CN111729284A - Virtual sightseeing method and device based on motion energy consumption - Google Patents
Virtual sightseeing method and device based on motion energy consumption Download PDFInfo
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/06—Indicating or scoring devices for games or players, or for other sports activities
- A63B71/0619—Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T17/00—Three dimensional [3D] modelling, e.g. data description of 3D objects
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- G—PHYSICS
- G16—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR SPECIFIC APPLICATION FIELDS
- G16Y—INFORMATION AND COMMUNICATION TECHNOLOGY SPECIALLY ADAPTED FOR THE INTERNET OF THINGS [IoT]
- G16Y10/00—Economic sectors
- G16Y10/65—Entertainment or amusement; Sports
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- G—PHYSICS
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- G16Y—INFORMATION AND COMMUNICATION TECHNOLOGY SPECIALLY ADAPTED FOR THE INTERNET OF THINGS [IoT]
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- G16Y—INFORMATION AND COMMUNICATION TECHNOLOGY SPECIALLY ADAPTED FOR THE INTERNET OF THINGS [IoT]
- G16Y20/00—Information sensed or collected by the things
- G16Y20/40—Information sensed or collected by the things relating to personal data, e.g. biometric data, records or preferences
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/06—Indicating or scoring devices for games or players, or for other sports activities
- A63B71/0619—Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
- A63B71/0622—Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
- A63B2071/0638—Displaying moving images of recorded environment, e.g. virtual environment
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/06—Indicating or scoring devices for games or players, or for other sports activities
- A63B71/0619—Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
- A63B2071/065—Visualisation of specific exercise parameters
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2220/00—Measuring of physical parameters relating to sporting activity
- A63B2220/10—Positions
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2220/00—Measuring of physical parameters relating to sporting activity
- A63B2220/30—Speed
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Abstract
The embodiment of the specification discloses a virtual sightseeing method and device based on motion energy consumption. The method comprises the following steps: acquiring a virtual scene selected by a user; acquiring user motion data sent by a sports apparatus; converting the user motion data into virtual motion data corresponding to a virtual scene; and displaying scene information corresponding to the virtual motion data in the virtual scene. The method provided by the scheme is used for improving the interestingness of body-building exercise aiming at the body-building equipment.
Description
Technical Field
The application relates to the technical field of computers, in particular to a virtual sightseeing method and device based on motion energy consumption.
Background
In the prior art, fitness equipment and the like are generally arranged in indoor places or outdoor fixed positions, and users can use the fitness equipment to perform some exercises. However, because the exercise items of the fitness equipment are single, a long-time repeated action is needed, the exercise equipment is dull, and a plurality of people cannot persist for a long time, and the fitness plan is usually wasted by half, so that the construction equipment is not well utilized.
Therefore, it is necessary to provide a scheme capable of improving the exercise interest for the exercise machine.
Disclosure of Invention
In view of this, the embodiment of the present application provides a virtual sightseeing method and device based on exercise energy consumption, which are used for improving the interest of fitness exercise for fitness equipment.
In order to solve the above technical problem, the embodiments of the present specification are implemented as follows:
the embodiment of the specification provides a virtual sightseeing method based on motion energy consumption, which comprises the following steps:
acquiring a virtual scene selected by a user;
acquiring user motion data sent by a sports apparatus;
converting the user motion data into virtual motion data corresponding to a virtual scene;
and displaying scene information corresponding to the virtual motion data in the virtual scene.
Optionally, the acquiring the user motion data sent by the exercise device specifically includes:
and acquiring the user motion power transmitted by the sports equipment.
Optionally, converting the user motion data into virtual motion data corresponding to a virtual scene specifically includes:
determining a type of the virtual scene;
and when the type is landscape sightseeing, converting the user motion power into flight power parameters of the unmanned aerial vehicle, wherein the flight power parameters comprise flight speed and flight time.
Optionally, displaying scene information corresponding to the virtual motion data in the virtual scene specifically includes:
acquiring a preset track of the virtual scene;
determining the target position of the preset track according to the virtual motion data;
and displaying natural wind and light information based on the target position.
Optionally, the drone includes a GPS positioning device.
Optionally, the acquiring the user motion data sent by the exercise device specifically includes:
and acquiring the motion speed of the user sent by the sports equipment.
Optionally, converting the user motion data into virtual motion data corresponding to a virtual scene specifically includes:
determining a type of the virtual scene;
and when the type is event simulation, converting the user motion speed into a virtual motion speed in a race field or a race track, wherein the event simulation aims at an item of racing sports, such as racing, running, bicycle, kayak and the like.
Optionally, displaying scene information corresponding to the virtual motion data in the virtual scene specifically includes:
acquiring the site information of the virtual scene;
determining the target position of the field information according to the virtual motion data;
displaying a moving object on the target position.
Optionally, the exercise apparatus includes a display screen, and the display screen is capable of presenting the operating power from time to time;
displaying scene information corresponding to the virtual motion data in the virtual scene, specifically including:
and displaying scene information corresponding to the virtual motion data in a virtual scene of the display screen.
The embodiment of the present specification provides a virtual sightseeing device based on motion energy consumption, the device includes:
the virtual scene acquisition module is used for acquiring a virtual scene selected by a user;
the user motion data acquisition module is used for acquiring user motion data sent by a sports apparatus;
the virtual motion data conversion module is used for converting the user motion data into virtual motion data corresponding to a virtual scene;
and the scene information display module is used for displaying scene information corresponding to the virtual motion data in the virtual scene.
The embodiment of the specification adopts at least one technical scheme which can achieve the following beneficial effects:
1) the natural wind and light or the motion state of the user can be watched while the user moves, and the interest of the user in the motion is improved.
2) The utilization rate of the fitness equipment can be improved.
3) Can meet the outdoor sightseeing desire, in particular the tourism willingness of the old and the low-income crowd.
4) The problem of travel limitation caused by the fact that travel cannot be carried out under special conditions is partially solved;
5) the sightseeing experience can be carried out on outdoor scenes which are difficult to reach by people, such as south and north poles, original forests and the like.
Drawings
The accompanying drawings, which are included to provide a further understanding of the application and are incorporated in and constitute a part of this application, illustrate embodiment(s) of the application and together with the description serve to explain the application and not to limit the application. In the drawings:
fig. 1 is a schematic flowchart of a virtual sightseeing method based on sports energy consumption according to an embodiment of the present specification.
Fig. 2 is a schematic structural diagram of a virtual sightseeing device based on sports energy consumption, which corresponds to fig. 1 and is provided in an embodiment of the present specification.
Detailed Description
In order to make the objects, technical solutions and advantages of the present application more apparent, the technical solutions of the present application will be described in detail and completely with reference to the following specific embodiments of the present application and the accompanying drawings. It should be apparent that the described embodiments are only some of the embodiments of the present application, and not all of the embodiments. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present application.
The sports item that this application is suitable for is race type sports competition item, like race walking, race, bicycle, kayak etc.. Wherein, the corresponding sports apparatus is a treadmill or an elliptical machine, a power bicycle or a rowing machine. The exercise device may be any mechanical exercise device capable of displaying the operating power at any time, and in addition to the above, there are rehabilitation training devices such as a seat four-limb linkage rehabilitation training device, an upper limb power cycle recording meter, and a lifting type strength training device capable of displaying the power.
The most basic requirements of the sports apparatus applicable to the application are as follows: 1. the network function is provided; 2. the running power calculation function is provided (or the heat consumption value of the exerciser is dynamically presented); 3. a display is provided.
The technical basis adopted by the application is as follows:
1. the technology of the Internet of things can extract and transmit real-time data of the fitness equipment;
2. the fitness equipment generally has a power display function or a dynamic heat consumption data display function of a body builder, and can be used for converting the dynamic heat consumption data into flight power parameters (power, flight speed and the like) of the unmanned aerial vehicle;
wherein, the unit of power is watt/time
Mechanical work: w — Fs (F: force; s: distance moved in the direction of the force) in units of joule heating consumption versus mechanical work: 1 calorie ═ 4.2 joules
The maximum flying speed of the unmanned aerial vehicle used by a common unmanned aerial vehicle shooting fan is generally 50-100 kilometers per hour, and is higher than the maximum speed of body-building exercises such as running, riding, rowing and the like, so that the speed requirement can be met. The power of the unmanned aerial vehicle in flight is generally 0-200 watts, and the interval is consistent with the power interval of the fitness equipment in the operation process, so that the actual operation power of the fitness equipment can be used for commanding the flight power of the unmanned aerial vehicle to virtually fly at the speed of 0-100 kilometers per hour (the parameters of the unmanned aerial vehicle are different, and the relationship between the power and the speed of a specific flight power system is determined by the weight of the unmanned aerial vehicle, the battery parameters, the size of a propeller and other elements). But in order to make the weak and old people obtain the experience of high-speed motion, the running power of the actual body-building sports equipment can be multiplied and converted into the flight power of the unmanned aerial vehicle.
3. The body-building equipment display can present a virtual unmanned aerial vehicle shooting video;
can adopt unmanned aerial vehicle live-action to shoot the data, the experience that is close the scene that like this can be better. Rather than a digital virtual image. Under the condition that the image database is not strong enough, a part of three-dimensional virtual landscape digital files can be selected as a foundation.
4. In the aspect of simultaneously controlling the flight of the unmanned aerial vehicle, although partial delay exists in the current 4G communication technology, the delay is within the acceptable range of the design concept. The 5G communication technology which is about to get on the platform can support the remote control unmanned aerial vehicle to shoot in real scene and transmit the picture to the display of the fitness equipment at any time, almost completely synchronous effect is obtained, and time delay is not generated due to distance.
In order to facilitate realization, the image data displayed on the display of the fitness equipment is in a fixed format, the flight power parameter of the unmanned aerial vehicle is virtually calculated only through conversion of heat consumed by fitness exercise, and the flight speed (which can be realized by controlling the playing speed of the image resources) is determined to be 1.0 version. In future versions, the unmanned aerial vehicle can be controlled to fly in real world, and the unmanned aerial vehicle has feasibility although the difficulty is high. For example, to the old person of very inconvenient activities of going out, perhaps the disabled, behind the operation unmanned aerial vehicle that can be skilled, let unmanned aerial vehicle take off and land at the balcony of oneself, through the healthy equipment operation of body-building in-process and the design of unmanned aerial vehicle remote controller two unifications, let unmanned aerial vehicle fly in the district, control flight route and shooting angle (remote control handle can support at present), realize the wish of "can not enough family tour district", have the possibility of realization completely.
The technical solutions provided by the embodiments of the present application are described in detail below with reference to the accompanying drawings.
Fig. 1 is a schematic flowchart of a virtual sightseeing method based on sports energy consumption according to an embodiment of the present specification. From the viewpoint of a program, the execution subject of the flow may be a program installed in an application server or an application client.
As shown in fig. 1, the process may include the following steps:
step 101: and acquiring the virtual scene selected by the user.
The virtual scene of the application can comprise a virtual natural sightseeing of the unmanned aerial vehicle, an event simulation or a virtual circular world. The user makes a selection of a virtual scene on the display screen of the sports apparatus.
Step 102: and acquiring user motion data transmitted by the sports equipment.
After the user has selected the virtual scene, the motion can begin. The sports apparatus can collect the user movement data in real time, and the user movement data can be the movement power or the movement speed.
Step 103: and converting the user motion data into virtual motion data corresponding to a virtual scene.
The virtual motion data is data of virtual motion in a virtual scene, and if the virtual motion of the virtual scene is the unmanned aerial vehicle, the virtual motion data is flight parameters of the unmanned aerial vehicle. If the virtual motion of the virtual scene is running, rowing, etc., the virtual motion data is the speed of running, rowing.
Step 104: and displaying scene information corresponding to the virtual motion data in the virtual scene.
Wherein the exercise apparatus comprises a display screen capable of presenting operating power from time to time;
displaying scene information corresponding to the virtual motion data in the virtual scene, which may specifically include:
and displaying scene information corresponding to the virtual motion data in a virtual scene of the display screen.
The scene information corresponds to the virtual scene, and if the virtual scene is landscape sightseeing, the scene information is corresponding landscape information. If the virtual scene is an event simulation, the scene information is the specific position of the virtual sport corresponding to the race track, such as the position of the sporter on the track. If the virtual scene is a world of travel, the scene information may be specific geographical location information.
Example one
The acquiring of the user motion data sent by the exercise device may specifically include: and acquiring the user motion power transmitted by the sports equipment.
Then, converting the user motion data into virtual motion data corresponding to a virtual scene specifically includes:
determining a type of the virtual scene;
and when the type is landscape sightseeing, converting the user motion power into flight power parameters of the unmanned aerial vehicle, wherein the flight power parameters comprise flight speed and flight time.
Displaying scene information corresponding to the virtual motion data in the virtual scene, which may specifically include:
acquiring a preset track of the virtual scene;
determining the target position of the preset track according to the virtual motion data;
and displaying natural wind and light information based on the target position.
Specifically, on the aspect of realizing the flight route, the route can be freely planned on an electronic map, and the deviation of the flight route is ensured not to occur by utilizing the GPS positioning function. The route can also be preset according to the existing scene shooting and video recording data in the scenic spot, so that important scenes are not missed. Wherein, can add GPS positioner at unmanned aerial vehicle and realize that flight route disappearance deviation.
In the setting of flight parameters, the flight speed is determined by the real-time power of the running of the fitness equipment, the flight distance is determined by the movement intensity and the movement duration together, and the flight duration is determined by the movement time.
Example two
The acquiring of the user motion data sent by the exercise device may specifically include: and acquiring the motion speed of the user sent by the sports equipment.
Converting the user motion data into virtual motion data corresponding to a virtual scene, which may specifically include:
determining a type of the virtual scene;
when the type is a race simulation, converting the user motion speed into a virtual motion speed in a race course or track, wherein the race simulation aims at a race, bicycle or kayak.
Displaying scene information corresponding to the virtual motion data in the virtual scene, which may specifically include:
acquiring the site information of the virtual scene;
determining the target position of the field information according to the virtual motion data;
displaying a moving object on the target position.
The embodiment can also simulate the racing field and the track scene. The match field and match track image database is required to be established in advance for the body-building person to freely select. The running, riding or rowing speed in the race course or the race track is simulated by utilizing the computer main control platform according to the actual movement speed of the body-building equipment. The fields and tracks may utilize fields or tracks used in large sporting events.
For example, a bicycle fan may want to experience the feeling of a bicycle track or the feeling of a race like "cycling race" or "cycling race around Qinghai lake", which is basically indistinguishable from virtual flying sightseeing, but has elements of a race course in a virtual scene, and also can challenge the best performance of an individual by repeating virtual race and comparing the "race performance" of each time (the best performance PB of an individual like a racehorse tie fan, i.e., personal best).
In addition, the application can also realize the virtual ring game world: according to the round trip world plan, the system automatically records the passing flight route of each body builder, and dynamically updates and displays the progress state of the round trip world on the display of the body building equipment from time to time.
Based on the same idea, the embodiment of the present specification further provides a device corresponding to the above method. Fig. 2 is a schematic structural diagram of a virtual sightseeing device based on sports energy consumption, which corresponds to fig. 1 and is provided in an embodiment of the present specification. As shown in fig. 2, the apparatus may include:
a virtual scene obtaining module 201, configured to obtain a virtual scene selected by a user;
a user motion data acquisition module 202, configured to acquire user motion data sent by a sports apparatus;
a virtual motion data conversion module, configured to convert the user motion data into virtual motion data 203 corresponding to a virtual scene;
a scene information display module 204, configured to display scene information corresponding to the virtual motion data in the virtual scene.
The embodiments in the present specification are described in a progressive manner, and the same and similar parts among the embodiments are referred to each other, and each embodiment focuses on the differences from the other embodiments. In particular, for the system embodiment, since it is substantially similar to the method embodiment, the description is simple, and for the relevant points, reference may be made to the partial description of the method embodiment.
The above description is only an example of the present application and is not intended to limit the present application. Various modifications and changes may occur to those skilled in the art. Any modification, equivalent replacement, improvement, etc. made within the spirit and principle of the present application should be included in the scope of the claims of the present application.
Claims (10)
1. A virtual sightseeing method based on motion energy consumption is characterized by comprising the following steps:
acquiring a virtual scene selected by a user;
acquiring user motion data sent by a sports apparatus;
converting the user motion data into virtual motion data corresponding to a virtual scene;
and displaying scene information corresponding to the virtual motion data in the virtual scene.
2. The method according to claim 1, wherein the acquiring of the user motion data transmitted by the exercise apparatus specifically comprises:
and acquiring the user motion power transmitted by the sports equipment.
3. The method of claim 2, wherein converting the user motion data into virtual motion data corresponding to a virtual scene specifically comprises:
determining a type of the virtual scene;
and when the type is landscape sightseeing, converting the user motion power into flight power parameters of the unmanned aerial vehicle, wherein the flight power parameters comprise flight speed and flight time.
4. The method of claim 3, wherein displaying scene information corresponding to the virtual motion data in the virtual scene specifically comprises:
acquiring a preset track of the virtual scene;
determining the target position of the preset track according to the virtual motion data;
and displaying natural wind and light information based on the target position.
5. The method of claim 3, wherein the drone includes a GPS location device.
6. The method according to claim 1, wherein the acquiring of the user motion data transmitted by the exercise apparatus specifically comprises:
and acquiring the motion speed of the user sent by the sports equipment.
7. The method of claim 6, wherein converting the user motion data into virtual motion data corresponding to a virtual scene specifically comprises:
determining a type of the virtual scene;
when the type is a race simulation, converting the user motion speed into a virtual motion speed in a race or track, wherein the race simulation aims at a race, a bicycle or a kayak and the like.
8. The method of claim 6, wherein displaying scene information corresponding to the virtual motion data in the virtual scene specifically comprises:
acquiring the site information of the virtual scene;
determining the target position of the field information according to the virtual motion data;
displaying a moving object on the target position.
9. The method of claim 1, wherein the exercise machine includes a display screen capable of presenting operating power from time to time;
displaying scene information corresponding to the virtual motion data in the virtual scene, specifically including:
and displaying scene information corresponding to the virtual motion data in a virtual scene of the display screen.
10. A virtual sightseeing apparatus based on energy consumption of sports, the apparatus comprising:
the virtual scene acquisition module is used for acquiring a virtual scene selected by a user;
the user motion data acquisition module is used for acquiring user motion data sent by a sports apparatus;
the virtual motion data conversion module is used for converting the user motion data into virtual motion data corresponding to a virtual scene;
and the scene information display module is used for displaying scene information corresponding to the virtual motion data in the virtual scene.
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