CN112770123A - Method for organizing sports events based on internet technology - Google Patents

Method for organizing sports events based on internet technology Download PDF

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CN112770123A
CN112770123A CN202011462642.5A CN202011462642A CN112770123A CN 112770123 A CN112770123 A CN 112770123A CN 202011462642 A CN202011462642 A CN 202011462642A CN 112770123 A CN112770123 A CN 112770123A
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孙晓伟
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Jiangsu Violent Walking Group Sports Development Co ltd
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/21Server components or server architectures
    • H04N21/218Source of audio or video content, e.g. local disk arrays
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    • GPHYSICS
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    • G06FELECTRIC DIGITAL DATA PROCESSING
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    • G06F16/90Details of database functions independent of the retrieved data types
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    • G06F16/958Organisation or management of web site content, e.g. publishing, maintaining pages or automatic linking
    • GPHYSICS
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    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
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    • G06Q50/10Services
    • G06Q50/26Government or public services
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/25Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
    • H04N21/262Content or additional data distribution scheduling, e.g. sending additional data at off-peak times, updating software modules, calculating the carousel transmission frequency, delaying a video stream transmission, generating play-lists
    • H04N21/2625Content or additional data distribution scheduling, e.g. sending additional data at off-peak times, updating software modules, calculating the carousel transmission frequency, delaying a video stream transmission, generating play-lists for delaying content or additional data distribution, e.g. because of an extended sport event
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/472End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
    • H04N21/47214End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content for content reservation or setting reminders; for requesting event notification, e.g. of sport results or stock market

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Abstract

The invention discloses a method for organizing sports events based on internet technology, S1, firstly searching data through internet, primarily planning sports events, determining related content of sports events, making propaganda posters and questionnaires, S2, sending electronic propaganda posters and questionnaires to universities and media official mailboxes through internet, contacting with community propaganda departments to carry out offline propaganda and questionnaires, S3, recovering questionnaires, carrying out big data analysis through internet, and specifically planning events according to questionnaires, the invention searches data through internet to make propaganda posters, carries out online propaganda through universities and media official propaganda channels, carries out online propaganda under lines by community propaganda departments, improves propaganda intensity of sports events, facilitates participation of athletes and volunteers, and is beneficial to improving attention and participation of small-scale sports events, is beneficial to the organization and development of sports events.

Description

Method for organizing sports events based on internet technology
Technical Field
The invention relates to the technical field of event organization, in particular to a method for organizing sports events based on the Internet technology.
Background
With the continuous development of scientific technology, the holding and watching of sports events are more and more convenient, and certain gospel is brought to sports event enthusiasts;
however, the propaganda and investigation effects of the internet on the sports events are not obvious enough at present, some medium and small sports events often cannot be paid better attention to, the attention and participation degree of the public are not high, the phenomenon that large-scale events cannot participate and small-scale events cannot be known is formed, and the development of the sports events is not facilitated.
Disclosure of Invention
The invention provides a method for organizing sports events based on the Internet technology, which can effectively solve the problems that the propaganda and investigation effects of the current Internet on the sports events are not obvious enough, some medium and small sports events cannot be paid better attention, the public attention and participation are not high, the phenomenon that large-scale events cannot participate and small-scale events are unknown is formed, and the development of the sports events is not facilitated.
In order to achieve the purpose, the invention provides the following technical scheme: a method for organizing sporting events based on internet technology, comprising the method steps of:
s1, searching for data through the Internet, primarily planning the sports event, determining the related content of the sports event, and making a poster and a questionnaire survey;
s2, sending electronic propaganda posters and questionnaires to universities and media official mailboxes through the Internet, and contacting with community propaganda departments to carry out offline propaganda and questionnaire surveys;
s3, recovering questionnaire surveys, analyzing big data through the Internet, and specifically planning the events according to the questionnaire surveys;
s4, planning the final match process according to the data analyzed by the questionnaire, and making an entry system for entry;
s5, counting the number and the location of the registered people, distributing competition sites nearby for athletes and volunteers, and determining a competition venue and a standby venue;
s6, manufacturing a background scoring system, and installing synchronous live broadcast equipment;
s7, training volunteers, and establishing a volunteer communication group and a competition communication website;
s8, carrying out competition, carrying out multiple simultaneous live broadcasts on the same competition in different areas, inputting the competition results into a scoring system, and publishing the names;
and S9, uploading the relevant pictures and videos of the game to a game communication website by the host, and receiving feedback of the athletes and the volunteers through the website.
According to the technical scheme, in the step S1, the purpose, the name, the time, the game item and the prize item setting of the sports event are determined through the consultation of the host;
downloading the notice and template of the sports event plan through the Internet, and making a propaganda poster and a questionnaire survey;
the contents of the questionnaire are as follows:
question 1, whether or not to wish to participate in a race as an athlete;
question 2, whether or not to like to participate in the match as a volunteer;
question 3, which game items are the favorite;
question 4, which city the game is expected to be held in;
question 5, suggestion for this match.
According to the technical scheme, in the step S2, online publicity is carried out through universities and media, publicizing posters and questionnaires on the official WeChat, microblog and website platforms are distributed, offline publicity and questionnaires are carried out by community publicizing departments, wherein the questionnaires are carried out in an unregistered mode.
According to the technical scheme, in the step S3, on-line and off-line questionnaires are recovered, the off-line questionnaires are scanned into electronic documents in a scanning mode, and the off-line questionnaire results are converted into on-line data;
and classifying answers of the same questions by using an internet big data technology, drawing the result statistics of the questions 1-4 into a histogram, classifying the result of the question 5, and describing through character analysis.
According to the technical scheme, in the step S4, the data of the questionnaire in the step S3 are analyzed, and the final competition location and the holding scale of each project are determined;
an online registration system is developed and manufactured through the Internet, the registration system comprises an athlete registration and a volunteer registration, and registration forms are downloaded and linked in the registration system;
the information of the entries to be filled in by the athletes comprises names, sexes, ages, mobile phone numbers, participation projects and locations, and the information of the entries to be filled in by the volunteers comprises names, sexes, ages, mobile phone numbers, professions, units, locations and service projects.
According to the technical scheme, in the step S5, the number of players and the locations of the players who register in each competition item are counted, the items with the number of registered players less than or equal to 5 are cancelled, the announcers of the cancelled items are notified by telephone, other items are reported, a main venue and branch venues are set for the items with more participants, the players are evacuated to play, and a standby venue is determined for each competition item;
after the athletes and the competition fields are determined, volunteers are distributed according to the scale and the number of the competition fields, and the distribution of the athletes and the volunteers adopts the principle of being close.
According to the technical scheme, in the step S6, an Internet company is contacted to install a synchronous live broadcast display screen and network equipment in a competition venue, preparation is made for synchronous live broadcast, and live broadcast maintenance personnel are equipped for each competition venue;
the background scoring system is developed by utilizing the internet technology and comprises a main control module, a network module, an input module, a comprehensive processing module, a sequencing module and a display module, wherein the display module is a live display screen of each venue.
According to the technical scheme, in the step S7, volunteers enter a competition venue for training before competition, communication groups are established for the volunteers, and a competition communication website is opened at the same time;
the competition communication website is provided with an information distribution area, a volunteer area and an athlete area, wherein the information distribution area distributes competition related information comprising a competition schedule, venue information, a competition picture, a competition video and a competition result;
the volunteer area and the athlete area are provided with a feedback column, an exchange column, a recruitment column and an information pushing column, the exchange column provides an exchange platform, the recruitment column is used for recruiting volunteers and athletes, and the information pushing column is used for releasing latest match propaganda and registration information.
According to the technical scheme, in the S8, the match rules and the match time of the same match items in different venues are the same, and during match, the match conditions of the same match items in other venues are live broadcast in real time in the same venue, and are synchronously timed and scored;
after the match of the athletes is finished, a match evaluation member inputs the match scores into a background scoring system, and the background scoring system receives the same match scores of different venues and then processes and sorts the data by using a big data analysis technology, so that the names of the athletes are determined and published by a live broadcast platform in the venues.
According to the technical scheme, in the step S9, in the competition process, the host uploads the picture and the video of the competition to the competition communication website in real time, and after the competition, the volunteers and the athletes feed back the competition through the competition communication website.
Compared with the prior art, the invention has the beneficial effects that:
look for data preparation propaganda poster through the internet to official propaganda channel through university and media carries out the propaganda of on-line, and community's propaganda department carries out the propaganda of line down, improves the propaganda dynamics of sports event, makes things convenient for sportsman and volunteer's participation, is favorable to improving the attention rate and the participation degree of small-scale sports event, is favorable to the tissue and the development of sports event.
Through the questionnaire survey of online and offline, propaganda to the sports event, fully investigate public's suggestion to make the public can know the basic situation of sports event, and provide certain suggestion to the sports event, the sponsor carries out the next stage of planning of match according to public suggestion and actual conditions, thereby has improved public's participation, makes the public actively participate in.
Through setting up the main venue to the hot project, divide venue and reserve venue, make things convenient for disperseing sportsman and watch personnel, accelerate the process of match, and through the synchronous live mode in scene, the same match simultaneous display in different venues is on the display screen, live and watch, even do not master whole race conditions of this match in the match of same venue yet, and live to the match of other projects when no competition in the venue, make things convenient for spectator and sportsman's watching.
Through setting up backstage system of grading, conveniently many places are graded simultaneously, avoid the interact between the appraiser, and the speed that the result of grading calculated is blockier, saves the time of grading, makes the grade more convenient.
Through establishing volunteer communication group and match website, make things convenient for the later stage to publish event information and recruit the volunteer, publish match picture and video at the match in-process, collect feedback information after the match, strengthened the interchange, provided the feedback suggestion, conveniently formed the good propaganda platform of later stage tissue sports event to promote the continuation development of sports event.
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The accompanying drawings, which are included to provide a further understanding of the invention and are incorporated in and constitute a part of this specification, illustrate embodiments of the invention and together with the description serve to explain the principles of the invention and not to limit the invention. In the drawings:
FIG. 1 is a flow chart of the steps of the organizing method of the present invention.
Detailed Description
The preferred embodiments of the present invention will be described in conjunction with the accompanying drawings, and it will be understood that they are described herein for the purpose of illustration and explanation and not limitation.
Example (b): as shown in fig. 1, the present invention provides a technical solution, a method for organizing a sporting event based on internet technology, comprising the following method steps:
s1, searching for data through the Internet, primarily planning the sports event, determining the related content of the sports event, and making a poster and a questionnaire survey;
s2, sending electronic propaganda posters and questionnaires to universities and media official mailboxes through the Internet, and contacting with community propaganda departments to carry out offline propaganda and questionnaire surveys;
s3, recovering questionnaire surveys, analyzing big data through the Internet, and specifically planning the events according to the questionnaire surveys;
s4, planning the final match process according to the data analyzed by the questionnaire, and making an entry system for entry;
s5, counting the number and the location of the registered people, distributing competition sites nearby for athletes and volunteers, and determining a competition venue and a standby venue;
s6, manufacturing a background scoring system, and installing synchronous live broadcast equipment;
s7, training volunteers, and establishing a volunteer communication group and a competition communication website;
s8, carrying out competition, carrying out multiple simultaneous live broadcasts on the same competition in different areas, inputting the competition results into a scoring system, and publishing the names;
and S9, uploading the relevant pictures and videos of the game to a game communication website by the host, and receiving feedback of the athletes and the volunteers through the website.
According to the technical scheme, in the step S1, the purpose, the name, the time, the game item and the prize item setting of the sports event are determined through the consultation of the host;
downloading the notice and template of the sports event plan through the Internet, and making a propaganda poster and a questionnaire survey;
the contents of the questionnaire are as follows:
question 1, whether or not to wish to participate in a race as an athlete;
question 2, whether or not to like to participate in the match as a volunteer;
question 3, which game items are the favorite;
question 4, which city the game is expected to be held in;
question 5, suggestion for this match.
According to the technical scheme, in the S2, online propaganda is carried out through universities and media, propaganda posters and questionnaires on official WeChat, microblog and website platforms are distributed and wired, and offline propaganda and questionnaire survey are carried out by community propaganda departments, wherein the questionnaire survey is carried out in an unregistered mode, so that propaganda strength of sports events is improved, participation of athletes and volunteers is facilitated, attention and participation of small-scale sports events are improved, and organization and development of the sports events are facilitated.
According to the technical scheme, in S3, on-line and off-line questionnaires are recovered, the off-line questionnaires are scanned into electronic documents in a scanning mode, and the off-line questionnaire results are converted into on-line data;
and classifying answers of the same questions by using an internet big data technology, drawing the result statistics of the questions 1-4 into a histogram, classifying the result of the question 5, and describing through character analysis.
According to the technical scheme, in S4, data of questionnaire survey in S3 is analyzed, the final competition location and the holding scale of each project are determined, opinions of the public are fully surveyed, so that the public can know the basic situation of the sports event and provide certain opinions for the sports event, and a host carries out next step of competition planning according to public suggestions and actual situations, so that the participation degree of the public is improved, and the public participates actively;
an online registration system is developed and manufactured through the Internet, the registration system comprises an athlete registration and a volunteer registration, and registration forms are downloaded and linked in the registration system;
the information of the entries to be filled in by the athletes comprises names, sexes, ages, mobile phone numbers, participation projects and locations, and the information of the entries to be filled in by the volunteers comprises names, sexes, ages, mobile phone numbers, professions, units, locations and service projects.
According to the technical scheme, in S5, the number of players and the locations of the players for registering each game item are counted, items with the number of registered persons being less than or equal to 5 are cancelled, the announcers of the cancelled items are informed by telephone, other items are reported, a main venue and branch venues are arranged for the items with more participants, the players are evacuated to play the game, a standby venue is determined for each game item, the players and viewers are conveniently dispersed, the progress of the game is accelerated, the same games of different venues are displayed on a display screen at the same time in a site synchronous live broadcast mode for live broadcast viewing, all the conditions of the game can be mastered even if the games are not in the same venue, and the games of other items can be played when no game exists in the live broadcast venue, so that the viewing of the viewers and the players is facilitated;
after the athletes and the competition fields are determined, volunteers are distributed according to the scale and the number of the competition fields, and the distribution of the athletes and the volunteers adopts the principle of being close.
According to the technical scheme, in S6, an Internet company is contacted to install a synchronous live broadcast display screen and network equipment in a competition venue, preparation is made for synchronous live broadcast, and live broadcast maintenance personnel are equipped for each competition venue;
the background scoring system is developed by utilizing the internet technology and comprises a main control module, a network module, an input module, a comprehensive processing module, a sequencing module and a display module, wherein the display module is a live display screen of each venue.
According to the technical scheme, in S7, the volunteers enter a competition venue for training before competition, communication groups are established for the volunteers, and a competition communication website is opened at the same time;
the competition communication website is provided with an information distribution area, a volunteer area and an athlete area, wherein the information distribution area distributes competition related information comprising a competition schedule, venue information, a competition picture, a competition video and a competition result;
the volunteer area and the athlete area are provided with a feedback column, an exchange column, a recruitment column and an information pushing column, the exchange column provides an exchange platform, the recruitment column is used for recruiting volunteers and athletes, and the information pushing column is used for releasing latest match propaganda and registration information.
According to the technical scheme, in S8, the match rules and the match time of the same match items in different venues are the same, and during match, the match conditions of the same match items in other venues are live broadcast in real time in the same venue, and are synchronously timed and scored;
after the sportsman's match is accomplished, there is the match appraiser to input the match score backstage grading system, backstage grading system receives the same match score in different venues after, utilizes big data analysis technique, handles the sequencing to data to confirm the sportsman's rank, and announce through the inside live platform in venue, conveniently many venues are graded simultaneously, avoid the influence each other between the appraiser, the speed that the result of grading calculated is more piece, save the time of grading, it is more convenient to make the grade.
According to the technical scheme, in the S9, in the match process, the host uploads the picture and the video of the match to the match communication website in real time, after the match, the volunteers and the athletes feed back the match through the match communication website, the match picture and the video are published in the match process, the feedback information is collected after the match, the communication is enhanced, the feedback opinions are provided, a good propaganda platform for organizing the sports match in the later period is convenient to form, and therefore the continuous development of the sports match is promoted.
Finally, it should be noted that: although the present invention has been described in detail with reference to the foregoing embodiments, it will be apparent to those skilled in the art that changes may be made in the embodiments and/or equivalents thereof without departing from the spirit and scope of the invention. Any modification, equivalent replacement, or improvement made within the spirit and principle of the present invention should be included in the protection scope of the present invention.

Claims (10)

1. A method for organizing sporting events based on internet technology, characterized in that: the method comprises the following organizing steps:
s1, searching for data through the Internet, primarily planning the sports event, determining the related content of the sports event, and making a poster and a questionnaire survey;
s2, sending electronic propaganda posters and questionnaires to universities and media official mailboxes through the Internet, and contacting with community propaganda departments to carry out offline propaganda and questionnaire surveys;
s3, recovering questionnaire surveys, analyzing big data through the Internet, and specifically planning the events according to the questionnaire surveys;
s4, planning the final match process according to the data analyzed by the questionnaire, and making an entry system for entry;
s5, counting the number and the location of the registered people, distributing competition sites nearby for athletes and volunteers, and determining a competition venue and a standby venue;
s6, manufacturing a background scoring system, and installing synchronous live broadcast equipment;
s7, training volunteers, and establishing a volunteer communication group and a competition communication website;
s8, carrying out competition, carrying out multiple simultaneous live broadcasts on the same competition in different areas, inputting the competition results into a scoring system, and publishing the names;
and S9, uploading the relevant pictures and videos of the game to a game communication website by the host, and receiving feedback of the athletes and the volunteers through the website.
2. The method for organizing sporting events according to claim 1, wherein in the S1, the purpose, name, time, game item and prize setting of the sporting event are determined by the consultation of the host;
downloading the notice and template of the sports event plan through the Internet, and making a propaganda poster and a questionnaire survey;
the contents of the questionnaire are as follows:
question 1, whether or not to wish to participate in a race as an athlete;
question 2, whether or not to like to participate in the match as a volunteer;
question 3, which game items are the favorite;
question 4, which city the game is expected to be held in;
question 5, suggestion for this match.
3. The internet-based method for organizing sporting events according to claim 1, wherein in S2, online publicity is performed through universities and media, publicizing posters and questionnaires are distributed on the official WeChat, microblog and website platforms, and offline publicity and questionnaires are performed by community publicizing departments, wherein the questionnaires are performed in an unregistered manner.
4. The internet-based method for organizing sporting events according to claim 2, wherein in S3, the on-line and off-line questionnaires are collected and scanned into electronic documents, and the results of the off-line questionnaires are converted into on-line data;
and classifying answers of the same questions by using an internet big data technology, drawing the result statistics of the questions 1-4 into a histogram, classifying the result of the question 5, and describing through character analysis.
5. The internet-based method for organizing sporting events according to claim 1, wherein in the S4, the data of the questionnaire in the S3 are analyzed to determine the final game location and the holding scale of each event;
an online registration system is developed and manufactured through the Internet, the registration system comprises an athlete registration and a volunteer registration, and registration forms are downloaded and linked in the registration system;
the information of the entries to be filled in by the athletes comprises names, sexes, ages, mobile phone numbers, participation projects and locations, and the information of the entries to be filled in by the volunteers comprises names, sexes, ages, mobile phone numbers, professions, units, locations and service projects.
6. The method for organizing sporting events according to claim 1, wherein in S5, the number of players and their locations for each event are counted, the event with the number of players less than or equal to 5 is cancelled, the cancelled event is notified by phone, other events are reported, the main venue and the branch venues are set for the event with more participants, players are evacuated for the event, and a spare venue is determined for each event;
after the athletes and the competition fields are determined, volunteers are distributed according to the scale and the number of the competition fields, and the distribution of the athletes and the volunteers adopts the principle of being close.
7. The internet technology based method for organizing sporting events according to claim 1, wherein in S6, internet companies are contacted to install a synchronized live display screen and network devices in the competition venue, to prepare for synchronized live broadcasting, and to equip each competition venue with live broadcast maintenance personnel;
the background scoring system is developed by utilizing the internet technology and comprises a main control module, a network module, an input module, a comprehensive processing module, a sequencing module and a display module, wherein the display module is a live display screen of each venue.
8. The method for organizing sporting events according to claim 1, wherein in S7, the volunteers before the match enter the match venue for training, establish communication groups for the volunteers, and open the match communication website;
the competition communication website is provided with an information distribution area, a volunteer area and an athlete area, wherein the information distribution area distributes competition related information comprising a competition schedule, venue information, a competition picture, a competition video and a competition result;
the volunteer area and the athlete area are provided with a feedback column, an exchange column, a recruitment column and an information pushing column, the exchange column provides an exchange platform, the recruitment column is used for recruiting volunteers and athletes, and the information pushing column is used for releasing latest match propaganda and registration information.
9. The method for organizing sports events based on internet technology as claimed in claim 1, wherein in S8, the match rules and match time of the same events in different venues are the same, and during the match, the match conditions of the same events in other venues are live broadcast in real time in the same venue, and the synchronized timing and scoring are performed;
after the match of the athletes is finished, a match evaluation member inputs the match scores into a background scoring system, and the background scoring system receives the same match scores of different venues and then processes and sorts the data by using a big data analysis technology, so that the names of the athletes are determined and published by a live broadcast platform in the venues.
10. The internet-based method for organizing sporting events according to claim 1, wherein in the step S9, the host uploads the pictures and videos of the game to the game communication website in real time during the game, and the volunteers and athletes feed back the game through the game communication website after the game.
CN202011462642.5A 2020-12-11 2020-12-11 Method for organizing sports events based on internet technology Pending CN112770123A (en)

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搜狐体育: "张朝阳:搜狐新闻马拉松将使用视频分屏直播技术 实现四地同步直播", 《百度 HTTPS://WWW.163.COM/DY/ARTICLE/FE7II18D05498TLQ.HTML》 *
王铁伟等: "大学生体育休闲娱乐活动需求状况分析――以渤海大学文理学院为例", 《赤峰学院学报(自然科学版)》 *

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