CN111951357A - Application method of sound material in hand-drawn animation - Google Patents

Application method of sound material in hand-drawn animation Download PDF

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Publication number
CN111951357A
CN111951357A CN202010803346.0A CN202010803346A CN111951357A CN 111951357 A CN111951357 A CN 111951357A CN 202010803346 A CN202010803346 A CN 202010803346A CN 111951357 A CN111951357 A CN 111951357A
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China
Prior art keywords
sound
animation
calling
materials
audio
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Pending
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CN202010803346.0A
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Chinese (zh)
Inventor
邵猛
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Shenzhen Qianhai Hand Painted Technology and Culture Co Ltd
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Shenzhen Qianhai Hand Painted Technology and Culture Co Ltd
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Priority to CN202010803346.0A priority Critical patent/CN111951357A/en
Publication of CN111951357A publication Critical patent/CN111951357A/en
Priority to PCT/CN2021/109131 priority patent/WO2022033318A1/en
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/44Arrangements for executing specific programs
    • G06F9/448Execution paradigms, e.g. implementations of programming paradigms
    • G06F9/4482Procedural

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  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Software Systems (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • Processing Or Creating Images (AREA)

Abstract

The invention belongs to the technical field of hand-drawn animations, and provides an application method of sound materials in hand-drawn animations.

Description

Application method of sound material in hand-drawn animation
Technical Field
The invention belongs to the technical field of hand-drawn animations, and particularly relates to an application method and device of sound materials in the hand-drawn animation, electronic equipment and a storage medium.
Background
In a hand-drawn video production scene, the function of matching material animation with sound is needed. The existing processing mode is that animation materials and sounds are added independently and then time is adjusted to enable the animation materials and the sounds to appear synchronously, and on one hand, the operation mode needs manual adjustment and synchronization of a user, so that the manufacturing cost is high; on the other hand, the sound needs to be selected and time cut to meet the requirement. The overall manufacturing cost is high.
In summary, in the prior art, the production of the hand-drawn video by matching the material animation and the sound has the technical problems of low production efficiency and high difficulty.
Disclosure of Invention
In order to solve the technical problem, the invention provides an application method of audio materials in hand-drawn animation, which comprises the following steps:
creating a configuration file with materials and sound;
associating the material with the sound to form a voiced material;
judging whether a voice material calling instruction exists or not;
if so, the voiced material is called for playback.
Correspondingly, the invention provides an application device of sound materials in hand-drawn animation, which comprises:
a creation module for creating a configuration file having materials and sound;
the association module is used for associating the material with the sound to form a sound material;
the first judgment module is used for judging whether a voiced material calling instruction exists or not;
and the first calling module is used for calling the audio material for playing if the audio material calling instruction exists.
Description of technical effects: according to the method, the configuration file with the materials and the sound is created, the materials and the sound are associated to form the sound materials, when the sound material calling instruction is judged to exist, the sound materials are called for playing, the materials and the sound are effectively combined, the sound materials are generated, and the sound materials can be directly added by a user in the process of making the hand-drawn animation, so that a program for the user to match the materials and the sound is eliminated, and the application efficiency and difficulty of the sound materials in the hand-drawn animation are greatly improved.
More importantly, the invention relates the materials and the sound to form the sound materials, and can reduce the computing resource loss caused by adding the materials and the sound separately and adjusting the time to enable the materials and the sound to appear synchronously in the prior art.
In addition, considering the priority of the user to the material calling requirement, the method and the device preferentially judge whether the calling of the audio material exists or not, thereby saving the computing resource and rapidly responding to the user requirement.
In an improvement, said step of associating said material with said sound to form a voiced material comprises:
judging whether an animation display instruction exists or not;
if so, the material is retrieved for presentation.
Correspondingly, the device further comprises:
the second judgment module is used for judging whether an animation display instruction exists or not;
and the second calling module is used for calling the material for displaying if an animation display instruction exists.
Description of technical effects: according to the method and the device, the materials are called for display when the animation display instruction exists, so that the requirement of a user on the diversity of material calling is met, the user can obtain the audio materials for playing and can obtain the silent animation for display.
More importantly, if the audio material calling instruction does not exist and the animation display instruction exists through judgment, the silent animation is directly called for display, so that the computing resources can be saved, and the user requirements can be quickly responded.
Specifically, the step of retrieving the audio material for playing includes:
acquiring animation and sound in the audio material;
and playing the animation and the sound in the audio material in parallel.
Correspondingly, the first calling module comprises:
an acquisition unit configured to acquire animation and sound in the sound material;
and the playing unit is used for playing the animation and the sound in the audio material in parallel.
Specifically, the step of associating the material with the sound to form a voiced material includes:
setting animation characteristics of the material;
setting sound characteristics of the sound;
and loading the material and the sound according to the animation characteristics and the sound characteristics to form a sound material.
Correspondingly, the association module comprises:
the animation setting unit is used for setting the animation characteristics of the material;
a sound setting unit for setting a sound characteristic of the sound;
and the loading unit is used for loading the material and the sound according to the animation characteristics and the sound characteristics to form a sound material.
The invention also provides an electronic device comprising a memory and a processor, the memory storing a computer program, the computer program being executable in the processor to implement any of the methods described above. The electronic device may be a mobile terminal or a web server.
The present invention also provides a storage medium storing a computer program which is executed in a processor to implement any of the methods described above.
According to the application method of the sound material in the hand-drawn animation, the configuration file with the material and the sound is created, the material and the sound are associated to form the sound material, when the sound material calling instruction is judged to exist, the sound material is called for playing, effective combination of the material and the sound is achieved, the sound material is generated, a user can directly add the sound material in the hand-drawn animation production process, therefore, a program for the user to match the material and the sound is eliminated, and the application efficiency and difficulty of the sound material in the hand-drawn animation are greatly improved.
Drawings
FIG. 1 is a flowchart of a method for applying audio material to a hand-drawn animation according to an embodiment;
FIG. 2 is a diagram of an apparatus architecture corresponding to the method of FIG. 1, in accordance with one embodiment;
fig. 3 is a flowchart of a method for determining a voiced material call instruction according to an embodiment;
FIG. 4 is a diagram of a device architecture corresponding to the method of FIG. 3, in accordance with one embodiment;
FIG. 5 is a flowchart of an animation display method according to an embodiment;
FIG. 6 is a diagram of a device architecture corresponding to the method of FIG. 5, in accordance with one embodiment;
FIG. 7 is a flow diagram of a method for retrieving audio material for playback according to one embodiment;
FIG. 8 is a diagram of an apparatus architecture corresponding to the method of FIG. 7, according to an embodiment.
Detailed Description
In order to make the objects, technical solutions and advantages of the present invention more apparent, the present invention is described in further detail below with reference to the accompanying drawings and embodiments. It should be understood that in the description of the present invention, unless otherwise explicitly specified or limited, the term "storage medium" may be various media that can store a computer program, such as ROM, RAM, a magnetic or optical disk, or the like. The term "processor" may be a chip or a circuit having a data Processing function, such as a CPLD (Complex Programmable Logic Device), an FPGA (Field-Programmable Gate Array), an MCU (micro Controller Unit), a PLC (Programmable Logic Controller), and a CPU (Central Processing Unit). The term "electronic device" may be any device having data processing and storage functions and may generally include fixed and mobile terminals. Fixed terminals such as desktop computers and the like. Mobile terminals such as mobile phones, PADs, and mobile robots, etc. Furthermore, the technical features mentioned in the different embodiments of the invention described later can be combined with each other as long as they do not conflict with each other.
In the following, the present invention proposes some preferred embodiments to teach those skilled in the art to implement.
Example one
Referring to fig. 1, the embodiment provides an application method of a voiced material in a hand-drawn animation, which includes the following steps:
s1, creating a configuration file with materials and sound;
s2, associating the material and the sound to form a sound material;
s3, judging whether a sound material calling instruction exists or not;
s4, if existing, calling the audio material for playing.
Example two
Referring to fig. 2, correspondingly, the present embodiment provides an apparatus for applying a voiced material to a hand-drawn animation, including:
a creation module 1 for creating a profile having materials and sounds;
the association module 2 is used for associating the material with the sound to form a sound material;
the first judging module 3 is used for judging whether a sound material calling instruction exists or not;
and the first calling module 4 is used for calling the audio material for playing if the audio material calling instruction exists.
Description of technical effects: according to the method, the configuration file with the materials and the sound is created, the materials and the sound are associated to form the sound materials, when the sound material calling instruction is judged to exist, the sound materials are called for playing, the materials and the sound are effectively combined, the sound materials are generated, and the sound materials can be directly added by a user in the process of making the hand-drawn animation, so that a program for the user to match the materials and the sound is eliminated, and the application efficiency and difficulty of the sound materials in the hand-drawn animation are greatly improved.
More importantly, the invention relates the materials and the sound to form the sound materials, and can reduce the computing resource loss caused by adding the materials and the sound separately and adjusting the time to enable the materials and the sound to appear synchronously in the prior art.
In addition, considering the priority of the user to the material calling requirement, the method and the device preferentially judge whether the calling of the audio material exists or not, thereby saving the computing resource and rapidly responding to the user requirement.
It should be noted that step S1 and step S2 are creatively combined into an integral technical solution that is inseparable, forming a sound material. The step S1 creates a configuration file with the material and sound, so that the search program of the hand-drawn user for the material and sound can be reduced, the step S2 associates the material and the sound to form a sound material, so that the splicing or clipping program of the material and the sound by the user can be reduced, the sound material provided in the step S1 and the step S2 together can be called by the hand-drawn user quickly, thereby saving the computing resources of searching, splicing and clipping, and realizing the technical effect of saving computing resources.
It should also be noted that the material may include animation and static presentation information, such as pictures.
It should be noted that step S3 and step S4 are creatively combined into an integral technical means which is inseparable, so as to satisfy the priority of the user on the material calling requirement, and preferentially determine whether there is a call on the audio material, thereby saving the computing resources and quickly responding to the user requirement.
It should be noted that, the step S1, the step S2, the step S3 and the step S4 are creatively combined into an integral technical means which is inseparable, so that the technical effects of making the audio material and creatively applying the audio material in the hand-drawn animation are achieved, and the audio material can be directly added by the user in the process of making the hand-drawn animation, thereby eliminating the program of the user for matching the material with the sound, and greatly improving the application efficiency and difficulty of the audio material in the hand-drawn animation.
EXAMPLE III
Referring to fig. 3, in detail, step S2 includes:
s20, setting animation characteristics of the material;
s21, setting the sound characteristics of the sound;
and S22, loading the material and the sound according to the animation characteristics and the sound characteristics to form sound material.
Example four
Referring to fig. 4, correspondingly, the association module 2 includes:
an animation setting unit 20 for setting animation characteristics of the material;
a sound setting unit 21 for setting a sound characteristic of the sound;
and the loading unit 22 is used for loading the material and the sound according to the animation characteristics and the sound characteristics to form sound material.
It should be noted that the animation characteristics of the material include, but are not limited to, animation form, duration, and repetition mode. The sound characteristics of the sound include, but are not limited to, the start and end times of the sound, the repetition mode, and the volume of the sound.
It should be noted that the association between animation and sound can be realized by extracting the animation features of the material and the sound features of the sound, and then by the conventional technical means such as identification, synchronization, sharpness adjustment, and data stream adjustment.
EXAMPLE five
Referring to fig. 5, in a modification, step S2 is followed by the steps of:
s5, judging whether an animation display instruction exists or not;
s6, if the material exists, calling the material for display.
EXAMPLE six
Referring to fig. 6, correspondingly, the apparatus for applying sound materials in the hand-drawn animation further includes:
the second judging module 5 is used for judging whether an animation display instruction exists or not;
and the second calling module 6 is used for calling the material for displaying if an animation display instruction exists.
Description of technical effects: according to the method and the device, the materials are called for display when the animation display instruction exists, so that the requirement of a user on the diversity of material calling is met, the user can obtain the audio materials for playing and can obtain the silent animation for display.
More importantly, if the audio material calling instruction does not exist and the animation display instruction exists through judgment, the silent animation is directly called for display, so that the computing resources can be saved, and the user requirements can be quickly responded.
EXAMPLE seven
Referring to fig. 7, in detail, step S4 includes the steps of:
s40, acquiring animation and sound in the audio material;
and S41, playing the animation and the sound in the audio material in parallel.
Example eight
Referring to fig. 8, correspondingly, the first invoking module includes:
an acquisition unit 40 configured to acquire animation and sound in the sound material;
a playing unit 41 for playing the animation and the sound in the sound material in parallel.
In addition, the present invention also provides an electronic device, comprising a memory and a processor, wherein the memory stores a computer program, and the computer program executes any method capable of being implemented in the processor. The electronic device may be a mobile terminal or a web server.
The present invention also provides a storage medium storing a computer program which is executed in a processor to implement any of the methods described above.
The above description is only for the purpose of illustrating the preferred embodiments of the present invention and is not to be construed as limiting the invention, and any modifications, equivalents and improvements made within the spirit and principle of the present invention are intended to be included within the scope of the present invention.

Claims (10)

1. An application method of vocal materials in hand-drawn animation is characterized by comprising the following steps:
creating a configuration file with materials and sound;
associating the material with the sound to form a voiced material;
judging whether a voice material calling instruction exists or not;
if so, the voiced material is called for playback.
2. The method of claim 1, wherein said step of associating said material with said sound to form a sound material comprises:
judging whether an animation display instruction exists or not;
if so, the material is retrieved for presentation.
3. The method of claim 1, wherein said step of retrieving said audio material for playback comprises:
acquiring animation and sound in the audio material;
and playing the animation and the sound in the audio material in parallel.
4. The method of claim 1, wherein said step of associating said material with said sound to form a sound material comprises:
setting animation characteristics of the material;
setting sound characteristics of the sound;
and loading the material and the sound according to the animation characteristics and the sound characteristics to form a sound material.
5. An apparatus for applying audio material to a hand-drawn animation, comprising:
a creation module for creating a configuration file having materials and sound;
the association module is used for associating the material with the sound to form a sound material;
the first judgment module is used for judging whether a voiced material calling instruction exists or not;
and the first calling module is used for calling the audio material for playing if the audio material calling instruction exists.
6. The apparatus of claim 5, further comprising:
the second judgment module is used for judging whether an animation display instruction exists or not;
and the second calling module is used for calling the material for displaying if an animation display instruction exists.
7. The apparatus of claim 5, wherein the first invoking module comprises:
an acquisition unit configured to acquire animation and sound in the sound material;
and the playing unit is used for playing the animation and the sound in the audio material in parallel.
8. The apparatus of claim 5, wherein the association module comprises:
the animation setting unit is used for setting the animation characteristics of the material;
a sound setting unit for setting a sound characteristic of the sound;
and the loading unit is used for loading the material and the sound according to the animation characteristics and the sound characteristics to form a sound material.
9. An electronic device comprising a memory and a processor, the memory storing a computer program, wherein the computer program is executed in the processor to perform the method of any of claims 1-4.
10. A storage medium storing a computer program, characterized in that the computer program is executed in a processor to implement the method of any of claims 1-4.
CN202010803346.0A 2020-08-11 2020-08-11 Application method of sound material in hand-drawn animation Pending CN111951357A (en)

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PCT/CN2021/109131 WO2022033318A1 (en) 2020-08-11 2021-07-29 Application method of audio material in hand-drawn animation

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Application publication date: 20201117