CN112887769B - Display equipment - Google Patents

Display equipment Download PDF

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Publication number
CN112887769B
CN112887769B CN202110079564.9A CN202110079564A CN112887769B CN 112887769 B CN112887769 B CN 112887769B CN 202110079564 A CN202110079564 A CN 202110079564A CN 112887769 B CN112887769 B CN 112887769B
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China
Prior art keywords
display device
progress
playing
slave
master
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Application number
CN202110079564.9A
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Chinese (zh)
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CN112887769A (en
Inventor
陆世明
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Qingdao Hisense Media Network Technology Co Ltd
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Qingdao Hisense Media Network Technology Co Ltd
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Priority to CN202110079564.9A priority Critical patent/CN112887769B/en
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Classifications

    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/4302Content synchronisation processes, e.g. decoder synchronisation
    • H04N21/4307Synchronising the rendering of multiple content streams or additional data on devices, e.g. synchronisation of audio on a mobile phone with the video output on the TV screen
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41Structure of client; Structure of client peripherals
    • H04N21/4104Peripherals receiving signals from specially adapted client devices
    • H04N21/4122Peripherals receiving signals from specially adapted client devices additional display device, e.g. video projector
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/436Interfacing a local distribution network, e.g. communicating with another STB or one or more peripheral devices inside the home
    • H04N21/4363Adapting the video or multiplex stream to a specific local network, e.g. a IEEE 1394 or Bluetooth® network
    • H04N21/43632Adapting the video or multiplex stream to a specific local network, e.g. a IEEE 1394 or Bluetooth® network involving a wired protocol, e.g. IEEE 1394
    • H04N21/43635HDMI
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/472End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
    • H04N21/47202End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content for requesting content on demand, e.g. video on demand

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Databases & Information Systems (AREA)
  • Human Computer Interaction (AREA)
  • Controls And Circuits For Display Device (AREA)

Abstract

The application discloses display equipment which is used for replacing hardware synchronization equipment, realizing synchronous playing of a plurality of televisions in the same group from the software perspective, realizing uniform pictures and improving demonstration experience of a demonstration model machine in a market. The display device is configured as a primary display device, the primary display device comprising: a display; a user interface; a controller coupled to the display and the user interface, respectively, for performing: establishing a connection with at least one slave display device; in response to an instruction of playing the film source by a user, pushing a play-up message to the slave display device so that the slave display device plays the film source and sends a play progress query message to the master display device, wherein the query message comprises the play progress of the slave display device; and completing synchronous playing according to the playing progress of the slave display device and the playing progress of the master display device.

Description

Display equipment
Technical Field
The application relates to the technical field of display, in particular to display equipment.
Background
In order to attract customers and know the characteristic functions of the display devices, each display device market has higher requirements for the display devices to play the demonstration effect. Besides improving the image quality of display equipment and manufacturing high-quality demonstration film sources, the method has higher requirements for the overall demonstration effect of a plurality of display equipment. In contrast, a group of display devices in the same market synchronously play the same pictures, so that more orderly, clean and shocked demonstration effects can be provided for people.
In order to realize synchronous playing in the current market, the synchronous output of the split screen connection of the HDMI equipment is adopted in most cases. The HDMI split screen equipment has high price, and has high updating and maintaining cost due to the service life of hardware and the like. In addition, the hardware equipment has the problem of compatibility with a new display equipment platform and the like.
Disclosure of Invention
The embodiment of the application provides a display device which is used for replacing hardware synchronization equipment, realizing synchronous playing of a plurality of televisions in the same group from the software perspective, realizing uniform pictures and improving demonstration experience of a demonstration model machine in a market.
In a first aspect, there is provided a display device arranged as a main display device, the main display device comprising:
a display;
a user interface;
a controller coupled to the display and the user interface, respectively, for performing:
establishing a connection with at least one slave display device;
in response to an instruction of playing the film source by a user, pushing a play-up message to the slave display device so that the slave display device plays the film source and sends a play progress query message to the master display device, wherein the query message comprises the play progress of the slave display device;
and completing synchronous playing according to the playing progress of the slave display device and the playing progress of the master display device.
In some embodiments, the controller is configured to establish a connection with at least one slave display device in the following manner:
a connection is established with at least one slave display device via a message queue telemetry transport protocol and a user datagram protocol.
In some embodiments, the controller is further configured to perform the synchronous playing according to the playing progress of the slave display device and the playing progress of the master display device in the following manner:
calculating a first play progress difference value according to the play progress of the master display device and the play progress of the slave display device;
if the absolute value of the first playing progress difference value is larger than the jump critical value, a first synchronization message is sent to the slave display device so that the slave display device jumps the playing progress of the slave display device to the playing progress of the master display device, and the first synchronization message comprises the playing progress of the master display device;
if the first playing progress difference value is larger than 0 and is between the skip critical value and the pause critical value, continuing playing after pausing the first playing progress difference value;
wherein the jump threshold is greater than the pause threshold.
In some embodiments, the method further comprises performing a push-to-play message to the slave display device to cause the slave display device to play the clip source and send a play progress query message to the master display device in the following manner:
And pushing the play-starting message to the slave display equipment so that the slave display equipment plays the film source and sends a play progress inquiry message to the master display equipment for a first preset times at intervals of preset time.
In some embodiments, the controller is further configured to perform the synchronous playing according to the playing progress of the slave display device and the playing progress of the master display device in the following manner:
and sending a second synchronous message to the slave display equipment so that the slave display equipment calculates a second play progress difference value according to the play progress of the slave display equipment and the play progress of the master display equipment, if the absolute value of the second play progress difference value is larger than a jump critical value, jumping the play progress of the slave display equipment to the play progress of the master display equipment, and if the second play progress difference value is larger than 0 and between the jump critical value and a pause critical value, continuing playing after the second play progress difference value is paused by the slave display equipment, wherein the second synchronous message comprises the play progress of the master display equipment.
In some embodiments, the controller is further configured to perform the synchronous playing according to the playing progress of the slave display device and the playing progress of the master display device in the following manner:
And repeating the step of sending the second synchronization message to the slave display device for a second preset number of times.
In a second aspect, there is provided a display device arranged as a slave display device, the slave display device comprising:
a display;
a user interface;
a controller coupled to the display and the user interface, respectively, for performing:
establishing a connection with a primary display device;
receiving a play starting message of a main display device, playing a film source the same as the main display device and sending a play progress query message to the main display device so that the main display device sends a second synchronous message to the auxiliary display device, wherein the second synchronous message comprises the play progress of the main display device;
and completing synchronous playing according to the playing progress of the master display device and the playing progress of the slave display device.
In some embodiments, the controller is configured to establish a connection with at least one slave display device in the following manner:
a connection is established with at least one slave display device via a message queue telemetry transport protocol and a user datagram protocol.
In some embodiments, the controller is further configured to perform synchronous playback according to the playback progress of the master display device and the playback progress of the slave display device in the following manner:
Calculating a second play progress difference value according to the play progress of the slave display device and the play progress of the master display device;
if the absolute value of the second playing progress difference value is larger than the jump critical value, jumping the playing progress of the slave display device to the playing progress of the master display device;
and if the second playing progress difference value is greater than 0 and is between the skip critical value and the pause critical value, continuing playing after the second playing progress difference value is paused from the display device, wherein the second synchronous message comprises the playing progress of the main display device.
In some embodiments, the controller is further configured to perform:
and receiving a first synchronization message, and jumping the playing progress of the slave display device to the playing progress of the master display device, wherein the first synchronization message comprises the playing progress of the master display device.
In the embodiment, the application replaces hardware synchronous equipment, realizes synchronous playing of a plurality of display equipment in the same group from the software perspective, has uniform pictures and improves the demonstration experience of a demonstration model machine in a market. The embodiment of the application provides a synchronous playing function from a software application layer, realizes the lightweight and can realize cross-platform synchronous demonstration.
Drawings
FIG. 1 illustrates a usage scenario of a display device according to some embodiments;
fig. 2 shows a hardware configuration block diagram of the control apparatus 100 according to some embodiments;
fig. 3 illustrates a hardware configuration block diagram of a display device 200 according to some embodiments;
FIG. 4 illustrates a software configuration diagram in a display device 200 according to some embodiments;
a user interface schematic diagram according to some embodiments is exemplarily shown in fig. 5-6;
a synchronized networking architecture diagram of a peer-group display device is schematically shown in fig. 7, in accordance with some embodiments;
an application software architecture diagram according to some embodiments is schematically shown in fig. 8;
an anchor online activity diagram in accordance with some embodiments is shown schematically in fig. 9;
a line-on-demand activity diagram from a slave station is illustrated in fig. 10, in accordance with some embodiments;
a synchronized playback timing diagram of a master display device and a slave display device according to some embodiments is illustrated in fig. 11.
Detailed Description
For the purposes of making the objects and embodiments of the present application more apparent, an exemplary embodiment of the present application will be described in detail below with reference to the accompanying drawings in which exemplary embodiments of the present application are illustrated, it being apparent that the exemplary embodiments described are only some, but not all, of the embodiments of the present application.
It should be noted that the brief description of the terminology in the present application is for the purpose of facilitating understanding of the embodiments described below only and is not intended to limit the embodiments of the present application. Unless otherwise indicated, these terms should be construed in their ordinary and customary meaning.
The terms "first," second, "" third and the like in the description and in the claims and in the above drawings are used for distinguishing between similar or similar objects or entities and not necessarily for describing a particular sequential or chronological order, unless otherwise indicated. It is to be understood that the terms so used are interchangeable under appropriate circumstances.
The terms "comprises," "comprising," and "having," and any variations thereof, are intended to cover a non-exclusive inclusion, such that a product or apparatus that comprises a list of elements is not necessarily limited to all elements explicitly listed, but may include other elements not expressly listed or inherent to such product or apparatus.
The term "module" refers to any known or later developed hardware, software, firmware, artificial intelligence, fuzzy logic, or combination of hardware or/and software code that is capable of performing the function associated with that element.
Fig. 1 is a schematic diagram of a usage scenario of a display device according to an embodiment. As shown in fig. 1, the display device 200 is also in data communication with a server 400, and a user can operate the display device 200 through the smart device 300 or the control apparatus 100.
In some embodiments, the control apparatus 100 may be a remote controller, and the communication between the remote controller and the display device includes at least one of infrared protocol communication or bluetooth protocol communication, and other short-range communication modes, and the display device 200 is controlled by a wireless or wired mode. The user may control the display apparatus 200 by inputting a user instruction through at least one of a key on a remote controller, a voice input, a control panel input, and the like.
In some embodiments, the smart device 300 may include any one of a mobile terminal, tablet, computer, notebook, AR/VR device, etc.
In some embodiments, the smart device 300 may also be used to control the display device 200. For example, the display device 200 is controlled using an application running on a smart device.
In some embodiments, the smart device 300 and the display device may also be used for communication of data.
In some embodiments, the display device 200 may also perform control in a manner other than the control apparatus 100 and the smart device 300, for example, the voice command control of the user may be directly received through a module configured inside the display device 200 device for acquiring voice commands, or the voice command control of the user may be received through a voice control apparatus configured outside the display device 200 device.
In some embodiments, the display device 200 is also in data communication with a server 400. The display device 200 may be permitted to make communication connections via a Local Area Network (LAN), a Wireless Local Area Network (WLAN), and other networks. The server 400 may provide various contents and interactions to the display device 200. The server 400 may be a cluster, or may be multiple clusters, and may include one or more types of servers.
In some embodiments, software steps performed by one step execution body may migrate on demand to be performed on another step execution body in data communication therewith. For example, software steps executed by the server may migrate to be executed on demand on a display device in data communication therewith, and vice versa.
Fig. 2 exemplarily shows a block diagram of a configuration of the control apparatus 100 in accordance with an exemplary embodiment. As shown in fig. 2, the control device 100 includes a controller 110, a communication interface 130, a user input/output interface 140, a memory, and a power supply. The control apparatus 100 may receive an input operation instruction of a user and convert the operation instruction into an instruction recognizable and responsive to the display device 200, and function as an interaction between the user and the display device 200.
In some embodiments, the communication interface 130 is configured to communicate with the outside, including at least one of a WIFI chip, a bluetooth module, NFC, or an alternative module.
In some embodiments, the user input/output interface 140 includes at least one of a microphone, a touchpad, a sensor, keys, or an alternative module.
Fig. 3 shows a hardware configuration block diagram of the display device 200 in accordance with an exemplary embodiment.
In some embodiments, display apparatus 200 includes at least one of a modem 210, a communicator 220, a detector 230, an external device interface 240, a controller 250, a display 260, an audio output interface 270, memory, a power supply, a user interface.
In some embodiments the controller comprises a central processor, a video processor, an audio processor, a graphics processor, RAM, ROM, a first interface for input/output to an nth interface.
In some embodiments, the display 260 includes a display screen component for presenting a picture, and a driving component for driving an image display, for receiving an image signal from the controller output, for displaying video content, image content, and components of a menu manipulation interface, and a user manipulation UI interface, etc.
In some embodiments, the display 260 may be at least one of a liquid crystal display, an OLED display, and a projection display, and may also be a projection device and a projection screen.
In some embodiments, the modem 210 receives broadcast television signals via wired or wireless reception and demodulates audio-video signals, such as EPG data signals, from a plurality of wireless or wired broadcast television signals.
In some embodiments, communicator 220 is a component for communicating with external devices or servers according to various communication protocol types. For example: the communicator may include at least one of a Wifi module, a bluetooth module, a wired ethernet module, or other network communication protocol chip or a near field communication protocol chip, and an infrared receiver. The display apparatus 200 may establish transmission and reception of control signals and data signals with the control device 100 or the server 400 through the communicator 220.
In some embodiments, the detector 230 is used to collect signals of the external environment or interaction with the outside. For example, detector 230 includes a light receiver, a sensor for capturing the intensity of ambient light; alternatively, the detector 230 includes an image collector such as a camera, which may be used to collect external environmental scenes, user attributes, or user interaction gestures, or alternatively, the detector 230 includes a sound collector such as a microphone, or the like, which is used to receive external sounds.
In some embodiments, the external device interface 240 may include, but is not limited to, the following: high Definition Multimedia Interface (HDMI), analog or data high definition component input interface (component), composite video input interface (CVBS), USB input interface (USB), RGB port, or the like. The input/output interface may be a composite input/output interface formed by a plurality of interfaces.
In some embodiments, the controller 250 and the modem 210 may be located in separate devices, i.e., the modem 210 may also be located in an external device to the main device in which the controller 250 is located, such as an external set-top box or the like.
In some embodiments, the controller 250 controls the operation of the display device and responds to user operations through various software control programs stored on the memory. The controller 250 controls the overall operation of the display apparatus 200. For example: in response to receiving a user command to select a UI object to be displayed on the display 260, the controller 250 may perform an operation related to the object selected by the user command.
In some embodiments, the object may be any one of selectable objects, such as a hyperlink, an icon, or other operable control. The operations related to the selected object are: displaying an operation of connecting to a hyperlink page, a document, an image, or the like, or executing an operation of a program corresponding to the icon.
In some embodiments the controller includes at least one of a central processing unit (Central Processing Unit, CPU), video processor, audio processor, graphics processor (Graphics Processing Unit, GPU), RAM Random Access Memory, RAM), ROM (Read-Only Memory, ROM), first to nth interfaces for input/output, a communication Bus (Bus), and the like.
A CPU processor. For executing operating system and application program instructions stored in the memory, and executing various application programs, data and contents according to various interactive instructions received from the outside, so as to finally display and play various audio and video contents. The CPU processor may include a plurality of processors. Such as one main processor and one or more sub-processors.
In some embodiments, a graphics processor is used to generate various graphical objects, such as: at least one of icons, operation menus, and user input instruction display graphics. The graphic processor comprises an arithmetic unit, which is used for receiving various interactive instructions input by a user to operate and displaying various objects according to display attributes; the device also comprises a renderer for rendering various objects obtained based on the arithmetic unit, wherein the rendered objects are used for being displayed on a display.
In some embodiments, the video processor is configured to receive an external video signal, perform at least one of decompression, decoding, scaling, noise reduction, frame rate conversion, resolution conversion, image composition, and the like according to a standard codec protocol of an input signal, and obtain a signal that is displayed or played on the directly displayable device 200.
In some embodiments, the video processor includes at least one of a demultiplexing module, a video decoding module, an image compositing module, a frame rate conversion module, a display formatting module, and the like. The demultiplexing module is used for demultiplexing the input audio and video data stream. And the video decoding module is used for processing the demultiplexed video signal, including decoding, scaling and the like. And an image synthesis module, such as an image synthesizer, for performing superposition mixing processing on the graphic generator and the video image after the scaling processing according to the GUI signal input by the user or generated by the graphic generator, so as to generate an image signal for display. And the frame rate conversion module is used for converting the frame rate of the input video. And the display formatting module is used for converting the received frame rate into a video output signal and changing the video output signal to be in accordance with a display format, such as outputting RGB data signals.
In some embodiments, the audio processor is configured to receive an external audio signal, decompress and decode according to a standard codec protocol of an input signal, and at least one of noise reduction, digital-to-analog conversion, and amplification, to obtain a sound signal that can be played in the speaker.
In some embodiments, a user may input a user command through a Graphical User Interface (GUI) displayed on the display 260, and the user input interface receives the user input command through the Graphical User Interface (GUI). Alternatively, the user may input the user command by inputting a specific sound or gesture, and the user input interface recognizes the sound or gesture through the sensor to receive the user input command.
In some embodiments, a "user interface" is a media interface for interaction and exchange of information between an application or operating system and a user that enables conversion between an internal form of information and a form acceptable to the user. A commonly used presentation form of the user interface is a graphical user interface (Graphic User Interface, GUI), which refers to a user interface related to computer operations that is displayed in a graphical manner. It may be an interface element such as an icon, a window, a control, etc. displayed in a display screen of the electronic device, where the control may include at least one of a visual interface element such as an icon, a button, a menu, a tab, a text box, a dialog box, a status bar, a navigation bar, a Widget, etc.
In some embodiments, the user interface 280 is an interface (e.g., physical keys on a display device body, or the like) that may be used to receive control inputs.
In some embodiments, a system of display devices may include a Kernel (Kernel), a command parser (shell), a file system, and an application program. The kernel, shell, and file system together form the basic operating system architecture that allows users to manage files, run programs, and use the system. After power-up, the kernel is started, the kernel space is activated, hardware is abstracted, hardware parameters are initialized, virtual memory, a scheduler, signal and inter-process communication (IPC) are operated and maintained. After the kernel is started, shell and user application programs are loaded again. The application program is compiled into machine code after being started to form a process.
Referring to FIG. 4, in some embodiments, the system is divided into four layers, from top to bottom, an application layer (simply "application layer"), an application framework layer (Application Framework) layer (simply "framework layer"), a An Zhuoyun row (Android run) and a system library layer (simply "system runtime layer"), and a kernel layer, respectively.
In some embodiments, at least one application program is running in the application program layer, and these application programs may be a Window (Window) program of an operating system, a system setting program, a clock program, or the like; or may be an application developed by a third party developer. In particular implementations, the application packages in the application layer are not limited to the above examples.
The framework layer provides an application programming interface (application programming interface, API) and programming framework for application programs of the application layer. The application framework layer includes a number of predefined functions. The application framework layer corresponds to a processing center that decides to let the applications in the application layer act. Through the API interface, the application program can access the resources in the system and acquire the services of the system in the execution.
As shown in fig. 4, the application framework layer in the embodiment of the present application includes a manager (manager), a Content Provider (Content Provider), and the like, where the manager includes at least one of the following modules: an Activity Manager (Activity Manager) is used to interact with all activities that are running in the system; a Location Manager (Location Manager) is used to provide system services or applications with access to system Location services; a Package Manager (Package Manager) for retrieving various information about an application Package currently installed on the device; a notification manager (Notification Manager) for controlling the display and clearing of notification messages; a Window Manager (Window Manager) is used to manage bracketing icons, windows, toolbars, wallpaper, and desktop components on the user interface.
In some embodiments, the activity manager is used to manage the lifecycle of the individual applications as well as the usual navigation rollback functions, such as controlling the exit, opening, fallback, etc. of the applications. The window manager is used for managing all window programs, such as obtaining the size of the display screen, judging whether a status bar exists or not, locking the screen, intercepting the screen, controlling the change of the display window (for example, reducing the display window to display, dithering display, distorting display, etc.), etc.
In some embodiments, the system runtime layer provides support for the upper layer, the framework layer, and when the framework layer is in use, the android operating system runs the C/C++ libraries contained in the system runtime layer to implement the functions to be implemented by the framework layer.
In some embodiments, the kernel layer is a layer between hardware and software. As shown in fig. 4, the kernel layer contains at least one of the following drivers: audio drive, display drive, bluetooth drive, camera drive, WIFI drive, USB drive, HDMI drive, sensor drive (e.g., fingerprint sensor, temperature sensor, pressure sensor, etc.), and power supply drive, etc.
Schematic diagrams of one user interface provided by the display device 200 are exemplarily shown in fig. 5-6.
As shown in fig. 5, the display device may provide a user interface to the display that displays the master-slave setup control 511. The user can move the selector 52 to the master-slave setting control 511 through the control device and press the confirm key on the control device, so that the user interface jumps to the user interface shown in fig. 6, the user interface of fig. 6 displays the slave broadcast control 5111 and the master broadcast control 5112, and if the user moves the selector 52 to the slave broadcast control 5111 through the control device and presses the confirm key on the control device, the display device is set as the slave display device; if the user moves the selector 52 to the slave broadcast control 5111 via the control means and presses the confirm key on the control means, the present display device is set as the master display device. If the display device is set as the master display device, the user can move the selector 52 to the play control 512 shown in fig. 5 through the control device and press the confirm key on the control device, and the preset film source is played by the display device.
It should be noted that a control means a visual object displayed by a user interface in a display device to represent corresponding content such as an icon, a thumbnail, a video clip, a link, and the like.
The presentation form of the control is typically diversified. For example, the controls may include text content and/or images for displaying thumbnails related to the text content. As another example, the control may be text and/or an icon of an application.
It should be noted that the selector is used to indicate that any control has been selected, such as a focus object. In one aspect, the control may be selected or controlled by controlling movement of a display focus object in the display device based on user input via the control device. Such as: the user may select and control the controls by directional keying movement of the control focus object between the controls on the control device. Alternatively, the movement of the controls displayed in the display device may be controlled to cause the focus object to select or control the controls according to the user's input through the control device. Such as: the user can control the controls to move left and right through the direction keys on the control device, so that the focus object can select and control the controls when the position of the focus object is kept unchanged. The identification form of the selector is typically diversified. Illustratively, the location of the focus object is identified by changing the border line, size, color, transparency, outline and/or font, etc. of the text or image of the focus control, and by setting the control background color.
In addition, the image quality effects of different layers of machine types can be reflected through image comparison, and the display equipment with different price values can be promoted for customers with different demands. In order to realize synchronous playing in the current market, the synchronous output of the split screen connection of the HDMI equipment is adopted in most cases. The HDMI split screen equipment has high price, and has high updating and maintaining cost due to the service life of hardware and the like. In addition, the hardware equipment has the problem of compatibility with a new display equipment platform and the like.
In order to solve the technical problems described above, an embodiment of the present application provides a display device, where the display device may be set as a master display device and a slave display device according to user needs, and the master display device and the slave display device establish a connection.
In some embodiments, multiple display devices participating in the synchronized playback are connected as a packet in the same network. Display devices in the same group are classified into two categories, one is a MASTER display device (MASTER), one and only one MASTER display device in the same group, and the other is a SLAVE display device (SLAVE), and a plurality of SLAVE display devices can be provided. When the master display device plays the demonstration film source, the slave display devices refer to the playing progress of the master display device, and synchronous playing is realized by adjusting the playing progress of the master display device and the slave display device.
Fig. 7 is a synchronized networking architecture diagram of the same group of display devices. In some embodiments, as shown in FIG. 7, there is one MASTER MASTER display device and multiple SLAVE SLAVE display devices in one synchronization packet. The master and slave display devices carry two interactive protocols, message queue telemetry transport (Message Queuing Telemetry Transport, MQTT) and user datagram protocol (User Datagram Protocol, UDP). The MQTT protocol is responsible for receiving and sending synchronous information, and the UDP protocol is responsible for broadcasting notification of the online and offline of the host. The master display device and the slave display device establish connection with an MQTT server (message queue telemetry transport protocol server) through an MQTT client module, subscribe to the same theme, and enable the master player and the slave player to establish association so as to prepare for receiving and transmitting subsequent synchronous information.
Fig. 8 is an application software architecture diagram. In some embodiments, as shown in fig. 8, the playing of the video file still uses the playing module of the system, and the playing control function is implemented through the basic playing control interface. Meanwhile, the application layer introduces two communication protocols of UDP and MQTT, is responsible for communication interaction among a plurality of terminals, and finally completes the synchronous playing function of the plurality of terminals. The method is not related to the change of the system layer player, and is realized only in the application layer, so that the scheme is application-level and has the advantages of light weight, good compatibility, easiness in maintenance and the like.
In some embodiments, as shown in FIG. 9, after a display device is set as a host, the host may initiate an MQTT server and subscribe after coming online. After subscribing, broadcasting the IP address of the anchor in the network through UDP broadcast messages, after receiving the on-line messages of the anchor, the anchor unsubscribes if other anchors are subscribed, and re-subscribes to the new on-line anchor, namely, the on-line anchor later kicks off the on-line anchor earlier, so that only one anchor in the network is maintained.
In some embodiments, as shown in fig. 10, a display device is configured to query the host in the network for information via UPD broadcast messages after the slave is on-line, the host receives the UDP broadcast query and feeds back, and the slave receives the feedback and subscribes to the MQTT.
In some embodiments, the steps of synchronously playing the master display device and the slave display device are as follows:
the main display device receives a control instruction of a playing film source input by a user operating the control device through a user interface.
For example, the user interface may receive a control instruction from a user to input a play source by pressing a directional key on the control device to select a play control and pressing a confirm key on the control device.
And responding to the control instruction of the playing film source, playing by the master display device, and pushing the playing message to the slave display device through the MQTT protocol.
After receiving the anchor play-starting message from the display equipment, playing the film source and sending a playing progress inquiry message to the master display equipment, wherein the playing progress inquiry message is used for inquiring the playing progress of the master display equipment, and the playing progress inquiry message also comprises the playing progress of the slave display equipment;
after receiving the playing progress of the slave display device, the master display device compares the difference value of the playing progress of the master display device and the playing progress of the slave display device, namely, calculates a first playing progress difference value according to the playing progress of the master display device and the playing progress of the slave display device;
if the absolute value of the first playing progress difference value is larger than the jump critical value, a first synchronous message is sent to the slave display equipment, and the first synchronous message comprises the playing progress of the master display equipment;
the slave display device jumps the playing progress of the slave display device to the playing progress of the master display device;
in some embodiments, the slave display device invokes seek to synchronize with the master display device.
If the first playing progress difference value is larger than 0 and is between the skip critical value and the pause critical value, the main display device pauses the first playing progress difference value and then continues playing; wherein the jump threshold is greater than the pause threshold.
In some embodiments, a first play progress difference value greater than 0 indicates that the master display device has a play progress greater than the slave display device. The main display device calls the pause interface, and continues playing after pausing the first playing progress difference time unit.
If the first playing progress difference value is smaller than 0 and the absolute value is between the skip critical value and the pause critical value, the main display device continues playing after pausing the first playing progress difference value, and the method can adjust the playing progress of the auxiliary display device by pausing later without any processing. Wherein, the first play progress difference value is smaller than 0, which indicates that the play progress of the master display device is slower than that of the slave display device.
If the absolute value of the first playing progress difference value is smaller than the jump critical value, no processing can be performed.
The absolute value of the first playing progress difference value is smaller than the pause critical value and does not affect the error area of the subjective experience synchronization effect, so that no processing is performed.
In some embodiments, the first play progress difference n1=master-slave, wherein master: representing the current playing progress of the main player, and obtaining unit milliseconds; slave: representing the current playing progress of the slave player in milliseconds; seek_value: a threshold value for executing seek operations in milliseconds; pause_value: the threshold for the pause operation is performed in milliseconds.
If Math.abs (N1) > seek_value, sending a first synchronization message to the slave display device, wherein the first synchronization message comprises the playing progress of the master display device; the slave display device jumps the playing progress of the slave display device to the playing progress of the master display device;
if N1 is more than 0 and the pause_value is less than or equal to N1 and less than or equal to seek_value, the main display device continues playing after pausing for N1 time units;
if N1 is less than 0 and pause_value is less than Math.abs (N1) < seek_value, no processing is performed;
if Math.abs (N1) < pause_value, no processing is done.
In some embodiments, it is possible to implement the step of playing the master display device and the slave display device synchronously, but invoking seek (jump interface) may still cause the master display device and the slave display device to have errors in playing progress, so the slave display device may send a playing progress query message to the master display device multiple times, so that the master display device repeatedly performs the step of performing the difference between the playing progress of the master display device and the playing progress of the slave display device, and causes the master display device to play synchronously with the slave display device. The number of times of the repeated execution may be set according to specific needs.
In some embodiments, the step of performing the difference between the playing progress of the master display device and the playing progress of the slave display devices is performed multiple times, so that the playing progress of the master display device is as small as possible or equal to the playing progress of all the slave display devices, and thus synchronous playing of all the display devices is achieved by adjusting the playing progress of the slave display devices. In this case, the step of synchronously playing the master display device and the slave display device further includes:
The master display device sends a second synchronous message to the slave display device through the MQTT protocol, wherein the second synchronous message comprises the playing progress of the master display device;
after the slave display device receives the playing progress of the master display device, comparing the difference value of the playing progress of the slave display device and the playing progress of the master display device, namely calculating a second playing progress difference value according to the playing progress of the slave display device and the playing progress of the master display device;
if the absolute value of the second playing progress difference value is larger than the jump critical value, jumping the playing progress of the slave display device to the playing progress of the master display device;
in some embodiments, the slave display device invokes seek to synchronize with the master display device.
If the second playing progress difference value is greater than 0 and is between the skip critical value and the pause critical value, the playing is continued after the second playing progress difference value is paused from the display device.
In some embodiments, a second play progress difference value greater than 0 indicates that the play progress of the slave display device is greater than the play progress of the master display device. And calling the pause from the display device, and stopping playing after the time unit of the difference value of the playing progress is paused.
If the absolute value of the second playing progress difference value is smaller than the pause critical value, no processing is carried out;
The absolute value of the second playing progress difference value is smaller than the pause critical value and does not affect the error area of the subjective experience synchronization effect, so that no processing is performed.
In some embodiments, the second play progress difference n2=slave-master, wherein master: representing the current playing progress of the main player, and obtaining unit milliseconds; slave: representing the current playing progress of the slave player in milliseconds; seek_value: a threshold value for executing seek operations in milliseconds; pause_value: the threshold for the pause operation is performed in milliseconds.
If Math.abs (N2) > seek_value, jumping the playing progress of the slave display device to the playing progress of the master display device;
if N2 is more than 0 and the pause_value is less than or equal to N2 and less than or equal to seek_value, continuing playing after pausing N2 time units from the display device;
if Math.abs (N2) < pause_value, no processing is done.
In some embodiments, it is possible to implement the master display device and the slave display device to play synchronously through the above steps, but it is still possible to call seek (jump interface) to cause an error between the play progress of the master display device and the slave display device, so the master display device may send the second synchronization message multiple times to cause the slave display device to repeatedly perform the step of the difference between the play progress of the master display device and the play progress of the slave display device, and to cause the master display device and the slave display device to play synchronously. The number of times of the repeated execution may be set according to specific needs.
The embodiment of the application realizes the customization of the synchronous interaction strategy and the optimization of reducing the synchronous play difference value, not only realizes progress catch-up by using the jump interface of the player, but also timely introduces a pause mechanism to make pause wait when meeting the conditions, thereby realizing synchronous play of a plurality of display devices in the same group and unifying pictures.
In some embodiments, as shown in fig. 11, the steps of playing the master display device and the slave display device synchronously are as follows:
step S1101: responding to a control instruction of a playing film source, and playing by the main display equipment;
step S1102: the master display device pushes the play-up message to the slave display device;
step S1103: play from the display device;
step S1104: the slave display device sends a playing progress inquiry message to the master display device;
step S1105: calculating a first play progress difference value of the play progress of the master display device and the play progress of the slave display device;
if the absolute value of the first playing progress difference is greater than the jump threshold, step S1106 is executed.
Step S1106: sending a first synchronous message to the slave display device, and notifying the slave display device to jump;
if the first play progress difference is greater than 0 and is between the skip threshold and the pause threshold, step S1107 is performed.
Step S1107: the main display device pauses the first playing progress difference value and then continues playing;
step S1104 to step S11075 are repeatedly performed.
Step S1108: the master display device sends a second synchronization message to the slave display device;
step S1109: calculating a second play progress difference value of the play progress of the slave display device and the play progress of the master display device;
if the absolute value of the second playing progress difference is greater than the jump threshold, step S1110 is performed.
Step S1110: jumping the playing progress of the slave display device to the playing progress of the master display device;
if the second playing progress difference is greater than 0 and between the skip threshold and the pause threshold, step S111L is performed
Step S1111: and stopping playing after the second playing progress difference value is paused from the display device.
Step S1109 to step S11113 are repeatedly performed.
In the embodiment, the application replaces hardware synchronous equipment, realizes synchronous playing of a plurality of display equipment in the same group from the software perspective, has uniform pictures and improves the demonstration experience of a demonstration model machine in a market. The embodiment of the application provides a synchronous playing function from a software application layer, realizes the lightweight and can realize cross-platform synchronous demonstration.
Finally, it should be noted that: the above embodiments are only for illustrating the technical solution of the present application, and not for limiting the same; although the application has been described in detail with reference to the foregoing embodiments, it will be understood by those of ordinary skill in the art that: the technical scheme described in the foregoing embodiments can be modified or some or all of the technical features thereof can be replaced by equivalents; such modifications and substitutions do not depart from the spirit of the application.
The foregoing description, for purposes of explanation, has been presented in conjunction with specific embodiments. However, the illustrative discussions above are not intended to be exhaustive or to limit the embodiments to the precise forms disclosed above. Many modifications and variations are possible in light of the above teaching. The embodiments were chosen and described in order to best explain the principles and the practical application, to thereby enable others skilled in the art to best utilize the embodiments and various embodiments with various modifications as are suited to the particular use contemplated.

Claims (7)

1. A display device, characterized by comprising:
a display;
a user interface;
A controller coupled to the display and the user interface, respectively, for performing:
in response to an instruction to set as a master display device, setting the display device as a master display device;
starting and subscribing a message queue telemetry transmission protocol server after the main display equipment is online;
broadcasting a main display device online message through a user datagram protocol, wherein the main display device online message comprises an IP address of a main display device, so that a slave display device uniquely subscribes to the main display device based on the IP address after receiving the main display device online message;
the display devices participating in synchronous playing are connected in the same network as a group, and one main display device is arranged in the same group and can be subscribed by a plurality of auxiliary display devices in the same group;
in response to an instruction of playing a film source by a user, pushing an initiation message to the slave display device through a message queue telemetry transmission protocol, so that the slave display device plays the film source and sends a playing progress inquiry message to the master display device through the message queue telemetry transmission protocol for a plurality of times at preset time intervals, wherein the inquiry message comprises the playing progress of the slave display device, and the film source is respectively stored in local memories of the display device and the slave display device;
And completing synchronous playing according to the playing progress of the slave display device and the playing progress of the master display device.
2. The display device according to claim 1, wherein the controller is further configured to perform synchronous playback according to a playback progress of the slave display device and a playback progress of the master display device by:
calculating a first play progress difference value according to the play progress of the master display device and the play progress of the slave display device;
if the absolute value of the first playing progress difference value is larger than the jump critical value, a first synchronization message is sent to the slave display device so that the slave display device jumps the playing progress of the slave display device to the playing progress of the master display device, and the first synchronization message comprises the playing progress of the master display device;
if the first playing progress difference value is larger than 0 and is between the skip critical value and the pause critical value, continuing playing after pausing the first playing progress difference value;
wherein the jump threshold is greater than the pause threshold.
3. The display device according to claim 1 or 2, wherein the controller is further configured to perform synchronous playback according to a playback progress of the slave display device and a playback progress of the master display device by:
And sending a second synchronous message to the slave display equipment so that the slave display equipment calculates a second play progress difference value according to the play progress of the slave display equipment and the play progress of the master display equipment, if the absolute value of the second play progress difference value is larger than a jump critical value, jumping the play progress of the slave display equipment to the play progress of the master display equipment, and if the second play progress difference value is larger than 0 and between the jump critical value and a pause critical value, continuing playing after the second play progress difference value is paused by the slave display equipment, wherein the second synchronous message comprises the play progress of the master display equipment.
4. A display device according to claim 3, wherein the controller is further configured to perform the synchronous playback according to the playback progress of the slave display device and the playback progress of the master display device by:
and repeating the step of sending the second synchronization message to the slave display device for a second preset number of times.
5. A display device, characterized by comprising:
a display;
a user interface;
a controller coupled to the display and the user interface, respectively, for performing:
in response to an instruction to set as a slave display device, setting the display device as a slave display device; after the slave display device is online, broadcasting a message inquiring the master display device through a user datagram protocol, so that the master display device sends feedback information after receiving the message, wherein the feedback information comprises an IP address of the master display device;
Receiving the feedback information and uniquely subscribing to the main display device through a message queue telemetry transport protocol based on the IP address;
the display devices participating in synchronous playing are connected in the same network as a group, and one main display device is arranged in the same group and can be subscribed by a plurality of auxiliary display devices in the same group;
receiving a play starting message pushed by a main display device through a message queue telemetry transmission protocol, playing the same film source as the main display device and sending a play progress query message to the main display device through the message queue telemetry transmission protocol for a plurality of times at intervals, so that the main display device sends a second synchronous message to the auxiliary display device through the message queue telemetry transmission protocol, wherein the second synchronous message comprises the play progress of the main display device, and the film source is respectively stored in the local memories of the display device and the main display device;
and completing synchronous playing according to the playing progress of the master display device and the playing progress of the slave display device.
6. The display device according to claim 5, wherein the controller is further configured to perform synchronous playback according to a playback progress of the master display device and a playback progress of the slave display device by:
Calculating a second play progress difference value according to the play progress of the slave display device and the play progress of the master display device;
if the absolute value of the second playing progress difference value is larger than the jump critical value, jumping the playing progress of the slave display device to the playing progress of the master display device;
and if the second playing progress difference value is greater than 0 and is between the skip critical value and the pause critical value, continuing playing after the second playing progress difference value is paused from the display device, wherein the second synchronous message comprises the playing progress of the main display device.
7. The display device of claim 5, wherein the controller is further configured to perform:
and receiving a first synchronization message, and jumping the playing progress of the slave display device to the playing progress of the master display device, wherein the first synchronization message comprises the playing progress of the master display device.
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