CN112734940A - VR content playing and modifying method and device, computer equipment and storage medium - Google Patents

VR content playing and modifying method and device, computer equipment and storage medium Download PDF

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Publication number
CN112734940A
CN112734940A CN202110108790.5A CN202110108790A CN112734940A CN 112734940 A CN112734940 A CN 112734940A CN 202110108790 A CN202110108790 A CN 202110108790A CN 112734940 A CN112734940 A CN 112734940A
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China
Prior art keywords
playing
content
play
playlist
editing instruction
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CN202110108790.5A
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CN112734940B (en
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丁淑华
刘林运
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Shenzhen Dillop Intelligent Technology Co ltd
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Shenzhen Dillop Intelligent Technology Co ltd
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • G06T19/006Mixed reality
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • G06F3/04845Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range for image manipulation, e.g. dragging, rotation, expansion or change of colour
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating 3D models or images for computer graphics
    • G06T19/20Editing of 3D images, e.g. changing shapes or colours, aligning objects or positioning parts

Abstract

The invention relates to a method, a device, computer equipment and a storage medium for playing and modifying VR content, wherein the method comprises the steps of obtaining the VR content; reading in a corresponding playlist according to the VR content, and displaying the playlist on an operation interface; acquiring a VR editing instruction, and modifying the playlist according to the VR editing instruction to obtain a broadcast control setting file; the playing list is formed according to playing control parameters and playing control points related when the VR content is made; the VR editing instruction refers to an instruction for modifying at least one of a mode of sequential playing, inter-cut playing, replay playing and playing duration of a playlist, and a playing trigger condition and a playing mode among VR contents. The invention aims at the modification of the playing process and the logic of the playing list presented by the VR content according to the VR editing instruction, and the modification of the playing process and the logic of the VR content can be quickly and conveniently carried out when the VR content is played without a VR editor.

Description

VR content playing and modifying method and device, computer equipment and storage medium
Technical Field
The present invention relates to virtual reality technology, and more particularly, to a VR content playing modification method, apparatus, computer device, and storage medium.
Background
VR (Virtual Reality), also called smart technology, is a technology for providing an immersive sensation in an interactive three-dimensional environment generated on a computer by comprehensively using a computer graphics system and various interface devices such as display and control. The virtual reality technology comprises a computer, electronic information and simulation technology, and the basic realization mode is that the computer simulates a virtual environment so as to provide people with environmental immersion. The VR content is generated by various programming software, executable files such as exe and the like are finally generated, and the player can directly click to play in actual use, all playing control is completed in a virtual window, and playing is completed based on fixed program logic; in the prior art, a part of VR contents edited by other VR editors can be directly generated, exe and other executable files are directly clicked to play in actual use, and a part of the VR contents also have corresponding players, but the player functions only need to be matched with various hardware configuration parameters, for example, the model of a helmet, interactive equipment and the like are selected, all VR contents are still played by clicking in a virtual window, and the interactive equipment can be based on various modes such as a handle, image recognition, sound control and the like.
The existing VR player is used for playing and displaying the edited VR content, but the playing process cannot be modified in the VR player. Under normal conditions, before a user uses a VR player to play VR content or when the VR content is played, the possibility that playing processes and logic need to be modified for the VR content exists, the existing VR player cannot meet the requirement, and the user can only find a computer or an intelligent terminal with a VR content editor to modify the playing processes and logic for the VR content.
To sum up, at present, all VR content playing and modifying are completed in a virtual window in actual use, which causes many operational troubles and difficulties in the actual use process, for example, playing time length is input based on a handle, a plurality of anchor points are dragged and connected to perform playing triggering association, and playing sequence is adjusted, which is very inconvenient.
Therefore, there is a need to design a new method to enable more convenient modification of the playing process and logic of VR content when playing VR content.
Disclosure of Invention
The invention aims to overcome the defects of the prior art and provides a VR content playing and modifying method, a VR content playing and modifying device, computer equipment and a storage medium.
In order to achieve the purpose, the invention adopts the following technical scheme: the VR content playing and modifying method comprises the following steps:
obtaining VR content;
reading in a corresponding playlist according to the VR content, and displaying the playlist on an operation interface;
acquiring a VR editing instruction, and modifying the playlist according to the VR editing instruction to obtain a broadcast control setting file;
the playing list is formed according to playing control parameters and playing control points related when the VR content is made; the VR editing instruction refers to an instruction for modifying at least one of a mode of sequential playing, inter-cut playing, replay playing and playing duration of a playlist, and a playing trigger condition and a playing mode among VR contents.
The further technical scheme is as follows: the obtaining a VR editing instruction, and modifying the playlist according to the VR editing instruction to obtain a broadcast control setting file, further includes:
and updating the playing parameters of the VR content according to the playing control setting file, and sending the VR content to a display terminal so as to display the VR content on the display terminal.
The further technical scheme is as follows: before the obtaining of the VR content, the method further includes:
when VR content is manufactured, the playing control parameter of the VR content is set as the playing control type in a single VR content and among a plurality of VR contents.
The further technical scheme is as follows: the single VR content internal playing control type comprises a playing control type which realizes at least one playing mode of timing playing, random playing, conditional playing, associated playing and batch playing based on at least one of external data connection, external equipment connection, attribute connection, animation, event and event track as a trigger condition.
The further technical scheme is as follows: the playing control type among the multiple VR contents comprises a playing control type which realizes at least one playing mode among random playing, conditional playing, associated playing and batch playing among the VR contents based on at least one of external data connection, external equipment connection, events and event tracks as a trigger condition.
The further technical scheme is as follows: the playlist includes a plurality of playitems, and the playitems include a play control point of the VR content and a corresponding play control parameter.
The further technical scheme is as follows: the obtaining a VR editing instruction, and modifying the playlist according to the VR editing instruction to obtain a play control setting file, including:
and acquiring a VR editing instruction, and modifying the playing items of the playlist according to the VR editing instruction so as to modify the playing sequence of the VR contents, the playing triggering conditions and the playing modes among the VR contents and obtain a playing control setting file.
The invention also provides a device for playing and modifying VR content, which comprises:
a content acquisition unit configured to acquire VR content;
the reading-in unit is used for reading in a corresponding playlist according to the VR content and displaying the playlist on an operation interface;
the modification unit is used for acquiring a VR editing instruction and modifying the playlist according to the VR editing instruction to obtain a broadcast control setting file;
the playing list is formed according to playing control parameters and playing control points related when the VR content is made; the VR editing instruction refers to an instruction for modifying at least one of a mode of sequential playing, inter-cut playing, replay playing and playing duration of a playlist, and a playing trigger condition and a playing mode among VR contents.
The invention also provides computer equipment which comprises a memory and a processor, wherein the memory is stored with a computer program, and the processor realizes the method when executing the computer program.
The invention also provides a storage medium storing a computer program which, when executed by a processor, is operable to carry out the method as described above.
Compared with the prior art, the invention has the beneficial effects that: according to the method and the device, after the VR content is introduced, the VR content to be played can be presented on the operation interface in a list form, the playing process and logic of the VR content can be modified according to the VR editing instruction aiming at the playing list presented by the VR content, a VR editor is not needed, and the playing process and logic of the VR content can be modified quickly and conveniently when the VR content is played.
The invention is further described below with reference to the accompanying drawings and specific embodiments.
Drawings
In order to more clearly illustrate the technical solutions of the embodiments of the present invention, the drawings needed to be used in the description of the embodiments are briefly introduced below, and it is obvious that the drawings in the following description are some embodiments of the present invention, and it is obvious for those skilled in the art to obtain other drawings based on these drawings without creative efforts.
Fig. 1 is a schematic view of an application scenario of a VR content playing and modifying method according to an embodiment of the present invention;
fig. 2 is a schematic flowchart of a VR content playing and modifying method according to an embodiment of the present invention;
fig. 3 is a schematic flowchart of a VR content playing modification method according to another embodiment of the present invention;
fig. 4 is a schematic block diagram of a VR content playback modification apparatus according to an embodiment of the present invention;
fig. 5 is a schematic block diagram of a VR content playback modification apparatus according to another embodiment of the present invention;
FIG. 6 is a schematic block diagram of a computer device provided by an embodiment of the present invention.
Detailed Description
The technical solutions in the embodiments of the present invention will be clearly and completely described below with reference to the drawings in the embodiments of the present invention, and it is obvious that the described embodiments are some, not all, embodiments of the present invention. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present invention.
It will be understood that the terms "comprises" and/or "comprising," when used in this specification and the appended claims, specify the presence of stated features, integers, steps, operations, elements, and/or components, but do not preclude the presence or addition of one or more other features, integers, steps, operations, elements, components, and/or groups thereof.
It is also to be understood that the terminology used in the description of the invention herein is for the purpose of describing particular embodiments only and is not intended to be limiting of the invention. As used in the specification of the present invention and the appended claims, the singular forms "a," "an," and "the" are intended to include the plural forms as well, unless the context clearly indicates otherwise.
It should be further understood that the term "and/or" as used in this specification and the appended claims refers to and includes any and all possible combinations of one or more of the associated listed items.
Referring to fig. 1 and fig. 2, fig. 1 is a schematic view of an application scenario of a VR content playing modification method according to an embodiment of the present invention. Fig. 2 is a schematic flow chart of a VR content playing modification method according to an embodiment of the present invention. The VR content playing and modifying method is applied to a terminal with a VR player. The terminal is connected with the display terminal and the server, the server comprises but is not limited to a cloud server and a local server, after the terminal acquires VR content from the server, a corresponding play list can be displayed on an interface, a user can directly drag and edit the play list on the terminal to form a VR editing instruction, the VR player modifies the playing process and logic of the VR content to form a play control setting file, so that the playing process and logic of the VR content can be updated, and the modified VR content is displayed on the display terminal.
Fig. 2 is a schematic flow chart of a VR content playing and modifying method according to an embodiment of the present invention. As shown in fig. 2, the method includes the following steps S110 to S130.
And S110, obtaining VR content.
In this embodiment, the VR content is stored in the cloud server or the local server, so as to be read quickly, the VR player needs to read the VR content list available for playing from the cloud server or the local server, and selects the VR content to be played according to the VR content list available for playing, so as to display the VR content to be played on the interface.
In this embodiment, the modifications are all VR content displayed on the interface, and specifically, the VR content refers to VR content to be played.
In an embodiment, before the step S110, the method further includes:
when VR content is manufactured, the playing control parameter of the VR content is set as the playing control type in a single VR content and among a plurality of VR contents.
Specifically, when the VR editor is used for manufacturing VR content, the playing control parameters of the VR content are set so as to facilitate playing control.
In this embodiment, the single VR content internal play control type includes a play control type that realizes at least one play mode of a timed play, a random play, a conditional play, an associated play, and a batch play based on at least one of an external data connection, an external device connection, an attribute connection, an animation, an event, and an event track as a trigger condition.
Aiming at playing contents such as videos, images, sounds, parameter animations, model animations, sequence animations and the like, timed playing is realized through timer triggering, random number triggering is realized to realize random playing, playing conditions are set to realize conditional playing, attribute parameters are connected to realize associated playing, and batch playing is realized by corresponding to a plurality of playing contents in a single triggering mode. Different events correspond to different actions: file loading events, animation playing events, animation pause events, animation reset events, animation cycle events, update data events, cycle events, and the like; the event track may contain a plurality of identical or different events, and the event track may be timed, random, conditional, peripheral, etc. in different ways to trigger the playing of the contained events. The events mentioned above refer to different segments within the VR content, etc.
In this embodiment, the playing control type among the multiple VR contents includes a playing control type that realizes at least one playing mode among random playing, conditional playing, associated playing, and batch playing among VR contents based on at least one of an external data connection, an external device connection, an event, and an event track as a trigger condition.
In order to realize the playing control among VR contents, the data connection items, playing events and event time tracks are introduced into the VR contents, and the VR player modifies the connection among the data connection items, the playing events and the event time tracks of other VR contents, so that the playing modes such as random playing, conditional playing, associated playing, batch playing and the like can be realized.
Regardless of the playback control parameters, each playback action may set parameters such as the playback duration, whether to loop back, and the like.
S120, reading in a corresponding playlist according to the VR content, and displaying the playlist on an operation interface;
the playlist is formed according to the playback control parameters and playback control points related to the VR content.
In this embodiment, each VR content has a corresponding playlist, and the playlist refers to an integrated table of trigger conditions, playing modes, and the like for displaying the VR content on the display terminal.
The playlist may be formed according to playback control parameters and playback control points that are involved in making the VR content, where a playback control point is a certain image or video segment of the VR content.
S130, obtaining a VR editing instruction, and modifying the playlist according to the VR editing instruction to obtain a broadcast control setting file;
in this embodiment, the play setting file is a file for controlling the playing process and logic of the VR content, and the display terminal displays the corresponding content when the VR content meets the setting in the play setting file according to the play setting file; the VR editing instruction refers to an instruction for modifying at least one of a mode of sequential playing, inter-cut playing, replay playing and playing duration of a playlist, and a playing trigger condition and a playing mode among VR contents.
Specifically, a VR editing instruction is obtained, and a play item of the playlist is modified according to the VR editing instruction, so that modification of a play sequence of VR content, such as a sequential play, an inter-cut, a replay, a play duration and the like, and modification of a play trigger condition and a play mode among VR content are performed, and a play control setting file is obtained.
For example, when a new energy automobile motor VR maintenance training is performed, VR content corresponding to one of multiple reasons causing a fault can be set for the fault phenomenon before the training is started, instead of repeating the same playing process every time, so that training of analysis and judgment capacity of a trainer is enhanced, and interestingness and expedition of a training course are enhanced; and a specific VR content playing process can be set at a certain knowledge point according to different users, so that the goals of strengthening training and investigation are achieved. All the playing process modifications do not need to return to the original VR content editor for modification, packaging and distribution, and the rapid operation can be directly carried out in the VR player.
The VR player opens VR content files made by one or more editors, as well as other software-made third party VR content such as 3D models, animations, video, pictures, sounds, etc., to be arranged into a playlist. Setting different broadcast control parameters according to actual requirements for each broadcast item according to a broadcast control point designed in a VR content file, and associating different broadcast control contents, wherein the broadcast control settings can be stored in the file, and if the VR content manufactured by a VR editor is loaded, the parameters are presented according to the parameters set during manufacture, such as lead-out data, custom attributes, animations and the like; loading a 3D model with parameters of playing position, playing material, playing time, playing mode, animation template and the like, setting the animation template by assigning one or more video and picture material files to one surface, and generating a corresponding playing event as a playing control point for playing control; if a video file is loaded as VR content, parameters such as playing time length, playing mode, animation template and the like exist.
According to the VR content playing and modifying method, after the VR content is introduced, the VR content to be played can be presented in the form of a list on the operation interface, the playing process and logic of the playing list presented by the VR content can be modified according to the VR editing instruction, a VR editor is not needed, and the playing process and logic of the VR content can be modified quickly and conveniently when the VR content is played.
Fig. 3 is a flowchart illustrating a VR content playing modification method according to another embodiment of the present invention. As shown in fig. 3, the VR content playing modification method of the present embodiment includes steps S210-S240. Steps S210 to S230 are similar to steps S110 to S130 in the above embodiments, and are not described herein again. The added step S240 in the present embodiment is explained in detail below.
S240, updating the playing parameters of the VR content according to the playing control setting file, and sending the VR content to a display terminal so as to display the VR content on the display terminal.
The playback setting file generated by the VR player is used for subsequent display order on the display terminal, and the like.
Fig. 4 is a schematic block diagram of a VR content playback modification apparatus 300 according to an embodiment of the present invention. As shown in fig. 4, the present invention further provides a VR content playing modification apparatus 300 corresponding to the above VR content playing modification method. The VR content playing and modifying device 300 includes a unit for executing the VR content playing and modifying method, and the device may be configured in a desktop computer, a tablet computer, a portable computer, or other terminals. Specifically, referring to fig. 4, the VR content playing and modifying apparatus 300 includes a content obtaining unit 301, a reading unit 302, and a modifying unit 303.
A content acquisition unit 301 configured to acquire VR content; a reading unit 302, configured to read a corresponding playlist according to the VR content, and display the playlist on an operation interface; a modifying unit 303, configured to obtain a VR editing instruction, and modify the playlist according to the VR editing instruction, so as to obtain a broadcast control setting file; the playing list is formed according to playing control parameters and playing control points related when the VR content is made; the VR editing instruction refers to an instruction for modifying at least one of a mode of sequential playing, inter-cut playing, replay playing and playing duration of a playlist, and a playing trigger condition and a playing mode among VR contents.
The playlist includes a plurality of play items, and the play items include play control points of VR content and corresponding play control parameters.
Specifically, when VR content is produced, the playback control parameter for the VR content is set to be the playback control type within a single VR content and between multiple VR contents.
The single VR content internal playing control type comprises a playing control type which realizes at least one playing mode of timing playing, random playing, conditional playing, associated playing and batch playing based on at least one of external data connection, external equipment connection, attribute connection, animation, event and event track as a trigger condition.
The playing control type among the multiple VR contents comprises a playing control type which realizes at least one playing mode among random playing, conditional playing, associated playing and batch playing among the VR contents based on at least one of external data connection, external equipment connection, events and event tracks as a trigger condition.
In an embodiment, the modifying unit 303 is configured to obtain a VR editing instruction, and modify a play item of the playlist according to the VR editing instruction, so as to modify a play sequence of VR contents and a play trigger condition and a play mode between VR contents, so as to obtain a play control setting file.
Fig. 5 is a schematic block diagram of a VR content playback modification apparatus 300 according to another embodiment of the present invention. As shown in fig. 5, the VR content playback modification apparatus 300 of the present embodiment is the addition of the playback unit 304 to the above-described embodiment.
A playing unit 304, configured to update a playing parameter of the VR content according to the playing setting file, and send the VR content to a display terminal, so as to display the VR content on the display terminal.
It should be noted that, as can be clearly understood by those skilled in the art, the specific implementation processes of the VR content playing and modifying device 300 and each unit may refer to the corresponding descriptions in the foregoing method embodiments, and for convenience and brevity of description, no further description is provided herein.
The VR content playback modification apparatus 300 may be implemented in the form of a computer program that can run on a computer device as shown in fig. 6.
Referring to fig. 6, fig. 6 is a schematic block diagram of a computer device according to an embodiment of the present application. The computer device 500 may be a terminal, wherein the terminal may be an electronic device with a communication function, such as a smart phone, a tablet computer, a notebook computer, a desktop computer, a personal digital assistant, and a wearable device.
Referring to fig. 6, the computer device 500 includes a processor 502, memory, and a network interface 505 connected by a system bus 501, where the memory may include a non-volatile storage medium 503 and an internal memory 504.
The non-volatile storage medium 503 may store an operating system 5031 and a computer program 5032. The computer programs 5032 include program instructions that, when executed, cause the processor 502 to perform a VR content playback modification method.
The processor 502 is used to provide computing and control capabilities to support the operation of the overall computer device 500.
The internal memory 504 provides an environment for running the computer program 5032 in the non-volatile storage medium 503, and when the computer program 5032 is executed by the processor 502, the processor 502 can be enabled to execute a VR content playback modification method.
The network interface 505 is used for network communication with other devices. Those skilled in the art will appreciate that the configuration shown in fig. 6 is a block diagram of only a portion of the configuration associated with the present application and does not constitute a limitation of the computer device 500 to which the present application may be applied, and that a particular computer device 500 may include more or less components than those shown, or may combine certain components, or have a different arrangement of components.
Wherein the processor 502 is configured to run the computer program 5032 stored in the memory to implement the following steps:
obtaining VR content; reading in a corresponding playlist according to the VR content, and displaying the playlist on an operation interface; acquiring a VR editing instruction, and modifying the playlist according to the VR editing instruction to obtain a broadcast control setting file; the playing list is formed according to playing control parameters and playing control points related when the VR content is made; the VR editing instruction refers to an instruction for modifying at least one of a mode of sequential playing, inter-cut playing, replay playing and playing duration of a playlist, and a playing trigger condition and a playing mode among VR contents.
The playlist includes a plurality of playitems, and the playitems include a play control point of the VR content and a corresponding play control parameter.
In an embodiment, after the step of obtaining the VR editing instruction and modifying the playlist according to the VR editing instruction to obtain the play control setting file, the processor 502 further performs the following steps:
and updating the playing parameters of the VR content according to the playing control setting file, and sending the VR content to a display terminal so as to display the VR content on the display terminal.
In an embodiment, the processor 502 further implements the following steps before implementing the step of obtaining VR content:
when VR content is manufactured, the playing control parameter of the VR content is set as the playing control type in a single VR content and among a plurality of VR contents.
The single VR content internal playing control type comprises a playing control type which realizes at least one playing mode of timing playing, random playing, conditional playing, associated playing and batch playing based on at least one of external data connection, external equipment connection, attribute connection, animation, event and event track as a trigger condition.
The playing control type among the multiple VR contents comprises a playing control type which realizes at least one playing mode among random playing, conditional playing, associated playing and batch playing among the VR contents based on at least one of external data connection, external equipment connection, events and event tracks as a trigger condition.
In an embodiment, when the processor 502 implements the steps of obtaining the VR editing instruction and modifying the playlist according to the VR editing instruction to obtain the broadcast control setting file, the following steps are specifically implemented:
and acquiring a VR editing instruction, and modifying the playing items of the playlist according to the VR editing instruction so as to modify the playing sequence of the VR contents, the playing triggering conditions and the playing modes among the VR contents and obtain a playing control setting file.
It should be understood that in the embodiment of the present Application, the Processor 502 may be a Central Processing Unit (CPU), and the Processor 502 may also be other general-purpose processors, Digital Signal Processors (DSPs), Application Specific Integrated Circuits (ASICs), Field-Programmable Gate arrays (FPGAs) or other Programmable logic devices, discrete Gate or transistor logic devices, discrete hardware components, and the like. Wherein a general purpose processor may be a microprocessor or the processor may be any conventional processor or the like.
It will be understood by those skilled in the art that all or part of the flow of the method implementing the above embodiments may be implemented by a computer program instructing associated hardware. The computer program includes program instructions, and the computer program may be stored in a storage medium, which is a computer-readable storage medium. The program instructions are executed by at least one processor in the computer system to implement the flow steps of the embodiments of the method described above.
Accordingly, the present invention also provides a storage medium. The storage medium may be a computer-readable storage medium. The storage medium stores a computer program, wherein the computer program, when executed by a processor, causes the processor to perform the steps of:
obtaining VR content; reading in a corresponding playlist according to the VR content, and displaying the playlist on an operation interface; acquiring a VR editing instruction, and modifying the playlist according to the VR editing instruction to obtain a broadcast control setting file;
the playing list is formed according to playing control parameters and playing control points related when the VR content is made; the VR editing instruction refers to an instruction for modifying at least one of a mode of sequential playing, inter-cut playing, replay playing and playing duration of a playlist, and a playing trigger condition and a playing mode among VR contents.
The playlist includes a plurality of playitems, and the playitems include a play control point of the VR content and a corresponding play control parameter.
In an embodiment, after the step of executing the computer program to obtain the VR editing instruction and modifying the playlist according to the VR editing instruction to obtain the broadcast control setting file, the processor further performs the following steps:
and updating the playing parameters of the VR content according to the playing control setting file, and sending the VR content to a display terminal so as to display the VR content on the display terminal.
In an embodiment, before the step of obtaining VR content is implemented by the processor executing the computer program, the step of:
when VR content is manufactured, the playing control parameter of the VR content is set as the playing control type in a single VR content and among a plurality of VR contents.
The single VR content internal playing control type comprises a playing control type which realizes at least one playing mode of timing playing, random playing, conditional playing, associated playing and batch playing based on at least one of external data connection, external equipment connection, attribute connection, animation, event and event track as a trigger condition.
The playing control type among the multiple VR contents comprises a playing control type which realizes at least one playing mode among random playing, conditional playing, associated playing and batch playing among the VR contents based on at least one of external data connection, external equipment connection, events and event tracks as a trigger condition.
In an embodiment, when the processor executes the computer program to obtain the VR editing instruction, and modifies the playlist according to the VR editing instruction to obtain the broadcast control setting file, the following steps are specifically implemented:
and acquiring a VR editing instruction, and modifying the playing items of the playlist according to the VR editing instruction so as to modify the playing sequence of the VR contents, the playing triggering conditions and the playing modes among the VR contents and obtain a playing control setting file.
The storage medium may be a usb disk, a removable hard disk, a Read-Only Memory (ROM), a magnetic disk, or an optical disk, which can store various computer readable storage media.
Those of ordinary skill in the art will appreciate that the elements and algorithm steps of the examples described in connection with the embodiments disclosed herein may be embodied in electronic hardware, computer software, or combinations of both, and that the components and steps of the examples have been described in a functional general in the foregoing description for the purpose of illustrating clearly the interchangeability of hardware and software. Whether such functionality is implemented as hardware or software depends upon the particular application and design constraints imposed on the implementation. Skilled artisans may implement the described functionality in varying ways for each particular application, but such implementation decisions should not be interpreted as causing a departure from the scope of the present invention.
In the embodiments provided in the present invention, it should be understood that the disclosed apparatus and method may be implemented in other ways. For example, the above-described apparatus embodiments are merely illustrative. For example, the division of each unit is only one logic function division, and there may be another division manner in actual implementation. For example, various elements or components may be combined or may be integrated into another system, or some features may be omitted, or not implemented.
The steps in the method of the embodiment of the invention can be sequentially adjusted, combined and deleted according to actual needs. The units in the device of the embodiment of the invention can be merged, divided and deleted according to actual needs. In addition, functional units in the embodiments of the present invention may be integrated into one processing unit, or each unit may exist alone physically, or two or more units are integrated into one unit.
The integrated unit, if implemented in the form of a software functional unit and sold or used as a stand-alone product, may be stored in a storage medium. Based on such understanding, the technical solution of the present invention essentially or partially contributes to the prior art, or all or part of the technical solution can be embodied in the form of a software product, which is stored in a storage medium and includes instructions for causing a computer device (which may be a personal computer, a terminal, or a network device) to execute all or part of the steps of the method according to the embodiments of the present invention.
While the invention has been described with reference to specific embodiments, the invention is not limited thereto, and various equivalent modifications and substitutions can be easily made by those skilled in the art within the technical scope of the invention. Therefore, the protection scope of the present invention shall be subject to the protection scope of the claims.

Claims (10)

  1. A VR content playing modification method, comprising:
    obtaining VR content;
    reading in a corresponding playlist according to the VR content, and displaying the playlist on an operation interface;
    acquiring a VR editing instruction, and modifying the playlist according to the VR editing instruction to obtain a broadcast control setting file;
    the playing list is formed according to playing control parameters and playing control points related when the VR content is made; the VR editing instruction refers to an instruction for modifying at least one of a mode of sequential playing, inter-cut playing, replay playing and playing duration of a playlist, and a playing trigger condition and a playing mode among VR contents.
  2. 2. The VR content playing modification method of claim 1, wherein after obtaining the VR editing instruction and modifying the playlist according to the VR editing instruction to obtain the playing control setting file, the method further comprises:
    and updating the playing parameters of the VR content according to the playing control setting file, and sending the VR content to a display terminal so as to display the VR content on the display terminal.
  3. 3. The VR content playback modification method of claim 1, wherein before obtaining the VR content, the method further comprises:
    when VR content is manufactured, the playing control parameter of the VR content is set as the playing control type in a single VR content and among a plurality of VR contents.
  4. 4. The VR content play modification method of claim 3, wherein the single VR content internal play control type includes a play control type that implements at least one of a timed play, a random play, a conditional play, an associated play, and a batch play based on at least one of an external data connection, an external device connection, an attribute connection, an animation, an event, and an event track as a trigger.
  5. 5. The VR content play modification method of claim 3, wherein the type of play control between the plurality of VR contents includes a play control type that enables at least one of random play, conditional play, associated play and batch play between the VR contents based on at least one of an external data connection, an external device connection, an event and an event track as a trigger.
  6. 6. The VR content playback modification method of claim 1, wherein the playlist includes a number of play items, and the play items include playback control points and corresponding playback control parameters of VR content.
  7. 7. The VR content playing modification method of claim 1, wherein the obtaining a VR editing instruction and modifying the playlist according to the VR editing instruction to obtain a playing control setting file comprises:
    and acquiring a VR editing instruction, and modifying the playing items of the playlist according to the VR editing instruction so as to modify the playing sequence of the VR contents, the playing triggering conditions and the playing modes among the VR contents and obtain a playing control setting file.
  8. A VR content playback modification apparatus, comprising:
    a content acquisition unit configured to acquire VR content;
    the reading-in unit is used for reading in a corresponding playlist according to the VR content and displaying the playlist on an operation interface;
    the modification unit is used for acquiring a VR editing instruction and modifying the playlist according to the VR editing instruction to obtain a broadcast control setting file;
    the playing list is formed according to playing control parameters and playing control points related when the VR content is made; the VR editing instruction refers to an instruction for modifying at least one of a mode of sequential playing, inter-cut playing, replay playing and playing duration of a playlist, and a playing trigger condition and a playing mode among VR contents.
  9. 9. A computer device, characterized in that the computer device comprises a memory, on which a computer program is stored, and a processor, which when executing the computer program implements the method according to any of claims 1 to 7.
  10. 10. A storage medium, characterized in that the storage medium stores a computer program which, when executed by a processor, implements the method according to any one of claims 1 to 7.
CN202110108790.5A 2021-01-27 2021-01-27 VR content playing modification method, device, computer equipment and storage medium Active CN112734940B (en)

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