CN111274418A - Multimedia resource playing method and device, electronic equipment and storage medium - Google Patents

Multimedia resource playing method and device, electronic equipment and storage medium Download PDF

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Publication number
CN111274418A
CN111274418A CN201811481610.2A CN201811481610A CN111274418A CN 111274418 A CN111274418 A CN 111274418A CN 201811481610 A CN201811481610 A CN 201811481610A CN 111274418 A CN111274418 A CN 111274418A
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China
Prior art keywords
playing
clip
time point
mode
switching
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CN201811481610.2A
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Chinese (zh)
Inventor
周杨
杨莹
薛俊强
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Alibaba Group Holding Ltd
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Alibaba Group Holding Ltd
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Priority to CN201811481610.2A priority Critical patent/CN111274418A/en
Publication of CN111274418A publication Critical patent/CN111274418A/en
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F16/00Information retrieval; Database structures therefor; File system structures therefor
    • G06F16/40Information retrieval; Database structures therefor; File system structures therefor of multimedia data, e.g. slideshows comprising image and additional audio data
    • G06F16/44Browsing; Visualisation therefor
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F16/00Information retrieval; Database structures therefor; File system structures therefor
    • G06F16/40Information retrieval; Database structures therefor; File system structures therefor of multimedia data, e.g. slideshows comprising image and additional audio data
    • G06F16/48Retrieval characterised by using metadata, e.g. metadata not derived from the content or metadata generated manually
    • G06F16/483Retrieval characterised by using metadata, e.g. metadata not derived from the content or metadata generated manually using metadata automatically derived from the content

Abstract

The disclosure relates to a multimedia resource playing method, a multimedia resource playing device, an electronic device and a storage medium. The method comprises the following steps: receiving an instruction of switching to a clipping version play mode; and switching to a clipping playing mode according to the instruction of switching to the clipping playing mode, wherein in the clipping playing mode, clipping segments in the multimedia resources are played, and non-clipping segments in the multimedia resources are skipped. According to the method and the device, the command of switching to the editing playing mode is received, and the switching to the editing playing mode is carried out according to the command of switching to the editing playing mode, wherein in the editing playing mode, the editing segment in the multimedia resource is played, and the non-editing segment in the multimedia resource is skipped, so that the user can be helped to watch the multimedia resource more efficiently and conveniently, and the user can be attracted better.

Description

Multimedia resource playing method and device, electronic equipment and storage medium
Technical Field
The present disclosure relates to the field of multimedia technologies, and in particular, to a method and an apparatus for playing a multimedia resource, an electronic device, and a storage medium.
Background
Most videos have a climax part and a low-climax part. It can be deduced from the viewing data of the video in the video website that the user will typically quit viewing in the low-tide portion of the video. Especially for tv series, even if the whole tv series is very brilliant, if the climax parts of the first and second episodes are too many, many users may directly give up watching the whole tv series. How to help users watch multimedia resources such as videos and the like more efficiently and conveniently so as to attract users better is a problem to be solved urgently.
Disclosure of Invention
In view of this, the present disclosure provides a method and an apparatus for playing a multimedia resource, an electronic device, and a storage medium.
According to an aspect of the present disclosure, there is provided a method for playing a multimedia resource, including:
receiving an instruction of switching to a clipping version play mode;
and switching to a clipping playing mode according to the instruction of switching to the clipping playing mode, wherein in the clipping playing mode, clipping segments in the multimedia resources are played, and non-clipping segments in the multimedia resources are skipped.
In one possible implementation, in the clipboard play mode, playing a clip segment in a multimedia asset includes:
and if the first playing time point belongs to the clip segment, playing the clip segment in the multimedia resource from the first playing time point, wherein the first playing time point represents the playing time point when switching to the clip playing mode or the playing time point when receiving the instruction of switching to the clip playing mode.
In one possible implementation, in the clipboard play mode, playing a clip segment in a multimedia asset includes:
and if the first playing time point does not belong to the clip segment, playing the clip segment in the multimedia resource from the starting point of the first segment, wherein the first playing time point represents the playing time point when switching to the clip playing mode or the playing time point when receiving the instruction of switching to the clip playing mode, and the first segment represents the clip segment which is later than the first playing time point and is closest to the first playing time point.
In one possible implementation, the method further includes:
the parts belonging to the clip segments and the parts not belonging to the clip segments are displayed separately on the progress bar.
In one possible implementation, the distinguishing the display of the parts belonging to the clip segments and the parts not belonging to the clip segments on the progress bar includes:
in the clip-version play mode, a portion belonging to a clip segment and a portion not belonging to the clip segment are displayed separately on a progress bar.
In one possible implementation, the method further includes:
if in the clipping playing mode, the playing progress is detected to be dragged to a second playing time point, and the second playing time point does not belong to the clipping segment, switching to a full version playing mode, and playing the multimedia resource from the second playing time point.
In one possible implementation, the method further includes:
receiving an instruction for switching to a full version play mode;
switching to a full version play mode in which a full version of the multimedia asset is played, the full version including clip segments and non-clip segments, according to the instruction to switch to the full version play mode.
In a possible implementation, the clip segments are determined according to play time points and/or segments with a play amount higher than the average play amount of the multimedia asset.
In a possible implementation, the clip segments are determined according to the playing time points and/or segments of the multimedia asset containing the specified objects.
According to another aspect of the present disclosure, there is provided a playing apparatus of a multimedia asset, including:
the first receiving module is used for receiving an instruction of switching to a clipping version playing mode;
the first switching module is used for switching to a clipping version playing mode according to the instruction for switching to the clipping version playing mode, wherein in the clipping version playing mode, clipping segments in multimedia resources are played, and non-clipping segments in the multimedia resources are skipped.
In one possible implementation, the first switching module is configured to:
and if the first playing time point belongs to the clip segment, playing the clip segment in the multimedia resource from the first playing time point, wherein the first playing time point represents the playing time point when switching to the clip playing mode or the playing time point when receiving the instruction of switching to the clip playing mode.
In one possible implementation, the first switching module is configured to:
and if the first playing time point does not belong to the clip segment, playing the clip segment in the multimedia resource from the starting point of the first segment, wherein the first playing time point represents the playing time point when switching to the clip playing mode or the playing time point when receiving the instruction of switching to the clip playing mode, and the first segment represents the clip segment which is later than the first playing time point and is closest to the first playing time point.
In one possible implementation, the apparatus further includes:
and the distinguishing display module is used for distinguishing and displaying the part belonging to the clip segment and the part not belonging to the clip segment on the progress bar.
In one possible implementation, the difference display module is configured to:
in the clip-version play mode, a portion belonging to a clip segment and a portion not belonging to the clip segment are displayed separately on a progress bar.
In one possible implementation, the apparatus further includes:
and the second switching module is used for switching to a full version play mode and starting to play the multimedia resource from the second play time point if the fact that the play progress is dragged to the second play time point is detected in the clip version play mode and the second play time point does not belong to a clip segment is detected.
In one possible implementation, the apparatus further includes:
a second receiving module, configured to receive an instruction to switch to a full version play mode;
a third switching module, configured to switch to a full version play mode according to the instruction for switching to the full version play mode, where in the full version play mode, a full version of the multimedia asset is played, and the full version includes a clip segment and a non-clip segment.
In a possible implementation, the clip segments are determined according to play time points and/or segments with a play amount higher than the average play amount of the multimedia asset.
In a possible implementation, the clip segments are determined according to the playing time points and/or segments of the multimedia asset containing the specified objects.
According to another aspect of the present disclosure, there is provided an electronic device including:
a processor;
a memory for storing processor-executable instructions;
wherein the processor is configured to perform the above method.
According to another aspect of the present disclosure, there is provided a non-transitory computer readable storage medium having stored thereon computer program instructions which, when executed by a processor, implement the above-described method.
In the embodiment of the disclosure, the command for switching to the cutting playing mode is received, and the command for switching to the cutting playing mode is switched to the cutting playing mode according to the command for switching to the cutting playing mode, wherein in the cutting playing mode, the cutting segment in the multimedia resource is played, and the non-cutting segment in the multimedia resource is skipped, so that the user can be helped to watch the multimedia resource more efficiently and conveniently, and the user can be attracted better.
Other features and aspects of the present disclosure will become apparent from the following detailed description of exemplary embodiments, which proceeds with reference to the accompanying drawings.
Drawings
The accompanying drawings, which are incorporated in and constitute a part of this specification, illustrate exemplary embodiments, features, and aspects of the disclosure and, together with the description, serve to explain the principles of the disclosure.
Fig. 1 shows a flowchart of a playing method of a multimedia asset according to an embodiment of the present disclosure.
Fig. 2 is a schematic diagram illustrating a full version play mode in a play method of a multimedia asset according to an embodiment of the present disclosure.
Fig. 3 is a schematic diagram illustrating a play mode selection window in a method for playing a multimedia asset according to an embodiment of the present disclosure.
Fig. 4 is a schematic diagram illustrating a clipboard play mode in a method for playing a multimedia asset according to an embodiment of the present disclosure.
Fig. 5 shows a block diagram of a playing apparatus of a multimedia asset according to an embodiment of the present disclosure.
Fig. 6 is a block diagram illustrating an electronic device 800 in accordance with an example embodiment.
Detailed Description
Various exemplary embodiments, features and aspects of the present disclosure will be described in detail below with reference to the accompanying drawings. In the drawings, like reference numbers can indicate functionally identical or similar elements. While the various aspects of the embodiments are presented in drawings, the drawings are not necessarily drawn to scale unless specifically indicated.
The word "exemplary" is used exclusively herein to mean "serving as an example, embodiment, or illustration. Any embodiment described herein as "exemplary" is not necessarily to be construed as preferred or advantageous over other embodiments.
Furthermore, in the following detailed description, numerous specific details are set forth in order to provide a better understanding of the present disclosure. It will be understood by those skilled in the art that the present disclosure may be practiced without some of these specific details. In some instances, methods, means, elements and circuits that are well known to those skilled in the art have not been described in detail so as not to obscure the present disclosure.
Fig. 1 shows a flowchart of a playing method of a multimedia asset according to an embodiment of the present disclosure. The execution subject of the playing method of the multimedia resource can be a playing device of the multimedia resource. For example, the playing method of the multimedia resource may be executed by a terminal device or other processing device. The terminal device may be a User Equipment (UE), a mobile device, a User terminal, a cellular phone, a cordless phone, a Personal Digital Assistant (PDA), a handheld device, a computing device, a vehicle-mounted device, or a wearable device. In some possible implementations, the method for playing the multimedia resource can be implemented by a processor calling computer readable instructions stored in a memory. The multimedia resource in the embodiment of the present disclosure may be a video or audio multimedia resource. As shown in fig. 1, the method for playing a multimedia asset includes steps S11 and S12.
In step S11, an instruction to switch to the clipboard play mode is received.
In the disclosed embodiment, the play modes may include a full version play mode and at least one clip version play mode. For example, the clip version play mode may include one or more of a climax version play mode, a star version play mode, a battle version play mode, and the like. The full version play mode can be used for playing the feature film of the multimedia resource, that is, the full version play mode can be used for playing the complete content of the multimedia resource; the clipboard playback mode may be used to play clip segments of a multimedia asset. For example, a climax version play mode may be used to play climax segments in a multimedia asset; the star edition play mode may be used to play a segment of one or more stars specified in the multimedia asset; the battle version playing mode can be used for playing battle fragments in multimedia resources, for example, the battle version playing mode can be applied to street dance videos.
It should be noted that, although the clip-version play mode is described above in terms of the climax-version play mode, the star-version play mode, and the battle-version play mode, those skilled in the art will understand that the present disclosure should not be limited thereto. The clipping version playing mode can be flexibly set for specific multimedia resources by those skilled in the art according to the requirements of the actual application scene and/or personal preference.
In one possible implementation, upon opening the multimedia asset, the multimedia asset is played in full version play mode by default.
In a possible implementation manner, when it is detected that a switching control of a play mode in the play interface is clicked, a play mode selection window may pop up, and a selectable play mode is displayed in the play mode selection window. For example, the selectable play modes include a full version play mode and at least one clip version play mode. If the clipping version play mode control in the play mode selection window is detected to be selected, the command of switching to the clipping version play mode can be determined to be received; if it is detected that the full version play mode control in the play mode selection window is selected, it may be determined that an instruction to switch to the full version play mode is received.
Fig. 2 is a schematic diagram illustrating a full version play mode in a play method of a multimedia asset according to an embodiment of the present disclosure. As shown in fig. 2, a switching control of the play mode may be displayed in the play interface. In the full version play mode, the switching control of the play mode may be displayed as "full". If the switching control of the play mode is detected to be clicked, a play mode selection window can be displayed.
In step S12, according to the instruction to switch to the clipboard play mode, the method switches to the clipboard play mode, wherein in the clipboard play mode, the clip segments in the multimedia asset are played and the non-clip segments in the multimedia asset are skipped.
In the embodiment of the disclosure, in the clipping playing mode, the clipped segment in the multimedia asset is played, and the non-clipped segment in the multimedia asset is skipped, so that the clipped segment can be continuously played, and the user can be helped to more efficiently and conveniently watch the multimedia asset. For example, if the clip playback mode includes the climax playback mode, the climax segments of the multimedia asset are played back and the non-climax segments of the multimedia asset are skipped in the climax playback mode, thereby enabling the climax segments to be played back continuously. For another example, if the clipping mode includes a star mode, in the star mode, the star segments in the multimedia asset are played and the non-star segments in the multimedia asset are skipped, so that the star segments can be played continuously.
Fig. 3 is a schematic diagram illustrating a play mode selection window in a method for playing a multimedia asset according to an embodiment of the present disclosure. In the example shown in fig. 3, the play modes include a full version play mode and a climax version play mode, wherein the climax version play mode belongs to a clip version play mode. And if the climax version playing mode is detected to be selected in the playing mode selection window, determining that an instruction for switching to the climax version playing mode is received, and switching to the climax version playing mode.
Fig. 4 is a schematic diagram illustrating a clipboard play mode in a method for playing a multimedia asset according to an embodiment of the present disclosure. In the example shown in fig. 4, the clip version play mode is the climax version play mode. In the climax version play mode, the switching control of the play mode may be displayed as "climax".
In the embodiment of the disclosure, the command for switching to the cutting playing mode is received, and the command for switching to the cutting playing mode is switched to the cutting playing mode according to the command for switching to the cutting playing mode, wherein in the cutting playing mode, the cutting segment in the multimedia resource is played, and the non-cutting segment in the multimedia resource is skipped, so that the user can be helped to watch the multimedia resource more efficiently and conveniently, and the user can be attracted better.
In one possible implementation, in a clipboard play mode, a clip segment in a multimedia asset is played, including: and if the first playing time point belongs to the clip segment, playing the clip segment in the multimedia resource from the first playing time point, wherein the first playing time point represents the playing time point when switching to the clip playing mode or the playing time point when receiving an instruction of switching to the clip playing mode.
As an example of this implementation, if the playback time point when switching to the clip playback mode belongs to a clip, the clip in the multimedia asset is played back from the playback time point when switching to the clip playback mode.
As another example of this implementation, if the play time point when the instruction to switch to the clip-version play mode is received belongs to a clip, the clip in the multimedia asset is played from the play time point when the instruction to switch to the clip-version play mode is received.
In one possible implementation, in a clipboard play mode, a clip segment in a multimedia asset is played, including: and if the first playing time point does not belong to the clip segment, playing the clip segment in the multimedia resource from the starting point of the first segment, wherein the first playing time point represents the playing time point when switching to the clip playing mode or the playing time point when receiving an instruction of switching to the clip playing mode, and the first segment represents the clip segment which is later than the first playing time point and is closest to the first playing time point.
As an example of this implementation, if the play time point when switching to the clip playback mode does not belong to a clip, a clip in the multimedia asset is played back from the start point of the next clip.
As another example of this implementation, if the play time point when the instruction to switch to the clipboard play mode is received does not belong to a clip, a clip in the multimedia asset is played from the start point of the next clip.
In this implementation, if the first play time point does not belong to a clip, the clip in the multimedia asset is played from the start point of the first clip, where the first play time point represents a play time point when switching to the clip play mode or a play time point when receiving an instruction to switch to the clip play mode, and the first clip represents a clip that is later than and closest to the first play time point, so that the clip can be played while switching to the clip play mode quickly even when the first play time point does not belong to the clip.
In one possible implementation, the method further includes: the parts belonging to the clip segments and the parts not belonging to the clip segments are displayed separately on the progress bar. In this implementation, by displaying the portion belonging to the clip and the portion not belonging to the clip separately on the progress bar, the user can be helped to manually select the clip for viewing.
In one possible implementation, the distinguishing the display of the parts belonging to the clip segments and the parts not belonging to the clip segments on the progress bar includes: in the clip-version play mode, a portion belonging to a clip segment and a portion not belonging to the clip segment are displayed separately on the progress bar. In this implementation, by displaying a portion belonging to a clip segment and a portion not belonging to the clip segment separately on a progress bar in the clip-version play mode, the user can be helped to manually select the clip segment for viewing.
In one possible implementation, the method further includes: if in the clipping playing mode, the playing progress is detected to be dragged to a second playing time point, and the second playing time point does not belong to the clipping segment, the full version playing mode is switched to, and the multimedia resources are played from the second playing time point. In this implementation, if it is detected that the playing progress is dragged to the playing time point in the non-clip segment, the full version playing mode is automatically switched to, and the multimedia resource continues to be played from the user dragging position.
In one possible implementation, the method further includes: receiving an instruction for switching to a full version play mode; and switching to the full version play mode according to an instruction of switching to the full version play mode, wherein in the full version play mode, a full version of the multimedia asset is played, and the full version comprises a clip segment and a non-clip segment.
In one possible implementation, the clip segments are determined according to play time points and/or segments with a play amount higher than the average play amount of the multimedia asset.
As an example of the implementation, at least one section having a playback volume higher than a preset percentage of an average playback volume of a multimedia asset may be determined from the multimedia asset, a shot section to which the at least one section belongs may be determined, and the shot section to which the at least one section belongs may be regarded as a clip section. For example, if the preset percentage is 10%, at least one segment having a playback amount 10% higher than the average playback amount of the multimedia asset can be determined from the multimedia asset. Wherein, the average playing amount of the multimedia resource may represent an average value of the playing amount of the multimedia resource at each time point. The shot segmentation is carried out on the multimedia resource, and each shot segment of the multimedia resource can be determined. According to the time range of each shot of the multimedia resource, the shot to which at least one shot with the playing amount higher than the preset percentage of the average playing amount of the multimedia resource belongs in the multimedia resource can be determined. The related technologies may be adopted to perform shot segmentation on multimedia resources, and are not described herein again.
In a possible implementation, the clip segments are determined according to the playing time points and/or segments of the multimedia asset containing the specified objects.
As an example of this implementation, at least one section containing a specified object may be determined from a multimedia asset, a shot section to which the at least one section belongs may be determined, and the shot section to which the at least one section belongs may be regarded as a clip section. The designated object may be a designated person or the like, for example, the designated object may be a designated star.
Fig. 5 shows a block diagram of a playing apparatus of a multimedia asset according to an embodiment of the present disclosure. As shown in fig. 5, the apparatus includes: a first receiving module 51, configured to receive an instruction to switch to a clip-version play mode; the first switching module 52 is configured to switch to the clipboard playback mode according to an instruction to switch to the clipboard playback mode, where in the clipboard playback mode, a clip segment in the multimedia asset is played back, and a non-clip segment in the multimedia asset is skipped.
In one possible implementation, the first switching module 52 is configured to: and if the first playing time point belongs to the clip segment, playing the clip segment in the multimedia resource from the first playing time point, wherein the first playing time point represents the playing time point when switching to the clip playing mode or the playing time point when receiving an instruction of switching to the clip playing mode.
In one possible implementation, the first switching module 52 is configured to: and if the first playing time point does not belong to the clip segment, playing the clip segment in the multimedia resource from the starting point of the first segment, wherein the first playing time point represents the playing time point when switching to the clip playing mode or the playing time point when receiving an instruction of switching to the clip playing mode, and the first segment represents the clip segment which is later than the first playing time point and is closest to the first playing time point.
In one possible implementation, the apparatus further includes: and the distinguishing display module is used for distinguishing and displaying the part belonging to the clip segment and the part not belonging to the clip segment on the progress bar.
In one possible implementation, the difference display module is configured to: in the clip-version play mode, a portion belonging to a clip segment and a portion not belonging to the clip segment are displayed separately on the progress bar.
In one possible implementation, the apparatus further includes: and the second switching module is used for switching to the full version play mode and starting to play the multimedia resource from the second play time point if the fact that the play progress is dragged to the second play time point and the second play time point does not belong to the clip segment is detected in the clip version play mode.
In one possible implementation, the apparatus further includes: a second receiving module, configured to receive an instruction to switch to a full version play mode; and a third switching module, configured to switch to a full version play mode according to an instruction for switching to the full version play mode, where in the full version play mode, a full version of the multimedia resource is played, and the full version includes a clip segment and a non-clip segment.
In one possible implementation, the clip segments are determined according to play time points and/or segments with a play amount higher than the average play amount of the multimedia asset.
In a possible implementation, the clip segments are determined according to the playing time points and/or segments of the multimedia asset containing the specified objects.
In the embodiment of the disclosure, the command for switching to the cutting playing mode is received, and the command for switching to the cutting playing mode is switched to the cutting playing mode according to the command for switching to the cutting playing mode, wherein in the cutting playing mode, the cutting segment in the multimedia resource is played, and the non-cutting segment in the multimedia resource is skipped, so that the user can be helped to watch the multimedia resource more efficiently and conveniently, and the user can be attracted better.
Fig. 6 is a block diagram illustrating an electronic device 800 in accordance with an example embodiment. For example, the electronic device 800 may be a mobile phone, a computer, a digital broadcast terminal, a messaging device, a game console, a tablet device, a medical device, an exercise device, a personal digital assistant, and the like.
Referring to fig. 6, electronic device 800 may include one or more of the following components: processing component 802, memory 804, power component 806, multimedia component 808, audio component 810, input/output (I/O) interface 812, sensor component 814, and communication component 816.
The processing component 802 generally controls overall operation of the electronic device 800, such as operations associated with display, telephone calls, data communications, camera operations, and recording operations. The processing components 802 may include one or more processors 820 to execute instructions to perform all or a portion of the steps of the methods described above. Further, the processing component 802 can include one or more modules that facilitate interaction between the processing component 802 and other components. For example, the processing component 802 can include a multimedia module to facilitate interaction between the multimedia component 808 and the processing component 802.
The memory 804 is configured to store various types of data to support operations at the electronic device 800. Examples of such data include instructions for any application or method operating on the electronic device 800, contact data, phonebook data, messages, pictures, videos, and so forth. The memory 804 may be implemented by any type or combination of volatile or non-volatile memory devices such as Static Random Access Memory (SRAM), electrically erasable programmable read-only memory (EEPROM), erasable programmable read-only memory (EPROM), programmable read-only memory (PROM), read-only memory (ROM), magnetic memory, flash memory, magnetic or optical disks.
The power supply component 806 provides power to the various components of the electronic device 800. The power components 806 may include a power management system, one or more power supplies, and other components associated with generating, managing, and distributing power for the electronic device 800.
The multimedia component 808 includes a screen that provides an output interface between the electronic device 800 and a user. In some embodiments, the screen may include a Liquid Crystal Display (LCD) and a Touch Panel (TP). If the screen includes a touch panel, the screen may be implemented as a touch screen to receive an input signal from a user. The touch panel includes one or more touch sensors to sense touch, slide, and gestures on the touch panel. The touch sensor may not only sense the boundary of a touch or slide action, but also detect the duration and pressure associated with the touch or slide operation. In some embodiments, the multimedia component 808 includes a front facing camera and/or a rear facing camera. The front camera and/or the rear camera may receive external multimedia data when the electronic device 800 is in an operation mode, such as a shooting mode or a video mode. Each front camera and rear camera may be a fixed optical lens system or have a focal length and optical zoom capability.
The audio component 810 is configured to output and/or input audio signals. For example, the audio component 810 includes a Microphone (MIC) configured to receive external audio signals when the electronic device 800 is in an operational mode, such as a call mode, a recording mode, and a voice recognition mode. The received audio signals may further be stored in the memory 804 or transmitted via the communication component 816. In some embodiments, audio component 810 also includes a speaker for outputting audio signals.
The I/O interface 812 provides an interface between the processing component 802 and peripheral interface modules, which may be keyboards, click wheels, buttons, etc. These buttons may include, but are not limited to: a home button, a volume button, a start button, and a lock button.
The sensor assembly 814 includes one or more sensors for providing various aspects of state assessment for the electronic device 800. For example, the sensor assembly 814 may detect an open/closed state of the electronic device 800, the relative positioning of components, such as a display and keypad of the electronic device 800, the sensor assembly 814 may also detect a change in the position of the electronic device 800 or a component of the electronic device 800, the presence or absence of user contact with the electronic device 800, orientation or acceleration/deceleration of the electronic device 800, and a change in the temperature of the electronic device 800. Sensor assembly 814 may include a proximity sensor configured to detect the presence of a nearby object without any physical contact. The sensor assembly 814 may also include a light sensor, such as a CMOS or CCD image sensor, for use in imaging applications. In some embodiments, the sensor assembly 814 may also include an acceleration sensor, a gyroscope sensor, a magnetic sensor, a pressure sensor, or a temperature sensor.
The communication component 816 is configured to facilitate wired or wireless communication between the electronic device 800 and other devices. The electronic device 800 may access a wireless network based on a communication standard, such as WiFi, 2G or 3G, or a combination thereof. In an exemplary embodiment, the communication component 816 receives a broadcast signal or broadcast related information from an external broadcast management system via a broadcast channel. In an exemplary embodiment, the communication component 816 further includes a Near Field Communication (NFC) module to facilitate short-range communications. For example, the NFC module may be implemented based on Radio Frequency Identification (RFID) technology, infrared data association (IrDA) technology, Ultra Wideband (UWB) technology, Bluetooth (BT) technology, and other technologies.
In an exemplary embodiment, the electronic device 800 may be implemented by one or more Application Specific Integrated Circuits (ASICs), Digital Signal Processors (DSPs), Digital Signal Processing Devices (DSPDs), Programmable Logic Devices (PLDs), Field Programmable Gate Arrays (FPGAs), controllers, micro-controllers, microprocessors or other electronic components for performing the above-described methods.
In an exemplary embodiment, a non-transitory computer-readable storage medium, such as the memory 804, is also provided that includes computer program instructions executable by the processor 820 of the electronic device 800 to perform the above-described methods.
The present disclosure may be systems, methods, and/or computer program products. The computer program product may include a computer-readable storage medium having computer-readable program instructions embodied thereon for causing a processor to implement various aspects of the present disclosure.
The computer readable storage medium may be a tangible device that can hold and store the instructions for use by the instruction execution device. The computer readable storage medium may be, for example, but not limited to, an electronic memory device, a magnetic memory device, an optical memory device, an electromagnetic memory device, a semiconductor memory device, or any suitable combination of the foregoing. More specific examples (a non-exhaustive list) of the computer readable storage medium would include the following: a portable computer diskette, a hard disk, a Random Access Memory (RAM), a read-only memory (ROM), an erasable programmable read-only memory (EPROM or flash memory), a Static Random Access Memory (SRAM), a portable compact disc read-only memory (CD-ROM), a Digital Versatile Disc (DVD), a memory stick, a floppy disk, a mechanical coding device, such as punch cards or in-groove projection structures having instructions stored thereon, and any suitable combination of the foregoing. Computer-readable storage media as used herein is not to be construed as transitory signals per se, such as radio waves or other freely propagating electromagnetic waves, electromagnetic waves propagating through a waveguide or other transmission medium (e.g., optical pulses through a fiber optic cable), or electrical signals transmitted through electrical wires.
The computer-readable program instructions described herein may be downloaded from a computer-readable storage medium to a respective computing/processing device, or to an external computer or external storage device via a network, such as the internet, a local area network, a wide area network, and/or a wireless network. The network may include copper transmission cables, fiber optic transmission, wireless transmission, routers, firewalls, switches, gateway computers and/or edge servers. The network adapter card or network interface in each computing/processing device receives computer-readable program instructions from the network and forwards the computer-readable program instructions for storage in a computer-readable storage medium in the respective computing/processing device.
The computer program instructions for carrying out operations of the present disclosure may be assembler instructions, Instruction Set Architecture (ISA) instructions, machine-related instructions, microcode, firmware instructions, state setting data, or source or object code written in any combination of one or more programming languages, including an object oriented programming language such as Smalltalk, C + + or the like and conventional procedural programming languages, such as the "C" programming language or similar programming languages. The computer-readable program instructions may execute entirely on the user's computer, partly on the user's computer, as a stand-alone software package, partly on the user's computer and partly on a remote computer or entirely on the remote computer or server. In the case of a remote computer, the remote computer may be connected to the user's computer through any type of network, including a Local Area Network (LAN) or a Wide Area Network (WAN), or the connection may be made to an external computer (for example, through the Internet using an Internet service provider). In some embodiments, the electronic circuitry that can execute the computer-readable program instructions implements aspects of the present disclosure by utilizing the state information of the computer-readable program instructions to personalize the electronic circuitry, such as a programmable logic circuit, a Field Programmable Gate Array (FPGA), or a Programmable Logic Array (PLA).
Various aspects of the present disclosure are described herein with reference to flowchart illustrations and/or block diagrams of methods, apparatus (systems) and computer program products according to embodiments of the disclosure. It will be understood that each block of the flowchart illustrations and/or block diagrams, and combinations of blocks in the flowchart illustrations and/or block diagrams, can be implemented by computer-readable program instructions.
These computer-readable program instructions may be provided to a processor of a general purpose computer, special purpose computer, or other programmable data processing apparatus to produce a machine, such that the instructions, which execute via the processor of the computer or other programmable data processing apparatus, create means for implementing the functions/acts specified in the flowchart and/or block diagram block or blocks. These computer-readable program instructions may also be stored in a computer-readable storage medium that can direct a computer, programmable data processing apparatus, and/or other devices to function in a particular manner, such that the computer-readable medium storing the instructions comprises an article of manufacture including instructions which implement the function/act specified in the flowchart and/or block diagram block or blocks.
The computer readable program instructions may also be loaded onto a computer, other programmable data processing apparatus, or other devices to cause a series of operational steps to be performed on the computer, other programmable apparatus or other devices to produce a computer implemented process such that the instructions which execute on the computer, other programmable apparatus or other devices implement the functions/acts specified in the flowchart and/or block diagram block or blocks.
The flowchart and block diagrams in the figures illustrate the architecture, functionality, and operation of possible implementations of systems, methods and computer program products according to various embodiments of the present disclosure. In this regard, each block in the flowchart or block diagrams may represent a module, segment, or portion of instructions, which comprises one or more executable instructions for implementing the specified logical function(s). In some alternative implementations, the functions noted in the block may occur out of the order noted in the figures. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or the blocks may sometimes be executed in the reverse order, depending upon the functionality involved. It will also be noted that each block of the block diagrams and/or flowchart illustration, and combinations of blocks in the block diagrams and/or flowchart illustration, can be implemented by special purpose hardware-based systems which perform the specified functions or acts, or combinations of special purpose hardware and computer instructions.
Having described embodiments of the present disclosure, the foregoing description is intended to be exemplary, not exhaustive, and not limited to the disclosed embodiments. Many modifications and variations will be apparent to those of ordinary skill in the art without departing from the scope and spirit of the described embodiments. The terms used herein were chosen in order to best explain the principles of the embodiments, the practical application, or technical improvements to the techniques in the marketplace, or to enable others of ordinary skill in the art to understand the embodiments disclosed herein.

Claims (20)

1. A method for playing a multimedia asset, comprising:
receiving an instruction of switching to a clipping version play mode;
and switching to a clipping playing mode according to the instruction of switching to the clipping playing mode, wherein in the clipping playing mode, clipping segments in the multimedia resources are played, and non-clipping segments in the multimedia resources are skipped.
2. The method of claim 1, wherein in the clipboard play mode, playing a clip segment of a multimedia asset comprises:
and if the first playing time point belongs to the clip segment, playing the clip segment in the multimedia resource from the first playing time point, wherein the first playing time point represents the playing time point when switching to the clip playing mode or the playing time point when receiving the instruction of switching to the clip playing mode.
3. The method of claim 1, wherein in the clipboard play mode, playing a clip segment of a multimedia asset comprises:
and if the first playing time point does not belong to the clip segment, playing the clip segment in the multimedia resource from the starting point of the first segment, wherein the first playing time point represents the playing time point when switching to the clip playing mode or the playing time point when receiving the instruction of switching to the clip playing mode, and the first segment represents the clip segment which is later than the first playing time point and is closest to the first playing time point.
4. The method of claim 1, further comprising:
the parts belonging to the clip segments and the parts not belonging to the clip segments are displayed separately on the progress bar.
5. The method of claim 4, wherein distinguishing between the parts belonging to the clip and the parts not belonging to the clip on the progress bar comprises:
in the clip-version play mode, a portion belonging to a clip segment and a portion not belonging to the clip segment are displayed separately on a progress bar.
6. The method of claim 1, further comprising:
if in the clipping playing mode, the playing progress is detected to be dragged to a second playing time point, and the second playing time point does not belong to the clipping segment, switching to a full version playing mode, and playing the multimedia resource from the second playing time point.
7. The method of claim 1, further comprising:
receiving an instruction for switching to a full version play mode;
switching to a full version play mode in which a full version of the multimedia asset is played, the full version including clip segments and non-clip segments, according to the instruction to switch to the full version play mode.
8. The method of claim 1, wherein the clip segments are determined according to playback time points and/or segments with a playback volume higher than an average playback volume of the multimedia asset.
9. The method of claim 1, wherein the clip segments are determined according to the playing time points and/or segments of the multimedia asset containing the designated objects.
10. A playback apparatus for a multimedia asset, comprising:
the first receiving module is used for receiving an instruction of switching to a clipping version playing mode;
the first switching module is used for switching to a clipping version playing mode according to the instruction for switching to the clipping version playing mode, wherein in the clipping version playing mode, clipping segments in multimedia resources are played, and non-clipping segments in the multimedia resources are skipped.
11. The apparatus of claim 10, wherein the first switching module is configured to:
and if the first playing time point belongs to the clip segment, playing the clip segment in the multimedia resource from the first playing time point, wherein the first playing time point represents the playing time point when switching to the clip playing mode or the playing time point when receiving the instruction of switching to the clip playing mode.
12. The apparatus of claim 10, wherein the first switching module is configured to:
and if the first playing time point does not belong to the clip segment, playing the clip segment in the multimedia resource from the starting point of the first segment, wherein the first playing time point represents the playing time point when switching to the clip playing mode or the playing time point when receiving the instruction of switching to the clip playing mode, and the first segment represents the clip segment which is later than the first playing time point and is closest to the first playing time point.
13. The apparatus of claim 10, further comprising:
and the distinguishing display module is used for distinguishing and displaying the part belonging to the clip segment and the part not belonging to the clip segment on the progress bar.
14. The apparatus of claim 13, wherein the differential display module is configured to:
in the clip-version play mode, a portion belonging to a clip segment and a portion not belonging to the clip segment are displayed separately on a progress bar.
15. The apparatus of claim 10, further comprising:
and the second switching module is used for switching to a full version play mode and starting to play the multimedia resource from the second play time point if the fact that the play progress is dragged to the second play time point is detected in the clip version play mode and the second play time point does not belong to a clip segment is detected.
16. The apparatus of claim 10, further comprising:
a second receiving module, configured to receive an instruction to switch to a full version play mode;
a third switching module, configured to switch to a full version play mode according to the instruction for switching to the full version play mode, where in the full version play mode, a full version of the multimedia asset is played, and the full version includes a clip segment and a non-clip segment.
17. The apparatus of claim 10, wherein the clip segments are determined according to playback time points and/or segments with a playback volume higher than an average playback volume of the multimedia asset.
18. The apparatus of claim 10, wherein the clip segments are determined according to the playing time points and/or segments of the multimedia asset containing the designated objects.
19. An electronic device, comprising:
a processor;
a memory for storing processor-executable instructions;
wherein the processor is configured to perform the method of any one of claims 1 to 9.
20. A non-transitory computer readable storage medium having stored thereon computer program instructions, wherein the computer program instructions, when executed by a processor, implement the method of any one of claims 1 to 9.
CN201811481610.2A 2018-12-05 2018-12-05 Multimedia resource playing method and device, electronic equipment and storage medium Pending CN111274418A (en)

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Application publication date: 20200612