CN111540247A - In-set room and seat structure of media interview scene rendering system and interview method - Google Patents

In-set room and seat structure of media interview scene rendering system and interview method Download PDF

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Publication number
CN111540247A
CN111540247A CN202010372997.9A CN202010372997A CN111540247A CN 111540247 A CN111540247 A CN 111540247A CN 202010372997 A CN202010372997 A CN 202010372997A CN 111540247 A CN111540247 A CN 111540247A
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room
point
interview
sleeve
installing
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CN111540247B (en
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孙昕潼
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    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B9/00Simulators for teaching or training purposes
    • AHUMAN NECESSITIES
    • A47FURNITURE; DOMESTIC ARTICLES OR APPLIANCES; COFFEE MILLS; SPICE MILLS; SUCTION CLEANERS IN GENERAL
    • A47CCHAIRS; SOFAS; BEDS
    • A47C7/00Parts, details, or accessories of chairs or stools
    • A47C7/36Support for the head or the back
    • A47C7/38Support for the head or the back for the head
    • AHUMAN NECESSITIES
    • A47FURNITURE; DOMESTIC ARTICLES OR APPLIANCES; COFFEE MILLS; SPICE MILLS; SUCTION CLEANERS IN GENERAL
    • A47CCHAIRS; SOFAS; BEDS
    • A47C7/00Parts, details, or accessories of chairs or stools
    • A47C7/50Supports for the feet or the legs coupled to fixed parts of the chair
    • A47C7/506Supports for the feet or the legs coupled to fixed parts of the chair of adjustable type
    • A47C7/5066Supports for the feet or the legs coupled to fixed parts of the chair of adjustable type by rotation
    • AHUMAN NECESSITIES
    • A47FURNITURE; DOMESTIC ARTICLES OR APPLIANCES; COFFEE MILLS; SPICE MILLS; SUCTION CLEANERS IN GENERAL
    • A47CCHAIRS; SOFAS; BEDS
    • A47C7/00Parts, details, or accessories of chairs or stools
    • A47C7/62Accessories for chairs
    • A47C7/68Arm-rest tables ; or back-rest tables

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  • Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • Physics & Mathematics (AREA)
  • Educational Administration (AREA)
  • Educational Technology (AREA)
  • General Physics & Mathematics (AREA)
  • Instructional Devices (AREA)
  • Toys (AREA)

Abstract

The invention relates to a middle room, a seat structure and an interview method of a media interview scene rendering system, which comprise a middle side wall body of a sleeve of unidirectional transparent glass and an upper cover plate (20) arranged on the middle side wall body of the sleeve; the wall of the second simulated scene room (3) is a one-way perspective glass wall; the middle sleeve side wall body comprises a front panel (16), a first side panel (17), a back panel (18) and a second side panel (19) which are sequentially connected end to end; the invention has reasonable design, compact structure and convenient use.

Description

In-set room and seat structure of media interview scene rendering system and interview method
Technical Field
The invention relates to a set of room and seat structures in a media interview scene rendering system and an interview method, wherein the parent case is the media interview scene rendering system with the patent number of ZL201810832328.8 and the application date of 20180726.
Background
Media interviews refer to activities such as observation, inquiry, listening, thinking, and recording performed by a reporter to obtain media about objects, and are a special research study. When the media needs to initiate media topic selection and implement interview process, the traditional interview process of the reporter is as follows: the method includes collecting media clues from various channels by newspaper agencies and television stations, then researching, selecting valuable media clues and determining interview subjects by duty general and responsible persons of all departments in a conference mode, then collectively discussing, reasonably customizing a scheme after analyzing the characters, experiences, feelings and other aspects of interviewees, arranging corresponding reporters to collect media manuscripts, receiving media interview notifications by reporters, carrying equipment to go to the scene for on-site interviewing, or carrying out sampling on a television station platform. The series of processes of topic selection, preparation and interview take at least one or even several days, which causes great consumption of human resources and time and also affects the timeliness and quality of interview.
During the interview process, such as 'conversation' and 'artistic life' of a central television station, relatives, or the adoption of programs for minors, the needs of a reporter, a host and the like need to be superior in sentiment, observation capability, control capability and observational and color-viewing capability.
The virtual reality technology is more and more widely applied, the scene scale can give people severe impact and perception, and the virtual technology and the three-dimensional holographic imaging technology are only used for rendering the stage background on media and television stations.
At present, along with the pace of life pace, people have a very rich substance life, the feelings among people become indifferent and closed, but the mind is very keen and pursued for the true feelings, so the emotional programs are particularly popular at present, but in order to meet the requirements of audiences, people with outward characters such as mass actors are generally adopted to get in and out to deduce the feelings planned in advance by a director. However, the emotional world is very sensitive to people who are not deep in the life of the real common people, especially to the people in the sexuality, and it is very difficult to open the minds of the people, especially to the new people who are at first sight. In addition, as the premature age of the minors is continuously reduced, the period of the adolescent traitorous period is correspondingly lengthened, and how to build a communication bridge between children and parents to understand the psychological activities, psychological and mental requirements of the traitorous children becomes an urgent technical problem to be solved.
Disclosure of Invention
The technical problem to be solved by the invention is to provide a room in a set, a seat structure and an interview method of a media interview scene rendering system in general; the technical problems to be solved and the advantages to be achieved are set forth in the description which follows and in the detailed description of the embodiments.
In order to solve the problems, the technical scheme adopted by the invention is as follows:
a room in a sleeve of a media interview scene rendering system comprises a sleeve middle side wall body made of one-way transparent glass and an upper cover plate arranged on the sleeve middle side wall body; the wall of the second simulation scene room is a one-way perspective glass wall;
the middle sleeve side wall body comprises a front panel, a first side panel, a back panel and a second side panel which are sequentially connected end to end;
the intersection point of the upper cover plate, the front panel and the second side panel is a point A, the intersection point of the upper cover plate, the front panel and the first side panel is a point B, the intersection point of the upper cover plate, the back panel and the first side panel is a point C, and the intersection point of the upper cover plate, the back panel and the second side panel is a point D; the intersection point of the room bottom plate, the back panel and the first side panel in the sleeve is an F point, and the intersection point of the room bottom plate, the back panel and the second side panel in the sleeve is an E point; point E is a second positioning point, and point F is a first positioning point; an observation hole is arranged in the center of the front panel, and a camera used for shooting the scene of the room in the sleeve is also arranged on the front panel; the camera is electrically connected with a processor and a memory, the processor is connected with the memory, and the processor is connected with the projector in the sleeve;
point D is located right above point E, and point C is located right above point F;
the connecting line between the projection points A of the point D on the front panel is larger than the connecting line between the projection points B of the point C on the front panel, and the point A is higher than the point C;
the wall of the second simulated scene room is a projection screen in the sleeve, and the projector in the sleeve projects the image acquired by the camera onto the projection screen in the sleeve; a holographic projector and an external reference object are also arranged in the second simulated scene room; an internal reference, identical to the external reference, is placed at the first location.
A seat structure of a media interview scene rendering system, comprising a seat; an L-shaped foot stepping frame is sleeved on a lower limb rotating shaft of the chair, a ratchet and pawl component is arranged between the lower limb rotating shaft and an upper rotating sleeve of the L-shaped foot stepping frame, and a reset button for shifting a pawl of the ratchet and pawl component to bounce is arranged on the lower limb rotating shaft;
an upper limb rotating sleeve is sleeved on an upper limb rotating shaft of the chair, a backrest plate is connected on the upper limb rotating sleeve, and a headrest is arranged on the backrest plate;
a spline positioning hole is formed in one end of the lower limb rotating shaft, an unthreaded hole is formed in the spline positioning hole, an internal spline shaft is inserted into the spline positioning hole, an optical shaft located in the unthreaded hole is arranged at the end part of the internal spline shaft, and the length of the optical shaft is more than twice that of the internal spline shaft; the outer end of the internal spline shaft is provided with a driving screw rod perpendicular to the internal spline shaft, the end part of the driving screw rod is vertically provided with a fixed guide sleeve perpendicular to the internal spline shaft, a rotating shaft is rotatably arranged in the fixed guide sleeve, the rotating shaft is provided with a supporting plate, and the fixed guide sleeve is sequentially provided with a limiting block for limiting the swinging angle of the supporting plate.
A method of rendering interviews, comprising one of the following;
a first scheme; firstly, a media interview scene rendering system is built; then, performing a media interview;
scheme two; building a media interview scene rendering system;
and a third scheme is that the media interview step is executed.
As a further improvement of the above technical solution:
constructing a media interview scene rendering system; the method comprises the following steps:
firstly, installing a color-changing glass wall on the front side of a first simulated scene room, installing a one-way perspective glass wall on the outer side of the color-changing glass wall, installing a dry ice smoke machine at the bottom of a middle gallery, installing a single-color glass side wall on the side wall of the middle gallery, obliquely installing a flashing identification lamp bar at the same speed on the single-color glass side wall, installing a lifting screw at the bottom of the middle gallery, installing a support frame on the lifting screw, and installing an oblique conveyor belt in the support frame; then, a rotating seat is installed in a set interview site, and a rotating plate is installed at the upper end of the rotating seat; secondly, installing a middle gallery in the middle of the rotating plate, and respectively installing a first simulation scene room and a second simulation scene room at two ends of the rotating plate;
step two, installing a voice robot in the first simulation scene room and/or the second simulation scene room; installing a holographic projector for setting characters or scenes or objects in a second simulated scene room, installing a middle room in the second simulated scene room, placing an external reference object outside the middle room in the sleeve, and placing an internal reference object which is the same as the external reference object at a first positioning point; installing a camera on the front panel, and installing a projection screen in the sleeve on the wall of the second simulated scene room; at the exit of the first simulated scene room and/or the second simulated scene room
Firstly, installing parallel light beams and a light curtain switch on a first virtual door of a first simulated scene room and/or a second virtual door of a second simulated scene room; then, electrically connecting the light curtain switch of the first virtual door with a motor of the inclined conveyor belt and/or electrically connecting the light curtain switch of the second virtual door with the motor of the inclined conveyor belt; electrically connecting the parallel light beams with corresponding light curtain switches;
firstly, mounting an upper guide pipe on an uplink steel cable of a steel cable device, and mounting a lower clamping seat on a downlink steel cable of the steel cable device; then, connecting the upper guide pipe with the lower clamping seat through an intermediate connecting plate; secondly, the lower clamping seat is fixedly connected with a downlink steel cable through a jackscrew, a lifting linear screw is arranged on the lower clamping seat, the lower end of the lifting linear screw is connected with a lifting frame, and the lower end of the lifting frame is connected with a manned base which is used for conveying the interviewee to a first entrance door from the outside through a conveying steel cable; finally, the steel cable device is arranged on a roof beam above the interview site;
step five, firstly, a ratchet wheel pawl component and a bearing are arranged on a lower limb rotating shaft of the chair; then, the upper rotating sleeve of the L-shaped foot stepping frame is arranged on the ratchet pawl component and the bearing, and the backrest plate is arranged on the upper limb rotating shaft; secondly, inserting the spline shaft into the spline positioning hole, and installing a driving screw on the end part of the spline shaft; finally, the seats are respectively placed in the first simulation scene room and the second simulation scene room;
firstly, respectively installing a light-emitting LED, a reverse sound wave device and a concave mirror into the ear muffs; then the ear cover, the microphone, the music player, the brain wave detector and the language translator are respectively arranged on the portable earphone.
Then, a media interview is performed comprising the steps of:
step I; firstly, setting background music, virtual three-dimensional images and external reference objects in advance aiming at a specific interviewee; then, wearing the portable earphone on the head of the interviewee, inflating the inflatable hood, tightly attaching the brain wave detector on the head of the interviewee, plugging the luminous LED into the auditory canal of the interviewee, and starting the music player; secondly, the interviewee stands on the manned base, the steel cable device is started, and the steel cable drives the lower clamping seat through the steel cable to drive the manned base to move to the first entrance door; thirdly, the lifting linear screw drives the manned base to fall to the ground of the interview site through the lifting frame; then, the interviewed person enters a first simulation scene room;
step II, firstly, starting the voice robot to carry out greetings interviewing on the interviewed person, and changing the color of the color-changing glass wall according to mood fluctuation fed back by the brain wave detector; then, before the interviewed person reaches the first virtual door, the light curtain switch senses the interviewed person, the parallel light beams are closed, and meanwhile, the inclined conveyor belt is started; secondly, the interviewee comes to the inclined conveying belt through the first virtual door, after the gravity sensor senses the weight change, the dry ice fog machine sprays dry ice to cover the inclined conveying belt, and the side wall of the single-color glass changes colors according to the mood fluctuation fed back by the brain wave detector; thirdly, the inclined conveyor belt drives the interviewee to convey to a second virtual door, meanwhile, the bulbs on the marker light bars flicker synchronously in light and shade, and the lifting screw rod descends synchronously;
step III, firstly, before the interviewed person reaches the second virtual door, the light curtain switch senses the interviewed person, the parallel light beams are closed, the inclined conveyor belt stops, the lifting screw rod rises and resets, the dry ice smoke machine is closed, and the same-speed flickering identification light bar is closed;
step IV, firstly, the interviewee enters a second simulation scene room, and the rotary seat drives the second simulation scene room and the first simulation scene room to rotate and exchange positions through a rotary plate; then, the holographic projector projects preset scenes in a second simulated scene room, the reporter/media person enters a second positioning point, the interviewee sits on the seat, and the projector in the sleeve projects the reporter/media person in the room in the sleeve and a reference object of the first positioning point onto a projection screen in the sleeve; secondly, the interviewee sees the reporter/media person through the observation hole or the projection screen in the sleeve; and thirdly, the reporter/media person interviews the interviewed person, and the director/drama informs the staff to put in the corresponding virtual imaging and play the corresponding music according to the information detected by the brain wave detector while interviewing.
In step IV, a method for adjusting the seat by the interviewee is further included;
step V, firstly, pulling the driving screw rod outwards, and rotating the optical axis in the unthreaded hole to a satisfactory angle of the interviewee; then, pushing the driving screw into the spline positioning hole; then, the height of the fixed guide sleeve is adjusted through a driving screw rod; secondly, the supporting plate is rotated to the position above the limiting block.
In the step V, the ratchet wheel pawl component swings upwards to adjust the L-shaped foot stepping frame, and the reset button downwards adjusts the L-shaped foot stepping frame.
The invention provides a brand-new interview mode and method based on simulation technology, which can realize multi-directional stimulation of vision, hearing and the like, and is convenient to disassemble and assemble and reasonable in structure. The advantages of the invention are not limited to this description, but are described in more detail in the detailed description for better understanding.
Drawings
Fig. 1 is a schematic diagram of the overall explosive structure of the present invention.
Fig. 2 is a schematic structural diagram of a first room simulating a scene according to the present invention.
Fig. 3 is a schematic view of the structure of the intermediate gallery of the present invention.
Fig. 4 is a schematic structural diagram of a second simulated scene room of the present invention.
FIG. 5 is a schematic view of the construction of the lifting screw of the present invention.
Fig. 6 is a schematic structural diagram of the lower clamping seat of the invention.
Fig. 7 is a schematic structural diagram of the brain wave detector of the present invention.
Fig. 8 is a schematic view of the structure of the rotating shaft of the present invention.
Wherein: 1. a first simulated scene room; 2. a middle gallery; 3. a second simulated scene room; 4. a first access door; 5. a color-changing glass wall; 6. a one-way perspective glass wall; 7. a voice robot; 8. a dry ice smoke machine; 9. flashing the identification light bar at the same speed; 10. a single color glass sidewall; 11. a lifting screw; 12. a support frame; 13. an inclined conveyor belt; 14. a holographic projector; 15. a projection screen in the sleeve; 16. a front panel; 17. a first side panel; 18. a back panel; 19. a second side panel; 20. an upper cover plate; 21. a first anchor site; 22. a second positioning point; 23. an observation hole; 24. a projector in the case; 25. an external reference; 26. carrying an earphone; 27. a light emitting LED; 28. ear muffs; 29. a concave mirror; 30. a brain wave detector; 31. an inflatable hood; 32. a music player; 33. a seat; 34. an L-shaped foot-stepping frame; 35. a ratchet and pawl assembly; 36. a reset button; 37. a back board; 38. a headrest; 39. an upper limb rotating sleeve; 40. a spline shaft; 41. spline positioning holes; 42. a drive screw; 43. fixing a guide sleeve; 44. a rotating shaft; 45. a support plate; 46. a limiting block; 47. a rotating base; 48. a rotating plate; 49. a wire rope arrangement; 50. an upper guide tube; 51. a lower clamping seat; 52. an intermediate connection plate; 53. carrying out top thread; 54. a lifting frame; 55. lifting a linear screw; 56. a manned base; 57. conveying a steel wire rope; 58. a parallel light beam; 59. a light curtain switch; 60. a language translator; 61. and (5) an interview site.
Detailed Description
As shown in fig. 1 to 8, the media interview scene rendering system of the embodiment includes a first simulated scene room 1, a second simulated scene room 3, and an intermediate gallery 2 connected between the first simulated scene room 1 and the second simulated scene room 3, which are disposed above an interview site 61.
When the invention is used, the first simulation scene room 1 is simulated for the first time, so that the interviewees (minors, autistic patients, introverters, old people and the like) relax the mood, and the middle galleries 2 realize connection, so that the interviewees relax the mood further, and the conflict and tension mood on interviews is reduced. The second simulated scene room 3 is the main interview room.
A first entrance door 4 is arranged on a front wall body of the first simulated scene room 1, the front wall body comprises an inner side wall body and an outer side wall body arranged outside the inner side wall body, the inner side wall body is a color-changing glass wall 5 and/or the outer side wall body is a one-way perspective glass wall 6; a voice robot 7 with a microphone is arranged in the first simulated scene room 1; the color-changing glass wall 5 can change colors and scenes, thereby moderating the interview atmosphere, and facilitating the on-site audience to directly see the activities of the interviewee in the room through the one-way perspective glass wall 6. The voice robot 7 stores commonly used greetings to replace the interviewer, so that the intelligent mood of the interviewed person is improved, and the direct face-to-face interview giving up worry is reduced.
The top wall of the middle gallery 2 is provided with a display screen which can display recorded programs or videos, and the display screen is preferably arranged in an inclined mode or adopts a mirror surface, so that the reference in lifting is further eliminated. During the course of the interviewee's progress as if entering a particular scene, e.g. back to a past or familiar environment, a dry ice smoke machine 8 is provided at the bottom of the central corridor 2 creating a smoke environment isolating the bottom eliminating the floor reference coordinates. The walls on the two sides of the middle gallery 2 are obliquely provided with the same-speed flickering identification lamp bars 9, and the walls on the two sides of the middle gallery 2 are single-color glass side walls 10; a lifting screw rod 11 is vertically arranged at the bottom of the middle gallery 2, a support frame 12 with a gravity sensor is arranged on the lifting screw rod 11, an inclined conveyor belt 13 for conveying the interviewee from the first simulated scene room 1 to the second simulated scene room 3 is arranged on the support frame 12, and the inclined direction of the inclined conveyor belt 13 is opposite to that of the flicker identification light bar 9 at the same speed;
when the inclined conveyor belt 13 drives the interviewee to convey in the inclined upward direction, the lifting screw 11 descends simultaneously, so that the interviewee is guaranteed to move forward in the horizontal plane all the time, the second simulation scene room 3 does not need to be heightened, and cost is reduced. Through the twinkling of a bulb on the marker light bar 9 at the same speed, the interviewee is given a wrong sense, and the interviewee can generate a continuously rising sense and give a drifting psychological hint. The same-speed flickering identification light bar 9 comprises bulb combinations which are sequentially and linearly arranged, only one bulb of each bulb combination emits light all the time, bulbs of the bulb combinations are sequentially and alternately turned on and off from the first simulated scene room 1 to the second simulated scene room 3, and the horizontal transmission speed of the turning-on and turning-off of the bulbs is the same as the horizontal transmission speed of the inclined conveyor belt 13; the control switch of the bulb combination is connected with a time relay/time sequence controller; the vertical rising speed of the inclined conveyor belt 13 is the same as the descending speed of the lifting screw 11;
the inclined conveyor belt 13 gradually rises from the first simulated scene room 1 toward the second simulated scene room 3;
a middle room is arranged in the second simulated scene room 3, and comprises a middle side wall body of the unidirectional transparent glass and an upper cover plate 20 arranged on the middle side wall body of the sleeve; the wall of the second simulated scene room 3 is a one-way perspective glass wall;
the middle side wall body comprises a front panel 16, a first side panel 17, a back panel 18 and a second side panel 19 which are sequentially connected end to end;
the intersection point of the upper cover 20, the front panel 16, and the second side panel 19 is point a, the intersection point of the upper cover 20, the front panel 16, and the first side panel 17 is point B, the intersection point of the upper cover 20, the back panel 18, and the first side panel 17 is point C, and the intersection point of the upper cover 20, the back panel 18, and the second side panel 19 is point D; the intersection of the room floor, the back panel 18, and the first side panel 17 in the enclosure is point F, and the intersection of the room floor, the back panel 18, and the second side panel 19 in the enclosure is point E; point E is a second positioning point 22, and point F is a first positioning point 21; an observation hole 23 is arranged in the center of the front panel 16, and a camera for shooting the scene of the room in the jacket is also arranged on the front panel 16; the camera is electrically connected with a processor and a memory, the processor is connected with the memory, and the processor is connected with the in-sleeve projector 24;
point D is located right above point E, and point C is located right above point F;
the connecting line of the projection A point of the point D on the front panel 16 is larger than the connecting line of the projection B point of the point C on the front panel 16, and the A point is higher than the C point;
a projection screen 15 in the enclosure is arranged on the wall of the second simulated scene room 3, and an in-enclosure projector 24 projects images collected by the camera onto the projection screen 15 in the enclosure; a holographic projector 14 and an external reference 25 are also arranged in the second simulated scene room 3; an internal reference, identical to the external reference 25, is placed at the first location 21.
By setting the room structure in the sleeve, the interviewer can see that the height of the interviewer is reduced (especially suitable for the minors) through the observation hole 23 or the projection screen 15 in the sleeve at the second positioning point 22 by placing the same reference object at the first positioning point 21 and the external reference object 25, so that the interviewer can feel the rising feeling and better open the head so as to reduce the difficulty of interview. The preset memory scene of the interviewee is reproduced by the holographic projector 14.
Carry earphone 26 and realize wireless intelligent connection, shine the ear canal (not block up the ear canal) through luminous LED27, can alleviate depression and nervous mood, thereby make through concave mirror 29 make during reflection and the excessive light reflects the ear canal, detect the mood fluctuation of being interviewed the people through current brainwave detector 30, aerify through aerifing head cover 31 for the head cover is detained on the top. The music player 32 plays music to moderate emotions.
The head of the person to be interviewed is also provided with a carrying earphone 26, the carrying earphone 26 is also provided with an ear shield 28, the ear shield 28 is internally provided with a light-emitting LED27 and a reverse sound wave device, and the ear shield 28 is internally provided with a concave mirror 29; the brain wave detector 30 for detecting the emotion fluctuation of the brain of the interviewed person is arranged in the middle of the carrying earphone 26, the brain wave detector 30 comprises an inflatable hood 31 buckled on the head, a music player 32 is arranged on the ear muff 28, and a language translator 60 is further arranged on the carrying earphone 26. The inverse acoustic wave device implements noise reduction processing, and the language translator 60 can implement cross-country interviews or break through the barrier of dialects.
A seat 33 is arranged in the second simulated scene room 3, an L-shaped foot stepping frame 34 is sleeved on a lower limb rotating shaft of the seat 33, a ratchet and pawl assembly 35 is arranged between the lower limb rotating shaft and an upper rotating sleeve of the L-shaped foot stepping frame 34, and a reset button 36 for shifting a pawl of the ratchet and pawl assembly 35 to bounce is arranged on the lower limb rotating shaft;
an upper limb rotating sleeve 39 is sleeved on an upper limb rotating shaft of the seat 33, a backrest plate 37 is connected on the upper limb rotating sleeve 39, and a headrest 38 is arranged on the backrest plate 37;
a spline positioning hole 41 is formed in one end of the lower limb rotating shaft, an unthreaded hole is formed in the spline positioning hole 41, an internal spline shaft 40 is inserted into the spline positioning hole 41, an optical shaft located in the unthreaded hole is arranged at the end of the internal spline shaft 40, and the length of the optical shaft is more than twice that of the internal spline shaft 40; a driving screw 42 perpendicular to the internal spline shaft 40 is arranged at the outer end of the internal spline shaft 40, a fixed guide sleeve 43 perpendicular to the internal spline shaft 40 is vertically arranged at the end of the driving screw 42, a rotating shaft 44 is rotatably arranged in the fixed guide sleeve 43, a supporting plate 45 is arranged on the rotating shaft 44, and a limiting block 46 for limiting the swinging angle of the supporting plate 45 is sequentially arranged on the fixed guide sleeve 43;
a first virtual door is arranged between the outlet of the first simulated scene room 1 and the inlet of the middle corridor 2, a second virtual door is arranged between the inlet of the second simulated scene room 3 and the outlet of the middle corridor 2, parallel light beams 58 which irradiate downwards are arranged on the top of the first virtual door and/or the top of the second virtual door in parallel, and a light curtain switch 59 for sensing the passing of people is arranged on the first virtual door and/or the second virtual door.
Realize through ratchet pawl subassembly 35 that the locking and the regulation of L type step on frame 34 position, realize the locking of arbitrary angle through integral key shaft 40, spline locating hole 41, realize the direction rotation through the unthreaded hole optical axis, realize altitude mixture control through drive screw 42, realize upset location through layer board 45, realize limiting displacement through stopper 46.
A rotating seat 47 driven by a motor is arranged in the interview site 61, a rotating plate 48 is arranged on the rotating seat 47, a middle gallery 2 is arranged in the middle of the upper end of the rotating plate 48, and a first simulated scene room 1 and a second simulated scene room 3 are respectively arranged at two ends of the upper end of the rotating plate 48;
a steel cable device 49 driven by a motor is arranged on the roof above an interview site 61, an upper guide pipe 50 is movably sleeved on an upper steel cable of the steel cable device 49, a lower clamping seat 51 is sleeved on a lower steel cable of the steel cable device 49, and a jackscrew 53 tightly propped against the lower steel cable is arranged on the lower clamping seat 51; an intermediate connecting plate 52 is connected between the upper guide pipe 50 and the lower clamping seat 51, a lifting frame 54 is arranged below the lower clamping seat 51, a lifting linear screw 55 is arranged between the lower clamping seat 51 and the lifting frame 54, and a manned base 56 for conveying the interviewee to the first entrance door 4 is connected to the lower end of the lifting frame 54 through a conveying steel wire rope 57.
Realize long-range transportation by interviewee through cable wire device 49, bring visual impact for spectator, realize the direction through last stand pipe 50 and right, realize fixed wire rope through jackscrew 53, lower cassette 51, realize connecting through intermediate junction board 52, stability is improved, realize manned base 56's lift through crane 54, lift sharp screw rod 55, parallel light beam 58 shines downwards, form the light door that light constitutes, switch such as light curtain switch 59, sensor realize automatic control. The modular components are adopted, the assembly is convenient, and each part can be used independently, so that the utilization rate is improved, the remote automatic transmission is adopted, the robot is simple to ask and answer, the virtual technology is adopted, the illusion is felt, the brain wave detection, the light irradiation, the music, the color and other means are combined to generate multi-aspect impact on the interviewee, so that the interviewee can relax better and open the head, the hunting psychology of minors is met, the systematic combined scientific and technical means and the combination method are adopted, the interview difficulty is greatly reduced, the dependence on the interview experience is reduced, the interview efficiency and the interview quality of a novice are improved, and the time consumption is reduced.
The rendering interview method of the embodiment comprises the steps of the embodiment of the following scheme;
a first scheme; firstly, a media interview scene rendering system is built; then, performing a media interview;
scheme two; building a media interview scene rendering system;
and a third scheme is that the media interview step is executed.
Constructing a media interview scene rendering system; the method comprises the following steps:
firstly, installing a color-changing glass wall 5 on the front side of a first simulated scene room 1, installing a one-way perspective glass wall 6 on the outer side of the color-changing glass wall 5, installing a dry ice fog machine 8 at the bottom of a middle gallery 2, installing a single-color glass side wall 10 on the side wall of the middle gallery 2, installing a flashing identification lamp bar 9 at the same speed on the single-color glass side wall 10 in an inclined mode, installing a lifting screw rod 11 at the bottom of the middle gallery 2, installing a support frame 12 on the lifting screw rod 11, and installing an inclined conveyor belt 13 in the support frame 12; then, a rotary seat 47 is installed in the set interview site 61, and a rotary plate 48 is installed at the upper end of the rotary seat 47; secondly, the middle gallery 2 is arranged in the middle of the rotating plate 48, and the first simulated scene room 1 and the second simulated scene room 3 are respectively arranged at two ends of the rotating plate 48;
step two, installing a voice robot 7 in the first simulated scene room 1 and/or the second simulated scene room 3; installing a holographic projector 14 for setting a character or a scene or an object in the second simulated scene room 3, installing an in-house room in the second simulated scene room 3, placing an external reference 25 outside the in-house room, and placing an internal reference identical to the external reference 25 at the first positioning point 21; a camera is installed on the front panel 16, and a screen 15 is projected in a sleeve installed on the wall of the second simulated scene room 3; at the exit of the first simulated scene room 1 and/or the second simulated scene room 3
Firstly, installing a parallel light beam 58 and a light curtain switch 59 on a first virtual door of the first simulated scene room 1 and/or a second virtual door of the second simulated scene room 3; then, electrically connecting the light curtain switch 59 of the first virtual door with the motor of the inclined conveyor belt 13 and/or electrically connecting the light curtain switch 59 of the second virtual door with the motor of the inclined conveyor belt 13; electrically connecting the parallel light beams 58 with the corresponding light curtain switches 59;
firstly, mounting an upper guide pipe 50 on an upper steel cable of a steel cable device 49, and mounting a lower clamping seat 51 on a lower steel cable of the steel cable device 49; then, the upper guide tube 50 is connected with the lower clamping seat 51 through the middle connecting plate 52; secondly, the lower clamping seat 51 is fixedly connected with a descending steel cable through a jackscrew 53, a lifting linear screw 55 is arranged on the lower clamping seat 51, and then the lower end of the lifting linear screw 55 is connected with a lifting frame 54, and the lower end of the lifting frame 54 is connected with a manned base 56 used for conveying the interviewee to the first access door 4 from the outside of the field through a conveying steel cable 57; finally, the cable arrangement 49 is mounted on the roof beam above the interview site 61;
step five, firstly, a ratchet-pawl component 35 and a bearing are arranged on a lower limb rotating shaft of the seat 33; then, the upper rotating sleeve of the L-shaped foot stepping frame 34 arranged on the ratchet pawl component 35 is arranged on the ratchet pawl component 35 and the bearing, and the backrest plate 37 is arranged on the upper limb rotating shaft; secondly, inserting the spline shaft 40 into the spline positioning hole 41, and installing the driving screw 42 on the end part of the spline shaft 40; finally, the seats 33 are placed in the first simulated scene room 1 and the second simulated scene room 3, respectively;
step six, firstly, a light-emitting LED27, a reverse sound wave device and a concave mirror 29 are respectively installed in the ear muffs 28; the ear muffs 28, the microphone, the music player 32, the brain wave detector 30, and the language translator 60 are then mounted to the carrying headset 26, respectively.
Then, a media interview is performed comprising the steps of:
step I; first, background music, a virtual three-dimensional image, and an external reference 25 are preset for a specific interviewee; then, the portable earphone 26 is worn on the head of the interviewee, the head wave detector 30 is tightly attached to the head of the interviewee after the inflatable head cover 31 is inflated, the light-emitting LED27 is plugged into the ear canal of the interviewee, and the music player 32 is started; secondly, the interviewee stands on the manned base 56, the steel cable device 49 is started, and the steel cable drives the lower clamping seat 51 through the steel cable to drive the manned base 56 to move to the first entrance door 4; thirdly, the lifting linear screw 55 drives the manned base 56 to descend to the interview site 61 through the lifting frame 54; next, the interviewed person enters a first simulated scene room 1;
step II, firstly, starting the voice robot 7 to carry out greetings interviewing on the interviewed person, and changing the color of the color-changing glass wall 5 according to the mood fluctuation fed back by the brain wave detector 30; then, before the interviewed person reaches the first virtual door, the light curtain switch 59 senses the interviewed person, the parallel light beam 58 is closed, and the inclined conveyor belt 13 is started; secondly, the interviewee comes to the inclined conveyor belt 13 through the first virtual door, after the gravity sensor senses the weight change, the dry ice fog machine 8 sprays dry ice to cover the inclined conveyor belt 13, and the single-color glass side wall 10 changes colors according to the mood fluctuation fed back by the brain wave detector 30; thirdly, the inclined conveyor belt 13 drives the interviewee to convey to the second virtual door, meanwhile, the bulbs on the marker light bar 9 flicker at the same speed to flicker light and shade synchronously, and the lifting screw 11 descends synchronously;
step III, firstly, before the interviewed person reaches the second virtual door, the light curtain switch 59 senses the interviewed person, the parallel light beam 58 is closed, the inclined conveyor belt 13 stops, the lifting screw 11 rises and resets, the dry ice smoke machine 8 is closed, and the marker light bar 9 flickers at the same speed;
step IV, firstly, the interviewee enters the second simulated scene room 3, and the rotary seat 47 drives the second simulated scene room 3 and the first simulated scene room 1 to rotate and exchange positions through the rotary plate 48; then, the holographic projector 14 projects a preset scene in the second simulated scene room 3, the reporter/media person enters the second positioning point 22, the interviewee sits on the seat 33, and the in-sleeve projector 24 projects the reporter/media person in the in-sleeve room and the reference object of the first positioning point 21 onto the in-sleeve projection screen 15; secondly, the interviewee sees the reporter/media person through the viewing aperture 23 or the projection screen 15 in the sleeve; and thirdly, the reporter/media person interviews the interviewed person, and at the same time of interviewing, the director/theatrical staff are informed to put in the corresponding virtual imaging according to the information detected by the brain wave detector 30 and play the corresponding music.
In step IV, a method of adjusting the seat 33 by the interviewer is further included;
step V, firstly, the driving screw 42 is pulled outwards, and the optical axis rotates to the angle satisfied by the interviewee in the unthreaded hole; then, the drive screw 42 is pushed into the spline positioning hole 41; then, the height of the fixed guide sleeve 43 is adjusted by driving the screw rod 42; next, the supporting plate 45 is rotated above the stopper 46.
In step V, the L-shaped step frame 34 is adjusted by swinging the ratchet-pawl assembly 35 upward, and the L-shaped step frame 34 is adjusted downward by the reset button 36.
By the method, the psychological defense line of the interviewee is reduced by one step and goes deep into the heart, and the complicated interview can be easily programmed.
The invention has the advantages of reasonable design, low cost, firmness, durability, safety, reliability, simple operation, time and labor saving, capital saving, compact structure and convenient use.
The present invention has been fully described for a clear disclosure and is not to be considered as an exemplification of the prior art.
Finally, it should be noted that: the above examples are only intended to illustrate the technical solution of the present invention, but not to limit it; although the present invention has been described in detail with reference to the foregoing embodiments, it will be understood by those of ordinary skill in the art that: the technical solutions described in the foregoing embodiments may still be modified, or some technical features may be equivalently replaced; it is obvious as a person skilled in the art to combine several aspects of the invention. And such modifications or substitutions do not depart from the spirit and scope of the corresponding technical solutions of the embodiments of the present invention.

Claims (7)

1. A suite of rooms of a media interview scene rendering system, comprising: comprises a sleeve middle side wall body made of unidirectional transparent glass and an upper cover plate (20) arranged on the sleeve middle side wall body; the wall of the second simulated scene room (3) is a one-way perspective glass wall;
the middle sleeve side wall body comprises a front panel (16), a first side panel (17), a back panel (18) and a second side panel (19) which are sequentially connected end to end;
the intersection point of the upper cover plate (20), the front panel (16) and the second side panel (19) is point A, the intersection point of the upper cover plate (20), the front panel (16) and the first side panel (17) is point B, the intersection point of the upper cover plate (20), the back panel (18) and the first side panel (17) is point C, and the intersection point of the upper cover plate (20), the back panel (18) and the second side panel (19) is point D; the intersection point of the room bottom plate, the back panel (18) and the first side panel (17) in the sleeve is an F point, and the intersection point of the room bottom plate, the back panel (18) and the second side panel (19) in the sleeve is an E point; point E is a second positioning point (22), and point F is a first positioning point (21); an observation hole (23) is formed in the center of the front panel (16), and a camera used for shooting the scene of a room in the jacket is further arranged on the front panel (16); the camera is electrically connected with a processor and a memory, the processor is connected with the memory, and the processor is connected with the in-sleeve projector (24);
point D is located right above point E, and point C is located right above point F;
the connecting line of the projection A point of the point D on the front panel (16) is larger than the connecting line of the projection B point of the point C on the front panel (16), and the A point is higher than the C point;
a projection screen (15) in the set is arranged on the wall of the second simulated scene room (3), and an in-set projector (24) projects images collected by the camera onto the projection screen (15) in the set; a holographic projector (14) and an external reference (25) are also arranged in the second simulated scene room (3); an internal reference identical to the external reference (25) is placed at the first location (21).
2. A seat structure of a media interview scene rendering system, characterized in that: comprising a seat (33); an L-shaped foot stepping frame (34) is sleeved on a lower limb rotating shaft of the seat (33), a ratchet and pawl component (35) is arranged between the lower limb rotating shaft and an upper rotating sleeve of the L-shaped foot stepping frame (34), and a reset button (36) for poking a pawl of the ratchet and pawl component (35) to bounce is arranged on the lower limb rotating shaft;
an upper limb rotating sleeve (39) is sleeved on an upper limb rotating shaft of the seat (33), a backrest plate (37) is connected on the upper limb rotating sleeve (39), and a headrest (38) is arranged on the backrest plate (37);
a spline positioning hole (41) is formed in one end of the lower limb rotating shaft, a unthreaded hole is formed in the spline positioning hole (41), an internal spline shaft (40) is inserted into the spline positioning hole (41), an optical axis located in the unthreaded hole is arranged at the end of the internal spline shaft (40), and the length of the optical axis is more than twice that of the internal spline shaft (40); a driving screw (42) perpendicular to the inner spline shaft (40) is arranged at the outer end of the inner spline shaft (40), a fixed guide sleeve (43) perpendicular to the inner spline shaft (40) is vertically arranged at the end of the driving screw (42), a rotating shaft (44) is rotatably arranged in the fixed guide sleeve (43), a supporting plate (45) is arranged on the rotating shaft (44), and a limiting block (46) for limiting the swinging angle of the supporting plate (45) is sequentially arranged on the fixed guide sleeve (43).
3. A rendering interview method is characterized by comprising one of the following schemes;
a first scheme; firstly, a media interview scene rendering system is built; then, performing a media interview;
scheme two; building a media interview scene rendering system;
and a third scheme is that the media interview step is executed.
4. The rendering interview method according to claim 3, wherein a media interview scene rendering system is built; the method comprises the following steps:
firstly, installing a color-changing glass wall (5) on the front surface of a first simulated scene room (1), installing a one-way perspective glass wall (6) on the outer side of the color-changing glass wall (5), installing a dry ice fog machine (8) at the bottom of a middle gallery (2), installing a single-color glass side wall (10) on the side wall of the middle gallery (2), obliquely installing a flicker identification lamp strip (9) at the same speed on the single-color glass side wall (10), installing a lifting screw (11) at the bottom of the middle gallery (2), installing a support frame (12) on the lifting screw (11), and installing an oblique conveyor belt (13) in the support frame (12); then, a rotary seat (47) is installed in the set interview site (61), and a rotary plate (48) is installed at the upper end of the rotary seat (47); secondly, the middle gallery (2) is arranged in the middle of the rotating plate (48), and the first simulated scene room (1) and the second simulated scene room (3) are respectively arranged at two ends of the rotating plate (48);
step two, installing a voice robot (7) in the first simulated scene room (1) and/or the second simulated scene room (3); installing a holographic projector (14) for setting a person or a scene or an object in a second simulated scene room (3), installing an in-enclosure room in the second simulated scene room (3), placing an external reference (25) outside the in-enclosure room, placing an internal reference identical to the external reference (25) at a first location (21); installing a camera on the front panel (16), and installing a projection screen (15) in the sleeve on the wall of the second simulated scene room (3); at the exit of the first simulated scene room (1) and/or the second simulated scene room (3)
Step three, firstly, installing a parallel light beam (58) and a light curtain switch (59) on a first virtual door of a first simulated scene room (1) and/or a second virtual door of a second simulated scene room (3); then, electrically connecting the light curtain switch (59) of the first virtual door with the motor of the inclined conveyor belt (13) and/or electrically connecting the light curtain switch (59) of the second virtual door with the motor of the inclined conveyor belt (13); electrically connecting the parallel light beams (58) with corresponding light curtain switches (59);
firstly, mounting an upper guide pipe (50) on an uplink steel cable of a steel cable device (49), and mounting a lower clamping seat (51) on a downlink steel cable of the steel cable device (49); then, the upper guide pipe (50) is connected with the lower clamping seat (51) through an intermediate connecting plate (52); secondly, the lower clamping seat (51) is fixedly connected with a descending steel cable through a jackscrew (53), a lifting linear screw (55) is installed on the lower clamping seat (51), and then the lower end of the lifting linear screw (55) is connected with a lifting frame (54), and the lower end of the lifting frame (54) is connected with a manned base (56) used for conveying the interviewee to the first access door (4) from the outside of the field through a conveying steel cable (57); finally, the cable device (49) is mounted on the roof beam above the interview site (61);
step five, firstly, a ratchet wheel and pawl assembly (35) and a bearing are arranged on a lower limb rotating shaft of the seat (33); then, the upper rotating sleeve of the L-shaped foot stepping frame (34) arranged on the ratchet pawl component (35) is arranged on the ratchet pawl component (35) and the bearing, and the backrest plate (37) is arranged on the upper limb rotating shaft; secondly, inserting the spline shaft (40) into the spline positioning hole (41), and installing a driving screw (42) on the end part of the spline shaft (40); finally, seats (33) are respectively placed in the first simulated scene room (1) and the second simulated scene room (3);
firstly, respectively installing a light-emitting LED (27), a reverse sound wave device and a concave mirror (29) into an ear shield (28); then, an ear cover (28), a microphone, a music player (32), a brain wave detector (30) and a language translator (60) are respectively arranged on the portable earphone (26).
5. The rendering interview method according to claim 4 wherein then performing a media interview comprising the steps of:
step I; firstly, setting background music, virtual three-dimensional images and external reference objects (25) in advance for a specific interviewee; then, wearing the portable earphone (26) on the head of the interviewee, inflating the inflatable hood (31), then attaching the brain wave detector (30) to the head of the interviewee, plugging the luminous LED (27) into the auditory canal of the interviewee, and starting the music player (32); secondly, the interviewee stands on the manned base (56), the steel cable device (49) is started, and the steel cable drives the lower clamping seat (51) through the steel cable to drive the manned base (56) to move to the first entrance door (4); thirdly, the lifting linear screw rod (55) drives the manned base (56) to descend to the interview site (61) through the lifting frame (54); then, the interviewed person enters a first simulation scene room (1);
step II, firstly, starting the voice robot (7) to carry out greetings interviewing on the interviewed person, and changing the color of the color-changing glass wall (5) according to mood fluctuation fed back by the brain wave detector (30); then, before the interviewee reaches the first virtual door, the light curtain switch (59) senses the interviewee, the parallel light beam (58) is closed, and the inclined conveyor belt (13) is started; secondly, the interviewee comes to the inclined conveyor belt (13) through the first virtual door, after the gravity sensor senses the weight change, the dry ice fog machine (8) sprays dry ice to cover the inclined conveyor belt (13), and the color of the single-color glass side wall (10) is changed according to the mood fluctuation fed back by the brain wave detector (30); thirdly, the inclined conveyor belt (13) drives the interviewee to convey to the second virtual door, meanwhile, the bulb on the marker light bar (9) flickers synchronously in light and shade at the same speed, and the lifting screw (11) descends synchronously;
step III, firstly, before the interviewed person reaches the second virtual door, when the light curtain switch (59) senses the interviewed person, the parallel light beam (58) is closed, the inclined conveyor belt (13) stops, the lifting screw (11) rises to reset, the dry ice smoke machine (8) is closed, and the same-speed flickering identification light bar (9) is closed;
step IV, firstly, the interviewee enters a second simulation scene room (3), and the rotating seat (47) drives the second simulation scene room (3) and the first simulation scene room (1) to rotate and exchange positions through a rotating plate (48); then, a holographic projector (14) projects a preset scene in a second simulated scene room (3), a reporter/media person enters a second positioning point (22), a person to be interviewed sits on a seat (33), and a sleeve projector (24) projects the reporter/media person in the sleeve room and a reference object of the first positioning point (21) onto a sleeve projection screen (15); secondly, the interviewee sees the reporter/media person through the observation hole (23) or the projection screen (15) in the sleeve; thirdly, the reporter/media person interviews the interviewed person, and at the same time of interviewing, the director/drama informs the staff to put in the corresponding virtual imaging according to the information detected by the brain wave detector (30) and plays the corresponding music.
6. The rendering interview method according to claim 5 further comprising a method of adjusting the seat (33) by the interviewee in step IV;
v, firstly, pulling the driving screw rod (42) outwards, and rotating the optical axis in the unthreaded hole to a satisfactory angle of the interviewee; then, pushing the driving screw rod (42) into the spline positioning hole (41); then, the height of the fixed guide sleeve (43) is adjusted by driving a screw rod (42); secondly, the supporting plate (45) is rotated to be above the limiting block (46).
7. The rendering interview method according to claim 5 wherein in step V, the L-shaped step frame (34) is adjusted by swinging the ratchet-pawl assembly (35) upward and the L-shaped step frame (34) is adjusted downward by the reset button (36).
CN202010372997.9A 2018-07-26 2018-07-26 In-set room and seat structure of media interview scene rendering system and interview method Expired - Fee Related CN111540247B (en)

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