CN112619159A - Game auxiliary device configuration method, terminal device and storage medium - Google Patents

Game auxiliary device configuration method, terminal device and storage medium Download PDF

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Publication number
CN112619159A
CN112619159A CN201910905836.9A CN201910905836A CN112619159A CN 112619159 A CN112619159 A CN 112619159A CN 201910905836 A CN201910905836 A CN 201910905836A CN 112619159 A CN112619159 A CN 112619159A
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Prior art keywords
game
configuration
target game
information
terminal device
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Granted
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CN201910905836.9A
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Chinese (zh)
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CN112619159B (en
Inventor
谷晓媚
程晓鹏
李锋
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BYD Co Ltd
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BYD Co Ltd
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/803Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/77Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92Video game devices specially adapted to be hand-held while playing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/98Accessories, i.e. detachable arrangements optional for the use of the video game device, e.g. grip supports of game controllers

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The application discloses a game auxiliary device configuration method, a terminal device and a storage medium, wherein the method comprises the following steps: receiving and responding to an operation instruction, and acquiring basic information of a target game; acquiring configuration information of the target game based on the basic information; and associating the auxiliary equipment with trigger points of the target game on the basis of the configuration information, wherein the trigger points correspond to game events of the target game one to one, and the auxiliary equipment is operating equipment arranged on the physical locomotive where the auxiliary equipment is located. According to the method and the device for configuring the target game on the entity locomotive, the terminal device on the entity locomotive is enabled to be associated with the trigger point of the target game by means of the configuration information of the target game loaded on the terminal device, and the configuration of the auxiliary device of the game is completed, so that a user can start or stop the game event corresponding to the associated trigger point by means of the terminal device on the entity locomotive, the operation of the target game is achieved, the operation cost of the vehicle-mounted game is reduced, and the user experience is improved.

Description

Game auxiliary device configuration method, terminal device and storage medium
Technical Field
The present application relates generally to the field of automotive technologies, and in particular, to a method for configuring a game accessory, a terminal device, and a storage medium.
Background
Vehicle-mounted PAD developed based on systems such as android and linux is currently the mainstream of the market as a display device of an intelligent vehicle-mounted system. Due to its powerful display and control functions, it is becoming increasingly the target of various vehicle-mounted development systems to run a variety of applications thereon.
The current racing car games are popular with game players due to unique racing car competition experience, high-quality vivid competition pictures and simulated sound effects. Most of games developed by cooperation of automobile manufacturers and game companies are mainly realized by a configured professional simulation steering wheel and accessing the games through USB wired equipment to realize game operation.
For the racing games loaded on the vehicle-mounted terminal, the external simulated steering wheel is inconvenient to operate due to the limited space in the real vehicle, so that the user experience is reduced; and different vehicle-mounted games are provided with different professional simulation steering wheels, so that the configuration cost is high.
Disclosure of Invention
In view of the foregoing defects or shortcomings in the prior art, it is desirable to provide a game auxiliary device configuration method, a terminal device and a storage medium, so as to reduce the cost of the vehicle-mounted racing game and improve the user experience.
In a first aspect, an embodiment of the present application provides a game auxiliary device configuration method, where the method includes:
receiving and responding to an operation instruction, and acquiring basic information of a target game;
acquiring configuration information of the target game based on the basic information;
and associating auxiliary equipment with a trigger point of the target game on the basis of the configuration information, wherein the trigger point corresponds to the game event of the target game one by one, and the auxiliary equipment is operating equipment arranged on the physical locomotive where the auxiliary equipment is located, so that a signal triggered by the operating equipment starts or stops the game event corresponding to the trigger point associated with the auxiliary equipment.
In a second aspect, an embodiment of the present application provides a terminal device, which includes a memory, a processor, and a computer program stored in the memory and executable on the processor, and when the processor executes the computer program, the processor implements the game assistance device configuration method according to the first aspect.
In a third aspect, an embodiment of the present application provides a computer-readable storage medium, on which a computer program is stored, the computer program being used for implementing the game assistance device configuration method according to the first aspect.
According to the game auxiliary equipment configuration method, the terminal equipment and the storage medium, the vehicle-mounted terminal equipment on the entity locomotive acquires the configuration information of the target game by using the basic information of the target game loaded on the vehicle-mounted terminal equipment, so that the operation equipment on the entity locomotive is associated with the trigger point of the target game, and the configuration of the auxiliary equipment of the game is completed, and therefore a user can start or stop a game event corresponding to the associated trigger point by using the operation equipment on the entity locomotive, the operation of the target game is realized, the operation cost of the vehicle-mounted game is reduced, and the user experience is improved.
Drawings
Other features, objects and advantages of the present application will become more apparent upon reading of the following detailed description of non-limiting embodiments thereof, made with reference to the accompanying drawings in which:
FIG. 1 is a schematic block diagram of a system architecture in an application scenario of the present application;
FIG. 2 is a schematic flow chart illustrating a method for configuring a gaming assistance device according to an embodiment of the present application;
FIG. 3 is a schematic flow chart illustrating a method for configuring a gaming assistance device according to yet another embodiment of the present application;
FIG. 4 is a schematic flow chart illustrating a method for configuring a gaming assistance device according to yet another embodiment of the present application;
FIG. 5 is a schematic structural diagram of a gaming assistance device configuration apparatus according to an embodiment of the present application;
FIG. 6 is a schematic structural diagram of a gaming assistance device configuration apparatus according to an embodiment of the present application;
fig. 7 is a schematic structural diagram of a computer system of a terminal device according to an embodiment of the present application.
Detailed Description
The present application will be described in further detail with reference to the following drawings and examples. It is to be understood that the specific embodiments described herein are merely illustrative of the relevant disclosure and are not limiting of the disclosure. It should be further noted that, for the convenience of description, only the portions relevant to the disclosure are shown in the drawings.
It should be noted that the embodiments and features of the embodiments in the present application may be combined with each other without conflict. The present application will be described in detail below with reference to the embodiments with reference to the attached drawings.
It can be understood that, in the prior art, when the vehicle-mounted terminal device, such as a vehicle-mounted terminal, such as a game loaded on a PAD, such as a racing game, is operated by using an external simulated steering wheel, the space in the physical locomotive is limited, so that the operation of a user is limited, and the user experience is influenced; and each game needs to be configured with a corresponding simulated steering wheel, so that the game is too high. In order to improve user experience and reduce game cost, and enable a user to be free from the limitation of a space in an entity vehicle when performing game operation in the entity vehicle, the game auxiliary equipment configuration method provided by the embodiment can configure operation equipment such as an entity steering wheel, an accelerator pedal and a brake pedal in the entity vehicle into game auxiliary equipment such as a simulation steering wheel or an operation handle of a vehicle-mounted game, namely hardware such as the entity steering wheel, the accelerator pedal and the brake pedal is matched with the operation of the vehicle-mounted game as the auxiliary equipment of the vehicle-mounted game. After the configuration is completed, a user can fully utilize the operation equipment in the entity locomotive in the game operation, the limitation of the space in the entity locomotive is solved, the convenient operation of the vehicle-mounted game is realized, and the user experience is improved.
It is further understood that, in the physical locomotive in the embodiment of the present application, the terminal device and other hardware devices on the physical locomotive may communicate based on a Controller Area Network (CAN). And the corresponding position of the operating equipment is provided with a sensor, so that when a user operates the operating equipment on the physical locomotive, the sensor corresponding to the operating equipment can detect the action of the operating equipment, thereby generating a signal and reporting the signal to the terminal equipment. The terminal device can intercept the signal of the sensor, so that the starting or stopping of the game event corresponding to the trigger point is realized according to the pre-established corresponding relation between the operating device and the trigger point of the game.
In this scenario, an embodiment of the present application provides a system, as shown in fig. 1, the system may include:
the terminal device 11 is installed on a physical locomotive, such as a physical car. The terminal equipment can be stored with a plurality of games, namely vehicle-mounted games, and then can display game scenes by using a display screen on the terminal equipment, so that a user can experience the games.
Further, for the convenience of user operation, the system in the embodiment of the present application may further include a server 12. The server can store the configuration information of each vehicle-mounted game in advance, so that the terminal equipment can directly complete the configuration of the current game to be operated by the user, namely the auxiliary equipment of the target game, by acquiring the configuration information provided by the server. The configuration information in the server can be obtained by simulation calculation according to the characteristics of each vehicle-mounted game by staff and is stored in the server, such as a database of the server.
It will be appreciated that each terminal device 11 may be remotely connected to the backend server 12 via a network. In practical application, the terminal device may read configuration information of the target game in the database of the backend server to complete configuration of a certain vehicle-mounted game auxiliary device.
For convenience of understanding, the configuration method of the game auxiliary device provided in the embodiment of the present application is described in detail below with reference to fig. 2 and 3.
Fig. 2 is a schematic flow chart of a configuration method of a game auxiliary device according to an embodiment of the present application, which may be executed by a terminal device installed on a physical locomotive, as shown in fig. 2, and the method includes:
s210, receiving and responding to an operation instruction, and acquiring basic information of a target game;
s220, acquiring configuration information of the target game based on the basic information;
and S230, associating auxiliary equipment with the trigger points of the target game based on the configuration information, wherein the trigger points correspond to the game events of the target game one by one, and the auxiliary equipment is operating equipment arranged on the physical locomotive where the auxiliary equipment is located, so that the signal triggered by the operating equipment starts or stops the game event corresponding to the trigger point associated with the auxiliary equipment.
Specifically, in the embodiment of the application, for the terminal device on the physical locomotive loaded with one or more on-board games, when the user needs to perform the operation of a certain target game in the plurality of on-board games, the configuration of the auxiliary device of the target game can be performed by using the operation interface of the terminal device. First, the user may click an icon of the target game on the operation interface of the terminal device, i.e., input an operation instruction, to open the target game. After receiving the operation instruction of the user, the terminal device may respond to the operation instruction, load the target game, and read basic information of the target game, such as name information and version information of the target game, from the memory. Or the basic information may be obtained remotely from a server. Then, the terminal device may obtain configuration information of the auxiliary device of the target game according to the basic information. Further, after obtaining the configuration information of the target game, the terminal device may parse the configuration information to obtain the content in the configuration information, and then associate the operating device on the physical locomotive to be configured with the trigger point of the target game to configure the auxiliary device of the target game. It is understood that the trigger points of the target game correspond to the game events of the target game one to one, that is, the association of the operating device on the physical locomotive and the game events is realized by associating the operating device on the physical locomotive and the trigger points of the target game. After the configuration is completed, when the user operates the operating equipment of the physical locomotive, the operating equipment serves as auxiliary equipment of the target game, and the triggered signal can start or stop the game event corresponding to the operating equipment, so that the operation of the target game is realized.
According to the game information configuration method provided by the embodiment of the application, the terminal device on the entity locomotive acquires the configuration information of the target game by using the basic information of the target game loaded on the terminal device, so that the operation device on the entity locomotive is associated with the trigger point of the target game to complete the configuration of the auxiliary device of the game, and therefore a user can start or stop a game event corresponding to the associated trigger point by using the operation device on the entity locomotive, the operation of the target game is realized, the configuration cost of the vehicle-mounted game is reduced, the user experience is improved, and the inconvenience in operation caused by the connection of an external control device is avoided.
In order to better understand the configuration method of the game auxiliary device provided by the embodiment of the present application, the method is described in detail below with reference to fig. 3 and 4. Fig. 3 is a schematic flow chart of a game auxiliary device configuration method according to another embodiment of the present application, in which a server is added, configuration information of a plurality of in-vehicle games is stored in the server, and the terminal device may access the server to obtain the configuration information therein. The method may be executed by a terminal device and a server together, as shown in fig. 3, and includes:
s301, the terminal equipment receives and responds to the operation instruction, and basic information of the target game is obtained.
S302, the terminal device displays the first prompt message.
S303, the terminal equipment receives the selection instruction.
S304, the terminal device generates configuration request information based on the basic information.
S305, the terminal device sends the configuration request information to the server.
Specifically, a user of the physical locomotive may open a certain vehicle-mounted game installed on the terminal device, such as a target game of a racing car class, that is, may click an icon of the certain target game on an operation interface of the terminal device, that is, input an operation instruction, to run the target game. The terminal device may obtain basic information of the target game, such as name and version information of the target game, when the target game is opened in response to an operation instruction input by a user.
Optionally, after the terminal device obtains the configuration information of the target game, a prompt message may be further displayed on the operation interface to prompt the user to configure the auxiliary device.
For example, in this embodiment of the application, the prompt message displayed on the operation interface of the terminal device may include two selection buttons to prompt the user to select a configuration mode of the auxiliary device, where the configuration mode may include manual configuration and remote configuration.
The user can select any configuration mode according to the actual situation, namely clicking a selection button corresponding to the configuration mode to input a selection instruction, so that the terminal device receives the selection instruction.
It is understood that when the user selects the remote configuration mode, the terminal device may generate configuration request information of the target game in response to the selection instruction and transmit the configuration request information to the server. The configuration request information may include the acquired basic information, so that the server may find the configuration information of the target game based on the configuration request information to return the configuration information to the terminal device.
When the user selects the manual configuration mode, the terminal device may respond to the selection instruction and display specific configuration content on an operation interface of the terminal device, so that the user may input configuration information. I.e., S312 is performed.
It is further understood that, in order to simplify the user operation, in an embodiment, after the terminal device obtains the basic information of the target game, the terminal device may automatically generate the configuration request information to obtain the configuration information from the server, without triggering the obtaining of the configuration information through the selection operation of the user.
S306, the server receives and responds to the configuration request information, and the configuration information corresponding to the target game is searched.
S307, the server returns the searched configuration information to the terminal equipment.
S308, the server returns the second prompt information to the terminal equipment.
Specifically, after receiving the configuration request information sent by the terminal device, the server may analyze the configuration request information to obtain the basic information of the target game included in the configuration request information. And then searching the configuration information corresponding to the basic information based on the basic information. For example, the server searches the database for configuration information corresponding to the version information based on the version information of the target game.
Optionally, the configuration information may include a mapping relationship between a trigger point of the target game and the game event, a mapping relationship between an operating device of the physical locomotive and the trigger point, and an operating threshold value of the operating device for triggering the game event corresponding to the trigger point associated therewith. The trigger point may be represented as a coordinate value corresponding to a game event on a game interface in the vehicle-mounted game, such as a coordinate value on the game interface corresponding to a game event of acceleration, braking, left-right turn, and the like. The game event may be an event that a virtual object operated by a user changes in an in-vehicle game, such as a racing game, and the game event may be a left turn, a right turn, an acceleration, a deceleration, a drift, or the like of a virtual vehicle operated by the user.
It will be appreciated that the operating devices may include steering, braking and travel mechanisms on a physical locomotive, such as physical operating devices such as a steering wheel, an accelerator pedal and a brake pedal. Correspondingly, the operation threshold may include a start threshold and a stop threshold, where the start threshold of the operation device is a condition for the operation device to trigger a game event, such as a steering wheel rotation angle, an accelerator pedal depression depth and a brake pedal depression depth. The stop threshold of the operating device may be a condition for stopping the game event, such as a steering wheel turning angle, a depth of depression of an accelerator pedal, and a depth of depression of a brake pedal.
The configuration information may be stored in the server in a list, i.e. the default configuration information of the target gaming assistance device stored in the server. As shown in the following table:
Figure BDA0002213244810000071
as can be seen from the above table, after the configuration of the target game is completed by using the configuration information, when the user operates the target game, when the depth value of stepping on the accelerator pedal by the user is greater than 10cm, the game event of acceleration is started at this time, so that the virtual target object starts to accelerate, and continues, when the depth value of stepping on the accelerator pedal is less than 1cm, the acceleration of the virtual target object is terminated, that is, the game event of acceleration is cancelled; when the depth value of the user stepping on the brake pedal is larger than 10cm, starting a deceleration game event to enable the virtual target object to start decelerating, and continuing to stop the deceleration game event when the depth value of the user stepping on the brake pedal is smaller than 1 cm; when the user turns the steering wheel to the left to 30 degrees, starting a game event of turning the virtual target object to the left, continuing, and when the user turns the steering wheel to the left by less than 10 degrees, stopping turning the virtual target object to the left; when the user turns the steering wheel to the right by 30 degrees, starting the game event of turning the virtual object right, and continuing, when the user turns the steering wheel to the right by less than 10 degrees, stopping the game event of turning the virtual object right.
It is understood that the trigger points, the target game and the operating devices in the target game are only exemplary, and may be expanded or modified according to the actual situation, and the application is not limited thereto. For example, as for the operation device, other operation devices such as a plurality of buttons on a steering wheel on the physical locomotive may be associated with the trigger points of the on-board game according to actual conditions; for the operation threshold, the start threshold and the stop threshold may be set to the same value, for example, the start threshold of the acceleration game event is that the depth of the accelerator pedal is greater than or equal to 10cm, and the stop threshold is that the depth of the accelerator pedal is less than 10 cm.
Optionally, when the server stores the configuration information of the target game in advance, the server may return the found configuration information to the terminal device. At this time, the method may perform S307.
When the server does not store the configuration information of the target game, the server may return a second prompt message indicating that the acquisition is failed to the terminal device. At this time, the method may perform S308.
S309, the terminal equipment receives the configuration information returned by the server.
And S310, the terminal device enables the operation device on the physical locomotive to be associated with the trigger point of the target game based on the configuration information.
Specifically, after the terminal device can successfully receive the configuration information returned by the server, the content in the configuration information may be further configured to the target game of the terminal device, so that the operating device on the physical locomotive is associated with the trigger point of the target game.
For example, based on the configuration information embodied in the table, the terminal device may associate the coordinate values of the trigger points corresponding to the accelerated game events with the accelerator pedal on the physical locomotive, i.e., associate the signal input end triggered by the accelerator pedal with the coordinate values of the trigger points corresponding to the accelerated game events. Similarly, the coordinate value of each trigger point is associated with a certain operating device on the physical locomotive, and two corresponding operating thresholds of each operating device are stored, so that when the operating device operated by the user reaches the threshold, the triggered signal can trigger a certain game event in the game.
It can be understood that, based on the corresponding relationship in the table, after the auxiliary device configuration of the target game is completed, the user can perform game operation by using the configured operating device, for example, when the user steps down on the brake pedal to a starting threshold, a game event of deceleration can be triggered, that is, a signal can be sent to the terminal device, so that the virtual target object in the target game is decelerated; when the user releases the brake pedal so that its depth reaches a stop threshold, the reduced speed play event of the virtual object can be eliminated.
And S311, the terminal equipment receives and displays the second prompt message.
S312, the terminal equipment receives the configuration information input by the user.
Specifically, when the terminal device receives the second prompt message returned by the server, the second prompt message indicates that the configuration information of the target game is not stored in the server. The terminal device may display the second prompt message on the operation interface to remind the user that the remote configuration fails and the user needs to perform manual configuration.
At this time, the user can complete the configuration of the auxiliary devices of the target game one by one according to the prompt of the operation interface.
For example, each content to be configured may be displayed on the operation interface in a component manner, such as a component displaying an accelerated game event and coordinates of a corresponding trigger point, and the user may write an accelerator pedal in a nearby blank component, or may show an selectable operation device in a pull-down list manner, from which the user may select an operation device conforming to his own habit, such as a decision key on a steering wheel, to associate an accelerated trigger point with the decision key or the accelerator pedal. Similarly, all other trigger points may be associated with the operating devices on the physical locomotive and the operating threshold for each operating device may be entered.
It can be understood that, after the input is completed, the user may click a completion button on the operation interface, so that the terminal device completes the configuration of the auxiliary device of the target game based on the configuration information input by the user, that is, the received configuration information.
It can also be understood that when the physical locomotive where the terminal device is located travels to a remote mountain area, so that the terminal device cannot be connected with the server, or the terminal device cannot be connected with the server due to other reasons, the second prompt information may also be displayed on the operation interface to prompt the user that the configuration of the auxiliary device cannot be completed remotely.
Or, after the terminal device automatically uses the default configuration information in the server to complete the configuration of the auxiliary device of the target game, the user may modify the configuration information after looking up the configuration information and finding that the configuration information does not conform to the operation habit of the user. That is, after S310 is executed, S312 may be directly executed.
According to the game auxiliary equipment configuration method provided by the embodiment of the application, the terminal equipment can acquire the configuration information of the target game through the access server, or can acquire the configuration information of the target game in a mode of user input, and further can use the acquired configuration information to use the operating equipment on the entity locomotive as the auxiliary equipment of the target game, so that the operating equipment is associated with the trigger point in the target game, the configuration of the auxiliary equipment of the target game is completed, the user can use the operating equipment on the entity locomotive to operate the target game, the user experience is improved, and the configuration cost of the target game is saved.
Further, after the configuration of the auxiliary device is completed, the user may use the operating device on the physical locomotive to perform the operation of the target game, and the information interaction between the operating device and the terminal device is described in detail below with reference to fig. 4.
Fig. 4 is a schematic flowchart illustrating an interaction method of an auxiliary device and a terminal device according to an embodiment of the present application, where the method is performed by an auxiliary terminal device of an operating device on a physical locomotive, and as shown in fig. 4, the method includes:
s401, the terminal equipment detects the state information of the entity locomotive.
S402, when the state information shows that the entity locomotive is in the game gear, the terminal equipment receives and responds to the operation instruction, and opens the target game.
Specifically, in the embodiment of the present application, in order to ensure the safety of the user, a game gear is added to the physical locomotive, so that when the physical locomotive is in the gear, the actual driving function corresponding to the other operating device is limited. Correspondingly, after the terminal equipment is started, the state information of the game gear is detected in real time. For example, the voltage value of the interface corresponding to the game gear is scanned at a certain frequency, and when the voltage value is at a low level, the voltage value indicates that the physical locomotive is in the game gear, and when the voltage value is at a high level, the voltage value indicates that the physical locomotive is in a driving state.
When the terminal device detects that the physical locomotive is in a game gear, a user can select any one vehicle-mounted game for loading, namely inputting an operation instruction. Otherwise, the terminal device cannot respond to the operation instruction input by the user, namely the vehicle-mounted game cannot be opened.
And S403, the terminal equipment receives the triggered operation signal of the operation equipment.
S404, the terminal device determines a trigger point associated with the operation device based on the operation signal.
S405, the terminal device starts or stops the game event corresponding to the trigger point based on the trigger point and the operation threshold value.
Specifically, in the implementation of the present application, after the configuration of the target game is completed in the above embodiment, after the operating device of the physical locomotive is associated with the trigger point of the target game, the user may operate the operating device on the physical locomotive to trigger the operating signal, that is, the sensor corresponding to the operating device reports the detected signal including the rotation amplitude or the stepping depth value to the terminal device based on the action of the operating device, so that the terminal device may determine the trigger point of the target game according to the source of the reported operating signal, that is, determine the game event that needs to be started or stopped when the user operates a certain operating device, thereby implementing the operation of the vehicle-mounted game.
For example, when the user operates a target game, such as a virtual object in the target game. When the speed of the virtual target object needs to be increased, an accelerator pedal of the entity locomotive can be stepped on, and the pressing depth reaches a starting threshold value, so that a sensor corresponding to the accelerator pedal can generate a signal and report the signal to the terminal equipment. The terminal device, upon receiving the signal of accelerator pedal trigger, may parse the signal to determine its origin, i.e., determine the trigger point associated therewith, determine that the signal is associated with an acceleration trigger point. Further, the terminal device determines the operation amplitude of the operation device through calculation, such as calculating the depth value of the depression of the accelerator pedal through analog-to-digital conversion and the like, and then compares the depth value with the starting threshold value to determine whether to start the game event corresponding to the trigger point associated with the value. When the start-up condition is reached, the speed of the target virtual object may be increased accordingly. After the virtual object is accelerated for a period of time, the user no longer needs to accelerate the virtual object, that is, the game event needs to be stopped, the user can lift the accelerator pedal, so that the reported depth value received by the terminal device meets the stop threshold value, and the accelerated game event is stopped.
S406, the terminal equipment receives and responds to the correction instruction to generate correction request information.
S407, the terminal device transmits the correction request information so that the server corrects the configuration information of the target game based on the correction request information.
Specifically, in the embodiment of the application, after the user finishes the game, in order to further improve the user experience, the user may further input a correction instruction on the terminal device. The modification instruction includes content to be modified, such as increasing or decreasing an operation threshold of a certain operation device, or exchanging trigger points corresponding to two operation devices, so that a user can have better experience when operating a target game in a later stage. After receiving the correction instruction input by the user, the terminal device may respond to the correction instruction to generate correction request information and send the correction request information to the server. The correction request information comprises the content to be corrected, so that the server can analyze the correction request information after receiving the correction request information to obtain the content to be corrected, and the configuration information of the target game can be modified based on the content to be corrected.
It can be understood that, during the process of playing the game, the user can also modify the configuration information on the terminal device in real time to ensure good experience.
According to the interaction method for the game auxiliary equipment configuration and the terminal equipment, when the terminal equipment detects that the gear of the entity locomotive is in the game gear, the user takes the operating equipment on the entity locomotive as the auxiliary equipment of the target game, and the operating equipment on the entity locomotive is utilized to operate the target game, so that the user experience is improved, and the configuration cost of the target game is saved.
On the other hand, the present application further provides a game auxiliary device configuration apparatus, and fig. 5 is a schematic structural diagram of the game auxiliary device configuration apparatus provided in the embodiment of the present application, as shown in the figure, the apparatus 500 includes:
a first obtaining module 501, configured to receive and respond to an operation instruction, and obtain basic information of a target game;
a second obtaining module 502, configured to obtain configuration information of the target game based on the basic information;
the configuration module 503 is configured to associate an auxiliary device with a trigger point of the target game based on the configuration information, where the trigger point corresponds to a game event of the target game one to one, and the auxiliary device is an operating device disposed on the physical locomotive where the auxiliary device is located, so that a signal generated by the operating device triggers or stops the game event corresponding to the trigger point associated with the auxiliary device.
Optionally, in the game auxiliary device configuration apparatus provided in the embodiment of the present application, the configuration information includes:
the mapping relation among the game event, the trigger point and the operation equipment, and the operation threshold value of the game event corresponding to the trigger point which is related to the operation equipment.
Optionally, the game auxiliary device configuration apparatus provided in the embodiment of the present application includes a steering operation mechanism, a brake mechanism, and a traveling mechanism on the physical locomotive.
Optionally, in the game auxiliary device configuration apparatus provided in the embodiment of the present application, the configuration module is specifically configured to:
associating the steering mechanism with trigger points for left and right turns of the target game;
associating a braking mechanism with a trigger point for deceleration of the target game;
a travel mechanism is associated with a trigger point for acceleration of the target game.
Optionally, in the configuration apparatus for a game auxiliary device provided in the embodiment of the present application, the second obtaining module is specifically configured to:
generating configuration request information based on the basic information, and sending the configuration request information;
receiving the configuration information returned by the server responding to the configuration request information;
alternatively, the first and second electrodes may be,
the configuration information entered by its user is obtained.
Optionally, as shown in fig. 6, the configuration apparatus for a game auxiliary device provided in the embodiment of the present application further includes:
a first receiving module 504, configured to receive an operation signal of an operation device;
a determining module 505, configured to determine a trigger point associated with the operating device based on the operating signal;
a triggering module 506, configured to trigger or stop a game event corresponding to the trigger point based on the trigger point.
Optionally, as shown in fig. 6, the configuration apparatus for a game auxiliary device provided in the embodiment of the present application further includes:
the detecting module 507 is configured to detect status information of the entity locomotive, where the status information is used to indicate whether the gear status of the entity locomotive is a game gear.
Optionally, as shown in fig. 6, the configuration apparatus for a game auxiliary device provided in the embodiment of the present application further includes:
a second receiving module 508, configured to receive and respond to the correction instruction, and generate correction request information;
a sending module 509, configured to send the modification request information, so that the server modifies the configuration information of the target game based on the modification information.
On the other hand, the terminal device provided in the embodiments of the present application includes a memory, a processor, and a computer program stored on the memory and executable on the processor, where the processor executes the computer program to implement the game assistance device configuration method or the game assistance device and terminal device interaction method as described above.
Referring to fig. 7, fig. 7 is a schematic structural diagram of a computer system 700 of a terminal device according to an embodiment of the present application.
As shown in fig. 7, the computer system 700 includes a Central Processing Unit (CPU)701, which can perform various appropriate actions and processes in accordance with a program stored in a Read Only Memory (ROM)702 or a program loaded from a storage section 703 into a Random Access Memory (RAM) 703. In the RAM 703, various programs and data necessary for the operation of the system 700 are also stored. The CPU 701, the ROM 702, and the RAM 703 are connected to each other via a bus 704. An input/output (I/O) interface 705 is also connected to bus 704.
The following components are connected to the I/O interface 705: an input portion 706 including a keyboard, a mouse, and the like; an output section 707 including a display such as a Cathode Ray Tube (CRT), a Liquid Crystal Display (LCD), and the like, and a speaker; a storage section 708 including a hard disk and the like; and a communication section 709 including a network interface card such as a LAN card, a modem, or the like. The communication section 709 performs communication processing via a network such as the internet. A drive 710 is also connected to the I/O interface 705 as needed. A removable medium 711 such as a magnetic disk, an optical disk, a magneto-optical disk, a semiconductor memory, or the like is mounted on the drive 710 as necessary, so that a computer program read out therefrom is mounted into the storage section 708 as necessary.
In particular, according to embodiments of the present application, the processes described above with reference to the flowcharts fig. 2 and 3 may be implemented as computer software programs. For example, embodiments of the present application include a computer program product comprising a computer program embodied on a machine-readable medium, the computer program comprising program code for performing the method illustrated in the flow chart. In such an embodiment, the computer program may be downloaded and installed from a network through the communication section 707 and/or installed from the removable medium 711. The computer program executes the above-described functions defined in the system of the present application when executed by the Central Processing Unit (CPU) 701.
It should be noted that the computer readable medium shown in the present application may be a computer readable signal medium or a computer readable storage medium or any combination of the two. A computer readable storage medium may be, for example, but not limited to, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any combination of the foregoing. More specific examples of the computer readable storage medium may include, but are not limited to: an electrical connection having one or more wires, a portable computer diskette, a hard disk, a Random Access Memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or flash memory), an optical fiber, a portable compact disc read-only memory (CD-ROM), an optical storage device, a magnetic storage device, or any suitable combination of the foregoing. In the present application, a computer readable storage medium may be any tangible medium that can contain, or store a program for use by or in connection with an instruction execution system, apparatus, or device. In this application, however, a computer readable signal medium may include a propagated data signal with computer readable program code embodied therein, for example, in baseband or as part of a carrier wave. Such a propagated data signal may take many forms, including, but not limited to, electro-magnetic, optical, or any suitable combination thereof. A computer readable signal medium may also be any computer readable medium that is not a computer readable storage medium and that can communicate, propagate, or transport a program for use by or in connection with an instruction execution system, apparatus, or device. Program code embodied on a computer readable medium may be transmitted using any appropriate medium, including but not limited to: wireless, wire, fiber optic cable, RF, etc., or any suitable combination of the foregoing.
The flowchart and block diagrams in the figures illustrate the architecture, functionality, and operation of possible implementations of systems, methods and computer program products according to various embodiments of the present application. In this regard, each block in the flowchart or block diagrams may represent a module, segment, or portion of code, which comprises one or more executable instructions for implementing the specified logical function(s). It should also be noted that, in some implementations as an alternative, the functions noted in the block may occur out of the order noted in the figures. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or the blocks may sometimes be executed in the reverse order, depending upon the functionality involved. It will also be noted that each block of the block diagrams and/or flowchart illustration, and combinations of blocks in the block diagrams and/or flowchart illustration, can be implemented by special purpose hardware-based systems which perform the specified functions or acts, or combinations of special purpose hardware and computer instructions.
The units or modules described in the embodiments of the present application may be implemented by software or hardware. The described units or modules may also be provided in a processor, and may be described as: a processor includes a receiving module, a determining module, and a configuring module. Where the names of these units or modules do not in some cases constitute a limitation on the units or modules themselves, a configuration module may also be described as "for associating, based on the configuration information, an auxiliary device with a trigger point of the target game, the trigger point corresponding to a game event of the target game, the auxiliary device being an operating device provided on the physical locomotive where the auxiliary device is located, such that a signal triggered by the auxiliary device initiates a game event corresponding to the trigger point associated therewith".
As another aspect, the present application also provides a computer-readable storage medium, which may be included in the electronic device described in the above embodiments; or may be separate and not incorporated into the electronic device. The computer-readable storage medium stores one or more programs which, when executed by one or more processors, perform the game assistance device configuration method or the game assistance device and terminal device interaction method described in the present application.
To sum up, according to the configuration method of the game auxiliary device, the terminal device and the storage medium provided in the embodiment of the present application, the vehicle-mounted terminal device on the entity locomotive acquires the configuration information of the target game by using the basic information of the target game loaded on the vehicle-mounted terminal device, so that the operating device on the entity locomotive is associated with the trigger point of the target game, and the configuration of the game auxiliary device is completed, and thus a user can start or stop a game event corresponding to the associated trigger point by using the operating device on the entity locomotive, thereby implementing the operation of the target game, reducing the operating cost of the vehicle-mounted game, and improving the user experience.
The above description is only a preferred embodiment of the application and is illustrative of the principles of the technology employed. It will be appreciated by those skilled in the art that the scope of the disclosure herein is not limited to the particular combination of features described above, but also encompasses other arrangements formed by any combination of the above features or their equivalents without departing from the spirit of the disclosure. For example, the above features and the technical features (but not limited to) having similar functions disclosed in the present application are mutually replaced to form the technical solution.

Claims (10)

1. A gaming assistance device configuration method, the method comprising:
receiving and responding to an operation instruction, and acquiring basic information of a target game;
acquiring configuration information of the target game based on the basic information;
and associating auxiliary equipment with trigger points of the target game on the basis of the configuration information, wherein the trigger points correspond to game events of the target game one by one, and the auxiliary equipment is operating equipment arranged on an entity locomotive where the auxiliary equipment is located, so that a signal triggered by the operating equipment starts or stops the game event corresponding to the trigger points associated with the auxiliary equipment.
2. A gaming assistance apparatus configuration method as claimed in claim 1, wherein said configuration information comprises:
the mapping relation among the game event, the trigger point and the operating device, and the operating threshold value of the game event corresponding to the trigger point which is associated with the operating device to start or stop.
3. A method of configuring a gaming assistance device according to claim 2 wherein the operating devices comprise a steering operating mechanism, a braking mechanism and a travel mechanism on a physical locomotive.
4. A gaming assistance device configuration method as claimed in claim 3, wherein said associating an assistance device with a trigger point of said target game comprises:
associating the steering operator with trigger points for left and right turns of the target game;
associating a braking mechanism with a trigger point for deceleration of the target game;
associating a travel mechanism with a trigger point for acceleration of the target game.
5. A gaming assistance apparatus configuration method according to any one of claims 1 to 4 wherein said obtaining configuration information for said target game comprises:
generating configuration request information based on the basic information, and sending the configuration request information;
receiving the configuration information returned by the server in response to the configuration request information;
alternatively, the first and second electrodes may be,
and acquiring the configuration information input by the user.
6. A gaming assistance device configuration method as claimed in any one of claims 1 to 4, wherein said method further comprises:
receiving a triggered operating signal of an operating device;
determining a trigger point associated with the operating device based on the operating signal;
starting or stopping the game event corresponding to the trigger point based on the trigger point and the operation threshold value.
7. A gaming assistance device configuration method as claimed in any one of claims 1 to 4, wherein said method further comprises:
detecting state information of the physical locomotive, wherein the state information is used for indicating whether the gear state of the physical locomotive is a game gear.
8. The gaming assistance device configuration method of claim 6, the method further comprising:
receiving and responding to a correction instruction, and generating correction request information;
and sending the correction request information to enable the server to correct the configuration information of the target game based on the correction information.
9. A terminal device, characterized in that the terminal device comprises a memory, a processor and a computer program stored on the memory and executable on the processor, the processor being adapted to implement a gaming assistance device configuration method as claimed in any one of claims 1 to 8 when executing the program.
10. A computer-readable storage medium having stored thereon a computer program for implementing a gaming assistance device configuration method as claimed in any one of claims 1-8.
CN201910905836.9A 2019-09-24 2019-09-24 Game auxiliary equipment configuration method, terminal equipment and storage medium Active CN112619159B (en)

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Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN109847337A (en) * 2018-12-24 2019-06-07 北京梧桐车联科技有限责任公司 Game control method and device, storage medium

Patent Citations (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN109847337A (en) * 2018-12-24 2019-06-07 北京梧桐车联科技有限责任公司 Game control method and device, storage medium

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