CN111641850A - Audio-visual place interaction method and equipment - Google Patents
Audio-visual place interaction method and equipment Download PDFInfo
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- CN111641850A CN111641850A CN202010326453.9A CN202010326453A CN111641850A CN 111641850 A CN111641850 A CN 111641850A CN 202010326453 A CN202010326453 A CN 202010326453A CN 111641850 A CN111641850 A CN 111641850A
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/23—Processing of content or additional data; Elementary server operations; Server middleware
- H04N21/239—Interfacing the upstream path of the transmission network, e.g. prioritizing client content requests
- H04N21/2393—Interfacing the upstream path of the transmission network, e.g. prioritizing client content requests involving handling client requests
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/14—Digital output to display device ; Cooperation and interconnection of the display device with other functional units
- G06F3/1423—Digital output to display device ; Cooperation and interconnection of the display device with other functional units controlling a plurality of local displays, e.g. CRT and flat panel display
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/14—Digital output to display device ; Cooperation and interconnection of the display device with other functional units
- G06F3/1454—Digital output to display device ; Cooperation and interconnection of the display device with other functional units involving copying of the display data of a local workstation or window to a remote workstation or window so that an actual copy of the data is displayed simultaneously on two or more displays, e.g. teledisplay
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/25—Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
- H04N21/258—Client or end-user data management, e.g. managing client capabilities, user preferences or demographics, processing of multiple end-users preferences to derive collaborative data
- H04N21/25808—Management of client data
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/41—Structure of client; Structure of client peripherals
- H04N21/4104—Peripherals receiving signals from specially adapted client devices
- H04N21/4122—Peripherals receiving signals from specially adapted client devices additional display device, e.g. video projector
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/437—Interfacing the upstream path of the transmission network, e.g. for transmitting client requests to a VOD server
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/478—Supplemental services, e.g. displaying phone caller identification, shopping application
- H04N21/4788—Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/488—Data services, e.g. news ticker
- H04N21/4884—Data services, e.g. news ticker for displaying subtitles
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/60—Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client
- H04N21/63—Control signaling related to video distribution between client, server and network components; Network processes for video distribution between server and clients or between remote clients, e.g. transmitting basic layer and enhancement layers over different transmission paths, setting up a peer-to-peer communication via Internet between remote STB's; Communication protocols; Addressing
- H04N21/633—Control signals issued by server directed to the network components or client
- H04N21/6332—Control signals issued by server directed to the network components or client directed to client
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/60—Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client
- H04N21/63—Control signaling related to video distribution between client, server and network components; Network processes for video distribution between server and clients or between remote clients, e.g. transmitting basic layer and enhancement layers over different transmission paths, setting up a peer-to-peer communication via Internet between remote STB's; Communication protocols; Addressing
- H04N21/64—Addressing
- H04N21/6405—Multicasting
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- Signal Processing (AREA)
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- General Engineering & Computer Science (AREA)
- Human Computer Interaction (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Databases & Information Systems (AREA)
- Computer Graphics (AREA)
- Information Transfer Between Computers (AREA)
Abstract
The invention provides an audio-visual place interaction method and equipment in the field of audio-visual places, wherein the method comprises the following steps: the cloud server distributes a social interaction website to the audiovisual place; the interactive equipment sends interactive information comprising interactive information and audiovisual place information to the cloud server; after receiving the interactive information, the cloud server sends the interactive information to all on-demand equipment corresponding to the audio-visual place according to the audio-visual place information; and each on-demand equipment displays and interacts the interactive information through the same social interaction website. The invention has the advantages that: the terminals of different boxes of the audiovisual place are linked, so that users in the whole audiovisual place can participate in interaction, the interactivity and entertainment of the audiovisual place are improved, and directional pushing of merchants is facilitated.
Description
Technical Field
The invention relates to the field of audio-visual places, in particular to an audio-visual place interaction method and equipment.
Background
Digital audio-visual places (such as KTVs, bars, movie bars and the like) cannot conveniently interact in the places due to the physical space limitation of boxes, and the activities of users and merchants can be limited to a single box, so that the entertainment and the operation mode of the digital audio-visual places are limited. Traditionally, although the video or information content can be displayed in a split screen mode through a television screen in a box, the content can only be displayed in a single direction, and real-time interaction with other boxes cannot be achieved. Meanwhile, the information content display part can only display the marketing information of the audio-visual places generally, the contents displayed in the boxes of the audio-visual places are the same, the operation requirements of specific merchants in the places cannot be met, and the interactivity and the entertainment of the audio-visual places are greatly limited.
Therefore, how to provide an audiovisual place interaction method and device to realize linkage of terminals of different boxes of audiovisual places so that users in the whole audiovisual place can participate in interaction, and further, the interactivity and entertainment of the audiovisual place are improved, directional pushing of merchants is facilitated, and a problem to be solved urgently is formed.
Disclosure of Invention
The technical problem to be solved by the invention is to provide an audio-visual place interaction method and equipment, which are used for realizing linkage of terminals of different boxes of an audio-visual place, so that users in the whole audio-visual place can participate in interaction, the interactivity and entertainment of the audio-visual place are further improved, and directional pushing of merchants is facilitated.
In a first aspect, the present invention provides an audiovisual venue interaction method, including the following steps:
the cloud server distributes a social interaction website to the audiovisual place;
the interactive equipment sends interactive information comprising interactive information and audiovisual place information to the cloud server;
after receiving the interactive information, the cloud server sends the interactive information to all on-demand equipment corresponding to the audio-visual place according to the audio-visual place information; and each on-demand equipment displays and interacts the interactive information through the same social interaction website.
Further, the cloud server prestores the information of the audio-visual places of all the audio-visual places and the related information of the on-demand equipment of each audio-visual place; the audiovisual place information at least comprises one of place names, box names where the interactive equipment is located and box names where the various broadcasting equipment is located; the relevant information of the on-demand equipment at least comprises one of an IP address of the on-demand equipment associated with the interactive equipment or a MAC address of the on-demand equipment associated with the interactive equipment.
Further, the cloud server allocates a social interaction website to the audiovisual place specifically as follows:
the cloud server distributes a unique social interaction website for each audio-visual place, and all on-demand equipment in the same audio-visual place interacts through the social interaction website of the audio-visual place.
Furthermore, the interactive equipment is an intelligent mobile terminal, a song-ordering screen or an audio-visual place server; when the interactive device is an intelligent mobile terminal, the intelligent mobile terminal needs to be bound with the on-demand device in one box of the audio-visual place.
Further, the binding of the intelligent mobile terminal and the on-demand equipment in one box of the audio-visual place is specifically as follows:
the intelligent mobile terminal is bound with the on-demand equipment in one box of the audio-visual place through one of two-dimensional codes, three-dimensional codes, sound waves or near-field signals.
Further, the binding of the intelligent mobile terminal and the on-demand equipment in one box of the audio-visual place through one of a two-dimensional code, a three-dimensional code, a sound wave or a near field signal is specifically as follows:
the intelligent mobile terminal obtains the MAC address or the IP address of the on-demand equipment through the two-dimensional code, the three-dimensional code, the sound wave or the near-field signal, and then is bound with the on-demand equipment.
Further, the displaying and interacting of the interaction information by the on-demand devices through the same social interaction website specifically comprises:
and each on-demand equipment is associated on a television screen or a song-requesting screen through the same social interaction website to display and interact the interaction information.
Further, the interactive information at least comprises one of a bullet screen, a picture, voice, video, a split screen instruction, a game instruction, advertisement information or marketing information of an audio-visual place; the screen splitting instruction at least comprises one of screen splitting equipment, screen splitting quantity, display content and page layout; the game instruction at least comprises a game name.
Further, after receiving the interactive information, the cloud server sends the interactive information to a public display screen corresponding to the audiovisual place for display and interaction according to the audiovisual place information.
In a second aspect, the present invention provides an audiovisual venue interaction device comprising a memory, a processor and a computer program stored on the memory and executable on the processor, the processor implementing the system of the first aspect when executing the program.
The invention has the advantages that:
the cloud server is used for distributing the social interaction website for the audio-visual place, users of different boxes can access the social interaction website for interaction through the intelligent mobile terminal bound with the on-demand equipment or other interaction equipment, the television screen, the song ordering screen or the public display screen of a hall of each linked box are controlled by the cloud server to display or execute interaction information, and the users of all the boxes perform bidirectional and real-time interaction, namely the users of different boxes can directly interact on the social interaction website, so that the linkage of all the boxes of the whole audio-visual place is realized, the interactivity and entertainment of the audio-visual place are greatly improved, and the directional pushing of merchants is facilitated.
Drawings
The invention will be further described with reference to the following examples with reference to the accompanying drawings.
FIG. 1 is a flow chart of a method of audiovisual venue interaction of the present invention.
FIG. 2 is a schematic block diagram of the interaction system of the present invention.
Fig. 3 is a schematic structural diagram of an audiovisual venue interaction apparatus of the present invention.
Detailed Description
Referring to fig. 1 to 3, the present invention is applied to an interactive system, which includes a cloud server, at least one intelligent mobile terminal, at least two on-demand devices, at least one audio-visual site server, at least two tv screens, and at least two song-ordering screens; a public display screen can also be arranged; the interactive system can be applied to audio-visual places, more than one audio-visual place server is arranged in the audio-visual places, a public display screen is generally arranged in a public hall of the audio-visual places, a plurality of boxes are generally arranged in the audio-visual places, and each box is generally provided with one on-demand equipment, more than one television screen and more than one song-ordering screen;
the cloud server is used for collecting and processing the uploaded information and instructions and controlling each terminal according to the instructions; the intelligent mobile terminal can be bound with the on-demand equipment in the box and used for sending interactive data or instructions to the cloud server so as to interact with other users of the box; the on-demand equipment is used for receiving and processing information sent by the cloud server, controlling the playing contents of a television screen and a song-ordering screen, and preferably selecting a set top box; the video-audio place server is used for pushing interactive information to be displayed by a merchant to the cloud server, the cloud server sends the interactive information to the video-on-demand equipment in each compartment, and the video-on-demand equipment displays the interactive information on a television screen and a song-on-demand screen or directly sends the interactive information to a public display screen of a video-audio place for display; the public display screen, the television screen and the song requesting screen are used for aggregating and displaying contents; the song requesting screen can also be used for controlling the playing content of the television screen;
the intelligent mobile terminal, the on-demand equipment, the audio-visual place server and the public display screen are respectively connected with the cloud server; the intelligent mobile terminal, the television screen and the song ordering screen are respectively connected with the song ordering equipment.
Example one
The embodiment provides an audiovisual place interaction method, which comprises the following steps:
the cloud server allocates a social interaction website (HTML5 page) for the audiovisual place, namely an online social hall is created, and each compartment can interact through the social hall; the social interaction website can be distributed to all boxes in the audiovisual place and individual boxes in the audiovisual place; the social interaction website can be displayed on an intelligent mobile terminal (after the intelligent mobile terminal is bound with the on-demand equipment), a television screen, a song-ordering screen or a public display screen.
HTML5 allows programs to run through Web browsers and also incorporates multimedia content such as video that currently requires plug-ins and other platforms to use, which makes the browser a versatile platform through which users can perform tasks. In addition, consumers can also access various content stored remotely in the "cloud," without location and device limitations.
The interactive equipment sends interactive information comprising interactive information and audiovisual place information to the cloud server;
after receiving the interactive information, the cloud server sends the interactive information to all on-demand equipment corresponding to the audio-visual place according to the audio-visual place information; and each on-demand equipment displays and interacts the interactive information through the same social interaction website.
The cloud server prestores the audiovisual place information of all audiovisual places and the related information of the on-demand equipment of each audiovisual place; the audiovisual place information at least comprises one of place names, box names where the interactive equipment is located and box names where the various broadcasting equipment is located; the related information of the on-demand equipment at least comprises one of an IP address of the on-demand equipment related to the interactive equipment or an MAC address of the on-demand equipment related to the interactive equipment; and each box name uniquely corresponds to one on-demand equipment.
The cloud server allocates a social interaction website for the audiovisual place specifically as follows:
the cloud server distributes a unique social interaction website for each audio-visual place, and all on-demand equipment in the same audio-visual place interacts through the social interaction website of the audio-visual place.
The interactive equipment is an intelligent mobile terminal, a song requesting screen or an audio-visual place server; when the interactive equipment is an intelligent mobile terminal, the intelligent mobile terminal needs to be bound with on-demand equipment in one box of the audio-visual place; the intelligent mobile terminal is bound with the on-demand equipment, and equivalently, the intelligent mobile terminal is bound with a box corresponding to the on-demand equipment.
The intelligent mobile terminal is bound with the on-demand equipment in one box of the audio-visual place, and the binding is specifically as follows:
the intelligent mobile terminal is bound with the on-demand equipment in one box of the audio-visual place through one of two-dimensional codes, three-dimensional codes, sound waves or near-field signals.
The binding of the intelligent mobile terminal and the on-demand equipment in one box of the audio-visual place through one of a two-dimensional code, a three-dimensional code, a sound wave or a near field signal is as follows:
the intelligent mobile terminal obtains the MAC address or the IP address of the on-demand equipment through the two-dimensional code, the three-dimensional code, the sound wave or the near-field signal, and then is bound with the on-demand equipment.
The method for displaying and interacting the interaction information of the on-demand equipment through the same social interaction website specifically comprises the following steps:
and each on-demand equipment is associated on a television screen or a song-requesting screen through the same social interaction website to display and interact the interaction information.
The interactive information at least comprises one of a bullet screen, a picture, voice, video, a split screen instruction, a game instruction, advertisement information or marketing information of an audio-visual place; the screen splitting instruction at least comprises one of screen splitting equipment, screen splitting quantity, display content and page layout; the game instruction at least comprises a game name.
And after receiving the interactive information, the cloud server sends the interactive information to a public display screen of a corresponding audio-visual place for displaying and interacting according to the audio-visual place information.
For example, a merchant sends a screen splitting instruction to a cloud server through an audio-visual place server, the cloud server controls television screens of all boxes in the audio-visual place to perform two-screen splitting display based on the received screen splitting instruction, wherein one screen displays the playing MV, and the other screen displays the advertisement pushed by the merchant.
For example, a game instruction is sent to the on-demand equipment of another box through a song-requesting screen in the box, and then the corresponding game is displayed on the television screen of each box participating in interaction. After entering the box, the user can automatically select whether to join the whole audiovisual place for interaction.
Example two
The audio-visual place interaction method is applied to KTV places.
The cloud server firstly allocates a social interaction website (HTML5 page) for the audiovisual place, namely an online social hall is created, and each compartment can interact through the social hall; the entrance of the social hall can form a two-dimensional code, can also be a function button and the like, and is directly displayed on a television screen, a song requesting screen and a public song requesting screen of each box, or displayed on an intelligent mobile terminal after a user binds a song requesting device through the intelligent mobile terminal.
After entering the box, the user binds the intelligent mobile terminal and the on-demand terminal of the box, and can directly bind through scanning the two-dimensional code and also can bind through modes such as sound waves and the like.
If the user wants to participate in the social hall interaction of the audiovisual place, the user can join in the social interaction through the social interaction website (namely the social hall) entrance displayed on each display screen or the intelligent mobile terminal, and the function of the social hall is started by the on-demand equipment corresponding to the box.
After a user joins in social interaction, interactive information can be directly sent to the cloud server through the intelligent mobile terminal, and the interactive information contains audio-visual place information and interactive information, such as audio-visual place names or box names where the user is located.
In some preferred schemes, the user can also send interaction information to the cloud server through the song requesting screen. Because the song requesting screen in the same box is bound with the on-demand equipment in advance, the operation of binding again is not needed when the function of the social hall is started.
And after receiving the interactive information, the cloud server sends the interactive information to all on-demand equipment corresponding to the audio-visual place according to the audio-visual place information. And if the on-demand equipment starts the function of the social hall, the on-demand equipment pushes all the interactive information to a television screen or a song-requesting screen of the corresponding box for displaying and interacting. Therefore, the interaction that a user sends a barrage and a song singing hearts in a social interaction website through the intelligent mobile terminal, invites other boxes to carry out chorus and the like can be realized.
EXAMPLE III
On the basis of the second embodiment, if the audio-visual place needs to push the interactive information, the interactive information can be sent to the cloud server through the audio-visual place server, the interactive information contains audio-visual place information and the interactive information, the cloud server pushes the interactive information to each on-demand device and/or public display screen corresponding to the audio-visual place according to the audio-visual place information, and the on-demand devices corresponding to the social hall function are started to push the interactive information to the television screen or song-requesting screen in the same box for display. And the public display screen directly displays the interaction information after receiving the interaction information.
Example four
The present embodiment provides an audiovisual place interaction device, as shown in fig. 3, including a memory, a processor, and a computer program stored in the memory and executable on the processor, where the processor executes the computer program to implement any one of the embodiments in the first embodiment.
Since the apparatus described in this embodiment is an apparatus used for implementing the system in the first embodiment of the present application, a person skilled in the art can understand a specific implementation manner of the apparatus of this embodiment and various variations thereof based on the method described in the first embodiment of the present application, and therefore a detailed description of how to implement the method in the embodiment of the present application by the apparatus is not provided herein. The equipment used by those skilled in the art to implement the system in the embodiments of the present application is within the scope of the present application.
In summary, the invention has the advantages that:
the cloud server is used for distributing the social interaction website for the audio-visual place, users of different boxes can access the social interaction website for interaction through the intelligent mobile terminal bound with the on-demand equipment or other interaction equipment, the television screen, the song ordering screen or the public display screen of a hall of each linked box are controlled by the cloud server to display or execute interaction information, and the users of all the boxes perform bidirectional and real-time interaction, namely the users of different boxes can directly interact on the social interaction website, so that the linkage of all the boxes of the whole audio-visual place is realized, the interactivity and entertainment of the audio-visual place are greatly improved, and the directional pushing of merchants is facilitated.
Although specific embodiments of the invention have been described above, it will be understood by those skilled in the art that the specific embodiments described are illustrative only and are not limiting upon the scope of the invention, and that equivalent modifications and variations can be made by those skilled in the art without departing from the spirit of the invention, which is to be limited only by the appended claims.
Claims (10)
1. An audiovisual venue interaction method, comprising: the method comprises the following steps:
the cloud server distributes a social interaction website to the audiovisual place;
the interactive equipment sends interactive information comprising interactive information and audiovisual place information to the cloud server;
after receiving the interactive information, the cloud server sends the interactive information to all on-demand equipment corresponding to the audio-visual place according to the audio-visual place information; and each on-demand equipment displays and interacts the interactive information through the same social interaction website.
2. An audiovisual venue interaction method according to claim 1, characterized in that: the cloud server prestores the audiovisual place information of all audiovisual places and the related information of the on-demand equipment of each audiovisual place; the audiovisual place information at least comprises one of place names, box names where the interactive equipment is located and box names where the various broadcasting equipment is located; the relevant information of the on-demand equipment at least comprises one of an IP address of the on-demand equipment associated with the interactive equipment or a MAC address of the on-demand equipment associated with the interactive equipment.
3. An audiovisual venue interaction method according to claim 2, characterized in that: the cloud server allocates a social interaction website for the audiovisual place specifically as follows:
the cloud server distributes a unique social interaction website for each audio-visual place, and all on-demand equipment in the same audio-visual place interacts through the social interaction website of the audio-visual place.
4. An audiovisual venue interaction method according to claim 1, characterized in that: the interactive equipment is an intelligent mobile terminal, a song requesting screen or an audio-visual place server; when the interactive device is an intelligent mobile terminal, the intelligent mobile terminal needs to be bound with the on-demand device in one box of the audio-visual place.
5. An audiovisual venue interaction method according to claim 4, characterized in that: the intelligent mobile terminal is bound with the on-demand equipment in one box of the audio-visual place, and the binding is specifically as follows:
the intelligent mobile terminal is bound with the on-demand equipment in one box of the audio-visual place through one of two-dimensional codes, three-dimensional codes, sound waves or near-field signals.
6. An audiovisual venue interaction method according to claim 5, characterized in that: the binding of the intelligent mobile terminal and the on-demand equipment in one box of the audio-visual place through one of a two-dimensional code, a three-dimensional code, a sound wave or a near field signal is as follows:
the intelligent mobile terminal obtains the MAC address or the IP address of the on-demand equipment through the two-dimensional code, the three-dimensional code, the sound wave or the near-field signal, and then is bound with the on-demand equipment.
7. An audiovisual venue interaction method according to claim 1, characterized in that: the method for displaying and interacting the interaction information of the on-demand equipment through the same social interaction website specifically comprises the following steps:
and each on-demand equipment is associated on a television screen or a song-requesting screen through the same social interaction website to display and interact the interaction information.
8. An audiovisual venue interaction method according to claim 1, characterized in that: the interactive information at least comprises one of a bullet screen, a picture, voice, video, a split screen instruction, a game instruction, advertisement information or marketing information of an audio-visual place; the screen splitting instruction at least comprises one of screen splitting equipment, screen splitting quantity, display content and page layout; the game instruction at least comprises a game name.
9. An audiovisual venue interaction method according to claim 1, characterized in that: and after receiving the interactive information, the cloud server sends the interactive information to a public display screen of a corresponding audio-visual place for displaying and interacting according to the audio-visual place information.
10. An audiovisual venue interaction device comprising a memory, a processor and a computer program stored on the memory and executable on the processor, wherein the processor when executing the program implements the method of any of claims 1 to 9.
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Cited By (2)
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CN112153125A (en) * | 2020-09-11 | 2020-12-29 | 福建星网视易信息系统有限公司 | Internet of things implementation method, intelligent control box and digital entertainment system based on Internet of things |
CN113381864A (en) * | 2021-05-25 | 2021-09-10 | 福建星网视易信息系统有限公司 | Digital audio-visual place control method, system and storage medium |
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