CN112631570A - Animation movie production method, system, device and computer storage medium - Google Patents

Animation movie production method, system, device and computer storage medium Download PDF

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Publication number
CN112631570A
CN112631570A CN202011639932.2A CN202011639932A CN112631570A CN 112631570 A CN112631570 A CN 112631570A CN 202011639932 A CN202011639932 A CN 202011639932A CN 112631570 A CN112631570 A CN 112631570A
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building block
target
code
control
movie
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李西峙
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Shenzhen Tatfook Network Tech Co Ltd
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Shenzhen Tatfook Network Tech Co Ltd
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F8/00Arrangements for software engineering
    • G06F8/30Creation or generation of source code
    • G06F8/33Intelligent editors
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F8/00Arrangements for software engineering
    • G06F8/30Creation or generation of source code
    • G06F8/34Graphical or visual programming
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F8/00Arrangements for software engineering
    • G06F8/30Creation or generation of source code
    • G06F8/38Creation or generation of source code for implementing user interfaces
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • G06T13/203D [Three Dimensional] animation

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  • General Engineering & Computer Science (AREA)
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  • General Physics & Mathematics (AREA)
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Abstract

The application discloses a method, a system and a device for producing an animation film and a computer storage medium, which are used for improving the production efficiency of the animation film. The method comprises the following steps: displaying a three-dimensional virtual animation scene; the three-dimensional virtual animation scene comprises at least one movie building block and at least one code building block, wherein the movie building block is associated with a control object, and a control code is pre-configured in the code building block; acquiring a first operation instruction of a user, wherein the first operation instruction is used for selecting at least one code building block in the three-dimensional virtual animation scene; determining a target code building block according to the first operation instruction; determining a target movie building block in the at least one movie building block according to a preset rule; and executing the target control code to control the target control object to execute corresponding operation.

Description

Animation movie production method, system, device and computer storage medium
Technical Field
The present application relates to the field of data processing, and in particular, to a method, a device, and a computer storage medium for producing an animation movie.
Background
With the continuous development of the animation production industry, the animation film production technology is widely applied to the fields of film production, education, medical treatment and the like, and plays a significant role in modern life.
In the animation movie production scheme provided by the prior art, a user can produce an animation movie by shooting a video and can also produce the animation movie by a programming technology, when the user produces the animation movie by the programming technology, codes required for producing the animation movie need to be written in a programming interface, then the codes are generated into programs, and the programs are called and executed by a terminal, so that a 3D animation movie is obtained.
Disclosure of Invention
In order to solve the above technical problem and simplify the process of producing an animation movie, a first aspect of the present application provides an animation movie production method, including:
displaying a three-dimensional virtual animation scene; the three-dimensional virtual animation scene comprises at least one movie building block and at least one code building block, wherein the movie building block is associated with a control object, and a control code is pre-configured in the code building block;
acquiring a first operation instruction of a user, wherein the first operation instruction is used for selecting at least one code building block in the three-dimensional virtual animation scene;
determining a target code building block according to the first operation instruction;
determining a target movie building block in the at least one movie building block according to a preset rule;
and executing the target control code to control the target control object to execute corresponding operation.
Optionally, the determining a target movie building block in the at least one movie building block according to a preset rule includes:
judging whether at least one movie building block has a movie building block connected with the target code building block;
if yes, determining the movie building block connected with the target code building block as a target movie building block.
Optionally, the connections include at least one of directly adjacent connections, connections through virtual wires, and connections through code building blocks.
Optionally, after determining whether there is a movie building block connected to the object code building block in the at least one movie building block, the method further includes:
when it is determined that there is no movie building block connected to the target code building block among the at least one movie building block, determining a movie building block closest to the target code building block among the at least one movie building block as a target movie building block, the distance being a distance in the three-dimensional virtual animation scene.
Optionally, when there are a plurality of target code building blocks, after the target movie building block is determined in the at least one movie building block according to the preset rule, before the target control code is executed to control the target control object to perform the corresponding operation, the method further includes:
determining the control relation between each target code building block and the target movie building block;
the executing the target control code to control the target control object to execute the corresponding operation comprises:
and executing the control codes in each target code building block according to the control relation so as to control the target control object to execute corresponding operation.
Optionally, after the determining a target code building block according to the first operation instruction and before the executing a target control code to control a target control object to perform a corresponding operation, the method further includes:
acquiring a second operation instruction of the user, wherein the second operation instruction is used for selecting the target code building block;
displaying a code editing interface according to the second operation instruction, wherein the code editing interface is used for displaying the target control code;
receiving an editing operation instruction of a user on the target control code, and editing the target control code according to the editing operation instruction;
the executing the target control code associated with the target code building block to control the target control object associated with the target movie building block to execute corresponding operation comprises:
and executing the edited target control code in the target code building block to control the target control object associated with the target movie building block to execute corresponding operation.
Optionally, when a plurality of control objects are associated in the target movie building block, after the target movie building block is determined in the at least one movie building block according to the preset rule, before the target control code is executed to control the target control object to perform the corresponding operation, the method further includes:
acquiring a third operation instruction of a user, wherein the third operation instruction is at least one control object in the plurality of control objects;
and determining the selected at least one control object as a target control object according to the third operation instruction.
A second aspect of the present application provides an animated motion picture production system, the system comprising:
the display unit is used for displaying the three-dimensional virtual animation scene;
the system comprises a creating unit, a display unit and a control unit, wherein the creating unit is used for creating at least one movie building block and at least one code building block in the three-dimensional virtual animation scene, the movie building block is associated with a control object, and a control code is pre-configured in the code building block;
the system comprises an acquisition unit, a processing unit and a display unit, wherein the acquisition unit is used for acquiring a first operation instruction of a user, and the first operation instruction is used for selecting at least one code building block in the three-dimensional virtual animation scene;
a first determination unit for determining a target code building block according to the first operation instruction;
the second determination unit is used for determining a target movie building block in the at least one movie building block according to a preset rule;
and the execution unit is used for executing a target control code to control a target control object to execute corresponding operation, the target control code is a control code configured in the target code building block, and the target control object is a control object associated with the target movie building block.
A third aspect of the present application provides an apparatus for producing an animated film, the apparatus comprising:
the device comprises a processor, a memory, an input and output unit and a bus;
the processor is connected with the memory, the input and output unit and the bus;
the memory holds a program that the processor calls to perform the method of any of the first aspect and the first aspect.
A fourth aspect of the present application provides a computer readable storage medium having a program stored thereon, which when executed on a computer performs the method of any one of the first aspect and the first aspect.
According to the technical scheme, the method has the following advantages:
in the animation movie making method provided by the application, firstly, a movie building block and a code building block can be added in a three-dimensional virtual animation scene by a terminal, the terminal determines a target movie building block according to a preset rule, and finally, a target control code in the target code building block is executed to enable a target control object in the target movie building block to execute corresponding operation, in the method, the code building block is pre-configured with a control code, a user can directly use the code building block to control the control object in the movie building block so as to realize the making of the animation movie, the animation movie making process is simplified, the animation movie making efficiency is improved, in addition, in the animation movie making method provided by the application, the target control object in the target movie building block determined according to the preset rule is controlled by the target code building block, the occurrence of control disorder caused by the coexistence of a plurality of building blocks is reduced, further improving the production efficiency of the animation movie.
Drawings
In order to more clearly illustrate the technical solutions in the present application, the drawings needed to be used in the description of the embodiments will be briefly introduced below, and it is obvious that the drawings in the following description are only some embodiments of the present application, and it is obvious for those skilled in the art to obtain other drawings without creative efforts.
FIG. 1 is a schematic flow chart diagram illustrating an embodiment of a method for producing an animation movie;
FIG. 2 is a schematic flow chart diagram illustrating another embodiment of a method for producing an animated film according to the present application;
FIG. 3 is a schematic diagram of an embodiment of an animation production system according to the present application;
fig. 4 is a schematic structural diagram of an embodiment of an animation production device in the present application.
Detailed Description
In the animation movie production scheme provided by the prior art, a user can produce an animation movie by shooting a video and can also produce the animation movie by a programming technology, when the user produces the animation movie by the programming technology, codes required for producing the animation movie need to be written in a programming interface, then the codes are generated into programs, and the programs are called and executed by a terminal, so that a 3D animation movie is obtained.
Based on the above, the present application provides an animation movie production method, system, apparatus, and computer-readable storage medium, which are used to simplify the animation movie production process and improve the animation movie production efficiency.
It should be noted that the animation movie production method provided by the present application may be applied to a terminal, a system, or a server, for example, the terminal may be a fixed terminal such as a smart phone or a computer, a tablet computer, a smart television, a smart watch, a portable computer terminal, or a desktop computer. For convenience of explanation, the terminal is taken as an execution subject for illustration in the present application.
Referring to fig. 1, fig. 1 is a schematic flow chart of an embodiment of an animation film production method provided by the present application, where the animation film production method includes:
101. displaying a three-dimensional virtual animation scene;
in practical application, the terminal acquires and displays a three-dimensional virtual animation scene from a local storage unit, a cloud server or a mobile storage medium, and a user can produce an animation movie through the three-dimensional virtual animation scene.
102. Creating at least one movie building block and at least one code building block in a three-dimensional virtual animation scene, wherein the movie building block is associated with a control object, and a control code is pre-configured in the code building block;
in practical application, a user can add a movie building block and a code building block in a three-dimensional virtual animation scene through a certain operation, a terminal creates at least one movie building block and at least one code building block in the three-dimensional virtual animation scene, a control object is associated in the movie building block, the control object is a virtual three-dimensional object controlled by the movie building block, a control code is preconfigured in the code building block, the control code can be a control code configured by the code building block and used for realizing corresponding function logic, specifically can be function logic such as behavior logic, a trigger event, appearance control, data processing or media playing, and for example, the control code of a certain code building block is a code used for controlling the movement or rotation of a certain control object.
The control objects mentioned or discussed in this application may be topographic objects such as walls, ditches, cliffs, slings, ladders, bosses, etc., animated character objects such as virtual characters, animals, plants, vehicles, and science fiction characters, other animated prop objects in a scene, etc., and are not limited herein.
In some embodiments, creating at least one movie building block and at least one code building block in a three-dimensional virtual animated scene comprises: calling a building block display library, prestoring film building blocks and code building blocks in the building block display library, acquiring at least one film building block and at least one code building block from the building block display library, adding the at least one film building block and the at least one code building block to a three-dimensional virtual animation scene
The user can add movie building blocks and code building blocks in the building block display library in the three-dimensional virtual animation scene, building blocks with various functions can be pre-stored in the building block display library and displayed for selection of the user, and the user can select the code building blocks and the movie building blocks in the building blocks and add the code building blocks and the movie building blocks to the three-dimensional virtual animation scene.
103. Acquiring a first operation instruction of a user, wherein the first operation instruction is used for selecting at least one code building block in a three-dimensional virtual animation scene;
in the process of making an animation movie through the three-dimensional virtual animation scene, a user clicks a code building block in the three-dimensional virtual animation scene through a first operation instruction to select a target code building block.
104. Determining a target code building block according to the first operation instruction;
and the terminal determines a target code building block from the code building blocks selected by the user according to the first operation instruction, wherein one or more target code building blocks can be selected.
105. Determining a target movie building block in the at least one movie building block according to a preset rule;
in a three-dimensional virtual animation scene, when a movie is manufactured, a user needs to use a code building block to control a control object in the movie building block, so that the control object executes an operation corresponding to a control code in the code building block, in order to reduce the occurrence of disordered control of each building block in the three-dimensional virtual animation scene, a terminal determines the movie building block controlled by a target code building block in all movie building blocks according to a preset rule, specifically, the preset rule can be to judge whether a movie building block connected with the target code building block exists or determine a movie building block closest to the target code building block in the three-dimensional virtual scene as the target movie building block.
The mentioned or discussed distance refers to a virtual distance in a three-dimensional virtual animation scene, in which virtual three-dimensional coordinates may be configured, and the virtual distance may be a distance based on the virtual three-dimensional coordinates.
Specifically, the terminal judges whether at least one movie building block has a movie building block connected with the object code building block; if yes, the movie building block connected with the target code building block is determined as the target movie building block. In practical application, the number of code building blocks which can be directly connected with movie building blocks is limited, so that the connection mentioned in the application can be direct adjacent connection, connection through a virtual wire and connection through the code building blocks, the direct adjacent connection refers to the adjacent connection of the two building blocks in direct surface contact in a three-dimensional virtual animation scene, a virtual wire tool can be configured in the three-dimensional virtual animation scene, and the virtual wire is used for connecting a plurality of building blocks, so that the connected blocks have a certain logic control building block incidence relation; when other code building blocks are arranged between the target movie building block and the target code building block, the code building blocks and the target code building block control the target movie building block together.
When the terminal determines that there is no target movie building block connected to the target code building block, the terminal determines a movie building block closest to the target code building block as a target movie building block.
106. And executing the target control code to control a target control object to execute corresponding operation, wherein the target control code is a control code configured in the target code building block, and the target control object is a control object associated with the target movie building block.
After the terminal determines the target movie building block, the terminal executes the target control code to control the target control object to execute operations corresponding to the target control code, where the operations may be virtual three-dimensional motions such as running, rotating, jumping, and flying of a character object in a three-dimensional virtual animation scene, specifically, the operations may be to drive the objects to move by controlling bones in the target control object, or to control appearance changes of the control object, such as appearance changes of a science fiction character object, or to control changes of terrains such as ravines, mountains, rivers, and the like in the three-dimensional virtual animation scene.
In another possible implementation manner, a plurality of control objects may be associated in the target movie building block, for example, a camera view object and a character object car object may be associated, and when a plurality of control objects are associated, the user may select a target control object that the user needs to control by a third operation instruction, for example, by clicking on the control objects. Specifically, after the terminal determines the target movie building block and before executing the control code in the target code building block, the terminal also acquires a third operation instruction of the user, wherein the third operation instruction is at least one control object in the plurality of control objects; and determining the selected at least one control object as a target control object according to the third operation instruction.
In another possible implementation manner, in order to implement more functions to meet more application scenarios, a user may further open an editing interface to edit a control code in a code building block to implement a customized function, specifically, the terminal may obtain a second operation instruction of the user, where the second operation instruction is used to select a target code building block, for example, the user opens the editing interface by clicking the target code building block, the terminal displays the code editing interface, and the terminal receives an editing operation instruction of the user on the target control code and edits the target control code according to the editing operation instruction; for example, a user can delete, replace, add and the like codes in the target control code, and can modify variables, trigger conditions and the like in the target control code, after the user edits the target control code, the terminal executes the edited target control code in the target code building block to control the target control object to execute corresponding operation, and further, the user-defined effect that the user can customize the functions of the code building block is achieved.
In the animation movie making method provided by the application, firstly, a movie building block and a code building block can be added in a three-dimensional virtual animation scene by a terminal, the terminal determines a target movie building block according to a preset rule, and finally, a target control code in the target code building block is executed to enable a target control object in the target movie building block to execute corresponding operation, in the method, the code building block is pre-configured with a control code, a user can directly use the code building block to control the control object in the movie building block so as to realize the making of the animation movie, the animation movie making process is simplified, the animation movie making efficiency is improved, in addition, in the animation movie making method provided by the application, the target control object in the target movie building block determined according to the preset rule is controlled by the target code building block, the occurrence of control disorder caused by the coexistence of a plurality of building blocks is reduced, further improving the production efficiency of the animation movie.
In practical application, a movie building block can be controlled by a user through a code building block, and a target movie building block can also be controlled through a plurality of code building blocks so as to realize diversified functions.
Based on this, please refer to fig. 2, fig. 2 is a schematic flow chart of another embodiment of the animation film production method provided in the present application, and the animation film production method includes:
201. displaying a three-dimensional virtual animation scene;
202. creating at least one movie building block and at least one code building block in a three-dimensional virtual animation scene, wherein the movie building block is associated with a control object, and a control code is pre-configured in the code building block;
203. acquiring a first operation instruction of a user, wherein the first operation instruction is used for selecting at least one code building block in a three-dimensional virtual animation scene;
204. determining a target code building block according to the first operation instruction;
205. determining a target movie building block in at least one movie building block according to a preset rule;
steps 201 to 205 in this embodiment are similar to steps 101 to 105 in the previous embodiment, and are not described herein again.
206. Determining the control relation between each target code building block and a target movie building block;
in the method provided by the application, a terminal determines movie building blocks controlled by code building blocks according to preset rules, in practical application, a plurality of code building blocks may exist in a three-dimensional virtual animation scene, or a plurality of movie building blocks may exist in the three-dimensional virtual animation scene, for example, when a plurality of target code building blocks are connected to a target movie building block, the target code building blocks control the target movie building block together, in order to further reduce the occurrence of control confusion, the terminal also needs to determine the control relationship between the target code building blocks and the target movie building block, for example, the triggering condition when the target code building blocks control a target control object in the target movie building block, or the control sequence when the target code building blocks control the target control object, for example, serial control, parallel control, loop control, or the like, for example, when the target code building blocks connected to the target movie building block respectively have A, B, C, b and C, respectively used for controlling the running forward, speaking and turning of the character role in the target movie building block, when the three target code building blocks control the target movie building block together, the terminal needs to determine the control relation between the three functions of running forward, speaking and turning and the character role, for example, the character role speaks while running forward and runs forward and jumps after the speaking is finished, namely, the A building block and the B building block control the target control object in the target movie building block in parallel, the C building block and the B building block control the target control object in series, and the A building block and the C building block control the target control object in parallel.
In the animation film production method provided by the embodiment, when a plurality of target code building blocks control the target film building blocks, the terminal also determines the control relation between the target code building blocks and the target film building blocks, the condition of control logic disorder is further reduced, the practicability is improved, and the animation film production efficiency is greatly improved.
207. And executing the target control codes in each target code building block according to the control relation so as to control the target control object to execute corresponding operation.
After the terminal determines the control relationship between each object code building block and the object movie building block, the object control code in the object code building block is executed according to the control relationship, for example, when the object code building blocks A and B are in parallel control relationship, simultaneously executing the target control codes in the target code building blocks A and B, when B and C are in serial execution relation, executing the target control code in B, executing the target control code in C when the trigger condition is met, therefore, the target control object executes corresponding operation, and through the method provided by the embodiment, a user can place different modules of a large-scale control program into different code building blocks, the control object in the movie building block is controlled by realizing the superposition of multiple functions, so that more application scenes are met, and the animation movie production efficiency is further improved.
While the method for producing an animated film provided in the present application has been described above, the system, apparatus and computer storage medium for producing an animated film provided in the present application will be described with reference to the accompanying drawings.
Referring to fig. 3, fig. 3 is a schematic structural diagram of an embodiment of an animation system provided in the present application, the animation film production system includes:
a display unit 301 for displaying a three-dimensional virtual animation scene;
a creating unit 302, configured to create at least one movie building block and at least one code building block in the three-dimensional virtual animation scene, where the movie building block is associated with a control object, and a control code is preconfigured in the code building block;
an obtaining unit 303, configured to obtain a first operation instruction of a user, where the first operation instruction is used to select at least one code building block in the three-dimensional virtual animation scene;
a first determination unit 304, configured to determine a target code building block according to the first operation instruction;
a second determining unit 305 for determining a target movie building block among the at least one movie building block according to a preset rule.
And the execution unit 306 is configured to execute the target control code to control the target control object to perform a corresponding operation.
Optionally, the second determining unit 305 is specifically configured to:
judging whether at least one movie building block has a movie building block connected with the target code building block;
if yes, determining the movie building block connected with the target code building block as a target movie building block.
Optionally, the connections include at least one of directly adjacent connections, connections through virtual wires, and connections through code building blocks.
Optionally, the second determining unit 305 is specifically configured to:
when determining that there is no movie building block connected with the target code building block in the at least one movie building block, determining a target movie building block closest to the target code building block in the at least one movie building block, wherein the distance is a distance in the three-dimensional virtual animation scene
Optionally, the animation movie production system further includes a third determining unit 307, where the third determining unit 307 is configured to determine a control relationship between each target code building block and the target movie building block;
the execution unit 306 is specifically configured to execute the target control code in each target code building block according to the control relationship to control the target control object in the target movie building block to execute a corresponding operation.
Optionally, the animation production system further includes an editing unit 308, where the editing unit 308 is configured to:
acquiring a second operation instruction of the user, wherein the second operation instruction is used for selecting a target code building block;
displaying a code editing interface according to the second operation instruction, wherein the code editing interface is used for displaying the target control code;
receiving an editing operation instruction of a user on the target control code and editing the target control code according to the editing operation instruction;
executing the target control code associated with the target code building block to control the target control object associated with the target movie building block to execute corresponding operations comprises:
and executing the edited target control code in the target code building block to control the target control object associated with the target movie building block to execute corresponding operation.
Optionally, the motion picture production system further includes a fourth determination unit 309, and the fourth determination unit 309 is configured to:
acquiring a third operation instruction of the user, wherein the third operation instruction is at least one control object in the plurality of control objects;
and determining the selected at least one control object as a target control object according to the third operation instruction.
Referring to fig. 4, fig. 4 is a schematic structural diagram of an embodiment of an animation film production device provided by the present application, the animation film production device includes:
a processor 401, a memory 402, an input-output unit 403, a bus 404;
the processor 401 is connected to the memory 402, the input/output unit 403, and the bus 404;
the memory 402 holds a program that the processor 401 calls to execute any of the animation film production methods described above.
The present application also relates to a computer-readable storage medium having a program stored thereon, wherein the program, when executed on a computer, causes the computer to perform any of the above-described animation-movie making methods.
It is clear to those skilled in the art that, for convenience and brevity of description, the specific working processes of the above-described systems, apparatuses and units may refer to the corresponding processes in the foregoing method embodiments, and are not described herein again.
In the several embodiments provided in the present application, it should be understood that the disclosed system, apparatus and method may be implemented in other manners. For example, the above-described apparatus embodiments are merely illustrative, and for example, the division of the units is only one logical division, and other divisions may be realized in practice, for example, a plurality of units or components may be combined or integrated into another system, or some features may be omitted, or not executed. In addition, the shown or discussed mutual coupling or direct coupling or communication connection may be an indirect coupling or communication connection through some interfaces, devices or units, and may be in an electrical, mechanical or other form.
The units described as separate parts may or may not be physically separate, and parts displayed as units may or may not be physical units, may be located in one place, or may be distributed on a plurality of network units. Some or all of the units can be selected according to actual needs to achieve the purpose of the solution of the embodiment.
In addition, functional units in the embodiments of the present application may be integrated into one processing unit, or each unit may exist alone physically, or two or more units are integrated into one unit. The integrated unit can be realized in a form of hardware, and can also be realized in a form of a software functional unit.
The integrated unit, if implemented in the form of a software functional unit and sold or used as a stand-alone product, may be stored in a computer readable storage medium. Based on such understanding, the technical solution of the present application may be substantially implemented or contributed to by the prior art, or all or part of the technical solution may be embodied in a software product, which is stored in a storage medium and includes instructions for causing a computer device (which may be a personal computer, a server, or a network device) to execute all or part of the steps of the method according to the embodiments of the present application. And the aforementioned storage medium includes: a U-disk, a removable hard disk, a read-only memory (ROM), a Random Access Memory (RAM), a magnetic disk or an optical disk, and the like.

Claims (10)

1. A method for producing an animated film, the method comprising:
displaying a three-dimensional virtual animation scene; the three-dimensional virtual animation scene comprises at least one movie building block and at least one code building block, wherein the movie building block is associated with a control object, and a control code is pre-configured in the code building block;
acquiring a first operation instruction of a user, wherein the first operation instruction is used for selecting at least one code building block in the three-dimensional virtual animation scene;
determining a target code building block according to the first operation instruction;
determining a target movie building block in the at least one movie building block according to a preset rule;
and executing a target control code to control a target control object to execute corresponding operation, wherein the target control code is a control code configured in the target code building block, and the target control object is a control object associated with the target movie building block.
2. The method of claim 1, wherein the determining a target movie block among the at least one movie block according to a predetermined rule comprises:
judging whether at least one movie building block has a movie building block connected with the target code building block;
if yes, determining the movie building block connected with the target code building block as a target movie building block.
3. An animated film production method as claimed in claim 2 wherein the connections include at least one of directly adjacent connections, connections by virtual wires and connections by code building blocks.
4. The method of claim 2, wherein after said determining whether there is a movie building block in the at least one movie building block that is connected to the object code building block, the method further comprises:
when determining that the at least one movie building block is not connected with the target code building block, determining the movie building block closest to the target code building block as a target movie building block in the at least one movie building block, wherein the distance is the distance in the three-dimensional virtual animation scene.
5. The method of claim 1, wherein when the object code building block is plural, after the determining the object movie building block in the at least one movie building block according to the preset rule, before the executing the object control code to control the object control object to perform the corresponding operation, the method further comprises:
determining the control relation between each target code building block and the target movie building block;
the executing the target control code to control the target control object to execute the corresponding operation comprises:
and executing the control codes in each target code building block according to the control relation so as to control the target control object to execute corresponding operation.
6. The animation production method as claimed in any one of claims 1 to 5, wherein after the determination of the object code building block according to the first operation instruction, before the execution of the object control code to control the object control object to perform the corresponding operation, the method further comprises:
acquiring a second operation instruction of the user, wherein the second operation instruction is used for selecting the target code building block;
displaying a code editing interface according to the second operation instruction, wherein the code editing interface is used for displaying the target control code;
receiving an editing operation instruction of a user on the target control code, and editing the target control code according to the editing operation instruction;
the executing the target control code associated with the target code building block to control the target control object associated with the target movie building block to execute corresponding operation comprises:
and executing the edited target control code in the target code building block to control the target control object associated with the target movie building block to execute corresponding operation.
7. The method of claim 1, wherein when a plurality of control objects are associated with the target movie building block, after the target movie building block is determined in the at least one movie building block according to the preset rule, before the executing the target control code to control the target control object to perform the corresponding operation, the method further comprises:
acquiring a third operation instruction of a user, wherein the third operation instruction is at least one control object in the plurality of control objects;
and determining the selected at least one control object as a target control object according to the third operation instruction.
8. An animated motion picture production system, the system comprising:
the display unit is used for displaying the three-dimensional virtual animation scene;
the system comprises a creating unit, a display unit and a control unit, wherein the creating unit is used for creating at least one movie building block and at least one code building block in the three-dimensional virtual animation scene, the movie building block is associated with a control object, and a control code is pre-configured in the code building block;
the system comprises an acquisition unit, a processing unit and a display unit, wherein the acquisition unit is used for acquiring a first operation instruction of a user, and the first operation instruction is used for selecting at least one code building block in the three-dimensional virtual animation scene;
a first determination unit for determining a target code building block according to the first operation instruction;
the second determination unit is used for determining a target movie building block in the at least one movie building block according to a preset rule;
and the execution unit is used for executing a target control code to control a target control object to execute corresponding operation, the target control code is a control code configured in the target code building block, and the target control object is a control object associated with the target movie building block.
9. An apparatus for producing an animated film, the apparatus comprising:
the device comprises a processor, a memory, an input and output unit and a bus;
the processor is connected with the memory, the input and output unit and the bus;
the memory holds a program that the processor calls to perform the method of any one of claims 1 to 7.
10. A computer-readable storage medium having a program stored thereon, the program, when executed on a computer, performing the method of any one of claims 1 to 7.
CN202011639932.2A 2020-12-31 2020-12-31 Animation movie production method, system, device and computer storage medium Pending CN112631570A (en)

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