CN112791409A - Data generation control method and device, electronic equipment and storage medium - Google Patents

Data generation control method and device, electronic equipment and storage medium Download PDF

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Publication number
CN112791409A
CN112791409A CN202110080282.0A CN202110080282A CN112791409A CN 112791409 A CN112791409 A CN 112791409A CN 202110080282 A CN202110080282 A CN 202110080282A CN 112791409 A CN112791409 A CN 112791409A
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target
entrance
determining
special effect
entry
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张文迪
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Beijing Zitiao Network Technology Co Ltd
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Beijing Zitiao Network Technology Co Ltd
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Priority to CN202110080282.0A priority Critical patent/CN112791409A/en
Publication of CN112791409A publication Critical patent/CN112791409A/en
Priority to PCT/CN2021/134055 priority patent/WO2022156367A1/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/308Details of the user interface

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • User Interface Of Digital Computer (AREA)
  • Machine Translation (AREA)
  • Toys (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)

Abstract

The present disclosure provides a data generation control method, apparatus, electronic device, and storage medium, the data generation control method including: determining an entrance position corresponding to a target event on the earth surface of a first interactive scene under the condition that the target trigger event is detected in the first interactive scene; determining entrance special effect data aiming at a target level entrance based on the ground surface environment information of the entrance position; and forming a target gate entrance channel with an entrance special effect at the entrance position based on the entrance position and the entrance special effect data. According to the embodiment of the application, the interestingness of interaction and the experience of the user can be improved.

Description

Data generation control method and device, electronic equipment and storage medium
Technical Field
The present disclosure relates to the field of computer software technologies, and in particular, to a data generation control method and apparatus, an electronic device, and a storage medium.
Background
With the development of internet technology, various special effect display effects are in endless. For example, in internet games, different levels are often set at different stages of the game to enrich the user's visual experience. However, in the conventional game, the player enters different levels in substantially the same way, which results in substantially the same experience when the player enters different levels, and further reduces the interest and experience of the game.
Disclosure of Invention
The embodiment of the disclosure at least provides a data generation control method and device, electronic equipment and a storage medium.
In a first aspect, an embodiment of the present disclosure provides a data generation control method, including:
determining an entrance position corresponding to a target event on the earth surface of a first interactive scene under the condition that the target triggering event is detected in the first interactive scene;
determining entrance special effect data aiming at a target level entrance based on the surface environment information of the entrance position;
and forming a target gate entrance channel with an entrance special effect at the entrance position based on the entrance position and the entrance special effect data.
In the embodiment of the disclosure, an entrance position is determined through the earth surface in the current first interactive scene, and entrance special effect data for a target level entrance is determined based on earth surface environment information at the entrance position; and then generating a gate entry channel with a corresponding special effect based on the entry position and the entry special effect data. Therefore, the visual experience of the user can be enriched, different level entrance experiences are provided for the user, and the interactive interest is improved.
According to the first aspect, in a possible implementation manner, in a case that a target trigger event is detected in a first interactive scenario, determining an entry location corresponding to the target event on a ground surface of the first interactive scenario includes:
determining that the target trigger event is detected under the condition that the target entity on the earth surface is detected to meet a preset trigger condition; the target entity is an entity carrying a checkpoint entrance identifier on the earth surface;
determining the entry location based on the coordinate location of the target entity on the surface of the earth.
In the embodiment of the disclosure, when it is detected that the target entity on the earth surface meets the preset trigger condition, it is determined that the target trigger event is detected, that is, the target entity can be triggered only by performing corresponding operation on the target entity by the user (for example, attacking the target entity by controlling a virtual character or performing corresponding operation on the target entity by a screen), so that the interest of interaction is improved.
In a possible implementation manner, before detecting that the target entity on the earth surface satisfies the preset trigger condition, the method further includes:
placing the target entity for opening the target level entry on the surface in response to a placement operation for the target entity.
In the embodiment of the disclosure, the target entity is placed in response to the placement operation of the target entity on the earth surface, that is, the position of the target entity has randomness, and can be placed according to the requirements of a user, so that the requirements of the user can be better met, and different customs clearance entrance experiences can be brought to the user due to the randomness of the placement position.
According to the first aspect, in a possible implementation, the determining entrance special effect data for a target level entrance based on the surface environment information at the entrance position includes:
and determining entrance special effect data aiming at the entrance of the target level gate based on the land surface form information and/or the land surface vegetation information at the entrance position.
In the embodiment of the disclosure, the entrance special effect data for the target level entrance is determined based on the land surface form information and/or the land surface vegetation information at the entrance position, so that the special effect displayed by the determined entrance special effect data is matched with the current land surface, and the visual experience of the user is further improved.
According to the first aspect, in a possible implementation, the determining entrance special effect data for a target level entrance based on the land form information and/or the land vegetation information at the entrance position includes:
determining area information of the entrance position based on the terrain form information and/or the terrain vegetation information at the entrance position;
and determining entrance special effect data aiming at the target level according to the area information of the entrance position.
In the embodiment of the present disclosure, the entry special effect data for the target level is determined based on the area information of the entry position, so that a situation that a bug exists at the entry position due to mismatching of the special effect data and the area of the entry position can be avoided.
According to the first aspect, in a possible implementation, after forming the target level entry path having the entry special effect, the method further includes:
determining a target level model from a plurality of preset level models, and splicing the target level model and the target level channel;
and when the virtual character moves to the end of the target level crossing channel, showing a second interactive scene corresponding to the target level crossing model.
In the embodiment of the disclosure, after a target level entry channel with an entry special effect is formed, a target level model is determined from a plurality of preset level models, and the target level model is spliced with the target level channel, so that a user can control a virtual character to enter a second interactive scene corresponding to the target level model through the channel, and different experiences are provided for the user.
According to the first aspect, in a possible implementation manner, the determining a target level model from a plurality of preset level models and splicing the target level model and the target level channel includes:
determining a target level model from a plurality of preset level models based on a current interaction scene;
determining splicing state information between the target level gate model and the target level gate channel according to the state information of the entrance position; wherein the status information includes orientation information of the entry location;
and splicing the target level gate model and the target level gate channel according to the splicing state information.
In the embodiment of the disclosure, the splicing effect between the target level barrier model and the target level barrier channel can be improved.
According to the first aspect, in a possible implementation manner, in a case that a target trigger event is detected, determining an entry position corresponding to the target event based on a surface in a current first interaction scenario includes:
under the condition that a target trigger event is detected, judging whether a current interaction stage and an interaction scene meet preset conditions or not;
and if the preset condition is met, determining an entrance position corresponding to the target event based on the earth surface under the current first interaction scene.
In the embodiment of the disclosure, only when the current interaction stage and the interaction scene meet the preset conditions, the subsequent steps are executed, so that the resource utilization rate can be improved.
In a possible embodiment according to the first aspect, the destination level entry comprises an underground cavern entry or an underground labyrinth entry.
In the public switch implementation, as the target level gate entrance comprises an underground cave entrance or an underground labyrinth entrance, namely the target level gate is under the ground surface, the effect of damaging the ground surface is formed in the process of generating the target level gate entrance channel, and the visual experience of a user is enriched.
In a second aspect, an embodiment of the present disclosure provides a data generation control apparatus, including:
the entrance position determining module is used for determining an entrance position corresponding to the target event based on the earth surface under the current first interaction scene under the condition that the target triggering event is detected;
the special effect data determining module is used for determining entrance special effect data aiming at a target checkpoint entrance based on the earth surface environment information at the entrance position;
and the barrier entrance generating module is used for forming a target barrier entrance channel with a corresponding entrance special effect at the entrance position based on the entrance position and the entrance special effect data.
According to the second aspect, in a possible implementation, the entry position determining module is specifically configured to:
determining that the target trigger event is detected under the condition that the target entity on the earth surface is detected to meet a preset trigger condition; the target entity carries a gate entry identifier;
and determining an entrance position corresponding to the coordinate position of the target entity based on the coordinate position of the target entity on the earth surface.
According to the second aspect, in a possible implementation, the entry position determining module is further specifically configured to:
placing the target entity for opening the target level entry on the surface in response to a placement operation for the target entity for the surface.
According to the second aspect, in a possible implementation manner, the special effect data determination module is specifically configured to:
and determining entrance special effect data aiming at the entrance of the target level gate based on the land surface form information and/or the land surface vegetation information at the entrance position.
According to the second aspect, in a possible implementation manner, the special effect data determination module is specifically configured to:
determining area information of the entrance position based on the terrain form information and/or the terrain vegetation information at the entrance position;
and determining entrance special effect data aiming at the target gate based on the area information of the entrance position.
According to the second aspect, in a possible implementation manner, the special effect data determination module is specifically configured to:
determining a target level barrier model for the entry location and entry special effect data for the target level barrier entry based on the surface environment information at the entry location;
the level entry generation module is specifically configured to:
forming a target level entry channel with a corresponding entry special effect at the entry location based on the entry location, the target level model, and the entry special effect data.
According to the second aspect, in a possible implementation manner, the level entry generating module is specifically configured to:
determining state information of the entrance position based on the surface morphology information; the status information includes orientation information of the entry location;
determining splicing state information of the target checkpoint model based on the state information of the entrance position;
and forming a target barrier entrance channel with a corresponding entrance special effect at the entrance position based on the state information of the entrance position, the splicing state information of the target barrier model and the entrance special effect data.
According to the second aspect, in a possible implementation, the entry position determining module is specifically configured to:
under the condition that a target trigger event is detected, judging whether a current interaction stage and a first interaction scene meet preset conditions or not;
and if the preset condition is met, determining an entrance position corresponding to the target event based on the earth surface under the current first interaction scene.
According to the second aspect, in a possible embodiment, the target level gate comprises an underground cavern gate or an underground labyrinth gate.
In a third aspect, an embodiment of the present disclosure provides an electronic device, including: a processor, a memory and a bus, the memory storing machine-readable instructions executable by the processor, the processor and the memory communicating via the bus when the electronic device is operating, the machine-readable instructions when executed by the processor performing the steps of the data generation control method according to the first aspect.
In a fourth aspect, the disclosed embodiments provide a computer-readable storage medium having stored thereon a computer program, which, when executed by a processor, performs the steps of the data generation control method according to the first aspect.
In order to make the aforementioned objects, features and advantages of the present disclosure more comprehensible, preferred embodiments accompanied with figures are described in detail below.
Drawings
In order to more clearly illustrate the technical solutions of the embodiments of the present disclosure, the drawings required for use in the embodiments will be briefly described below, and the drawings herein incorporated in and forming a part of the specification illustrate embodiments consistent with the present disclosure and, together with the description, serve to explain the technical solutions of the present disclosure. It is appreciated that the following drawings depict only certain embodiments of the disclosure and are therefore not to be considered limiting of its scope, for those skilled in the art will be able to derive additional related drawings therefrom without the benefit of the inventive faculty.
Fig. 1 shows a flowchart of a data generation control method provided by an embodiment of the present disclosure;
FIG. 2 is a flow chart illustrating a method for determining an entry location based on a detected target trigger event according to an embodiment of the present disclosure;
FIG. 3 is a schematic diagram illustrating a target entity placed based on a current first interaction scenario according to an embodiment of the present disclosure;
fig. 4 is a schematic diagram illustrating a target entity after being triggered according to an embodiment of the present disclosure;
fig. 5 is a schematic diagram illustrating a special effect of an entrance when the surface environment is a desert provided by an embodiment of the present disclosure;
FIG. 6 is a schematic diagram illustrating a method for forming a target checkpoint channel according to an embodiment of the disclosure;
FIG. 7 is a flowchart illustrating a method for determining entry special effect data for a target level entry according to an embodiment of the present disclosure;
FIG. 8 is a flow chart illustrating another data generation control method provided by an embodiment of the present disclosure;
FIG. 9 is a flowchart illustrating a method for forming an entry way of a target level with a corresponding entry special effect according to an embodiment of the present disclosure;
FIG. 10 is a diagram illustrating a second interaction scenario provided by an embodiment of the present disclosure;
fig. 11 is a schematic structural diagram illustrating a data generation control apparatus provided in an embodiment of the present disclosure;
fig. 12 shows a schematic diagram of an electronic device provided by an embodiment of the present disclosure.
Detailed Description
In order to make the objects, technical solutions and advantages of the embodiments of the present disclosure more clear, the technical solutions of the embodiments of the present disclosure will be described clearly and completely with reference to the drawings in the embodiments of the present disclosure, and it is obvious that the described embodiments are only a part of the embodiments of the present disclosure, not all of the embodiments. The components of the embodiments of the present disclosure, generally described and illustrated in the figures herein, can be arranged and designed in a wide variety of different configurations. Thus, the following detailed description of the embodiments of the present disclosure, presented in the figures, is not intended to limit the scope of the claimed disclosure, but is merely representative of selected embodiments of the disclosure. All other embodiments, which can be derived by a person skilled in the art from the embodiments of the disclosure without making creative efforts, shall fall within the protection scope of the disclosure.
It should be noted that: like reference numbers and letters refer to like items in the following figures, and thus, once an item is defined in one figure, it need not be further defined and explained in subsequent figures.
The term "and/or" herein merely describes an associative relationship, meaning that three relationships may exist, e.g., a and/or B, may mean: a exists alone, A and B exist simultaneously, and B exists alone. In addition, the term "at least one" herein means any one of a plurality or any combination of at least two of a plurality, for example, including at least one of A, B, C, and may mean including any one or more elements selected from the group consisting of A, B and C.
With the development of internet technology, various special effect display effects are in endless. For example, in internet games, different levels are often set at different stages of the game to enrich the user's visual experience. However, in the conventional game, the player enters different levels in substantially the same way, which results in substantially the same experience when the player enters different levels, and further reduces the interest and experience of the game.
Based on the research, the present disclosure provides a data generation control method, which includes determining an entry position corresponding to a target event based on a ground surface in a current first interaction scene under a condition that the target trigger event is detected; then determining entrance special effect data aiming at the entrance of the target level based on the surface environment information at the entrance position; a target level entry channel is then formed at the entry location with a corresponding entry special effect based on the entry location and the entry special effect data. In the embodiment of the disclosure, the entrance position is determined through the earth surface in the current first interaction scene, and the level entrance channel with the corresponding special effect is generated based on the earth surface environment information at the entrance position, so that the visual experience of the user can be enriched, different level entrance experiences can be provided for the user, and the interest of interaction is improved.
To facilitate understanding of the present embodiment, first, a data generation control method disclosed in the embodiments of the present disclosure is described in detail, where an execution subject of the data generation control method provided in the embodiments of the present disclosure is generally a computer device with certain computing capability, and the computer device includes, for example: a terminal device, which may be a mobile device, a user terminal, a handheld device, a computing device, a vehicle device, a wearable device, or the like, or a server or other processing device. In some possible implementations, the data generation control method may be implemented by a processor calling computer readable instructions stored in a memory.
Referring to fig. 1, a flowchart of a data generation control method provided in an embodiment of the present disclosure is shown, where the data generation control method includes the following steps S101 to 103:
s101, determining an entrance position corresponding to a target event on the earth surface of a first interactive scene under the condition that the target trigger event is detected in the first interactive scene.
In this embodiment, the first interactive scenario is described by taking a game scenario as an example, and specifically, the first interactive scenario may be a first interactive scenario in which a user uses an electronic device (such as a mobile phone, a desktop computer, and a notebook computer) with game software installed therein to play a game.
The ground surface in the game scene is a virtual ground surface imaginary in the game, which is similar to the ground surface in the real environment, is the surface of the earth, and may be of different types, such as a rock ground surface, a sandy ground surface, a muddy ground surface, a water quality ground surface, and the like.
The target trigger event includes, but is not limited to, a specific operation (such as a double-click operation, a continuous-click operation, and the like) of the user based on a screen of the electronic device, a target trigger operation for the target interaction object in the target first interaction scene, and the like.
Furthermore, an entry position refers to a position of a through opening for entering from a first interactive scene into a further interactive scene.
Specifically, referring to fig. 2, with respect to the above S101, when determining an entry position corresponding to a target event on the ground surface of a first interactive scene when the target trigger event is detected in the first interactive scene, the following S1011 to 1013 may be included:
s1011, in response to the placing operation aiming at the target entity, placing the target entity for opening the target level entry on the ground surface.
For example, referring to fig. 3, in this embodiment, the target entity 20 is an entity carrying a level entry identifier (e.g., "identifier a" in fig. 3) on the earth's surface. It should be understood that the representation of the checkpoint entry identifier is not limited, and may be words, numbers, letters, icons, patterns, etc., as long as the target entity 20 can be distinguished from other entities. In addition, the position of the level entry mark on the target entity 20 is not limited, and may be set according to specific requirements.
In this first interaction scenario, the user may control the virtual character 10 to place the target entity 20 on the surface. The target entity 20 may be the virtual character 10 that is placed on the ground after being created, or may be pre-created and stored in a preset location (for example, in a backpack of the virtual character 10), and when the target entity 20 needs to appear, the user controls the virtual character 10 to remove the target entity from the backpack and place the target entity on the ground. The virtual character refers to a virtual character in the game.
In the present embodiment, the target entity 20 is a living body having a life, and may be, for example, various animals, various monsters, and the like. In other embodiments, the target entity 20 may be a plant or an inanimate object (such as wood, stone, etc.), but is not limited thereto.
The target entity 20 may be placed on the ground in any position, for example, in a state of being laid on the ground, standing, lying on the front, or lying on the back, or in a state of being rolled or stretched.
And S1012, determining that the target trigger event is detected under the condition that the target entity on the earth surface is detected to meet the preset trigger condition.
Illustratively, referring to fig. 4, when the target entity 20 is attacked by the virtual character 10 and the received attack satisfies the preset criterion, it is determined that the target entity 20 satisfies the preset trigger condition. For example, when the virtual character 10 shoots toward the target entity and the number of shots satisfies a preset number of times (e.g., 5 times), it is determined that the target entity 20 satisfies a preset trigger condition. For another example, it may be determined that target entity 20 satisfies the preset trigger condition when target entity 20 is attacked to a preset degree (e.g., 2 drops of blood are lost after target entity 20 is attacked).
S1013, determining the entrance position based on the coordinate position of the target entity on the ground surface.
Illustratively, the entry location 30 corresponding to the coordinate location of the target entity 20 may be determined based on the coordinate location of the target entity 20 at the earth's surface. Specifically, since each interactive scene is constructed in advance, a three-dimensional coordinate system corresponding to the interactive scene may be established when the interactive scene is constructed. For example, a corresponding coordinate system may be established with any point on the earth's surface as the origin of coordinates, so that when the target entity 20 is placed at a corresponding position on the earth's surface, the corresponding coordinate position can be determined. That is, the coordinate position of the target entity 20 on the ground surface is the lower virtual coordinate position of the game scene.
In the present embodiment, the entry position 30 corresponds to the position of the target entity 30, and means that the coordinate position of the target entity 20 on the ground surface and the coordinate range of the entry position 30 on the ground surface at least partially overlap. That is, it may be that the coordinate range of the entry location 30 completely encompasses the coordinate range of the target entity 20; it may also be that the coordinate range of target entity 20 fully encompasses the coordinate range of entry location 30; it may also be that the coordinate range of the entry location 30 intersects the coordinate range of the target entity 20.
It should be understood that in other embodiments, the entry position 30 corresponds to the position of the target entity 30, which means that there is a preset association relationship between the entry position 30 and the position of the target entity 30. The preset association relationship may be set according to a specific actual requirement, and is not limited herein. For example, the association is that the entrance position 30 is located at the right front of the target entity 30 and the distance from the target entity 20 is greater than the preset distance.
In addition, it should be noted that, in the course of the game, the target level exists only at a specific stage and in a specific game scene. For example, in the first phase of the game where there is no target level, subsequent steps need not be performed even if a target trigger event is detected. Or, although at a specific stage, the current game scene (such as a rock scene) does not set a target level, and subsequent steps do not need to be performed.
Therefore, in some embodiments, in the case that a target trigger event is detected, it is further determined whether the current interaction stage and the interaction scenario satisfy preset conditions; and if the preset condition is met, determining an entrance position corresponding to the target event based on the earth surface under the current first interaction scene. Therefore, the steps are prevented from being executed in the scene which is not in accordance with the conditions, and the utilization rate of resources can be further improved.
In other embodiments, step S1011 may be omitted, and the target entities 20 may be pre-placed on the ground surface, so that the user is not required to control the virtual character 10 to place the target entities, but is required to control the virtual character 10 to find the pre-placed target entities 20 and trigger the target entities.
It can be understood that there may be a plurality of entities on the earth surface, such as various animals (dinosaur, tiger, lion, etc.), but only some of them carry the gate entry identifier, so that the user is required to find the target entity 20 carrying the gate entry identifier, and then trigger it to meet the preset trigger condition, so as to start the process of entering the target gate.
For example, to increase the interest of the game, multiple target entities 20 may be pre-positioned at different locations on the surface of the earth to represent different entry locations. In addition, the target entity 20 carrying the checkpoint entrance identifier may also be obfuscated by pre-placing other entities that do not carry the checkpoint entrance identifier, and the appearance of the other entities and the target entity are similar. However, when other entities not carrying the level entry identifier satisfy the preset trigger condition, only other entities die or disappear, and the corresponding target level cannot be opened, so that the difficulty of the game can be improved to arouse the user, and the interest of the game can be further improved.
S102, determining entrance special effect data aiming at the entrance of the target level based on the ground surface environment information at the entrance position.
For example, the surface environment information includes surface morphology information and/or surface vegetation information, and the entrance special effect data for the entrance of the target level can be determined based on the surface morphology information and/or the surface vegetation information at the entrance position. The earth surface form information comprises elevation information and relief information; the terrain information refers to the high and low and dangerous situations of the fluctuation of the terrain, including the absolute height and the relative height difference or the gradient degree of the terrain.
Particularly, when the earth surface form is dangerous, special effect data with more stimulating visual effect can be determined; and when the earth surface form is relatively gentle, the special effect data with relatively gentle visual effect can be determined, so that the display effect of the determined special effect data is matched with the earth surface form, and the visual experience of a user is further improved.
When the earth surface vegetation information is green grass, green special effect data similar to the color of the green grass can be determined; and when the local vegetation information is trees or flowers, special effect data related to the colors and contents of the trees or the flowers can be determined. For example, in the case where the surface environment is a desert, special effect data related to the desert may be determined; and if the current earth surface environment is the lake surface, determining that the special effect data of water is the inlet special effect data of the target barrier inlet. Therefore, the displayed special effect can be matched with the current earth surface environment, and the visual effect of the special effect is improved.
It should be understood that, when determining the special effect data, the corresponding special effect data may be determined only according to the land form information, only according to the land vegetation information, or may be determined by combining the two factors, which is not limited herein.
Fig. 5 is a schematic view showing the special effect of the entrance when the surface environment is a desert. In the embodiment, the special effect data related to the desert is determined based on the current earth surface environment, so that the inlet has the effect of quicksand, the earth surface sinks in the flowing process of the quicksand, and a passage leading to the underground is gradually formed. In addition, since the surface morphology is gentle here, the quicksand exhibits an effect of allowing slow phase-down flow.
S103, determining entrance special effect data aiming at the target level according to the area information of the entrance position.
Illustratively, the goal level entry includes an underground cavern entry or an underground maze entry. Thus, referring to FIG. 6, based on the entry location on the surface and the entry special effect data, a target checkpoint entry path S to the subsurface may be formed that destroys the effect of the surface.
In the embodiment of the disclosure, an entrance position is determined through the earth surface in the current first interactive scene, and entrance special effect data for a target level entrance is determined based on earth surface environment information at the entrance position; and then generating a gate entry channel with a corresponding special effect based on the entry position and the entry special effect data. Therefore, the visual experience of the user can be enriched, different level entrance experiences are provided for the user, and the interactive interest is improved.
For the above S102, when determining the entrance special effect data for the target level entrance based on the surface environment information of the entrance position, as shown in fig. 7, the following S1021 to 1022 may be included:
and S1021, determining the area information of the entrance position based on the land surface form information and/or the land surface vegetation information at the entrance position.
Illustratively, the area information of the entrance position is related to terrain morphology information and/or terrain vegetation information. For example, if the current land form information is a desert, no vegetation is found on the desert, and therefore a larger area of the entrance position can be determined, that is, even if the entrance area is larger, no influence is caused; if the current terrain form information is a jungle and the number of vegetation in the jungle is large, then if a large area of the entrance position is determined, the large vegetation is destroyed, and some vegetation cannot be destroyed, so that a small area of the entrance position needs to be determined.
And S1022, determining entrance special effect data aiming at the target level according to the area information of the entrance position.
It is understood that the difference in the area information of the entry position corresponds to different specific data. For example, if the area of the current entrance position is 10 square meters, and if the corresponding special effect displayed by the special effect data can only cover 8 square meters, a part of the entrance is vulnerable, and no special effect is generated, thereby affecting the visual experience of the user. Therefore, according to the area information of the current entrance position, the special effect shown by the entrance special effect data of the determined target level at least covers the whole entrance position.
Referring to fig. 8, a flowchart of another data generation control method provided in the embodiment of the present disclosure is shown, where the data generation control method includes the following steps S201 to 205:
s201, under the condition that a target trigger event is detected, determining an entrance position corresponding to the target event based on the earth surface of the current first interaction scene.
Step S201 is similar to step S101, and is not described herein again.
S202, determining entrance special effect data aiming at the entrance of the target level based on the ground surface environment information of the entrance position.
Step S202 is similar to step S102, and is not described herein again.
And S203, forming a target gate entrance channel with an entrance special effect at the entrance position based on the entrance position and the entrance special effect data.
Step S203 is similar to step S103, and is not described herein again.
S204, determining a target level model from a plurality of preset level models, and splicing the target level model and the target level channel.
It can be understood that in practical application, a game involves many different levels, and therefore, a plurality of level models are pre-established when the game is built, so that a corresponding game scene can be generated according to the preset level models in the game running process. Therefore, in this embodiment, after the target level entry channel is formed, a target level model needs to be determined from a plurality of preset level models, and the target level model and the target level channel need to be spliced.
For example, referring to fig. 9, the step may specifically include the following steps S2041 to 2043:
s2041, determining a target level model from a plurality of preset level models based on the current interactive scene.
Illustratively, in order to make the transition between interactive scenes smooth and provide different experiences for the user, different target levels may be matched according to the difference of the current interactive scenes. For example, if the current interactive scene is a desert treasure hunting scene, a target level model corresponding to the scene may be determined; if the current interactive scene is a jungle exploration scene, a target checkpoint model corresponding to the scene can be determined.
S2042, determining splicing state information between the target level gate model and the target level gate channel according to the state information of the entrance position; wherein the status information includes orientation information of the entry location.
For example, since the terrain may be horizontal or an inclined surface, the orientation of the entry location may be different, and the state of the target level model needs to be adjusted according to the orientation of the current entry location, for example, the splicing state information of the target level model may be determined by the normal vector of the entry location and the normal vector of the target level model, so that the target level model may be seamlessly connected with the entry location. The splicing state information comprises splicing orientation information, splicing gap processing information and the like.
And S2043, splicing the target level barrier model and the target level barrier channel according to the splicing state information.
Illustratively, according to the splicing state information, splicing the target level barrier model and the target level barrier channel.
S205, when the virtual character moves to the end of the target level crossing, showing a second interactive scene corresponding to the target level crossing model.
For example, referring to fig. 10, after the user controls the virtual character to pass through the target level channel S (see fig. 6), the user may enter a second interactive scene corresponding to the target level model, and then continue the game process in the second interactive scene.
It will be understood by those skilled in the art that in the method of the present invention, the order of writing the steps does not imply a strict order of execution and any limitations on the implementation, and the specific order of execution of the steps should be determined by their function and possible inherent logic.
Based on the same technical concept, a data generation control device corresponding to the data generation control method is further provided in the embodiment of the present disclosure, and because the principle of solving the problem of the device in the embodiment of the present disclosure is similar to that of the data generation control method in the embodiment of the present disclosure, the implementation of the device may refer to the implementation of the method, and repeated details are not described again.
Referring to fig. 11, a schematic diagram of a data generation control device 500 according to an embodiment of the present disclosure is shown, where the data generation control device includes:
an entrance position determining module 501, configured to determine, when a target trigger event is detected, an entrance position corresponding to the target event based on a ground surface in a current first interaction scenario;
a special effect data determining module 502, configured to determine entry special effect data for the target level entry based on the surface environment information at the entry location;
a barrier entry generating module 503, configured to form a target barrier entry channel with a corresponding entry special effect at the entry location based on the entry location and the entry special effect data.
In a possible implementation, the entry position determining module 501 is specifically configured to:
determining that the target trigger event is detected under the condition that the target entity on the earth surface is detected to meet a preset trigger condition; the target entity carries a gate entry identifier;
and determining an entrance position corresponding to the coordinate position of the target entity based on the coordinate position of the target entity on the earth surface.
In a possible implementation, the entry position determining module 501 is further specifically configured to:
placing the target entity for opening the target level entry on the surface in response to a placement operation for the target entity for the surface.
In a possible implementation manner, the special effect data determining module 502 is specifically configured to:
and determining entrance special effect data aiming at the entrance of the target level gate based on the land surface form information and/or the land surface vegetation information at the entrance position.
In a possible implementation manner, the special effect data determining module 502 is specifically configured to:
determining area information of the entrance position based on the terrain form information and/or the terrain vegetation information at the entrance position;
and determining entrance special effect data aiming at the target gate based on the area information of the entrance position.
In a possible implementation manner, the special effect data determining module 502 is specifically configured to:
determining a target level barrier model for the entry location and entry special effect data for the target level barrier entry based on the surface environment information at the entry location;
the level entry generating module 503 is specifically configured to:
forming a target level entry channel with a corresponding entry special effect at the entry location based on the entry location, the target level model, and the entry special effect data.
In a possible implementation manner, the level entry generating module 503 is specifically configured to:
determining state information of the entrance position based on the surface morphology information; the status information includes orientation information of the entry location;
determining splicing state information of the target checkpoint model based on the state information of the entrance position;
and forming a target barrier entrance channel with a corresponding entrance special effect at the entrance position based on the state information of the entrance position, the splicing state information of the target barrier model and the entrance special effect data.
In a possible implementation, the entry position determining module 501 is specifically configured to:
under the condition that a target trigger event is detected, judging whether a current interaction stage and a first interaction scene meet preset conditions or not;
and if the preset condition is met, determining an entrance position corresponding to the target event based on the earth surface under the current first interaction scene.
In one possible embodiment, the goal level entry comprises an underground cavern entry or an underground maze entry.
The description of the processing flow of each module in the device and the interaction flow between the modules may refer to the related description in the above method embodiments, and will not be described in detail here.
Based on the same technical concept, the embodiment of the disclosure also provides an electronic device. Referring to fig. 12, a schematic structural diagram of an electronic device 700 provided in the embodiment of the present disclosure includes a processor 701, a memory 702, and a bus 703. The memory 702 is used for storing execution instructions and includes a memory 7021 and an external memory 7022; the memory 7021 is also referred to as an internal memory and temporarily stores operation data in the processor 701 and data exchanged with an external memory 7022 such as a hard disk, and the processor 701 exchanges data with the external memory 7022 via the memory 7021.
In this embodiment, the memory 702 is specifically configured to store application program codes for executing the scheme of the present application, and is controlled by the processor 701 to execute. That is, when the electronic device 700 is operated, the processor 701 and the memory 702 communicate with each other through the bus 703, so that the processor 701 executes the application program code stored in the memory 702, thereby executing the method described in any of the foregoing embodiments.
The Memory 702 may be, but is not limited to, a Random Access Memory (RAM), a Read Only Memory (ROM), a Programmable Read-Only Memory (PROM), an Erasable Read-Only Memory (EPROM), an electrically Erasable Read-Only Memory (EEPROM), and the like.
The processor 701 may be an integrated circuit chip having signal processing capabilities. The Processor may be a general-purpose Processor, including a Central Processing Unit (CPU), a Network Processor (NP), and the like; but may also be a Digital Signal Processor (DSP), an Application Specific Integrated Circuit (ASIC), a Field Programmable Gate Array (FPGA) or other programmable logic device, discrete gate or transistor logic device, discrete hardware components. The various methods, steps and logic blocks disclosed in the embodiments of the present invention may be implemented or performed. A general purpose processor may be a microprocessor or the processor may be any conventional processor or the like.
It is to be understood that the illustrated structure of the embodiment of the present application does not specifically limit the electronic device 700. In other embodiments of the present application, the electronic device 700 may include more or fewer components than shown, or combine certain components, or split certain components, or a different arrangement of components. The illustrated components may be implemented in hardware, software, or a combination of software and hardware.
The embodiments of the present disclosure also provide a computer-readable storage medium, on which a computer program is stored, where the computer program, when executed by a processor, executes the steps of the data generation control method in the above method embodiments. The storage medium may be a volatile or non-volatile computer-readable storage medium.
The embodiments of the present disclosure also provide a computer program product, where the computer program product carries a program code, and instructions included in the program code may be used to execute the steps of the data generation control method in the foregoing method embodiments, which may be referred to specifically for the foregoing method embodiments, and are not described herein again.
The computer program product may be implemented by hardware, software or a combination thereof. In an alternative embodiment, the computer program product is embodied in a computer storage medium, and in another alternative embodiment, the computer program product is embodied in a Software product, such as a Software Development Kit (SDK), or the like.
It is clear to those skilled in the art that, for convenience and brevity of description, the specific working processes of the system and the apparatus described above may refer to the corresponding processes in the foregoing method embodiments, and are not described herein again. In the several embodiments provided in the present disclosure, it should be understood that the disclosed system, apparatus, and method may be implemented in other ways. The above-described embodiments of the apparatus are merely illustrative, and for example, the division of the units is only one logical division, and there may be other divisions when actually implemented, and for example, a plurality of units or components may be combined or integrated into another system, or some features may be omitted, or not executed. In addition, the shown or discussed mutual coupling or direct coupling or communication connection may be an indirect coupling or communication connection of devices or units through some communication interfaces, and may be in an electrical, mechanical or other form.
The units described as separate parts may or may not be physically separate, and parts displayed as units may or may not be physical units, may be located in one place, or may be distributed on a plurality of network units. Some or all of the units can be selected according to actual needs to achieve the purpose of the solution of the embodiment.
In addition, functional units in the embodiments of the present disclosure may be integrated into one processing unit, or each unit may exist alone physically, or two or more units are integrated into one unit.
The functions, if implemented in the form of software functional units and sold or used as a stand-alone product, may be stored in a non-volatile computer-readable storage medium executable by a processor. Based on such understanding, the technical solution of the present disclosure may be embodied in the form of a software product, which is stored in a storage medium and includes several instructions for causing a computer device (which may be a personal computer, a server, or a network device) to execute all or part of the steps of the method according to the embodiments of the present disclosure. And the aforementioned storage medium includes: various media capable of storing program codes, such as a usb disk, a removable hard disk, a Read-Only Memory (ROM), a Random Access Memory (RAM), a magnetic disk, or an optical disk.
Finally, it should be noted that: the above-mentioned embodiments are merely specific embodiments of the present disclosure, which are used for illustrating the technical solutions of the present disclosure and not for limiting the same, and the scope of the present disclosure is not limited thereto, and although the present disclosure is described in detail with reference to the foregoing embodiments, those skilled in the art should understand that: any person skilled in the art can modify or easily conceive of the technical solutions described in the foregoing embodiments or equivalent technical features thereof within the technical scope of the present disclosure; such modifications, changes or substitutions do not depart from the spirit and scope of the embodiments of the present disclosure, and should be construed as being included therein. Therefore, the protection scope of the present disclosure shall be subject to the protection scope of the claims.

Claims (12)

1. A data generation control method, characterized by comprising:
determining an entrance position corresponding to a target event on the earth surface of a first interactive scene under the condition that the target triggering event is detected in the first interactive scene;
determining entrance special effect data aiming at a target level entrance based on the surface environment information of the entrance position;
and forming a target gate entrance channel with an entrance special effect at the entrance position based on the entrance position and the entrance special effect data.
2. The method of claim 1, wherein, in the case that the first interactive scenario detects a target trigger event, determining an entry location on the surface of the first interactive scenario corresponding to the target event comprises:
determining that the target trigger event is detected under the condition that the target entity on the earth surface is detected to meet a preset trigger condition; the target entity is an entity carrying a checkpoint entrance identifier on the earth surface;
determining the entry location based on the coordinate location of the target entity on the surface of the earth.
3. The method of claim 2, wherein before detecting that the target entity on the surface meets a preset trigger condition, further comprising:
placing the target entity for opening the target level entry on the surface in response to a placement operation for the target entity.
4. The method of claim 1, wherein determining entry special effect data for a target level entry based on surface environment information at the entry location comprises:
and determining entrance special effect data aiming at the entrance of the target level gate based on the land surface form information and/or the land surface vegetation information at the entrance position.
5. The method of claim 4, wherein determining entrance special effect data for a target level entrance based on the terrain morphology information and/or terrain vegetation information at the entrance location comprises:
determining area information of the entrance position based on the terrain form information and/or the terrain vegetation information at the entrance position;
and determining entrance special effect data aiming at the target level according to the area information of the entrance position.
6. The method of claim 1, wherein after forming a target checkpoint gateway with a gateway special effect, the method further comprises:
determining a target level model from a plurality of preset level models, and splicing the target level model and the target level channel;
and when the virtual character moves to the end of the target level crossing channel, showing a second interactive scene corresponding to the target level crossing model.
7. The method of claim 6, wherein the determining a target level model from a plurality of preset level models and splicing the target level model with the target level channel comprises:
determining a target level model from a plurality of preset level models based on a current interaction scene;
determining splicing state information between the target level gate model and the target level gate channel according to the state information of the entrance position; wherein the state information of the entry position includes orientation information of the entry position;
and splicing the target level gate model and the target level gate channel according to the splicing state information.
8. The method according to any one of claims 1 to 7, wherein the determining, in the case that the first interactive scenario detects a target triggering event, an entry location on the earth's surface of the first interactive scenario corresponding to the target event comprises:
under the condition that the first interactive scene detects a target trigger event, judging whether the current interactive stage and the interactive scene meet preset conditions or not;
and if the preset condition is met, determining an entrance position corresponding to the target event on the earth surface of the first interactive scene.
9. The method of claim 1, wherein the destination level entry comprises an underground cavern entry or an underground maze entry.
10. A data generation control apparatus, characterized in that the apparatus comprises:
the entrance position determining module is used for determining an entrance position corresponding to the target event based on the earth surface under the current first interaction scene under the condition that the target triggering event is detected;
the special effect data determining module is used for determining entrance special effect data aiming at a target checkpoint entrance based on the earth surface environment information at the entrance position;
and the barrier entrance generating module is used for forming a target barrier entrance channel with a corresponding entrance special effect at the entrance position based on the entrance position and the entrance special effect data.
11. An electronic device, comprising: a processor, a memory and a bus, the memory storing machine-readable instructions executable by the processor, the processor and the memory communicating via the bus when the electronic device is operating, the machine-readable instructions when executed by the processor performing the steps of the data generation control method according to any one of claims 1 to 9.
12. A computer-readable storage medium, characterized in that the computer-readable storage medium has stored thereon a computer program which, when being executed by a processor, carries out the steps of the data generation control method according to any one of claims 1 to 9.
CN202110080282.0A 2021-01-21 2021-01-21 Data generation control method and device, electronic equipment and storage medium Pending CN112791409A (en)

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