video data for decoding the compressed video data.
The single-head video fragment file acquired by the video client is data obtained by encapsulating compressed audio data and/or compressed video data. Therefore, when the video client parses the data information of the single-header video fragment file, it is first required to perform decapsulation processing on the single-header video fragment file to obtain compressed audio data and/or compressed video data. Correspondingly, if the compressed audio data exists, the video client can determine the audio format of the compressed audio data according to the video decoding data to determine an adaptive target audio decoder, and decode the compressed audio data according to the target audio decoder, so as to obtain corresponding analysis audio data. If the compressed video data exists, the video client can determine the video format of the compressed video data according to the video decoding data to determine an adaptive target video decoder, and decode the compressed video data according to the target video decoder to obtain corresponding analysis video data. Alternatively, the audio format for parsing the audio data may be, for example, a format of audio sample data, such as a PCM (Pulse-code-modulation) format. The video format for parsing the video data may be, for example, YVU (a color coding method) format or the like. The embodiment of the present application does not limit the specific data format types for parsing the audio data and parsing the video data.
According to the technical scheme, the target audio decoder and/or the target video decoder are determined according to the video decoding data, so that the compressed audio data and/or the compressed video data can be quickly decoded, and the analysis efficiency of the data information is improved.
And S250, acquiring a fragment video playing position corresponding to the video analysis data.
Correspondingly, after the video client obtains the video parsing data, the video client can obtain the fragment video playing position of the single-header video fragment file from the header information parsing data, and the fragment video playing position can be used for determining the playing time period position of the video parsing data in the video client.
S260, performing online rendering on the video analysis data according to the fragment video playing position so as to realize online playing of the video analysis data.
After the video client determines the playing time interval position of the video analytic data in the video client, the video analytic data can be rendered on line according to the determined fragment video playing position, so that real-time online playing of the video analytic data is realized. After the real-time online playing of the plurality of video analysis data obtained by analyzing the plurality of single-head video fragment files corresponding to the complete video file is respectively completed according to the fragment video playing positions, the online playing of the complete video file is completed.
Fig. 7 is a schematic flowchart of an existing video online playing method provided by an embodiment of the present application, and as shown in fig. 6 and fig. 7, the video online playing method provided by an embodiment of the present application is substantially similar to the entire flowchart of the existing video online playing method, except that the type of the M3U8 file and the type of the video slice file are different. Meanwhile, when the existing video online playing method is used for analyzing the TS fragment file, the data information of the TS fragment file can be directly analyzed.
According to the technical scheme, the video slicing file only comprises one piece of header information by changing the file structure of the video slicing file, so that the redundancy of the header information of the video slicing file is greatly reduced. Meanwhile, the flexible setting of the data information of the video fragment file can effectively reduce the redundancy of the video data, not only can reduce the storage cost of the video file in a video server, but also can reduce the bandwidth cost of the online playing of the video.
In an example, fig. 8 is a flowchart of a video online playing method provided in an embodiment of the present application, where the present embodiment is applicable to a case where a video server stores video data according to a single-header video slice file including only one piece of header information, and the method may be performed by a video online playing apparatus, which may be implemented by software and/or hardware, and may be generally integrated in an electronic device. The electronic device may be a video server device for use with a video client device. Accordingly, as shown in fig. 8, the method includes the following operations:
and S310, acquiring an original video file.
The original video file can be a video file required to be stored in a video server, and can be a complete video file. The format of the original video file may be any one of mkv format, rmvb format, mp4 format, avi format, flv format, and wmv format, and the file format of the original video file is not limited in this embodiment of the application.
In the embodiment of the present application, the video server may obtain the original video file in a variety of alternative ways. The type of the video server may be a cloud storage server or the like.
S320, carrying out video slicing processing on the original video file to obtain a single-head video slicing file; wherein the single-header video slice file includes one header information.
Correspondingly, after the video server acquires the original video file, a fragmentation command can be called to perform fragmentation processing on the original video file to obtain a plurality of single-header video fragmentation files. The method comprises the steps of carrying out fragmentation processing on an original video file, dividing a larger video file into a plurality of relatively smaller fragment files, so that when a video client plays an nth fragment file, an n +1 th fragment file can be preloaded, but the n +2 th fragment file cannot be loaded, and loading and playing a single-head video fragment file section by section are realized, thereby avoiding the problem that the bandwidth is seriously occupied because the whole video file is loaded from the beginning when the video client plays a video on line, effectively reducing the waste of the bandwidth and hardware resources of a video server, relieving the pressure of the video server, ensuring that the video playing is smoother, and bringing better experience to users.
And S330, storing the single-head video fragment file.
After the video server performs fragmentation processing on the original video file to obtain a plurality of single-header video fragment files, each single-header video fragment file can be locally stored.
In an optional embodiment of the present application, the storing the single-header video slice file may include: generating a fragment improvement M3U8 file according to the single-header video fragment file; storing the slice improvement M3U8 file and the single-header video slice file.
Optionally, the video server may generate a fragmentation improvement M3U8 file according to the obtained single-header video fragment files, so as to perform index management on each fragmentation improvement M3U8 file. Accordingly, the video server may store the fragmentation improvement M3U8 file and the single-header video fragment file simultaneously.
Optionally, the file format of the single-header video slice file is MP4 format or FLV format.
According to the technical scheme, the video resources are organized in the mode of the single-head video fragment file by adopting the fragment improved M3U8 file, and the video client can play the video on line in the mode of the single-head video fragment file, so that the storage cost of the video file in the video server is reduced, and the bandwidth cost of the video on-line playing is reduced.
According to the embodiment of the application, the single-head video fragment file of the original video file is stored in the video server, so that the redundant storage of video data can be avoided, and the problem of redundant storage of video data in the existing video online playing method is solved, so that the storage cost of the video file in the video server is reduced, and the bandwidth cost of online video playing is further reduced.
In an example, fig. 9 is a structural diagram of a video online playing apparatus provided in an embodiment of the present application, where the embodiment of the present application is applicable to a case where a video client implements online playing of a video by using a single-header video fragment file that only includes one piece of header information, and the apparatus is implemented by software and/or hardware and is specifically configured in an electronic device. The electronic device may be a video client device for use with a video server device.
Fig. 9 shows a video online playing apparatus 400, which includes: a single-header video slice file acquisition module 410, a single-header video slice file parsing module 420, and a single-header video slice file playing module 430. Wherein,
a single-header video fragment file obtaining module 410, configured to obtain a single-header video fragment file stored by a video server; wherein the single-header video slice file includes a header information;
a single-header video fragment file parsing module 420, configured to parse the single-header video fragment file to obtain video parsing data;
and a single-header video fragment file playing module 430, configured to play the single-header video fragment file online according to the video parsing data.
According to the embodiment of the application, the single-head video fragment file stored by the video server is obtained through the video client, so that the single-head video fragment file is analyzed to obtain video analysis data, and the single-head video fragment file is played on line according to the video analysis data. Because the single-head video fragment file comprises the head information, the redundant storage and transmission of the video data are avoided, and the problems of the redundant storage of the video data and the waste of bandwidth resources in the existing video online playing method are solved, so that the storage cost of the video file in a video server is reduced, and the bandwidth cost of the online playing of the video is reduced.
Optionally, the single-header video fragment file obtaining module 410 is specifically configured to: acquiring a slicing improvement M3U8 file from the video server; the slice improvement M3U8 file is generated according to the single-header video slice file; and analyzing the fragment improvement M3U8 file to obtain the single-header video fragment file.
Optionally, the single-header video fragment file parsing module 420 is specifically configured to: analyzing the header information of the single-header video fragment file to obtain header information analysis data; analyzing the data information of the single-head video fragment file according to the head information analysis data to obtain the video analysis data; wherein the video parsing data comprises parsing audio data and/or parsing video data.
Optionally, the single-header video fragment file parsing module 420 is specifically configured to: analyzing meta information in the header information to obtain header information analysis data; the head information analysis data comprises a fragment video playing position and video decoding data.
Optionally, the single-header video fragment file parsing module 420 is specifically configured to: decapsulating the single-header video fragment file to obtain compressed audio data and/or compressed video data; determining a target audio decoder and/or a target video decoder according to the video decoding data; decoding the compressed audio data according to the target audio decoder to obtain the analysis audio data; and/or decoding the compressed video data according to the target video decoder to obtain the analysis video data.
Optionally, the single-header video fragment file playing module 430 is specifically configured to: acquiring a fragment video playing position corresponding to the video analysis data; and performing online rendering on the video analysis data according to the fragment video playing position so as to realize online playing of the video analysis data.
Optionally, the file format of the single-header video slice file is MP4 format or FLV format.
The video online playing device can execute the video online playing method executed by the video client terminal provided by any embodiment of the application, and has corresponding functional modules and beneficial effects of the execution method. For details of the video online playing method executed by the video client, reference may be made to the video online playing method provided in any embodiment of the present application.
Since the above-described online video playing device is a device capable of executing the online video playing method executed by the video client in the embodiment of the present application, based on the online video playing method described in the embodiment of the present application, a person skilled in the art can understand a specific implementation manner of the online video playing device of the present embodiment and various variations thereof, and therefore, a detailed description of how the online video playing device implements the online video playing method executed by the video client in the embodiment of the present application is not given here. As long as a person skilled in the art implements the device used by the video online playing method executed by the video client in the embodiment of the present application, the device is within the scope of the present application.
In an example, fig. 10 is a structural diagram of a video online playing apparatus provided in an embodiment of the present application, which is applicable to a case where a video server stores video data according to a single-header video slice file including only one header information, and the apparatus is implemented by software and/or hardware and is specifically configured in an electronic device. The electronic device may be a video server device for use with a video client device.
Fig. 10 shows an online video playing device 500, which includes: an original video file acquisition module 510, an original video file fragmentation module 520, and a single-header video fragmentation file storage module 530, wherein,
an original video file obtaining module 510, configured to obtain an original video file;
an original video file fragmentation module 520, configured to perform video fragmentation processing on the original video file to obtain a single-header video fragmentation file; wherein the single-header video slice file includes a header information;
a single-header video fragment file storage module 530, configured to store the single-header video fragment file.
According to the embodiment of the application, the single-head video fragment file of the original video file is stored in the video server, so that the redundant storage of video data can be avoided, and the problem of redundant storage of video data in the existing video online playing method is solved, so that the storage cost of the video file in the video server is reduced, and the bandwidth cost of online video playing is further reduced.
Optionally, the single-header video fragment file storage module 530 is specifically configured to: generating a fragment improvement M3U8 file according to the single-header video fragment file; storing the slice improvement M3U8 file and the single-header video slice file.
The video online playing device can execute the video online playing method executed by the video server provided by any embodiment of the application, and has corresponding functional modules and beneficial effects of the execution method. For details of the video online playing method executed by the video server, reference may be made to the embodiments of the present application.
Since the above-described online video playing apparatus is an apparatus capable of executing the online video playing method executed by the video server in the embodiment of the present application, based on the online video playing method executed by the video server in the embodiment of the present application, a person skilled in the art can understand a specific implementation manner of the online video playing apparatus of the present embodiment and various variations thereof, so that a detailed description of how the online video playing apparatus implements the online video playing method executed by the video server in the embodiment of the present application is not given here. The scope of the present application is intended to be covered by the claims as long as those skilled in the art implement the video online playing method executed by the video server in the embodiments of the present application.
In one example, the present disclosure also provides an electronic device, a readable storage medium, and a computer program product.
FIG. 11 illustrates a schematic block diagram of an example electronic device 600 that can be used to implement embodiments of the present disclosure. Electronic devices are intended to represent various forms of digital computers, such as laptops, desktops, workstations, personal digital assistants, servers, blade servers, mainframes, and other appropriate computers. The electronic device may also represent various forms of mobile devices, such as personal digital processing, cellular phones, smart phones, wearable devices, and other similar computing devices. The components shown herein, their connections and relationships, and their functions, are meant to be examples only, and are not meant to limit implementations of the disclosure described and/or claimed herein.
As shown in fig. 11, the apparatus 600 includes a computing unit 601, which can perform various appropriate actions and processes according to a computer program stored in a Read Only Memory (ROM)602 or a computer program loaded from a storage unit 608 into a Random Access Memory (RAM) 603. In the RAM 603, various programs and data required for the operation of the device 600 can also be stored. The calculation unit 601, the ROM 602, and the RAM 603 are connected to each other via a bus 604. An input/output (I/O) interface 605 is also connected to bus 604.
A number of components in the device 600 are connected to the I/O interface 605, including: an input unit 606 such as a keyboard, a mouse, or the like; an output unit 607 such as various types of displays, speakers, and the like; a storage unit 608, such as a magnetic disk, optical disk, or the like; and a communication unit 609 such as a network card, modem, wireless communication transceiver, etc. The communication unit 609 allows the device 600 to exchange information/data with other devices via a computer network such as the internet and/or various telecommunication networks.
The computing unit 601 may be a variety of general and/or special purpose processing components having processing and computing capabilities. Some examples of the computing unit 601 include, but are not limited to, a Central Processing Unit (CPU), a Graphics Processing Unit (GPU), various dedicated Artificial Intelligence (AI) computing chips, various computing units running machine learning model algorithms, a Digital Signal Processor (DSP), and any suitable processor, controller, microcontroller, and so forth. The calculation unit 601 performs the respective methods and processes described above, such as a video online playing method. For example, in some embodiments, the video online playback method may be implemented as a computer software program tangibly embodied in a machine-readable medium, such as storage unit 608. In some embodiments, part or all of the computer program may be loaded and/or installed onto the device 600 via the ROM 602 and/or the communication unit 609. When the computer program is loaded into the RAM 603 and executed by the computing unit 601, one or more steps of the video online playback method described above may be performed. Alternatively, in other embodiments, the computing unit 601 may be configured to perform the video online playback method in any other suitable manner (e.g., by means of firmware).
Various implementations of the systems and techniques described here above may be implemented in digital electronic circuitry, integrated circuitry, Field Programmable Gate Arrays (FPGAs), Application Specific Integrated Circuits (ASICs), Application Specific Standard Products (ASSPs), system on a chip (SOCs), load programmable logic devices (CPLDs), computer hardware, firmware, software, and/or combinations thereof. These various embodiments may include: implemented in one or more computer programs that are executable and/or interpretable on a programmable system including at least one programmable processor, which may be special or general purpose, receiving data and instructions from, and transmitting data and instructions to, a storage system, at least one input device, and at least one output device.
Program code for implementing the methods of the present disclosure may be written in any combination of one or more programming languages. These program codes may be provided to a processor or controller of a general purpose computer, special purpose computer, or other programmable data processing apparatus, such that the program codes, when executed by the processor or controller, cause the functions/operations specified in the flowchart and/or block diagram to be performed. The program code may execute entirely on the machine, partly on the machine, as a stand-alone software package partly on the machine and partly on a remote machine or entirely on the remote machine or server.
In the context of this disclosure, a machine-readable medium may be a tangible medium that can contain, or store a program for use by or in connection with an instruction execution system, apparatus, or device. The machine-readable medium may be a machine-readable signal medium or a machine-readable storage medium. A machine-readable medium may include, but is not limited to, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any suitable combination of the foregoing. More specific examples of a machine-readable storage medium would include an electrical connection based on one or more wires, a portable computer diskette, a hard disk, a Random Access Memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or flash memory), an optical fiber, a portable compact disc read-only memory (CD-ROM), an optical storage device, a magnetic storage device, or any suitable combination of the foregoing.
To provide for interaction with a user, the systems and techniques described here can be implemented on a computer having: a display device (e.g., a CRT (cathode ray tube) or LCD (liquid crystal display) monitor) for displaying information to a user; and a keyboard and a pointing device (e.g., a mouse or a trackball) by which a user can provide input to the computer. Other kinds of devices may also be used to provide for interaction with a user; for example, feedback provided to the user can be any form of sensory feedback (e.g., visual feedback, auditory feedback, or tactile feedback); and input from the user may be received in any form, including acoustic, speech, or tactile input.
The systems and techniques described here can be implemented in a computing system that includes a back-end component (e.g., as a data server), or that includes a middleware component (e.g., an application server), or that includes a front-end component (e.g., a user computer having a graphical user interface or a web browser through which a user can interact with an implementation of the systems and techniques described here), or any combination of such back-end, middleware, or front-end components. The components of the system can be interconnected by any form or medium of digital data communication (e.g., a communication network). Examples of communication networks include: local Area Networks (LANs), Wide Area Networks (WANs), blockchain networks, and the internet.
The computer system may include clients and servers. A client and server are generally remote from each other and typically interact through a communication network. The relationship of client and server arises by virtue of computer programs running on the respective computers and having a client-server relationship to each other. The server can be a cloud server, also called a cloud computing server or a cloud host, and is a host product in a cloud computing service system, so that the defects of high management difficulty and weak service expansibility in the traditional physical host and VPS service are overcome.
According to the embodiment of the application, the single-head video fragment file of the original video file is stored in the video server, the single-head video fragment file stored in the video server is obtained by the video client, the single-head video fragment file is analyzed, video analysis data is obtained, and the single-head video fragment file is played on line according to the video analysis data. Because the single-head video fragment file comprises the head information, the redundant storage and transmission of the video data are avoided, and the problems of the redundant storage of the video data and the waste of bandwidth resources in the existing video online playing method are solved, so that the storage cost of the video file in a video server is reduced, and the bandwidth cost of the online playing of the video is reduced.
It should be understood that various forms of the flows shown above may be used, with steps reordered, added, or deleted. For example, the steps described in the present disclosure may be executed in parallel, sequentially, or in different orders, as long as the desired results of the technical solutions disclosed in the present disclosure can be achieved, and the present disclosure is not limited herein.
The above detailed description should not be construed as limiting the scope of the disclosure. It should be understood by those skilled in the art that various modifications, combinations, sub-combinations and substitutions may be made in accordance with design requirements and other factors. Any modification, equivalent replacement, and improvement made within the spirit and principle of the present disclosure should be included in the scope of protection of the present disclosure.

Claims (21)

1. A video online playing method is applied to a video client and comprises the following steps:
acquiring a single-header video fragment file stored by a video server; wherein the single-header video slice file includes a header information;
analyzing the single-head video fragment file to obtain video analysis data;
and playing the single-head video fragment file on line according to the video analysis data.
2. The method of claim 1, wherein the obtaining the single-header video slice file stored by the video server comprises:
acquiring a slicing improvement M3U8 file from the video server; the slice improvement M3U8 file is generated according to the single-header video slice file;
and analyzing the fragment improvement M3U8 file to obtain the single-header video fragment file.
3. The method of claim 1, wherein the parsing the single-header video slice file comprises:
analyzing the header information of the single-header video fragment file to obtain header information analysis data;
analyzing the data information of the single-head video fragment file according to the head information analysis data to obtain the video analysis data;
wherein the video parsing data comprises parsing audio data and/or parsing video data.
4. The method of claim 3, wherein the parsing the header information of the single-header video slice file comprises:
analyzing meta information in the header information to obtain header information analysis data;
the head information analysis data comprises a fragment video playing position and video decoding data.
5. The method of claim 4, wherein parsing data information of the single-header video slice file according to the header information parsing data comprises:
decapsulating the single-header video fragment file to obtain compressed audio data and/or compressed video data;
determining a target audio decoder and/or a target video decoder according to the video decoding data;
decoding the compressed audio data according to the target audio decoder to obtain the analysis audio data; and/or
And decoding the compressed video data according to the target video decoder to obtain the analysis video data.
6. The method of claim 1, wherein the playing the single-header video slice file on-line according to the video parsing data comprises:
acquiring a fragment video playing position corresponding to the video analysis data;
and performing online rendering on the video analysis data according to the fragment video playing position so as to realize online playing of the video analysis data.
7. The method according to any of claims 1-6, wherein the file format of the single header video slice file is MP4 format or FLV format.
8. A video online playing method is applied to a video server and comprises the following steps:
acquiring an original video file;
performing video slicing processing on the original video file to obtain a single-head video slicing file; wherein the single-header video slice file includes a header information;
and storing the single-head video fragment file.
9. The method of claim 8, wherein the storing the single-header video slice file comprises:
generating a fragment improvement M3U8 file according to the single-header video fragment file;
storing the slice improvement M3U8 file and the single-header video slice file.
10. A video online playing device is configured at a video client, and comprises:
the single-head video fragment file acquisition module is used for acquiring a single-head video fragment file stored by a video server; wherein the single-header video slice file includes a header information;
the single-head video fragment file analysis module is used for analyzing the single-head video fragment file to obtain video analysis data;
and the single-head video fragment file playing module is used for playing the single-head video fragment file on line according to the video analysis data.
11. The apparatus according to claim 10, wherein the single-header video slice file acquisition module is specifically configured to:
acquiring a slicing improvement M3U8 file from the video server; the slice improvement M3U8 file is generated according to the single-header video slice file;
and analyzing the fragment improvement M3U8 file to obtain the single-header video fragment file.
12. The apparatus according to claim 10, wherein the single-header video slice file parsing module is specifically configured to:
analyzing the header information of the single-header video fragment file to obtain header information analysis data;
analyzing the data information of the single-head video fragment file according to the head information analysis data to obtain the video analysis data;
wherein the video parsing data comprises parsing audio data and/or parsing video data.
13. The apparatus according to claim 12, wherein the single-header video slice file parsing module is specifically configured to:
analyzing meta information in the header information to obtain header information analysis data;
the head information analysis data comprises a fragment video playing position and video decoding data.
14. The apparatus according to claim 13, wherein the single-header video slice file parsing module is specifically configured to:
decapsulating the single-header video fragment file to obtain compressed audio data and/or compressed video data;
determining a target audio decoder and/or a target video decoder according to the video decoding data;
decoding the compressed audio data according to the target audio decoder to obtain the analysis audio data; and/or
And decoding the compressed video data according to the target video decoder to obtain the analysis video data.
15. The apparatus according to claim 10, wherein the single-header video slice file playing module is specifically configured to:
acquiring a fragment video playing position corresponding to the video analysis data;
and performing online rendering on the video analysis data according to the fragment video playing position so as to realize online playing of the video analysis data.
16. The apparatus according to any one of claims 10-15, wherein the file format of the single header video slice file is MP4 format or FLV format.
17. A video online playing device configured on a video server comprises:
the original video file acquisition module is used for acquiring an original video file;
the original video file fragmentation module is used for carrying out video fragmentation processing on the original video file to obtain a single-head video fragmentation file; wherein the single-header video slice file includes a header information;
and the single-head video fragment file storage module is used for storing the single-head video fragment file.
18. The apparatus according to claim 17, wherein the single-header video slice file storage module is specifically configured to:
generating a fragment improvement M3U8 file according to the single-header video fragment file;
storing the slice improvement M3U8 file and the single-header video slice file.
19. An electronic device, comprising:
at least one processor; and
a memory communicatively coupled to the at least one processor; wherein,
the memory stores instructions executable by the at least one processor to enable the at least one processor to perform the video online playback method of any one of claims 1-7 or the video online playback method of any one of claims 8-9.
20. A non-transitory computer-readable storage medium storing computer instructions for causing a computer to execute the video online playback method of any one of claims 1 to 7, or execute the video online playback method of any one of claims 8 to 9.
21. A computer program product comprising a computer program which, when executed by a processor, implements a video online playback method according to any one of claims 1-7, or performs a video online playback method according to any one of claims 8-9.
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