CN112073809A - Method for supporting browser to play video with any coding format - Google Patents
Method for supporting browser to play video with any coding format Download PDFInfo
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- CN112073809A CN112073809A CN202010792347.XA CN202010792347A CN112073809A CN 112073809 A CN112073809 A CN 112073809A CN 202010792347 A CN202010792347 A CN 202010792347A CN 112073809 A CN112073809 A CN 112073809A
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- browser
- video
- background service
- local background
- audio
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/44—Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream, rendering scenes according to MPEG-4 scene graphs
- H04N21/4402—Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream, rendering scenes according to MPEG-4 scene graphs involving reformatting operations of video signals for household redistribution, storage or real-time display
- H04N21/440218—Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream, rendering scenes according to MPEG-4 scene graphs involving reformatting operations of video signals for household redistribution, storage or real-time display by transcoding between formats or standards, e.g. from MPEG-2 to MPEG-4
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/439—Processing of audio elementary streams
- H04N21/4398—Processing of audio elementary streams involving reformatting operations of audio signals
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/44—Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream, rendering scenes according to MPEG-4 scene graphs
- H04N21/4402—Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream, rendering scenes according to MPEG-4 scene graphs involving reformatting operations of video signals for household redistribution, storage or real-time display
- H04N21/440236—Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream, rendering scenes according to MPEG-4 scene graphs involving reformatting operations of video signals for household redistribution, storage or real-time display by media transcoding, e.g. video is transformed into a slideshow of still pictures, audio is converted into text
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/443—OS processes, e.g. booting an STB, implementing a Java virtual machine in an STB or power management in an STB
Abstract
The invention relates to a method for supporting a browser to play videos with any coding format, which comprises the steps that the browser is in communication connection with a streaming media server to obtain IP (Internet protocol) and ports of audio and video streams sent by the streaming media server; simultaneously, the browser and the local background service send the IP and the port of the audio and video stream to the local background service through an interactive protocol; the streaming media server is in communication connection with the local background service and directly sends the audio and video streams to the local background service; the local background service decodes the audio and video streams and sends the decoded video stream data to the browser; the browser finishes video playing operation; and the decoded audio stream data is directly played by a computer. By adopting the technical scheme of the invention, the video files in all encoding formats can be decoded, the decoding efficiency is high, and the decoding can be synchronously completed for the files with high video resolution.
Description
Technical Field
The invention relates to the technical field of computer internet, in particular to a method for supporting a browser to play videos with any coding format.
Background
In the field of security protection, a plurality of video coding formats exist, for example, mpeg2 and mpeg4 videos supported and shot by some old cameras are widely available in the market, and some new videos similar to H.265 coding formats appear. However, video tags in HTML5 standard defined by various large browser manufacturers and W3C cannot decode the video formats, so that in a scenario where a browser is used as a client, transcoding operations need to be performed on the video streams, and a large amount of computing resources of a background server are wasted in the transcoding process.
In order to solve this problem, the current mainstream technology is to directly communicate with the streaming media server and the browser to directly decode and display the transmitted video data. The WebAssembly technology is commonly used to compile ffmpeg into a javascript script interface, the decoding is directly called in a browser, and video frames are continuously displayed in the browser as pictures, but the WebAssembly technology removes the advantage of higher assembly language efficiency when the ffmpeg is edited, so that the decoding efficiency is low, and particularly when the video resolution is greater than 1920 × 1080, an obvious delay phenomenon occurs. Some manufacturers also use browser plug-ins to decode and display videos in the plug-ins, but the browser plug-ins cannot be used due to the fact that the plug-ins are no longer supported by the large browsers.
Disclosure of Invention
In order to solve the defects of the prior art, the invention provides a method for supporting a browser to play videos with any coding format.
In order to achieve the above purpose, the technical scheme adopted by the invention comprises the following steps:
a method for supporting a browser to play video with any coding format is characterized by comprising the following steps:
s1, the browser is in communication connection with the streaming media server to obtain the IP and the port of the audio and video stream sent by the streaming media server;
s2, the browser and the local background service send the IP and the port of the audio and video stream to the local background service through an interactive protocol;
s3, the streaming media server is in communication connection with the local background service, and the audio and video streams are directly sent to the local background service;
s4, the local background service decodes the audio and video streams and sends the decoded video stream data to the browser;
and S5, finishing the video playing operation by the browser.
Further, the local background service is preferably a process executed by the computer background, and is started by itself when the computer is started.
Further, the decoded audio stream data is directly played by a computer.
Further, the local background service and the streaming media server are preferably connected in a TCP or UDP communication mode.
Further, the local background service and the browser are preferably connected through a websocket protocol.
Further, the local background service preferably decodes the video stream data into YUV data, and preferably directly sends the YUV data to the browser through the websocket protocol.
Further, the browser preferably displays the YUV video data through WebGL, so as to complete video playing.
Further, the local background service decodes the video stream data into the YUV data, preferably further encodes the YUV data into a picture file, and sends the picture file to the browser in the form of the picture file, and the browser displays the picture by using an IMG tag.
The invention has the beneficial effects that:
by adopting the method for supporting the browser to play the video with any coding format, the local background service is established, namely a background execution process is installed in the computer, and the computer is started up and started up automatically. The method can be connected with a browser through a websocket protocol to acquire IP and ports of audio and video streams sent by a streaming media server; the device can be in communication connection with a streaming media server in a TCP or UDP mode to acquire audio and video streaming data in a connected mode, decode the data into YUV data and directly send the YUV data to the browser through a websocket protocol, and the local background service decodes the YUV data through a display card of a computer, so that various standard limitations and performance limitations of the browser are avoided, video files in all encoding formats can be decoded, the decoding efficiency is high, and the decoding can be synchronously completed on files with high video resolution.
Drawings
Fig. 1 is a flowchart of an implementation of a method for supporting a browser to play a video with any encoding format according to an embodiment of the present invention.
Fig. 2 is a block diagram of a method for supporting a browser to play a video with any encoding format according to an embodiment of the present invention.
Description of the figure numbering: the method comprises the steps of 1-streaming media server, 2-browser, 3-local background service and 4-computer.
Detailed Description
For a clearer understanding of the contents of the present invention, reference will be made to the accompanying drawings and examples.
Fig. 1 and fig. 2 are a flowchart and a block diagram of an implementation of a method for supporting a browser to play a video with any encoding format according to an embodiment of the present invention. The local background service 3 is preferably a process executed by the computer 4 in the background, and is started by itself when the computer is started. A user operates on a browser 2 of a computer 4, when a video is clicked and played, the browser 2 is in communication connection with a streaming media server 1 to acquire IP (Internet protocol) and ports of audio and video streams sent by the streaming media server 1; the browser 2 and the local background service 3 interact data through an interaction protocol, preferably adopting websocket connection and the local background service 3, and the IP and the port of the audio and video stream are sent to the local background service 3; the streaming media server 1 is in communication connection with the local background service 3, and preferably, the audio and video streams are directly sent to the local background service 3 in a TCP or UDP manner; the local background service 3 decodes the audio and video streams into YUV data by using a video card of the computer 4, and preferably directly sends the YUV data to the browser 2 through the websocket protocol; the decoded audio stream data is directly played by the computer 4; the browser 2 preferably displays the YUV video data through WebGL to complete video playing.
Or the local background service 3 decodes the video stream data into the YUV data, preferably further encodes the YUV data into a picture file, and sends the picture file to the browser 2, and the browser 2 displays the picture by using an IMG tag. The YUV data is a frame representation method after decoding, the larger the video resolution is, the more the number of bytes per frame is, and if the number of video channels required to be displayed is large, a large burden is caused to websocket connection, and after the YUV data is coded into a picture, the data volume is greatly reduced.
The above description is only for the preferred embodiment of the present invention, but the scope of the present invention is not limited thereto, and any changes or substitutions that can be easily conceived by those skilled in the art within the technical scope of the present invention are included in the scope of the present invention. Therefore, the protection scope of the present invention shall be subject to the protection scope of the claims.
Claims (8)
1. A method for supporting a browser to play video with any coding format is characterized by comprising the following steps:
s1, the browser is in communication connection with the streaming media server to obtain the IP and the port of the audio and video stream sent by the streaming media server;
s2, the browser and the local background service send the IP and the port of the audio and video stream to the local background service through an interactive protocol;
s3, the streaming media server is in communication connection with the local background service, and the audio and video streams are directly sent to the local background service;
s4, the local background service decodes the audio and video streams and sends the decoded video stream data to the browser;
and S5, finishing the video playing operation by the browser.
2. The method of claim 1, wherein the local background service is a process executed in the background of the computer that boots up itself.
3. The method of claim 1, wherein the decoded audio stream data is played directly by a computer.
4. The method of claim 1, wherein the local background service is communicatively coupled to the streaming media server in a TCP or UDP manner.
5. The method of claim 1, wherein the local background service and the browser connect via a websocket protocol.
6. The method of claim 5, wherein the local background service decodes the video stream data into YUV data, which is sent directly to the browser via the websocket protocol.
7. The method of any one of claims 1 to 6, wherein the browser displays the YUV video data through WebGL, and video playing is completed.
8. The method of any one of claims 1 to 5, wherein the local background service decodes the video stream data into the YUV data and further encodes the YUV data into a picture file, and sends the picture file to the browser, and the browser displays the picture by using IMG tags.
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Cited By (7)
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CN112788431A (en) * | 2020-12-24 | 2021-05-11 | 四川云从天府人工智能科技有限公司 | Video playing method, device, system, medium and browser based on HTML5 |
CN112804542A (en) * | 2020-12-31 | 2021-05-14 | 武汉兴图新科电子股份有限公司 | Method and terminal for playing video and audio on demand by browser applied to cloud video fusion platform |
CN112804536A (en) * | 2020-12-31 | 2021-05-14 | 武汉兴图新科电子股份有限公司 | System and method for requesting audio and video by browser based on cloud video fusion platform |
CN112804543A (en) * | 2020-12-31 | 2021-05-14 | 武汉兴图新科电子股份有限公司 | Terminal and method for playing video and audio on demand by browser based on cloud video fusion platform |
CN113271479A (en) * | 2021-05-17 | 2021-08-17 | 中移智行网络科技有限公司 | Playing processing method, device and related equipment |
CN114040251A (en) * | 2021-09-17 | 2022-02-11 | 北京旷视科技有限公司 | Audio and video playing method, system, storage medium and computer program product |
CN114285836A (en) * | 2022-03-03 | 2022-04-05 | 苏州万店掌网络科技有限公司 | Video playing method, device and medium |
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