CN112402941A - Game control method, docking station and game control system - Google Patents

Game control method, docking station and game control system Download PDF

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Publication number
CN112402941A
CN112402941A CN202010917988.3A CN202010917988A CN112402941A CN 112402941 A CN112402941 A CN 112402941A CN 202010917988 A CN202010917988 A CN 202010917988A CN 112402941 A CN112402941 A CN 112402941A
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port
docking station
game
game control
mobile device
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李�杰
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Shenzhen Paramount Technology Co ltd
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Shenzhen Paramount Technology Co ltd
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Priority to CN202010917988.3A priority Critical patent/CN112402941A/en
Priority to KR2020200003926U priority patent/KR20220000586U/en
Priority to JP2020004727U priority patent/JP3230288U/en
Priority to US17/095,920 priority patent/US20220062764A1/en
Publication of CN112402941A publication Critical patent/CN112402941A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/31Communication aspects specific to video games, e.g. between several handheld game devices at close range
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F13/00Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
    • G06F13/38Information transfer, e.g. on bus
    • G06F13/382Information transfer, e.g. on bus using universal interface adapter
    • G06F13/387Information transfer, e.g. on bus using universal interface adapter for adaptation of different data processing systems to different peripheral devices, e.g. protocol converters for incompatible systems, open system
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F13/00Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
    • G06F13/38Information transfer, e.g. on bus
    • G06F13/40Bus structure
    • G06F13/4063Device-to-bus coupling
    • G06F13/4068Electrical coupling

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • General Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Computer Hardware Design (AREA)
  • Position Input By Displaying (AREA)

Abstract

一种游戏控制方法、扩展坞及游戏控制系统,主要解决手机等移动终端无法同时外接显示设备和输入设备,及由此导致的手游界面小、操控不方便的问题。该方法包括以下步骤:从第一端口接收来自输入设备的操控信息;从第二端口接收来自移动设备的视频信息;依据映射关系,获得所述操控信息对应的游戏界面触控位置信息,进而从第二端口发送给移动设备;将所述视频信息从第三端口发送给显示设备。该扩展坞包括执行上述步骤的计算机程序。该系统包括该扩展坞,以及通过该扩展坞连接的移动设备、显示设备和输入设备。本发明以扩展坞为媒介将输入设备、移动设备和显示设备相连,使得在用外接显示设备显示游戏的同时可以用外接输入设备操控移动设备游戏。

Figure 202010917988

A game control method, a docking station and a game control system mainly solve the problems that a mobile terminal such as a mobile phone cannot connect a display device and an input device at the same time, and the mobile game interface is small and the control is inconvenient. The method includes the following steps: receiving manipulation information from an input device from a first port; receiving video information from a mobile device from a second port; obtaining touch position information on a game interface corresponding to the manipulation information according to a mapping relationship, and then from The second port is sent to the mobile device; the video information is sent from the third port to the display device. The docking station includes a computer program for performing the above steps. The system includes the docking station, and a mobile device, a display device, and an input device connected through the docking station. The invention uses the docking station as a medium to connect the input device, the mobile device and the display device, so that the external input device can be used to control the mobile device game while the external display device is used to display the game.

Figure 202010917988

Description

Game control method, docking station and game control system
Technical Field
The invention relates to the field of game control, in particular to a game control method, a docking station and a game control system.
Background
The hand game refers to a game played on mobile equipment such as a mobile phone and a tablet computer. With the improvement of the computing power, the image processing power and the storage capacity of mobile devices such as smart phones and tablet computers, the hand game has been developed greatly.
The hand game has the advantages of being free from region limitation and being played anytime and anywhere. But has the problems of small display screen, incapability of using a keyboard and a mouse for control, inconvenient control and the like.
The mobile device is externally connected with a display device, so that the problem of small display screen of the mobile device can be solved. As shown in fig. 1, an external keyboard and mouse can be operated by the game simulator. However, since mobile devices such as smart phones and tablet computers have only one port, the mobile devices cannot be connected with external display devices and game simulators, which results in that the problems of small display screen and inconvenient operation cannot be solved at the same time.
Disclosure of Invention
The present invention provides a game control method, a docking station and a game control system, so as to solve the above-mentioned drawbacks of the prior art.
In order to achieve the purpose, the technical scheme adopted by the invention is as follows:
a game control method, comprising the steps of: receiving manipulation information from an input device from a first port; receiving video information from the mobile device from the second port; obtaining game interface touch position information corresponding to the control information according to the mapping relation, and sending the game interface touch position information to the mobile equipment from the second port; and transmitting the video information from the third port to a display device.
Preferably, the game control method further includes the steps of: receiving audio information from a mobile device from the second port; and transmitting the audio information from the third port to the display device; wherein the display device comprises a speaker.
Preferably, the game control method further includes the steps of: receiving power from the fourth port; and providing power to the mobile device from the second port.
Preferably, the game control method further comprises the step of format converting the video information before transmitting the video information from the third port to the display device.
Preferably, the control information includes a plurality of bytes, one byte is used for representing the key value of the function key, and the rest bytes are used for representing the key values of the letter key, the direction key and/or the number key.
A docking station, comprising: a first port for connecting an input device; a second port for connecting a mobile device; a third port for connecting a display device; a memory; a processor; and a computer program stored in the memory and executable on the processor, the docking station executing the game control method as described above when the processor executes the computer program.
In the docking station as described above, preferably, the second port includes a power terminal and a data terminal capable of bidirectionally transmitting information.
In the docking station described above, preferably, the second port is a USB type c port.
In the above docking station, preferably, the docking station further comprises a format converter connected between the third port and the second port.
In the above docking station, preferably, the docking station further includes: a fourth port for connecting a power supply device; and a power converter connected between the fourth port and the second port.
A game control system, comprising: a mobile device capable of running a game; an input device for manipulating the game; a display device for displaying game content; and the docking station is respectively connected with the mobile device, the input device and the display device, and the docking station is any one of the docking stations.
In the game control system, preferably, the input device includes a keyboard, and the mobile device includes a smart phone, a tablet computer, or a handheld game machine.
Compared with the prior art, the invention has at least the following beneficial effects:
the invention uses special docking station as medium to connect the input device, the mobile device and the display device, so that the external input device can be used for controlling the game of the mobile device while the external display device is used for displaying the game, thereby simultaneously solving the problems of small display interface and inconvenient control of the hand game.
Drawings
FIG. 1 is a schematic diagram illustrating a game of a mobile device operated by an external keyboard and mouse in the prior art;
FIG. 2 is a schematic diagram of an application environment of the game control method;
FIG. 3 is a flow chart of a game control method;
FIG. 4 is a schematic diagram of a control information structure;
FIG. 5 is a diagram of a game interface mapping of a mobile device to a display device;
fig. 6 is a block circuit diagram of a docking station;
FIG. 7 is a block diagram of a game control system;
reference numerals: 10. a mobile device; 20. a docking station; 30. a display device; 40. an input device; 21. a second port; 22. a memory; 23. a processor; 24. a first port; 25. a format converter; 26. a third port; 27. a power converter; 28. a fourth port.
Detailed Description
The invention aims to solve the problems that mobile terminals such as mobile phones and the like cannot be externally connected with display equipment and input equipment at the same time, and the problems of small mobile interface and inconvenient operation caused by the problem. The invention is further illustrated with reference to the following figures and examples.
The first embodiment: game control method
The present game control method is performed by the docking station 20. The application environment is shown in fig. 2, namely: the mobile device 10 is connected with a docking station 20, the docking station 20 is further connected with a display device 30 and an input device 40 respectively, the mobile device 10 transmits video information (game pictures) to the display device 30 through the docking station 20, the video information is displayed on the display device 30 in a mapping mode, the input device 40 operates the mobile device 10 through the docking station 20 for playing games, and the docking station 20 can also supply power to the mobile device 10. The mobile device 10 herein may be any mobile device 10 capable of running a game, including but not limited to a smart phone, a tablet computer, a handheld game console, etc., and the input device 40 herein includes a keyboard and preferably also a mouse.
As shown in fig. 3, the game control method includes the following steps, wherein the step numbers are only used for distinguishing the steps, and do not represent the sequence relationship:
step S1, receiving the manipulation information from the input device 40 from the first port;
the manipulation information is generated by the input device 40 and by pressing different keys of the keyboard, different manipulation information may be generated. The control information is preferably composed of a plurality of bytes, wherein one byte is used for representing the key value of the function key, and the other bytes are used for representing the key values of the letter key, the direction key and/or the number key.
As an embodiment, the operation information is composed of eight bytes, as shown in fig. 4. Byte 0 is used to represent the key value of the function key, the function key includes but is not limited to one or more of the left shift key, the right shift key, the F1-F12 key, the left Alt key, the right Alt key, the left Ctrl key, and the right Ctrl key, different byte values represent different function keys, and which function key is pressed can be known by the value of byte 0. Byte 1 is a null byte. The bytes 2 to 7, six bytes are used for representing letter keys, direction keys and/or key values of numeric keys, and the direction keys comprise four arrow keys, namely an upper arrow key, a lower arrow key, a left arrow key and a right arrow key. In this way, seven keys can be pressed simultaneously at the most to manipulate the game. The eight bytes are arranged in sequence to form the control information.
Step S2, receiving video information, i.e., game screen, from the mobile device 10 from the second port.
Step S3, receiving audio information from the mobile device 10, i.e. the in-game speech, from the second port. Step S3 is an unnecessary step and the mobile device 10 may be used to play the voice of the game.
Step S4, receiving power from the power supply device from the fourth port. Step S4 is also an unnecessary step.
Step S5, obtaining game interface touch position information corresponding to the control information according to the mapping relationship, and sending the game interface touch position information from the second port to the mobile device 10.
The mapping relationship here refers to a corresponding relationship between the control information and the game interface touch position information. Examples are as follows:
suppose that: the game interface has A, B, C, D four touch positions, the position information is respectively represented as [ x1, y1 ], [ x2, y2 ], [ x3, y3 ], [ x4, y4 ],
defining: the touch position A is controlled by an Alt key + A key, the touch position B is controlled by an Alt key + B key, the touch position C is controlled by an Alt key + C key, the touch position D is controlled by an Alt key + D key,
suppose that: the manipulation information generated when the Alt key + a key is pressed is 00000 … … 0001, the manipulation information generated when the Alt key + B key is pressed is 00000 … … 0010, the manipulation information generated when the Alt key + C key is pressed is 00000 … … 0011, the manipulation information generated when the Alt key + D key is pressed is 00000 … … 0100,
the mapping is as follows:
【x1,y1】------00000……0001
【x2,y2】------00000……0010
【x3,y3】------00000……0011
【x4,y4】------00000……0100
the mapping is pre-stored in the memory of the docking station 20 and each time a new game is available, the mapping for the new game is stored in the memory of the docking station 20.
According to the mapping relationship, the touch position information of the game interface corresponding to the control information can be found out, and the touch position information is sent to the mobile device 10 from the second port, so that the mobile device 10 is controlled to execute the game operation when the touch position is touched.
Step S6, sending the video information from the third port to the display device 30, so as to map the game picture on the display device 30, and implement large screen display, as shown in fig. 5.
And step S7, sending the audio information from the third port to the display device 30, and playing the voice in the game through the speaker of the display device 30. This step S7 is also not a necessary step.
Step S8, providing power to the mobile device 10 from the second port. Therefore, the charging of the mobile device 10 is not required to be suspended, and the problem that the mobile device 10 cannot be charged after the external display device 30 and the input device 40 are connected with each other due to the fact that the mobile device 10 is provided with only one port is solved. This step S8 is also not a necessary step.
Further, when the third port is a specific port, the game control method further includes a step of converting a format of the video information before transmitting the video information from the third port to the display device 30. For example, in one embodiment, the third port is an HDMI (High Definition Multimedia Interface) port and the second port is a TYPE-C port, and video information in dp (display port) format is converted into video information in HDMI format before being transmitted from the third port to the display device 30.
Second embodiment: docking station
Fig. 6 schematically shows a block circuit diagram of the docking station 20, and fig. 7 schematically shows a game control system formed with the docking station.
Referring to fig. 6 and 7, the docking station 20 includes: a first port 24 for connection to an input device 40; a second port 21 for connecting the mobile device 10; a third port 26 for connection to a display device 30; a memory 22; a processor 23; and a computer program stored in the memory 22 and capable of being executed by the processor 23, wherein when the processor 23 executes the computer program, the docking station 20 executes the game control method of the first embodiment.
The present docking station 20 may connect the mobile device 10, the display device 30 and the input device 40 as a medium for all three of the mobile device 10, the display device 30 and the input device 40. By using the docking station 20 as a medium, the external input devices 40 can be used to control the mobile device 10 to play games, and the game pictures are displayed on the display device 30 in an enlarged manner, so that the problems of small display interface and inconvenient control of the mobile device 10 such as a smart phone and a tablet computer are effectively solved.
Further, the second port 21 includes a power terminal and a data terminal capable of bidirectionally transmitting information, so that the mobile device 10 can be powered through the power terminal, the docking station 20 can transmit touch position information to the mobile device 10 through the data terminal, and the mobile device 10 can transmit video information to the docking station 20. The second port 21 that may be used includes, but is not limited to, a USB type c port.
Further, the docking station 20 further comprises a format converter 25 connected between the third port 26 and the second port 21. In a preferred embodiment, the second port 21 is a USB type c port, the third port 26 is an HDMI port, and the format converter 25 converts the DP format information received by the second port 21 into HDMI format information for transmission to the third port 26.
Further, the docking station 20 further includes: a fourth port 28 for connection to a power supply device; and a power converter 27 connected between said fourth port 28 and said second port 21. In this way, the power supply device is connected through the fourth port 28, and the power converter 27 converts the power output from the power supply device and transmits the converted power to the mobile device 10 through the second port 21. The problem that the game cannot be continued after the power of the mobile device 10 is exhausted in the game process can be solved.
The third embodiment: game control system
As shown in fig. 7, the present game control system includes: a mobile device 10 capable of running a game, an input device 40 for manipulating the game, a display device 30 for displaying game content, a docking station 20. The mobile device 10 is connected to the second port 21 of the docking station 20, the input device 40 is connected to the first port 24 of the docking station 20, and the display device 30 is connected to the third port 26 of the docking station 20. The corresponding key is operated on the input device 40, converted into the control information to be input into the docking station 20, converted into the game interface touch position information through the docking station 20, and sent to the mobile device 10 through the second port 21, so as to control the mobile device 10 to play the game. Meanwhile, the mobile device 10 transmits video information to the docking station 20 through the second port 21, and transmits the video information to the display device 30 from the third port 26 after being converted by the format converter 25 in the docking station 20, so that the game picture is displayed on the display device 30.
The power supply device can be connected to the fourth port 28 of the docking station 20, and the power converter 27 in the docking station 20 converts the power output from the power supply device and supplies power to the mobile device 10 through the second port 21.
Optional mobile devices 10 include, but are not limited to, smart phones, tablet computers, or handheld game consoles, among others. Optional input devices 40 include, but are not limited to, a keyboard, a mouse. The docking station 20 may be any of the docking stations described in the above embodiments.
According to the embodiment, the mobile device game is controlled by using the special docking station as a medium, so that the game content is displayed on the large-screen display device, and the mobile device game is controlled by using the external input devices such as a keyboard and a mouse. Therefore, the problems that the display interface of the existing hand game is small and the game cannot be controlled by using the keyboard are effectively solved, and particularly, the problems that the display interface of the existing hand game is small and the control of the existing hand game is inconvenient due to the fact that the mobile devices such as the existing smart phone cannot be externally connected with the input devices such as the display device and the keyboard mouse at the same time are solved.
The present invention has been described in detail with reference to the specific embodiments, and the detailed description is only for the purpose of helping those skilled in the art understand the present invention, and is not to be construed as limiting the scope of the present invention. Various modifications, equivalent changes, etc. made by those skilled in the art under the spirit of the present invention shall be included in the protection scope of the present invention.

Claims (12)

1.一种游戏控制方法,其特征在于,包括以下步骤:1. a game control method, is characterized in that, comprises the following steps: 从第一端口接收来自输入设备的操控信息;receiving manipulation information from the input device from the first port; 从第二端口接收来自移动设备的视频信息;receive video information from the mobile device from the second port; 依据映射关系获取所述操控信息对应的游戏界面触控位置信息,将所述游戏界面触控位置信息从所述第二端口发送给所述移动设备;以及acquiring the touch position information of the game interface corresponding to the manipulation information according to the mapping relationship, and sending the touch position information of the game interface from the second port to the mobile device; and 将所述视频信息从第三端口发送给显示设备。The video information is sent from the third port to the display device. 2.根据权利要求1所述的游戏控制方法,其特征在于,所述游戏控制方法还包括以下步骤:2. The game control method according to claim 1, wherein the game control method further comprises the following steps: 从所述第二端口接收来自移动设备的音频信息;以及receiving audio information from the mobile device from the second port; and 将所述音频信息从所述第三端口发送给所述显示设备;sending the audio information from the third port to the display device; 其中,所述显示设备包括扬声器。Wherein, the display device includes a speaker. 3.根据权利要求1所述的游戏控制方法,其特征在于,所述游戏控制方法还包括以下步骤:3. The game control method according to claim 1, wherein the game control method further comprises the following steps: 从第四端口接收电能;以及receiving power from the fourth port; and 从所述第二端口向所述移动设备提供电能。Power is provided to the mobile device from the second port. 4.根据权利要求1所述的游戏控制方法,其特征在于,所述游戏控制方法还包括在将所述视频信息从第三端口发送给显示设备之前,对所述视频信息进行格式转换的步骤。4. The game control method according to claim 1, wherein the game control method further comprises the step of performing format conversion on the video information before sending the video information from the third port to the display device . 5.根据权利要求1所述的游戏控制方法,其特征在于,所述操控信息包括多个字节,一个字节用于表征功能键的键值,其余字节用于表征字母键、方向键和/或数字键的键值。5. game control method according to claim 1 is characterized in that, described manipulation information comprises a plurality of bytes, one byte is used for characterizing the key value of function key, and the remaining bytes are used for characterizing letter key, direction key and/or the key value of a numeric key. 6.一种扩展坞,其特征在于,包括:6. A docking station, characterized in that, comprising: 用于连接输入设备的第一端口;a first port for connecting an input device; 用于连接移动设备的第二端口;a second port for connecting a mobile device; 用于连接显示设备的第三端口;A third port for connecting a display device; 存储器;memory; 处理器;以及processor; and 存储在所述存储器并能够在所述处理器运行的计算机程序,所述处理器运行所述计算机程序时,所述扩展坞执行如权利要求1所述的游戏控制方法。A computer program stored in the memory and executable on the processor, when the processor executes the computer program, the docking station executes the game control method of claim 1 . 7.根据权利要求6所述的扩展坞,其特征在于,所述第二端口包括电源端子、以及可双向传输信息的数据端子。7. The docking station of claim 6, wherein the second port comprises a power terminal and a data terminal capable of bidirectionally transmitting information. 8.根据权利要求7所述的扩展坞,其特征在于,所述第二端口为USB TypeC型端口。8. The docking station of claim 7, wherein the second port is a USB Type-C port. 9.根据权利要求6所述的扩展坞,其特征在于,所述扩展坞还包括连接于所述第三端口和所述第二端口之间的格式转换器。9. The docking station of claim 6, further comprising a format converter connected between the third port and the second port. 10.根据权利要求6所述的扩展坞,其特征在于,所述扩展坞还包括:10. The docking station of claim 6, wherein the docking station further comprises: 用于连接电源设备的第四端口;以及a fourth port for connecting a power supply; and 连接于所述第四端口和所述第二端口之间的电源变换器。A power converter connected between the fourth port and the second port. 11.一种游戏控制系统,其特征在于,包括:11. A game control system, characterized in that, comprising: 能够运行游戏的移动设备;A mobile device capable of running the game; 用于操控游戏的输入设备;Input devices used to control the game; 用于显示游戏内容的显示设备;以及Display devices for displaying game content; and 分别与所述移动设备、输入设备和显示设备相连的扩展坞,所述扩展坞为如权利要求6至10中任意一项所述的扩展坞。The docking station is respectively connected with the mobile device, the input device and the display device, and the docking station is the docking station according to any one of claims 6 to 10. 12.根据权利要求11所述的游戏控制系统,其特征在于,所述输入设备包括键盘,所述移动设备包括智能型手机、平板电脑或手持式游戏机。12. The game control system of claim 11, wherein the input device comprises a keyboard, and the mobile device comprises a smart phone, a tablet computer, or a handheld game console.
CN202010917988.3A 2020-09-03 2020-09-03 Game control method, docking station and game control system Pending CN112402941A (en)

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CN202010917988.3A CN112402941A (en) 2020-09-03 2020-09-03 Game control method, docking station and game control system
KR2020200003926U KR20220000586U (en) 2020-09-03 2020-10-30 Game control system with docking station as medium
JP2020004727U JP3230288U (en) 2020-09-03 2020-11-02 Game control system using a docking station as a medium
US17/095,920 US20220062764A1 (en) 2020-09-03 2020-11-12 Game control method, docking station and game control system

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CN113877197A (en) * 2021-08-25 2022-01-04 深圳市松冠科技有限公司 A game mapping control method, device, device and storage medium
CN116036578A (en) * 2023-01-28 2023-05-02 腾讯科技(深圳)有限公司 Data processing method and device and related equipment

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CN103480153A (en) * 2013-09-04 2014-01-01 张家港保税区润桐电子技术研发有限公司 Method for simulating computer gamepad with smartphone
CN103763595A (en) * 2013-12-24 2014-04-30 康佳集团股份有限公司 Remote control video game terminal system based on MHL

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CN103480153A (en) * 2013-09-04 2014-01-01 张家港保税区润桐电子技术研发有限公司 Method for simulating computer gamepad with smartphone
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* Cited by examiner, † Cited by third party
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CN113877197A (en) * 2021-08-25 2022-01-04 深圳市松冠科技有限公司 A game mapping control method, device, device and storage medium
CN116036578A (en) * 2023-01-28 2023-05-02 腾讯科技(深圳)有限公司 Data processing method and device and related equipment

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