CN112102664A - Five-emotion scene knowledge memory system - Google Patents

Five-emotion scene knowledge memory system Download PDF

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Publication number
CN112102664A
CN112102664A CN202010956742.7A CN202010956742A CN112102664A CN 112102664 A CN112102664 A CN 112102664A CN 202010956742 A CN202010956742 A CN 202010956742A CN 112102664 A CN112102664 A CN 112102664A
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information
module
character
memory system
display
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张中秋
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Guangdong Lixing Education Technology Co ltd
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Guangdong Lixing Education Technology Co ltd
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    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B5/00Electrically-operated educational appliances
    • G09B5/06Electrically-operated educational appliances with both visual and audible presentation of the material to be studied
    • G09B5/062Combinations of audio and printed presentations, e.g. magnetically striped cards, talking books, magnetic tapes with printed texts thereon
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06KGRAPHICAL DATA READING; PRESENTATION OF DATA; RECORD CARRIERS; HANDLING RECORD CARRIERS
    • G06K17/00Methods or arrangements for effecting co-operative working between equipments covered by two or more of main groups G06K1/00 - G06K15/00, e.g. automatic card files incorporating conveying and reading operations
    • G06K17/0022Methods or arrangements for effecting co-operative working between equipments covered by two or more of main groups G06K1/00 - G06K15/00, e.g. automatic card files incorporating conveying and reading operations arrangements or provisious for transferring data to distant stations, e.g. from a sensing device

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  • Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Educational Administration (AREA)
  • Educational Technology (AREA)
  • Electrically Operated Instructional Devices (AREA)

Abstract

The invention provides a five-emotion-scene knowledge memory system, which relates to the technical field of knowledge memory and comprises the following components: the book is used for learners to read learning contents and is formed by binding a plurality of pages of pictures, and the reading pen is used for reading character information on the book and transmitting the acquired information to the display. The invention can acquire the character information on the character module through the touch and talk pen, convert the character information into information which can be easily mastered, send out character voice, facilitate learners to memorize knowledge, scan the two-dimensional code through the code scanning end, realize the conversion of the module information, and acquire various information modes of the character module, thereby being convenient to use.

Description

Five-emotion scene knowledge memory system
Technical Field
The invention relates to the technical field of knowledge memory, in particular to a five-emotion-scene knowledge memory system.
Background
Knowledge is the sum of results of human exploration of the physical and mental world, consistent with the direction of civilization. For students, it generally refers to the textbook and extraclass knowledge that need to be mastered, and the term "knowledge memory" refers to the textbook or extraclass knowledge that needs to be mastered by learning. The five-feeling knowledge memory is to carry out visualization and simple logic processing on knowledge through the principle of collecting and memorizing information of various human senses and brains, process the knowledge into a scenario, and express the scenario in characters or express and guide the scenario in cartoons or express and guide video animation images and guide the scenario.
The traditional memory method only can achieve temporary memory of information, cannot achieve long-term memory effect, cannot achieve combination of character information acquisition and graphics when memorizing knowledge, forms imagination imaging, is not beneficial to mastering and memorizing the character information, and is single in character information acquisition mode and inconvenient for learners to memorize the knowledge.
Therefore, a five-emotion knowledge memory system capable of acquiring text information in multiple ways and combining scene memory knowledge is needed.
Disclosure of Invention
The invention aims to provide a five-emotion scene knowledge memory system, which can acquire character information on a character module through a touch-and-talk pen, convert the character information into information which can be easily mastered, send out character voice, facilitate learners to memorize knowledge, scan a two-dimensional code through a code scanning end, realize conversion of module information, acquire various information modes of the character module, is convenient to use, can be matched with information on an image module when in use, and can effectively mobilize various large sensory stimuli to realize the effect of quick and efficient knowledge memory.
In order to achieve the purpose, the invention is realized by the following technical scheme: five feeling knowledge memory systems, including:
the picture book is used for learners to read learning contents and is formed by binding a plurality of pages of picture pictures.
And the reading pen is used for reading the character information on the drawing book and transmitting the acquired information to the display.
And the display is in signal connection with the touch and talk pen, converts the acquired information into character information according to the information acquired by the touch and talk pen, and displays the character information to the learner.
And the code scanning end acquires the information on the picture book through scanning and synchronously converts the acquired information into voice information and character information.
Further, the display is further configured to:
and converting the acquired information into voice information according to the information acquired by the touch and talk pen, and broadcasting the voice information to the learner.
Further, the picture book includes:
the image modules are provided with a plurality of image modules and used for displaying different learning scenes.
And the character module is used for displaying corresponding scene dialogue contents to the learner according to the learning scene displayed by the image module.
Further, the drawing book further comprises:
and the two-dimension code is used for scanning the code scanning end and transmitting the content of the image module to the code scanning end.
Further, sweep and install two-dimensional code discernment APP in the code end, two-dimensional code discernment APP is used for discerning draw the two-dimensional code on this.
Further, the touch and talk pen comprises:
and the data acquisition unit is used for acquiring information of the characters on the picture book.
And the first communication module is used for transmitting the information acquired by the data acquisition unit to the display.
Further, the display includes:
and the second communication module is in signal connection with the first communication module and is used for receiving the acquisition information transmitted by the first communication module.
And the data processor is electrically connected with the second communication module, receives the transmission information of the communication module and analyzes and processes the received information.
Further, the display further includes:
and the voice conversion module is electrically connected with the data processor and is used for carrying out voice conversion on the data transmitted by the data processor.
And the voice loudspeaker is electrically connected with the voice conversion module and plays the voice converted by the voice conversion module to the learner.
Further, the display further includes:
and the character conversion module is electrically connected with the data processing module and converts the information acquired from the data processor into corresponding characters.
And the display module is electrically connected with the character conversion module and is used for displaying the character information converted by the character conversion module.
Further, the code scanning end is a mobile phone or a tablet computer.
The invention provides a five-emotion scene knowledge memory system. The method has the following beneficial effects:
in the invention, a user can pass through a character module by a click-and-read pen, the click-and-read pen acquires information on the character module, the character information is transmitted to a second communication module through a first communication module, the acquired information is transmitted to a data processing module through the second communication module, the data processing module analyzes and processes the acquired information, the character conversion is performed through the character conversion module, the information is displayed on a display module in a Chinese character form and is used for a learner to master the information on a picture book, meanwhile, the voice conversion module converts the acquired information into corresponding voice and plays the voice to a learner through a voice loudspeaker, the learner can combine with an image module, image or form the information needing to be memorized through imagination, link the imaged information through actions to form a drama scenario, and can effectively mobilize various large sensory stimuli to realize the effect of fast and efficient knowledge memory, the learner can scan the two-dimensional code through the code scanning end, the character information is converted to the code scanning end, knowledge is acquired, the knowledge acquisition mode is various, and the learner can easily acquire knowledge information.
Drawings
FIG. 1 is a diagram of a five-emotion knowledge memory system of the present invention;
FIG. 2 is a diagram of a picture book of the five-emotion knowledge memory system of the present invention;
FIG. 3 is a schematic view of a touch and talk pen of the five-emotion knowledge memory system of the present invention;
FIG. 4 is a schematic diagram of a display of the five-emotion knowledge memory system of the present invention;
FIG. 5 is a schematic diagram of the use of a time stamp recitation by the five-emotion knowledge memory system of the present invention;
FIG. 6 is a schematic diagram of scattered knowledge memory in the use of the five-emotion knowledge memory system of the present invention;
FIG. 7 is a schematic diagram of scientific review of the five-emotion knowledge memory system of the present invention.
In the figure: 1. drawing a book; 2. a touch and talk pen; 3. a display; 4. and scanning the code end.
Detailed Description
The technical solution in the embodiments of the present invention will be clearly and completely described below with reference to the accompanying drawings in the embodiments of the present invention; it is obvious that the described embodiments are only a part of the embodiments of the present invention, and not all embodiments, and all other embodiments obtained by those skilled in the art without any inventive work are within the scope of the present invention.
In the description of the present invention, it should be noted that the terms "upper", "lower", "inner", "outer", "top/bottom", and the like indicate orientations or positional relationships based on those shown in the drawings, and are only for convenience of description and simplification of description, but do not indicate or imply that the referred device or element must have a specific orientation, be constructed in a specific orientation, and be operated, and thus should not be construed as limiting the present invention. Furthermore, the terms "first" and "second" are used for descriptive purposes only and are not to be construed as indicating or implying relative importance.
In the description of the present invention, it should be noted that, unless otherwise explicitly specified or limited, the terms "mounted," "disposed," "sleeved/connected," "connected," and the like are to be construed broadly, e.g., "connected," which may be fixedly connected, detachably connected, or integrally connected; can be mechanically or electrically connected; the two components can be directly connected or indirectly connected through an intermediate medium, and the two components can be communicated with each other; the specific meanings of the above terms in the present invention can be understood in specific cases to those skilled in the art.
Example 1:
referring to fig. 1-4, a five-emotion knowledge memory system includes: the picture book 1 is used for learners to read learning contents and is formed by binding a plurality of pages of picture pictures, and the picture book 1 comprises: the image module is provided with a plurality of image modules which are used for displaying different learning scenes, the character module is used for displaying corresponding scene dialogue contents to a learner according to the learning scenes displayed by the image module, and the two-dimensional code is used for scanning the code scanning end 4 and transmitting the contents of the image modules to the code scanning end 4.
The point-and-read pen 2 is used for reading the character information on the picture book 1 and transmitting the acquired information to the display 3, and the point-and-read pen 2 comprises: the data acquisition unit is used for carrying out information acquisition on the characters on the picture book 1, and the first communication module is used for transmitting the information acquired by the data acquisition unit to the display 3.
The display 3 is in signal connection with the reading pen 2, converts the acquired information into character information according to the information acquired by the reading pen 2, and displays the character information to the learner, and the display 3 is further used for: according to the information that the pen 2 of reading is acquireed, convert the information of acquireing into speech information to report speech information to the learner, display 3 includes: second communication module, with first communication module signal connection for receive the collection information of first communication module transmission, data processor, with second communication module electric connection, receive communication module's transmission information, carry out analysis processes to the information that receives, display 3 still includes: the voice conversion module is electrically connected with the data processor and used for performing voice conversion on the voice transmitted by the data processor, the voice loudspeaker is electrically connected with the voice conversion module and plays the voice converted by the voice conversion module to a learner, the character conversion module is electrically connected with the data processing module and converts information acquired from the data processor into corresponding characters, and the display module is electrically connected with the character conversion module and displays character information converted by the character conversion module.
Sweep sign indicating number end 4, acquire the information of drawing on this 1 through the scanning, the synchronous conversion of information that will acquire is speech information and text message, sweeps and installs two-dimensional code discernment APP in sign indicating number end 4, and two-dimensional code discernment APP is used for the discernment to draw the two-dimensional code on this 1, sweeps sign indicating number end 4 and is cell-phone or panel computer.
A user can pass through the character module by the touch-and-read pen 2, the touch-and-read pen 2 acquires information on the character module, the character information is transmitted to the second communication module through the first communication module, the acquired information is transmitted to the data processing module through the second communication module, the data processing module analyzes and processes the acquired information, the character conversion is performed through the character conversion module, the acquired information is displayed on the display module in a Chinese character form and is used for a learner to master the information on the picture book 1, meanwhile, the voice conversion module converts the acquired information into corresponding voice and plays the voice to a learner through a voice horn, the learner can scan a two-dimensional code through the code scanning end 4 and converts the character information to the code scanning end 4, knowledge acquisition is realized, the learner can combine with the image module to image or form actions through imagination of the information needing to be memorized, and links the imaged information through the actions, the plot is formed, the effect of rapid and efficient knowledge memory can be realized by effectively mobilizing the stimulation of each large sense organ, the learner needs to mobilize the stimulation of each large sense organ in the imaging process to deepen the impression of the sense organ so as to achieve the effect of keeping in mind, and the collection way of visual information is as follows: color, size, shape, contour, texture, glistening point, shadow, etc., color: is the information that must be collected during the imaging process. The color plays a major role: the method has the advantages that stimulation is generated on the brain, different objects in a picture are distinguished, and the stimulation of colors on vision is most intuitive, so the colors of the focus objects in the picture need to be distinguished, and a plurality of focus objects in the same picture need to be distinguished by using different colors, wherein the sizes of the focus objects are as follows: the size of the object can be enlarged or reduced in imagination, and the shape, the outline and the texture are determined according to the memory requirement: the shape, contour and texture of the object are recommended to be generated in a cognitive range in a fixed mode, the memory speed can be reduced due to the fact that the shape, contour and texture are variable, and the reflective points are as follows: usually the object has a smooth surface, a water surface or emits light by itself, and we will go to collect its reflective spots, such as rivers, ponds, lakes, eyes, cups, etc. The location of the retro-reflective dots may not be fixed, but the retro-reflective dots must be irritating to the eyes, as do shadows: the information is the least information used, because the condition that the stimulation effect can be achieved is less, and the information can be used when the memory is consolidated. When the visual information that collects is all too trivial, when the stimulation effect is not enough, can add two kinds of ways of damage, stain and go into, reach stimulation effect, the sense of hearing: we collect the heard sounds while generating the implant dynamics. Collection route: form of action (e.g. different sound of knocking and rubbing), texture, body sense: the pain is collected by material, hardness, temperature and pain, and the pain is one of the most used. The material, hardness and temperature are the sensory information collected according to the attribute imagination. Pain then needs to feel in person, implants the painful information of cognition in the middle of the information that needs the memory to reach amazing effect, psychological sensation: information is collected through happiness, anger, grief, happiness, fear and nausea, but fear and nausea are used a little more, and smell and taste are flexibly mobilized in the recognized smell and taste, and long-term memory of the knowledge memory of learners can be realized through five-emotion memory.
Referring to fig. 5, during the learning process, the learner can use a chain memory method: the article recitation memory method structure comprises the following steps:
(1) slow reading, read through lessons (understanding the basic content and the rough picture of lessons).
(2) And sentence imaging (one sentence is needed to be operated, and when the picture of the previous sentence is not clear, the next sentence is forbidden to jump).
(3) And reserving threads (starting from both dynamic guidance and scenario guidance according to the added threads of the picture).
(4) And the operation to sentence 7-9 must return to review (main review: keyword sentence picture and clue).
(5) And reading the article slowly with the picture, and familiarizing the characters in the article.
(6) And the ancient poems can draw the artistic conception of the poetry sentences in the form of simple strokes.
Referring to fig. 6, during the learning process, the learner can use a chain memory method: the scattered knowledge memory method structure comprises the following steps:
(1) listing the knowledge points (listing the knowledge points of the whole text one by one).
(2) The imaging information comprises five senses of sight, hearing, touch, taste and smell of an object image (optionally 3 senses, and the vision is an indispensable component).
(3) The order is imagined and a direct relationship is created by dynamic two-phase chains (note especially that the order cannot be reversed, the former must be active and the latter must be passive).
(4) The direct relation is generated, the generation of the relation 1-3 is forbidden, or the linked object image appears in a specific picture again later, and a third person can be used for representing (such as) the scenario when the scenario has no need of the occurrence.
(5) The dynamics implanted in the same memory chain cannot be uniform all the time, otherwise, the memory disorder or the memory loss is easy to occur.
(6) When the imaging of the information to be memorized is unclear, five senses are implanted or the characteristics (such as strong and hard implantation in nausea taste, smell, or breakage, dust and smudge) are added to strengthen the picture.
(7) The plot formed by the links is required to be smooth and concise, and the actual time, things and places of the text are as close as possible.
(8) The scenario and the dynamic state conform to as much as possible: exaggeration, funny, lively, fanciful, etc.
In the process of learning, the learner can establish a memory palace for learning:
(1) and using the familiar spaces such as living rooms, bedrooms, schools, classrooms and the like as the palace.
(2) The design route of the site piles is preferably the route of daily walking of the site piles, and the whole structure is arranged clockwise or anticlockwise.
(3) And the piles at the same place in the palace are adjacent in pairs, so that the same two pile positions can not appear, and the use can be performed by changing the characteristics of the pile positions (such as changing the shape and the color).
(4) The site piles can not be selected too big or too small, all the site piles in the same palace can not be close to the same size, and the site piles are classified according to the size.
(5) And the site pile in the palace can not be shielded, and a suspended site can not be selected as the site pile.
(6) All the spot piles in the same palace cannot be single in color tone, but cannot be too complicated.
(7) The overall environment of the constructed palace is required to be clean, tidy, not too bright and not too dark.
(8) The site piles of the palace cannot be arranged in a straight line, and the palace is forbidden to be shielded.
Referring to fig. 7, in the course of learning, the learner needs to perform scientific review:
gold review principle: (gold review time: 7.8 hours, 7 th day, 21 st day after learning and memory completion)
(1) The knowledge is required to be reviewed systematically in a complete way (the same knowledge system prohibits neglecting review or rough review because some knowledge points are familiar).
(2) And in the review process, the definition of the picture is enhanced through five senses, the knowledge logic is combed, and the knowledge understanding is improved.
(3) And when the knowledge is faulted or completely forgotten, establishing clue reinforcing links again, and reinforcing the knowledge-related practice problems.
(4) When a knowledge system forgets a large amount of knowledge, the knowledge system needs to be learned again and reviewed according to the forgetting curve rule again.
The foregoing is only a preferred embodiment of the present invention, and it should be noted that, for those skilled in the art, various changes and modifications can be made without departing from the inventive concept of the present invention, and these changes and modifications are all within the scope of the present invention.

Claims (10)

1. Five feeling knowledge memory system, its characterized in that includes:
the picture book (1) is used for a learner to read learning contents and is formed by binding a plurality of pages of picture pictures;
the reading pen (2) is used for reading the character information on the picture book (1) and transmitting the acquired information to the display (3);
the display (3) is in signal connection with the reading pen (2), converts the acquired information into character information according to the information acquired by the reading pen (2), and displays the character information to a learner;
and the code scanning end (4) acquires the information on the picture book (1) through scanning, and synchronously converts the acquired information into voice information and character information.
2. The five-emotion knowledge memory system according to claim 1, wherein the display (3) is further configured to:
and converting the acquired information into voice information according to the information acquired by the touch and talk pen (2), and broadcasting the voice information to the learner.
3. The five-emotion knowledge memory system according to claim 1, wherein the picture book (1) includes:
the image modules are arranged in a plurality and used for displaying different learning scenes;
and the character module is used for displaying corresponding scene dialogue contents to the learner according to the learning scene displayed by the image module.
4. The five-emotion knowledge memory system according to claim 3, wherein the picture book (1) further comprises:
and the two-dimension code is used for scanning the code scanning end (4) and transmitting the content of the image module to the code scanning end (4).
5. The five-emotion scene knowledge memory system of claim 4, wherein a two-dimension code recognition APP is installed in the code scanning end (4), and the two-dimension code recognition APP is used for recognizing the two-dimension code on the picture book (1).
6. The five-emotion knowledge memory system according to claim 1, wherein the point-and-read pen (2) comprises:
the data acquisition unit is used for acquiring information of the characters on the picture book (1);
and the first communication module is used for transmitting the information acquired by the data acquisition unit to the display (3).
7. The five-emotion knowledge memory system according to claim 6, wherein the display (3) includes:
the second communication module is in signal connection with the first communication module and is used for receiving the acquisition information transmitted by the first communication module;
and the data processor is electrically connected with the second communication module, receives the transmission information of the communication module and analyzes and processes the received information.
8. The five-emotion knowledge memory system according to claim 7, wherein the display (3) further comprises:
the voice conversion module is electrically connected with the data processor and is used for carrying out voice conversion on the data transmitted by the data processor;
and the voice loudspeaker is electrically connected with the voice conversion module and plays the voice converted by the voice conversion module to the learner.
9. The five-emotion knowledge memory system according to claim 8, wherein the display (3) further comprises:
the character conversion module is electrically connected with the data processing module and is used for converting the information acquired from the data processor into corresponding characters;
and the display module is electrically connected with the character conversion module and is used for displaying the character information converted by the character conversion module.
10. The five-emotion scene knowledge memory system according to claim 1, wherein the code scanning terminal (4) is a mobile phone or a tablet computer.
CN202010956742.7A 2020-09-12 2020-09-12 Five-emotion scene knowledge memory system Pending CN112102664A (en)

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN113793536A (en) * 2021-09-18 2021-12-14 珠海读书郎软件科技有限公司 System and method for assisting students in memorizing text contents

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TW201411575A (en) * 2012-09-06 2014-03-16 Ophaya Electronics Corp Point reading interactive book with replaceable display screen
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CN206541308U (en) * 2016-10-26 2017-10-03 郑卿发 Phonetic literacy learning device
CN107911424A (en) * 2017-11-01 2018-04-13 惠州Tcl移动通信有限公司 A kind of read-on-command function interacted with client realizes system, method and intelligent watch

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Publication number Priority date Publication date Assignee Title
CN200962258Y (en) * 2006-09-29 2007-10-17 葛强 A multi-functional digital learning pen
TW201411575A (en) * 2012-09-06 2014-03-16 Ophaya Electronics Corp Point reading interactive book with replaceable display screen
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CN206541308U (en) * 2016-10-26 2017-10-03 郑卿发 Phonetic literacy learning device
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* Cited by examiner, † Cited by third party
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CN113793536A (en) * 2021-09-18 2021-12-14 珠海读书郎软件科技有限公司 System and method for assisting students in memorizing text contents

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Application publication date: 20201218