CN112669882A - Media playing method and device based on pressure detection - Google Patents
Media playing method and device based on pressure detection Download PDFInfo
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- CN112669882A CN112669882A CN202110020614.6A CN202110020614A CN112669882A CN 112669882 A CN112669882 A CN 112669882A CN 202110020614 A CN202110020614 A CN 202110020614A CN 112669882 A CN112669882 A CN 112669882A
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Abstract
The invention aims to provide a media playing method and equipment based on pressure detection, which establish the corresponding relation between different pressure emotional conditions and different media data; acquiring the current stress emotional condition of a user of the wearable device; based on the corresponding relation, the media data corresponding to the current stress emotion condition is played by the user of the wearable device, so that the user can adjust the emotion of the user in time, interestingness of the wearable device is increased, and user experience is improved.
Description
Technical Field
The invention relates to a media playing method and equipment based on pressure detection.
Background
Modern society pressure increases day by day, and along with the popularization of wearable equipment such as intelligent wrist-watch, intelligent bracelet, people use pressure detection, and the action such as broadcast music is frequent day by day, and how to let the user pass through music pressure relieving becomes especially important. Therefore, relieving pressure through music has also become a significant problem for many wearable product manufacturers.
At present, each manufacturer plays music through the active introduction of music or the downloading of music from the cloud of a user to wearable equipment, and all need artificial manual participation, and the user can't intelligently obtain suitable music according to the current state, so that the method has obvious disadvantages.
Disclosure of Invention
The invention aims to provide a media playing method and equipment based on pressure detection.
According to an aspect of the present invention, there is provided a media playing method based on pressure detection, including:
establishing corresponding relations between different emotional stress conditions and different media data;
acquiring the current stress emotional condition of a user of the wearable device;
and playing media data corresponding to the current stress emotional condition for the user of the wearable device based on the corresponding relation.
Further, in the above method, acquiring a current emotional stress condition of the user of the wearable device includes:
and acquiring the current emotional stress condition of the user of the wearable device through a stress detection sensor on the wearable device.
Further, in the above method, acquiring, by a pressure detection sensor of the wearable device, a current emotional stress condition of the user of the wearable device includes:
acquiring pulse or heart beating frequency of a user of the wearable device through a pressure detection sensor of the wearable device;
obtaining a corresponding pressure value based on the pulse or heart beating frequency;
determining a current emotional stress condition corresponding to a user of the wearable device based on the pressure value.
Further, in the above method, the current emotional stress condition of the user includes: stress, relaxation, relief and anxiety.
Further, in the above method, the media data includes: music or video.
According to another aspect of the present invention, there is also provided a media playing device based on pressure detection, wherein the device includes:
the database device is used for establishing corresponding relations between different stress emotion conditions and different media data;
the pressure device is used for acquiring the current stress emotional condition of the user of the wearable device;
and the playing device is used for playing the media data corresponding to the current stress emotional condition for the user of the wearable equipment based on the corresponding relation.
Further, in the above device, the pressure device is configured to obtain a current emotional stress state of the user of the wearable device through a pressure detection sensor on the wearable device.
Further, in the above device, the pressure device is configured to obtain a pulse or a heart beat frequency of a user of the wearable device through a pressure detection sensor of the wearable device; obtaining a corresponding pressure value based on the pulse or heart beating frequency; determining a current emotional stress condition corresponding to a user of the wearable device based on the pressure value.
Further, in the above device, the current emotional stress condition of the user includes: stress, relaxation, relief and anxiety.
Further, in the above device, the media data includes: music or video.
Compared with the prior art, the method has the advantages that the corresponding relation between different stress emotion conditions and different media data is established; acquiring the current stress emotional condition of a user of the wearable device; based on the corresponding relation, the media data corresponding to the current stress emotion condition is played by the user of the wearable device, so that the user can adjust the emotion of the user in time, interestingness of the wearable device is increased, and user experience is improved.
Drawings
Other features, objects and advantages of the invention will become more apparent upon reading of the detailed description of non-limiting embodiments made with reference to the following drawings:
fig. 1 shows a flowchart of a media playing method based on pressure detection according to an embodiment of the present invention.
The same or similar reference numbers in the drawings identify the same or similar elements.
Detailed Description
The present invention is described in further detail below with reference to the attached drawing figures.
In a typical configuration of the present application, the terminal, the device serving the network, and the trusted party each include one or more processors (CPUs), input/output interfaces, network interfaces, and memory.
The memory may include forms of volatile memory in a computer readable medium, Random Access Memory (RAM) and/or non-volatile memory, such as Read Only Memory (ROM) or flash memory (flash RAM). Memory is an example of a computer-readable medium.
Computer-readable media, including both non-transitory and non-transitory, removable and non-removable media, may implement information storage by any method or technology. The information may be computer readable instructions, data structures, modules of a program, or other data. Examples of computer storage media include, but are not limited to, phase change memory (PRAM), Static Random Access Memory (SRAM), Dynamic Random Access Memory (DRAM), other types of Random Access Memory (RAM), Read Only Memory (ROM), Electrically Erasable Programmable Read Only Memory (EEPROM), flash memory or other memory technology, compact disc read only memory (CD-ROM), Digital Versatile Discs (DVD) or other optical storage, magnetic cassettes, magnetic tape, magnetic disk storage or other magnetic storage devices, or any other non-transmission medium that can be used to store information that can be accessed by a computing device. As defined herein, computer readable media does not include non-transitory computer readable media (transient media), such as modulated data signals and carrier waves.
As shown in fig. 1, the present invention provides a media playing method based on pressure detection, wherein the method includes:
step S1, establishing corresponding relations between different emotional stress conditions and different media data;
step S2, acquiring the current stress emotional condition of the user of the wearable device;
step S3, based on the correspondence, playing media data corresponding to the current emotional stress condition for the user of the wearable device.
In the method, the corresponding relation between different stress emotional conditions and different media data is established; acquiring the current stress emotional condition of a user of the wearable device; based on the corresponding relation, the media data corresponding to the current stress emotion condition is played by the user of the wearable device, so that the user can adjust the emotion of the user in time, interestingness of the wearable device is increased, and user experience is improved.
In an embodiment of the media playing method based on pressure detection, in step S2, the obtaining of the current emotional stress condition of the user of the wearable device includes:
and acquiring the current emotional stress condition of the user of the wearable device through a stress detection sensor on the wearable device.
Here, by installing the pressure detection sensor on the wearable device, it can be ensured that the current emotional stress condition of the user of the wearable device is accurately obtained.
The invention can be applied to the field of wearable devices, in particular to devices such as intelligent watches, intelligent bracelets and the like.
In an embodiment of the media playing method based on pressure detection, the current emotional stress condition of the user includes: stress, relaxation, relief and anxiety.
Here, the wearable device has built in a stress detection sensor and a music player, and a certain number of music databases classified by stress, relaxation, anxiety, and the like. When the wearable device is worn on the wrist, the pressure detection switch is turned on, when music is played, the music player can judge the pressure emotion according to the pressure value detected by the current pressure detection sensor, and randomly acquire the song playing under the pressure emotion from the music database, so that the purpose that the user can adjust the emotion of the user in time is achieved, the interestingness of the wearable device is increased, and the user experience is enhanced.
In an embodiment of a media playing method based on pressure detection, acquiring a current emotional stress condition of a user of a wearable device through a pressure detection sensor of the wearable device includes:
step S21, acquiring pulse or heart beat frequency of a user of the wearable device through a pressure detection sensor of the wearable device;
step S22, obtaining a corresponding pressure value based on the pulse or the heart beating frequency;
step S23, determining the current stress emotional condition corresponding to the user of the wearable device based on the pressure value.
Here, the pulse or heart beat frequency is converted into a corresponding pressure value, so that the current stress emotional condition of the user can be more accurately acquired.
For example, music suitable for the current stress state can be intelligently played according to the current stress state of the user. When a user turns on the pressure detection switch, the current pressure value (0-100) of the user is detected through a pressure detection sensor built in the wearable device, the current pressure state is judged ((0-25) tension, (25-50) relaxation, (50-75) relaxation, (75-100) anxiety and the like), and music in the pressure state is randomly selected from a music database according to the current pressure state to be played. Thereby, an intelligent music system through pressure detection is realized. The problem of the user can't play the music that is fit for current pressure state in the use is solved, the interest of wearable equipment has been increased, user experience has been strengthened.
In an embodiment of the pressure detection-based media playing method of the present invention, the media data includes: music or video.
In this case, music or video can be accurately played for the user according to the actual needs and the current stress emotional condition of the user.
The invention also provides a media playing device based on pressure detection, which comprises:
the database device is used for establishing corresponding relations between different stress emotion conditions and different media data;
the pressure device is used for acquiring the current stress emotional condition of the user of the wearable device;
and the playing device is used for playing the media data corresponding to the current stress emotional condition for the user of the wearable equipment based on the corresponding relation.
In the method, the corresponding relation between different stress emotional conditions and different media data is established; acquiring the current stress emotional condition of a user of the wearable device; based on the corresponding relation, the media data corresponding to the current stress emotion condition is played by the user of the wearable device, so that the user can adjust the emotion of the user in time, interestingness of the wearable device is increased, and user experience is improved.
In an embodiment of the media playing device based on pressure detection, the pressure device is configured to obtain a current emotional stress condition of a user of the wearable device through a pressure detection sensor on the wearable device.
Here, by installing the pressure detection sensor on the wearable device, it can be ensured that the current emotional stress condition of the user of the wearable device is accurately obtained.
The invention can be applied to the field of wearable devices, in particular to devices such as intelligent watches, intelligent bracelets and the like.
In an embodiment of the media playing device based on pressure detection, the current emotional stress condition of the user includes: stress, relaxation, relief and anxiety.
Here, the wearable device has built in a stress detection sensor and a music player, and a certain number of music databases classified by stress, relaxation, anxiety, and the like. When the wearable device is worn on the wrist, the pressure detection switch is turned on, when music is played, the music player can judge the pressure emotion according to the pressure value detected by the current pressure detection sensor, and randomly acquire the song playing under the pressure emotion from the music database, so that the purpose that the user can adjust the emotion of the user in time is achieved, the interestingness of the wearable device is increased, and the user experience is enhanced.
In an embodiment of the media playing device based on pressure detection, the pressure device is configured to obtain a pulse or a heart beat frequency of a user of the wearable device through a pressure detection sensor of the wearable device; obtaining a corresponding pressure value based on the pulse or heart beating frequency; determining a current emotional stress condition corresponding to a user of the wearable device based on the pressure value.
Here, the pulse or heart beat frequency is converted into a corresponding pressure value, so that the current stress emotional condition of the user can be more accurately acquired.
For example, music suitable for the current stress state can be intelligently played according to the current stress state of the user. When a user turns on the pressure detection switch, the current pressure value (0-100) of the user is detected through a pressure detection sensor built in the wearable device, the current pressure state is judged ((0-25) tension, (25-50) relaxation, (50-75) relaxation, (75-100) anxiety and the like), and music in the pressure state is randomly selected from a music database according to the current pressure state to be played. Thereby, an intelligent music system through pressure detection is realized. The problem of the user can't play the music that is fit for current pressure state in the use is solved, the interest of wearable equipment has been increased, user experience has been strengthened.
In an embodiment of the media playing device based on pressure detection, the media data includes: music or video.
In this case, music or video can be accurately played for the user according to the actual needs and the current stress emotional condition of the user.
For details of embodiments of each device and storage medium of the present invention, reference may be made to corresponding parts of each method embodiment, and details are not described herein again.
It will be apparent to those skilled in the art that various changes and modifications may be made in the present application without departing from the spirit and scope of the application. Thus, if such modifications and variations of the present application fall within the scope of the claims of the present application and their equivalents, the present application is intended to include such modifications and variations as well.
It should be noted that the present invention may be implemented in software and/or in a combination of software and hardware, for example, as an Application Specific Integrated Circuit (ASIC), a general purpose computer or any other similar hardware device. In one embodiment, the software program of the present invention may be executed by a processor to implement the steps or functions described above. Also, the software programs (including associated data structures) of the present invention can be stored in a computer readable recording medium, such as RAM memory, magnetic or optical drive or diskette and the like. Further, some of the steps or functions of the present invention may be implemented in hardware, for example, as circuitry that cooperates with the processor to perform various steps or functions.
In addition, some of the present invention can be applied as a computer program product, such as computer program instructions, which when executed by a computer, can invoke or provide the method and/or technical solution according to the present invention through the operation of the computer. Program instructions which invoke the methods of the present invention may be stored on a fixed or removable recording medium and/or transmitted via a data stream on a broadcast or other signal-bearing medium and/or stored within a working memory of a computer device operating in accordance with the program instructions. An embodiment according to the invention herein comprises an apparatus comprising a memory for storing computer program instructions and a processor for executing the program instructions, wherein the computer program instructions, when executed by the processor, trigger the apparatus to perform a method and/or solution according to embodiments of the invention as described above.
It will be evident to those skilled in the art that the invention is not limited to the details of the foregoing illustrative embodiments, and that the present invention may be embodied in other specific forms without departing from the spirit or essential attributes thereof. The present embodiments are therefore to be considered in all respects as illustrative and not restrictive, the scope of the invention being indicated by the appended claims rather than by the foregoing description, and all changes which come within the meaning and range of equivalency of the claims are therefore intended to be embraced therein. Any reference sign in a claim should not be construed as limiting the claim concerned. Furthermore, it is obvious that the word "comprising" does not exclude other elements or steps, and the singular does not exclude the plural. A plurality of units or means recited in the apparatus claims may also be implemented by one unit or means in software or hardware. The terms first, second, etc. are used to denote names, but not any particular order.
Claims (10)
1. A media playing method based on pressure detection is disclosed, wherein the method comprises the following steps:
establishing corresponding relations between different emotional stress conditions and different media data;
acquiring the current stress emotional condition of a user of the wearable device;
and playing media data corresponding to the current stress emotional condition for the user of the wearable device based on the corresponding relation.
2. The method of claim 1, wherein obtaining a current stressful emotional condition of a user of a wearable device comprises:
and acquiring the current emotional stress condition of the user of the wearable device through a stress detection sensor on the wearable device.
3. The method of claim 2, wherein obtaining, by a stress detection sensor of the wearable device, a current stressful emotional condition of a user of the wearable device comprises:
acquiring pulse or heart beating frequency of a user of the wearable device through a pressure detection sensor of the wearable device;
obtaining a corresponding pressure value based on the pulse or heart beating frequency;
determining a current emotional stress condition corresponding to a user of the wearable device based on the pressure value.
4. The method of claim 1, wherein the user's current stressful emotional condition comprises: stress, relaxation, relief and anxiety.
5. The method of claim 1, wherein the media data comprises: music or video.
6. A media playback apparatus based on pressure detection, wherein the apparatus comprises:
the database device is used for establishing corresponding relations between different stress emotion conditions and different media data;
the pressure device is used for acquiring the current stress emotional condition of the user of the wearable device;
and the playing device is used for playing the media data corresponding to the current stress emotional condition for the user of the wearable equipment based on the corresponding relation.
7. The device of claim 6, wherein the pressure device is configured to obtain a current emotional stress state of the user of the wearable device through a pressure detection sensor on the wearable device.
8. The device according to claim 7, wherein the pressure means is configured to obtain a pulse or heart beat frequency of a user of the wearable device via a pressure detection sensor of the wearable device; obtaining a corresponding pressure value based on the pulse or heart beating frequency; determining a current emotional stress condition corresponding to a user of the wearable device based on the pressure value.
9. The device of claim 6, wherein the user's current stressful emotional condition comprises: stress, relaxation, relief and anxiety.
10. The device of claim 6, wherein the media data comprises: music or video.
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Cited By (1)
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CN113778228A (en) * | 2021-09-10 | 2021-12-10 | 哈尔滨工业大学(深圳) | Brain-computer interface system based on multifunctional emotion recognition and self-adaptive adjustment |
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Application publication date: 20210416 |