CN112402944A - Cloud game publishing method, platform, electronic equipment and storage medium - Google Patents

Cloud game publishing method, platform, electronic equipment and storage medium Download PDF

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Publication number
CN112402944A
CN112402944A CN202011096983.5A CN202011096983A CN112402944A CN 112402944 A CN112402944 A CN 112402944A CN 202011096983 A CN202011096983 A CN 202011096983A CN 112402944 A CN112402944 A CN 112402944A
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China
Prior art keywords
cloud
game
app
mobile phone
game server
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Pending
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CN202011096983.5A
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Chinese (zh)
Inventor
周捷
吴志宏
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Guangzhou Suqi Technology Co ltd
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Guangzhou Suqi Technology Co ltd
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Priority to CN202011096983.5A priority Critical patent/CN112402944A/en
Publication of CN112402944A publication Critical patent/CN112402944A/en
Pending legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/352Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/71Game security or game management aspects using secure communication between game devices and game servers, e.g. by encrypting game data or authenticating players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/77Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L63/00Network architectures or network communication protocols for network security
    • H04L63/08Network architectures or network communication protocols for network security for authentication of entities
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L65/00Network arrangements, protocols or services for supporting real-time applications in data packet communication
    • H04L65/40Support for services or applications
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/53Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
    • A63F2300/531Server assignment

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Computer Security & Cryptography (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Signal Processing (AREA)
  • Business, Economics & Management (AREA)
  • General Business, Economics & Management (AREA)
  • Computer Hardware Design (AREA)
  • Computing Systems (AREA)
  • General Engineering & Computer Science (AREA)
  • Information Transfer Between Computers (AREA)

Abstract

The invention provides a cloud game release method, which comprises the steps of logging in a cloud game server and uploading registration information and cloud machine parameter information; receiving a preset SDK sent by a cloud game server, wherein the preset SDK contains key information; the preset SDK receives cloud mobile phone IP information sent by a cloud game server, is connected with a cloud mobile phone provided with a game APP according to the cloud mobile phone IP information, receives audio and video streaming data in the game APP sent by the cloud mobile phone, and uses the game APP according to the audio and video streaming data in the game APP; and integrating the preset SDK into a target APP for issuing the game APP, and generating a cloud application inlet for connecting the game APP in the cloud mobile phone at the target APP according to the preset SDK. The cloud game release method shortens the online cloud service time of the game APP, meets the dynamic adjustment requirement of the game release of a game release person, and enables game players to experience the game without downloading a game APP installation package.

Description

Cloud game publishing method, platform, electronic equipment and storage medium
Technical Field
The invention relates to the field of game publishing, in particular to a cloud game publishing method, a cloud game publishing platform, electronic equipment and a storage medium.
Background
The existing cloud game release process is as follows: after a cloud game service provider manufactures a cloud game, the cloud game service provider needs to find the cloud service provider, purchase cloud service resources from the cloud service provider, build a cloud test environment of the game on the purchased cloud service resources, test the function of the game in the cloud test environment, arrange a machine room on a cloud server of the cloud service provider after the test is completed, arrange the game on the cloud server, perform trial test, and formally go online after the trial test is completed, so that a user is open. The existing game releasing process is complicated, time and labor are consumed, and the online time of the cloud game is seriously influenced.
Disclosure of Invention
In order to overcome the defects of the prior art, one of the purposes of the invention is to provide a cloud game publishing method, which can solve the problems that the existing game publishing process is relatively complicated, time and labor are consumed, and the online time of a cloud game is seriously influenced.
The invention also aims to provide a cloud game publishing platform which can solve the problems that the existing game publishing process is complicated, time and labor are consumed, and the online time of a cloud game is seriously influenced.
The invention further aims to provide electronic equipment which can solve the problems that the existing game releasing process is complicated, time and labor are consumed, and the online time of a cloud game is seriously influenced.
The fourth objective of the present invention is to provide a computer-readable storage medium, which can solve the problems of complicated process, time and labor consumption, and serious influence on the online time of the cloud game in the existing game publishing process.
One of the purposes of the invention is realized by adopting the following technical scheme:
a cloud game publishing method comprises the following steps:
information input, namely logging in a cloud game server and uploading registration information and cloud machine parameter information;
receiving a preset SDK, and receiving the preset SDK sent by the cloud game server, wherein the preset SDK contains key information;
the game APP testing comprises the steps of receiving cloud mobile phone IP information sent by a cloud game server, connecting the cloud mobile phone with a game APP according to the cloud mobile phone IP information, receiving audio and video streaming data in the game APP sent by the cloud mobile phone, and using the game APP according to the audio and video streaming data in the game APP;
integrating a preset SDK, integrating the preset SDK into a target APP used for issuing a game APP, and generating a cloud application inlet used for connecting the game APP in the cloud mobile phone at the target APP according to the preset SDK.
Further, the cloud application entry is a promotion column containing a preset SDK, a picture containing the preset SDK, a link containing the preset SDK, or a character containing the preset SDK.
Further, before the game APP test, the method further comprises sending a game APP installation package, and sending the game APP installation package for installation in the cloud mobile phone to the cloud game server.
Further, an operation request is sent between the game APP installation package sending and the game APP test, and the operation request is sent to the cloud game server.
Further, cloud game server screening is further included before the information is input, and the corresponding cloud game server in the cloud game publishing platform is screened out according to the preset cloud game server specification.
A cloud game publishing method, the method performed by a cloud game server, comprising:
key information is distributed, the cloud game server acquires registration information and cloud machine parameter information, and the cloud game server distributes corresponding key information according to the registration information;
generating a preset SDK, and generating the preset SDK by the cloud game server according to the key information and the cloud machine parameter information;
installing a game APP, receiving a game APP installation package by the cloud game server, and installing the game APP into a corresponding cloud mobile phone by the cloud game server according to the cloud mobile phone parameter information;
the cloud game server receives the operation request sent by the operation request terminal, generates cloud mobile phone IP information according to the operation request, and sends the cloud mobile phone IP information to the operation request terminal.
Further, after the receiving the operation request, the method further comprises:
receiving a connection request, wherein the cloud game server receives the connection request containing the key information, which is sent by a connection request terminal through a preset SDK in a target APP;
and establishing connection, verifying the connection request by the cloud game server according to the key information, and establishing connection between the cloud mobile phone provided with the game APP and the connection request terminal after the verification is successful.
The second purpose of the invention is realized by adopting the following technical scheme:
a cloud game publishing platform comprises a control module, a cloud game server resource library containing a plurality of cloud game servers and a plurality of cloud mobile phones, wherein the control module is connected with the cloud game server resource library, each cloud game server in the cloud game server resource library is connected with the cloud mobile phone, the control module calls the corresponding cloud game server in the cloud game server resource library according to received cloud game server specification screening information, the cloud game server obtains registration information and cloud mobile phone parameter information, and the cloud game server distributes corresponding key information according to the registration information; the cloud game server generates a preset SDK according to the secret key information and the cloud machine parameter information; the cloud game server receives a game APP installation package, and the cloud game server installs the game APP into a corresponding cloud mobile phone according to the cloud mobile phone parameter information; the cloud game server receives the operation request sent by the operation request terminal, generates cloud mobile phone IP information according to the operation request, and sends the cloud mobile phone IP information to the operation request terminal.
The third purpose of the invention is realized by adopting the following technical scheme:
an electronic device, comprising: a processor;
a memory; and a program, wherein the program is stored in the memory and configured to be executed by the processor, the program comprising instructions for performing a cloud game publishing method of the present application.
The fourth purpose of the invention is realized by adopting the following technical scheme:
a computer-readable storage medium having stored thereon a computer program for execution by a processor of a cloud game publishing method of the present application.
Compared with the prior art, the invention has the beneficial effects that: the cloud game publishing method comprises the steps of logging in a cloud game server and uploading registration information and cloud machine parameter information; receiving a preset SDK, and receiving the preset SDK sent by the cloud game server, wherein the preset SDK contains key information; receiving cloud mobile phone IP information sent by a cloud game server, connecting with a cloud mobile phone provided with a game APP according to the cloud mobile phone IP information, receiving audio and video streaming data in the game APP sent by the cloud mobile phone, and using the game APP according to the audio and video streaming data in the game APP; and integrating the preset SDK into a target APP for issuing the game APP, and generating a cloud application inlet for connecting the game APP in the cloud mobile phone at the target APP according to the preset SDK. Through installing recreation APP installation package on cloud game server, quick play operation test carries out on cloud game server, the upper limit cloud service time of recreation APP has been shortened, make the recreation publisher can upload different recreation APP to the cloud cell-phone according to the release demand of oneself, the dynamic adjustment demand of recreation publisher recreation release has been satisfied, through with cloud game deployment in the cloud cell-phone and provide the cloud application entry that is arranged in connecting recreation APP in the cloud cell-phone, make the recreation player need not to download recreation APP installation package and can experience the recreation.
The foregoing description is only an overview of the technical solutions of the present invention, and in order to make the technical solutions of the present invention more clearly understood and to implement them in accordance with the contents of the description, the following detailed description is given with reference to the preferred embodiments of the present invention and the accompanying drawings. The detailed description of the present invention is given in detail by the following examples and the accompanying drawings.
Drawings
The accompanying drawings, which are included to provide a further understanding of the invention and are incorporated in and constitute a part of this application, illustrate embodiment(s) of the invention and together with the description serve to explain the invention without limiting the invention. In the drawings:
fig. 1 is a schematic flow chart of a cloud game publishing method according to the present invention.
Detailed Description
The present invention will be further described with reference to the accompanying drawings and the detailed description, and it should be noted that any combination of the embodiments or technical features described below can be used to form a new embodiment without conflict.
As shown in fig. 1, the cloud game publishing method is mainly applied between a game provider terminal and a cloud game publishing platform, wherein the cloud game publishing platform comprises a control module, a cloud game server resource library containing a plurality of cloud game servers, and a plurality of cloud mobile phones, the control module is connected with the cloud game server resource library, each cloud game server in the cloud game server resource library is connected with a cloud mobile phone, and the control module calls a corresponding cloud game server in the cloud game server resource library according to the received cloud game server specification screening information. The method specifically comprises the following steps:
and (4) screening cloud game servers, wherein the game provider terminal screens the corresponding cloud game servers in the cloud game release platform according to the preset specification of the cloud game servers. Specifically, a control module in the cloud game publishing platform calls a corresponding cloud game server in a cloud game server resource library according to the received cloud game server specification screening information. In the application, a cloud game server resource library in a cloud game platform stores a plurality of cloud game servers, including servers such as Huazhiyun, Aliyun, Baidu cloud and Miyun.
And (4) inputting information, wherein the game provider terminal logs in the cloud game server screened in the step and uploads registration information and cloud machine parameter information.
And key information is distributed, the cloud game server acquires registration information and cloud machine parameter information, and the cloud game server distributes corresponding key information according to the registration information. In this embodiment, the cloud phone parameter information is parameter specification information of the cloud phone.
And generating a preset SDK, generating the preset SDK by the cloud game server according to the key information and the cloud machine parameter information, and sending the preset SDK to the game provider terminal. In this embodiment, a default sdk (software Development kit) is named as a software Development kit, and is a set of Development tools used when application software is established for a specific software package, a software framework, a hardware platform, an operating system, and the like.
And receiving the preset SDK, wherein the preset SDK sent by the cloud game server is received by the game provider terminal and contains key information.
And sending the game APP installation package, wherein the game provider terminal sends the game APP installation package installed in the cloud mobile phone to the cloud game server.
And installing the game APP, receiving the game APP installation package by the cloud game server, and installing the game APP into the corresponding cloud mobile phone by the cloud game server according to the cloud mobile phone parameter information.
And sending the operation request, wherein the game provider terminal sends the operation request to the cloud game server.
The operation request is received, the cloud game server receives the operation request sent by the operation request terminal, the cloud game server generates cloud mobile phone IP information according to the operation request, the cloud mobile phone IP information is sent to the operation request terminal, and the operation request terminal is the game provider terminal.
The game APP testing method comprises the steps that a game provider terminal receives cloud mobile phone IP information sent by a cloud game server, the cloud mobile phone is connected with a cloud mobile phone provided with a game APP according to the cloud mobile phone IP information, the game provider terminal receives audio and video streaming data in the game APP sent by the cloud mobile phone, the game provider terminal conducts game APP usage in the cloud mobile phone according to the audio and video streaming data in the game APP, the game APP is operated substantially, the game testing in the embodiment is game trial play substantially, and the effect of test game experience is not in line with the expected effect of the game provider. And when the game APP test of the game provider terminal is finished and the game release is confirmed, executing the step of integrating the preset SDK.
And integrating a preset SDK, integrating the preset SDK into a target APP for issuing the game APP, and generating a cloud application inlet for connecting the game APP in the cloud mobile phone at the target APP according to the preset SDK. The cloud application entry in this embodiment is a promotion column containing a preset SDK, a picture containing a preset SDK, a link containing a preset SDK, or a text containing a preset SDK. In the application, the target APP can be any common APP selected by the game provider terminal, and the target APP is only a carrier for installing the preset SDK and providing the cloud application entrance.
A game player is used as a connection request terminal to send a connection request containing key information by clicking a cloud application inlet in a target APP, namely calling a software interface in a preset SDK; the cloud game server verifies the connection request according to the key information, and establishes connection between a cloud mobile phone provided with the game APP and the connection request terminal after the verification is successful; at the moment, the cloud mobile phone sends the audio/video streaming data in the game APP to the connection request terminal. The game player can realize cloud game experience through the cloud application entrance on the target APP without downloading the game APP installation package.
The embodiment also provides a cloud game publishing platform, which comprises a control module, a cloud game server resource library containing a plurality of cloud game servers and a plurality of cloud mobile phones, wherein the control module is connected with the cloud game server resource library, each cloud game server in the cloud game server resource library is connected with the cloud mobile phone, the control module calls the corresponding cloud game server in the cloud game server resource library according to the received specification screening information of the cloud game server, the cloud game server acquires registration information and cloud mobile phone parameter information, and the cloud game server distributes corresponding key information according to the registration information; the cloud game server generates a preset SDK according to the secret key information and the cloud machine parameter information; the cloud game server receives the game APP installation package, and the cloud game server installs the game APP into the corresponding cloud mobile phone according to the cloud mobile phone parameter information; the cloud game server receives the operation request sent by the operation request terminal, generates cloud mobile phone IP information according to the operation request, and sends the cloud mobile phone IP information to the operation request terminal. In this embodiment, the cloud game server repository stores a plurality of cloud game servers, including servers such as Huawei, Aliyun, Baidu, Miyun, and the like, and the cloud game publishing platform further has a programming interface for a game provider to call, the game provider is connected with the control module through the programming interface, and the game provider is used for adjusting the type of the cloud game server, the game type in the cloud mobile phone, and applying for an access demand at a cloud computing power service peak in the new cloud game publishing platform through the programming interface. The cloud game publishing platform in the embodiment saves software and hardware costs of game providers by automatically deploying/dynamically expanding cloud game resources, enables different games to be rapidly pushed to the market, and can save about months of game on-shelf time compared with the original game publishing mode.
The present embodiment further provides an electronic device, including: a processor;
a memory; and a program, wherein the program is stored in the memory and configured to be executed by the processor, the program comprising instructions for performing one of the cloud game publishing methods of the present application.
The embodiment also provides a computer readable storage medium, on which a computer program is stored, and the computer program is executed by a processor to execute a cloud game publishing method in the application.
The cloud game publishing method comprises the steps of logging in a cloud game server and uploading registration information and cloud machine parameter information; receiving a preset SDK, and receiving the preset SDK sent by the cloud game server, wherein the preset SDK contains key information; receiving cloud mobile phone IP information sent by a cloud game server, connecting with a cloud mobile phone provided with a game APP according to the cloud mobile phone IP information, receiving audio and video streaming data in the game APP sent by the cloud mobile phone, and using the game APP according to the audio and video streaming data in the game APP; the preset SDK is integrated into a target APP used for issuing the game APP, and a cloud application inlet used for being connected with the game APP in the cloud mobile phone is generated in the target APP according to the preset SDK. Through installing recreation APP installation package on cloud game server, quick play test carries out on cloud game server, has shortened recreation APP's upper limit cloud service time, make the recreation publisher can upload different recreation APP to the cloud cell-phone according to the release demand of oneself, satisfied the dynamic adjustment demand that the recreation publisher played the release, through with cloud game deployment in the cloud cell-phone and provide the cloud application entry that is arranged in connecting recreation APP in the cloud cell-phone, make the recreation player need not to download recreation APP installation package and can experience the recreation.
The foregoing is merely a preferred embodiment of the invention and is not intended to limit the invention in any manner; those skilled in the art can readily practice the invention as shown and described in the drawings and detailed description herein; however, those skilled in the art should appreciate that they can readily use the disclosed conception and specific embodiments as a basis for designing or modifying other structures for carrying out the same purposes of the present invention without departing from the scope of the invention as defined by the appended claims; meanwhile, any changes, modifications, and evolutions of the equivalent changes of the above embodiments according to the actual techniques of the present invention are still within the protection scope of the technical solution of the present invention.

Claims (10)

1. A cloud game publishing method is characterized by comprising the following steps: the method comprises the following steps:
information input, namely logging in a cloud game server and uploading registration information and cloud machine parameter information;
receiving a preset SDK, and receiving the preset SDK sent by the cloud game server, wherein the preset SDK contains key information;
the game APP testing comprises the steps of receiving cloud mobile phone IP information sent by a cloud game server, connecting the cloud mobile phone with a game APP according to the cloud mobile phone IP information, receiving audio and video streaming data in the game APP sent by the cloud mobile phone, and using the game APP according to the audio and video streaming data in the game APP;
integrating a preset SDK, integrating the preset SDK into a target APP used for issuing a game APP, and generating a cloud application inlet used for connecting the game APP in the cloud mobile phone at the target APP according to the preset SDK.
2. The cloud game distribution method of claim 1, wherein: the cloud application entry is a promotion column containing a preset SDK, a picture containing the preset SDK, a link containing the preset SDK or a character containing the preset SDK.
3. The cloud game distribution method of claim 1, wherein: before the game APP test, the method further comprises uploading a game APP installation package, wherein the game APP installation package which is installed in the cloud mobile phone is uploaded to the cloud game server.
4. The cloud game distribution method of claim 3, wherein: and sending an operation request between the game APP installation package sending and the game APP test, and sending the operation request to the cloud game server.
5. The cloud game distribution method of claim 1, wherein: and screening cloud game servers before the information is input, and screening the corresponding cloud game servers in the cloud game release platform according to the preset specification of the cloud game servers.
6. A cloud game publishing method is characterized by comprising the following steps: the method is executed by a cloud game server and comprises the following steps:
key information is distributed, the cloud game server acquires registration information and cloud machine parameter information, and the cloud game server distributes corresponding key information according to the registration information;
generating a preset SDK, and generating the preset SDK by the cloud game server according to the key information and the cloud machine parameter information;
installing a game APP, receiving a game APP installation package by the cloud game server, and installing the game APP into a corresponding cloud mobile phone by the cloud game server according to the cloud mobile phone parameter information;
the cloud game server receives the operation request sent by the operation request terminal, generates cloud mobile phone IP information according to the operation request, and sends the cloud mobile phone IP information to the operation request terminal.
7. The cloud game distribution method of claim 6, wherein: after the receiving the operation request, the method further comprises:
receiving a connection request, wherein the cloud game server receives the connection request containing the key information, which is sent by a connection request terminal through a preset SDK in a target APP;
and establishing connection, verifying the connection request by the cloud game server according to the key information, and establishing connection between the cloud mobile phone provided with the game APP and the connection request terminal after the verification is successful.
8. The utility model provides a cloud game issuing platform which characterized in that: the cloud game system comprises a control module, a cloud game server resource library containing a plurality of cloud game servers and a plurality of cloud mobile phones, wherein the control module is connected with the cloud game server resource library, each cloud game server in the cloud game server resource library is connected with the cloud mobile phone, the control module calls the corresponding cloud game server in the cloud game server resource library according to received cloud game server specification screening information, the cloud game server acquires registration information and cloud machine parameter information, and the cloud game server distributes corresponding key information according to the registration information; the cloud game server generates a preset SDK according to the secret key information and the cloud machine parameter information; the cloud game server receives a game APP installation package, and the cloud game server installs the game APP into a corresponding cloud mobile phone according to the cloud mobile phone parameter information; the cloud game server receives the operation request sent by the operation request terminal, generates cloud mobile phone IP information according to the operation request, and sends the cloud mobile phone IP information to the operation request terminal.
9. An electronic device, characterized by comprising: a processor;
a memory; and a program, wherein the program is stored in the memory and configured to be executed by the processor, the program comprising instructions for performing the method of any of claims 1-5 or the method of any of claims 6-7.
10. A computer-readable storage medium having stored thereon a computer program, characterized in that: the computer program is executed by a processor to perform the method of any one of claims 1 to 5 or the method of any one of claims 6 to 7.
CN202011096983.5A 2020-10-14 2020-10-14 Cloud game publishing method, platform, electronic equipment and storage medium Pending CN112402944A (en)

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Application Number Priority Date Filing Date Title
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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN113905040A (en) * 2021-09-30 2022-01-07 北京百度网讯科技有限公司 File transmission method, device, system, equipment and storage medium
CN116139497A (en) * 2022-12-21 2023-05-23 广东天耘科技有限公司 System and method for enabling cloud try-in users to rapidly experience mobile applications

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN113905040A (en) * 2021-09-30 2022-01-07 北京百度网讯科技有限公司 File transmission method, device, system, equipment and storage medium
CN113905040B (en) * 2021-09-30 2024-04-02 北京百度网讯科技有限公司 File transmission method, device, system, equipment and storage medium
CN116139497A (en) * 2022-12-21 2023-05-23 广东天耘科技有限公司 System and method for enabling cloud try-in users to rapidly experience mobile applications
CN116139497B (en) * 2022-12-21 2023-11-14 广东天耘科技有限公司 System and method for enabling cloud try-in users to rapidly experience mobile applications

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