CN113052825A - Real-time three-dimensional deformation measurement method based on GPU parallel acceleration - Google Patents

Real-time three-dimensional deformation measurement method based on GPU parallel acceleration Download PDF

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CN113052825A
CN113052825A CN202110333748.3A CN202110333748A CN113052825A CN 113052825 A CN113052825 A CN 113052825A CN 202110333748 A CN202110333748 A CN 202110333748A CN 113052825 A CN113052825 A CN 113052825A
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CN113052825B (en
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董守斌
林傲宇
蒋震宇
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South China University of Technology SCUT
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • G06T7/0002Inspection of images, e.g. flaw detection
    • GPHYSICS
    • G01MEASURING; TESTING
    • G01BMEASURING LENGTH, THICKNESS OR SIMILAR LINEAR DIMENSIONS; MEASURING ANGLES; MEASURING AREAS; MEASURING IRREGULARITIES OF SURFACES OR CONTOURS
    • G01B11/00Measuring arrangements characterised by the use of optical techniques
    • G01B11/16Measuring arrangements characterised by the use of optical techniques for measuring the deformation in a solid, e.g. optical strain gauge
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T1/00General purpose image data processing
    • G06T1/20Processor architectures; Processor configuration, e.g. pipelining
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T1/00General purpose image data processing
    • G06T1/60Memory management
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • G06T7/80Analysis of captured images to determine intrinsic or extrinsic camera parameters, i.e. camera calibration
    • G06T7/85Stereo camera calibration
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2207/00Indexing scheme for image analysis or image enhancement
    • G06T2207/10Image acquisition modality
    • G06T2207/10004Still image; Photographic image
    • G06T2207/10012Stereo images
    • YGENERAL TAGGING OF NEW TECHNOLOGICAL DEVELOPMENTS; GENERAL TAGGING OF CROSS-SECTIONAL TECHNOLOGIES SPANNING OVER SEVERAL SECTIONS OF THE IPC; TECHNICAL SUBJECTS COVERED BY FORMER USPC CROSS-REFERENCE ART COLLECTIONS [XRACs] AND DIGESTS
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Abstract

The invention discloses a real-time three-dimensional deformation measurement method based on GPU parallel acceleration, which comprises the following steps: 1) obtaining a projection matrix through stereo calibration; 2) shooting images of an object before and after deformation; 3) selecting an interest area and an interest point; 4) transmitting the projection matrix, the image and the interest point to a GPU; 5) calculating a three-dimensional coordinate of the interest point before deformation; 6) calculating the three-dimensional deformation of the interest point at each moment in the deformation; 7) and transmitting the three-dimensional deformation data back to the CPU. According to the method, a left camera image before deformation is used as a reference image in all matching, so that IC-GN pre-calculated data such as Hessian matrixes corresponding to interest points are multiplexed; the GPU acceleration deformation measurement program developed based on the CUDA heterogeneous computing platform can exert the computing performance of GPU hardware equipment, the computing speed of three-dimensional deformation measurement is greatly improved aiming at the optimization technologies such as memory access of the GPU program, and the like, and the requirement of real-time three-dimensional deformation measurement is met.

Description

Real-time three-dimensional deformation measurement method based on GPU parallel acceleration
Technical Field
The invention relates to the technical field of optical measurement, in particular to a real-time three-dimensional deformation measurement method based on GPU parallel acceleration.
Background
In the fields of science and engineering, the three-dimensional digital image correlation method is widely applied to three-dimensional deformation measurement due to the advantages of simple device, non-contact type and the like. The three-dimensional digital image correlation method can measure the three-dimensional appearance and the full-field three-dimensional deformation of a curved surface object, and has very rich application scenes. However, since it directly processes a high-resolution digital image, the amount of calculation thereof is also considerable, with a problem that the calculation takes a long time. With the development of digital image acquisition technology, the image resolution and sampling rate are improved, and the problem is more prominent, so that the application of a three-dimensional digital image correlation method in some real-time monitoring scenes and the like is limited. Secondly, as a measuring method, it is also important to maintain its high accuracy.
In recent years, researchers have made great efforts to improve the computational efficiency of three-dimensional digital image correlation methods. However, the results of these studies are not satisfactory and always give a trade-off between accuracy and efficiency. There are a number of existing schemes that improve computational efficiency by optimizing correlation algorithms, reducing redundant computations, and using multi-threading techniques to speed up programs. However, because the computing capability of the multi-core processor is limited and the adopted computing strategy is simple, the highest computing speed reported at present is only 50000POI/s, and the requirement of real-time processing is far from being met; the speed is achieved on the premise of only using a simple first-order shape function, and the precision is not as good as that of a scheme using a second-order shape function.
Disclosure of Invention
The invention aims to overcome the defects of the prior art and provides a real-time three-dimensional deformation measuring method based on GPU parallel acceleration. In all matching, the left camera image L before deformation is used0As a reference image, the pre-calculation data of the IC-GN algorithm can be repeatedly used, so that a large amount of calculation is saved. The method has the advantages that the algorithm is accelerated by developing a GPU program based on CUDA, the computing capability of hardware is fully exerted, real-time three-dimensional deformation measurement is achieved, the computing speed can exceed 40 frames per second when the number of interest points is about 10000, and the problems that the computing speed of an existing three-dimensional deformation measurement method is low and real-time measurement requirements cannot be met are solved.
In order to achieve the purpose, the technical scheme provided by the invention is as follows: a real-time three-dimensional deformation measurement method based on GPU parallel acceleration comprises the following steps:
1) using Zhangyingyou scaling method to make stereo scaling on left and right fixed cameras to obtain projection matrix M of left and right camerasL、MR
2) Synchronously shooting left and right images L of the surface of the target object before deformation by using the two cameras0、 R0And the left and right images L at the ith moment in the deformation processi、RiWherein i ═ 1,2,3, …, n;
3) in the image L0Selecting an interest area, and taking a batch of interest points P at equal intervals in the interest areaL0
4) Copying a projection matrix of the camera, all shot images and interest points to a GPU;
5) on the GPU, for each interest point PL0Firstly, an IC-GN algorithm is used for searching the image R0Corresponding point P onR0Then using PL0、PR0The coordinates of the two points are calculated by a triangulation method to obtain the three-dimensional coordinates P of the interest point before deformationW0
6) On the GPU, the following operations are carried out on each time i in the deformation process: first, for each point of interest PL0Use the IC-GN algorithm to find it in the image Li、RiCorresponding point P onLiAnd PRiThen using PLi、PRiThe coordinates of the two points are calculated by triangulation to obtain the three-dimensional coordinates P of the interest point at the moment iwiFinally with PWiMinus PW0Obtaining three-dimensional deformation data D of the interest point at the moment iWi
7) And copying the three-dimensional deformation data of all the interest points at each moment back to the CPU, so as to obtain the three-dimensional deformation of the surface of the object at each moment.
In step 1), the projection matrix has a size of 3 × 4, which represents the relationship between the three-dimensional space coordinates and the two-dimensional coordinates on the camera image.
In step 3), the interest area refers to an area which needs to be measured and is designated by a user, and the interest point interval in the area is also selected according to the measurement requirement.
In step 4), the shot image is firstly stored in a page-locked memory allocated by using a runtime function cudamallocost in the CUDA, and then the data is copied to the GPU by using a runtime function cudaMemcpy in the CUDA; the camera parameters are copied to the constant memory of the GPU, enabling it to be accessed at high speed.
In step 5) and step 6), the IC-GN algorithm is used, wherein the input is a batch of interest points, reference images and target images, and a CUDA thread block is used to process a computation task corresponding to an interest point, including the following:
a. carrying out precalculation: for each interest point, calculating a corresponding Hessian matrix and storing data; using a CUDA thread block to complete the calculation task of each interest point, wherein the Hessian matrix is
Figure RE-GDA0003079967210000031
Figure RE-GDA0003079967210000032
Representing the accumulation of all pixel positions within a reference sub-area, which is a 33 x 33 sub-image centered at the point of interest; ψ is the coordinate of the point of interest, # is the local coordinate in the reference sub-area, # R (ψ + ζ) is the gradient of the reference image,
Figure RE-GDA0003079967210000033
is a Jacobian matrix, and T represents the transposition of the matrix;
b. and (c) for each interest point, setting the coordinate of the interest point as (x, y), and estimating the initial value p of the deformation vector of the interest point by using an image feature assisted method (u, u)x,uy,uxx,uxy,uyy,v,vx,vy,vxx,vxy,vyy) (ii) a Wherein u, v are translation amounts; u. ofx,uy,vx,vyIs the first order gradient component; u. ofxx,uxy,uyy,vxx,vxy,vyyIs the second order gradient component; here, a CUDA thread is used to accomplish a programCalculating the interest points;
c. for each interest point, iteratively updating the corresponding deformation vector p according to the following steps:
c1, calculating the deformation vector increment delta p:
Figure RE-GDA0003079967210000034
wherein H-1The inverse of the Hessian matrix is represented,
Figure RE-GDA0003079967210000035
and
Figure RE-GDA0003079967210000036
normalized coefficients for the reference and target sub-regions respectively,
Figure RE-GDA0003079967210000037
representing the target sub-area after subtraction of the mean value of the gray levels,
Figure RE-GDA0003079967210000038
representing the reference subarea after subtracting the gray mean value, and W (zeta; p) represents a transformation function from the local coordinate of the reference subarea to the local coordinate of the target subarea;
c2, calculating new transformation function W (ζ; p') as W (W) by using Δ p-1(ζ; Δ p); p) wherein W-1(ζ; Δ p) is the inverse of W (ζ; Δ p); then extracting a new deformation vector p 'from the new transformation function W (zeta; p');
c3, updating p, namely making p equal to p';
c4, repeating c1 to c3 until | | | Δ p | | < 0.001, and | | · | | | represents the modular length of the vector;
d. and (3) calculating the coordinates of the interest point at the corresponding point of the target map as (x ', y'), wherein x 'is x + u, and y' is y + v.
In step 6), the IC-GN algorithm used does not need to be pre-calculated, and the data stored after the IC-GN algorithm is pre-calculated in step 5) is directly used.
In step 5) and step 6), triangulation methods are used, including the following:
a. let the coordinate of the interest point on the left view be (x)L,yL) The point coordinate on the right view is (x)R,yR) The corresponding three-dimensional coordinate is (X)W,YW,ZW);
b. (X) is calculated in the following mannerW,YW,ZW) Each CUDA thread calculates a three-dimensional coordinate;
Figure RE-GDA0003079967210000041
wherein A is a coefficient matrix, and
Figure RE-GDA0003079967210000042
b is a matrix of constant terms, an
Figure RE-GDA0003079967210000043
mL rcRepresenting a projection matrix MLM in the r-th row and c-th columnR rcRepresenting a projection matrix MRWhere r is 1,2,3, and c is 1,2,3, 4.
Compared with the prior art, the invention has the following advantages and beneficial effects:
1. in all matching of three-dimensional deformation measurement, the invention leads the left camera image L before deformation to be0As a reference image, data obtained by IC-GN pre-calculation such as Hessian matrix and the like corresponding to the interest points can be repeatedly utilized in the processing of images at all times in the three-dimensional deformation process, so that a large amount of calculation is saved, the processing speed is accelerated, and the calculation time is shortened.
2. The GPU program is developed based on the CUDA platform, so that development cost can be saved, development difficulty is reduced, meanwhile, the special CUDA program and corresponding program optimization can furthest exert the calculation performance of GPU hardware, and the requirement of measuring three-dimensional deformation in real time is met.
Detailed Description
The present invention will be described in further detail with reference to examples, but the embodiments of the present invention are not limited thereto.
The real-time three-dimensional deformation measurement method based on GPU parallel acceleration provided by the embodiment comprises the following steps:
1) using a Zhangyingyou calibration method to carry out three-dimensional calibration on the left and right fixed cameras to obtain the projection matrixes M of the left and right camerasL、MR
2) Synchronously shooting left and right images L of the surface of the target object before deformation by using the two cameras0、 R0And the left and right images L at the ith moment in the deformation processi、RiWhere i is 1,2,3, …, n.
3) In the image L0Selecting an interest area, and taking a batch of interest points P at equal intervals in the interest areaL0(ii) a The interest area refers to an area which is specified by a user and needs to be measured, and the interest point interval in the area is also selected according to the measurement requirement.
4) Copying a projection matrix of the camera, all shot images and interest points to a GPU; the method comprises the steps that a shot image is stored in a page locking memory distributed by using a runtime function cudaMallocost in a CUDA (compute unified device architecture), and then data are copied to a GPU (graphics processing unit) by using a runtime function cudaMemcpy function in the CUDA; the projection matrix of the camera is copied to the constant memory of the GPU, allowing it to be accessed at high speed.
5) On the GPU, for each interest point PL0Firstly, an IC-GN algorithm is used for searching the image R0Corresponding point P onR0Then using PL0、PR0The coordinates of the two points are calculated by a triangulation method to obtain the three-dimensional coordinates P of the interest point before deformationW0
6) On the GPU, the following operations are carried out on each time i in the deformation process: first, for each point of interest PL0Use the IC-GN algorithm to find it in the image Li、RiCorresponding point P onLiAnd PRiThen using PLi、PRiThe coordinates of the two points are calculated by triangulation to obtain the three-dimensional coordinate of the interest point at the time iMark PwiFinally with PWiMinus PW0Obtaining three-dimensional deformation data D of the interest point at the moment iWi(ii) a The IC-GN algorithm used does not need to be pre-calculated, and the data stored after the IC-GN algorithm is pre-calculated in the step 5) is directly utilized.
7) And copying the three-dimensional deformation data of all the interest points at each moment back to the CPU, so as to obtain the three-dimensional deformation of the surface of the object at each moment.
In step 5) and step 6), the IC-GN algorithm is used, wherein the input is a batch of interest points, reference images and target images, and a CUDA thread block is used to process a computation task corresponding to an interest point, including the following:
a. carrying out precalculation: for each interest point, calculating a corresponding Hessian matrix and storing data; using a CUDA thread block to complete the calculation task of each interest point, wherein the Hessian matrix is
Figure RE-GDA0003079967210000061
Figure RE-GDA0003079967210000062
Representing the accumulation of all pixel positions within a reference sub-area, which is a 33 x 33 sub-image centered at the point of interest; ψ is the coordinate of the point of interest, # is the local coordinate in the reference sub-area, # R (ψ + ζ) is the gradient of the reference image,
Figure RE-GDA0003079967210000063
is a Jacobian matrix, and T represents the transposition of the matrix;
b. and (c) for each interest point, setting the coordinate of the interest point as (x, y), and estimating the initial value p of the deformation vector of the interest point by using an image feature assisted method (u, u)x,uy,uxx,uxy,uyy,v,vx,vy,vxx,vxy,vyy) (ii) a Wherein u, v are translation amounts; u. ofx,uy,vx,vyIs the first order gradient component; u. ofxx,uxy,uyy,vxx,vxy,vyyIs twoAn order gradient component; here, a CUDA thread is used to perform a point of interest computing task;
c. for each interest point, iteratively updating the corresponding deformation vector p according to the following steps:
c1, calculating the deformation vector increment delta p:
Figure RE-GDA0003079967210000071
wherein H-1The inverse of the Hessian matrix is represented,
Figure RE-GDA0003079967210000072
and
Figure RE-GDA0003079967210000073
normalized coefficients for the reference and target sub-regions respectively,
Figure RE-GDA0003079967210000074
representing the target sub-area after subtraction of the mean value of the gray levels,
Figure RE-GDA0003079967210000075
representing the reference subarea after subtracting the gray mean value, and W (zeta; p) represents a transformation function from the local coordinate of the reference subarea to the local coordinate of the target subarea;
c2, calculating new transformation function W (ζ; p') as W (W) by using Δ p-1(ζ; Δ p); p) wherein W-1(ζ; Δ p) is the inverse of W (ζ; Δ p); then extracting a new deformation vector p 'from the new transformation function W (zeta; p');
c3, updating p, namely making p equal to p';
c4, repeating c1 to c3 until | | | Δ p | | < 0.001, and | | · | | | represents the modular length of the vector;
d. and (3) calculating the coordinates of the interest point at the corresponding point of the target map as (x ', y'), wherein x 'is x + u, and y' is y + v.
In step 5) and step 6), triangulation methods are used, including the following:
a. setting the point of interest atThe coordinates on the left view are (x)L,yL) The point coordinate on the right view is (x)R,yR) The corresponding three-dimensional coordinate is (X)W,YW,ZW);
b. (X) is calculated in the following mannerW,YW,ZW) Each CUDA thread calculates a three-dimensional coordinate;
Figure RE-GDA0003079967210000076
wherein A is a coefficient matrix, and
Figure RE-GDA0003079967210000077
b is a matrix of constant terms, an
Figure RE-GDA0003079967210000081
mL rcRepresenting a projection matrix MLM in the r-th row and c-th columnR rcRepresenting a projection matrix MRWhere r is 1,2,3, and c is 1,2,3, 4.
The above embodiments are preferred embodiments of the present invention, but the present invention is not limited to the above embodiments, and any other changes, modifications, substitutions, combinations, and simplifications which do not depart from the spirit and principle of the present invention should be construed as equivalents thereof, and all such changes, modifications, substitutions, combinations, and simplifications are intended to be included in the scope of the present invention.

Claims (7)

1. A real-time three-dimensional deformation measurement method based on GPU parallel acceleration is characterized by comprising the following steps:
1) using Zhangyingyou scaling method to make stereo scaling on left and right fixed cameras to obtain projection matrix M of left and right camerasL、MR
2) Synchronously shooting left and right images L of the surface of the target object before deformation by using the two cameras0、R0And the left and right images L at the ith moment in the deformation processi、RiWherein i ═ 1,2,3, …, n;
3) in the image L0Selecting an interest area, and taking a batch of interest points P at equal intervals in the interest areaL0
4) Copying a projection matrix of the camera, all shot images and interest points to a GPU;
5) on the GPU, for each interest point PL0Firstly, an IC-GN algorithm is used for searching the image R0Corresponding point P onR0Then using PL0、PR0The coordinates of the two points are calculated by a triangulation method to obtain the three-dimensional coordinates P of the interest point before deformationW0
6) On the GPU, the following operations are carried out on each time i in the deformation process: first, for each point of interest PL0Use the IC-GN algorithm to find it in the image Li、RiCorresponding point P onLiAnd PRiThen using PLi、PRiThe coordinates of the two points are calculated by triangulation to obtain the three-dimensional coordinates P of the interest point at the moment iwiFinally with PWiMinus PW0Obtaining three-dimensional deformation data D of the interest point at the moment iWi
7) And copying the three-dimensional deformation data of all the interest points at each moment back to the CPU, so as to obtain the three-dimensional deformation of the surface of the object at each moment.
2. The real-time three-dimensional deformation measurement method based on GPU parallel acceleration as claimed in claim 1, characterized in that: in step 1), the projection matrix has a size of 3 × 4, which represents the relationship between the three-dimensional space coordinates and the two-dimensional coordinates on the camera image.
3. The real-time three-dimensional deformation measurement method based on GPU parallel acceleration as claimed in claim 1, characterized in that: in step 3), the interest area refers to an area which needs to be measured and is designated by a user, and the interest point interval in the area is also selected according to the measurement requirement.
4. The real-time three-dimensional deformation measurement method based on GPU parallel acceleration as claimed in claim 1, characterized in that: in step 4), the shot image is firstly stored in a page-locked memory allocated by using a runtime function cudamallocost in the CUDA, and then the data is copied to the GPU by using a runtime function cudaMemcpy in the CUDA; the projection matrix of the camera is copied to the constant memory of the GPU, enabling it to be accessed at high speed.
5. The real-time three-dimensional deformation measurement method based on GPU parallel acceleration as claimed in claim 1, characterized in that: in step 5) and step 6), the IC-GN algorithm is used, wherein the input is a batch of interest points, reference images and target images, and a CUDA thread block is used to process a computation task corresponding to an interest point, including the following:
a. carrying out precalculation: for each interest point, calculating a corresponding Hessian matrix and storing data; using a CUDA thread block to complete the calculation task of each interest point, wherein the Hessian matrix is
Figure FDA0002997371300000021
Figure FDA0002997371300000022
Representing the accumulation of all pixel positions within a reference sub-area, which is a 33 x 33 sub-image centered at the point of interest; ψ is the coordinate of the point of interest, ζ is the local coordinate in the reference sub-area,
Figure FDA0002997371300000023
is the gradient of the reference image or images,
Figure FDA0002997371300000024
is a Jacobian matrix, and T represents the transposition of the matrix;
b. and (c) for each interest point, setting the coordinate of the interest point as (x, y), and estimating the initial value p of the deformation vector of the interest point by using an image feature assisted method (u, u)x,uy,uxx,uxy,uyy,v,vx,vy,vxx,vxy,vyy) (ii) a Wherein u, v are translation amounts; u. ofx,uy,vx,vyIs the first order gradient component; u. ofxx,uxy,uyy,vxx,vxy,vyyIs the second order gradient component; here, a CUDA thread is used to perform a point of interest computing task;
c. for each interest point, iteratively updating the corresponding deformation vector p according to the following steps:
c1, calculating the deformation vector increment delta p:
Figure FDA0002997371300000025
wherein H-1The inverse of the Hessian matrix is represented,
Figure FDA0002997371300000031
and
Figure FDA0002997371300000032
normalized coefficients for the reference and target sub-regions respectively,
Figure FDA0002997371300000033
representing the target sub-area after subtraction of the mean value of the gray levels,
Figure FDA0002997371300000034
representing the reference subarea after subtracting the gray mean value, and W (zeta; p) represents a transformation function from the local coordinate of the reference subarea to the local coordinate of the target subarea;
c2, calculating new transformation function W (ζ; p') as W (W) by using Δ p-1(ζ; Δ p); p) wherein W-1(ζ; Δ p) is the inverse of W (ζ; Δ p); then extracting a new deformation vector p 'from the new transformation function W (zeta; p');
c3, updating p, namely making p equal to p';
c4, repeating c1 to c3 until | | | Δ p | | < 0.001, and | | · | | | represents the modular length of the vector;
d. and (3) calculating the coordinates of the interest point at the corresponding point of the target map as (x ', y'), wherein x 'is x + u, and y' is y + v.
6. The real-time three-dimensional deformation measurement method based on GPU parallel acceleration as claimed in claim 1, characterized in that: in step 6), the IC-GN algorithm used does not need to be pre-calculated, and the data stored after the IC-GN algorithm is pre-calculated in step 5) is directly used.
7. The real-time three-dimensional deformation measurement method based on GPU parallel acceleration as claimed in claim 1, characterized in that: in step 5) and step 6), triangulation methods are used, including the following:
a. let the coordinate of the interest point on the left view be (x)L,yL) The point coordinate on the right view is (x)R,yR) The corresponding three-dimensional coordinate is (X)W,YW,ZW);
b. (X) is calculated in the following mannerW,YW,ZW) Each CUDA thread calculates a three-dimensional coordinate;
Figure FDA0002997371300000035
wherein A is a coefficient matrix, and
Figure FDA0002997371300000036
b is a matrix of constant terms, an
Figure FDA0002997371300000041
mL rcRepresenting a projection matrix MLM in the r-th row and c-th columnR rcRepresenting a projection matrix MRWhere r is 1,2,3, and c is 1,2,3, 4.
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