CN111880680A - Touch screen simulation debugging method, system, device and storage medium - Google Patents
Touch screen simulation debugging method, system, device and storage medium Download PDFInfo
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- CN111880680A CN111880680A CN202010593999.0A CN202010593999A CN111880680A CN 111880680 A CN111880680 A CN 111880680A CN 202010593999 A CN202010593999 A CN 202010593999A CN 111880680 A CN111880680 A CN 111880680A
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/041—Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means
- G06F3/0416—Control or interface arrangements specially adapted for digitisers
- G06F3/0418—Control or interface arrangements specially adapted for digitisers for error correction or compensation, e.g. based on parallax, calibration or alignment
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F11/00—Error detection; Error correction; Monitoring
- G06F11/22—Detection or location of defective computer hardware by testing during standby operation or during idle time, e.g. start-up testing
- G06F11/26—Functional testing
- G06F11/261—Functional testing by simulating additional hardware, e.g. fault simulation
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F11/00—Error detection; Error correction; Monitoring
- G06F11/36—Preventing errors by testing or debugging software
- G06F11/362—Software debugging
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Abstract
The invention discloses a touch screen simulation debugging system, which comprises a development board and an upper computer; the development board is used for mapping mouse input data into touch screen input data, running an application program to be tested according to the touch screen input data, and transmitting feedback data generated by the application program to be tested in response to the touch screen input data to the upper computer; the upper computer is used for receiving mouse input data and transmitting the mouse input data to the development board; and creating a drawing board and displaying the feedback data from the development board on the drawing board. The invention provides a touch screen simulation debugging method, a touch screen simulation debugging system, a touch screen simulation debugging device and a storage medium, which are compatible with display screens of various specifications in a touch screen simulation mode to debug functions of the touch screen, so that hardware equipment such as the touch screen and wires required in the debugging process is avoided being produced or purchased.
Description
Technical Field
The invention relates to the technical field of touch screens, in particular to a touch screen simulation debugging method, a touch screen simulation debugging system, a touch screen simulation debugging device and a storage medium.
Background
With the development of touch screen technology, touch screens become the conventional application configuration of electronic products. Accordingly, software engineers need to deal with more software touch function development and debugging problems that are inevitable in the process of developing software. The workload of developing and debugging the software touch function is large, and the same software needs to be debugged in the display screen environments with different specifications, namely, the touch screen with different specifications needs to be supported. The traditional touch screen development and debugging method is to allocate the touch screen hardware resources with corresponding specifications for development and debugging. However, the traditional touch screen development and debugging method gradually cannot keep pace with the updating of the technology. The traditional touch screen development and debugging method needs to be provided with the touch screen and the communication wire with corresponding specifications at the early stage of product development, so that the cost investment of hardware devices is increased, and meanwhile, corresponding drivers need to be developed aiming at the touch screens with different specifications, so that the development cost is huge; moreover, if the touch screen hardware resources of the corresponding specifications are not equipped in time, the software development progress is likely to be influenced, and the release time of the whole product is further influenced.
Disclosure of Invention
In order to solve the technical problems, the invention provides a touch screen simulation debugging method, a touch screen simulation debugging system, a touch screen simulation debugging device and a storage medium, which are compatible with display screens of various specifications in a touch screen simulation mode to debug functions of the touch screen, so that hardware equipment such as the touch screen, wires and the like required in the debugging process is avoided being produced or purchased. The technical scheme is as follows:
in a first aspect, an embodiment of the present invention provides a touch screen simulation debugging system, including a development board and an upper computer;
the development board is used for mapping mouse input data into touch screen input data, running an application program to be tested according to the touch screen input data, and transmitting feedback data generated by the application program to be tested in response to the touch screen input data to the upper computer;
the upper computer is used for receiving mouse input data and transmitting the mouse input data to the development board; and creating a drawing board and displaying the feedback data from the development board on the drawing board.
In a first possible implementation manner of the first aspect of the present invention, the upper computer is further configured to input parameters of a drawing board; the drawing board parameters comprise pixel values for setting the length and width of the drawing board; and generating a drawing board according to the drawing board parameters.
In a second possible implementation manner of the first aspect of the present invention, the upper computer transmits the mouse data to the development board through a serial port or a network port.
In a third possible implementation manner of the first aspect of the present invention, the development board is connected to the upper computer in a USB manner, and transmits the feedback data to the upper computer according to an ADB transmission protocol.
In a fourth possible implementation manner of the first aspect of the present invention, the development board further includes a data compression module; the data compression module is used for compressing feedback data to be sent to the upper computer;
the upper computer further comprises a decoding module, and the decoding module is used for decoding and restoring the compressed feedback data into data frame contents drawn on the drawing board.
In a second aspect, an embodiment of the present invention provides a touch screen simulation debugging method, including:
creating a drawing board;
after the drawing board is created, receiving mouse input data;
mapping mouse input data into touch screen input data, and running an application program to be tested according to the touch screen input data;
and displaying feedback data generated by the application program to be tested responding to the input data of the touch screen on the drawing board.
In a first possible implementation manner of the second aspect of the present invention, the creating a drawing board specifically includes:
obtaining drawing board parameters, and generating a drawing board according to the drawing board parameters; the palette parameters include pixel values for setting the length and width of the palette.
In a second possible implementation manner of the second aspect of the present invention, the mapping the mouse input data to the touch screen input data specifically includes:
and converting the action data packet input by the mouse according to the touch screen data packet format.
In a third aspect, an embodiment of the present invention provides a touch screen simulation debugging apparatus, including a processor, a memory, and a computer program stored in the memory and configured to be executed by the processor, where the processor implements the touch screen simulation debugging method as described above when executing the computer program.
In a fourth aspect, an embodiment of the present invention provides a storage medium of a touch screen simulation debugging method, where the storage medium of the touch screen simulation debugging method is used to store one or more computer programs, and the one or more computer programs include program codes, and when the computer programs run on a computer, the program codes are used to execute the touch screen simulation debugging method.
Compared with the prior art, the embodiment of the invention has the following beneficial effects:
a touch screen simulation debugging method, a system, a device and a storage medium are provided, wherein a drawing board for simulating the size of a touch screen is created, and the area size, the resolution and the like of the drawing board are adjusted according to the hardware environment of the touch screen to be tested, so that various hardware touch screens are compatible; the method comprises the steps that mouse input data are input by using an upper computer, the input data are input in a mode of replacing clicking operation through a touch screen, and after the mouse input data are mapped into the touch screen input data, an application program to be tested is operated according to the touch screen input data, so that the application program of an electronic product comprising the touch screen can be truly tested, and a real operation effect is obtained; the upper computer can present the operation effect and the debugging result of the application program through the drawing board, so that the touch screen function debugging can be realized by simulating the touch screen and being compatible with display screens of various specifications. In the technical scheme, only the upper computer and the development board for running the application program are used, so that the touch screens and wires of various specifications are prevented from being specially produced, purchased and configured for developing and debugging the application program, and the cost is saved; meanwhile, the development and debugging environment is easy to build, so that the time required by debugging is effectively shortened, and the product development efficiency is improved.
Drawings
Fig. 1 is a schematic information interaction diagram of a touch screen simulation debugging system in an embodiment of the present invention;
fig. 2 is a flowchart illustrating steps of a touch screen simulation debugging method according to an embodiment of the present invention.
Detailed Description
The technical solutions in the embodiments of the present invention will be clearly and completely described below with reference to the drawings in the embodiments of the present invention, and it is obvious that the described embodiments are only a part of the embodiments of the present invention, and not all of the embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present invention.
Referring to fig. 1, an exemplary embodiment of a touch screen simulation debugging system according to the present invention includes a development board and an upper computer;
in this embodiment, the development board only needs to configure hardware conditions sufficient for running the application, and does not need a touch screen or other higher-level but more costly hardware configuration, thereby saving the cost of hardware equipment in the development process.
It can be understood that the upper computer refers to a computer capable of directly sending out a control command, and various signals and numerical value changes are displayed on a screen of the upper computer.
The development board is used for mapping mouse input data into touch screen input data, running an application program to be tested according to the touch screen input data, and transmitting feedback data generated by the application program to be tested in response to the touch screen input data to the upper computer;
the upper computer is used for receiving mouse input data and transmitting the mouse input data to the development board; and
and creating a drawing board, and displaying the feedback data from the development board on the drawing board.
It can be understood that the input data of the mouse is mainly data generated by operating the mouse, and for example, data such as a control command generated by actions such as mouse pressing, releasing, dragging and the like.
The mapping of the mouse input data into the touch screen input data specifically comprises the following steps:
and converting the action data packet input by the mouse according to the touch screen data packet format.
The upper computer is also used for inputting parameters of the drawing board; generating a drawing board according to the drawing board parameters; the palette parameters include, but are not limited to, pixel values for setting the length and width of the palette, respectively.
A user may input a pixel value through a dialog box form to set the length and width of the touch palette when initializing the touch palette. After the wide and high pixel values are set, the opening button is clicked, and the touch pad simulation device can create a drawing board window with a corresponding size according to the set values of the wide and high pixel values.
Preferably, the upper computer transmits the mouse data to the development board through a serial port or a network port.
Preferably, the development board is connected with the upper computer in a USB manner, and transmits feedback data generated by the application to be tested in response to the touch screen input data to the upper computer according to an ADB transmission protocol.
Preferably, the development board further comprises a data compression module; the data compression module is used for compressing feedback data to be sent to the upper computer;
the upper computer further comprises a decoding module, and the decoding module is used for decoding and restoring the compressed feedback data into data frame contents drawn on the drawing board.
It can be understood that, in order to draw an actual display picture on the drawing board, the development board needs to send a data frame of a current picture in the display memory to the upper computer, but since the data volume of the display memory is large, resources are consumed for receiving and sending, so that the development board compresses data before sending, and the upper computer receives the compressed data and then decodes the compressed data to restore the data frame content in the display memory, and draws the data frame. The encoding and decoding adopt the current mainstream picture/video coding algorithm, and the existing free scheme can be selected.
Referring to fig. 2, a touch screen simulation debugging method includes the steps of:
s101, creating a drawing board;
s102, receiving mouse input data after the drawing board is created; it can be understood that the input data of the mouse is mainly data generated by operating the mouse, and for example, data such as a control command generated by actions such as mouse pressing, releasing, dragging and the like.
The mapping of the mouse input data into the touch screen input data specifically comprises the following steps:
and converting the action data packet input by the mouse according to the touch screen data packet format.
S103, mapping mouse input data into touch screen input data, and running an application program to be tested according to the touch screen input data;
and S104, displaying feedback data generated by the application program to be tested in response to the touch screen input data on the drawing board.
Specifically, the development board compresses feedback data to be sent to the upper computer through a data compression module;
and the upper computer decodes and restores the compressed feedback data into data frame contents drawn on the drawing board through a decoding module.
It can be understood that, in order to draw an actual display picture on the drawing board, the development board needs to send a data frame of a current picture in the display memory to the upper computer, but since the data volume of the display memory is large, resources are consumed for receiving and sending, so that the development board compresses data before sending, and the upper computer receives the compressed data and then decodes the compressed data to restore the data frame content in the display memory, and draws the data frame. The encoding and decoding adopt the current mainstream picture/video coding algorithm, and the existing free scheme can be selected.
The creating of the drawing board specifically comprises:
obtaining drawing board parameters, and generating a drawing board according to the drawing board parameters; the palette parameters include, but are not limited to, pixel values for setting the length and width of the palette, respectively.
A user may input a pixel value through a dialog box form to set the length and width of the touch palette when initializing the touch palette. After the wide and high pixel values are set, the opening button is clicked, and the touch pad simulation device can create a drawing board window with a corresponding size according to the set values of the wide and high pixel values.
The invention provides an exemplary embodiment, a touch screen simulation debugging device, which comprises a processor, a memory and a computer program stored in the memory and configured to be executed by the processor, wherein the processor implements the touch screen simulation debugging method when executing the computer program.
The present invention provides an exemplary embodiment, a storage medium of a touch screen simulation debugging method, the storage medium of the touch screen simulation debugging method is used for storing one or more computer programs, the one or more computer programs comprise program codes, and when the computer programs run on a computer, the program codes are used for executing the touch screen simulation debugging method.
The computer readable media of the embodiments of the present application may be computer readable signal media or computer readable storage media or any combination of the two. More specific examples (a non-exhaustive list) of the computer-readable storage medium would include the following: an electrical connection (electronic device) having one or more wires, a portable computer diskette (magnetic device), a Random Access Memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or flash memory), an optical fiber device, and a portable read-only memory (CDROM). Additionally, the computer-readable storage medium may even be paper or another suitable medium upon which the program is printed, as the program can be electronically captured, via for instance optical scanning of the paper or other medium, then compiled, interpreted or otherwise processed in a suitable manner if necessary, and then stored in a computer memory.
It should be understood that portions of the present application may be implemented in hardware, software, firmware, or a combination thereof. In the above embodiments, the various steps or methods may be implemented in software or firmware stored in memory and executed by a suitable instruction execution system. For example, if implemented in hardware, as in another embodiment, any one or combination of the following techniques, which are known in the art, may be used: a discrete logic circuit having a logic gate circuit for implementing a logic function on a data signal, an application specific integrated circuit having an appropriate combinational logic gate circuit, a Programmable Gate Array (PGA), a Field Programmable Gate Array (FPGA), or the like.
It will be understood by those skilled in the art that all or part of the steps carried by the method for implementing the above embodiments may be implemented by hardware that is related to instructions of a program, and the program may be stored in a computer-readable storage medium, and when executed, the program includes one or a combination of the steps of the method embodiments.
In addition, functional units in the embodiments of the present application may be integrated into one processing module, or each unit may exist alone physically, or two or more units are integrated into one module. The integrated module can be realized in a hardware mode, and can also be realized in a software functional module mode.
A touch screen simulation debugging method, a system, a device and a storage medium are provided, wherein a drawing board for simulating the size of a touch screen is created, and the area size, the resolution and the like of the drawing board are adjusted according to the hardware environment of the touch screen to be tested, so that various hardware touch screens are compatible; the method comprises the steps that mouse input data are input by using an upper computer, the input data are input in a mode of replacing clicking operation through a touch screen, and after the mouse input data are mapped into the touch screen input data, an application program to be tested is operated according to the touch screen input data, so that the application program of an electronic product comprising the touch screen can be truly tested, and a real operation effect is obtained; the upper computer can present the operation effect and the debugging result of the application program through the drawing board, so that the touch screen function debugging can be realized by simulating the touch screen and being compatible with display screens of various specifications. In the technical scheme, only the upper computer and the development board for running the application program are used, so that the touch screens and wires of various specifications are prevented from being specially produced, purchased and configured for developing and debugging the application program, and the cost is saved; meanwhile, the development and debugging environment is easy to build, so that the time required by debugging is effectively shortened, and the product development efficiency is improved.
While the foregoing is directed to the preferred embodiment of the present invention, it will be understood by those skilled in the art that various changes and modifications may be made without departing from the spirit and scope of the invention.
It will be understood by those skilled in the art that all or part of the processes of the methods of the embodiments described above can be implemented by a computer program, which can be stored in a computer-readable storage medium, and when executed, can include the processes of the embodiments of the methods described above. The storage medium may be a magnetic disk, an optical disk, a Read-Only Memory (ROM), a Random Access Memory (RAM), or the like.
Claims (10)
1. A touch screen simulation debugging system is characterized by comprising a development board and an upper computer;
the development board is used for mapping mouse input data into touch screen input data, running an application program to be tested according to the touch screen input data, and transmitting feedback data generated by the application program to be tested in response to the touch screen input data to the upper computer;
the upper computer is used for receiving mouse input data and transmitting the mouse input data to the development board; and creating a drawing board and displaying the feedback data from the development board on the drawing board.
2. The touch screen simulation debugging system of claim 1, wherein the upper computer is further configured to input parameters of a drawing board; the drawing board parameters comprise pixel values for setting the length and width of the drawing board; and generating a drawing board according to the drawing board parameters.
3. The touch screen simulation debugging system of claim 1, wherein the upper computer transmits mouse data to the development board through a serial port or a network port.
4. The touch screen simulation debugging system of claim 1, wherein the development board is connected with the upper computer in a USB manner, and the development board transmits feedback data to the upper computer according to an ADB transmission protocol.
5. The touch screen simulation debugging system of any one of claims 1 to 4 wherein the development board further comprises a data compression module; the data compression module is used for compressing feedback data to be sent to the upper computer;
the upper computer further comprises a decoding module, and the decoding module is used for decoding and restoring the compressed feedback data into data frame contents drawn on the drawing board.
6. A touch screen simulation debugging method is characterized by comprising the following steps:
creating a drawing board;
after the drawing board is created, receiving mouse input data;
mapping mouse input data into touch screen input data, and running an application program to be tested according to the touch screen input data;
and displaying feedback data generated by the application program to be tested responding to the input data of the touch screen on the drawing board.
7. The touch screen simulation debugging method of claim 6, wherein the creating of the drawing board specifically comprises:
obtaining drawing board parameters, and generating a drawing board according to the drawing board parameters; the palette parameters include pixel values for setting the length and width of the palette.
8. The touch screen simulation debugging method of claim 6, wherein the mapping of mouse input data to touch screen input data specifically comprises:
and converting the action data packet input by the mouse according to the touch screen data packet format.
9. A touch screen simulation debugging apparatus comprising a processor, a memory, and a computer program stored in the memory and configured to be executed by the processor, wherein the processor, when executing the computer program, implements the touch screen simulation debugging method according to any one of claims 6 to 8.
10. A storage medium for a touch screen simulation debugging method, wherein the storage medium is used for storing one or more computer programs, and the one or more computer programs comprise program codes, and when the computer programs are run on a computer, the program codes are used for executing the touch screen simulation debugging method of any one of claims 6 to 8.
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