CN111459579A - Data mining and game user behavior analysis system - Google Patents
Data mining and game user behavior analysis system Download PDFInfo
- Publication number
- CN111459579A CN111459579A CN201910051379.1A CN201910051379A CN111459579A CN 111459579 A CN111459579 A CN 111459579A CN 201910051379 A CN201910051379 A CN 201910051379A CN 111459579 A CN111459579 A CN 111459579A
- Authority
- CN
- China
- Prior art keywords
- data
- module
- game
- submodule
- reminding
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
- 238000004458 analytical method Methods 0.000 title claims abstract description 37
- 238000007418 data mining Methods 0.000 title claims abstract description 14
- 238000007405 data analysis Methods 0.000 claims abstract description 17
- 238000013500 data storage Methods 0.000 claims abstract description 7
- 238000013480 data collection Methods 0.000 claims description 3
- 230000006399 behavior Effects 0.000 abstract description 16
- 230000036541 health Effects 0.000 description 2
- 238000007726 management method Methods 0.000 description 2
- 238000000034 method Methods 0.000 description 2
- 230000008569 process Effects 0.000 description 2
- 230000009286 beneficial effect Effects 0.000 description 1
- 230000007547 defect Effects 0.000 description 1
- 238000010586 diagram Methods 0.000 description 1
- 230000000694 effects Effects 0.000 description 1
- 238000005516 engineering process Methods 0.000 description 1
- 230000006872 improvement Effects 0.000 description 1
- 230000002452 interceptive effect Effects 0.000 description 1
- 230000004048 modification Effects 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
Images
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for program control, e.g. control units
- G06F9/06—Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
- G06F9/44—Arrangements for executing specific programs
- G06F9/451—Execution arrangements for user interfaces
- G06F9/453—Help systems
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F21/00—Security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
- G06F21/30—Authentication, i.e. establishing the identity or authorisation of security principals
- G06F21/45—Structures or tools for the administration of authentication
- G06F21/46—Structures or tools for the administration of authentication by designing passwords or checking the strength of passwords
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F21/00—Security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
- G06F21/60—Protecting data
- G06F21/62—Protecting access to data via a platform, e.g. using keys or access control rules
- G06F21/6218—Protecting access to data via a platform, e.g. using keys or access control rules to a system of files or objects, e.g. local or distributed file system or database
- G06F21/6245—Protecting personal data, e.g. for financial or medical purposes
Landscapes
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Software Systems (AREA)
- General Physics & Mathematics (AREA)
- Physics & Mathematics (AREA)
- General Engineering & Computer Science (AREA)
- Computer Security & Cryptography (AREA)
- Computer Hardware Design (AREA)
- Health & Medical Sciences (AREA)
- Bioethics (AREA)
- General Health & Medical Sciences (AREA)
- Human Computer Interaction (AREA)
- Medical Informatics (AREA)
- Databases & Information Systems (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Abstract
The invention discloses a data mining and game user behavior analysis system, which comprises a login module, a data acquisition module, a data analysis module, a reminding module and a data storage module, is scientific and reasonable, is safe and convenient to use, can register and record personnel logging in the analysis system through an account number input submodule, a password input submodule and an identity number submodule, avoids leakage of privacy of working personnel to game users, can effectively ensure privacy data of the game users, can effectively analyze behaviors of the game users more accurately through a data comparison submodule, can remind the users of long-time games twice through a bulletin reminding submodule and a voice reminding submodule, ensures that the users of the long-time games have a rest, and avoids damage to bodies of the users caused by the long-time games, guiding the user to correctly and reasonably arrange the game time.
Description
Technical Field
The invention relates to the technical field of game user behavior analysis, in particular to a data mining and game user behavior analysis system.
Background
Electronic games are also called video games or video games, and refer to all interactive games running on an electronic equipment platform, and are divided into five types according to different media: the game system comprises a host game, a palm game, a computer game, a street game and a mobile game, wherein a perfect electronic game appears at the end of the 20 th century, changes the behavior mode of human playing the game and the definition of a word of the game, belongs to cultural activity born along with the development of science and technology, and can also be replaced by 'electronic game software', when a user plays the game, various data of the game of the user need to be mined, the game behavior of the user is analyzed according to the data, and the game user behavior analysis system has the following defects when in use: when the analysis system is used for collecting various data of a game user, the privacy data of the user cannot be protected, so that unified planning management cannot be carried out on the whole system, and when the game user plays for a long time, the game user is only reminded once, so that the user plays for a long time in a fatigue mode, the physical health of the user is affected, and therefore a novel data mining and game user behavior analysis system is urgently needed by people to solve the problems.
Disclosure of Invention
The invention provides a data mining and game user behavior analysis system, which can effectively solve the problems that when an analysis system is used for collecting various data of a game user, privacy data of the user cannot be protected, so that unified planning management cannot be performed on the whole system, and when the game user plays for a long time, the game user is only reminded once, so that the user is tired of the game for a long time, and the physical health of the user is influenced.
In order to achieve the purpose, the invention provides the following technical scheme: a data mining and game user behavior analysis system comprises a login module, a data acquisition module, a data analysis module, a reminding module and a data storage module, wherein the login module comprises an account number input submodule, a password input submodule and an identity number submodule;
the system comprises a login module, a data analysis module, a data comparison sub-module, a data statistics sub-module and a data arrangement sub-module, wherein the login module is connected with an account number input sub-module, a password input sub-module and an identity number sub-module, the data acquisition module is connected with a time acquisition sub-module, a flow acquisition sub-module and an address acquisition sub-module, the data analysis module is connected with a data comparison sub-module, a data statistics sub-module and a data arrangement sub-module.
According to the technical scheme, the login module is used for logging in the analysis system, the account number input sub-module is used for inputting an account number of a person logging in the analysis system, the password input sub-module is used for inputting a password of the account number of the analysis system, and the identity number input sub-module is used for inputting identity information of the person logging in the analysis system.
According to the technical scheme, the data acquisition module is used for acquiring various data of a game user, the time acquisition submodule is used for calculating and acquiring the game time of the game user from the start of logging in the game, the flow acquisition submodule is used for calculating and counting the flow consumed by the game user in the game from the start of logging in the game, and the address acquisition submodule is used for acquiring the IP address of the terminal equipment used by the game user.
According to the technical scheme, the data analysis module analyzes and processes the collected data, the data comparison submodule compares and analyzes the collected game time and game flow of the game user with the average value of the game time and game flow of all the game users, the data statistics submodule makes the collected data of the game users into a line graph and a pie graph, and the data arrangement submodule classifies and arranges the data of the game users.
According to the technical scheme, the reminding module is used for reminding the user of the overtime long game according to the data compared by the data comparison submodule, the announcement reminding submodule is used for reminding the user of the long game in an announcement mode, and the voice reminding submodule is used for reminding the user of the long game in a voice mode when the user still plays the game after announcement reminding, so that the user is reminded of avoiding damage to the body caused by the long game.
According to the technical scheme, the data storage module stores the data collected by the data collection module and the data analyzed by the data analysis module, and the behavior analysis of the user is realized by calling and analyzing the data.
Compared with the prior art, the invention has the beneficial effects that: the invention is scientific and reasonable, is safe and convenient to use, and has the advantages that through the account number input submodule, the password input submodule and the identity number submodule, can register and record personnel logging in the analysis system, avoid the leakage of privacy of game users caused by the staff, can effectively ensure the privacy data of the game user, so that the game user can play games more securely, the game time and game traffic of the game user can be compared with the game time and game traffic of all the game players, can effectively analyze the behaviors of the game users more accurately, and by the announcement reminding submodule and the voice reminding submodule, the game reminding device can remind the user of the long-time game twice, so that the user of the long-time game can be ensured to have a rest, the damage of the user to the body caused by the long-time game is avoided, and the user is guided to correctly and reasonably arrange the game time.
Drawings
The accompanying drawings, which are included to provide a further understanding of the invention and are incorporated in and constitute a part of this specification, illustrate embodiments of the invention and together with the description serve to explain the principles of the invention and not to limit the invention.
In the drawings:
FIG. 1 is a block diagram of the architecture of the system of the present invention.
Detailed Description
The preferred embodiments of the present invention will be described in conjunction with the accompanying drawings, and it will be understood that they are described herein for the purpose of illustration and explanation and not limitation.
Example (b): as shown in fig. 1, the present invention provides a technical solution, which is a data mining and game user behavior analysis system, wherein the analysis system includes a login module, a data acquisition module, a data analysis module, a reminding module and a data storage module, the login module includes an account number input submodule, a password input submodule and an identity number submodule, the data acquisition module includes a time acquisition submodule, a traffic acquisition submodule and an address acquisition submodule, the data analysis module includes a data comparison submodule, a data statistics submodule and a data sorting submodule, and the reminding module includes a notice reminding submodule and a voice reminding submodule;
the login module is connected with the account number input submodule, the password input submodule and the identity number submodule, the data acquisition module is connected with the time acquisition submodule, the flow acquisition submodule and the address acquisition submodule, the data analysis module is connected with the data comparison submodule, the data statistics submodule and the data sorting submodule, and the reminding module is connected with the announcement reminding submodule and the voice reminding submodule.
According to the technical scheme, the login module is used for logging in the analysis system, the account number input sub-module is used for inputting an account number of a person logging in the analysis system, the password input sub-module is used for inputting a password of the account number of the analysis system, and the identity number input sub-module is used for inputting identity information of the person logging in the analysis system.
According to the technical scheme, the data acquisition module is used for acquiring various data of a game user, the time acquisition submodule is used for calculating and acquiring the game time of the game user from the start of logging in the game by the game user, the flow acquisition submodule is used for calculating and counting the flow consumed by the game user in the game from the start of logging in the game by the game user, and the address acquisition submodule is used for acquiring the IP address of the terminal equipment used by the game user.
According to the technical scheme, the data analysis module analyzes and processes various collected data, the data comparison submodule compares and analyzes the collected game time and game flow of the game user with the average value of the game time and game flow of all the game users, the data statistics submodule makes various collected data of the game user into a line graph and a pie graph, and the data arrangement submodule classifies and arranges the various data of the game user.
According to the technical scheme, the reminding module is used for reminding the user of the overtime long game according to the data compared by the data comparison submodule, the announcement reminding submodule is used for reminding the user of the long game in an announcement mode, and the voice reminding submodule is used for reminding the user of the long game in a voice mode when the user still plays the game after the announcement reminding, so that the user is reminded of avoiding damage to the body caused by the long game.
According to the technical scheme, the data storage module stores the data collected by the data collection module and the data analyzed by the data analysis module, and the behavior analysis of the user is realized by calling and analyzing the data.
Based on the above, the invention has the advantages that: the invention is scientific and reasonable, is safe and convenient to use, and has the advantages that through the account number input submodule, the password input submodule and the identity number submodule, can register and record personnel logging in the analysis system, avoid the leakage of privacy of game users caused by the staff, can effectively ensure the privacy data of the game user, so that the game user can play games more securely, the game time and game traffic of the game user can be compared with the game time and game traffic of all the game players, can effectively analyze the behaviors of the game users more accurately, and by the announcement reminding submodule and the voice reminding submodule, the game reminding device can remind the user of the long-time game twice, so that the user of the long-time game can be ensured to have a rest, the damage of the user to the body caused by the long-time game is avoided, and the user is guided to correctly and reasonably arrange the game time.
Finally, it should be noted that: although the present invention has been described in detail with reference to the foregoing embodiments, it will be apparent to those skilled in the art that changes may be made in the embodiments and/or equivalents thereof without departing from the spirit and scope of the invention. Any modification, equivalent replacement, or improvement made within the spirit and principle of the present invention should be included in the protection scope of the present invention.
Claims (6)
1. A data mining and game user behavior analysis system is characterized in that: the analysis system comprises a login module, a data acquisition module, a data analysis module, a reminding module and a data storage module, wherein the login module comprises an account number input submodule, a password input submodule and an identity number submodule, the data acquisition module comprises a time acquisition submodule, a flow acquisition submodule and an address acquisition submodule, the data analysis module comprises a data comparison submodule, a data statistics submodule and a data sorting submodule, and the reminding module comprises a notice reminding submodule and a voice reminding submodule;
the system comprises a login module, a data analysis module, a data comparison sub-module, a data statistics sub-module and a data arrangement sub-module, wherein the login module is connected with an account number input sub-module, a password input sub-module and an identity number sub-module, the data acquisition module is connected with a time acquisition sub-module, a flow acquisition sub-module and an address acquisition sub-module, the data analysis module is connected with a data comparison sub-module, a data statistics sub-module and a data arrangement sub-module.
2. The data mining and game user behavior analysis system of claim 1, wherein: the login module is used for logging in the analysis system, the account number input sub-module is used for inputting an account number of a person logging in the analysis system, the password input sub-module is used for inputting a password of the account number of the login analysis system, and the identity number input sub-module is used for inputting identity information of the person logging in the analysis system.
3. The data mining and game user behavior analysis system of claim 1, wherein: the data acquisition module is used for acquiring various data of a game user, the time acquisition submodule is used for calculating and acquiring the game time of the game user from the start of logging in the game by the game user, the flow acquisition submodule is used for calculating and counting the flow consumed by the game user in the game from the start of logging in the game by the game user, and the address acquisition submodule is used for acquiring the IP address of the terminal equipment used by the game user.
4. The data mining and game user behavior analysis system of claim 1, wherein: the data analysis module is used for analyzing and processing various collected data, the data comparison submodule is used for comparing and analyzing the collected game time and game flow of the game user with the average value of the game time and game flow of all the game users, the data statistics submodule is used for making various collected data of the game users into a broken line graph and a pie graph, and the data arrangement submodule is used for classifying and arranging various data of the game users.
5. The data mining and game user behavior analysis system of claim 1, wherein: the reminding module is used for reminding the users of the overtime long games according to the data compared by the data comparison submodule, the announcement reminding submodule is used for reminding the users of the long games in an announcement mode, and the voice reminding submodule is used for reminding the users of the long games in a voice mode after the announcement reminding module is used for reminding the users of the long games when the users still play the games, so that the users are reminded of avoiding the damage to bodies caused by the long games.
6. The data mining and game user behavior analysis system of claim 1, wherein: the data storage module is used for storing the data collected by the data collection module and the data analyzed by the data analysis module, and analyzing the behavior of the user by calling and analyzing the data.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201910051379.1A CN111459579A (en) | 2019-01-18 | 2019-01-18 | Data mining and game user behavior analysis system |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201910051379.1A CN111459579A (en) | 2019-01-18 | 2019-01-18 | Data mining and game user behavior analysis system |
Publications (1)
Publication Number | Publication Date |
---|---|
CN111459579A true CN111459579A (en) | 2020-07-28 |
Family
ID=71684036
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN201910051379.1A Pending CN111459579A (en) | 2019-01-18 | 2019-01-18 | Data mining and game user behavior analysis system |
Country Status (1)
Country | Link |
---|---|
CN (1) | CN111459579A (en) |
Citations (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN102377585A (en) * | 2010-08-10 | 2012-03-14 | 深圳市傲天通信有限公司 | System and method for preventing teenagers from addicting to network |
US20140228108A1 (en) * | 2013-02-12 | 2014-08-14 | Microsoft Corporation | Dynamic allocation of computing resources in remote gaming environment |
CN104360852A (en) * | 2014-10-30 | 2015-02-18 | 北京数字天域科技股份有限公司 | Application program management method and application program management device of mobile terminal |
CN104888453A (en) * | 2015-05-15 | 2015-09-09 | 广东小天才科技有限公司 | Method and device for preventing indulgence games |
CN105227779A (en) * | 2015-10-30 | 2016-01-06 | 上海斐讯数据通信技术有限公司 | Management method, management system and mobile phone that a kind of mobile terminal is applied |
CN106055100A (en) * | 2016-05-26 | 2016-10-26 | 广东欧珀移动通信有限公司 | Anti-addiction method, device and mobile device |
CN106446670A (en) * | 2016-10-26 | 2017-02-22 | 珠海格力电器股份有限公司 | Application program management method and device and electronic equipment |
CN107519646A (en) * | 2017-10-12 | 2017-12-29 | 重庆壹禅科技有限公司 | Gamecontrol system |
-
2019
- 2019-01-18 CN CN201910051379.1A patent/CN111459579A/en active Pending
Patent Citations (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN102377585A (en) * | 2010-08-10 | 2012-03-14 | 深圳市傲天通信有限公司 | System and method for preventing teenagers from addicting to network |
US20140228108A1 (en) * | 2013-02-12 | 2014-08-14 | Microsoft Corporation | Dynamic allocation of computing resources in remote gaming environment |
CN104360852A (en) * | 2014-10-30 | 2015-02-18 | 北京数字天域科技股份有限公司 | Application program management method and application program management device of mobile terminal |
CN104888453A (en) * | 2015-05-15 | 2015-09-09 | 广东小天才科技有限公司 | Method and device for preventing indulgence games |
CN105227779A (en) * | 2015-10-30 | 2016-01-06 | 上海斐讯数据通信技术有限公司 | Management method, management system and mobile phone that a kind of mobile terminal is applied |
CN106055100A (en) * | 2016-05-26 | 2016-10-26 | 广东欧珀移动通信有限公司 | Anti-addiction method, device and mobile device |
CN106446670A (en) * | 2016-10-26 | 2017-02-22 | 珠海格力电器股份有限公司 | Application program management method and device and electronic equipment |
CN107519646A (en) * | 2017-10-12 | 2017-12-29 | 重庆壹禅科技有限公司 | Gamecontrol system |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
CN108053838A (en) | With reference to audio analysis and fraud recognition methods, device and the storage medium of video analysis | |
CN108764710A (en) | Evaluation Method of Teaching Quality and device | |
CN110502999B (en) | Campus management system and method | |
CN107818334A (en) | A kind of mobile Internet user access pattern characterizes and clustering method | |
CN108537017A (en) | A kind of method and apparatus for managing game user | |
CN106961632A (en) | Video quality analysis method and device | |
CN109905411A (en) | A kind of abnormal user recognition methods, device and calculate equipment | |
CN103021053A (en) | Security system for human face recognition | |
CN102968828A (en) | Face recognition security and protection attendance system | |
CN108734090A (en) | Endoscope cleaning disinfection retroactive method and traceability system based on computer vision | |
CN114168722B (en) | Financial question-answering robot based on artificial intelligence technology | |
Nesbit et al. | Major League Baseball attendance and the role of fantasy baseball | |
CN107247656B (en) | Method and system for recording and counting examinee mouse behaviors in mechanical examination | |
CN110493085A (en) | Statistical method, system, electronic equipment and the medium of IPv6 active users | |
CN104955097B (en) | Mobile network's monitoring signaling method based on cuclear density distribution | |
CN109635113A (en) | Abnormal insured people purchases medicine data detection method, device, equipment and storage medium | |
Peterson et al. | Concussion incidence and impact on player performance in major league baseball players before and after a standardized concussion protocol | |
CN111459579A (en) | Data mining and game user behavior analysis system | |
CN107423563A (en) | A kind of students psychology analysis method, equipment and its storage medium | |
Tomlinson et al. | Poverty, adolescent well‐being and outcomes later in life | |
Graves et al. | Sifting signal from noise: A new perspective on the meaning of tweets about the “big game” | |
CN111008225A (en) | Student physical health integrated management system | |
Laurence et al. | What buffered the impact of the COVID-19 pandemic on depression? A longitudinal study of caregivers of school aged children in Ireland | |
CN108805394A (en) | A kind of method and device of automatic management employee | |
Rasyid et al. | Sentiment Analysis of Health Care Professionals on Twitter |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
PB01 | Publication | ||
PB01 | Publication | ||
SE01 | Entry into force of request for substantive examination | ||
SE01 | Entry into force of request for substantive examination | ||
RJ01 | Rejection of invention patent application after publication |
Application publication date: 20200728 |
|
RJ01 | Rejection of invention patent application after publication |