CN112148248A - Online song room implementation method, electronic device and computer readable storage medium - Google Patents

Online song room implementation method, electronic device and computer readable storage medium Download PDF

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Publication number
CN112148248A
CN112148248A CN202011044218.9A CN202011044218A CN112148248A CN 112148248 A CN112148248 A CN 112148248A CN 202011044218 A CN202011044218 A CN 202011044218A CN 112148248 A CN112148248 A CN 112148248A
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client
microphone
account
audio
icon
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刘培
符跃峰
杨溯
凌思洋
刘腾飞
欧阳金凯
雷勇
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Tencent Music Entertainment Technology Shenzhen Co Ltd
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Tencent Music Entertainment Technology Shenzhen Co Ltd
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/16Sound input; Sound output
    • G06F3/162Interface to dedicated audio devices, e.g. audio drivers, interface to CODECs
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0481Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
    • G06F3/04817Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance using icons
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/16Sound input; Sound output
    • G06F3/165Management of the audio stream, e.g. setting of volume, audio stream path

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  • Theoretical Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Human Computer Interaction (AREA)
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  • General Physics & Mathematics (AREA)
  • Multimedia (AREA)
  • Health & Medical Sciences (AREA)
  • Audiology, Speech & Language Pathology (AREA)
  • General Health & Medical Sciences (AREA)
  • Reverberation, Karaoke And Other Acoustics (AREA)

Abstract

The application discloses a method for realizing an online song room, an electronic device and a computer readable storage medium, wherein the method comprises the following steps: the first client and the second client play the accompaniment audio of the target song; if the first account presents a microphone display state, an audio link corresponding to the first client is started, and an audio acquisition device of the first client acquires first trunk audio; the second account presents a microphone-off display state, an audio link corresponding to the second client is closed, and the second client receives and plays the synthetic audio of the first trunk audio and the accompaniment audio; if the getting-off icon of the first client is triggered, the first account is switched from the getting-on display state to the getting-off display state, the audio link corresponding to the first client is closed, and the first client and the second client continue to play the accompaniment audio. The method for realizing the on-line song room realizes the function of singing the target song by a plurality of accounts.

Description

Online song room implementation method, electronic device and computer readable storage medium
Technical Field
The present application relates to the field of computer technologies, and in particular, to an online song room implementation method, an electronic device, and a computer-readable storage medium.
Background
In the design of the on-line song room in the related technology, any user in the virtual room can order songs and confirm to get on the song by clicking the on-song button. During the playing process of the song, the user who gets on the microphone can press the microphone down key to get on the microphone. In the above scheme, if the user a in the virtual room is in the microphone-up state, after clicking the microphone-down button to microphone down, the song is automatically switched. When other users B in the virtual room want to sing the same song, the song-ordering operation needs to be carried out again, and the operation flow is complex.
It can be seen that in the process of implementing the present invention, the inventors found that at least the following problems exist in the related art: the function of singing reception of the same song cannot be realized.
Disclosure of Invention
The application aims to provide an online song room implementation method, electronic equipment and a computer readable storage medium, which are used for realizing the function of singing receiving of a target song by a plurality of clients.
In order to achieve the above object, a first aspect of the present application provides an online song room implementation method, which is applied to a virtual room, where the virtual room establishes an audio link with a first client corresponding to a first account and with a second client corresponding to a second account, and the method includes:
the first client and the second client play the accompaniment audio of the target song;
if the first account presents a microphone display state, an audio link corresponding to the first client is started, and an audio acquisition device of the first client acquires first trunk audio; the second account presents a microphone-off display state, an audio link corresponding to the second client is closed, and the second client receives and plays the synthesized audio of the first trunk audio and the accompaniment audio; when the account is in a boarding display state, a display interface of a client corresponding to the account displays a boarding icon;
if the microphone dropping icon of the first client is triggered, the first account is switched from the microphone loading display state to the microphone dropping display state, the audio link corresponding to the first client is closed, and the first client and the second client continue to play the accompaniment audio.
In order to achieve the above object, a second aspect of the present application provides an online song room implementation method, which is applied to a virtual room, where the virtual room establishes an audio link with a first client corresponding to a first account and a second client corresponding to a second account, and the method includes:
the first client and the second client play the accompaniment audio of the target song;
if the first account presents a microphone display state, an audio link corresponding to the first client is started, and an audio acquisition device of the first client acquires first trunk audio; the second account presents a first downloading display state, an audio link corresponding to the second client is closed, and the second client receives and plays the synthesized audio of the first trunk audio and the accompaniment audio; the account presenting the boarding display state is a boarding state, a display interface of the client corresponding to the account displays a boarding icon, and the account presenting the first boarding display state is a boarding state, and a display interface of the client corresponding to the account displays a chorus icon;
if the first account presents the boarding display state and the chorus icon of the second client is triggered, the second account is switched from the first boarding display state to the boarding display state, the audio link corresponding to the second client is opened, and the audio acquisition device of the second client acquires second trunk audio.
To achieve the above object, a third aspect of the present application provides an electronic device comprising:
a memory for storing a computer program;
and the processor is used for realizing the steps executed by the first client or the second client in the online song room realization method when executing the computer program.
To achieve the above object, a fourth aspect of the present application provides a computer-readable storage medium having a computer program stored thereon, where the computer program, when executed by a processor, implements the steps performed by the first client or the second client in the above online song room implementation method.
According to the above scheme, the method for realizing the online song room provided by the application is applied to a virtual room, and the virtual room establishes an audio link with a first client corresponding to a first account and a second client corresponding to a second account, and the method includes the following steps: the first client and the second client play the accompaniment audio of the target song; if the first account presents a microphone display state, an audio link corresponding to the first client is started, and an audio acquisition device of the first client acquires first trunk audio; the second account presents a microphone-off display state, an audio link corresponding to the second client is closed, and the second client receives and plays the synthesized audio of the first trunk audio and the accompaniment audio; when the account is in a boarding display state, a display interface of a client corresponding to the account displays a boarding icon; if the microphone dropping icon of the first client is triggered, the first account is switched from the microphone loading display state to the microphone dropping display state, the audio link corresponding to the first client is closed, and the first client and the second client continue to play the accompaniment audio.
In the application, when a plurality of accounts are matched with the same virtual room, an audio link is established between the client corresponding to each account and the virtual room. When any account in the virtual rooms is in the boarding display state, the audio link between the corresponding client and the virtual room is opened, the audio acquisition device acquires the dry audio, the audio links between the clients corresponding to other accounts in the boarding display state and the virtual room are closed, and the account in the boarding display state plays the mixed audio of the dry audio and the accompaniment audio to realize the boarding function of the account. The account in the uploading display state can trigger the downloading key to download, after downloading, the audio link between the virtual room and the account is closed, and the target song continues to be played. At this time, audio links still exist between other clients and the virtual room, and other accounts can open the corresponding audio links by triggering the microphone button to realize the function of singing of the same song. Therefore, the online song room implementation method provided by the application establishes the audio links between the virtual room and the clients, and the playing process of the target song is not affected by the opening and closing of the audio links corresponding to the clients, so that the function of singing the target song by multiple accounts is realized. The application also discloses an electronic device and a computer readable storage medium, which can also achieve the technical effects.
It is to be understood that both the foregoing general description and the following detailed description are exemplary and explanatory only and are not restrictive of the application.
Drawings
In order to more clearly illustrate the embodiments of the present application or the technical solutions in the prior art, the drawings used in the description of the embodiments or the prior art will be briefly described below, it is obvious that the drawings in the following description are only some embodiments of the present application, and for those skilled in the art, other drawings can be obtained according to the drawings without creative efforts. The accompanying drawings, which are included to provide a further understanding of the disclosure and are incorporated in and constitute a part of this specification, illustrate embodiments of the disclosure and together with the description serve to explain the disclosure without limiting the disclosure. In the drawings:
fig. 1 is an architecture diagram of an online song room implementation system provided in an embodiment of the present application;
fig. 2 is a flowchart of a first method for implementing an online song room according to an embodiment of the present disclosure;
FIG. 3 is a schematic diagram of a first display interface provided in an embodiment of the present application;
FIG. 4 is a schematic diagram of a second display interface provided in an embodiment of the present application;
fig. 5 is a flowchart of a second method for implementing an online song room according to an embodiment of the present application;
FIG. 6 is a schematic diagram of a third display interface provided in an embodiment of the present application;
FIG. 7 is a diagram illustrating a fourth display interface provided in an embodiment of the present application;
FIG. 8 is a diagram illustrating a fifth display interface provided in an embodiment of the present application;
fig. 9 is a block diagram of an electronic device according to an embodiment of the present application.
Detailed Description
The technical solutions in the embodiments of the present application will be clearly and completely described below with reference to the drawings in the embodiments of the present application, and it is obvious that the described embodiments are only a part of the embodiments of the present application, and not all of the embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present application.
In order to facilitate understanding of the implementation method of the online song room provided by the present application, a system used by the online song room is described below. Referring to fig. 1, an architecture diagram of an online song room implementation system provided by an embodiment of the present application is shown, as shown in fig. 1, including a server 10 and a plurality of clients 20, where each client 20 is connected to the server 10 through a network.
Wherein the server 10 is used to create a virtual room and match multiple accounts to the same virtual room. The virtual rooms are mutually isolated, can be used for simulating rooms in a real environment, and have an isolation function of the rooms in the real environment, so that the online song room function in the application is realized. In the case where multiple accounts match to the same virtual room, the server 10 establishes an audio link between the client 20 corresponding to each account and the virtual room, i.e., the accounts matching to the same virtual room can perform audio communication through the virtual room.
The client 20 may include a fixed terminal such as a PC (Personal Computer, english language Computer) and a mobile terminal such as a mobile phone. Each client 20 is provided with an audio acquisition device such as a microphone for acquiring the dry audio and the call audio corresponding to the target song, and an audio output device such as a speaker for outputting the mixed audio of the dry audio and the accompaniment audio and the call audio. The audio link between the client 20 corresponding to the account in the going-to-microphone display state and the virtual room is opened, the client 20 transmits the acquired dry audio to the virtual room by using the audio link, the audio link between the client 20 corresponding to the account in the going-to-microphone display state and the virtual room is closed, and the opening and closing of the audio link between each client 20 and the virtual room does not affect the song playing process.
The embodiment of the application discloses an online song room implementation method, which realizes the function of singing receiving of a plurality of clients to a target song.
Referring to fig. 2, a flowchart of a first method for implementing online song rooms provided in the embodiment of the present application is shown in fig. 2, and includes:
s101: the first client and the second client play the accompaniment audio of the target song;
in this embodiment, the first client and the second client are matched to the same virtual room, the first client corresponds to the first account, the virtual room establishes an audio link with the first client corresponding to the first account and the second client corresponding to the second account, the audio link enables the first account or the second account to transmit the collected trunk audio to the virtual room, and the virtual room can transmit mixed audio of the accompaniment audio and the user trunk audio and the accompaniment audio to the first client and the second client. And audio communication between the first account and the second account is realized through the virtual room, and the audio communication in a real environment is simulated.
It can be understood that, for the singing process of the target song, all the clients in the virtual room play the accompaniment audio of the target song in the default state, wherein the accompaniment audio is the audio without the original vocal stem audio. The getting account can trigger the original song opening identifier through a display interface of the corresponding client, and all the clients in the virtual room play the original audio of the target song at the moment, namely the audio containing the original song audio.
S102: if the first account presents a microphone display state, an audio link corresponding to the first client is started, and an audio acquisition device of the first client acquires first trunk audio; the second account presents a microphone-off display state, an audio link corresponding to the second client is closed, and the second client receives and plays the synthetic audio of the first trunk audio and the accompaniment audio; when the account is in the boarding display state, the display interface of the client corresponding to the account displays a boarding icon;
the purpose of this step is to realize the loading of the first account. In a specific implementation, an account in the microphone-up state presents the microphone-up display state, and the display interface of its corresponding client displays the microphone-down icon, for example, as shown in fig. 3, a microphone pattern is displayed below the avatar of the first account to identify that the account is in the microphone-up state, and the lower right corner of the interface displays the microphone-down icon, which includes a microphone outline pattern, a microphone pattern, and a "not singing" prompt. That is, as one possible implementation, the microphone icon includes a microphone pattern. The account in the going-to-microphone state presents a going-to-microphone display state, and the display interface of the corresponding client displays a going-to-microphone icon, for example, as shown in fig. 4, the first account is in the going-to-microphone state, and the lower right corner of the interface displays the going-to-microphone icon, which includes two microphone outline patterns and a prompt of "i want to sing". That is, as one possible implementation, the microphone drop icon includes a microphone outline pattern.
In this embodiment, the first account is used for going to the public, and the display state of going to the public is presented after going to the public, for example, as shown in fig. 3, an audio acquisition device of a first client acquires a first trunk audio, an audio link between the first client and a virtual room is opened, and the first trunk audio is transmitted to the virtual room through the audio link. At this point the second account in the virtual room assumes a display-down state, such as shown in fig. 4, and the audio link for the second client to transmit the dry audio to the virtual room is closed. The second client receives the first dry sound audio from the virtual room and plays the synthesized audio of the first dry sound audio and the accompaniment audio.
The trigger condition for presenting the getting-on display state of the first account is not limited here, and the trigger condition may be manually triggered by the first account, that is, when the first account is in the getting-off state, and the getting-on icon of the first client is triggered, the first account presents the getting-on display state. Certainly, the method may also be triggered automatically, that is, if the first account is the song requesting account of the target song, the display state of going to the microphone is automatically presented when the accompaniment audio of the target song is played, that is, the embodiment further includes: the method comprises the steps that a first client receives a song requesting operation of a first account, and a second client receives a song requesting operation of a second account; when the first client and the second client play the accompaniment audio of the target song, the song requesting account corresponding to the target song presents a microphone display state. In specific implementation, any account in the virtual room can request songs through the corresponding client. Songs ordered by each account can generate a song list according to the order of song ordering time, and the virtual room realizes the automatic playing of the song list. When the accompaniment audio of the target song is played, the song requesting client side where the song requesting user is located is automatically used as the target client side, namely, the microphone loading state of the song requesting client side where the song requesting user is located is started, and the microphone unloading state is defaulted by other client sides. Under the implementation mode, the user does not need to perform two-step operations of song requesting and wheat loading, and can realize singing of the target song only by one-step operation of song requesting, so that the process is simpler, and the user experience is better.
It can be understood that, in this embodiment, the audio played by the first client is not limited, specifically, if the first account is in the earreturn mode, the first client plays a synthesized audio of the first trunk audio and the accompaniment audio; and if the first account is in the play-out mode, the first client plays the accompaniment audio. Further, if the original song opening icon of the first client is triggered, the second client receives and plays the synthetic audio of the first dry sound audio and the original song audio of the target song, and the first client plays the synthetic audio of the first dry sound audio and the original song audio if the first account is in the earreturn mode; and if the first account is in the play-out mode, the first client plays the original audio.
S103: if the getting-off icon of the first client is triggered, the first account is switched from the getting-on display state to the getting-off display state, the audio link corresponding to the first client is closed, and the first client and the second client continue to play the accompaniment audio.
This step is premised on the first account presenting a going-to-home display status, as shown in fig. 3, for example, and the second account presenting a going-to-home display status, as shown in fig. 4, for example, and is intended to achieve going-to-home of the first account. In a specific implementation, after the first client triggers the going-to-the-wheat icon, for example, the user triggers the "not singing" icon in fig. 3, the first client transmits the audio link of the dry audio to the virtual room to be closed, and the first account is switched from the going-to-the-wheat display state to the going-to-the-wheat display state, which includes switching the going-to-the-wheat icon of the first client to the going-to-the-wheat icon. If the upper microphone icon comprises a microphone pattern and the lower microphone icon comprises a microphone outline pattern, switching the first account from the upper microphone display state to the lower microphone display state, including: and moving the microphone pattern on the display position of the state information of the first account to the position of the microphone outline pattern in the lower microphone icon of the first client so as to switch the lower microphone icon of the first client into the upper microphone icon. In a specific implementation, the process of switching from the upper display state to the lower display state is as follows: and moving the microphone pattern on the display position of the state information to the position of the microphone outline pattern in the lower microphone icon to switch the lower microphone icon into the upper microphone icon. That is, fig. 4 is switched to fig. 3, the microphone pattern in the icon at the lower right corner is moved to a position below the head portrait of the first account, the account is marked to be in a microphone-up state, and the prompt of "i want to sing" in the icon is switched to "not sing". The process vividly represents the microphone loading state and the microphone unloading state of the account, the switching scheme of the microphone loading icon and the microphone unloading icon is realized through the mobile animation of the microphone patterns, the switching process is smooth and natural, and the user experience is good.
After the first account downloads the microphone, the first client and the second client continue playing the accompaniment audio, and at the moment, the second account can trigger the microphone icon of the second client to receive the singing. That is, if the microphone drop icon of the first client is triggered and then the microphone load icon of the second client is triggered, the second account is switched from the microphone drop display state to the microphone load display state, and if the microphone load icon includes a microphone pattern and the microphone drop icon includes a microphone outline pattern, the second account is switched from the microphone drop display state to the microphone load display state, including: and moving the microphone pattern in the microphone icon of the second client to the display position of the state information of the second account so as to switch the microphone icon of the second client into the microphone icon. In a specific implementation, the process of switching the lower-microphone display state to the upper-microphone display state is as follows: and moving the microphone pattern in the microphone-up icon to the display position of the state information so as to switch the microphone-up icon into the microphone-down icon. That is, fig. 3 is switched to fig. 4 again, the microphone pattern of the first account avatar below the mark in the microphone state is moved to the position of the microphone outline pattern in the icon at the lower right corner, and the prompt of "not singing" in the icon is switched to "i want to sing". The process vividly represents the microphone loading state and the microphone unloading state of the account, the scheme of switching the microphone loading icon to the microphone unloading icon is realized through the mobile animation of the microphone pattern, the switching process is smooth and natural, and the user experience is good. Meanwhile, an audio link corresponding to the second client is started, and an audio acquisition device of the second client acquires second trunk audio; and the first client receives and plays the synthesized audio of the second dry sound audio and the accompaniment audio. It can be understood that after the second account presents the going-to-talk display state, the situation is similar to that after the first account presents the going-to-talk display state, and details are not repeated here.
In the embodiment of the application, when a plurality of accounts are matched to the same virtual room, an audio link is established between a client corresponding to each account and the virtual room. When any account in the virtual rooms is in the boarding display state, the audio link between the corresponding client and the virtual room is opened, the audio acquisition device acquires the dry audio, the audio links between the clients corresponding to other accounts in the boarding display state and the virtual room are closed, and the account in the boarding display state plays the mixed audio of the dry audio and the accompaniment audio to realize the boarding function of the account. The account in the uploading display state can trigger the downloading key to download, after downloading, the audio link between the virtual room and the account is closed, and the target song continues to be played. At this time, audio links still exist between other clients and the virtual room, and other accounts can open the corresponding audio links by triggering the microphone button to realize the function of singing of the same song. Therefore, according to the method for realizing the online song room, the audio links are established between the virtual room and the clients, the playing process of the target song is not affected by the opening and closing of the audio links corresponding to the clients, and the function of singing the target song by the accounts is realized.
The embodiment of the application discloses an online song room implementation method, which realizes the chorus function of a plurality of clients to a target song.
Referring to fig. 5, a flowchart of a second method for implementing online singing house provided in the embodiment of the present application is shown in fig. 5, and includes:
s201: the first client and the second client play the accompaniment audio of the target song;
in this embodiment, the first client and the second client are matched to the same virtual room, the first client corresponds to the first account, an audio link is established between the virtual room and the first client corresponding to the first account and between the virtual room and the second client corresponding to the second account, the audio link enables the first account or the second account to transmit the acquired trunk audio to the virtual room, and therefore audio communication between the first account and the second account is achieved through the virtual room, and audio communication in a real environment is simulated.
It can be understood that, for the singing process of the target song, all the clients in the virtual room play the accompaniment audio of the target song in the default state, wherein the accompaniment audio is the audio without the original vocal stem audio. The getting account can trigger the original song opening identifier through a display interface of the corresponding client, and all the clients in the virtual room play the original audio of the target song at the moment, namely the audio containing the original song audio.
S202: if the first account presents a microphone display state, an audio link corresponding to the first client is started, and an audio acquisition device of the first client acquires first trunk audio; the second account presents a first downloading display state, an audio link corresponding to the second client is closed, and the second client receives and plays the synthesized audio of the first trunk audio and the accompaniment audio; the account presenting the boarding display state is a boarding state, a display interface of the client corresponding to the account displays a boarding icon, and the account presenting the first boarding display state is a boarding state, and a display interface of the client corresponding to the account displays a chorus icon;
the purpose of this step is to realize the loading of the first account. In a specific implementation, the account presenting the getting-on display state is the getting-on state, the display interface of the client corresponding to the account displays the getting-off icon, the account presenting the second getting-off display state is the getting-off state, the display interface of the client corresponding to the account displays the getting-on icon, and the account presenting the first getting-off display state is the getting-off state, and the display interface of the client corresponding to the account displays the chorus icon. As a possible implementation manner, the chorus icon, the lower microphone icon, and the upper microphone icon each include a first number of microphone patterns and a second number of microphone outline patterns, the second number is the current number of singing persons of the target song, and the sum of the first number and the second number is the maximum number of persons allowed to sing simultaneously, and may be set to be a fixed number, or may be set to be the total number of current users in the virtual room, that is, all users are allowed to sing simultaneously. The chorus icon is, for example, an icon in the lower right corner of fig. 6, which includes a microphone outline pattern, a microphone pattern, and a clue of "join chorus", and at this time, 2 users are allowed to sing simultaneously, the upper microphone icon is, for example, an icon in the lower right corner of fig. 4, and the lower microphone icon is, for example, a diagram in the lower right corner of fig. 3.
In this embodiment, a first account is used for entering a microphone, the microphone display state is presented after the first account is entered the microphone, the audio acquisition device of the first client acquires the first trunk audio, the audio link between the first client and the virtual room is opened, and the first trunk audio is transmitted to the virtual room through the audio link. At this time, the second account in the virtual room is in the first going-to-the-wheat display state, that is, if the second account is in the second going-to-the-wheat display state, the second going-to-the-wheat display state is switched to the first going-to-the-wheat display state, which includes switching the going-to-the-wheat icon to the chorus icon. If the chorus icon and the upper microphone icon both comprise a first number of microphone patterns and a second number of microphone outline patterns, the second account is switched from the second lower microphone display state to the first lower microphone display state, and the method comprises the following steps: and moving one microphone pattern in the microphone icon of the second client to the display position of the state information of the first account so as to switch the microphone icon of the second client into the chorus icon. In a specific implementation, the process of switching the second wheat dropping display state to the first wheat dropping display state is as follows: and moving one microphone pattern in the microphone icon to the display position of the state information so as to switch the microphone icon into a chorus icon. That is, fig. 4 is switched to fig. 6, the microphone pattern in the icon at the lower right corner is moved to a position below the avatar of the first account, it is marked that the first account is in the microphone-up state, the prompt of "i want to sing" in the icon is switched to "join chorus", and the third account can trigger the chorus icon to join chorus. The process vividly represents the number of users currently in a microphone loading state and the number of the remaining microphones, the scheme of switching the microphone loading icon into the chorus icon is realized by the aid of the moving animation of the microphone patterns, switching processes are smooth and natural, and user experience is good. Meanwhile, the audio link for transmitting the dry sound audio to the virtual room is closed, and the second client receives the first dry sound audio from the virtual room and plays the synthetic audio of the first dry sound audio and the accompaniment audio.
Similar to the previous embodiment, this embodiment does not limit the trigger condition for presenting the microphone display state to the first account, and may be triggered manually or automatically by the first account, which is not described herein again. Further, when only the first account is in the display on the microphone, the implementation manners of the ear return mode and the play-out mode of the account in this embodiment are similar to those in the previous embodiment, and are not described herein again. Furthermore, when only the first account is in the going-to-microphone display state, the implementation manner of starting the original song in this embodiment is similar to that in the previous embodiment, and details are not repeated here.
S203: if the first account presents a microphone display state and the chorus icon of the second client is triggered, the second account is switched from the first microphone-downloading display state to the microphone-downloading display state, the audio link corresponding to the second client is opened, and the audio acquisition device of the second client acquires the second voice frequency.
The method comprises the steps of setting a first account and a second account, and enabling the first account to display a microphone-up display state and the second account to display a microphone-down display state. In a specific implementation, the second account triggers a chorus icon of the second client, and the second account is switched from the first going-to-the-wheat display state to the getting-up display state, including switching the chorus icon to the going-to-the-wheat icon. If the chorus icon, the lower microphone icon and the upper microphone icon respectively comprise a first number of microphone patterns and a second number of microphone outline patterns, the second account is switched from the first lower microphone display state to the upper microphone display state, and the method comprises the following steps: and moving one microphone pattern in the chorus icon of the second client to the display position of the state information of the second account so as to switch the chorus icon of the second client into a microphone-off icon. In a specific implementation, the process of switching the first going-to-microphone display state to the getting-on display state is as follows: and moving one microphone pattern in the chorus icon to the display position of the state information so as to switch the chorus icon into a lower microphone icon. That is, fig. 6 is switched to fig. 7, the microphone pattern in the icon at the lower right corner is moved to a position below the avatar of the third account, the account is marked to be in a microphone-on state, and the prompt of "adding chorus" in the icon is switched to "not singing". The process vividly represents the number of users currently in the microphone-on state and the number of the remaining microphones, the scheme of switching the chorus icon into the microphone-off icon is realized by the aid of the moving animation of the microphone patterns, switching processes are smooth and natural, and user experience is good. Meanwhile, the audio acquisition device of the second client acquires second trunk audio, an audio link between the second client and the virtual room is opened, and the second trunk audio is transmitted to the virtual room through the audio link.
It should be noted that the current mode of the target song includes a chorus mode and a antiphonal singing mode, the chorus mode is that a plurality of accounts simultaneously sing all parts of the target song, and the antiphonal singing mode is that a plurality of accounts respectively sing different parts of the target song. After the second account triggers the chorus icon, each account can select a current mode at the corresponding client, and the server can also automatically determine the current mode according to the type of the target song, namely the chorus mode is adopted when a plurality of persons sing in the original singing audio. And if the current mode of the target song is the antiphonal singing mode, displaying the lyrics corresponding to the first account in a first preset mode and displaying the lyrics corresponding to the second account in a second preset mode in the display interfaces of the first client and the second client. As a possible implementation manner, the lyrics corresponding to different accounts can be displayed in different colors, and prompt is performed when the singing time of an account is about to arrive.
Furthermore, the first account and the second account both include an earreturn mode and a playback mode, and for the chorus mode, if a certain account is in the earreturn mode, the corresponding client plays the synthesized audio of the trunk audio and the accompaniment audio of all the upper microphone accounts, that is, if the current mode of the target song is the chorus mode and the first account is in the earreturn mode, the first client plays the synthesized audio of the first trunk audio, the second trunk audio and the accompaniment audio. If a certain account is in the earreturn mode, the corresponding client plays the synthesized audio of the trunk audio and the accompaniment audio of all the microphone accounts except the client, namely if the current mode of the target song is the chorus mode and the first account is in the play-out mode, the first client plays the synthesized audio of the second trunk audio and the accompaniment audio.
For the antiphonal singing mode, if a certain account is in the ear return mode, the corresponding client side plays the synthesized audio of the stem audio and the accompaniment audio of the client side in the singing time of the client side, and the synthesized audio of the stem audio and the accompaniment audio of the opposite side is played in the singing time of the opposite side. If a certain account is in the ear return mode, the corresponding client side only plays the accompaniment audio in the singing time of the account, and plays the synthesized audio of the stem audio and the accompaniment audio of the opposite side in the singing time of the opposite side, namely if the current mode of the target song is in the antiphonal singing mode and in the singing time of the second account, the first client side plays the synthesized audio of the second stem audio and the accompaniment audio; if the current mode of the target song is a antiphonal singing mode and the first account is in an ear return mode and within the singing time of the first account, the first client plays the synthetic audio of the first trunk audio and the accompaniment audio; and if the current mode of the target song is a antiphonal singing mode and the first account is in an external playing mode and within the singing time of the first account, the first client plays the accompaniment audio.
Under the condition that the first account and the second account both present the upper microphone display state, any account can trigger the lower microphone icon to recover the solo of the other account, taking the second client as an example, if the lower microphone icon of the second client is triggered, the second account is switched from the upper microphone display state to the first lower microphone display state, wherein the lower microphone icon is switched to the chorus icon, if the chorus icon and the lower microphone icon both include the first number of microphone patterns and the second number of microphone outline patterns, the second account is switched from the upper microphone display state to the first lower microphone display state, including: and moving the microphone pattern of the display position of the state information of the second account to the position of the microphone outline pattern in the lower microphone icon of the second client so as to switch the lower microphone icon of the second client into the chorus icon. In a specific implementation, the process of switching the going-to-microphone display state to the first going-to-microphone display state is as follows: and moving the microphone pattern at the display position of the state information to the microphone outline position of the lower microphone icon so as to switch the lower microphone icon into the chorus icon. That is, fig. 7 is switched to fig. 6, the microphone pattern below the head portrait of the first account is moved to the microphone outline position in the icon at the lower right corner, the account is marked to be in the microphone-off state, and the prompt of "not singing" in the icon is switched to "add chorus". The process vividly represents the number of users currently in the microphone loading state and the number of the remaining microphones, the scheme of switching the microphone unloading icon into the chorus icon is realized by the mobile animation of the microphone patterns, the switching process is smooth and natural, and the user experience is good. And simultaneously closing an audio link corresponding to the second client, and receiving and playing the synthetic audio of the first trunk audio and the accompaniment audio by the second client.
At this time, if the first account also triggers the microphone drop icon, that is, if the microphone drop icon of the first client is triggered when the first account presents the microphone loading display state and the second account presents the first microphone drop display state, the first account is switched from the microphone loading display state to the second microphone drop display state, the audio link corresponding to the first client is closed, the second account is switched from the first microphone drop display state to the second microphone drop display state, and the first client and the second client continue to play the accompaniment audio. In a specific implementation, the process of switching the upper display state to the second lower display state is as follows: and moving the microphone pattern of the display position of the state information to the microphone outline position of the lower microphone icon to switch the lower microphone icon into the upper microphone icon. That is, fig. 3 is switched to fig. 4, and the specific process may refer to the description in step S103 in the above embodiment, which is not described herein again. Meanwhile, the second account is switched from the first going-to-the-wheat display state to the second going-to-the-wheat display state, which includes switching the chorus icon to the going-to-the-wheat icon, and the switching of the first going-to-the-wheat display state to the second going-to-the-wheat display state is the reverse process of switching the second going-to-the-wheat display state to the first going-to-the-wheat display state, and is not described herein again. And simultaneously closing the audio link corresponding to the first client, and continuously playing the accompaniment audio by the first client and the second client.
In the embodiment of the application, when a plurality of accounts are matched to the same virtual room, an audio link is established between a client corresponding to each account and the virtual room. When any account in the virtual room is in the microphone display state, an audio link between the corresponding client and the virtual room is opened, and the audio acquisition device acquires the audio of the trunk. At this time, other accounts in the virtual room can trigger the chorus icon to be added into chorus, and the chorus function of the target song by the multiple clients is realized.
For ease of understanding, reference is made to an application scenario of the present application. Fig. 4 is a display interface of a target song sung by no one in the virtual room, at this time, a microphone is displayed in the lower right corner of the display interface of each client, and a button "i want to sing" on the microphone reminds the user to click to confirm that i want to sing the song. In the present embodiment, two persons are allowed to be simultaneously, and thus the microphone patterns are two.
As shown in FIG. 5, when the user clicks me to sing, the microphone is raised, animating from the bottom right corner of the display interface to below the user's video window, indicating that me is singing. Meanwhile, the original 'I want to sing' on the button is replaced by 'not sing'. The user can click 'not sing', at the moment, the microphone below the video window of the user moves back to the lower right corner of the display interface according to the original track, the song does not stop, and other users can continue singing.
As shown in fig. 6, when one person sings a song in a room, one microphone is left at the lower right corner, and the pattern is replaced by chorus joining, and at the moment, the other person clicks 'chorus joining', and the remaining microphone moves from the lower right corner of the display interface to the lower part of the video window of the user by the same animation, so that chorus joining is completed. As shown in fig. 7, the button pattern at the lower right corner is replaced by "not singing", and the user can click the button at any time to put down the microphone, so that other members in the room sing. Fig. 8 shows the state change of the microphone moving from the lower right corner to the video window when a chorus is added.
In the process, when the user is in the virtual room, the microphone is used as a switch for singing or not, learning is not needed, and the function of the on-line song room is visually realized. The user can carry out the action of picking and putting the wheat at any time in the song playing process, the playing of the song is not interrupted, and the operation flow is natural and smooth. When one person sings, other members can join in chorus at any time and can also be put down at any time, so that the other person sings, and the user experience is better.
The present application further provides a server, referring to fig. 9, a block diagram of an electronic device 90 provided in an embodiment of the present application, as shown in fig. 9, may include a processor 91 and a memory 92.
Among other things, the processor 91 may include one or more processing cores, such as a 4-core processor, an 8-core processor, and so on. The processor 91 may be implemented in at least one hardware form of a DSP (Digital Signal Processing), an FPGA (Field-Programmable Gate Array), and a PLA (Programmable Logic Array). The processor 91 may also include a main processor and a coprocessor, the main processor is a processor for Processing data in an awake state, and is also called a Central Processing Unit (CPU); a coprocessor is a low power processor for processing data in a standby state. In some embodiments, the processor 91 may be integrated with a GPU (Graphics Processing Unit), which is responsible for rendering and drawing the content required to be displayed on the display screen. In some embodiments, the processor 91 may further include an AI (Artificial Intelligence) processor for processing computing operations related to machine learning.
Memory 92 may include one or more computer-readable storage media, which may be non-transitory. Memory 92 may also include high speed random access memory, as well as non-volatile memory, such as one or more magnetic disk storage devices, flash memory storage devices. In this embodiment, the memory 92 is at least used for storing a computer program 921, wherein after being loaded and executed by the processor 91, the computer program can implement relevant steps in the online song room implementation method executed by the first client side or the second client side disclosed in any of the foregoing embodiments. In addition, the resources stored by the memory 92 may also include an operating system 922, data 923, and the like, which may be stored in a transient or permanent manner. Operating system 922 may include, among others, Windows, Unix, Linux, and the like.
In some embodiments, the electronic device 90 may further include a display screen 93, an input/output interface 94, a communication interface 95, a sensor 96, a power supply 97, and a communication bus 98.
Of course, the structure of the server shown in fig. 9 does not constitute a limitation to the server in the embodiment of the present application, and in practical applications, the server may include more or less components than those shown in fig. 9, or some components may be combined.
In another exemplary embodiment, a computer readable storage medium including program instructions is further provided, and the program instructions when executed by a processor implement the steps of the online song room implementation method executed by the server of any one of the above embodiments.
The embodiments are described in a progressive manner in the specification, each embodiment focuses on differences from other embodiments, and the same and similar parts among the embodiments are referred to each other. The device disclosed by the embodiment corresponds to the method disclosed by the embodiment, so that the description is simple, and the relevant points can be referred to the method part for description. It should be noted that, for those skilled in the art, it is possible to make several improvements and modifications to the present application without departing from the principle of the present application, and such improvements and modifications also fall within the scope of the claims of the present application.
It is further noted that, in the present specification, relational terms such as first and second, and the like are used solely to distinguish one entity or action from another entity or action without necessarily requiring or implying any actual such relationship or order between such entities or actions. Also, the terms "comprises," "comprising," or any other variation thereof, are intended to cover a non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements does not include only those elements but may include other elements not expressly listed or inherent to such process, method, article, or apparatus. Without further limitation, an element defined by the phrase "comprising an … …" does not exclude the presence of other identical elements in a process, method, article, or apparatus that comprises the element.

Claims (19)

1. A method for realizing an online song room is applied to a virtual room, and the virtual room establishes an audio link with a first client corresponding to a first account and a second client corresponding to a second account, and is characterized by comprising the following steps:
the first client and the second client play the accompaniment audio of the target song;
if the first account presents a microphone display state, an audio link corresponding to the first client is started, and an audio acquisition device of the first client acquires first trunk audio; the second account presents a microphone-off display state, an audio link corresponding to the second client is closed, and the second client receives and plays the synthesized audio of the first trunk audio and the accompaniment audio; when the account is in a boarding display state, a display interface of a client corresponding to the account displays a boarding icon;
if the microphone dropping icon of the first client is triggered, the first account is switched from the microphone loading display state to the microphone dropping display state, the audio link corresponding to the first client is closed, and the first client and the second client continue to play the accompaniment audio.
2. The method for realizing the on-line song room according to claim 1, further comprising:
if the microphone getting-off icon of the first client is triggered and then the microphone getting-on icon of the second client is triggered, the second account is switched from the microphone getting-off display state to the microphone getting-on display state, an audio link corresponding to the second client is started, and an audio acquisition device of the second client acquires second trunk audio; and the first client receives and plays the synthesized audio of the second dry sound audio and the accompaniment audio.
3. The method of claim 1, wherein the first account and the second account each include an earreturn mode and a play-out mode, the method further comprising:
under the condition that the first account presents the microphone loading display state and the second account presents the microphone unloading display state, if the first account is in the ear return mode, the first client plays the synthetic audio of the first trunk audio and the accompaniment audio;
and if the first account is in the play-out mode, the first client plays the accompaniment audio.
4. The method for realizing the on-line song room according to claim 1, wherein the upper microphone icon comprises a microphone pattern, and the lower microphone icon comprises a microphone outline pattern;
correspondingly, the switching of the first account from the boarding display state to the disembarking display state includes:
moving a microphone pattern on a display position of the status information of the first account to a position of a microphone outline pattern in a lower microphone icon of the first client to switch the lower microphone icon of the first client to an upper microphone icon.
5. The on-line song room implementation method of claim 2, wherein the upper microphone icon comprises a microphone pattern, and the lower microphone icon comprises a microphone outline pattern;
correspondingly, the second account is switched from the lower-microphone display state to the upper-microphone display state, and the method includes:
and moving a microphone pattern in the microphone icon of the second client to a display position of the state information of the second account so as to switch the microphone icon of the second client to a microphone icon.
6. The method for realizing the on-line song room according to claim 1, further comprising:
and under the condition that the first account presents the microphone display state, if the original song starting icon of the first client is triggered, the second client receives and plays the synthetic audio of the first dry sound audio and the original song audio of the target song.
7. The method for realizing the on-line song room according to claim 1, further comprising:
the first client receives the song requesting operation of the first account, and the second client receives the song requesting operation of the second account;
and when the first client and the second client play the accompaniment audio of the target song, the song requesting account corresponding to the target song presents the getting-on display state.
8. A method for realizing an online song room is applied to a virtual room, and the virtual room establishes an audio link with a first client corresponding to a first account and a second client corresponding to a second account, and is characterized by comprising the following steps:
the first client and the second client play the accompaniment audio of the target song;
if the first account presents a microphone display state, an audio link corresponding to the first client is started, and an audio acquisition device of the first client acquires first trunk audio; the second account presents a first downloading display state, an audio link corresponding to the second client is closed, and the second client receives and plays the synthesized audio of the first trunk audio and the accompaniment audio; the account presenting the boarding display state is a boarding state, a display interface of the client corresponding to the account displays a boarding icon, and the account presenting the first boarding display state is a boarding state, and a display interface of the client corresponding to the account displays a chorus icon;
if the first account presents the boarding display state and the chorus icon of the second client is triggered, the second account is switched from the first boarding display state to the boarding display state, the audio link corresponding to the second client is opened, and the audio acquisition device of the second client acquires second trunk audio.
9. The method for realizing the on-line song room according to claim 8, further comprising:
and if the current mode of the target song is a antiphonal singing mode, displaying the lyrics corresponding to the first account in a first preset mode and displaying the lyrics corresponding to the second account in a second preset mode in display interfaces of the first client and the second client.
10. The method for realizing the on-line song room according to claim 8, further comprising:
under the condition that the first account and the second account both present the microphone display state, if a microphone drop icon of the second client is triggered, the second account is switched from the microphone display state to the first microphone drop display state, an audio link corresponding to the second client is closed, and the second client receives and plays a synthesized audio of the first trunk audio and the accompaniment audio.
11. The method of claim 8, wherein the first account and the second account both include an earreturn mode and a play-out mode.
12. The method for realizing the on-line song room according to claim 11, further comprising:
under the condition that the first account and the second account both present the microphone display state, if the current mode of the target song is a chorus mode and the first account is in the ear return mode, the first client plays the synthetic audio of the first trunk audio, the second trunk audio and the accompaniment audio;
and if the current mode of the target song is a chorus mode and the first account is in the play-out mode, the first client plays the synthesized audio of the second audio and the accompaniment audio.
13. The method for realizing the on-line song room according to claim 11, further comprising:
under the condition that the first account and the second account both present the microphone display state, if the current mode of the target song is a antiphonal singing mode and within the singing time of the second account, the first client plays the synthesized audio of the second trunk voice audio and the accompaniment audio;
if the current mode of the target song is a antiphonal singing mode and the first account is in the ear return mode and within the singing time of the first account, the first client plays the synthetic audio of the first trunk audio and the accompaniment audio;
and if the current mode of the target song is a antiphonal singing mode and the first account is in the play-out mode and within the singing time of the first account, the first client plays the accompaniment audio.
14. The method for realizing the on-line song room according to claim 8, further comprising:
under the condition that the first account presents the getting-on display state and the second account presents the first getting-off display state, if a getting-off icon of the first client is triggered, the first account is switched from the getting-on display state to a second getting-off display state, an audio link corresponding to the first client is closed, the second account is switched from the first getting-off display state to the second getting-off display state, and the first client and the second client continue to play the accompaniment audio; and the account presenting the second wheat getting-off display state is the wheat getting-off state, and a display interface of the client corresponding to the account displays a wheat getting-on icon.
15. The on-line song room implementation method of claim 8, wherein the chorus icon and the off-line microphone icon each include a first number of microphone patterns and a second number of microphone profile patterns, the second number being a current number of singing persons for the target song, a sum of the first number and the second number being a maximum number of persons allowed to sing simultaneously;
correspondingly, the switching of the second account from the first going-to-microphone display state to the getting-on display state includes:
and moving one microphone pattern in the chorus icon of the second client to the display position of the state information of the second account so as to switch the chorus icon of the second client into a lower-microphone icon.
16. The on-line song room implementation method of claim 10, wherein the chorus icon and the off-line microphone icon each include a first number of microphone patterns and a second number of microphone profile patterns, the second number being a current number of singing persons for the target song, a sum of the first number and the second number being a maximum number of persons allowed to sing simultaneously;
correspondingly, the switching of the second account from the boarding display state to the first logging display state includes:
and moving the microphone pattern of the display position of the state information of the second account to the position of the microphone outline pattern in the lower microphone icon of the second client so as to switch the lower microphone icon of the second client into a chorus icon.
17. The on-line song room implementation method of claim 14, wherein the chorus icon and the song-on-line icon each include a first number of microphone patterns and a second number of microphone profile patterns, the second number being a current number of singing persons for the target song, a sum of the first number and the second number being a maximum number of persons allowed to sing simultaneously;
correspondingly, the switching of the first account from the upper microphone display state to the second lower microphone display state includes:
moving a microphone pattern of a display position of the status information of the first account to a position of a microphone outline pattern in a lower microphone icon of the first client to switch the lower microphone icon of the first client to an upper microphone icon;
correspondingly, the switching of the second account from the first going-to-microphone display state to the second going-to-microphone display state includes:
and moving the microphone pattern of the display position of the state information of the first account to the position of the microphone outline pattern in the chorus icon of the second client so as to switch the chorus icon of the second client into a microphone icon.
18. An electronic device, comprising:
a memory for storing a computer program;
a processor for implementing the steps performed by the first client or the second client in the method for implementing an online song room according to any one of claims 1 to 17 when executing the computer program.
19. A computer-readable storage medium, having a computer program stored thereon, wherein the computer program, when executed by a processor, implements the steps performed by the first client or the second client in the online song room implementation method according to any one of claims 1 to 17.
CN202011044218.9A 2020-09-28 2020-09-28 Online song room implementation method, electronic device and computer readable storage medium Pending CN112148248A (en)

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