CN112802167A - Boot animation packet manufacturing method and device and storage medium - Google Patents

Boot animation packet manufacturing method and device and storage medium Download PDF

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Publication number
CN112802167A
CN112802167A CN202011533376.0A CN202011533376A CN112802167A CN 112802167 A CN112802167 A CN 112802167A CN 202011533376 A CN202011533376 A CN 202011533376A CN 112802167 A CN112802167 A CN 112802167A
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animation
starting
package
module
boot
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CN202011533376.0A
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Chinese (zh)
Inventor
陈龙
罗文�
苏少彬
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Guangzhou Lango Electronic Science and Technology Co Ltd
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Guangzhou Lango Electronic Science and Technology Co Ltd
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Priority to CN202011533376.0A priority Critical patent/CN112802167A/en
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • G06T13/802D [Two Dimensional] animation, e.g. using sprites
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/44Arrangements for executing specific programs
    • G06F9/445Program loading or initiating
    • G06F9/44505Configuring for program initiating, e.g. using registry, configuration files

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  • Engineering & Computer Science (AREA)
  • Software Systems (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • Processing Or Creating Images (AREA)

Abstract

The invention provides a method, a device and a storage medium for manufacturing a boot animation packet, wherein the method comprises the steps of obtaining animation materials; obtaining constraint conditions for the startup animation; processing the animation materials into a format meeting the requirements of the starting-up animation package according to the constraint conditions; and outputting the boot animation packet. The method and the device can automatically analyze the materials selected by the user, give a prompt for making a related animation package, and quickly and automatically generate the starting animation package which can be used and operated on the android and is desired by the client by matching with the parameters input by the user on the human-computer interaction interface. The labor cost for Android boot animation production is reduced. The work efficiency is improved, the project delivery cycle is shortened, and the usability of the manufactured animation package is higher.

Description

Boot animation packet manufacturing method and device and storage medium
Technical Field
The invention relates to the technical field of starting-up animation packet manufacturing of an android system, in particular to a starting-up animation packet manufacturing method, a starting-up animation packet manufacturing device and a storage medium of the android system.
Background
With the development of science and technology and the improvement of hardware performance, more and more mobile phones, smart televisions, advertising machines and the like start to adopt Android systems, a mainboard manufacturer usually needs to connect a plurality of clients, and the starting animation of each client is different.
The method for making the boot animation package is complicated, and requires that company UI designers spend several days to make dozens or even hundreds of pictures according to the size of a display screen, compile the pictures according to the animation playing sequence, modify corresponding configuration files, and package the pictures according to a specific format to make the boot animation package. To customize the boot animation for each manufacturer, enormous labor cost is inevitably consumed.
In addition, the situation that the picture format does not meet the requirements (such as picture format, size, bit depth and the like) and the boot animation is modified is often encountered, and technical support personnel need to communicate and confirm between the client and the research and development personnel repeatedly. Therefore, the current boot animation package production has the following problems:
1. a large labor cost is required.
2. The manufacturing efficiency is low, and the cost is often required to be over several days.
3. The manufacturing process is complex, and a client, a UI designer and a technical support person are required to participate in confirmation.
4. File configuration is required in the manufacturing process, and configuration errors can cause inaccurate picture playing sequence and period and achieve the effect of being unsatisfactory to customers.
Disclosure of Invention
The invention provides a method and a device for making a startup animation packet of an android system and a storage medium, which can solve a series of problems encountered in startup animation packet making in the prior art.
The purpose of the invention is realized by the following technical scheme:
in a first aspect, the present invention provides a method for making a boot animation package, comprising the following steps:
step 1, obtaining animation materials;
step 2, obtaining constraint conditions for the boot animation;
step 3, processing the animation material into a format meeting the requirement of the starting-up animation package according to the constraint condition;
and 4, outputting the boot animation packet.
Further, the material comprises pictures, videos and git files.
Further, the constraints include, but are not limited to, frame rate, pixels, image size, and playback duration of the boot animation.
Further, in step 3, the video processing adopts an FFmpeg open source library to perform video image frame extraction.
Further, in step 3, OpenCV is used for image processing.
Further, the step 4 comprises: the starting-up animation package output module generates a corresponding configuration file according to the requirement, formats and packages the materials processed by the animation material processing module to generate a starting-up animation package, and stores the starting-up animation package to a computer file path appointed by a user.
In a second aspect, the present invention provides a method and an apparatus for making a boot animation package, including: the system comprises a material import module, a human-computer interaction module, an animation material processing module and a starting animation package output module, wherein:
the material import module is responsible for reading and recording the materials imported by the user and forwarding the materials to the animation material processing module;
the human-computer interaction module is responsible for reading and recording the constraint conditions of the starting-up animation input by the user and transmitting the constraint conditions to the animation material processing module;
the animation material processing module is responsible for processing the material forwarded by the importing module and converting the material into a format meeting the requirements of the starting-up animation package according to the constraint condition forwarded by the human-computer interaction module;
and the starting-up animation package output module is responsible for generating a corresponding configuration file according to requirements, formatting and packaging the materials processed by the animation material processing module to generate a starting-up animation package, and storing the starting-up animation package to a computer file path appointed by a user.
Further, the animation material processing module extracts video image frames by adopting an FFmpeg open source library for video processing.
Further, the animation material processing module adopts OpenCV for image processing.
In a third aspect, the present invention provides a storage medium, in which a computer program is stored, and the computer program is executed to perform the above boot animation package manufacturing method.
The method and the device for manufacturing the starting-up animation package of the android system can automatically analyze the materials selected by the user, give a prompt for manufacturing the related animation package, and quickly and automatically generate the starting-up animation package which can be used and operated on the android and is desired by the client by matching with the parameters input by the user on the human-computer interaction interface. The labor cost for Android boot animation production is reduced. The work efficiency is improved, the project delivery cycle is shortened, and the usability of the manufactured animation package is higher.
Drawings
FIG. 1 is a schematic diagram illustrating steps of a method for making a boot animation package according to the present invention;
FIG. 2 is a schematic structural diagram of a boot animation package manufacturing apparatus according to the present invention;
fig. 3 is a schematic flow chart of processing materials.
Detailed Description
The embodiments of the present disclosure are described in detail below with reference to the accompanying drawings.
The embodiments of the present disclosure are described below with specific examples, and other advantages and effects of the present disclosure will be readily apparent to those skilled in the art from the disclosure in the specification. It is to be understood that the described embodiments are merely illustrative of some, and not restrictive, of the embodiments of the disclosure. The disclosure may be embodied or carried out in various other specific embodiments, and various modifications and changes may be made in the details within the description without departing from the spirit of the disclosure. It is to be noted that the features in the following embodiments and examples may be combined with each other without conflict. All other embodiments, which can be derived by a person skilled in the art from the embodiments disclosed herein without making any creative effort, shall fall within the protection scope of the present disclosure.
The invention discloses a method for manufacturing a boot animation packet of an android system, which comprises the following steps of:
step 1, importing animation materials.
The client can select the material which the client wants to display, such as pictures, videos, git and other files. And the material is imported into a material import module, and the material import module reads and records the material selected by the user and forwards the material to the animation material processing module.
And 2, inputting constraint conditions for the boot animation.
The step is completed by a man-machine interaction module, a user inputs constraint conditions such as frame rate, pixels, image size, playing time length and the like of the desired boot animation through a man-machine interaction UI interface, and the constraint conditions are recorded by the man-machine interaction module and transmitted to an animation material processing module.
The man-machine interaction module is developed by adopting integrated development environments such as Qt, MFC and the like.
And 3, processing the animation materials into a format meeting the requirement of the starting-up animation package by the animation material processing module according to the constraint conditions.
The animation material processing module is mainly responsible for processing the materials forwarded by the material importing module, and converting the materials into a format meeting the requirements of the starting animation package according to the constraint conditions input by a user on the UI interface and the format and the size of the material file. The video processing adopts an FFmpeg open source library to extract video image frames, the image processing optimization adopts OpenCV, and the specific flow is shown in FIG. 3.
FFmpeg is a set of open source computer programs that can be used to record, convert digital audio, video, and convert them into streams. LGPL or GPL licenses are used. It provides a complete solution for recording, converting and streaming audio and video.
OpenCV is a BSD license (open source) based distributed cross-platform computer vision and machine learning software library that can run on Linux, Windows, Android, and Mac OS operating systems. The method is light and efficient, is composed of a series of C functions and a small number of C + + classes, provides interfaces of languages such as Python, Ruby, MATLAB and the like, and realizes a plurality of general algorithms in the aspects of image processing and computer vision.
And 4, outputting the boot animation packet.
Further, step 4 comprises: the step is completed by a starting-up animation package output module which is responsible for generating a corresponding configuration file according to requirements, formatting and packaging the materials processed by the animation material processing module to generate a starting-up animation package, and storing the starting-up animation package to a computer file path appointed by a user.
The startup animation package manufacturing device of the android system comprises a material import module, a man-machine interaction module, an animation material processing module and a startup animation package output module, wherein:
and the material import module is responsible for reading and recording the materials imported by the user and forwarding the materials to the animation material processing module.
And the human-computer interaction module is responsible for reading and recording the constraint conditions of the boot animation input by the user and transmitting the constraint conditions to the animation material processing module.
And the animation material processing module is mainly responsible for processing the material forwarded by the importing module, and converting the material into a format meeting the requirement of the starting animation package according to the constraint condition input by a user on the UI (user interface) of the human-computer interaction module and the format and size of the material file.
And the starting-up animation package output module is responsible for generating a corresponding configuration file according to requirements, formatting and packaging the materials processed by the animation material processing module to generate a starting-up animation package, and storing the starting-up animation package to a computer file path appointed by a user.
Further, a video processing algorithm and an image processing algorithm are stored in the animation material processing module. And performing video image frame extraction on the video by adopting an FFmpeg open source library. OpenCV was employed for image processing.
A storage medium in which a computer program is stored, the computer program being executable to perform the method of:
and step 1, obtaining the animation material.
And step 2, obtaining constraint conditions for the boot animation.
And 3, processing the animation materials into a format meeting the requirement of the starting-up animation package by the animation material processing module according to the constraint conditions.
And 4, outputting the boot animation packet.
Further, the animation material processing module processes the material forwarded by the material importing module, and converts the material into a format meeting the requirement of the starting-up animation package according to the constraint condition input by the user on the UI interface and the format and the size of the material file. The video processing adopts an FFmpeg open source library to extract video image frames, and the image processing optimization adopts opencv.
Further, step 4 comprises: the step is completed by a starting-up animation package output module which is responsible for generating a corresponding configuration file according to requirements, formatting and packaging the materials processed by the animation material processing module to generate a starting-up animation package, and storing the starting-up animation package to a computer file path appointed by a user.
In the present invention, unless otherwise expressly stated or limited, the terms "mounted," "connected," "secured," and the like are to be construed broadly and can, for example, be fixedly connected, detachably connected, or integrally formed; may be mechanically coupled, may be electrically coupled or may be in communication with each other; they may be directly connected or indirectly connected through intervening media, or they may be connected internally or in any other suitable relationship, unless expressly stated otherwise. The specific meanings of the above terms in the present invention can be understood by those skilled in the art according to specific situations.
The above description is for the purpose of illustrating embodiments of the invention and is not intended to limit the invention, and it will be apparent to those skilled in the art that any modification, equivalent replacement, or improvement made without departing from the spirit and principle of the invention shall fall within the protection scope of the invention.

Claims (10)

1. The method for manufacturing the boot animation package is characterized by comprising the following steps of:
step 1, obtaining animation materials;
step 2, obtaining constraint conditions for the boot animation;
step 3, processing the animation material into a format meeting the requirement of the starting-up animation package according to the constraint condition;
and 4, outputting the boot animation packet.
2. The method of claim 1, wherein said material includes pictures, videos and git files.
3. The method of claim 1, wherein the constraints include, but are not limited to, frame rate, pixels, image size, and playback duration of the boot animation.
4. The method of claim 1, wherein in step 3, the FFmpeg open source library is used for video image frame extraction for video processing.
5. The method according to claim 1, wherein in step 3, OpenCV is used for image processing.
6. The method of claim 1, wherein the step 4 comprises: the starting-up animation package output module generates a corresponding configuration file according to the requirement, formats and packages the materials processed by the animation material processing module to generate a starting-up animation package, and stores the starting-up animation package to a computer file path appointed by a user.
7. The method and the device for manufacturing the boot animation package are characterized by comprising the following steps: the system comprises a material import module, a human-computer interaction module, an animation material processing module and a starting animation package output module, wherein:
the material import module is responsible for reading and recording the materials imported by the user and forwarding the materials to the animation material processing module;
the human-computer interaction module is responsible for reading and recording the constraint conditions of the starting-up animation input by the user and transmitting the constraint conditions to the animation material processing module;
the animation material processing module is responsible for processing the material forwarded by the importing module and converting the material into a format meeting the requirements of the starting-up animation package according to the constraint condition forwarded by the human-computer interaction module;
and the starting-up animation package output module is responsible for generating a corresponding configuration file according to requirements, formatting and packaging the materials processed by the animation material processing module to generate a starting-up animation package, and storing the starting-up animation package to a computer file path appointed by a user.
8. The apparatus according to claim 7, wherein the motion picture material processing module performs video frame extraction by using an FFmpeg open source library for video processing.
9. The apparatus according to claim 7, wherein the animation material processing module employs OpenCV for image processing.
10. A storage medium in which a computer program is stored, wherein the computer program is executed to execute the boot animation package manufacturing method according to any one of claims 1 to 6.
CN202011533376.0A 2020-12-23 2020-12-23 Boot animation packet manufacturing method and device and storage medium Pending CN112802167A (en)

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Application Number Priority Date Filing Date Title
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Citations (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN101668084A (en) * 2009-09-18 2010-03-10 中兴通讯股份有限公司 Method for realizing personalized animation in mobile terminal and device
WO2012171254A1 (en) * 2011-06-13 2012-12-20 中兴通讯股份有限公司 Terminal and method thereof for implementing boot/shutdown setting by user
US20130187927A1 (en) * 2012-01-25 2013-07-25 Rüdiger Weinmann Method and System for Automated Production of Audiovisual Animations
CN104134228A (en) * 2014-07-25 2014-11-05 广州视源电子科技股份有限公司 Booting/shutdown animation making system and booting/shutdown animation making method based on Android system
US9307400B1 (en) * 2014-09-02 2016-04-05 Sprint Communications Company L.P. System and method of efficient mobile device network brand customization
CN106066794A (en) * 2016-05-27 2016-11-02 努比亚技术有限公司 Switching on and shutting down cartoon making device, mobile terminal and method
CN106569809A (en) * 2016-10-25 2017-04-19 北京小鸟看看科技有限公司 Method and device for realizing boot animation of virtual reality equipment
CN109803157A (en) * 2019-01-18 2019-05-24 上海极链网络科技有限公司 A kind of sequence frame picture transmission method, system and electronic equipment based on video
CN110650247A (en) * 2019-09-26 2020-01-03 西安闻泰电子科技有限公司 Method for customizing on/off animation, intelligent terminal and storage medium
CN112099863A (en) * 2020-09-21 2020-12-18 南京芯驰半导体科技有限公司 Method and device for updating startup picture and computer readable storage medium

Patent Citations (10)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN101668084A (en) * 2009-09-18 2010-03-10 中兴通讯股份有限公司 Method for realizing personalized animation in mobile terminal and device
WO2012171254A1 (en) * 2011-06-13 2012-12-20 中兴通讯股份有限公司 Terminal and method thereof for implementing boot/shutdown setting by user
US20130187927A1 (en) * 2012-01-25 2013-07-25 Rüdiger Weinmann Method and System for Automated Production of Audiovisual Animations
CN104134228A (en) * 2014-07-25 2014-11-05 广州视源电子科技股份有限公司 Booting/shutdown animation making system and booting/shutdown animation making method based on Android system
US9307400B1 (en) * 2014-09-02 2016-04-05 Sprint Communications Company L.P. System and method of efficient mobile device network brand customization
CN106066794A (en) * 2016-05-27 2016-11-02 努比亚技术有限公司 Switching on and shutting down cartoon making device, mobile terminal and method
CN106569809A (en) * 2016-10-25 2017-04-19 北京小鸟看看科技有限公司 Method and device for realizing boot animation of virtual reality equipment
CN109803157A (en) * 2019-01-18 2019-05-24 上海极链网络科技有限公司 A kind of sequence frame picture transmission method, system and electronic equipment based on video
CN110650247A (en) * 2019-09-26 2020-01-03 西安闻泰电子科技有限公司 Method for customizing on/off animation, intelligent terminal and storage medium
CN112099863A (en) * 2020-09-21 2020-12-18 南京芯驰半导体科技有限公司 Method and device for updating startup picture and computer readable storage medium

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