CN112002017A - Virtual scene generation method, device, terminal, medium and virtual training system - Google Patents

Virtual scene generation method, device, terminal, medium and virtual training system Download PDF

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CN112002017A
CN112002017A CN202010613542.1A CN202010613542A CN112002017A CN 112002017 A CN112002017 A CN 112002017A CN 202010613542 A CN202010613542 A CN 202010613542A CN 112002017 A CN112002017 A CN 112002017A
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闫佳文
陈长金
蒋春悦
刘哲
邹园
赵锦涛
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Training Center of State Grid Hebei Electric Power Co Ltd
State Grid Corp of China SGCC
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Abstract

The invention belongs to the technical field of virtual and real reality, and particularly relates to a virtual scene generation method, a virtual scene generation device, a virtual scene generation terminal, a virtual scene generation medium and a virtual training system. The virtual generation method comprises the following steps: acquiring use scene information of equipment to be generated; and performing virtual modeling and scene modeling on the equipment to be generated by combining the using scene information of the equipment to be generated to obtain an equipment model and a virtual application scene. The method is applied to power equipment test training, and can generate a virtual reality scene enabling a user to be personally on the scene, so that better immersive use experience is provided for the user.

Description

虚拟场景生成方法、装置、终端、介质和虚拟培训系统Virtual scene generation method, device, terminal, medium and virtual training system

技术领域technical field

本发明虚实现实技术领域,尤其涉及一种虚拟场景生成方法、装置、终端、介质和虚拟培训系统。The present invention is in the technical field of virtual reality, in particular to a virtual scene generation method, device, terminal, medium and virtual training system.

背景技术Background technique

安全生产是企业持续发展的第一要务,电力设备试验实操演练中高危险、高成本、不可见等问题,阻碍了安全意识和安全技能的提升。Safety production is the first priority for the sustainable development of an enterprise. The problems of high risk, high cost, and invisibility in the test and practice of power equipment have hindered the improvement of safety awareness and safety skills.

近年来,为解决上述问题,科研院所、高校开发出基于虚拟现实的培训系统,以虚拟现实的方式进行实践培训和教学演练,但现有的虚拟现实培训系统在沉浸式体验方面仍具有一定欠缺。In recent years, in order to solve the above problems, scientific research institutes and universities have developed training systems based on virtual reality to conduct practical training and teaching drills in the form of virtual reality, but the existing virtual reality training systems still have certain immersive experience. lack.

发明内容SUMMARY OF THE INVENTION

有鉴于此,本发明实施例提供了一种虚拟场景生成方法、装置、终端、介质和虚拟培训系统,以解决现有的虚拟现实培训系统沉浸式体验不足的问题。In view of this, the embodiments of the present invention provide a virtual scene generation method, device, terminal, medium and virtual training system, so as to solve the problem of insufficient immersive experience in the existing virtual reality training system.

本发明实施例的第一方面提供了一种虚拟场景生成方法,所述虚拟生成方法包括:A first aspect of the embodiments of the present invention provides a virtual scene generation method, where the virtual scene generation method includes:

获取待生成设备的使用场景信息;Obtain the usage scenario information of the device to be generated;

结合所述待生成设备的使用场景信息,对所述待生成设备进行虚拟建模和场景建模,获得设备模型和虚拟应用场景。In combination with the usage scene information of the device to be generated, virtual modeling and scene modeling are performed on the device to be generated to obtain a device model and a virtual application scene.

可选的,所述生成方法还包括:Optionally, the generating method further includes:

对所述设备模型和所述虚拟应用场景进行渲染;rendering the device model and the virtual application scene;

对渲染后的设备模型和虚拟应用场景进行失真校正和失真缩放。Distortion correction and distortion scaling for rendered device models and virtual application scenes.

可选的,通过DirectX 3D渲染技术对所述设备模型和所述虚拟应用场景进行渲染;Optionally, rendering the device model and the virtual application scene by using DirectX 3D rendering technology;

通过Pixel Shader对渲染后的设备模型和虚拟应用场景进行失真校正和失真缩放。Perform distortion correction and distortion scaling on rendered device models and virtual application scenes through Pixel Shader.

可选的,将渲染后的所述设备模型和所述虚拟应用场景以每秒60帧以上的频率进行刷新。Optionally, the rendered device model and the virtual application scene are refreshed at a frequency of more than 60 frames per second.

本发明实施例的第二方面提供了一种虚拟场景生成装置,所述虚拟场景生成装置包括:A second aspect of the embodiments of the present invention provides an apparatus for generating a virtual scene, and the apparatus for generating a virtual scene includes:

场景获取模块,用于获取待生成设备的使用场景信息;The scene acquisition module is used to acquire the usage scene information of the device to be generated;

虚拟生成模块,用于结合所述待生成设备的使用场景信息,对所述待生成设备进行虚拟建模和场景建模,获得设备模型和虚拟应用场景。The virtual generation module is configured to perform virtual modeling and scene modeling on the to-be-generated device in combination with the usage scene information of the to-be-generated device to obtain a device model and a virtual application scenario.

本发明实施例的第三方面提供了一种虚拟培训系统,包括如本发明实施例第二方面提供的虚拟场景生成装置和交互系统;所述交互系统包括:A third aspect of the embodiments of the present invention provides a virtual training system, including the virtual scene generating apparatus and the interactive system provided in the second aspect of the embodiments of the present invention; the interactive system includes:

显示设备,用于将通过所述虚拟场景生成装置获取的设备模型和虚拟应用场景进行显示;a display device, configured to display the device model and the virtual application scene acquired by the virtual scene generating device;

体感交互设备,用于采集操作指令和动作信息,并将所述操作指令和动作信息传输至所述虚拟生成装置;A somatosensory interaction device, used for collecting operation instructions and motion information, and transmitting the operation instructions and motion information to the virtual generating device;

所述虚拟场景生成装置用于根据所述操作指令和动作信息对应改变设备模型和虚拟应用场景。The virtual scene generating apparatus is configured to correspondingly change the device model and the virtual application scene according to the operation instruction and the action information.

可选的,所述显示设备包括:头盔显示设备和3D显示屏。Optionally, the display device includes: a helmet display device and a 3D display screen.

可选的,所述头盔显示设备为多个,所述体感交互设备与所述头盔显示设备一一对应设置;Optionally, there are multiple helmet display devices, and the somatosensory interaction devices are set in a one-to-one correspondence with the helmet display devices;

所述虚拟场景生成装置用于根据多个体感交互设备的操作指令和动作信息,对应改变设备模型和虚拟应用场景,并将所述设备模型和虚拟应用场景传输至多个头盔显示设备同步显示。The virtual scene generating device is used to correspondingly change the device model and the virtual application scene according to the operation instructions and action information of the multiple somatosensory interaction devices, and transmit the device model and the virtual application scene to the multiple helmet display devices for synchronous display.

本发明实施例的第四方面提供了一种终端设备,包括存储器、处理器以及存储在所述存储器中并可在所述处理器上运行的计算机程序,所述处理器执行所述计算机程序时实现如本发明实施例第一方面提供的虚拟场景生成方法的步骤。A fourth aspect of the embodiments of the present invention provides a terminal device, including a memory, a processor, and a computer program stored in the memory and executable on the processor, when the processor executes the computer program The steps of implementing the method for generating a virtual scene provided by the first aspect of the embodiment of the present invention.

本发明实施例的第五方面提供了一种计算机可读存储介质,所述计算机可读存储介质存储有计算机程序,所述计算机程序被处理器执行时实现如本发明实施例第一方面提供的虚拟场景生成方法的步骤。A fifth aspect of the embodiments of the present invention provides a computer-readable storage medium, where the computer-readable storage medium stores a computer program, and when the computer program is executed by a processor, the implementation of the first aspect of the embodiments of the present invention is implemented The steps of the virtual scene generation method.

本发明实施例在进行虚拟模型场景生成时,获取待生成设备的使用场景信息,结合所述待生成设备的使用场景信息,对所述待生成设备进行虚拟建模和场景建模,获得设备模型和虚拟应用场景,从而可以获得与现实中待生成设备使用场景相同的虚拟应用场景,通过将根据待生成设备生产的设备模型和虚拟应用场景相结合,使使用者身临其境,从而提供给使用者更好的沉浸式使用体验。In this embodiment of the present invention, when the virtual model scene is generated, the usage scene information of the device to be generated is obtained, and the device model is obtained by performing virtual modeling and scene modeling on the device to be generated in combination with the usage scene information of the device to be generated. By combining the device model produced according to the device to be generated and the virtual application scene, the user is immersed in the scene, thereby providing the Better immersive experience for users.

附图说明Description of drawings

为了更清楚地说明本发明实施例中的技术方案,下面将对实施例或现有技术描述中所需要使用的附图作简单地介绍,显而易见地,下面描述中的附图仅仅是本发明的一些实施例,对于本领域普通技术人员来讲,在不付出创造性劳动性的前提下,还可以根据这些附图获得其他的附图。In order to illustrate the technical solutions in the embodiments of the present invention more clearly, the following briefly introduces the accompanying drawings that need to be used in the description of the embodiments or the prior art. Obviously, the drawings in the following description are only for the present invention. In some embodiments, for those of ordinary skill in the art, other drawings can also be obtained according to these drawings without any creative effort.

图1是本发明实施例提供的一种虚拟场景生成方法的流程示意图;1 is a schematic flowchart of a method for generating a virtual scene according to an embodiment of the present invention;

图2是本发明实施例提供的一种虚拟场景生成装置的结构示意图;2 is a schematic structural diagram of an apparatus for generating a virtual scene provided by an embodiment of the present invention;

图3是本发明实施例提供的交互系统的结构示意图;3 is a schematic structural diagram of an interaction system provided by an embodiment of the present invention;

图4是本发明实施例提供的虚拟培训系统的室内布局图例;Fig. 4 is the indoor layout legend of the virtual training system provided by the embodiment of the present invention;

图5是本发明实施例提供的终端设备的结构示意图。FIG. 5 is a schematic structural diagram of a terminal device provided by an embodiment of the present invention.

具体实施方式Detailed ways

以下描述中,为了说明而不是为了限定,提出了诸如特定系统结构、技术之类的具体细节,以便透彻理解本发明实施例。然而,本领域的技术人员应当清楚,在没有这些具体细节的其它实施例中也可以实现本发明。在其它情况中,省略对众所周知的系统、装置、电路以及方法的详细说明,以免不必要的细节妨碍本发明的描述。In the following description, for the purpose of illustration rather than limitation, specific details such as specific system structures and technologies are set forth in order to provide a thorough understanding of the embodiments of the present invention. However, it will be apparent to those skilled in the art that the present invention may be practiced in other embodiments without these specific details. In other instances, detailed descriptions of well-known systems, devices, circuits, and methods are omitted so as not to obscure the description of the present invention with unnecessary detail.

本发明的说明书和权利要求书及上述附图中的术语“包括”以及其他任何变形,是指“包括但不限于”,意图在于覆盖不排他的包含。例如包含一系列步骤或单元的过程、方法或系统、产品或设备没有限定于已列出的步骤或单元,而是可选地还包括没有列出的步骤或单元,或可选地还包括对于这些过程、方法、产品或设备固有的其它步骤或单元。此外,术语“第一”、“第二”和“第三”等是用于区别不同对象,而非用于描述特定顺序。The term "including" and any other variations in the description and claims of the present invention and the above drawings means "including but not limited to", and is intended to cover non-exclusive inclusion. For example, a process, method or system, product or device comprising a series of steps or units is not limited to the listed steps or units, but optionally also includes unlisted steps or units, or optionally also includes Other steps or units inherent in these processes, methods, products or devices. Also, the terms "first," "second," and "third," etc. are used to distinguish between different objects, rather than to describe a particular order.

为了说明本发明所述的技术方案,下面通过具体实施例来进行说明。In order to illustrate the technical solutions of the present invention, the following specific embodiments are used for description.

图1为本实施例提供的一种虚拟场景生成方法的流程示意图,该虚拟场景生成方法包括:FIG. 1 is a schematic flowchart of a method for generating a virtual scene according to this embodiment, and the method for generating a virtual scene includes:

步骤S101,获取待生成设备的使用场景信息;Step S101, obtaining usage scene information of the device to be generated;

本发明实施例中,所述待生成设备可以为电力设备,在生成该电力设备的设备模型前,还获取该设备在实际中的应用场景,例如若要进行安装的培训,则获取其安装环境,若要进行检查的培训,则获取其对应的检查环境,以及指定一些特殊场景下的紧急培训,则获取其相对应的特殊场景。通过全面的获取生成设备的使用场景信息,利于在后续方法中生成与该电力设备相对应的虚拟应用场景。In this embodiment of the present invention, the device to be generated may be an electric device. Before generating the device model of the electric device, the actual application scenario of the device is also obtained. For example, if installation training is to be performed, the installation environment of the device is obtained. , if you want to perform inspection training, obtain its corresponding inspection environment, and specify emergency training in some special scenarios, then obtain its corresponding special scenarios. By comprehensively acquiring the usage scene information of the generation device, it is beneficial to generate a virtual application scene corresponding to the power device in the subsequent method.

步骤S102,结合所述待生成设备的使用场景信息,对所述待生成设备进行虚拟建模和场景建模,获得设备模型和虚拟应用场景。In step S102, virtual modeling and scene modeling are performed on the device to be generated in combination with the usage scene information of the device to be generated to obtain a device model and a virtual application scene.

本发明实施例中,在应用虚拟现实技术、组件化建模技术和/或电力系统设备三维建模技对待生成设备进行虚拟建模时,还导入获取的待生成设备的使用场景信息,并可以根据图形化开发环境技术生成与该待生成设备对应的虚拟应用场景,以在虚拟现实场景中模拟待生成设备的真实使用场景,从而带给使用者更好的沉浸式培训体验。In this embodiment of the present invention, when virtual reality technology, component modeling technology, and/or three-dimensional modeling technology for power system equipment are used to perform virtual modeling of the device to be generated, the acquired usage scene information of the device to be generated is also imported, and the A virtual application scene corresponding to the device to be generated is generated according to the graphical development environment technology, so as to simulate the real usage scene of the device to be generated in the virtual reality scene, thereby bringing a better immersive training experience to the user.

上述实施例在进行虚拟模型场景生成时,获取待生成设备的使用场景信息,结合所述待生成设备的使用场景信息,对所述待生成设备进行虚拟建模和场景建模,获得设备模型和虚拟应用场景,从而可以获得与现实中待生成设备使用场景相同的虚拟应用场景,通过将根据待生成设备生产的设备模型和虚拟应用场景相结合,使使用者身临其境,从而提供给使用者更好的沉浸式使用体验。When generating the virtual model scene in the above-mentioned embodiment, the usage scene information of the device to be generated is obtained, and virtual modeling and scene modeling are performed on the device to be generated in combination with the usage scene information of the device to be generated, and the device model and the scene model are obtained. Virtual application scenarios, so that the same virtual application scenarios as those of the devices to be generated in reality can be obtained. By combining the device models produced according to the devices to be generated and the virtual application scenarios, users can be immersed in the scene, thereby providing users with for a better immersive user experience.

一些实施例中,所述虚拟场景生成方法还可以包括:对所述设备模型和所述虚拟应用场景进行渲染;对渲染后的设备模型和虚拟应用场景进行失真校正和失真缩放。In some embodiments, the virtual scene generation method may further include: rendering the device model and the virtual application scene; and performing distortion correction and distortion scaling on the rendered device model and the virtual application scene.

本发明实施例中,为了使培训人员达到理想的视觉体验效果,对生成的虚拟场景进行渲染,并采用多种方式从模型构建和贴图质量控制等方面缩减模型的大小,包括失真校正和失真缩放,从而在不减弱视觉效果的情况下,达到流畅度和画面效果的一种平衡,进一步提高培训人员的沉浸式体验。In the embodiment of the present invention, in order to enable trainers to achieve an ideal visual experience effect, the generated virtual scene is rendered, and various methods are used to reduce the size of the model from the aspects of model construction and texture quality control, including distortion correction and distortion scaling. , so as to achieve a balance between fluency and picture effect without reducing the visual effect, and further improve the immersive experience of trainers.

一些实施例中,可以通过DirectX3D渲染技术对所述设备模型和所述虚拟应用场景进行渲染;可以通过Pixel Shader对渲染后的设备模型和虚拟应用场景进行失真校正和失真缩放。In some embodiments, the device model and the virtual application scene may be rendered by using the DirectX3D rendering technology; distortion correction and distortion scaling may be performed on the rendered device model and the virtual application scene by using the Pixel Shader.

本发明实施例中,DirectX 3D是一种应用程序的接口(API),它可让以windows为平台的游戏或多媒体程序获得更高的执行效率,加强3D图形和声音的效果,并提供一个共同的硬件驱动标准,使得驱动程序统一,并降低硬件的复杂度,本发明实施例中使用渲染技术对所述设备模型和所述虚拟应用场景进行渲染;Pixel Shader,即像素着色器,一种包含由ASCII文本组成的像素着色器指令,其算术指令可以用来进行漫反射和/或镜面反射光照计算,因此本申请实施例中使用Pixel Shader对渲染后的设备模型和虚拟应用场景进行失真校正和失真缩放。In the embodiment of the present invention, DirectX 3D is an application program interface (API), which enables games or multimedia programs based on windows to obtain higher execution efficiency, enhances the effects of 3D graphics and sound, and provides a common The hardware driver standard is based on the hardware driver standard, so that the driver program is unified and the complexity of the hardware is reduced. In the embodiment of the present invention, the device model and the virtual application scene are rendered by using the rendering technology; A pixel shader instruction composed of ASCII text, and its arithmetic instruction can be used to perform diffuse reflection and/or specular reflection lighting calculations. Therefore, in this embodiment of the present application, Pixel Shader is used to perform distortion correction on the rendered device model and virtual application scene. Distortion scaling.

一些实施例中,将渲染后的所述设备模型和所述虚拟应用场景以每秒60帧以上的频率进行刷新。In some embodiments, the rendered device model and the virtual application scene are refreshed at a frequency of more than 60 frames per second.

本发明实施例中,保持将渲染后的虚拟现实场景(即所述设备模型和所述虚拟应用场景)以每秒60帧以上的频率进行刷新,不仅可以给使用者带来更流畅的使用画面,也可以保护使用者的眼睛。In the embodiment of the present invention, the rendered virtual reality scene (that is, the device model and the virtual application scene) is kept refreshed at a frequency of more than 60 frames per second, which can not only bring a smoother use picture to the user , but also to protect the user's eyes.

在另外一些实施例中,若应用该方法的设备与头戴式显示设备连接进行使用时,该方法还可以包括:将经过失真校正和失真缩放后的虚拟现实场景分割绘制到头戴式显示设备的左右双眼屏幕,以带给使用者更加流畅和沉浸式的画面体验。In some other embodiments, if the device to which the method is applied is connected to a head-mounted display device for use, the method may further include: dividing and rendering the virtual reality scene after distortion correction and distortion scaling to the head-mounted display device The left and right eye screens can bring users a smoother and more immersive picture experience.

在另外一些实施例中,若应用该方法的设备与虚拟现实头盔连接进行使用时,即使用者还可以通过虚拟现实头盔获取声音信息,则该方法还可以包括:获取不同场景下待生成设备的声音信息和/或场景的声音信息,并结合所述不同场景下待生成设备的声音信息和/或场景的声音信息,在对所述待生成设备进行虚拟建模获得设备模型,从而更加逼真的模拟实操演练,满足全过程、全范围的仿真模拟,使使用者从视觉、听觉等方面获得几近真实的作业实操感受。In some other embodiments, if the device to which the method is applied is connected to the virtual reality helmet for use, that is, the user can also acquire sound information through the virtual reality helmet, the method may further include: acquiring the data of the device to be generated in different scenarios. The sound information and/or the sound information of the scene, combined with the sound information of the device to be generated and/or the sound information of the scene in the different scenarios, the device model is obtained by performing virtual modeling on the device to be generated, so as to be more realistic. The simulated practical exercise meets the whole process and full range of simulation simulation, so that the user can obtain a near-real operation experience from the visual and auditory aspects.

图2是本发明实施例提供的一种虚拟场景生成装置的结构示意图,参见图2,该虚拟场景生成装置20可以包括:FIG. 2 is a schematic structural diagram of an apparatus for generating a virtual scene according to an embodiment of the present invention. Referring to FIG. 2 , the apparatus 20 for generating a virtual scene may include:

场景获取模块21,用于获取待生成设备的使用场景信息。The scene acquisition module 21 is configured to acquire usage scene information of the device to be generated.

虚拟生成模块22,用于结合所述待生成设备的使用场景信息,对所述待生成设备进行虚拟建模和场景建模,获得设备模型和虚拟应用场景。The virtual generation module 22 is configured to perform virtual modeling and scene modeling on the to-be-generated device in combination with the usage scene information of the to-be-generated device to obtain a device model and a virtual application scenario.

一些实施例中,所述虚拟场景生成方法还可以包括:对所述设备模型和所述虚拟应用场景进行渲染;对渲染后的设备模型和虚拟应用场景进行失真校正和失真缩放。In some embodiments, the virtual scene generation method may further include: rendering the device model and the virtual application scene; and performing distortion correction and distortion scaling on the rendered device model and the virtual application scene.

一些实施例中,可以通过DirectX 3D渲染技术对所述设备模型和所述虚拟应用场景进行渲染;可以通过Pixel Shader对渲染后的设备模型和虚拟应用场景进行失真校正和失真缩放。In some embodiments, the device model and the virtual application scene may be rendered through the DirectX 3D rendering technology; distortion correction and distortion scaling may be performed on the rendered device model and the virtual application scene through the Pixel Shader.

一些实施例中,将渲染后的所述设备模型和所述虚拟应用场景以每秒60帧以上的频率进行刷新。In some embodiments, the rendered device model and the virtual application scene are refreshed at a frequency of more than 60 frames per second.

一些实施例中,若该虚拟场景生成装置与头戴式显示设备连接进行使用时,该虚拟场景生成装置还可以用于:将经过失真校正和失真缩放后的虚拟现实场景分割绘制到头戴式显示设备的左右双眼屏幕。In some embodiments, if the virtual scene generating apparatus is connected to a head-mounted display device for use, the virtual scene generating apparatus may also be used to: segment and draw the virtual reality scene after distortion correction and distortion scaling to the head-mounted display device. Displays the left and right binocular screens of the device.

一些实施例中,若该虚拟场景生成装置与虚拟现实头盔连接进行使用时,即使用者还可以通过虚拟现实头盔获取声音信息,则该虚拟场景生成装置可以包括:声音获取模块,用于获取不同场景下待生成设备的声音信息和/或场景的声音信息,并结合所述不同场景下待生成设备的声音信息和/或场景的声音信息,在对所述待生成设备进行虚拟建模获得设备模型。In some embodiments, if the virtual scene generation device is connected to a virtual reality helmet for use, that is, the user can also obtain sound information through the virtual reality helmet, the virtual scene generation device may include: a sound acquisition module for acquiring different sound information. The sound information of the device to be generated and/or the sound information of the scene in the scene, and in combination with the sound information of the device to be generated and/or the sound information of the scene in the different scenarios, virtual modeling is performed on the device to be generated to obtain the device Model.

本发明实施例还提供了一种虚拟培训系统,该虚拟培训系统包括前述发明实施例提供的虚拟场景生成装置和交互系统;参见图3,所述交互系统30可以包括:An embodiment of the present invention further provides a virtual training system, where the virtual training system includes the virtual scene generating device and the interaction system provided by the foregoing embodiments of the invention; referring to FIG. 3 , the interaction system 30 may include:

显示设备31,用于将通过所述虚拟场景生成装置获取的设备模型和虚拟应用场景进行显示;A display device 31, configured to display the device model and the virtual application scene obtained by the virtual scene generating apparatus;

体感交互设备32,用于采集操作指令和动作信息,并将所述操作指令和动作信息传输至所述虚拟生成装置;The somatosensory interaction device 32 is used to collect operation instructions and motion information, and transmit the operation instructions and motion information to the virtual generating device;

相应的,所述虚拟场景生成装置用于根据所述操作指令和动作信息对应改变设备模型和虚拟应用场景。Correspondingly, the virtual scene generating apparatus is configured to correspondingly change the device model and the virtual application scene according to the operation instruction and the action information.

本发明实施例中,通过将采用显示设备、体感交互设备,使使用者完全沉浸于电力设备实验虚拟场景并以自然方式进行交互,大大提升使用者的视觉和触觉交互体验,从而提高系统的培训效果。In the embodiment of the present invention, by using a display device and a somatosensory interaction device, the user is completely immersed in the virtual scene of the power equipment experiment and interacts in a natural way, which greatly improves the user's visual and tactile interaction experience, thereby improving the training of the system. Effect.

一些实施例中,所述头盔显示设备为多个,所述体感交互设备与所述头盔显示设备一一对应设置;所述虚拟场景生成装置用于根据多个体感交互设备的操作指令和动作信息,对应改变设备模型和虚拟应用场景,并将所述设备模型和虚拟应用场景传输至多个头盔显示设备同步显示。In some embodiments, there are multiple headgear display devices, and the somatosensory interaction devices are set in a one-to-one correspondence with the headgear display devices; the virtual scene generation device is configured to generate operation instructions and action information according to the plurality of somatosensory interaction devices. , correspondingly change the device model and the virtual application scene, and transmit the device model and the virtual application scene to multiple helmet display devices for synchronous display.

在本发明实施例中,所述虚拟场景生成装置可以为一个,所述显示设备和体感交互设备可以分别为多个,从而可以适应多人协同的安全协同演练,在强化单兵安全作业意识的同时,也提升团队安全协同作业水平。所述虚拟培训系统也可以包括虚拟场景生成装置,每个虚拟场景生成装置对应一个显示设备和一个体感交互设备,各个虚拟场景生成装置之间通过有线或无线网进行数据的同步。In the embodiment of the present invention, the virtual scene generating device may be one, and the display device and the somatosensory interaction device may be multiple respectively, so as to adapt to the safety collaborative exercise of multi-person coordination, and enhance the safety operation awareness of individual soldiers. At the same time, it also improves the level of team safety and collaboration. The virtual training system may also include virtual scene generating devices, each virtual scene generating device corresponds to a display device and a somatosensory interaction device, and data synchronization is performed between the virtual scene generating devices through a wired or wireless network.

一些实施例中,所述显示设备包括:头盔显示设备和3D显示屏。In some embodiments, the display device includes: a helmet display device and a 3D display screen.

本发明实施例中,所述显示设备可以分为头盔显示设备和3D显示屏,头盔设备提供给受训人员,而显示设备则可以由考核者直观的看到各个受训者的演练情况,实现受训人员操作行为的考核、分析和评价。In the embodiment of the present invention, the display device can be divided into a helmet display device and a 3D display screen. The helmet device is provided to the trainees, and the display device can be used by the examiner to intuitively see the training situation of each trainee, so that the trainees can see the training situation. Assessment, analysis and evaluation of operational behavior.

一些实施例中,所述体感交互设备可以包括仿真操作摇杆、触摸交互设备、指纹设备等,结合上述的3D显示屏,使受训人员既能实现2D普通仿真培训,又能实现3D沉浸仿真培训。In some embodiments, the somatosensory interaction device may include a simulation operation joystick, a touch interaction device, a fingerprint device, etc., combined with the above-mentioned 3D display screen, so that the trainee can realize both 2D ordinary simulation training and 3D immersive simulation training. .

图4是本发明实施例提供的一种虚拟培训系统的室内布局图例,在图4中,该虚拟培训系统还包括有激光定位器,分别设置于房间的四个角,用于对设备进行定位。所述显示器包括若各个VR眼睛和一个3D显示屏,虚拟场景生成装置则可以为电脑。设置有一讨论区供使用者进行休息和讨论。FIG. 4 is an example of an indoor layout of a virtual training system provided by an embodiment of the present invention. In FIG. 4 , the virtual training system further includes laser locators, which are respectively arranged at four corners of the room and used for locating the equipment. . The display includes each VR eye and a 3D display screen, and the virtual scene generating device may be a computer. A discussion area is set up for users to rest and discuss.

所属领域的技术人员可以清楚地了解到,为了描述的方便和简洁,仅以上述各功能单元、模块的划分进行举例说明,实际应用中,可以根据需要而将上述功能分配由不同的功能单元、模块完成,即将所述一种虚拟场景生成装置的内部结构划分成不同的功能单元或模块,以完成以上描述的全部或者部分功能。实施例中的各功能单元、模块可以集成在一个处理单元中,也可以是各个单元单独物理存在,也可以两个或两个以上单元集成在一个单元中,上述集成的单元既可以采用硬件的形式实现,也可以采用软件功能单元的形式实现。另外,各功能单元、模块的具体名称也只是为了便于相互区分,并不用于限制本申请的保护范围。上述系统中单元、模块的具体工作过程,可以参考前述方法实施例中的对应过程,在此不再赘述。Those skilled in the art can clearly understand that, for the convenience and simplicity of description, only the division of the above-mentioned functional units and modules is used as an example. The module is completed, that is, the internal structure of the virtual scene generating apparatus is divided into different functional units or modules, so as to complete all or part of the functions described above. Each functional unit and module in the embodiment may be integrated in one processing unit, or each unit may exist physically alone, or two or more units may be integrated in one unit, and the above-mentioned integrated units may adopt hardware. It can also be realized in the form of software functional units. In addition, the specific names of the functional units and modules are only for the convenience of distinguishing from each other, and are not used to limit the protection scope of the present application. For the specific working processes of the units and modules in the above-mentioned system, reference may be made to the corresponding processes in the foregoing method embodiments, which will not be repeated here.

图5本发明一实施例提供的终端设备的示意图。如图5所示,在本实施例中,终端设备50包括:处理器51、存储器52以及存储在所述存储器52中并可在所述处理器51上运行的计算机程序53。所述处理器51执行所述计算机程序53时实现如实施例第一方面中所述的各实施例中的步骤,例如图1所示的步骤S101至S102。或者,所述处理器51执行所述计算机程序53时实现上述一种虚拟场景生成装置实施例中各模块/单元的功能,例如图2所示模块21至22的功能。FIG. 5 is a schematic diagram of a terminal device according to an embodiment of the present invention. As shown in FIG. 5 , in this embodiment, the terminal device 50 includes: a processor 51 , a memory 52 , and a computer program 53 stored in the memory 52 and running on the processor 51 . When the processor 51 executes the computer program 53 , the steps in each embodiment described in the first aspect of the embodiment are implemented, for example, steps S101 to S102 shown in FIG. 1 . Alternatively, when the processor 51 executes the computer program 53, the functions of the modules/units in the above-mentioned embodiment of the virtual scene generating apparatus, for example, the functions of the modules 21 to 22 shown in FIG. 2 are realized.

示例性地,所述计算机程序53可以被分割成一个或多个模块/单元,所述一个或者多个模块/单元被存储在所述存储器52中,并由所述处理器51执行,以完成本申请。所述一个或多个模块/单元可以是能够完成特定功能的一系列计算机程序指令段,该指令段用于描述所述计算机程序53在所述终端设备50中的执行过程。Exemplarily, the computer program 53 may be divided into one or more modules/units, and the one or more modules/units are stored in the memory 52 and executed by the processor 51 to complete the this application. The one or more modules/units may be a series of computer program instruction segments capable of performing specific functions, and the instruction segments are used to describe the execution process of the computer program 53 in the terminal device 50 .

所述终端设备可以是手机、平板电脑等计算设备。所述终端设备可包括,但不仅限于,处理器51、存储器52。本领域技术人员可以理解,图5仅仅是终端设备50的示例,并不构成对终端设备50的限定,可以包括比图示更多或更少的部件,或者组合某些部件,或者不同的部件,例如所述终端设备50还可以包括输入输出设备、网络接入设备、总线等。The terminal device may be a computing device such as a mobile phone and a tablet computer. The terminal device may include, but is not limited to, a processor 51 and a memory 52 . Those skilled in the art can understand that FIG. 5 is only an example of the terminal device 50, and does not constitute a limitation to the terminal device 50, and may include more or less components than the one shown, or combine some components, or different components For example, the terminal device 50 may further include an input and output device, a network access device, a bus, and the like.

所称处理器51可以是中央处理单元(Central Processing Unit,CPU),还可以是其他通用处理器、数字信号处理器(Digital Signal Processor,DSP)、专用集成电路(Application Specific Integrated Circuit,ASIC)、现成可编程门阵列(Field-Programmable Gate Array,FPGA)或者其他可编程逻辑器件、分立门或者晶体管逻辑器件、分立硬件组件等。通用处理器可以是微处理器或者该处理器也可以是任何常规的处理器等。The so-called processor 51 may be a central processing unit (Central Processing Unit, CPU), or other general-purpose processors, digital signal processors (Digital Signal Processors, DSP), application specific integrated circuits (Application Specific Integrated Circuit, ASIC), Off-the-shelf programmable gate array (Field-Programmable Gate Array, FPGA) or other programmable logic devices, discrete gate or transistor logic devices, discrete hardware components, and the like. A general purpose processor may be a microprocessor or the processor may be any conventional processor or the like.

所述存储器52可以是所述终端设备50的内部存储单元,例如终端设备50的硬盘或内存。所述存储器52也可以是所述终端设备50的外部存储设备,例如所述终端设备50上配备的插接式硬盘,智能存储卡(Smart Media Card,SMC),安全数字(Secure Digital,SD)卡,闪存卡(Flash Card)等。进一步地,所述存储器52还可以既包括所述终端设备50的内部存储单元也包括外部存储设备。所述存储器52用于存储所述计算机程序53以及所述终端设备50所需的其他程序和数据。所述存储器52还可以用于暂时地存储已经输出或者将要输出的数据。The memory 52 may be an internal storage unit of the terminal device 50 , such as a hard disk or a memory of the terminal device 50 . The memory 52 may also be an external storage device of the terminal device 50, such as a plug-in hard disk, a smart memory card (Smart Media Card, SMC), a secure digital (Secure Digital, SD) equipped on the terminal device 50. card, flash card (Flash Card) and so on. Further, the memory 52 may also include both an internal storage unit of the terminal device 50 and an external storage device. The memory 52 is used to store the computer program 53 and other programs and data required by the terminal device 50 . The memory 52 can also be used to temporarily store data that has been output or is to be output.

本发明实施例还提供了一种计算机可读存储介质,计算机可读存储介质存储有计算机程序,计算机程序被处理器执行时实现如实施例第一方面所述的各实施例中的步骤,例如图1所示的步骤S101至步骤S102。Embodiments of the present invention further provide a computer-readable storage medium, where the computer-readable storage medium stores a computer program, and when the computer program is executed by a processor, the steps in each embodiment described in the first aspect of the embodiment are implemented, for example, Steps S101 to S102 shown in FIG. 1 .

在上述实施例中,对各个实施例的描述都各有侧重,某个实施例中没有详述或记载的部分,可以参见其它实施例的相关描述。In the foregoing embodiments, the description of each embodiment has its own emphasis. For parts that are not described or described in detail in a certain embodiment, reference may be made to the relevant descriptions of other embodiments.

本领域普通技术人员可以意识到,结合本文中所公开的实施例描述的各示例的单元及算法步骤,能够以电子硬件、或者计算机软件和电子硬件的结合来实现。这些功能究竟以硬件还是软件方式来执行,取决于技术方案的特定应用和设计约束条件。专业技术人员可以对每个特定的应用来使用不同方法来实现所描述的功能,但是这种实现不应认为超出本申请的范围。Those of ordinary skill in the art can realize that the units and algorithm steps of each example described in conjunction with the embodiments disclosed herein can be implemented in electronic hardware, or a combination of computer software and electronic hardware. Whether these functions are performed in hardware or software depends on the specific application and design constraints of the technical solution. Skilled artisans may implement the described functionality using different methods for each particular application, but such implementations should not be considered beyond the scope of this application.

在本申请所提供的实施例中,应该理解到,所揭露的一种虚拟场景生成方法、装置、终端及存储介质,可以通过其它的方式实现。例如,以上所描述的一种虚拟场景生成装置实施例仅仅是示意性的,例如,所述模块或单元的划分,仅仅为一种逻辑功能划分,实际实现时可以有另外的划分方式,例如多个单元或组件可以结合或者可以集成到另一个系统,或一些特征可以忽略,或不执行。另一点,所显示或讨论的相互之间的耦合或直接耦合或通讯连接可以是通过一些接口,装置或单元的间接耦合或通讯连接,可以是电性,机械或其它的形式。In the embodiments provided in this application, it should be understood that the disclosed method, device, terminal and storage medium for generating a virtual scene may be implemented in other ways. For example, the embodiment of a virtual scene generating apparatus described above is only illustrative. For example, the division of the modules or units is only a logical function division. In actual implementation, there may be other division methods, such as multiple divisions. Individual units or components may be combined or may be integrated into another system, or some features may be omitted, or not implemented. On the other hand, the shown or discussed mutual coupling or direct coupling or communication connection may be through some interfaces, indirect coupling or communication connection of devices or units, and may be in electrical, mechanical or other forms.

所述作为分离部件说明的单元可以是或者也可以不是物理上分开的,作为单元显示的部件可以是或者也可以不是物理单元,即可以位于一个地方,或者也可以分布到多个网络单元上。可以根据实际的需要选择其中的部分或者全部单元来实现本实施例方案的目的。The units described as separate components may or may not be physically separated, and components displayed as units may or may not be physical units, that is, may be located in one place, or may be distributed to multiple network units. Some or all of the units may be selected according to actual needs to achieve the purpose of the solution in this embodiment.

另外,在本申请各个实施例中的各功能单元可以集成在一个处理单元中,也可以是各个单元单独物理存在,也可以两个或两个以上单元集成在一个单元中。上述集成的单元既可以采用硬件的形式实现,也可以采用软件功能单元的形式实现。In addition, each functional unit in each embodiment of the present application may be integrated into one processing unit, or each unit may exist physically alone, or two or more units may be integrated into one unit. The above-mentioned integrated units may be implemented in the form of hardware, or may be implemented in the form of software functional units.

所述集成的模块/单元如果以软件功能单元的形式实现并作为独立的产品销售或使用时,可以存储在一个计算机可读取存储介质中。基于这样的理解,本申请实现上述实施例方法中的全部或部分流程,也可以通过计算机程序来指令相关的硬件来完成,所述的计算机程序可存储于一计算机可读存储介质中,该计算机程序在被处理器执行时,可实现上述各个方法实施例的步骤。其中,所述计算机程序包括计算机程序代码,所述计算机程序代码可以为源代码形式、对象代码形式、可执行文件或某些中间形式等。所述计算机可读介质可以包括:能够携带所述计算机程序代码的任何实体或装置、记录介质、U盘、移动硬盘、磁碟、光盘、计算机存储器、只读存储器(ROM,Read-Only Memory)、随机存取存储器(RAM,Random Access Memory)、电载波信号、电信信号以及软件分发介质等。需要说明的是,所述计算机可读介质包含的内容可以根据司法管辖区内立法和专利实践的要求进行适当的增减,例如在某些司法管辖区,根据立法和专利实践,计算机可读介质不包括是电载波信号和电信信号。The integrated modules/units, if implemented in the form of software functional units and sold or used as independent products, may be stored in a computer-readable storage medium. Based on this understanding, the present application can implement all or part of the processes in the methods of the above embodiments, and can also be completed by instructing the relevant hardware through a computer program. The computer program can be stored in a computer-readable storage medium, and the computer When the program is executed by the processor, the steps of the foregoing method embodiments can be implemented. Wherein, the computer program includes computer program code, and the computer program code may be in the form of source code, object code, executable file or some intermediate form, and the like. The computer-readable medium may include: any entity or device capable of carrying the computer program code, a recording medium, a U disk, a removable hard disk, a magnetic disk, an optical disk, a computer memory, a read-only memory (ROM, Read-Only Memory) , Random Access Memory (RAM, Random Access Memory), electric carrier signal, telecommunication signal and software distribution medium, etc. It should be noted that the content contained in the computer-readable media may be appropriately increased or decreased according to the requirements of legislation and patent practice in the jurisdiction, for example, in some jurisdictions, according to legislation and patent practice, the computer-readable media Excluded are electrical carrier signals and telecommunication signals.

以上所述实施例仅用以说明本申请的技术方案,而非对其限制;尽管参照前述实施例对本申请进行了详细的说明,本领域的普通技术人员应当理解:其依然可以对前述各实施例所记载的技术方案进行修改,或者对其中部分技术特征进行等同替换;而这些修改或者替换,并不使相应技术方案的本质脱离本申请各实施例技术方案的精神和范围,均应包含在本申请的保护范围之内。The above-mentioned embodiments are only used to illustrate the technical solutions of the present application, but not to limit them; although the present application has been described in detail with reference to the above-mentioned embodiments, those of ordinary skill in the art should understand that: it is still possible to implement the above-mentioned implementations. The technical solutions described in the examples are modified, or some technical features thereof are equivalently replaced; and these modifications or replacements do not make the essence of the corresponding technical solutions deviate from the spirit and scope of the technical solutions in the embodiments of the application, and should be included in the within the scope of protection of this application.

Claims (10)

1.一种虚拟场景生成方法,其特征在于,包括:1. a virtual scene generation method, is characterized in that, comprises: 获取待生成设备的使用场景信息;Obtain the usage scenario information of the device to be generated; 结合所述待生成设备的使用场景信息,对所述待生成设备进行虚拟建模和场景建模,获得设备模型和虚拟应用场景。In combination with the usage scene information of the device to be generated, virtual modeling and scene modeling are performed on the device to be generated to obtain a device model and a virtual application scene. 2.如权利要求1所述的一种虚拟场景生成方法,其特征在于,还包括:2. a kind of virtual scene generation method as claimed in claim 1, is characterized in that, also comprises: 对所述设备模型和所述虚拟应用场景进行渲染;rendering the device model and the virtual application scene; 对渲染后的设备模型和虚拟应用场景进行失真校正和失真缩放。Distortion correction and distortion scaling for rendered device models and virtual application scenes. 3.如权利要求2所述的一种虚拟场景生成方法,其特征在于,3. a kind of virtual scene generation method as claimed in claim 2, is characterized in that, 通过DirectX 3D渲染技术对所述设备模型和所述虚拟应用场景进行渲染;Render the device model and the virtual application scene by using the DirectX 3D rendering technology; 通过Pixel Shader对渲染后的设备模型和虚拟应用场景进行失真校正和失真缩放。Perform distortion correction and distortion scaling on rendered device models and virtual application scenes through Pixel Shader. 4.如权利要求3所述的一种虚拟场景生成方法,其特征在于,将渲染后的所述设备模型和所述虚拟应用场景以每秒60帧以上的频率进行刷新。4 . The method for generating a virtual scene according to claim 3 , wherein the rendered device model and the virtual application scene are refreshed at a frequency of more than 60 frames per second. 5 . 5.一种虚拟场景生成装置,其特征在于,包括:5. A device for generating virtual scenes, comprising: 场景获取模块,用于获取待生成设备的使用场景信息;The scene acquisition module is used to acquire the usage scene information of the device to be generated; 虚拟生成模块,用于结合所述待生成设备的使用场景信息,对所述待生成设备进行虚拟建模和场景建模,获得设备模型和虚拟应用场景。The virtual generation module is configured to perform virtual modeling and scene modeling on the to-be-generated device in combination with the usage scene information of the to-be-generated device to obtain a device model and a virtual application scenario. 6.一种虚拟培训系统,其特征在于,包括如权利要求5所述的虚拟场景生成装置和交互系统;所述交互系统包括:6. A virtual training system, characterized in that, comprising the virtual scene generating device and the interactive system as claimed in claim 5; the interactive system comprises: 显示设备,用于将通过所述虚拟场景生成装置获取的设备模型和虚拟应用场景进行显示;a display device, configured to display the device model and the virtual application scene acquired by the virtual scene generating device; 体感交互设备,用于采集操作指令和动作信息,并将所述操作指令和动作信息传输至所述虚拟生成装置;A somatosensory interaction device, used for collecting operation instructions and motion information, and transmitting the operation instructions and motion information to the virtual generating device; 所述虚拟场景生成装置用于根据所述操作指令和动作信息对应改变设备模型和虚拟应用场景。The virtual scene generating apparatus is configured to correspondingly change the device model and the virtual application scene according to the operation instruction and the action information. 7.如权利要求6所述的虚拟培训系统,其特征在于,所述显示设备包括:头盔显示设备和3D显示屏。7. The virtual training system according to claim 6, wherein the display device comprises: a helmet display device and a 3D display screen. 8.如权利要求7所述的虚拟培训系统,其特征在于,所述头盔显示设备为多个,所述体感交互设备与所述头盔显示设备一一对应设置;8 . The virtual training system according to claim 7 , wherein there are multiple helmet display devices, and the somatosensory interaction device and the helmet display device are set in one-to-one correspondence; 8 . 所述虚拟场景生成装置用于根据多个体感交互设备的操作指令和动作信息,对应改变设备模型和虚拟应用场景,并将所述设备模型和虚拟应用场景传输至多个头盔显示设备同步显示。The virtual scene generating device is used to correspondingly change the device model and the virtual application scene according to the operation instructions and action information of the multiple somatosensory interaction devices, and transmit the device model and the virtual application scene to the multiple helmet display devices for synchronous display. 9.一种终端设备,包括存储器、处理器以及存储在所述存储器中并可在所述处理器上运行的计算机程序,其特征在于,所述处理器执行所述计算机程序时实现如权利要求1至4任一项所述的一种虚拟场景生成方法的步骤。9. A terminal device, comprising a memory, a processor and a computer program stored in the memory and running on the processor, characterized in that, when the processor executes the computer program, the implementation as claimed in the claims Steps of the method for generating a virtual scene according to any one of 1 to 4. 10.一种计算机可读存储介质,所述计算机可读存储介质存储有计算机程序,其特征在于,所述计算机程序被处理器执行时实现如权利要求1至4任一项所述的一种虚拟场景生成方法的步骤。10. A computer-readable storage medium storing a computer program, characterized in that, when the computer program is executed by a processor, a method according to any one of claims 1 to 4 is implemented The steps of the virtual scene generation method.
CN202010613542.1A 2020-06-30 2020-06-30 Virtual scene generation method, device, terminal, medium and virtual training system Pending CN112002017A (en)

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Application publication date: 20201127