CN112306321B - Information display method, device and equipment and computer readable storage medium - Google Patents

Information display method, device and equipment and computer readable storage medium Download PDF

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Publication number
CN112306321B
CN112306321B CN202011186275.0A CN202011186275A CN112306321B CN 112306321 B CN112306321 B CN 112306321B CN 202011186275 A CN202011186275 A CN 202011186275A CN 112306321 B CN112306321 B CN 112306321B
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China
Prior art keywords
virtual
scene
interactive
fighting
virtual object
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Active
Application number
CN202011186275.0A
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Chinese (zh)
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CN112306321A (en
Inventor
练建锋
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Tencent Technology Shenzhen Co Ltd
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Tencent Technology Shenzhen Co Ltd
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Priority to CN202011186275.0A priority Critical patent/CN112306321B/en
Publication of CN112306321A publication Critical patent/CN112306321A/en
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Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/04815Interaction with a metaphor-based environment or interaction object displayed as three-dimensional, e.g. changing the user viewpoint with respect to the environment or object
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/67Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6009Methods for processing data by generating or executing the game program for importing or creating game content, e.g. authoring tools during game development, adapting content to different platforms, use of a scripting language to create content
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/807Role playing or strategy games

Abstract

The application provides an information display method, an information display device, information display equipment and a computer readable storage medium; the method comprises the following steps: showing a viewing control of the virtual scene, wherein the viewing control is used for triggering the viewing of the virtual scene; responding to the fighting triggering operation acted on the fighting control, and displaying a virtual interaction scene of the first virtual object for executing interaction operation aiming at the virtual prop; and when the second virtual object does not execute interactive operation aiming at the virtual prop, displaying operation prompt information in the virtual interactive scene, wherein the operation prompt information is prompt information corresponding to an operation process of the first virtual object executing the interactive operation aiming at the virtual prop. By the method and the device, the operation prompt information can be displayed in a targeted manner.

Description

Information display method, device and equipment and computer readable storage medium
Technical Field
The present application relates to information processing technologies in the field of computers, and in particular, to an information display method, apparatus, device, and computer-readable storage medium.
Background
The operation guide flow refers to information which is displayed in a static diagram or dynamic diagram or interactive mode and has a certain step sequence when an application is opened; for example, 3 minutes in a game application lets the user know the basic environment and tutorial for operation. By operating the guide flow, the user can quickly understand the basic environment and operation of the application. However, the operation prompt information displayed by the operation guidance flow of one application is uniform for different users, and thus, the displayed operation prompt information is less targeted.
Disclosure of Invention
The embodiment of the application provides an information display method, an information display device, information display equipment and a computer-readable storage medium, which can display operation prompt information in a targeted manner.
The technical scheme of the embodiment of the application is realized as follows:
the embodiment of the application provides an information display method, which comprises the following steps:
showing a viewing control of the virtual scene, wherein the viewing control is used for triggering the viewing of the virtual scene;
responding to the fighting triggering operation acted on the fighting control, and displaying a virtual interaction scene of a first virtual object for executing interaction operation aiming at the virtual prop;
when the second virtual object does not execute the interactive operation aiming at the virtual prop, operation prompt information is displayed in the virtual interactive scene, wherein the operation prompt information is prompt information corresponding to an operation process of the first virtual object for executing the interactive operation aiming at the virtual prop.
An embodiment of the present application provides an information display device, including:
the control display module is used for displaying a fighting control of the virtual scene, wherein the fighting control is used for triggering fighting of the virtual scene;
the scene rendering module is used for responding to the fighting triggering operation acted on the fighting control and displaying a virtual interaction scene of the first virtual object for executing the interaction operation aiming at the virtual prop;
and the information prompt module is used for displaying operation prompt information in the virtual interaction scene when the second virtual object does not execute the interaction operation aiming at the virtual prop, wherein the operation prompt information is prompt information corresponding to an operation process of the first virtual object for executing the interaction operation aiming at the virtual prop.
In this embodiment of the application, the scene rendering module is further configured to display a spectator progress bar of a virtual scene and the virtual interactive scene in which the first virtual object performs the interactive operation on the virtual item;
in the embodiment of the application, the information display device further comprises a mark display module, which is used for determining the display time point of the virtual interaction scene on the fighting progress bar; the marker shows the presentation time point.
In an embodiment of the present application, the information presentation apparatus further includes an information playback module, configured to present the virtual interactive scene in response to a viewing operation acting on a presentation time point of the mark presentation; and displaying the operation prompt information in the virtual interactive scene.
In this embodiment of the present application, the information display apparatus further includes an execution determining module, configured to send an identifier obtaining request to a server device, where the identifier obtaining request is used to request to obtain an execution condition of the second virtual object for the interactive operation; receiving an operation execution identifier sent by the server device for the identifier acquisition request, wherein the operation execution identifier is an execution condition of the second virtual object for the interactive operation; and when the operation execution identifier is an unexecuted identifier, determining that the second virtual object has not executed the interactive operation aiming at the virtual prop.
In this embodiment of the application, the execution determining module is further configured to determine that the second virtual object has executed the interactive operation with respect to the virtual item when the operation execution identifier is an executed identifier; and when the second virtual object executes the interactive operation aiming at the virtual prop, ending the display process of the operation prompt information.
In the embodiment of the application, the scene rendering module is further configured to send a fighting data acquisition request to server-side equipment in response to a fighting triggering operation acting on the fighting control; receiving the fighting data sent by the server-side equipment aiming at the fighting data acquisition request; displaying the virtual interaction scene of the first virtual object for executing the interaction operation aiming at the virtual prop based on the fighting data.
In the embodiment of the application, the mark display module is further configured to respond to the fighting triggering operation acting on the fighting control, acquire fighting data, and display a fighting progress bar of the virtual scene based on the fighting data; determining at least one interactive operation which is not executed by the second virtual object from the spectator data, and marking at least one display time point for displaying the at least one interactive operation on the spectator progress bar; when the current fighting progress reaches the current display time point displayed by the mark, the first virtual object is displayed to execute the interactive operation aiming at the virtual prop in the virtual interactive scene, and the operation prompt information is displayed in the virtual interactive scene, wherein the current display time point displayed by the mark is the display time point displayed by any mark in at least one display time point displayed by the mark.
In this embodiment of the application, the information display apparatus further includes an identifier update module, configured to display the second virtual object and the virtual item in a virtual scene; when the second virtual object executes the interactive operation aiming at the virtual prop, sending the operation updating request to server equipment, so that the server equipment updates the operation execution identifier into an executed identifier based on the operation updating request.
In this embodiment of the application, the information prompt module is further configured to send a prompt information acquisition request to a server device when the second virtual object does not perform the interactive operation on the virtual item, where the prompt information acquisition request is used to acquire prompt information of an operation flow corresponding to the interactive operation; receiving the operation prompt information sent by the server side equipment aiming at the prompt information acquisition request; and displaying the operation prompt information in the virtual interactive scene.
In this embodiment of the application, the information prompt module is further configured to obtain, from the operation prompt information, first sub-operation prompt information corresponding to the first virtual object and second sub-operation prompt information corresponding to the virtual prop; displaying the first sub-operation prompt message at the first virtual object in the virtual interaction scene; and displaying the second sub-operation prompt message at the virtual prop in the virtual interaction scene so as to finish the display of the operation prompt message in the virtual interaction scene.
In the embodiment of the application, the control display module is further configured to display an information prompt control of the virtual scene, where the information prompt control is used to trigger and display prompt information corresponding to an operation performed by the first virtual object in the virtual scene.
In this embodiment of the application, the information prompt module is further configured to display the operation prompt information in the virtual interaction scene when the information prompt control is in a trigger state and the second virtual object has not performed the interaction operation for the virtual prop.
In this embodiment of the application, the information display apparatus further includes a prompt closing module, configured to display an information prompt closing control of the virtual scene, where the information prompt closing control is used to trigger closing of display of prompt information corresponding to an operation performed by the first virtual object in the virtual scene; and closing the display of the prompt information corresponding to the subsequent interactive operation in response to the prompt closing operation acted on the information prompt closing control.
An embodiment of the present application provides an information display device, including:
a memory for storing executable instructions;
and the processor is used for realizing the information display method provided by the embodiment of the application when the processor executes the executable instructions stored in the memory.
The embodiment of the application provides a computer-readable storage medium, which stores executable instructions and is used for causing a processor to execute the executable instructions so as to realize the information display method provided by the embodiment of the application.
The embodiment of the application has at least the following beneficial effects: in the triggered fighting process of the virtual scene, if the interactive operation executed by the first virtual object aiming at the virtual prop is the interactive operation not executed by the second virtual object aiming at the virtual prop in the displayed virtual interactive scene, displaying operation prompt information in the virtual interactive scene; therefore, the operation flow of interactive operation can be displayed to the user corresponding to the second virtual object in the process of fighting; the virtual scene of the battle is acquired based on the needs of the user corresponding to the second virtual object and is not executed by the user corresponding to the second virtual object, so the displayed operation prompt information is strongly related to the user; thus, the operation prompt information can be displayed in a targeted manner.
Drawings
FIG. 1 is a schematic diagram of an exemplary operational boot flow;
FIG. 2 is an alternative architectural diagram of an information presentation system provided by embodiments of the present application;
fig. 3 is a schematic structural diagram of a terminal in fig. 2 according to an embodiment of the present disclosure;
fig. 4 is an alternative flow chart of the information display method according to the embodiment of the present application;
FIG. 5 is a schematic flow chart of yet another alternative information displaying method provided in the embodiments of the present application;
fig. 6 is a schematic flow chart of another alternative information displaying method provided in the embodiment of the present application;
fig. 7 is a schematic flow chart of yet another alternative information displaying method provided in the embodiment of the present application;
FIG. 8 is a schematic diagram of an exemplary tag showing at least one presentation time point provided by an embodiment of the present application;
fig. 9 is a schematic flowchart of another alternative information displaying method provided in the embodiment of the present application;
fig. 10 is a flowchart illustrating an exemplary process of triggering a presentation information prompt control according to an embodiment of the present application;
FIG. 11 is a flow chart of an exemplary presentation of information provided by an embodiment of the present application;
12a-12b are diagrams of exemplary display operation prompt messages provided by embodiments of the present application;
fig. 13 is a flowchart illustrating an exemplary update operation execution identifier according to an embodiment of the present application.
Detailed Description
In order to make the objectives, technical solutions and advantages of the present application clearer, the present application will be described in further detail with reference to the attached drawings, the described embodiments should not be considered as limiting the present application, and all other embodiments obtained by a person of ordinary skill in the art without creative efforts shall fall within the protection scope of the present application.
In the following description, reference is made to "some embodiments" which describe a subset of all possible embodiments, but it is understood that "some embodiments" may be the same subset or different subsets of all possible embodiments, and may be combined with each other without conflict.
In the following description, references to the terms "first", "second", and the like are only used for distinguishing similar objects and do not denote a particular order or importance, but rather the terms "first", "second", and the like may be used interchangeably with the order of priority or the order in which they are expressed, where permissible, to enable embodiments of the present application described herein to be practiced otherwise than as specifically illustrated and described herein.
Unless defined otherwise, all technical and scientific terms used herein have the same meaning as commonly understood by one of ordinary skill in the art to which this application belongs. The terminology used herein is for the purpose of describing embodiments of the present application only and is not intended to be limiting of the application.
Before further detailed description of the embodiments of the present application, terms and expressions referred to in the embodiments of the present application will be described, and the terms and expressions referred to in the embodiments of the present application will be used for the following explanation.
1) The terminal comprises a client, an application program running in the terminal and used for providing various services, such as a video playing client, a game client and the like; and a client device is a device that runs an application.
2) In response to the condition or state on which the performed operation depends, one or more of the performed operations may be in real-time or may have a set delay when the dependent condition or state is satisfied; there is no restriction on the order of execution of the operations performed unless otherwise specified.
3) The virtual scene is a virtual scene displayed (or provided) when an application program runs on the terminal. The virtual scene may be a simulation environment of a real world, a semi-simulation semi-fictional virtual environment, or a pure fictional virtual environment. The virtual scene may be any one of a two-dimensional virtual scene, a 2.5-dimensional virtual scene, or a three-dimensional virtual scene, and the dimension of the virtual scene is not limited in the embodiment of the present application. For example, the virtual scene may include sky, land, sea, virtual objects, and the like, the land may include environmental elements such as desert, city, and the like, and the user may control the virtual objects to move in the virtual scene.
4) Virtual objects, the appearance of various people and objects in the virtual scene that can interact, or movable objects in the virtual scene. The movable object can be a virtual character, a virtual animal, an animation character, etc., such as: characters, animals, plants, oil drums, walls, stones, etc. displayed in the virtual scene. The virtual object may be an avatar in the virtual scene that is virtual to represent the user. The virtual scene may include a plurality of virtual objects, each virtual object having its own shape and volume in the virtual scene and occupying a portion of the space in the virtual scene.
Alternatively, the virtual object may be a user Character controlled by an operation on the client, an Artificial Intelligence (AI) Character set in the virtual scene fight by training, or a Non-user Character (NPC) set in the virtual scene interaction. Alternatively, the virtual object may be a virtual character that is confrontationally interacted with in a virtual scene. Optionally, the number of virtual objects participating in the interaction in the virtual scene may be preset, or may be dynamically determined according to the number of clients participating in the interaction.
It should be noted that the operation guidance flow is generally used to show the basic operation flow of the game application, and the player can clearly move, attack and release the skill operation according to the step-by-step operation prompt shown by the operation guidance flow through the operation guidance flow, so that the player can master the entry operation of the game application; referring to FIG. 1, FIG. 1 is a schematic diagram of an exemplary operational boot flow; as shown in fig. 1, on an interface 1-1 of a rendered virtual scene, an arrow 1-11 and a prompt message 1-12 are shown, which are one operation flow in an operation guidance flow. The player 1-13 can perform game operation in the direction of the arrow 1-11 based on the prompt information 1-12.
In general, in order to increase the stickiness of a player to a game application or to allow the player to grasp the operation method of the game application as much as possible, the game application generally requires the player to grasp a certain skill, grasp a usage of a game item, or find a special place in the game application, and when the player completes the above operation, the player is rewarded accordingly. Wherein, when the operation of mastering a certain skill, mastering a game item usage or finding a special place in the game application is some basic operation, the operation can be realized through an operation guide flow; when the complexity of the required operation is high, the operation cannot be realized through the operation guide flow. Therefore, the information displayed by the operation guidance flow has limitations, and the operation flow of the game application cannot be displayed by the operation guidance flow.
In addition, the complexity of different game applications is different, and the corresponding duration of the operation guide flow is also different; typically, the operating pilot flow is short, about 3-5 minutes. However, one game application corresponds to more operation flows, and if all the operation flows of the game application are displayed through the operation guide flow, the operation guide flow is longer, so that the probability that a player watches the operation guide flow is lower, and the player runs away; therefore, the operation flow showing the entire game application cannot be performed by the operation guidance flow. If the players are not guided and informed of the baubles in the games, the players can hardly find the baubles, so that the planning and development add a lot of plays to the games, but the players do not know and cannot use the baubles; therefore, a way to demonstrate the operational flow of various operations is needed.
That is, because the time corresponding to the operation guidance flow is limited, the displayed operation flow is also limited; the operation flow shown by the operation guiding flow is usually a basic operation flow, and a complex operation flow cannot be shown. Thus, the operational flow illustrated by the operational boot flow is limited; in addition, the information displayed by the operation guide flow is uniform, and the pertinence is poor; in conclusion, the operation flow has a poor display effect.
Based on this, the embodiment of the application provides an information display method, an information display device, information display equipment and a computer-readable storage medium, which can realize the targeted display of operation prompt information and reduce the resource consumption for displaying the operation prompt information; furthermore, the times of man-machine interaction can be reduced, and the resource consumption in the interaction process can be reduced. An exemplary application of the information presentation apparatus provided by the embodiment of the present application is described below, and the information presentation apparatus provided by the embodiment of the present application may be implemented as various types of user terminals such as a notebook computer, a tablet computer, a desktop computer, a set-top box, a mobile apparatus (e.g., a mobile phone, a portable music player, a personal digital assistant, a dedicated messaging device, a portable game device), a game machine, or a combination of any two or more of these data processing apparatuses, and may also be implemented as a server. Next, an exemplary application when the information presentation apparatus is implemented as a terminal will be explained.
Referring to fig. 2, fig. 2 is an alternative architecture diagram of an information presentation system provided in the embodiment of the present application; as shown in fig. 2, in order to support an information presentation application, in the information presentation system 100, a terminal 200 (information presentation device, also called client device) is connected to a server 400 (server device) through a network 300, and the network 300 may be a wide area network or a local area network, or a combination of both. In addition, the information presentation system 100 includes a terminal 500 connected to the server 400 through the network 300, and the information presentation system 100 includes a database 600 providing data support to the server 400. The terminal 200, the server 400 and the terminal 500 further form a spectator system, the terminal 200 is a spectator terminal, the terminal 500 is a main terminal, and the server 400 acquires spectator data from the terminal 500 and sends the spectator data to the terminal 200, so that the terminal 200 can spectator operations performed on virtual objects on the terminal 500.
The terminal 200 is used for displaying a viewing control of the virtual scene, wherein the viewing control is used for triggering the viewing of the virtual scene; in response to the fighting triggering operation acting on the fighting control, displaying a virtual interaction scene in which the first virtual object performs interactive operation on the virtual item based on the fighting data sent by the server 400 through the network 300; and when the second virtual object does not execute interactive operation aiming at the virtual prop, displaying operation prompt information in the virtual interactive scene, wherein the operation prompt information is prompt information corresponding to an operation process of the first virtual object executing the interactive operation aiming at the virtual prop.
And a server 400 for transmitting the viewing data to the terminal 200 through the network 300 so that the terminal 200 displays the viewed virtual scene.
And the terminal 500 is configured to control the first virtual object to execute interactive operation on the virtual item in the virtual scene, and send the fighting data corresponding to the interactive operation to the server 400 through the network 300.
In some embodiments, the server 400 may be an independent physical server, may also be a server cluster or a distributed system formed by a plurality of physical servers, and may also be a cloud server providing basic cloud computing services such as a cloud service, a cloud database, cloud computing, a cloud function, cloud storage, a Network service, cloud communication, a middleware service, a domain name service, a security service, a CDN (Content Delivery Network), a big data and artificial intelligence platform, and the like. The terminal 200 and the terminal 500 may be, but are not limited to, a smart phone, a tablet computer, a notebook computer, a desktop computer, a smart watch, a game machine, and the like, respectively. The terminal and the server may be directly or indirectly connected through wired or wireless communication, which is not limited in the embodiment of the present invention.
In practical applications, the terminal is installed and operated with an application program supporting a virtual scene, where the application program may be any one of a First-Person shooter game (FPS), a third-Person shooter game, a Multiplayer Online tactical sports game (MOBA), a Two-dimensional (2D) game application, a Three-dimensional (3D) game application, a virtual reality application program, a Three-dimensional map program, a military simulation program, or a Multiplayer gunfight survival game, and the application program may also be a stand-alone application program, such as a stand-alone 3D game program.
Referring to fig. 3, fig. 3 is a schematic diagram of a structure of a terminal in fig. 2 according to an embodiment of the present disclosure, where the terminal 200 shown in fig. 3 includes: at least one processor 210, memory 250, at least one network interface 220, and a user interface 230. The various components in terminal 200 are coupled together by a bus system 240. It is understood that the bus system 240 is used to enable communications among the components. The bus system 240 includes a power bus, a control bus, and a status signal bus in addition to a data bus. For clarity of illustration, however, the various buses are labeled as bus system 240 in fig. 3.
The Processor 210 may be an integrated circuit chip having Signal processing capabilities, such as a general purpose Processor, a Digital Signal Processor (DSP), or other programmable logic device, discrete gate or transistor logic device, discrete hardware components, or the like, wherein the general purpose Processor may be a microprocessor or any conventional Processor, or the like.
The user interface 230 includes one or more output devices 231, including one or more speakers and/or one or more visual display screens, that enable the presentation of media content. The user interface 230 also includes one or more input devices 232, including user interface components that facilitate user input, such as a keyboard, mouse, microphone, touch screen display, camera, other input buttons and controls.
The memory 250 may be removable, non-removable, or a combination thereof. Exemplary hardware devices include solid state memory, hard disk drives, optical disk drives, and the like. Memory 250 optionally includes one or more storage devices physically located remotely from processor 210.
The memory 250 includes volatile memory or nonvolatile memory, and may include both volatile and nonvolatile memory. The nonvolatile memory may be a Read Only Memory (ROM), and the volatile memory may be a Random Access Memory (RAM). The memory 250 described in embodiments herein is intended to comprise any suitable type of memory.
In some embodiments, memory 250 is capable of storing data, examples of which include programs, modules, and data structures, or a subset or superset thereof, to support various operations, as exemplified below.
An operating system 251 including system programs for processing various basic system services and performing hardware-related tasks, such as a framework layer, a core library layer, a driver layer, etc., for implementing various basic services and processing hardware-based tasks;
a network communication module 252 for communicating to other computing devices via one or more (wired or wireless) network interfaces 220, exemplary network interfaces 220 including: bluetooth, wireless-compatibility authentication (Wi-Fi), and Universal Serial Bus (USB), etc.;
a presentation module 253 to enable presentation of information (e.g., a user interface for operating peripherals and displaying content and information) via one or more output devices 231 (e.g., a display screen, speakers, etc.) associated with the user interface 230;
an input processing module 254 for detecting one or more user inputs or interactions from one of the one or more input devices 232 and translating the detected inputs or interactions.
In some embodiments, the information presentation apparatus provided in the embodiments of the present application may be implemented in software, and fig. 3 illustrates the information presentation apparatus 255 stored in the memory 250, which may be software in the form of programs and plug-ins, and includes the following software modules: the control presentation module 2551, the scene rendering module 2552, the information prompt module 2553, the markup display module 2554, the information playback module 2555, the execution determination module 2556, the identification update module 2557, and the prompt close module 2558 are logical and thus may be arbitrarily combined or further divided according to the functions implemented.
The functions of the respective modules will be explained below.
In other embodiments, the information displaying apparatus provided in the embodiments of the present Application may be implemented in hardware, and for example, the information displaying apparatus provided in the embodiments of the present Application may be a processor in the form of a hardware decoding processor, which is programmed to execute the information displaying method provided in the embodiments of the present Application, for example, the processor in the form of the hardware decoding processor may be one or more Application Specific Integrated Circuits (ASICs), DSPs, Programmable Logic Devices (PLDs), Complex Programmable Logic Devices (CPLDs), Field Programmable Gate Arrays (FPGAs), or other electronic components.
The information presentation method provided by the embodiment of the present application will be described below with reference to exemplary applications and implementations of the terminal provided by the embodiment of the present application.
Referring to fig. 4, fig. 4 is an alternative flow chart of the information presentation method provided in the embodiment of the present application, and will be described with reference to the steps shown in fig. 4.
S401, showing a fighting control of the virtual scene.
It should be noted that the terminal is provided with an application for rendering a virtual scene, the application for rendering the virtual scene provides a fighting function of the virtual scene, and the fighting function is triggered by a fighting control of the displayed virtual scene; when the user starts the application for rendering the virtual scene and enters the watching and fighting triggering interface of the terminal, the watching and fighting control with the virtual scene is displayed on the watching and fighting triggering interface.
Here, the viewing control is used to trigger viewing of the virtual scene, and may be a touch-controllable control in the form of a button, an icon, a link, or the like, where the touch-controllable control may be a contact-type touch control, a non-contact-type touch control, a command-receiving-type touch control, or the like, and this is not particularly limited in this embodiment of the application.
In this embodiment of the present application, the viewing of the virtual scene may be a real-time viewing, and a historical video of the virtual object executing the operation on the virtual item may also be played.
S402, responding to the fighting triggering operation acted on the fighting control, and displaying a virtual interaction scene of the first virtual object for executing interaction operation on the virtual prop.
In the embodiment of the application, the fighting control is correspondingly displayed with a virtual object in a virtual scene or with an online account in an application; when a user determines that a virtual scene operating aiming at a first virtual object or a spectator object account as the first virtual object is watched, a spectator control is triggered through operations such as clicking, touch control and the like, the terminal receives spectator trigger operation acting on the spectator control, and the virtual scene operating the first virtual object is determined to be watched; at this time, the terminal displays a virtual scene in which the first virtual object operates, and the displayed virtual scene includes a virtual interaction scene in which the first virtual object performs an interaction operation with respect to the virtual item.
It should be noted that the application for rendering the virtual scene includes various operation policies, which are operation modes set for the virtual objects, where the first virtual object performs an interactive operation on the virtual item, that is, any one of the various operation policies. The first virtual object is a virtual object to be viewed, and the other account is a virtual object operated by the main terminal (for example, the terminal 500 in fig. 2) with the first virtual object as an identity. And the terminal displays the virtual scene operated by the first virtual object, namely the process of playing the fighting video.
And S403, when the second virtual object does not perform interactive operation on the virtual prop, displaying operation prompt information in a virtual interactive scene.
In the embodiment of the application, in the process that the terminal displays the virtual scene operated by the first virtual object, when the displayed virtual scene is the virtual interactive scene displaying the interactive operation of the first virtual object aiming at the virtual prop, the terminal judges whether the second virtual object executes the interactive operation aiming at the virtual prop; when the second virtual object is determined not to execute interactive operation aiming at the virtual prop, displaying operation prompt information in a virtual interactive scene; and when the second virtual object executes interactive operation aiming at the virtual prop, the operation prompt information is not displayed in the virtual interactive scene.
Here, the determining, by the terminal, that the second virtual object has not performed the interactive operation with respect to the virtual item may refer to that the second virtual object has not performed the interactive operation within a preset time period (for example, a last month or a last week), may also refer to that an operation result obtained by the second virtual object performing the interactive operation does not reach a preset operation result (for example, a result obtained when the second virtual object performs the interactive operation is poor and is lower than the preset result), may also refer to that a current viewing account corresponding to the second virtual object has not performed the interactive operation since registration, and so on, which is not specifically limited in this embodiment of the application.
The second virtual object is a virtual object corresponding to an account of a virtual scene in which the first virtual object is viewed for operation, and is a virtual object of the viewing terminal. The operation prompt information is prompt information corresponding to an operation flow of the first virtual object for performing an interactive operation on the virtual item, and may be prompt information in a voice form, prompt information in a text form, prompt information in a graphic form, and the like, as well as prompt information in a combination form of the above forms. In addition, the display position of the operation prompt message in the virtual interaction scene may be any position specified in the corresponding interface, for example, a popped bubble, a popped card, a first virtual object and/or a virtual item; and when the operation prompt information comprises a plurality of sub-operation prompt information, the display sequence of each sub-operation prompt information corresponds to the execution sequence of the interactive operation.
It can be understood that in the process of the triggered virtual scene watching and fighting, if the interactive operation executed by the first virtual object for the virtual item in the displayed virtual interactive scene is the interactive operation not executed by the second virtual object for the virtual item, the operation prompt information is displayed in the virtual interactive scene; therefore, the operation flow of interactive operation can be displayed to the user corresponding to the second virtual object in the process of fighting; the virtual scene of the battle is acquired based on the needs of the user corresponding to the second virtual object and is not executed by the user corresponding to the second virtual object, so the displayed operation prompt information is strongly related to the user; thus, the pertinence of the displayed operation prompt information can be improved.
Referring to fig. 5, fig. 5 is a schematic view illustrating still another alternative flow of an information presentation method provided in an embodiment of the present application; as shown in fig. 5, in the embodiment of the present application, S402 may be implemented by S4021; that is, the terminal responds to the fighting trigger operation acting on the fighting control, and the virtual interactive scene showing the first virtual object to perform the interactive operation on the virtual item includes S4021, which is explained below.
S4021, responding to a fighting triggering operation acting on the fighting control, and displaying a fighting progress bar of a virtual scene and a virtual interactive scene of the first virtual object for executing interactive operation on the virtual prop.
In the embodiment of the application, the terminal responds to the fighting triggering operation acted on the fighting control, displays the virtual scene operated by the first virtual object, and displays the fighting progress bar of the virtual scene; here, the fighting progress bar is used for indicating the display progress of a virtual scene in which the terminal displays the first virtual object for operation, namely the fighting progress; and when the display progress reaches the position corresponding to the interactive operation executed by the first virtual object aiming at the virtual prop, displaying a virtual interactive scene of the interactive operation executed by the first virtual object aiming at the virtual prop.
It should be noted that, when the virtual scene of the operation of the first virtual object displayed by the terminal is real-time, the total length of the fighting progress bar is the visited progress bar, the starting position of the fighting progress bar represents the starting position of the fighting, and the ending position of the fighting progress bar represents the current fighting position; and when the virtual scene of the first virtual object displayed by the terminal for operation is non-real-time, the total length of the fighting progress bar is the total length corresponding to the virtual scene to be displayed, and the current fighting position is located at any position on the fighting progress bar.
With continuing reference to fig. 5, in the embodiment of the present application, S403 further includes S404 and S405, that is, after the terminal displays the operation prompt information in the virtual interactive scene, the information display method further includes S404 and S405, and the following steps are respectively described.
S404, determining the display time point of the virtual interactive scene on the battle progress bar.
It should be noted that the terminal determines that the second virtual object does not execute the interactive operation for the virtual item, displays the prompt information corresponding to the operation flow for the interactive operation, and also determines the display time point of the virtual interactive scene on the display progress bar, so as to mark and display the display time point on the display progress bar.
And S405, marking a display time point.
In the embodiment of the application, after the terminal determines the display time point of the virtual interactive scene on the fighting progress bar, the display time point on the fighting progress bar is marked and displayed, so that the interactive operation can be viewed again according to the display time point marked and displayed. Here, the display manner of the mark may be any one of the highlighting manners, and the display time point of the mark display is touchable.
It should be noted that, in the application scenario of the real-time spectator, the processes of S404 and S405 are performed to mark the display time point on the spectator progress bar.
In the embodiment of the present application, S405 is followed by S406 and S407; that is, after the terminal marks the display time point, the information display method further includes S406 and S407, and the following steps are respectively described.
And S406, responding to the viewing operation acted on the display time point of the mark display, and displaying the virtual interactive scene.
It should be noted that the terminal displays the display time point displayed with the mark on the battle progress bar by marking the display time point, and when the user looks back at the virtual interactive scene, the display time point displayed with the mark is triggered by clicking and other operations, so that the terminal also receives the viewing operation acting on the display time point displayed with the mark, and the virtual interactive scene is displayed in response to the viewing operation.
And S407, displaying the operation prompt information in the virtual interactive scene.
It should be noted that, while the terminal displays the virtual interactive scene in response to the viewing operation, the terminal also displays the operation prompt information in the displayed virtual interactive scene to implement playback of the virtual interactive scene.
It can be understood that the terminal marks a display time point corresponding to the virtual interactive scene on the fighting progress bar while displaying the virtual interactive scene, so as to quickly position the display position of the virtual interactive scene on the fighting progress bar, and realize the playback of the virtual interactive scene based on the viewing operation of the user.
Referring to fig. 6, fig. 6 is a schematic view illustrating another alternative flow of an information presentation method provided in an embodiment of the present application; as shown in fig. 6, in the embodiment of the present application, S403 further includes S408-S410; that is to say, when the terminal does not perform the interactive operation on the virtual item, and before the operation prompt information is displayed in the virtual interactive scene, the information display method further includes S408-S410, which are described below.
S408, sending an identification acquisition request to the server side equipment.
It should be noted that, after the terminal displays the virtual interaction scene, in order to determine whether to display the operation prompt information in the virtual interaction scene, an identifier acquisition request is sent to the server device to acquire information used for determining whether to display the operation prompt information in the virtual interaction scene. Here, the terminal determines whether to display the operation prompt information in the virtual interactive scene based on the execution situation of the second virtual object for the interactive operation, that is, the identification acquisition request is used to request acquisition of the execution situation of the second virtual object for the interactive operation. The server device is, for example, the server 400 in fig. 2.
S409, receiving the operation execution identifier sent by the server equipment according to the identifier acquisition request.
In the embodiment of the application, after the terminal sends the identifier acquisition request to the server device, the server device receives the identifier acquisition request; the corresponding relation between the interactive operation and the identification is set in the server-side equipment, and each identification in the corresponding relation between the interactive operation and the identification is used for representing the execution condition of the second virtual object on the corresponding interactive operation; the server-side equipment responds to the identification acquisition request, acquires the identification corresponding to the interactive operation corresponding to the identification acquisition request from the corresponding relation between the interactive operation and the identification, obtains an operation execution identification and sends the operation execution identification to the terminal; at this time, the terminal also receives the operation execution identifier sent by the server device for the identifier acquisition request.
It should be noted that, for each account, a corresponding relationship between an interactive operation and an identifier is corresponding, and is used for recording the execution situation of each account for each interactive operation; each interactive operation in the corresponding relation between the interactive operation and the identification corresponds to each operation strategy; the current fighting account is an account and corresponds to the second virtual object.
S410, when the operation execution identifier is the unexecuted identifier, determining that the second virtual object does not execute interactive operation aiming at the virtual prop.
It should be noted that the operation execution identifier includes two kinds of identifiers, one is an unexecuted identifier, and when the operation execution identifier is the unexecuted identifier, the terminal determines that the second virtual object has not performed the interactive operation with respect to the virtual item.
With continued reference to fig. 6, in the embodiment of the present application, S411 and S412 are further included after S409; that is to say, after the terminal receives the operation execution identifier sent by the server device for the identifier obtaining request, the information presentation method further includes S411 and S412, which are described below.
S411, when the operation execution identifier is the executed identifier, determining that the second virtual object executes interactive operation aiming at the virtual item.
It should be noted that another identifier of the operation execution identifier is an executed identifier, and when the operation execution identifier is the executed identifier, the terminal determines that the second virtual object has executed the interactive operation for the virtual item.
Here, the determining, by the terminal, that the interactive operation has been performed by the second virtual object with respect to the virtual item may refer to that the interactive operation has been performed by the second virtual object within a preset time period (for example, a last month or a last week), or an operation result obtained by the interactive operation performed by the second virtual object reaches a preset operation result (for example, a result obtained when the interactive operation is performed by the second virtual object is better than a preset result), or an interactive operation has been performed by a current fighting account corresponding to the second virtual object since registration, and so on, which is not specifically limited in this embodiment of the application.
And S412, when the second virtual object performs interactive operation on the virtual prop, ending the display process of the operation prompt information.
In this embodiment of the application, when the second virtual object performs the interactive operation on the virtual item, the terminal does not display the operation prompt information in the virtual interactive scene, that is, the display process of the operation prompt information is ended.
In the embodiment of the application, S402 can be realized through S4022-S4024; that is to say, the terminal responds to the fighting triggering operation acting on the fighting control, and shows a virtual interaction scene in which the first virtual object performs the interaction operation on the virtual item, including S4022 to S4024, and the following steps are respectively explained.
S4022, responding to the fighting triggering operation acted on the fighting control, and sending a fighting data acquisition request to the server-side equipment.
In the embodiment of the application, when the terminal responds to the fighting triggering operation acted on the fighting control and displays the virtual scene operated by the first virtual object in real time, the terminal firstly sends a fighting data acquisition request to the server device so as to acquire the fighting data of the virtual scene operated by the first virtual object.
S4023, receiving the fighting data sent by the server side equipment according to the fighting data acquisition request.
It should be noted that, when the terminal sends a fighting data acquisition request to the server device, the server device receives the fighting data acquisition request; therefore, the server-side equipment responds to the fighting data acquisition request, acquires fighting data sent by the main fighting terminal and sends the fighting data to the terminal; at this time, the terminal also receives the fighting data sent by the server device according to the fighting data acquisition request.
S4024, displaying a virtual interaction scene of the first virtual object for executing interaction operation on the virtual prop based on the fighting data.
It should be noted that, after the terminal obtains the fighting data, the terminal analyzes the fighting data and plays the fighting video to display the virtual scene operated by the first virtual object; the first virtual object executes a virtual interaction scene of interaction operation aiming at the virtual prop, and belongs to a virtual scene of operation of the first virtual object; therefore, the terminal completes the processing of the virtual interaction scene for displaying the first virtual object to execute the interactive operation aiming at the virtual prop based on the fighting data.
In this embodiment of the present application, when a displayed virtual scene in which a first virtual object operates is non-real-time, refer to fig. 7, and fig. 7 is another optional flowchart diagram of an information displaying method provided in this embodiment of the present application; as shown in fig. 7, S413-S415 are also included after S401; that is, after the terminal displays the viewing control of the virtual scene, the information display method further includes S413-S415, which are described below.
And S413, responding to the fighting triggering operation acted on the fighting control, acquiring fighting data, and displaying the fighting progress bar of the virtual scene based on the fighting data.
In the embodiment of the application, the terminal responds to the fighting triggering operation acted on the fighting control, and locally acquires fighting data from the terminal or acquires the fighting data from the server-side equipment; and displaying the fighting progress bar of the virtual scene based on the playing time length corresponding to the fighting data and the current playing position.
And S414, determining at least one interactive operation which is not executed by the second virtual object from the spectator fighting data, and marking and displaying at least one display time point of the at least one interactive operation on the spectator fighting progress bar.
It should be noted that, after the terminal obtains the fighting data, the terminal also detects the interactive operation of the fighting data, and determines at least one interactive operation that has not been executed by the second virtual object from the detected interactive operation; and then, at least one display time point corresponding to at least one interactive operation one to one is determined on the spectator progress bar, and at least one display time point on the spectator progress bar is marked and displayed. Here, at least one interactive operation executed by the second virtual object is determined in the detected interactive operations, and the terminal does not look at the corresponding mark display on the progress bar.
Referring to fig. 8, fig. 8 is a schematic diagram illustrating an exemplary mark showing at least one showing time point provided by an embodiment of the present application; as shown in fig. 8, a battle progress bar 8-2 is also displayed on the displayed virtual scene 8-1; the current fighting positions 8-21 are displayed on the fighting progress bar and are used for showing that the current fighting progress is as follows: the fighting video with the time length of 10:03 is watched with the time length of 06: 01; also included on the spectator progress bar are 5 display time points marked for display: the presentation time points 8-22 of the marker presentation, the presentation time points 8-23 of the marker presentation, the presentation time points 8-24 of the marker presentation, the presentation time points 8-25 of the marker presentation and the presentation time points 8-26 of the marker presentation.
And S415, when the current fighting progress reaches the current display time point displayed by the mark, displaying a virtual interaction scene of the first virtual object for executing interaction operation aiming at the virtual prop, and displaying operation prompt information in the virtual interaction scene.
In the embodiment of the application, when the current fighting progress on the fighting progress bar reaches at least one showing time point shown by the mark, namely the current fighting progress reaches the current showing time point shown by the mark, the terminal shows a virtual interaction scene of the first virtual object for executing the interaction operation aiming at the virtual prop, and in the virtual interaction scene, the operation prompt information is shown.
It should be noted that the current fighting progress can be adjusted at will, and the current fighting progress reaching the current display time point displayed by the mark may be adjusted by receiving an adjustment operation, or may be displayed by the terminal according to a preset display speed of the virtual scene, which is not specifically limited in this embodiment of the application. Wherein, the current display time point of the mark display is the display time point of any mark display in at least one display time point of the mark display.
Referring to fig. 9, fig. 9 is a schematic view illustrating another alternative flow chart of an information displaying method provided in the embodiment of the present application; as shown in fig. 9, in the embodiment of the present application, S403 is followed by S416 and S417; that is to say, after the terminal displays the operation prompt information in the virtual interactive scene, the information display method further includes S416 and S417, which are described below.
And S416, displaying the second virtual object and the virtual prop in the virtual scene.
It should be noted that, when the user operates as the second virtual object through the terminal, the terminal displays the second virtual object and the virtual item in the virtual scene.
S417, when the second virtual object executes interactive operation for the virtual item, sending an operation updating request to the server side equipment, so that the server side equipment updates the operation execution identifier to an executed identifier based on the operation updating request.
In the embodiment of the application, when the second virtual object performs the interactive operation on the virtual item, it indicates that the second virtual object has performed the interactive operation on the virtual item; therefore, the terminal sends an operation updating request corresponding to the interactive operation to the server-side equipment, so that the server-side equipment updates the operation execution identifier corresponding to the interactive operation in the corresponding relation between the operation and the identifier corresponding to the current fighting account into the executed identifier based on the operation updating request. It is easy to know that, because the operation execution identifier is updated to the executed identifier, the operation prompt information is no longer displayed in the virtual interactive scene when the virtual interactive scene is displayed on the terminal.
It should be further noted that, when the server device receives the operation update request again, since the operation execution identifier is updated to the executed identifier, the server device will not perform the update processing of the operation execution identifier any more.
In the embodiment of the present application, S403 may be implemented by S4031-S4033; that is, when the second virtual object does not perform an interactive operation on the virtual item, the terminal displays operation prompt information including S4031-S4033 in the virtual interactive scene, and the following steps are described separately.
And S4031, when the second virtual object does not perform interactive operation on the virtual item, sending a prompt information acquisition request to the server device.
In the embodiment of the application, when the terminal determines that the second virtual object performs the interactive operation on the virtual item, a prompt information acquisition request is sent to the server device to acquire the prompt information of the operation flow corresponding to the interactive operation. Here, the prompt information acquisition request is used to acquire prompt information of an operation flow corresponding to the interactive operation.
And S4032, receiving operation prompt information sent by the server side equipment aiming at the prompt information acquisition request.
It should be noted that after the terminal sends the prompt information acquisition request to the server device, the server device also receives the prompt information acquisition request; the server side equipment responds to the prompt information acquisition request, and acquires prompt information corresponding to given interactive operation from the corresponding relation between the interactive operation corresponding to the current spectator and the prompt information, so that operation prompt information is obtained; at this time, the server device sends the operation prompt information to the terminal, and the terminal also receives the operation prompt information sent by the server device for the prompt information acquisition request.
Here, each account corresponds to a corresponding relationship between an interactive operation and prompt information, and is used for indicating operation prompt information corresponding to each interactive operation; each interactive operation in the corresponding relationship between the interactive operation and the prompt information, that is, each interactive operation in the corresponding relationship between the interactive operation and the identifier, corresponds to each operation policy.
And S4033, displaying operation prompt information in the virtual interactive scene.
In the embodiment of the present application, in the virtual interactive scene, the terminal in S403 displays operation prompt information, including S4034-S4036, and the following describes each step separately.
S4034, obtain, from the operation prompt information, first sub-operation prompt information corresponding to the first virtual object, and second sub-operation prompt information corresponding to the virtual item.
It should be noted that, since the interactive operation corresponds to the first virtual object, the virtual item, and the operation performed by the first virtual object for the virtual item, in order to improve the display effect of the operation prompt information, when the terminal displays the operation prompt information, the terminal performs corresponding display of the prompt information based on the first virtual object, the virtual item, and the operation performed by the first virtual object for the virtual item.
In this embodiment of the application, the terminal acquires, from the operation prompt information, first sub-operation prompt information corresponding to the first virtual object, for example, state information of the first virtual object, an operation performed by the first virtual object with respect to the virtual item, and the like. In addition, the terminal also acquires second sub-operation prompt information corresponding to the virtual prop from the operation prompt information, for example, mark display of the virtual prop and the like.
S4035, displaying first sub-operation prompt information at a first virtual object in the virtual interactive scene.
It should be noted that, since the first sub-operation prompt information is the prompt information corresponding to the first virtual object, the terminal displays the first sub-operation prompt information at the first virtual object in the virtual interaction scene.
And S4036, displaying second sub-operation prompt information at the virtual prop in the virtual interaction scene to complete the display of the operation prompt information in the virtual interaction scene.
It should be noted that, since the second sub-operation prompt message is a prompt message corresponding to the second virtual object, the terminal displays the second sub-operation prompt message at the second virtual object in the virtual interaction scene.
In the embodiment of the present application, S418 is further included after S401; that is, after the terminal displays the viewing control of the virtual scene, the information displaying method further includes S418, which is described below.
And S418, displaying the information prompt control of the virtual scene.
It should be noted that the information prompt control is used to trigger and display prompt information corresponding to an operation performed by the first virtual object in the virtual scene.
Accordingly, in the embodiment of the present application, S403 may be implemented by S4037; that is, when the second virtual object does not perform an interactive operation on the virtual item, the terminal displays the operation prompt information in the virtual interactive scene, including S4037, which is described below.
And S4037, when the information prompt control is in a trigger state and the second virtual object does not perform interaction operation on the virtual prop, displaying operation prompt information in a virtual interaction scene.
It should be noted that, when the terminal receives the trigger operation acting on the information prompting control, the information prompting control is in a trigger state; and if the information prompt control defaults to the trigger state, prompt trigger operation is not needed.
Referring to fig. 10, fig. 10 is a schematic flowchart illustrating an exemplary process of triggering an information presentation control according to an embodiment of the present application; as shown in fig. 10, a display operation prompt message 10-11 and an information prompt control 10-12 are displayed on the interface 10-1; the information prompt control 10-12 displayed in the interface 10-1 is in an un-triggered state, and when the information prompt control 10-12 is clicked, a trigger operation acting on the information prompt control is received, and at this time, the information prompt control 10-21 in the triggered state shown in the interface 10-2 is used.
In the embodiment of the present application, S419 and S420 are further included after S403; that is to say, when the terminal does not perform the interactive operation on the virtual item in the second virtual object, after the operation prompt information is displayed in the virtual interactive scene, the information display method further includes S419 and S420, which are described below.
And S419, displaying the information prompt closing control of the virtual scene.
It should be noted that the information prompt closing control is used to trigger closing of display of the prompt information corresponding to the operation performed by the first virtual object in the virtual scene. The information prompt closing control may be a control different from the information prompt control, or may be an information prompt control in a trigger state, which is not specifically limited in this embodiment of the present application.
And S420, responding to the prompt closing operation acted on the information prompt closing control, and closing the display of the prompt information corresponding to the subsequent interactive operation.
In the embodiment of the application, when the user triggers the information prompt closing control, the terminal receives the prompt closing operation acting on the information prompt closing control, and closes and displays the prompt information corresponding to the subsequent interactive operation in response to the prompt closing operation; therefore, the corresponding operation prompt information is not displayed in the subsequently displayed virtual interactive scene.
Next, an exemplary application of the embodiment of the present application in a practical application scenario will be described.
Exemplarily, referring to fig. 11, fig. 11 is a schematic flowchart of an exemplary information presentation provided by an embodiment of the present application; as shown in fig. 11, the exemplary information presentation process includes the following steps:
s1101, starting to watch the battle.
And S1102, acquiring the fighting data and playing the fighting video.
And S1103, detecting an operation strategy in the process of playing the fighting video.
The operation policy is a play or skill in a game application (an application for rendering a virtual scene).
S1104, displaying a video frame (virtual interactive scene) corresponding to the detected operation policy, reading a play record table (corresponding relationship between the interactive operation and the identifier, and corresponding relationship between the interactive operation and the prompt information) of the spectator player (current spectator account), and acquiring whether or not to grasp information (operation execution identifier) corresponding to the detected operation policy (interactive operation).
S1105, determining whether the grasp information is yes (executed flag); if so, go to S1103; if not, S1106 is executed.
S1106 reads the play history table of the spectator player, and displays a prompt (operation prompt information) corresponding to the detected operation strategy on the video screen (virtual interactive scene) corresponding to the detected operation strategy.
It should be noted that the play method record table includes an operation policy, a prompt and information about whether to master, where the operation policy includes an operation performed by the virtual object for the virtual item, the prompt is a prompt of an operation flow, and the information about whether to master includes two kinds of information, yes and no; here, each spectator player (each account) corresponds to one play record table, the operation strategies and the prompts in the play record tables of different spectator players are the same, and whether or not the grasping information corresponds to each account is recorded, and the execution situation of each operation strategy by each account is recorded. As shown in table 1, a play record table of a spectator player shows two operation strategies, and respectively corresponding prompts and whether to grasp information:
TABLE 1
Here, the operation policy may include at least one of state information of the virtual object (player) (e.g., a player blood shortage threshold), an operation performed by the virtual object for the virtual item (e.g., monster and energy effect) (pick-up energy effect), and the virtual item. In addition, when the cue language includes a plurality of cue languages, the display order of the cue languages is arranged based on the display order of the information on the virtual object and the virtual item.
12a-12b, FIGS. 12a-12b are schematic diagrams of an exemplary display operation prompt message provided by an embodiment of the present application; as shown in fig. 12a-12b, a prompt is displayed for the operating strategy "player picks up energy results and returns blood" in table 1. In the virtual scene 12a-1 shown in fig. 12a, the player 12a-11 (virtual object) is marked and displayed by a circle and an arrow, the corresponding prompt 12a-12 is "the player is fast in blooding and needs to enrich the blood", and the prompt 12a-12 is displayed in a marked frame; the energy fruits 12a-13 (virtual props) are marked and displayed by circles and arrows, and the corresponding prompts 12a-14 are' the energy fruits can be eaten here to quickly enrich the blood. Once in 75 seconds "and the prompts 12a-14 are displayed in the markup box. In the virtual scene 12b-1 shown in FIG. 12b, the player 12b-11 (virtual object) is marked by a circle and an arrow, the corresponding clue 12b-12 is "eat energy effect, player return blood quickly", and the clue 12b-12 is displayed in the marked box. The virtual scene 12a-1 and the virtual scene 12b-1 jointly form a virtual interactive scene in the embodiment of the application; the prompts 12a-12, the prompts 12a-14 and the prompts 12b-12 collectively constitute operation prompt information in the embodiment of the present application.
S1107, mark and display a position (display time point) corresponding to the detected operation policy on the play progress bar (fighting progress bar) of the fighting video.
S1108, judging whether the fighting is finished; if so, perform S1109; if not, S1103 is executed.
And S1109, ending the fighting.
Note that the information on whether or not to grasp in the play record table shown in fig. 11 is updated when the player performs an operation in the game application. Referring to fig. 13, fig. 13 is a schematic flowchart illustrating an exemplary update operation execution identifier according to an embodiment of the present application; if 13 shows, the exemplary flow of updating the operation execution identifier includes the following steps:
s1301, starting the game.
S1302, displaying a game interface (virtual scene).
And S1303, when the player executes the operation on the game interface, reading a play record table of the spectator player, and acquiring the information whether to grasp the information corresponding to the detected operation strategy.
S1304, judging whether the mastered information is mastered or not; if so, executing S1303; if not, S1305 is executed.
S1305, the information on whether or not to grasp the player corresponding to the detected operation policy in the play record table of the spectator is updated to yes.
S1306, judging whether the game is finished or not; if so, S1307 is performed; if not, S1303 is executed.
S1307, game is ended.
Continuing with the exemplary structure of the information presentation device 255 provided by the embodiments of the present application as software modules, in some embodiments, as shown in fig. 3, the software modules stored in the information presentation device 255 of the memory 250 may include:
the control display module 2551 is configured to display a fighting control of the virtual scene, where the fighting control is used to trigger fighting of the virtual scene;
a scene rendering module 2552, configured to, in response to a fighting trigger operation acting on the fighting control, display a virtual interaction scene in which the first virtual object performs an interaction operation on the virtual item;
an information prompt module 2553, configured to, when the second virtual object does not perform the interaction operation for the virtual item, display operation prompt information in the virtual interaction scene, where the operation prompt information is prompt information corresponding to an operation flow of the first virtual object that performs the interaction operation for the virtual item.
In this embodiment of the application, the scene rendering module 2552 is further configured to display a spectator progress bar of a virtual scene and the virtual interactive scene of the first virtual object performing the interactive operation on the virtual item;
in the embodiment of the present application, the information display device 255 further includes a mark display module 2554, configured to determine a display time point of the virtual interactive scene on the spectator and fighting progress bar; the marker shows the presentation time point.
In the embodiment of the present application, the information presentation apparatus 255 further includes an information playback module 2555, configured to present the virtual interactive scene in response to a viewing operation acting on a presentation time point of the markup presentation; and displaying the operation prompt information in the virtual interactive scene.
In this embodiment of the application, the information display apparatus 255 further includes an execution determining module 2556, configured to send an identifier obtaining request to a server device, where the identifier obtaining request is used to request to obtain an execution condition of the second virtual object for the interactive operation; receiving an operation execution identifier sent by the server device for the identifier acquisition request, wherein the operation execution identifier is an execution condition of the second virtual object for the interactive operation; and when the operation execution identifier is an unexecuted identifier, determining that the second virtual object has not executed the interactive operation aiming at the virtual prop.
In this embodiment of the application, the execution determining module 2556 is further configured to determine that the second virtual object has performed the interactive operation on the virtual item when the operation execution identifier is an executed identifier; and when the second virtual object executes the interactive operation aiming at the virtual prop, ending the display process of the operation prompt information.
In this embodiment of the application, the scene rendering module 2552 is further configured to send a fighting data obtaining request to a server device in response to a fighting triggering operation acting on the fighting control; receiving the fighting data sent by the server-side equipment aiming at the fighting data acquisition request; displaying the virtual interaction scene of the first virtual object for executing the interaction operation aiming at the virtual prop based on the fighting data.
In this embodiment of the application, the mark display module 2554 is further configured to respond to the fighting triggering operation acting on the fighting control, acquire fighting data, and display a fighting progress bar of the virtual scene based on the fighting data; determining at least one interactive operation which is not executed by the second virtual object from the spectator data, and marking at least one display time point for displaying the at least one interactive operation on the spectator progress bar; when the current fighting progress reaches the current display time point displayed by the mark, the first virtual object is displayed to execute the interactive operation aiming at the virtual prop in the virtual interactive scene, and the operation prompt information is displayed in the virtual interactive scene, wherein the current display time point displayed by the mark is the display time point displayed by any mark in at least one display time point displayed by the mark.
In this embodiment of the application, the information display device 255 further includes an identifier update module 2557, configured to display the second virtual object and the virtual item in the virtual scene; when the second virtual object executes the interactive operation aiming at the virtual prop, sending the operation updating request to server equipment, so that the server equipment updates the operation execution identifier into an executed identifier based on the operation updating request.
In this embodiment of the application, the information prompt module 2553 is further configured to send a prompt information acquisition request to a server device when the second virtual object does not perform the interactive operation on the virtual item, where the prompt information acquisition request is used to acquire prompt information of an operation flow corresponding to the interactive operation; receiving the operation prompt information sent by the server side equipment aiming at the prompt information acquisition request; and displaying the operation prompt information in the virtual interactive scene.
In this embodiment of the application, the information prompt module 2553 is further configured to obtain, from the operation prompt information, first sub-operation prompt information corresponding to the first virtual object and second sub-operation prompt information corresponding to the virtual item; displaying the first sub-operation prompt message at the first virtual object in the virtual interaction scene; and displaying the second sub-operation prompt message at the virtual prop in the virtual interaction scene so as to finish the display of the operation prompt message in the virtual interaction scene.
In this embodiment of the application, the control display module 2551 is further configured to display an information prompt control of a virtual scene, where the information prompt control is used to trigger and display prompt information corresponding to an operation performed by a virtual object in the first virtual scene.
In this embodiment of the application, the information prompt module 2553 is further configured to display the operation prompt information in the virtual interaction scene when the information prompt control is in the trigger state and the second virtual object has not performed the interaction operation for the virtual item.
In this embodiment of the application, the information displaying apparatus 255 further includes a prompt closing module 2558, configured to display an information prompt closing control of the virtual scene, where the information prompt closing control is used to trigger closing of display of prompt information corresponding to an operation performed by the first virtual object in the virtual scene; and closing the display of the prompt information corresponding to the subsequent interactive operation in response to the prompt closing operation acted on the information prompt closing control.
Embodiments of the present application provide a computer program product or computer program comprising computer instructions stored in a computer readable storage medium. The processor of the computer device reads the computer instructions from the computer-readable storage medium, and executes the computer instructions, so that the computer device executes the information presentation method described in the embodiment of the present application.
Embodiments of the present application provide a computer-readable storage medium storing executable instructions, which when executed by a processor, cause the processor to perform an information presentation method provided by embodiments of the present application, for example, the information presentation method shown in fig. 4.
In some embodiments, the computer-readable storage medium may be memory such as FRAM, ROM, PROM, EP ROM, EEPROM, flash memory, magnetic surface memory, optical disk, or CD-ROM; or may be various devices including one or any combination of the above memories.
In some embodiments, executable instructions may be written in any form of programming language (including compiled or interpreted languages), in the form of programs, software modules, scripts or code, and may be deployed in any form, including as a stand-alone program or as a module, component, subroutine, or other unit suitable for use in a computing environment.
By way of example, executable instructions may correspond, but do not necessarily have to correspond, to files in a file system, and may be stored in a portion of a file that holds other programs or data, such as in one or more scripts in a hypertext Markup Language (H TML) document, in a single file dedicated to the program in question, or in multiple coordinated files (e.g., files that store one or more modules, sub-programs, or portions of code).
By way of example, executable instructions may be deployed to be executed on one computing device or on multiple computing devices at one site or distributed across multiple sites and interconnected by a communication network.
In summary, according to the embodiment of the application, in the process of the triggered virtual scene watching and fighting, if the interactive operation performed by the first virtual object for the virtual item in the displayed virtual interactive scene is the interactive operation not performed by the second virtual object for the virtual item, the operation prompt information is displayed in the virtual interactive scene; therefore, the operation flow of interactive operation can be displayed to the user corresponding to the second virtual object in the process of fighting; the virtual scene of the battle is acquired based on the needs of the user corresponding to the second virtual object and is not executed by the user corresponding to the second virtual object, so the displayed operation prompt information is strongly related to the user; therefore, the pertinence of the displayed operation prompt information can be improved, and the resource consumption of displaying the operation prompt information is reduced; furthermore, the times of man-machine interaction can be reduced, and the resource consumption in the interaction process can be reduced. In addition, the virtual interactive scene is marked and displayed on the fighting progress bar, so that the virtual interactive scene can be quickly positioned and viewed again, and the resource consumption of displaying the operation prompt information is reduced.
The above description is only an example of the present application, and is not intended to limit the scope of the present application. Any modification, equivalent replacement, and improvement made within the spirit and scope of the present application are included in the protection scope of the present application.

Claims (15)

1. An information display method, comprising:
showing a viewing control of the virtual scene, wherein the viewing control is used for triggering the viewing of the virtual scene;
responding to the fighting triggering operation acted on the fighting control, and displaying a virtual interaction scene of a first virtual object for executing interaction operation aiming at the virtual prop;
when the second virtual object does not execute the interactive operation aiming at the virtual prop, operation prompt information is displayed in the virtual interactive scene, wherein the operation prompt information is prompt information corresponding to an operation process of the first virtual object for executing the interactive operation aiming at the virtual prop.
2. The method of claim 1, wherein the displaying a virtual interactive scene in which a first virtual object performs interactive operations on virtual items in response to a viewing trigger operation acting on the viewing control comprises:
responding to the fighting trigger operation acted on the fighting control, displaying a fighting progress bar of a virtual scene and the virtual interactive scene of the first virtual object for executing the interactive operation aiming at the virtual prop;
after the operation prompt information is displayed in the virtual interaction scene, the method further comprises:
determining a display time point of the virtual interactive scene on the fighting progress bar;
the marker shows the presentation time point.
3. The method of claim 2, wherein after the indicia presents the presentation time point, the method further comprises:
displaying the virtual interactive scene in response to a viewing operation acting on a display time point of the mark display;
and displaying the operation prompt information in the virtual interactive scene.
4. The method according to any one of claims 1 to 3, wherein when the interaction operation is not performed on the virtual item by the second virtual object, before presenting an operation prompt message in the virtual interaction scene, the method further comprises:
sending an identification obtaining request to server equipment, wherein the identification obtaining request is used for requesting to obtain the execution condition of the second virtual object aiming at the interactive operation;
receiving an operation execution identifier sent by the server device for the identifier acquisition request, wherein the operation execution identifier is an execution condition of the second virtual object for the interactive operation;
and when the operation execution identifier is an unexecuted identifier, determining that the second virtual object has not executed the interactive operation aiming at the virtual prop.
5. The method according to claim 4, wherein after receiving the operation execution identifier sent by the server device for the identifier obtaining request, the method further comprises:
when the operation execution identifier is an executed identifier, determining that the second virtual object has executed the interactive operation aiming at the virtual prop;
and when the second virtual object executes the interactive operation aiming at the virtual prop, ending the display process of the operation prompt information.
6. The method according to any one of claims 1 to 3, wherein the displaying of the virtual interaction scene in which the first virtual object performs the interaction operation on the virtual item in response to the viewing trigger operation acting on the viewing control comprises:
responding to the fighting triggering operation acted on the fighting control, and sending a fighting data acquisition request to server-side equipment;
receiving the fighting data sent by the server-side equipment aiming at the fighting data acquisition request;
displaying the virtual interaction scene of the first virtual object for executing the interaction operation aiming at the virtual prop based on the fighting data.
7. The method of claim 1, wherein after the showing of the viewing controls of the virtual scene, the method further comprises:
responding to the fighting triggering operation acted on the fighting control, acquiring fighting data, and displaying a fighting progress bar of the virtual scene based on the fighting data;
determining at least one interactive operation which is not executed by the second virtual object from the spectator data, and marking at least one display time point for displaying the at least one interactive operation on the spectator progress bar;
when the current fighting progress reaches the current display time point displayed by the mark, displaying the virtual interaction scene of the first virtual object for executing the interaction operation aiming at the virtual prop, and displaying the operation prompt information in the virtual interaction scene;
wherein, the current showing time point of the mark showing is the showing time point of any mark showing in at least one showing time point of the mark showing.
8. The method according to any one of claims 1 to 3, wherein after presenting the operation prompt information in the virtual interaction scene, the method further comprises:
displaying the second virtual object and the virtual prop in a virtual scene;
when the second virtual object executes the interactive operation aiming at the virtual prop, sending an operation updating request to server equipment so as to enable the server equipment to execute the interactive operation
And the server-side equipment updates the operation execution identifier into an executed identifier based on the operation updating request.
9. The method according to any one of claims 1 to 3, wherein when the interaction operation is not performed on the virtual item by the second virtual object, displaying an operation prompt message in the virtual interaction scene comprises:
when the second virtual object does not execute the interactive operation aiming at the virtual prop, sending a prompt information acquisition request to server equipment, wherein the prompt information acquisition request is used for acquiring prompt information of an operation process corresponding to the interactive operation;
receiving the operation prompt information sent by the server side equipment aiming at the prompt information acquisition request;
and displaying the operation prompt information in the virtual interactive scene.
10. The method according to any one of claims 1 to 3, wherein the presenting operation prompt information in the virtual interaction scene comprises:
acquiring first sub-operation prompt information corresponding to the first virtual object and second sub-operation prompt information corresponding to the virtual prop from the operation prompt information;
displaying the first sub-operation prompt message at the first virtual object in the virtual interaction scene;
and displaying the second sub-operation prompt message at the virtual prop in the virtual interaction scene so as to finish the display of the operation prompt message in the virtual interaction scene.
11. The method of claim 1, wherein after the showing of the viewing controls of the virtual scene, the method further comprises:
displaying an information prompt control of a virtual scene, wherein the information prompt control is used for triggering and displaying prompt information corresponding to the operation performed by the first virtual object in the virtual scene;
when the second virtual object does not perform the interaction operation for the virtual item, displaying operation prompt information in the virtual interaction scene, including:
and when the information prompt control is in a trigger state and the second virtual object does not execute the interactive operation aiming at the virtual prop, displaying the operation prompt information in the virtual interactive scene.
12. The method of claim 11, wherein when the interaction operation is not performed on the virtual item by the second virtual object, after presenting an operation prompt message in the virtual interaction scene, the method further comprises:
displaying an information prompt closing control of the virtual scene, wherein the information prompt closing control is used for triggering closing of display of prompt information corresponding to operation performed by the first virtual object in the virtual scene;
and closing the display of the prompt information corresponding to the subsequent interactive operation in response to the prompt closing operation acted on the information prompt closing control.
13. An information presentation device, comprising:
the control display module is used for displaying a fighting control of the virtual scene, wherein the fighting control is used for triggering fighting of the virtual scene;
the scene rendering module is used for responding to the fighting triggering operation acted on the fighting control and displaying a virtual interaction scene of the first virtual object for executing the interaction operation aiming at the virtual prop;
and the information prompt module is used for displaying operation prompt information in the virtual interaction scene when the second virtual object does not execute the interaction operation aiming at the virtual prop, wherein the operation prompt information is prompt information corresponding to an operation process of the first virtual object for executing the interaction operation aiming at the virtual prop.
14. An information presentation apparatus, comprising:
a memory for storing executable instructions;
a processor for implementing the method of any one of claims 1 to 12 when executing executable instructions stored in the memory.
15. A computer-readable storage medium having stored thereon executable instructions for, when executed by a processor, implementing the method of any one of claims 1 to 12.
CN202011186275.0A 2020-10-30 2020-10-30 Information display method, device and equipment and computer readable storage medium Active CN112306321B (en)

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