CN111866567A - Multimedia playing method, device, equipment and storage medium - Google Patents

Multimedia playing method, device, equipment and storage medium Download PDF

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Publication number
CN111866567A
CN111866567A CN202010681965.7A CN202010681965A CN111866567A CN 111866567 A CN111866567 A CN 111866567A CN 202010681965 A CN202010681965 A CN 202010681965A CN 111866567 A CN111866567 A CN 111866567A
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China
Prior art keywords
playing
multimedia
equipment
playback
multimedia data
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CN202010681965.7A
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Chinese (zh)
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CN111866567B (en
Inventor
梁霄
郑超群
蔡擂
李宏亮
张国旺
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Baidu Online Network Technology Beijing Co Ltd
Shanghai Xiaodu Technology Co Ltd
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Beijing Baidu Netcom Science and Technology Co Ltd
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Priority to CN202010681965.7A priority Critical patent/CN111866567B/en
Publication of CN111866567A publication Critical patent/CN111866567A/en
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/41Structure of client; Structure of client peripherals
    • H04N21/422Input-only peripherals, i.e. input devices connected to specially adapted client devices, e.g. global positioning system [GPS]
    • H04N21/42204User interfaces specially adapted for controlling a client device through a remote control device; Remote control devices therefor
    • H04N21/42206User interfaces specially adapted for controlling a client device through a remote control device; Remote control devices therefor characterized by hardware details
    • H04N21/42224Touch pad or touch panel provided on the remote control
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0484Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/44Arrangements for executing specific programs
    • G06F9/451Execution arrangements for user interfaces
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/472End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
    • H04N21/47217End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content for controlling playback functions for recorded or on-demand content, e.g. using progress bars, mode or play-point indicators or bookmarks
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/482End-user interface for program selection
    • H04N21/4825End-user interface for program selection using a list of items to be played back in a given order, e.g. playlists

Abstract

The application discloses a multimedia playing method, a multimedia playing device, multimedia playing equipment and a storage medium, and relates to the technical field of voice interaction, cloud computing and cloud platforms. The specific implementation scheme is as follows: if the switching control of the user touch equipment is detected in the process of playing the current multimedia through the first playing equipment, determining second playing equipment; and sending a device switching instruction carrying second playing device information to a server, wherein the device switching instruction is used for indicating the server to control the second playing device to continue playing the current multimedia from the playing progress of the current multimedia. The method and the device can improve the efficiency of switching the playing equipment in the multimedia playing process.

Description

Multimedia playing method, device, equipment and storage medium
Technical Field
The present application relates to the field of computer technologies, and in particular, to the field of voice interaction, cloud computing, and cloud platform technologies, and in particular, to a multimedia playing method, apparatus, device, and storage medium.
Background
With the rapid development of computer technology, smart terminals such as smart phones and tablet computers are widely used in various fields of work and life.
Along with the use requirements of different scenes, the intelligent terminal can use different playing devices in different scenes. The intelligent sound box and the wireless Bluetooth headset are common playing devices of the intelligent terminal. During the process of playing multimedia by the playing device, the user may need to switch the playing device.
Disclosure of Invention
The disclosure provides a method, an apparatus, a device and a storage medium for multimedia playing.
According to an aspect of the present disclosure, there is provided a multimedia playing method, including:
if the switching control of the user touch equipment is detected in the process of playing the current multimedia through the first playing equipment, determining second playing equipment;
and sending a device switching instruction carrying second playing device information to a server, wherein the device switching instruction is used for indicating the server to control the second playing device to continue playing the current multimedia from the playing progress of the current multimedia.
According to another aspect of the present disclosure, there is provided a multimedia playing method including:
acquiring a device switching instruction carrying information of second playing equipment in the process of playing the current multimedia through first playing equipment; the equipment switching instruction is generated in response to the touch operation of a user on an equipment switching control;
And controlling the second playing equipment to continue playing the current multimedia from the playing progress of the current multimedia.
According to still another aspect of the present disclosure, there is provided a multimedia playing apparatus including:
the second equipment determining module is used for determining second playing equipment if the user touch equipment switching control is detected in the process of playing the current multimedia through the first playing equipment;
and the switching instruction sending module is used for sending an equipment switching instruction carrying information of second playing equipment to a server, and is used for indicating the server to control the second playing equipment to continue playing the current multimedia from the playing progress of the current multimedia.
According to still another aspect of the present disclosure, there is provided a multimedia playing apparatus including:
the switching instruction acquisition module is used for acquiring an equipment switching instruction carrying information of second playing equipment in the process of playing the current multimedia through the first playing equipment; the equipment switching instruction is generated in response to the touch operation of a user on an equipment switching control;
and the continuous playing module is used for controlling the second playing equipment to continuously play the current multimedia from the playing progress of the current multimedia.
According to a fifth aspect, there is provided an electronic device comprising:
at least one processor; and
a memory communicatively coupled to the at least one processor; wherein the content of the first and second substances,
the memory stores instructions executable by the at least one processor to enable the at least one processor to perform a multimedia playback method as described in any one of the embodiments of the present application.
According to a sixth aspect, there is provided a non-transitory computer-readable storage medium storing computer instructions for causing a computer to perform a multimedia playback method as described in any one of the embodiments of the present application.
According to the technology of the application, the efficiency of switching the playing equipment in the multimedia playing process can be improved, and the multimedia playing efficiency can be improved.
It should be understood that the statements in this section do not necessarily identify key or critical features of the embodiments of the present disclosure, nor do they limit the scope of the present disclosure. Other features of the present disclosure will become apparent from the following description.
Drawings
The drawings are included to provide a better understanding of the present solution and are not intended to limit the present application. Wherein:
Fig. 1a is a schematic flowchart of a multimedia playing method according to an embodiment of the present application;
fig. 1b is a schematic diagram of a player page provided in an embodiment of the present application;
fig. 2a is a schematic flowchart of another multimedia playing method provided in an embodiment of the present application;
FIG. 2b is a schematic diagram of a candidate player device list provided according to an embodiment of the present application;
fig. 2c is a schematic diagram of a device interconnection configuration page provided according to an embodiment of the present application;
fig. 3 is a schematic flowchart of another multimedia playing method provided in an embodiment of the present application;
fig. 4 is a schematic flowchart of another multimedia playing method provided in an embodiment of the present application;
fig. 5 is a schematic flowchart of another multimedia playing method provided in an embodiment of the present application;
fig. 6 is a schematic flowchart of another multimedia playing method provided in an embodiment of the present application;
fig. 7 is a schematic flowchart of another multimedia playing method provided in an embodiment of the present application;
fig. 8 is a schematic structural diagram of a multimedia playing apparatus according to an embodiment of the present application;
fig. 9 is a schematic structural diagram of another multimedia playing apparatus provided in an embodiment of the present application;
Fig. 10 is a block diagram of an electronic device for implementing a multimedia playing method according to an embodiment of the present application.
Detailed Description
The following description of the exemplary embodiments of the present application, taken in conjunction with the accompanying drawings, includes various details of the embodiments of the application for the understanding of the same, which are to be considered exemplary only. Accordingly, those of ordinary skill in the art will recognize that various changes and modifications of the embodiments described herein can be made without departing from the scope and spirit of the present application. Also, descriptions of well-known functions and constructions are omitted in the following description for clarity and conciseness.
Fig. 1a is a schematic flowchart of a multimedia playing method according to an embodiment of the present application. The embodiment can be applied to the situation of switching the playing equipment in the process of playing the multimedia. The multimedia playing method disclosed in this embodiment may be executed by an electronic device, and specifically may be executed by a multimedia playing apparatus, where the apparatus may be implemented in a software and/or hardware manner, and is configured in a client, and the client may be an intelligent terminal or a multimedia playing application program of the intelligent terminal. Referring to fig. 1a, the multimedia playing method provided in this embodiment includes:
And S110, if the user touch equipment switching control is detected in the process of playing the current multimedia through the first playing equipment, determining second playing equipment.
The first playing device is bound with the client in advance and is in a connection state with the client, namely, in an online state. The current multimedia may be audio, picture or video, and the format of the multimedia is not particularly limited.
Specifically, in the process that the client plays the current multimedia through the first playing device, if the user is detected to touch the device switching control, a device switching event is triggered, and a second playing device is selected from candidate playing devices connected with the client, wherein the second playing device is different from the first playing device.
The device switching control is used for triggering a playing device switching event and can be a device switching icon. In an alternative embodiment, the device toggle control is located in the native player page. Referring to fig. 1b, a device switching control 11 may be provided at the upper right corner of the player page. When a user has a requirement for switching the playing device, the user only needs to touch the device switching control 11 to trigger a device switching event, and compared with switching the playing device by adjusting the connection state of the device, for example, the user stops using the first playing device by controlling the page through the first playing device and starts using the second playing device by controlling the page through the second playing device, the triggering efficiency of the device switching event can be improved, and the user operation is greatly simplified.
In an alternative embodiment, if no candidate playback device connected locally is detected, the device switching control is disabled.
The candidate playing device is a playing device which is in an online connection state with the client except the first playing device. Specifically, if the first playback device is the only available playback device at the client, that is, the playback device switching is not supported, the device switching control function is disabled, for example, the device switching control is hidden or grayed, so that the device switching logic is prevented from being executed after the user touches the device switching control, resource waste is avoided, and user experience is damaged.
And S120, sending a device switching instruction carrying second playing device information to a server, and instructing the server to control the second playing device to continue playing the current multimedia from the playing progress of the current multimedia.
Specifically, the client generates a device switching instruction carrying second playback device information, where the second playback device information may include an identifier and a connection type of the second playback device. The identifier of the playing device is used for uniquely identifying the playing device, the connection type can be Bluetooth connection or wireless fidelity network connection, and the like, and the playing device is used for sending data to be played to the second playing device by the subsequent server according to the connection type.
And the server side responds to the equipment switching instruction, acquires the playing progress of the current multimedia, and controls the second playing equipment to continue playing the current multimedia according to the playing progress of the current multimedia. Specifically, the server obtains the original multimedia data after the playing progress of the current multimedia, and controls the second playing device to continue playing according to the original multimedia data. The client can be a multimedia playing application program, and the server can be a cloud server for the multimedia playing application.
It should be noted that, in the process of switching the second playing device, it is not necessary to disconnect the first playing device from the client, that is, the first playing device may be kept in an online state, and subsequently, the first playing device may be switched back according to the user requirement, so as to avoid subsequent reconnection of the first playing device, and simplify the user operation. In addition, if the current multimedia resource cannot be played in the second playing device, for example, the current multimedia resource is a picture, and the second playing device is a bluetooth headset or a screenless smart speaker, the client or the first playing device feeds back to the user that the reminder is not supported [ the current resource does not support the playing of the second playing device ].
According to the technical scheme, in the process of playing the multimedia through the first playing device, if the user touches the device switching control, the second playing device is selected from the candidate playing devices in the online state, and the second playing device is controlled to continue playing from the current multimedia playing progress, so that the device switching efficiency can be improved, the user operation is simplified, seamless continuous playing is supported in the device switching process, the continuity of current multimedia playing is maintained, and the user experience is improved.
Fig. 2a is a schematic flowchart of a multimedia playing method according to an embodiment of the present application. The present embodiment is an alternative proposed on the basis of the above-described embodiments. Referring to fig. 2a, the multimedia playing method provided in this embodiment includes:
s210, if the user touch equipment switching control is detected in the process of playing the current multimedia through the first playing equipment, displaying a local candidate playing equipment list for the user to select.
Wherein the candidate playback device list includes at least two candidate playback devices connected locally. After detecting the device switching event, detecting a candidate playback device connected locally, that is, detecting a candidate playback device that is bound with the client in advance and is in an online state.
Referring to fig. 2b, if there are at least two candidate playback devices, a list of candidate playback devices is presented for the user to select. In addition, other playing devices bound with the client but not connected with the client, that is, other playing devices that are offline, may also be shown in the candidate playing device list. For the convenience of user selection, online tags may be added to the candidate playback devices, and offline tags may be added to other playback devices. All the playing devices bound with the client are displayed through a list, taking a first playing device as a Bluetooth headset as an example, all the bound screen smart sound boxes and non-screen smart sound boxes can be displayed in the playing list, and if a user needs to use an online playing device, switching can be directly selected; if the off-line playing device is required to be used, switching can be carried out after connection. In addition, referring to fig. 2b, a default device setting option is also shown in the page to which the candidate playback device list belongs, and is used for the user to set the selected device as the default device.
It should be noted that, if the candidate playback device is unique, the unique candidate playback device may be directly used as the second playback device, and it is not necessary to display a candidate playback device list for the user to select.
S220, determining the second playing device according to the selection operation of the user on the candidate playing device list.
And if the selection operation of the user on any one of the candidate playing devices in the candidate playing device list is detected, taking the candidate playing device as a second playing device.
Under the condition that at least two candidate playing devices exist, the candidate playing device list is displayed for the user to select according to requirements, the user can be prevented from frequently switching the playing devices, and therefore the determining efficiency of the second playing device is improved.
In an alternative, the second playback device is determined by: and if the default playing equipment exists in the local candidate playing equipment list, taking the default playing equipment as the second playing equipment. The default playing device is predetermined and unique according to the device configuration operation of the user.
Referring to fig. 2c, the client is further provided with a device interconnection configuration page, where the device interconnection configuration page includes a device switching control and a default device configuration control. The default equipment configuration control is used for modifying the default playing equipment according to user operation, so that the user operation is simplified, and the equipment switching efficiency is further improved.
Specifically, under the condition that a user touches a device switching control in a device interconnection configuration page and a first playing device is bound for the first time, if the unique candidate playing device is detected to exist in the client, the unique candidate playing device can be directly used as a second playing device, and the playing page of the second playing device is displayed; if at least two candidate playing devices exist, a candidate playing device list can be displayed for a user to determine a second playing device according to requirements.
Under the condition that a user touches an equipment switching control in an interconnection configuration page of equipment and a first playing device is not bound for the first time, if a unique candidate playing device exists, the unique candidate playing device can be directly used as a second playing device and a playing page of the second playing device is displayed; if there are at least two candidate playback devices, a default device configuration control may be presented for a user to select whether to modify the default device. Further, the device switching control is disabled when there is no candidate playback device or no playlist (i.e., in a non-playback state).
In addition, the device switching progress information can be displayed in the mode of animation, text, audio and the like in the device switching process. For example, after the switching is successful, the user is prompted [ switched to the second playback device ]; when there is no candidate playing device, the user is prompted [ no online candidate playing device is detected ], and after the switching fails, the user is prompted [ switching fails, please try again later ].
And S230, sending an equipment switching instruction carrying second playing equipment information to a server, and indicating the server to control the second playing equipment to continue playing the current multimedia from the playing progress of the current multimedia.
According to the technical scheme of the embodiment of the application, the user is assisted to determine the second playing device through the candidate playing device list according to the situation of the candidate playing device of the client, or the only candidate playing device is directly used as the second playing device, or the default playing device is directly used as the second playing device, and modification of the default playing device is also supported. Through the cooperation of the above modes, the determination efficiency of the second playing device is further improved, so that the device switching efficiency is further improved, and the user satisfaction is improved.
Fig. 3 is a flowchart illustrating another multimedia playing method according to an embodiment of the present application. The second playing device in this embodiment is a bluetooth headset, and this embodiment is an alternative proposed on the basis of the above embodiments. Referring to fig. 3, the multimedia playing method provided in this embodiment includes:
s310, if the user touch control equipment switching control is detected in the process of playing the current multimedia through the first playing equipment, determining second playing equipment.
And S320, sending a device switching instruction carrying second playing device information to a server, wherein the device switching instruction is used for instructing the server to control the second playing device to continue playing the current multimedia from the playing progress of the current multimedia.
S330, receiving the target multimedia data from the server.
Wherein the target multimedia data is determined by: acquiring original multimedia data after the playing progress of the current multimedia; and packaging the original multimedia data by adopting a second packaging protocol associated with the Bluetooth headset to obtain the target multimedia data.
Specifically, the server side responds to the equipment switching instruction to determine the playing progress of the current multimedia, and obtains original multimedia data after the playing progress of the current multimedia; and a second packaging protocol associated with the second playing device is adopted to package the original multimedia data to obtain target multimedia data, and the packaging protocol of the target multimedia data is associated with the second playing device, so that the second playing device can directly play the target multimedia data without performing protocol conversion on the data, the resource waste is avoided, and the multimedia playing efficiency is improved.
In the case where the second playback device is a bluetooth headset, the second encapsulation protocol is an encapsulation protocol associated with the bluetooth headset. The server side feeds the target multimedia data back to the client side, and the client side plays the target multimedia data through the Bluetooth headset subsequently.
And S340, playing the target multimedia data through the Bluetooth headset.
It should be noted that, if the second playing device is directly connected to the server through the network, the server may directly send the target multimedia data to the second playing device, and a client transfer is not required.
Wherein the first encapsulation protocol associated with the first playback device may be different from the second encapsulation protocol. Under the condition that the second playing device is a Bluetooth headset, the first playing device can be a screen-equipped intelligent sound box or a screen-free intelligent sound box.
Before and after the switching of the playing devices, the server encapsulates the multimedia data by adopting different encapsulation protocols, so that the first playing device and the second playing device receive the multimedia data in different encapsulation modes, and the first playing device and the second playing device can analyze and play the received multimedia data. The server supports continuous playing by using different playing devices through adjusting the encapsulation protocol of the multimedia data.
In addition, a first encapsulation protocol associated with the first playback device may also be the same as the second encapsulation protocol, for example, the first playback device and the second playback device are both smart speakers.
According to the technical scheme of the embodiment of the application, the encapsulation protocol of the target multimedia data is associated with the second playing device, so that the second playing device can directly play the target multimedia data without protocol conversion on the data, resource waste is avoided, and multimedia playing efficiency is improved.
Fig. 4 is a flowchart illustrating another multimedia playing method according to an embodiment of the present application. The present embodiment is an alternative proposed on the basis of the above-described embodiments. Referring to fig. 4, the multimedia playing method provided in this embodiment includes:
s410, if the user touch control equipment switching control is detected in the process of playing the current multimedia through the first playing equipment, determining second playing equipment.
And S420, sending a device switching instruction carrying second playing device information to a server, for instructing the server to control the second playing device to continue playing the current multimedia from the playing progress of the current multimedia.
S430, obtaining a first play list of the first play device from the server.
S440, taking the first play list as a second play list of the second play device.
Specifically, after the first playing device is switched to the second playing device, the server side further issues a first playing list of the first playing device, for example, a song list to which the current multimedia data belongs, to the client side, so that after the device is switched, not only seamless continuous playing of the current multimedia can be supported, but also non-perception switching of the song list is supported, and user satisfaction is further improved.
Moreover, the client may also control the playing process of the second playing device according to the synchronized second playlist, for example, perform previous, next or pause control.
It should be noted that, if the second playing device is connected to the server through the network, for example, the second playing device is an intelligent sound box, the server also directly sends the first playing device to the second playing device, so that the second playing device can control the playing process by itself.
According to the technical scheme of the embodiment of the application, the first play list of the first play device is used as the second play list of the second play device, so that the seamless continuous playing of the current multimedia can be supported after the devices are switched, the non-perception switching of the song list is also supported, and the satisfaction degree of a user is further improved.
Fig. 5 is a flowchart illustrating a multimedia playing method according to an embodiment of the present application. The embodiment can be applied to the situation of switching the playing equipment in the process of playing the multimedia. The multimedia playing method disclosed in this embodiment may be executed by an electronic device, and specifically may be executed by a multimedia playing apparatus, where the apparatus may be implemented by software and/or hardware and configured in a server. Referring to fig. 5, the multimedia playing method provided in this embodiment includes:
s510, in the process of playing the current multimedia through the first playing device, obtaining a device switching instruction carrying information of the second playing device.
The first playing device is bound with the client in advance and is in a connection state with the client, namely, in an online state. The current multimedia may be audio, picture or video, and the format of the multimedia is not particularly limited. The second playback device information may include an identification of the second playback device and a connection type. The identifier of the playing device is used to uniquely identify the playing device, and the connection type may be bluetooth connection or wireless fidelity network connection, for example, may be used to determine multimedia resource data pushed to the second playing device.
The device switching instruction is generated in response to a touch operation of a user on a device switching control. In an alternative embodiment, the device toggle control is located in a player page of the client. When a user has a requirement for switching the playing equipment, the equipment switching event can be triggered only by touching the equipment switching control, so that the triggering efficiency of the equipment switching event can be improved, and the user operation is greatly simplified.
S520, controlling the second playing device to continue playing the current multimedia from the playing progress of the current multimedia.
Specifically, the server side responds to the equipment switching instruction, obtains the playing progress of the current multimedia, and controls the second playing equipment to continue playing the current multimedia according to the playing progress of the current multimedia.
According to the technical scheme, in the process of playing the multimedia through the first playing device, if the user touches the device switching control, the second playing device is determined, and the second playing device is controlled to continue playing from the current multimedia playing progress, so that the device switching efficiency can be improved, the user operation is simplified, seamless continuous playing is supported in the device switching process, the continuity of current multimedia playing is maintained, and the user experience is improved.
Fig. 6 is a flowchart illustrating another multimedia playing method according to an embodiment of the present application. The present embodiment is an alternative proposed on the basis of the above-described embodiments. Referring to fig. 6, the multimedia playing method provided in this embodiment includes:
s610, in the process of playing the current multimedia through the first playing device, a device switching instruction carrying information of the second playing device is obtained.
The device switching instruction is generated in response to a touch operation of a user on a device switching control.
S620, obtaining the original multimedia data after the playing progress of the current multimedia.
Specifically, the server side obtains the playing progress of the first playing device to the current multimedia before switching, and obtains the original multimedia data after the playing progress. The original multimedia data refers to unpackaged multimedia data.
S630, a second encapsulation protocol associated with the second playing device is adopted to encapsulate the original multimedia data to obtain target multimedia data.
In an alternative embodiment, the first encapsulation protocol associated with the first playback device is different from the second encapsulation protocol.
The second encapsulation protocol associated with the second playing device is determined by the connection type of the second playing device, and if the connection type is connected with the client through the Bluetooth, the second encapsulation protocol can be constructed based on the Bluetooth protocol; if the connection type is connection with the server side through the network, the second encapsulation protocol can be constructed based on the network protocol.
If the connection types of the first playing device and the second playing device are different, the encapsulation protocols of the first playing device and the second playing device are different. Before and after the switching of the playing devices, the server encapsulates the multimedia data by adopting different encapsulation protocols, so that the first playing device and the second playing device receive the multimedia data in different encapsulation modes, and the first playing device and the second playing device can analyze and play the received multimedia data. The server supports continuous playing by using different playing devices through adjusting the encapsulation protocol of the multimedia data.
In addition, if the connection types of the first playing device and the second playing device are the same, the first encapsulation protocol associated with the first playing device may also be the same as the second encapsulation protocol, for example, the first playing device and the second playing device may both be smart speakers.
And S640, sending the target multimedia data to the second playing device, so that the second playing device continues to play the current multimedia.
In an optional implementation manner, if the second playback device is a bluetooth headset, S640 includes: and sending the target multimedia data to a client side, so that the client side sends the target multimedia data to the Bluetooth headset.
In an optional implementation manner, if the second playback device is a smart speaker, S640 includes: and sending the target multimedia data to the intelligent sound box. Because the intelligent sound box is directly connected with the server side, the server side directly sends the target multimedia data to the intelligent sound box, transfer through the client side is not needed, and the data transmission efficiency is improved.
According to the technical scheme of the embodiment of the application, the encapsulation protocol of the target multimedia data is associated with the second playing device, so that the second playing device can directly play the target multimedia data without protocol conversion on the data, resource waste is avoided, and multimedia playing efficiency is improved.
Fig. 7 is a flowchart illustrating another multimedia playing method according to an embodiment of the present application. The present embodiment is an alternative proposed on the basis of the above-described embodiments. Referring to fig. 7, the multimedia playing method provided in this embodiment includes:
s710, in the process of playing the current multimedia through the first playing device, obtaining a device switching instruction carrying information of the second playing device.
The device switching instruction is generated in response to a touch operation of a user on a device switching control.
S720, controlling the second playing device to continue playing the current multimedia from the playing progress of the current multimedia.
S730, using the first playlist of the first playback device as a second playlist of the second playback device.
After the first playing device is switched to the second playing device, the server side also issues a first playing list of the first playing device, for example, a song list to which the current multimedia data belongs, to the client side, so that after the device is switched, not only seamless continuous playing of the current multimedia can be supported, but also non-sensory switching of the song list is supported, and the user satisfaction is further improved. By sending the first playlist to the client, the client can also control the playing process of the second playing device according to the synchronized second playlist, for example, perform previous, next or pause control.
If the second playing device is a bluetooth headset, the step S730 includes: and sending a first play list of the first play device to a client, so that the client takes the first play list as a second play list of the Bluetooth headset.
If the second playing device is a smart speaker, S730 includes: and sending the first play list of the first play device to the intelligent sound box, so that the intelligent sound box takes the first play list as a second play list of the second play device.
According to the technical scheme of the embodiment of the application, the first play list of the first play device is used as the second play list of the second play device, so that the seamless continuous playing of the current multimedia can be supported after the devices are switched, the non-perception switching of the song list is also supported, and the satisfaction degree of a user is further improved.
Fig. 8 is a schematic structural diagram of a multimedia playing device according to an embodiment of the present application. Referring to fig. 8, a multimedia playing apparatus 800 provided in an embodiment of the present application may include:
a second device determining module 801, configured to determine a second playing device if it is detected that the user touches the device switching control during a process of playing the current multimedia through the first playing device;
a switching instruction sending module 802, configured to send a device switching instruction carrying information of a second playing device to a server, and to instruct the server to control the second playing device to continue playing the current multimedia from the playing progress of the current multimedia.
Optionally, the device switching control is located in the native player page.
Optionally, the second device determining module 801 includes:
the list display unit is used for displaying a local candidate playing device list for a user to select; wherein the list of candidate playback devices comprises at least two candidate playback devices connected locally;
And the second equipment determining unit is used for determining the second playing equipment according to the selection operation of the user on the candidate playing equipment list.
Optionally, the second device determining module is specifically configured to:
if the default playing device exists in the local candidate playing device list, taking the default playing device as the second playing device;
wherein the default playback device is predetermined according to a device configuration operation of a user.
Optionally, the apparatus 800 further includes:
and the control disabling module is used for disabling the equipment switching control if no candidate playing equipment connected with the local is detected.
Optionally, if the second playing device is a bluetooth headset, the apparatus 800 further includes:
the data receiving module is used for receiving the target multimedia data from the server; wherein the target multimedia data is determined by: acquiring original multimedia data after the playing progress of the current multimedia; packaging the original multimedia data by adopting a second packaging protocol associated with the Bluetooth headset to obtain the target multimedia data;
and the data playing module is used for playing the target multimedia data through the Bluetooth headset.
Optionally, the apparatus 800 further includes:
acquiring a first play list of the first play device from the server;
and taking the first play list as a second play list of the Bluetooth headset.
According to the technical scheme, the client provides the equipment switching control for the user to use, and the switching convenience of the playing channel is improved. And the server adopts a second encapsulation protocol associated with the second playing equipment to carry out data encapsulation, so that the second playing equipment can directly carry out seamless continuous playing. In addition, through the non-perception switching of the playlist, the user satisfaction and the user immersion are further improved.
Fig. 9 is a schematic structural diagram of a multimedia playing device according to an embodiment of the present application. Referring to fig. 9, a multimedia playing apparatus 900 provided in an embodiment of the present application may include:
a switching instruction obtaining module 901, configured to obtain an apparatus switching instruction carrying information of a second playing apparatus in a process of playing a current multimedia through a first playing apparatus; the equipment switching instruction is generated in response to the touch operation of a user on an equipment switching control;
a continuous playing module 902, configured to control the second playing device to continue playing the current multimedia from the playing progress of the current multimedia.
Optionally, the resume play module 902 includes:
the original data acquisition unit is used for acquiring original multimedia data after the playing progress of the current multimedia;
the data encapsulation unit is used for encapsulating the original multimedia data by adopting a second encapsulation protocol associated with the second playing device to obtain target multimedia data;
and the data sending unit is used for sending the target multimedia data to the second playing device so as to enable the second playing device to continue playing the current multimedia.
Optionally, the first encapsulation protocol associated with the first playback device is different from the second encapsulation protocol.
Optionally, if the second playing device is a bluetooth headset, the data sending unit is specifically configured to:
and sending the target multimedia data to a client side, so that the client side sends the target multimedia data to the Bluetooth headset.
Optionally, if the second playing device is an intelligent sound box, the data sending unit is specifically configured to:
and sending the target multimedia data to the intelligent sound box.
Optionally, the apparatus 900 further includes:
and the list determining module is used for taking the first play list of the first playing device as a second play list of the second playing device.
Optionally, if the second playing device is a bluetooth headset, the list determining module is specifically configured to:
and sending a first play list of the first play device to a client, so that the client takes the first play list as a second play list of the Bluetooth headset.
Optionally, if the second playback device is a smart speaker, the list determining module is specifically configured to:
and sending the first play list of the first play device to the intelligent sound box, so that the intelligent sound box takes the first play list as a second play list of the second play device.
Optionally, the device switching control is located in a player page of the client.
According to the technical scheme, the client provides the equipment switching control for the user to use, and the switching convenience of the playing channel is improved. And the server adopts a second encapsulation protocol associated with the second playing equipment to carry out data encapsulation, so that the second playing equipment can directly carry out seamless continuous playing. In addition, through the non-perception switching of the playlist, the user satisfaction and the user immersion are further improved.
According to an embodiment of the present application, an electronic device and a readable storage medium are also provided.
Fig. 10 is a block diagram of an electronic device according to an embodiment of the present application. Electronic devices are intended to represent various forms of digital computers, such as laptops, desktops, workstations, personal digital assistants, servers, blade servers, mainframes, and other appropriate computers. The electronic device may also represent various forms of mobile devices, such as personal digital processing, cellular phones, smart phones, wearable devices, and other similar computing devices. The components shown herein, their connections and relationships, and their functions, are meant to be examples only, and are not meant to limit implementations of the present application that are described and/or claimed herein.
As shown in fig. 10, the electronic apparatus includes: one or more processors 1001, memory 1002, and interfaces for connecting the various components, including high-speed interfaces and low-speed interfaces. The various components are interconnected using different buses and may be mounted on a common motherboard or in other manners as desired. The processor may process instructions for execution within the electronic device, including instructions stored in or on the memory to display graphical information of a GUI on an external input/output apparatus (such as a display device coupled to the interface). In other embodiments, multiple processors and/or multiple buses may be used, along with multiple memories and multiple memories, as desired. Also, multiple electronic devices may be connected, with each device providing portions of the necessary operations (e.g., as a server array, a group of blade servers, or a multi-processor system). Fig. 10 illustrates an example of one processor 1001.
The memory 1002 is a non-transitory computer readable storage medium provided herein. The memory stores instructions executable by at least one processor to cause the at least one processor to perform the method for multimedia playback provided herein. The non-transitory computer-readable storage medium of the present application stores computer instructions for causing a computer to perform the method of multimedia playback provided by the present application.
The memory 1002, as a non-transitory computer readable storage medium, may be used to store non-transitory software programs, non-transitory computer executable programs, and modules, such as program instructions/modules corresponding to the method for multimedia playing in the embodiment of the present application (for example, the second device determining module 801 and the switching instruction sending module 802 shown in fig. 8, and also, the switching instruction obtaining module 901 and the continuous playing module 902 shown in fig. 9). The processor 1001 executes various functional applications of the server and multimedia playback, i.e., implements the method of multimedia playback in the above-described method embodiments, by running non-transitory software programs, instructions, and modules stored in the memory 1002.
The memory 1002 may include a storage program area and a storage data area, wherein the storage program area may store an operating system, an application program required for at least one function; the storage data area may store data created according to use of the electronic device for multimedia playback, and the like. Further, the memory 1002 may include high-speed random access memory, and may also include non-transitory memory, such as at least one magnetic disk storage device, flash memory device, or other non-transitory solid state storage device. In some embodiments, the memory 1002 may optionally include memory located remotely from the processor 1001, which may be connected to a multimedia playing electronic device via a network. Examples of such networks include, but are not limited to, the internet, intranets, local area networks, mobile communication networks, and combinations thereof.
The electronic device of the method for multimedia playing may further include: an input device 1003 and an output device 1004. The processor 1001, the memory 1002, the input device 1003, and the output device 1004 may be connected by a bus or other means, and the bus connection is exemplified in fig. 10.
The input device 1003 may receive input numeric or character information and generate key signal inputs related to user settings and function control of the multimedia-playing electronic apparatus, such as an input device like a touch screen, a keypad, a mouse, a track pad, a touch pad, a pointing stick, one or more mouse buttons, a track ball, a joystick, etc. The output devices 1004 may include a display device, auxiliary lighting devices (e.g., LEDs), and tactile feedback devices (e.g., vibrating motors), among others. The display device may include, but is not limited to, a Liquid Crystal Display (LCD), a Light Emitting Diode (LED) display, and a plasma display. In some implementations, the display device can be a touch screen.
Various implementations of the systems and techniques described here can be realized in digital electronic circuitry, integrated circuitry, application specific ASICs (application specific integrated circuits), computer hardware, firmware, software, and/or combinations thereof. These various embodiments may include: implemented in one or more computer programs that are executable and/or interpretable on a programmable system including at least one programmable processor, which may be special or general purpose, receiving data and instructions from, and transmitting data and instructions to, a storage system, at least one input device, and at least one output device.
These computer programs (also known as programs, software applications, or code) include machine instructions for a programmable processor, and may be implemented using high-level procedural and/or object-oriented programming languages, and/or assembly/machine languages. As used herein, the terms "machine-readable medium" and "computer-readable medium" refer to any computer program product, apparatus, and/or device (e.g., magnetic discs, optical disks, memory, Programmable Logic Devices (PLDs)) used to provide machine instructions and/or data to a programmable processor, including a machine-readable medium that receives machine instructions as a machine-readable signal. The term "machine-readable signal" refers to any signal used to provide machine instructions and/or data to a programmable processor.
To provide for interaction with a user, the systems and techniques described here can be implemented on a computer having: a display device (e.g., a CRT (cathode ray tube) or LCD (liquid crystal display) monitor) for displaying information to a user; and a keyboard and a pointing device (e.g., a mouse or a trackball) by which a user can provide input to the computer. Other kinds of devices may also be used to provide for interaction with a user; for example, feedback provided to the user can be any form of sensory feedback (e.g., visual feedback, auditory feedback, or tactile feedback); and input from the user may be received in any form, including acoustic, speech, or tactile input.
The systems and techniques described here can be implemented in a computing system that includes a back-end component (e.g., as a data server), or that includes a middleware component (e.g., an application server), or that includes a front-end component (e.g., a user computer having a graphical user interface or a web browser through which a user can interact with an implementation of the systems and techniques described here), or any combination of such back-end, middleware, or front-end components. The components of the system can be interconnected by any form or medium of digital data communication (e.g., a communication network). Examples of communication networks include: local Area Networks (LANs), Wide Area Networks (WANs), blockchain networks, and the internet.
The computer system may include clients and servers. A client and server are generally remote from each other and typically interact through a communication network. The relationship of client and server arises by virtue of computer programs running on the respective computers and having a client-server relationship to each other.
According to the technical scheme, the client provides the equipment switching control for the user to use, and the switching convenience of the playing channel is improved. And the server adopts a second encapsulation protocol associated with the second playing equipment to carry out data encapsulation, so that the second playing equipment can directly carry out seamless continuous playing. In addition, through the non-perception switching of the playlist, the user satisfaction and the user immersion are further improved.
The above-described embodiments should not be construed as limiting the scope of the present application. It should be understood by those skilled in the art that various modifications, combinations, sub-combinations and substitutions may be made in accordance with design requirements and other factors. Any modification, equivalent replacement, and improvement made within the spirit and principle of the present application shall be included in the protection scope of the present application.

Claims (30)

1. A multimedia playback method, comprising:
If the switching control of the user touch equipment is detected in the process of playing the current multimedia through the first playing equipment, determining second playing equipment;
and sending a device switching instruction carrying second playing device information to a server, wherein the device switching instruction is used for indicating the server to control the second playing device to continue playing the current multimedia from the playing progress of the current multimedia.
2. The method of claim 1, wherein the device toggle control is located in a native player page.
3. The method of claim 1, wherein the determining a second playback device comprises:
displaying a local candidate playing device list for a user to select; wherein the list of candidate playback devices comprises at least two candidate playback devices connected locally;
and determining the second playing device according to the selection operation of the user on the candidate playing device list.
4. The method of claim 1, wherein the determining a second playback device comprises:
if the default playing device exists in the local candidate playing device list, taking the default playing device as the second playing device;
wherein the default playback device is predetermined according to a device configuration operation of a user.
5. The method of claim 1, further comprising:
and if no candidate playing equipment connected with the local is detected, disabling the equipment switching control.
6. The method according to claim 1, wherein if the second playback device is a bluetooth headset, after sending a device switching instruction carrying information of the second playback device to the server, the method further comprises:
receiving target multimedia data from the server; wherein the target multimedia data is determined by: acquiring original multimedia data after the playing progress of the current multimedia; packaging the original multimedia data by adopting a second packaging protocol associated with the Bluetooth headset to obtain the target multimedia data;
and playing the target multimedia data through the Bluetooth earphone.
7. The method of claim 1, further comprising:
acquiring a first play list of the first play device from the server;
and taking the first play list as a second play list of the second play device.
8. A multimedia playback method, comprising:
acquiring a device switching instruction carrying information of second playing equipment in the process of playing the current multimedia through first playing equipment; the equipment switching instruction is generated in response to the touch operation of a user on an equipment switching control;
And controlling the second playing equipment to continue playing the current multimedia from the playing progress of the current multimedia.
9. The method of claim 8, wherein the controlling the second playback device to continue playing the current multimedia from the playback progress of the current multimedia comprises:
acquiring original multimedia data after the playing progress of the current multimedia;
packaging the original multimedia data by adopting a second packaging protocol associated with the second playing device to obtain target multimedia data;
and sending the target multimedia data to the second playing device to enable the second playing device to continue playing the current multimedia.
10. The method of claim 9, a first encapsulation protocol associated with the first playback device being different from the second encapsulation protocol.
11. The method of claim 9, wherein if the second playback device is a bluetooth headset, the sending the target multimedia data to the second playback device comprises:
and sending the target multimedia data to a client side, so that the client side sends the target multimedia data to the Bluetooth headset.
12. The method according to claim 9, wherein if the second playback device is a smart speaker, the sending the target multimedia data to the second playback device includes:
and sending the target multimedia data to the intelligent sound box.
13. The method according to any one of claims 8-12, further comprising:
and taking the first play list of the first play device as a second play list of the second play device.
14. The method of claim 13, wherein if the second playback device is a bluetooth headset, the taking the first playlist of the first playback device as the second playlist of the second playback device comprises:
and sending a first play list of the first play device to a client, so that the client takes the first play list as a second play list of the Bluetooth headset.
15. The method of claim 13, wherein if the second playback device is a smart sound box, the taking the first playlist of the first playback device as the second playlist of the second playback device comprises:
and sending the first play list of the first play device to the intelligent sound box, so that the intelligent sound box takes the first play list as a second play list of the second play device.
16. The method of claim 8, wherein the device toggle control is located in a player page of a client.
17. A multimedia playback apparatus comprising:
the second equipment determining module is used for determining second playing equipment if the user touch equipment switching control is detected in the process of playing the current multimedia through the first playing equipment;
and the switching instruction sending module is used for sending an equipment switching instruction carrying information of second playing equipment to a server, and is used for indicating the server to control the second playing equipment to continue playing the current multimedia from the playing progress of the current multimedia.
18. The apparatus of claim 17, wherein the device toggle control is located in a native player page.
19. The apparatus of claim 17, wherein the second device determination module comprises:
the list display unit is used for displaying a local candidate playing device list for a user to select; wherein the list of candidate playback devices comprises at least two candidate playback devices connected locally;
and the second equipment determining unit is used for determining the second playing equipment according to the selection operation of the user on the candidate playing equipment list.
20. The apparatus of claim 17, wherein the second device determination module is specifically configured to:
if the default playing device exists in the local candidate playing device list, taking the default playing device as the second playing device;
wherein the default playback device is predetermined according to a device configuration operation of a user.
21. The apparatus of claim 17, further comprising:
and the control disabling module is used for disabling the equipment switching control if no candidate playing equipment connected with the local is detected.
22. The apparatus of claim 17, if the second playback device is a bluetooth headset, the apparatus further comprising:
the data receiving module is used for receiving the target multimedia data from the server; wherein the target multimedia data is determined by: acquiring original multimedia data after the playing progress of the current multimedia; packaging the original multimedia data by adopting a second packaging protocol associated with the Bluetooth headset to obtain the target multimedia data;
and the data playing module is used for playing the target multimedia data through the Bluetooth headset.
23. The apparatus of claim 17, the apparatus further comprising:
Acquiring a first play list of the first play device from the server;
and taking the first play list as a second play list of the Bluetooth headset.
24. A multimedia playback apparatus comprising:
the switching instruction acquisition module is used for acquiring an equipment switching instruction carrying information of second playing equipment in the process of playing the current multimedia through the first playing equipment; the equipment switching instruction is generated in response to the touch operation of a user on an equipment switching control;
and the continuous playing module is used for controlling the second playing equipment to continuously play the current multimedia from the playing progress of the current multimedia.
25. The apparatus of claim 24, wherein the resume play module comprises:
the original data acquisition unit is used for acquiring original multimedia data after the playing progress of the current multimedia;
the data encapsulation unit is used for encapsulating the original multimedia data by adopting a second encapsulation protocol associated with the second playing device to obtain target multimedia data;
and the data sending unit is used for sending the target multimedia data to the second playing device so as to enable the second playing device to continue playing the current multimedia.
26. The apparatus of claim 25, a first encapsulation protocol associated with the first playback device is different from the second encapsulation protocol.
27. The apparatus of any of claims 24-26, further comprising:
and the list determining module is used for taking the first play list of the first playing device as a second play list of the second playing device.
28. The apparatus of claim 24, wherein the device toggle control is located in a player page of a client.
29. An electronic device, comprising:
at least one processor; and
a memory communicatively coupled to the at least one processor; wherein the content of the first and second substances,
the memory stores instructions executable by the at least one processor to enable the at least one processor to perform the method of any one of claims 1-16.
30. A non-transitory computer readable storage medium having stored thereon computer instructions for causing the computer to perform the method of any one of claims 1-16.
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