CN112541844A - Competitive interactive training method and system - Google Patents

Competitive interactive training method and system Download PDF

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Publication number
CN112541844A
CN112541844A CN202011433412.6A CN202011433412A CN112541844A CN 112541844 A CN112541844 A CN 112541844A CN 202011433412 A CN202011433412 A CN 202011433412A CN 112541844 A CN112541844 A CN 112541844A
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training
scheme
cloud server
user
user side
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王金城
王干军
陈清江
齐国良
董志聪
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Zhongshan Power Supply Bureau of Guangdong Power Grid Co Ltd
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Zhongshan Power Supply Bureau of Guangdong Power Grid Co Ltd
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • G06Q50/20Education
    • G06Q50/205Education administration or guidance
    • G06Q50/2057Career enhancement or continuing education service
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B5/00Electrically-operated educational appliances
    • G09B5/08Electrically-operated educational appliances providing for individual presentation of information to a plurality of student stations

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  • Engineering & Computer Science (AREA)
  • Educational Technology (AREA)
  • Educational Administration (AREA)
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  • Tourism & Hospitality (AREA)
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  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
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  • General Business, Economics & Management (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Electrically Operated Instructional Devices (AREA)

Abstract

The invention provides a competitive interactive training method for overcoming the defects of single training development mode and lack of innovation, which comprises the following steps: the administrator sets a training scheme and an evaluation scheme through the management terminal; a user acquires a training scheme through a user side and executes the training scheme; during the training scheme execution period, the user terminals in the same local area network simultaneously upload execution process data to the cloud server and share the execution process data; an administrator acquires execution process data uploaded by a user side from a cloud server through a management side, and generates integrals according to an evaluation scheme set by the administrator, and the integrals are uploaded to the cloud server for storage by taking the user side numbers as labels; and the user acquires the integral result and the integral result ranking corresponding to the user side from the cloud server through the user side. The invention also provides a competition interactive training system applying the competition interactive training method.

Description

Competitive interactive training method and system
Technical Field
The invention relates to the technical field of training systems, in particular to a competitive interactive training method and system.
Background
At present, training and evaluation work such as training of new staff of a power transmission specialty, safety regulations, training of 'ten specified actions', staff skill level improvement, competition and the like is implemented by adopting traditional picture file data and field actual operation, or by adopting an electric intelligent training system with the publication number of CN106409092A (published as 2017-02-15), teaching knowledge points are displayed to related training staff in various forms through remote control, the training staff are directly connected with a training teacher to consult difficult points and puzzles through remote, and related examinations are performed after training is completed, however, the existing training system generally has the problems of single developing mode and lack of innovation, and staff taking part in the evaluation can easily generate visual fatigue and physical and mental fatigue; in addition, because large-scale and visual mutual comparison is not performed after training and evaluation, the participation enthusiasm and competitive enthusiasm of staff in a general range are difficult to arouse, and the efficient development of various evaluation services is seriously restricted.
Disclosure of Invention
The invention provides an interactive training method and an interactive training system for sports, aiming at overcoming the defects of single developing mode and lack of innovation in the prior art.
In order to solve the technical problems, the technical scheme of the invention is as follows:
an interactive training method for sports comprises the following steps:
s1: the administrator sets a training scheme and an evaluation scheme through the management terminal;
s2: a user acquires a training scheme through a user side and executes the training scheme; during the training scheme execution period, the user terminals in the same local area network simultaneously upload execution process data to the cloud server and share the execution process data;
s3: an administrator acquires execution process data uploaded by a user side from a cloud server through a management side, and generates integrals according to an evaluation scheme set by the administrator, and the integrals are uploaded to the cloud server for storage by taking the user side numbers as labels;
s4: and the user acquires the integral result and the integral result ranking corresponding to the user side from the cloud server through the user side.
Preferably, the method further comprises the steps of: and the user terminals in the same local area network realize the simultaneous execution of the training scheme and the process data sharing through key authentication in the process of executing the training scheme.
Preferably, the training program includes three types of primary difficulty, intermediate difficulty and advanced difficulty.
Preferably, the training scheme comprises character division, training scenes, training tasks, training tools, emergencies and passing conditions.
Preferably, in the step S2, the specific steps of the user executing the training program through the user terminal are as follows:
s2.1: selecting a training scheme difficulty type;
s2.2: selecting a training scene and a role for division of labor;
s2.3: executing relevant operations according to training tasks in the training scheme, and uploading execution process data;
s2.4: judging whether a next scene exists, if so, skipping to execute the step S2.3;
s2.5: judging whether the passing condition is met, if not, skipping to execute the step S2.3;
s2.6: and finishing the training scheme.
Preferably, in the step S2.5, the number of times that the user side does not satisfy the passing condition is counted, and when the number of times that does not satisfy the passing condition reaches a preset threshold, the step S2.6 is skipped to be executed and signals are sent to the cloud server and the management side.
Preferably, in the step S4, the ranking criteria of the integration result are as follows:
comparing the total points, and ranking according to the descending of the total points;
when the total integrals are the same, ranking according to the number of finished training schemes from large to small;
when the number of finished training schemes is the same, ranking according to the times of unsatisfied passing conditions from small to large;
and when the times of not meeting the over-close condition are the same, ranking according to the number of the user side from small to large.
The invention also provides an athletic interactive training system which is applied to the athletic interactive training method provided by any technical scheme. The athletic interactive training system comprises:
the management terminal is used for setting a training scheme, an examination scheme and an evaluation scheme and then uploading the training scheme, the examination scheme and the evaluation scheme to the cloud server for storage; the system comprises a cloud server, a training scheme history data acquisition module, an examination execution scheme history data acquisition module, an examination result analysis module and a data processing module, wherein the training scheme history data acquisition module is used for acquiring training scheme history data and examination execution scheme history data of a user side from the cloud server, generating an examination result by combining a preset evaluation scheme and uploading the;
the client is used for acquiring the training scheme and the examination scheme from the cloud server and executing the training scheme and the examination scheme; the system comprises a cloud server, a training scheme management server, a test scheme management server and a test plan management server, wherein the cloud server is used for uploading training scheme historical data and test scheme historical data executed by a user side to the cloud server for storage; the system is used for acquiring corresponding assessment results from the cloud server and displaying the assessment results;
and the cloud server is used for storing the data uploaded by the management end and the user end.
Preferably, each user side is provided with a corresponding user side number, and data uploaded to the cloud server by the user side is stored by taking the user side number as a tag.
Preferably, the user end number includes a serial number, a user end IP address, and a user name.
Compared with the prior art, the technical scheme of the invention has the beneficial effects that: according to the invention, a training scheme set by an administrator is sent to a user side through a cloud server to be executed, so that a professional skill training function is realized; meanwhile, the administrator evaluates the execution process data uploaded by the user terminal according to the set evaluation scheme to generate points and point ranks and feeds the points and the point ranks back to the user terminal, so that the training enthusiasm of the user is improved in a competitive mode; the user terminal shares data with other user terminals in the same local area network and synchronously executes the training task, so that the interactive function is realized, and the training enthusiasm of the user is further improved.
Drawings
Fig. 1 is a flowchart of the interactive training method for sports in embodiment 1.
Fig. 2 is a schematic structural diagram of the interactive athletic training system according to embodiment 2.
Detailed Description
The drawings are for illustrative purposes only and are not to be construed as limiting the patent;
for the purpose of better illustrating the embodiments, certain features of the drawings may be omitted, enlarged or reduced, and do not represent the size of an actual product;
it will be understood by those skilled in the art that certain well-known structures in the drawings and descriptions thereof may be omitted.
The technical solution of the present invention is further described below with reference to the accompanying drawings and examples.
Example 1
The embodiment provides an interactive training method for athletics, which is a flowchart of the interactive training method for athletics of the embodiment, as shown in fig. 1.
The competitive interactive training method provided by the embodiment comprises the following steps:
s1: the administrator sets a training scheme and an evaluation scheme through the management terminal 1;
s2: a user acquires and executes a training scheme through a user side 2; during the training scheme execution period, the user terminals 2 in the same local area network simultaneously upload execution process data to the cloud server 3 and share the execution process data;
s3: an administrator acquires execution process data uploaded by a user side 2 from a cloud server 3 through a management side 1, and generates integration according to an evaluation scheme set by the administrator, wherein the integration takes the number of the user side 2 as a label and is uploaded to the cloud server 3 for storage;
s4: the user obtains the integral result and the integral result ranking corresponding to the user side 2 from the cloud server 3 through the user side 2.
Further, the competitive interactive training method in this embodiment further includes the following steps: the user end 2 in the same local area network realizes the training scheme execution and the process data sharing through the key authentication in the training scheme execution process.
In this embodiment, the training scheme includes three types of primary difficulty, intermediate difficulty, and advanced difficulty, and the training scheme includes contents such as character division, training scenes, training tasks, training tools, and emergencies.
In step S2, the specific steps of the user executing the training program through the user terminal 2 are as follows:
s2.1: selecting a training scheme difficulty type;
s2.2: selecting a training scene and a role for division of labor;
s2.3: executing relevant operations according to training tasks in the training scheme, and uploading execution process data;
s2.4: judging whether a next scene exists, if so, skipping to execute the step S2.3;
s2.5: judging whether the passing condition is met, if not, skipping to execute the step S2.3;
s2.6: and finishing the training scheme.
In the step S2.5, the number of times that the user terminal 2 does not satisfy the passing condition is counted, and when the number of times that the user terminal 2 does not satisfy the passing condition reaches a preset threshold, the step S2.6 is skipped to and a signal is sent to the cloud server 3 and the management terminal 1.
In addition, in step S4 of the present embodiment, the ranking criteria of the integration result are as follows:
comparing the total points, and ranking according to the descending of the total points;
when the total integrals are the same, ranking according to the number of finished training schemes from large to small;
when the number of finished training schemes is the same, ranking according to the times of unsatisfied passing conditions from small to large;
and when the times of not meeting the over-close condition are the same, ranking according to the number of the user terminal 2 from small to large.
In a specific implementation process, by applying the competitive interactive training method of the embodiment, training and evaluation work can be combined with games, training and evaluation work can be carried out in an RPG game mode, and meanwhile, the score ranking list is set, so that the competitive consciousness of people is enhanced, and effective carrying out of various evaluation work is ensured.
The administrator inputs a training scheme and an evaluation scheme through the management terminal 1 and uploads the training scheme and the evaluation scheme to the cloud server 3, wherein the uploaded training scheme is used for the user terminal 2 to obtain and execute, and the evaluation scheme is used for carrying out corresponding evaluation judgment according to execution process data uploaded by the user terminal 2 to generate an integral result and an integral result ranking.
The staff obtains the training scheme through the user side 2 and executes the training scheme, and in the executing process, the staff can select the training scheme according to the difficulty of the training scheme and can also execute the training scheme together with other user sides 2 in the same local area network through key authentication and share the executing process data. And the data of the execution process of the training scheme executed by the staff through the user terminal 2 is uploaded to the cloud server 3 for storage.
After the staff completes the training scheme, the administrator acquires the execution process data uploaded by the user side 2 from the cloud server 3 through the management side 1, generates points according to the set evaluation scheme, uploads the points to the cloud server 3 by taking the serial number of the user side 2 as a label to be stored, and simultaneously generates a point result ranking and uploads the point result ranking to the cloud server 3.
The employee acquires the integral result and the integral result ranking corresponding to the user end 2 from the cloud server 3 through the user end 2.
Example 2
The embodiment provides an interactive training system for sports, which is applied to the interactive training method for sports provided in embodiment 1. Fig. 2 is a schematic structural diagram of the interactive athletic training system according to this embodiment.
The competitive interactive training system provided by the embodiment comprises a management terminal 1, a cloud server 3 and a training server, wherein the management terminal is used for setting a training scheme, an examination scheme and an evaluation scheme and uploading the training scheme, the examination scheme and the evaluation scheme to the cloud server for storage; the system is used for acquiring training scheme historical data and examination execution scheme historical data of the user terminal 2 from the cloud server 3, generating an examination result by combining a preset evaluation scheme, and uploading the examination result to the server;
the user side 2 is used for acquiring a training scheme and an examination scheme from the cloud server 3 and executing the training scheme and the examination scheme; the system is used for uploading the training scheme historical data and the examination execution scheme historical data executed by the user end 2 to the cloud server 3 for storage; the system is used for acquiring corresponding assessment results from the cloud server 3 and displaying the assessment results;
and the cloud server 3 is used for storing the data uploaded by the management terminal 1 and the user terminal 2.
In this embodiment, each user 2 is provided with a corresponding user 2 number, and data uploaded to the cloud server 3 by the user 2 is stored by using the user 2 number as a tag.
In this embodiment, the number of the user 2 includes a serial number, a user 2IP address, and a user name.
The same or similar reference numerals correspond to the same or similar parts;
the terms describing positional relationships in the drawings are for illustrative purposes only and are not to be construed as limiting the patent;
it should be understood that the above-described embodiments of the present invention are merely examples for clearly illustrating the present invention, and are not intended to limit the embodiments of the present invention. Other variations and modifications will be apparent to persons skilled in the art in light of the above description. And are neither required nor exhaustive of all embodiments. Any modification, equivalent replacement, and improvement made within the spirit and principle of the present invention should be included in the protection scope of the claims of the present invention.

Claims (10)

1. An interactive training method for sports is characterized by comprising the following steps:
s1: the administrator sets a training scheme and an evaluation scheme through the management terminal;
s2: a user acquires a training scheme through a user side and executes the training scheme; during the training scheme execution period, the user terminals in the same local area network simultaneously upload execution process data to the cloud server and share the execution process data;
s3: an administrator acquires execution process data uploaded by a user side from a cloud server through a management side, and generates integral according to an evaluation scheme set by the administrator side, wherein the integral takes a user side number as a label and is uploaded to the cloud server for storage;
s4: and the user acquires the integral result and the integral result ranking corresponding to the user side from the cloud server through the user side.
2. The interactive athletic training method of claim 1, further comprising the steps of: and the user terminals in the same local area network realize the simultaneous execution of the training scheme and the process data sharing through key authentication in the process of executing the training scheme.
3. The interactive competitive training method as claimed in claim 1, wherein the training program includes three types of primary difficulty, intermediate difficulty and advanced difficulty.
4. The interactive competitive training method as claimed in claim 3, wherein the training program includes character division, training scenes, training tasks, training tools, and emergencies.
5. The interactive athletic training method of claim 4, wherein in the step S2, the specific steps of the user executing the training program through the user side are as follows:
s2.1: selecting a training scheme difficulty type;
s2.2: selecting a training scene and a role for division of labor;
s2.3: executing relevant operations according to training tasks in the training scheme, and uploading execution process data;
s2.4: judging whether a next scene exists, if so, skipping to execute the step S2.3;
s2.5: judging whether the passing condition is met, if not, skipping to execute the step S2.3;
s2.6: and finishing the training scheme.
6. The interactive competitive training method for sports of claim 5, wherein in the step S2.5, the times that the user side does not satisfy the passing condition are counted, and when the times that the user side does not satisfy the passing condition reach a preset threshold value, the step S2.6 is skipped to and signals are sent to the cloud server and the management terminal.
7. The interactive competitive training method as claimed in claim 6, wherein in the step S4, the ranking criteria of the score result are as follows:
comparing the total points, and ranking according to the descending of the total points;
when the total integrals are the same, ranking according to the number of finished training schemes from large to small;
when the number of finished training schemes is the same, ranking according to the times of unsatisfied passing conditions from small to large;
and when the times of not meeting the over-close condition are the same, ranking according to the number of the user side from small to large.
8. An interactive athletic training system applied to the interactive athletic training method according to any one of claims 1 to 7, comprising:
the management terminal is used for setting a training scheme, an examination scheme and an evaluation scheme and then uploading the training scheme, the examination scheme and the evaluation scheme to the cloud server for storage; the system comprises a cloud server, a training scheme history data acquisition module, an examination execution scheme history data acquisition module, an examination result analysis module and a data processing module, wherein the training scheme history data acquisition module is used for acquiring training scheme history data and examination execution scheme history data of a user side from the cloud server, generating an examination result by combining a preset evaluation scheme and uploading the;
the client is used for acquiring the training scheme and the examination scheme from the cloud server and executing the training scheme and the examination scheme; the system comprises a cloud server, a training scheme management server, a test scheme management server and a test plan management server, wherein the cloud server is used for uploading training scheme historical data and test scheme historical data executed by a user side to the cloud server for storage; the system is used for acquiring corresponding assessment results from the cloud server and displaying the assessment results;
and the cloud server is used for storing the data uploaded by the management end and the user end.
9. The interactive athletic training system of claim 8, wherein each user terminal is provided with a corresponding user terminal number, and the data uploaded by the user terminal to the cloud server is stored with the user terminal number as a tag.
10. The interactive athletic training system of claim 8, wherein the client number comprises a serial number, a client IP address, and a client name.
CN202011433412.6A 2020-12-09 2020-12-09 Competitive interactive training method and system Pending CN112541844A (en)

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Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN102034370A (en) * 2010-12-30 2011-04-27 北京四方继保自动化股份有限公司 System for automated and simulated competency assessment for thermal power station
CN108629717A (en) * 2018-07-02 2018-10-09 芜湖通全电子电器科技创业有限公司 A kind of enterprise technology training system and method based on computer networking technology
CN110706542A (en) * 2019-10-23 2020-01-17 国网冀北电力有限公司承德供电公司 Electric power operation somatosensory training system based on immersion virtual technology
CN111427453A (en) * 2020-03-30 2020-07-17 上海盛翔信息科技有限公司 Method for multi-person collaborative interaction and perception in medical virtual reality training scene
CN111812846A (en) * 2020-08-12 2020-10-23 中国工商银行股份有限公司 Bank training system based on virtual reality and training method thereof

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN102034370A (en) * 2010-12-30 2011-04-27 北京四方继保自动化股份有限公司 System for automated and simulated competency assessment for thermal power station
CN108629717A (en) * 2018-07-02 2018-10-09 芜湖通全电子电器科技创业有限公司 A kind of enterprise technology training system and method based on computer networking technology
CN110706542A (en) * 2019-10-23 2020-01-17 国网冀北电力有限公司承德供电公司 Electric power operation somatosensory training system based on immersion virtual technology
CN111427453A (en) * 2020-03-30 2020-07-17 上海盛翔信息科技有限公司 Method for multi-person collaborative interaction and perception in medical virtual reality training scene
CN111812846A (en) * 2020-08-12 2020-10-23 中国工商银行股份有限公司 Bank training system based on virtual reality and training method thereof

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Application publication date: 20210323