CN112333400A - Hand-drawn video optimization method and device for offline display - Google Patents
Hand-drawn video optimization method and device for offline display Download PDFInfo
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- CN112333400A CN112333400A CN202011126992.4A CN202011126992A CN112333400A CN 112333400 A CN112333400 A CN 112333400A CN 202011126992 A CN202011126992 A CN 202011126992A CN 112333400 A CN112333400 A CN 112333400A
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- 238000005457 optimization Methods 0.000 title claims abstract description 11
- 239000000463 material Substances 0.000 claims abstract description 10
- 238000010586 diagram Methods 0.000 claims description 16
- 238000004590 computer program Methods 0.000 claims description 11
- 238000003860 storage Methods 0.000 claims description 6
- 239000007787 solid Substances 0.000 description 9
- 230000000694 effects Effects 0.000 description 8
- 238000009826 distribution Methods 0.000 description 2
- 230000006870 function Effects 0.000 description 2
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N5/00—Details of television systems
- H04N5/222—Studio circuitry; Studio devices; Studio equipment
- H04N5/262—Studio circuits, e.g. for mixing, switching-over, change of character of image, other special effects ; Cameras specially adapted for the electronic generation of special effects
- H04N5/272—Means for inserting a foreground image in a background image, i.e. inlay, outlay
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N5/00—Details of television systems
- H04N5/222—Studio circuitry; Studio devices; Studio equipment
- H04N5/262—Studio circuits, e.g. for mixing, switching-over, change of character of image, other special effects ; Cameras specially adapted for the electronic generation of special effects
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N5/00—Details of television systems
- H04N5/222—Studio circuitry; Studio devices; Studio equipment
- H04N5/262—Studio circuits, e.g. for mixing, switching-over, change of character of image, other special effects ; Cameras specially adapted for the electronic generation of special effects
- H04N5/2628—Alteration of picture size, shape, position or orientation, e.g. zooming, rotation, rolling, perspective, translation
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Abstract
The invention belongs to the technical field of hand-drawn animation, and provides a hand-drawn video optimization method and device for offline display, which are used for generating a background image of an entity image for offline display; the method comprises the steps of obtaining a display part used for displaying the hand-drawn video in a background picture, matching the display part in the background picture with an actual display part of an entity picture, obtaining display part materials for animation processing to obtain the hand-drawn video, and embedding display equipment of the hand-drawn video into the display part in the entity picture. The invention reduces the picture size of the hand-drawn video, reduces the creation difficulty and workload and reduces the hardware cost.
Description
Technical Field
The invention belongs to the technical field of hand-drawn animations, and particularly relates to an application method and device of hand-drawn video optimization in hand-drawn animations for offline display, electronic equipment and a storage medium.
Background
At present, the mode of releasing the hand-drawn video on line usually adopts a large screen for display, and the display mode not only needs larger screen size and larger screen resolution, but also has higher requirements on the video resolution and the animation picture size of the hand-drawn video, thereby causing overhigh hand-drawn video production cost.
In summary, in the prior art, the problem of high cost exists when a large screen is directly used for displaying a hand-drawn video.
Disclosure of Invention
In order to solve the above technical problem, the present invention provides a hand-drawn video optimization method for offline display, which includes the following steps:
creating a background graph used for generating an entity graph displayed offline;
acquiring a display part used for displaying a hand-drawn video in the background picture;
matching the display part with an actual display part of the entity graph;
and acquiring the material of the display part, performing animation processing to obtain the hand-drawn video, wherein the hand-drawn video is used for being displayed on display equipment, and the display equipment is matched with the actual display part.
Correspondingly, the invention provides a hand-drawn video optimization device for offline display, which comprises:
the creating module is used for creating a background image used for generating an entity image displayed offline;
the acquisition module is used for acquiring a display part used for displaying the hand-drawn video in the background picture;
the matching module is used for matching the display part with the actual display part of the entity graph;
and the processing module is used for acquiring the material of the display part to carry out animation processing to obtain the hand-drawn video, wherein the hand-drawn video is used for being displayed on display equipment, and the display equipment is matched with the actual display part.
Technical effects show that after the hand-drawn video is created at present, two on-line and off-line propaganda distribution ways exist. For the offline publicity approach, especially for large-screen display scenes, the cost of the display is too high due to the large screen size and resolution, and meanwhile, the cost of the hand-drawn video is very high due to the high requirements on the resolution of the hand-drawn video and the size of the animation picture.
It should be noted that, when the hand-drawn video is displayed offline, if the large screen is used for demonstration directly, the large screen cannot be directly applied due to factors such as the space of the offline display, the power supply equipment and the like. Therefore, when the method provided by the invention is applied to the offline display of the hand-drawn video, the large screen is not required to be directly used for displaying, but the display is realized in a way that the entity background picture is embedded into the screen, so that the part of the entity background picture which needs to be animated is displayed by using the hand-drawn video, and the entity background picture is more vivid and concrete by embedding the hand-drawn video.
Further, the step of creating a background map for generating the entity map for the offline presentation includes:
configuring the resolution of the background image to determine the definition of the entity image display;
and configuring the size of the background image to determine the area displayed by the entity image.
Correspondingly, the creating module further includes:
the first configuration unit is used for configuring the resolution of the background image so as to determine the definition of the entity image display;
and the second configuration unit is used for configuring the size of the background image so as to determine the area displayed by the entity image.
Technical effects the resolution and size set when editing the background map determine the definition and size of the entity map created from the background map. If the large screen is directly adopted to display the hand-drawn video, the resolution of the hand-drawn video is limited by the configuration of the large screen, and the higher the resolution, the better the display effect of the large screen, however, the higher the cost is required. And the solid graph is adopted as the method for displaying offline, and even if the resolution of the solid graph is set to be high, the cost is much lower relative to the large screen.
Further, the step of obtaining a display portion for displaying the hand-drawn video in the background image includes:
acquiring the number of display areas used for displaying the hand-drawn video in the background picture;
acquiring a display area position for displaying a hand-drawn video in the background picture;
and acquiring the size of a display area for displaying the hand-drawn video in the background picture.
Correspondingly, the obtaining module includes:
the first acquisition unit is used for acquiring the number of display areas used for displaying the hand-drawn video in the background picture;
the second acquisition unit is used for acquiring the display area position used for displaying the hand-drawn video in the background picture;
and the third acquisition unit is used for acquiring the size of a display area for displaying the hand-drawn video in the background image.
Further, the step of matching the display part with the actual display part of the entity diagram comprises:
matching the number of the display areas with the number of the actual display areas of the entity graph;
matching the display area position with an actual display area position of the entity graph;
and matching the display area size with the actual display area size of the entity diagram.
Correspondingly, the matching module comprises:
the first matching unit is used for matching the number of the display areas with the number of the actual display areas of the entity graph;
the second matching unit is used for matching the display area position with the actual display area position of the entity graph;
and the third matching unit is used for matching the display area size with the actual display area size of the entity diagram.
The invention sets and notes the number, position and size of areas for hand-drawn video display when editing the background image, frames the areas for hand-drawn video display when making the solid image according to the information of the background image, and hollows out the areas for hand-drawn video display in the solid image, so as to embed the screen with matched size.
The invention also provides an electronic device comprising a memory and a processor, the memory storing a computer program, the computer program being executable in the processor to implement any of the methods described above. The electronic device may be a mobile terminal or a web server.
The present invention also provides a storage medium storing a computer program which is executed in a processor to implement any of the methods described above.
The invention provides a hand-drawn video optimization method and device for offline display, which are used for acquiring a display part for hand-drawn video display in a background picture by creating the background picture for generating an entity picture for offline display, then matching the display part with an actual display part of the entity picture,
and performing animation processing on the obtained display part material to obtain a hand-drawn video, and then selecting a proper hand-drawn video display device to be embedded into the actual display part in the entity diagram. The method enables the user to realize the offline display of the hand-drawn video without adopting expensive display equipment, thereby greatly reducing the display cost.
Drawings
Fig. 1 is a flowchart of a method for optimizing a hand-drawn video for offline display according to an embodiment;
FIG. 2 is a diagram of an apparatus architecture corresponding to the method of FIG. 1, in accordance with one embodiment;
FIG. 3 is a flow chart of the resolution and size of a configuration context map provided by one embodiment;
FIG. 4 is a diagram of a device architecture corresponding to the method of FIG. 3, in accordance with one embodiment;
FIG. 5 is a flowchart of obtaining a hand-drawn video display area in a background diagram according to an embodiment;
FIG. 6 is a diagram of a device architecture corresponding to the method of FIG. 5, in accordance with one embodiment;
FIG. 7 is a flowchart of a method for matching the hand-drawn video display area in the background diagram according to an embodiment;
FIG. 8 is a diagram of an apparatus architecture corresponding to the method of FIG. 7, according to an embodiment.
Detailed Description
In order to make the objects, technical solutions and advantages of the present invention more apparent, the present invention is described in further detail below with reference to the accompanying drawings and embodiments. It should be understood that in the description of the present invention, unless otherwise explicitly specified or limited, the term "storage medium" may be various media that can store a computer program, such as ROM, RAM, a magnetic or optical disk, or the like. The term "processor" may be a chip or a circuit having a data Processing function, such as a CPLD (Complex Programmable Logic Device), an FPGA (Field-Programmable Gate Array), an MCU (micro Controller Unit), a PLC (Programmable Logic Controller), and a CPU (Central Processing Unit). The term "electronic device" may be any device having data processing and storage functions and may generally include fixed and mobile terminals. Fixed terminals such as desktop computers and the like. Mobile terminals such as mobile phones, PADs, and mobile robots, etc. Furthermore, the technical features mentioned in the different embodiments of the invention described later can be combined with each other as long as they do not conflict with each other.
In the following, the present invention proposes some preferred embodiments to teach those skilled in the art to implement.
The invention provides a hand-drawn video optimization method and device for offline display, which are used for acquiring a display part for hand-drawn video display in a background picture by creating the background picture for generating an entity picture for offline display, then matching the display part with an actual display part of the entity picture,
and performing animation processing on the obtained display part material to obtain a hand-drawn video, and then selecting a proper hand-drawn video display device to be embedded into the actual display part in the entity diagram. The method enables the user to realize the offline display of the hand-drawn video without adopting expensive display equipment, thereby greatly reducing the display cost.
Example one
Referring to fig. 1, the present embodiment provides a method for optimizing a hand-drawn video for offline display, which includes the following steps:
s1, creating a background graph for generating the entity graph displayed offline;
s2, obtaining a display part used for displaying the hand-drawn video in the background picture;
s3, matching the display part with the actual display part of the entity graph;
and S4, acquiring the display part material, performing animation processing to obtain the hand-drawn video, wherein the hand-drawn video is used for being displayed on display equipment, and the display equipment is matched with the actual display part.
Example two
Referring to fig. 2, correspondingly, the present embodiment provides a hand-drawn video optimization apparatus for offline display, including:
1. the creating module is used for creating a background image used for generating an entity image displayed offline;
2. the acquisition module is used for acquiring a display part used for displaying the hand-drawn video in the background picture;
3. the matching module is used for matching the display part with the actual display part of the entity graph;
4. and the processing module is used for acquiring the material of the display part to carry out animation processing to obtain the hand-drawn video, wherein the hand-drawn video is used for being displayed on display equipment, and the display equipment is matched with the actual display part.
Technical effects show that after the hand-drawn video is created at present, two on-line and off-line propaganda distribution ways exist. For the offline publicity approach, especially for large-screen display scenes, the cost of the display is too high due to the large screen size and resolution, and meanwhile, the cost of the hand-drawn video is very high due to the high requirements on the resolution of the hand-drawn video and the size of the animation picture.
It should be noted that, when the hand-drawn video is displayed offline, if the large screen is used for demonstration directly, the large screen cannot be directly applied due to factors such as the space of the offline display, the power supply equipment and the like. Therefore, when the method provided by the invention is applied to the offline display of the hand-drawn video, the large screen is not required to be directly used for displaying, but the display is realized in a way that the entity background picture is embedded into the screen, so that the part of the entity background picture which needs to be animated is displayed by using the hand-drawn video, and the entity background picture is more vivid and concrete by embedding the hand-drawn video.
For example, when a "clear river at the river top" is displayed offline at an exhibition, the "clear river at the river top" is animated, and a hand-drawn video directly making the "clear river at the river top" requires a large-sized display for display, which is too expensive.
However, not all areas on the "clear river map" need to be animated, for example, houses, trees and farmlands may not be animated, these elements may be directly displayed by the created static solid map, and the elements in the map such as "farm cattle cross street", "official sedan, and" sailing boat cross bridge "may be animated. For example, animation processing is performed on the part of sailing ship crossing bridge in the 'riverside scene at Qingming festival', namely the part of the 'sailing ship crossing bridge' in the picture can be marked when the scene graph of the 'riverside scene at Qingming festival' is edited, and then a hand-drawn video capable of showing the 'sailing ship crossing bridge' is made. When the entity map is produced, the part marked in the scene map is hollowed out, and then the produced hand-drawn video is stored in corresponding display equipment, wherein a display of the display equipment can be just fittingly embedded with the hollowed-out part in the entity map of the 'Qingming Shang river map'.
It should be noted that step S1, step S2, step S3 and step S4 are creatively combined into an integral technical means which is inseparable, and a background diagram marked with a hand-drawn video display part is formed. In step S1, a background map for the entity map for offline display is created, and the real form of the entity map can be controlled by implementing the editing background map. Step S2 obtains a display portion for displaying the hand-drawn video in the background image, so as to accurately locate which portions of the background image are to be animated. Step S3 is to create an edited background image, and the created background image is marked with an area for embedding the hand-drawn video display portion, thereby facilitating subsequent hollow processing. Step S4 is to obtain the material of the display part for animation processing, to achieve the effect of animation processing on the local display part in the background image, and to generate the hand-drawn video, to achieve the technical effect of embedding the manufactured hand-drawn video display device into the background image.
EXAMPLE III
Referring to fig. 3, in detail, step S2 includes:
s20, configuring the resolution of the background image to determine the definition of the entity image display;
s21, configuring the size of the background image to determine the area shown by the entity image.
Example four
Referring to fig. 4, correspondingly, the obtaining module further includes:
20. the first configuration unit is used for configuring the resolution of the background image so as to determine the definition of the entity image display;
21. and the second configuration unit is used for configuring the size of the background image so as to determine the area displayed by the entity image.
Technical effects the resolution and size set when editing the background map determine the definition and size of the entity map created from the background map. If the large screen is directly adopted to display the hand-drawn video, the resolution of the hand-drawn video is limited by the configuration of the large screen, and the higher the resolution, the better the display effect of the large screen, however, the higher the cost is required. And the solid graph is adopted as the method for displaying offline, and even if the resolution of the solid graph is set to be high, the cost is much lower relative to the large screen.
EXAMPLE five
Referring to fig. 5, in detail, step S3 includes:
s30, acquiring the number of display areas for displaying the hand-drawn video in the background picture;
s31, obtaining the display area position for hand-drawn video display in the background picture;
and S32, acquiring the size of a display area for displaying the hand-drawn video in the background picture.
EXAMPLE six
Referring to fig. 6, correspondingly, the upper obtaining module further includes:
30. the first acquisition unit is used for acquiring the number of display areas used for displaying the hand-drawn video in the background picture;
31. the second acquisition unit is used for acquiring the display area position used for displaying the hand-drawn video in the background picture;
32. and the third acquisition unit is used for acquiring the size of a display area for displaying the hand-drawn video in the background image.
EXAMPLE seven
Referring to fig. 7, in detail, step S4 includes:
s40, matching the display area number with the actual display area number of the entity graph;
s41, matching the display area position with the actual display area position of the entity graph;
and S42, matching the display area size with the actual display area size of the entity diagram.
Example eight
Referring to fig. 8, correspondingly, the processing module further includes:
40. the first matching unit is used for matching the number of the display areas with the number of the actual display areas of the entity graph;
41. the second matching unit is used for matching the display area position with the actual display area position of the entity graph;
42. and the third matching unit is used for matching the display area size with the actual display area size of the entity diagram.
The invention sets and notes the number, position and size of areas for hand-drawn video display when editing the background image, frames the areas for hand-drawn video display when making the solid image according to the information of the background image, and hollows out the areas for hand-drawn video display in the solid image, so as to embed the screen with matched size.
In addition, the present invention also provides an electronic device, comprising a memory and a processor, wherein the memory stores a computer program, and the computer program executes any method capable of being implemented in the processor. The electronic device may be a mobile terminal or a web server.
The present invention also provides a storage medium storing a computer program which is executed in a processor to implement any of the methods described above.
The above description is only for the purpose of illustrating the preferred embodiments of the present invention and is not to be construed as limiting the invention, and any modifications, equivalents and improvements made within the spirit and principle of the present invention are intended to be included within the scope of the present invention.
Claims (10)
1. A hand-drawn video optimization method for offline display is characterized by comprising the following steps:
creating a background graph used for generating an entity graph displayed offline;
acquiring a display part used for displaying a hand-drawn video in the background picture;
matching the display part with an actual display part of the entity graph;
and acquiring the material of the display part, performing animation processing to obtain the hand-drawn video, wherein the hand-drawn video is used for being displayed on display equipment, and the display equipment is matched with the actual display part.
2. The method of claim 1, wherein the step of creating a background map for generating an entity graph for an offline presentation comprises:
configuring the resolution of the background image to determine the definition of the entity image display;
and configuring the size of the background image to determine the area displayed by the entity image.
3. The method as claimed in claim 1, wherein the step of obtaining the display portion for the hand-drawn video display in the background image comprises:
acquiring the number of display areas used for displaying the hand-drawn video in the background picture;
acquiring a display area position for displaying a hand-drawn video in the background picture;
and acquiring the size of a display area for displaying the hand-drawn video in the background picture.
4. The method of claim 3, wherein said step of matching said presentation location with an actual presentation location of said physical map comprises:
matching the number of the display areas with the number of the actual display areas of the entity graph;
matching the display area position with an actual display area position of the entity graph;
and matching the display area size with the actual display area size of the entity diagram.
5. A hand-drawn video optimization device for offline display, comprising the steps of:
the creating module is used for creating a background image used for generating an entity image displayed offline;
the acquisition module is used for acquiring a display part used for displaying the hand-drawn video in the background picture;
the matching module is used for matching the display part with the actual display part of the entity graph;
and the processing module is used for acquiring the material of the display part to carry out animation processing to obtain the hand-drawn video, wherein the hand-drawn video is used for being displayed on display equipment, and the display equipment is matched with the actual display part.
6. The apparatus of claim 5, wherein the creation module comprises:
the first configuration unit is used for configuring the resolution of the background image so as to determine the definition of the entity image display;
and the second configuration unit is used for configuring the size of the background image so as to determine the area displayed by the entity image.
7. The apparatus of claim 5, wherein the acquisition module comprises:
the first acquisition unit is used for acquiring the number of display areas used for displaying the hand-drawn video in the background picture;
the second acquisition unit is used for acquiring the display area position used for displaying the hand-drawn video in the background picture;
and the third acquisition unit is used for acquiring the size of a display area for displaying the hand-drawn video in the background image.
8. The apparatus of claim 5, wherein the matching module comprises:
the first matching unit is used for matching the number of the display areas with the number of the actual display areas of the entity graph;
the second matching unit is used for matching the display area position with the actual display area position of the entity graph;
and the third matching unit is used for matching the display area size with the actual display area size of the entity diagram.
9. An electronic device comprising a memory and a processor, the memory storing a computer program, wherein the computer program is executed in the processor to perform the method of any of claims 1-4.
10. A storage medium storing a computer program, characterized in that the computer program is executed in a processor to implement the method of any of claims 1-4.
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PCT/CN2021/098989 WO2022083131A1 (en) | 2020-10-20 | 2021-06-08 | Method and apparatus for optimizing hand-drawn video for offline display |
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