CN111263174A - Live broadcast control method and device, electronic equipment, live broadcast system and storage medium - Google Patents

Live broadcast control method and device, electronic equipment, live broadcast system and storage medium Download PDF

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Publication number
CN111263174A
CN111263174A CN202010035699.0A CN202010035699A CN111263174A CN 111263174 A CN111263174 A CN 111263174A CN 202010035699 A CN202010035699 A CN 202010035699A CN 111263174 A CN111263174 A CN 111263174A
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China
Prior art keywords
live broadcast
game
target
content
live
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Granted
Application number
CN202010035699.0A
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Chinese (zh)
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CN111263174B (en
Inventor
唐惠安
董荣杰
杨小斌
李殷杰
余蒙
刘志斌
陈伟钊
赵爽
胡文送
冯修杰
任中楠
郑权彬
林桂
杜林�
叶月来
丁海盛
麦志英
廖卓杰
王晨阳
郑悄
周敏华
潘文富
杨亮
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Guangzhou Huya Technology Co Ltd
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Guangzhou Huya Technology Co Ltd
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Priority to CN202010035699.0A priority Critical patent/CN111263174B/en
Publication of CN111263174A publication Critical patent/CN111263174A/en
Priority to PCT/CN2021/070168 priority patent/WO2021143564A1/en
Application granted granted Critical
Publication of CN111263174B publication Critical patent/CN111263174B/en
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/21Server components or server architectures
    • H04N21/218Source of audio or video content, e.g. local disk arrays
    • H04N21/2187Live feed
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • A63F13/355Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an MPEG-stream for transmitting to a mobile phone or a thin client
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/86Watching games played by other players
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/44Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream, rendering scenes according to MPEG-4 scene graphs
    • H04N21/4402Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream, rendering scenes according to MPEG-4 scene graphs involving reformatting operations of video signals for household redistribution, storage or real-time display
    • H04N21/440263Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream, rendering scenes according to MPEG-4 scene graphs involving reformatting operations of video signals for household redistribution, storage or real-time display by altering the spatial resolution, e.g. for displaying on a connected PDA
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/45Management operations performed by the client for facilitating the reception of or the interaction with the content or administrating data related to the end-user or to the client device itself, e.g. learning user preferences for recommending movies, resolving scheduling conflicts
    • H04N21/458Scheduling content for creating a personalised stream, e.g. by combining a locally stored advertisement with an incoming stream; Updating operations, e.g. for OS modules ; time-related management operations
    • H04N21/4586Content update operation triggered locally, e.g. by comparing the version of software modules in a DVB carousel to the version stored locally
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/472End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4781Games

Abstract

The application provides a live broadcast control method and device, electronic equipment, a live broadcast system and a storage medium, and relates to the technical field of live broadcast. In the method, firstly, a content selection parameter is generated in response to a preset operation performed by a user based on live content displayed in a target live broadcast room, wherein the live content comprises game data of at least part of areas in a target game. Secondly, target live content is determined based on the content selection parameters, wherein the target live content comprises game data of at least part of areas in the target game, and the at least part of areas are different from at least part of areas included in the live content. Then, live content of the target live broadcast room is updated based on the target live broadcast content. By the method, the problem that the viscosity of the audience to the live game is low because the audience can only meet some simple watching requirements in the existing live game can be solved.

Description

Live broadcast control method and device, electronic equipment, live broadcast system and storage medium
Technical Field
The present application relates to the field of live broadcast technologies, and in particular, to a live broadcast control method and apparatus, an electronic device, a live broadcast system, and a storage medium.
Background
With the continuous development of the live broadcast technology, the application field of the live broadcast technology is continuously expanded, for example, the live broadcast technology can be applied to games, such as a main broadcast which can play the games and live broadcast the games at the same time.
The inventor researches and discovers that some simple watching requirements of audiences can be met in the existing live game, so that the problem that the stickiness of the audiences to the live game is low exists.
Disclosure of Invention
In view of this, an object of the present application is to provide a live broadcast control method and apparatus, an electronic device, a live broadcast system, and a storage medium, so as to solve the problem that the stickiness of a viewer to a live broadcast of a game is low because some simple watching requirements of the viewer can only be met in the existing live broadcast of the game.
In order to achieve the above purpose, the embodiment of the present application adopts the following technical solutions:
a live broadcast control method is applied to terminal equipment and comprises the following steps:
responding to preset operation of a user based on live broadcast content displayed in a target live broadcast room, and generating content selection parameters, wherein the live broadcast content comprises game data of at least part of areas in a target game;
determining target live content based on the content selection parameters, wherein the target live content comprises game data of at least part of areas in the target game, and the at least part of areas are different from at least part of areas included in the live content;
and updating the live broadcast content of the target live broadcast room based on the target live broadcast content.
In a preferred selection of the embodiment of the present application, in the live broadcast control method, the target live broadcast room includes a first display area and a second display area, and the step of generating a content selection parameter in response to a preset operation performed by a user based on live broadcast content displayed in the target live broadcast room includes:
responding to a first preset operation performed by a user based on the live content of the first display area, and generating a first content selection parameter; or
And responding to a second preset operation performed by the user based on the live content of the second display area, and generating a second content selection parameter.
In a preferred selection of the embodiment of the present application, in the live broadcast control method, the step of generating a first content selection parameter in response to a first preset operation performed by a user based on the live broadcast content in the first display area includes:
responding to direction operation or zooming operation of a user based on the game scene picture displayed in the first display area, and respectively generating direction parameters or zooming parameters;
the direction parameter is used for representing the direction of the corresponding game data between the areas of the target game before and after the live broadcast content displayed in the target live broadcast room is updated;
the scaling parameter is used for representing the proportion between the corresponding game scene pictures before and after the live broadcast content displayed by the target live broadcast room is updated.
In a preferred selection in the embodiment of the present application, in the live broadcast control method, the step of generating a second content selection parameter in response to a second preset operation performed by the user based on the live broadcast content in the second display area includes:
responding to position presetting operation of a user based on the game map picture displayed in the second display area, and generating position parameters;
and the position parameter is used for representing the position of the corresponding game data in the area of the target game after the live broadcast content displayed in the target live broadcast room is updated.
In a preferred option of the embodiment of the present application, in the live broadcast control method, the terminal device is connected to a live broadcast server, and the step of determining the target live broadcast content based on the content selection parameter includes:
obtaining at least one target game video stream based on the content selection parameter from a plurality of game video streams of the live broadcast server, wherein each game video stream respectively comprises game data of different areas in the target game;
target live content is determined based on the at least one target game video stream.
In a preferred selection of the embodiment of the present application, in the live broadcast control method, the step of obtaining at least one target game video stream based on the content selection parameter from among the plurality of game video streams of the live broadcast server includes:
judging whether at least one target game video stream to be acquired is the same as an acquired live game video stream or not based on the content selection parameters, wherein live content displayed in the target live broadcast room is formed based on the live game video stream;
if the target game video stream is the same as the live game video stream, taking the live game video stream as the target game video stream;
and if the target game video stream is different from the live game video stream, sending video request information to the live server so that the live server sends at least one target game video stream in the plurality of game video streams to the terminal equipment based on the video request information.
The embodiment of the application also provides another live broadcast control method, which is applied to a live broadcast server connected with terminal equipment and a game server, and the live broadcast control method comprises the following steps:
acquiring game data of all areas in a target game from the game server;
dividing the game data according to areas to form a plurality of game video streams, wherein each game video stream respectively comprises game data of different areas in the target game;
transmitting at least one target game video stream in the plurality of game video streams to the terminal device based on the video request information transmitted by the terminal device;
the terminal equipment is used for responding to preset operation of a user on the basis of live broadcast content displayed in a target live broadcast room to generate content selection parameters, sending the video request information to the live broadcast server on the basis of the content selection parameters, generating target live broadcast content on the basis of at least one target game video stream, and updating the live broadcast content on the basis of the target live broadcast content;
the target live content comprises game data of at least a partial area in the target game, and the at least partial area is different from at least a partial area included in the live content.
In a preferred option of the embodiment of the present application, in the live broadcast control method, the step of dividing the game data by areas to form a plurality of game video streams includes:
dividing the game data by region;
and performing enhancement processing on each segmented game data image based on a preset image hyper-segmentation algorithm to form a plurality of game video streams.
The embodiment of the application also provides another live broadcast control method, which is applied to a live broadcast system comprising a live broadcast server and terminal equipment, wherein the live broadcast server is connected with a game server, and the live broadcast control method comprises the following steps:
the terminal equipment responds to preset operation performed by a user based on live broadcast content displayed in a target live broadcast room, generates content selection parameters and sends video request information to the live broadcast server based on the content selection parameters, wherein the live broadcast content comprises game data of at least part of areas in a target game;
the live broadcast server sends at least one target game video stream in a plurality of game video streams to the terminal equipment based on the video request information, wherein the game video streams are formed based on game data of all areas in a target game acquired from the game server, and each game video stream respectively comprises game data of different areas in the target game;
and the terminal equipment generates target live broadcast content based on the at least one target game video stream, and updates the live broadcast content displayed in the target live broadcast room based on the target live broadcast content, wherein the target live broadcast content comprises game data of at least part of areas in the target game, and the at least part of areas are different from at least part of areas included by the live broadcast content.
On the basis of the foregoing embodiment, an embodiment of the present application further provides a live broadcast control apparatus, which is applied to a terminal device, and the apparatus includes:
the parameter generating module is used for responding to preset operation performed by a user based on live broadcast content displayed in a target live broadcast room and generating content selection parameters, wherein the live broadcast content comprises game data of at least part of areas in a target game;
a content determining module, configured to determine target live content based on the content selection parameter, where the target live content includes game data of at least a partial area in the target game, and the at least partial area is different from at least a partial area included in the live content;
and the content updating module is used for updating the live broadcast content of the target live broadcast room based on the target live broadcast content.
On the basis of the above embodiment, the present application embodiment further provides another live broadcast control device, which is applied to a live broadcast server connected with a terminal device and a game server, and the live broadcast control device includes:
the data acquisition module is used for acquiring game data of all areas in the target game from the game server;
the data dividing module is used for dividing the game data according to areas to form a plurality of game video streams, wherein each game video stream respectively comprises the game data of different areas in the target game;
a video stream sending module, configured to send at least one target game video stream in the plurality of game video streams to the terminal device based on the video request information sent by the terminal device;
the terminal equipment is used for responding to preset operation of a user on the basis of live broadcast content displayed in a target live broadcast room to generate content selection parameters, sending the video request information to the live broadcast server on the basis of the content selection parameters, generating target live broadcast content on the basis of at least one target game video stream, and updating the live broadcast content on the basis of the target live broadcast content;
the target live content comprises game data of at least a partial area in the target game, and the at least partial area is different from at least a partial area included in the live content.
On the basis of the above embodiments, an embodiment of the present application further provides an electronic device, including:
a memory for storing a computer program;
a processor coupled to the memory for executing the computer program;
when the electronic device is used as a terminal device, the processor executes the computer program to realize the live broadcast control method applied to the terminal device; or
When the electronic device is used as a live broadcast server, the processor executes the computer program to realize the live broadcast control method applied to the live broadcast server.
The embodiment of the application further provides a live broadcast system, which comprises a terminal device and a live broadcast server connected with the terminal device, wherein the live broadcast server is connected with a game server, wherein:
the terminal equipment is used for responding to preset operation of a user based on live broadcast content displayed in a target live broadcast room, generating content selection parameters and sending video request information to the live broadcast server based on the content selection parameters, wherein the live broadcast content comprises game data of at least part of areas in a target game;
the live broadcast server is used for sending at least one target game video stream in a plurality of game video streams to the terminal equipment based on the video request information, wherein the game video streams are formed based on game data of all areas in a target game acquired from the game server, and each game video stream respectively comprises game data of different areas in the target game;
the terminal device is further configured to generate a target live content based on the at least one target game video stream, and update a live content displayed in a target live broadcast room based on the target live content, where the target live content includes game data of at least a partial area in the target game, and the at least partial area is different from at least a partial area included in the live content.
On the basis of the foregoing embodiments, an embodiment of the present application further provides a computer-readable storage medium, on which a computer program is stored, where the computer program, when executed, implements the foregoing live broadcast control method applied to the terminal device or the live broadcast server.
According to the live broadcast control method and device, the electronic equipment, the live broadcast system and the storage medium, content selection parameters are generated by responding to preset operation of a user, target live broadcast content is determined based on the content selection parameters, and live broadcast content of a target live broadcast room is updated based on the target live broadcast content. Therefore, before and after updating, the area of the game data corresponding to the live broadcast content in the target game and the area of the game data corresponding to the target live broadcast content in the target game are different, so that the user can perform corresponding preset operation based on different requirements, the game data of the area which the user wants to watch can be displayed in the target live broadcast room, different watching requirements of different users are met, the stickiness of the user to the live broadcast game is improved, the problem that the stickiness of the live broadcast game of the audience is lower due to the fact that the simple watching requirements of the audience can only be met in the existing live broadcast game is improved, and the practical value is high.
In order to make the aforementioned objects, features and advantages of the present application more comprehensible, preferred embodiments accompanied with figures are described in detail below.
Drawings
Fig. 1 is a schematic view of application interaction between a live broadcast system and a game server according to an embodiment of the present application.
Fig. 2 is a block diagram of an electronic device according to an embodiment of the present disclosure.
Fig. 3 is a flowchart illustrating steps included in a live broadcast control method applied to a terminal device according to an embodiment of the present application.
Fig. 4 is an interface schematic diagram of a target live broadcast room including a first display area and a second display area according to an embodiment of the present application.
Fig. 5 is a schematic diagram illustrating an effect of updating live content generated based on a first preset operation of a user according to an embodiment of the present application.
Fig. 6 is a schematic diagram illustrating an effect of live content update generated based on another first preset operation of a user according to an embodiment of the present application.
Fig. 7 is a schematic diagram illustrating an effect of updating live content generated based on a second preset operation of a user according to an embodiment of the present application.
Fig. 8 is a flowchart illustrating steps included in step S120 in fig. 3.
Fig. 9 is a schematic diagram of a relative relationship between live content and target live content provided in the embodiment of the present application.
Fig. 10 is a schematic diagram of another relative relationship between live content and target live content provided in the embodiment of the present application.
Fig. 11 is a flowchart illustrating steps included in a live broadcast control method applied to a live broadcast server according to an embodiment of the present application.
Fig. 12 is a flowchart illustrating steps included in step S220 in fig. 11.
Fig. 13 is a schematic diagram illustrating the effect of game data of all areas in the target game according to the embodiment of the present application.
Fig. 14 is a schematic view illustrating an effect of dividing game data of all areas in a target game according to an embodiment of the present application.
Fig. 15 is a block diagram illustrating functional modules included in a first broadcast control apparatus according to an embodiment of the present disclosure.
Fig. 16 is a block diagram illustrating functional modules included in a second live broadcast control apparatus according to an embodiment of the present application.
Icon: 10-an electronic device; 12-a memory; 14-a processor; 100-a first broadcast control device; 110-a parameter generation module; 120-a content determination module; 130-a content update module; 200-a second live control device; 210-a data acquisition module; 220-a data partitioning module; 230-video streaming sending module.
Detailed Description
In order to make the objects, technical solutions and advantages of the embodiments of the present application clearer, the technical solutions in the embodiments of the present application will be clearly and completely described below with reference to the drawings in the embodiments of the present application, and it is obvious that the described embodiments are only a part of the embodiments of the present application, and not all the embodiments. The components of the embodiments of the present application, generally described and illustrated in the figures herein, can be arranged and designed in a wide variety of different configurations.
Thus, the following detailed description of the embodiments of the present application, presented in the accompanying drawings, is not intended to limit the scope of the claimed application, but is merely representative of selected embodiments of the application. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present application.
As shown in fig. 1, an embodiment of the present application provides a live broadcast system. The live broadcast system can comprise a terminal device and a live broadcast server.
In detail, the terminal device may be connected to the live server, and the live server is further connected to a game server. The terminal equipment is used for responding to preset operation of a user based on live broadcast content displayed in a target live broadcast room, generating content selection parameters and sending video request information to the live broadcast server based on the content selection parameters, wherein the live broadcast content comprises game data of at least part of areas in a target game. The live broadcast server is configured to send at least one target game video stream in a plurality of game video streams to the terminal device based on the video request information, where the plurality of game video streams are formed based on game data of all areas in a target game acquired from the game server, and each game video stream includes game data of different areas in the target game. The terminal device is further configured to generate a target live content based on the at least one target game video stream, and update a live content displayed in a target live broadcast room based on the target live content, where the target live content includes game data of at least a partial area in the target game, and the at least partial area is different from at least a partial area included in the live content.
Optionally, the specific type of the terminal device is not limited, and may be selected according to actual application requirements, for example, the terminal device may include, but is not limited to, a mobile phone, a tablet computer, a computer, and the like.
With reference to fig. 2, an electronic device 10 applicable to the live broadcast system is provided in the embodiment of the present application. The electronic device 10 may include, among other things, a memory 12 and a processor 14.
In detail, the memory 12 is electrically connected to the processor 14 directly or indirectly to realize data transmission or interaction. For example, the two devices may be electrically connected to each other through one or more communication buses or signal lines, so as to send the computer program stored in the memory 12 to the processor 14 for execution, thereby implementing the live broadcast control method provided in the embodiment of the present application.
The Memory 12 may be, but is not limited to, a Random Access Memory (RAM), a Read Only Memory (ROM), a Programmable Read-Only Memory (PROM), an Erasable Read-Only Memory (EPROM), an electrically Erasable Read-Only Memory (EEPROM), and the like.
The Processor 14 may be a general-purpose Processor, including a Central Processing Unit (CPU), a Network Processor (NP), a System on Chip (SoC), and the like; but may also be a Digital Signal Processor (DSP), an Application Specific Integrated Circuit (ASIC), a Field Programmable Gate Array (FPGA) or other programmable logic device, discrete gate or transistor logic device, discrete hardware components.
It will be appreciated that the configuration shown in fig. 2 is merely illustrative, and that the electronic device 10 may also include more or fewer components than shown in fig. 2, or have a different configuration than shown in fig. 2, for example, and may also include a communication unit for information interaction with other devices.
It should be noted that the specific content of the computer program stored in the memory 12 is not limited, and may be selected according to the actual application requirements.
For example, in an alternative example, when the electronic device 10 is used as a terminal device in the above-mentioned live broadcast system, the computer program stored in the memory 12 may be live broadcast software (e.g., live broadcast software used by a live viewer).
When the live viewer runs on the processor 14, the live control method provided in this embodiment may be implemented, for example, a content selection parameter is generated in response to a preset operation performed by a user based on live content displayed in a target live broadcast room, target live content is determined based on the content selection parameter, and live content in the target live broadcast room is updated based on the target live content.
For another example, in another alternative example, when the electronic device 10 is used as a live broadcast server of the above live broadcast system, the computer program stored in the memory 12 may also be live broadcast software (such as a live broadcast server, i.e. live broadcast software providing background services).
When the live broadcast server runs on the processor 14, another live broadcast control method provided in this embodiment may be implemented, for example, obtaining game data of all areas in a target game from the game server, dividing the game data according to the areas to form a plurality of game video streams, and sending at least one target game video stream in the plurality of game video streams to the terminal device based on the video request information of the terminal device.
Based on the electronic device 10, and when the electronic device 10 is used as a terminal device in the live broadcast system, with reference to fig. 3, the embodiment of the present application further provides a live broadcast control method applicable to the terminal device. The method steps defined by the flow related to the live broadcast control method can be realized by the terminal equipment. The specific flow shown in fig. 3 will be described in detail below.
Step S110, responding to preset operation of a user based on live broadcast content displayed in the target live broadcast room, and generating content selection parameters.
In this embodiment, when the terminal device passes through the live content displayed in the target live broadcast room, if the live content cannot meet the viewing requirement of the user, the user may perform a preset operation on the terminal device. In this way, the terminal device may generate a content selection parameter based on the preset operation.
Wherein the live content may include game data of at least a partial area in the target game.
And step S120, determining target live broadcast content based on the content selection parameters.
In this embodiment, after the content selection parameter is generated based on step S110, the target live content, that is, the live content capable of meeting the viewing requirement of the user, may be determined based on the content selection parameter.
The target live content comprises game data of at least part of area in the target game, and the at least part of area is different from the at least part of area included by the live content. That is, the live content and the target live content include game data that are not identical, such as completely different or at least partially different, in the area to which the target game belongs.
And step S130, updating the live broadcast content of the target live broadcast room based on the target live broadcast content.
In this embodiment, after determining the target live content based on step S120, the live content of the target live room may be updated based on the target live content.
That is, step S130 is executed to change the content displayed in the target live broadcast room from the live broadcast content to the target live broadcast content, that is, to change the content that does not meet the user requirement from the content that does not meet the user requirement to the content that meets the user requirement.
Therefore, before and after updating, the area of the game data corresponding to the live broadcast content in the target game is different from the area of the game data corresponding to the target live broadcast content in the target game, so that the user can perform corresponding preset operation based on different requirements, the game data of the area which the user wants to watch can be displayed in the target live broadcast room, different watching requirements of different users are met, the stickiness of the user to the live broadcast of the game is improved, and the problem of low stickiness of the live broadcast of the game caused by the fact that the audience only can meet the simple watching requirements of the audience in the existing live broadcast of the game is solved.
It should be noted that, in step S110, a specific manner for generating the content selection parameter is not limited, and may be selected according to an actual application requirement.
For example, in an alternative example, as long as a user performs a preset operation in a display area included in the target live broadcast room, the terminal device may generate a content selection parameter based on the preset operation.
For another example, in another alternative example, the target live broadcast room may include a plurality of display areas, so that the user may perform different preset operations based on different display areas. Based on this, the target live broadcast room may include a first display area and a second display area, and step S110 may include the following sub-steps:
responding to a first preset operation performed by a user based on the live content of the first display area, and generating a first content selection parameter; or responding to a second preset operation performed by the user based on the live content of the second display area, and generating a second content selection parameter.
Optionally, the live content displayed in the first display area and the second display area is not limited, and may be selected according to actual application requirements.
For example, in an alternative example, in conjunction with fig. 4, the first display area may be used to display a game scene screen of the target game, and the second display area may be used to display a game map screen of the target game.
Based on the difference between the live content displayed in the first display area and the live content displayed in the second display area, the specific content of the first content selection parameter and the specific content of the second content selection parameter generated in response to the first preset operation and the second preset operation may also be different.
For example, in one alternative example, when the first display region is used to display a game scene screen, the first content selection parameter may be generated based on the following sub-steps:
and generating a direction parameter or a zooming parameter respectively in response to a direction operation or a zooming operation performed by a user based on the game scene picture displayed in the first display area.
That is, the first content selection parameter may include the direction parameter or the zoom parameter. The direction parameter is used for representing the direction of the corresponding game data between the areas of the target game before and after the live broadcast content displayed in the target live broadcast room is updated. As shown in fig. 5, the user is shown sliding left to right across the screen so that the live content displayed also moves left to right.
And the scaling parameter is used for representing the proportion between the corresponding game scene pictures before and after the live broadcast content displayed by the target live broadcast room is updated. As shown in fig. 6, it is shown that the user has both fingers open, so that the displayed live content is enlarged.
It will be appreciated that in the above examples, the directional operation includes sliding from left to right, and in other examples, the directional operation may also include any other directional sliding operation, such as sliding from right to left, sliding from left to right, etc.
When the direction parameters are generated based on the direction operation, on one hand, different direction parameters can be generated based on different directions, and on the other hand, different direction parameters can also be generated based on different sliding distances in the same direction.
Moreover, in the above example, the zoom operation includes the expansion of two fingers, and in other examples, the zoom operation may also include other operations, such as the contraction of two fingers, the simultaneous clicking of two fingers, the continuous clicking of a single finger, and so on.
For another example, in another alternative example, when the second display area is used for displaying a game floor drawing, the second content selection parameter may be generated based on the following sub-steps:
and responding to position presetting operation carried out by the user based on the game map picture displayed in the second display area, and generating position parameters.
That is, the second content selection parameter may include the location parameter. And the position parameter is used for representing the position of the corresponding game data in the area of the target game after the live broadcast content displayed in the target live broadcast room is updated. As shown in fig. 7, it indicates that the user needs to view a game scene screen of a point B location in the game map (where the first display area currently displays the game scene screen of the point a location in the game map).
It is understood that, in the examples shown in fig. 5-7, the user performs the preset operation on the screen of the terminal device based on the finger, and in other examples, the user may perform the preset operation based on other manners, for example, the user may operate an external device connected to the terminal device, such as a mouse.
It should be noted that, in step S120, a specific manner for determining the target live content is not limited, and may be selected according to actual application requirements.
For example, in an alternative example, game data of all areas in the target game may be directly acquired, and then target live content may be determined based on the game data.
For another example, in another alternative example, in order to improve transmission efficiency and reduce resources consumed by transmission, in conjunction with fig. 8, step S120 may include step S121 and step S123 to determine the target live content, where specific content is described below.
Step S121, obtaining at least one target game video stream based on the content selection parameter from a plurality of game video streams of the live server.
In this embodiment, after the content selection parameter is generated based on step S110, at least one target video stream may be acquired from among a plurality of game video streams possessed by the live server based on the content selection parameter.
Wherein each game video stream respectively comprises game data of different areas in the target game. That is, the plurality of game video streams are formed based on game data of all areas in the target game.
Step S123, determining target live content based on the at least one target game video stream.
In this embodiment, after acquiring at least one target game video stream based on step S121, the target live content may be determined based on the at least one target game video stream.
Therefore, the corresponding target game video stream can be acquired based on the content which needs to be displayed in the target live broadcast room, and the plurality of game video streams (namely the game data of all areas in the target game) of the live broadcast server do not need to be acquired based on different requirements, so that the amount of transmitted video data is reduced, on one hand, the consumption of a data transmission network can be reduced, and on the other hand, the performance requirement of the terminal equipment can be reduced.
Optionally, the specific manner of executing step S121 to obtain the target game video stream is not limited, and may be selected according to the actual application requirements.
For example, in an alternative example, a target game video stream to be acquired may be determined based on the content selection parameter, and then video request information may be sent to the live server based on the determination, so that the live server sends the target game video stream based on the video request information.
For another example, in another alternative example, in order to reduce the frequency of sending video request information to the live server by the terminal device, so as to reduce resource consumption on a transmission network, and reduce the information processing amount of the live server, the step S121 may include the following sub-steps:
firstly, whether at least one target game video stream to be acquired is the same as an acquired live game video stream or not can be judged based on the content selection parameter, wherein the live content displayed in the target live broadcast room is formed based on the live game video stream; secondly, if the target game video stream is the same as the live game video stream, taking the live game video stream as the target game video stream; then, if the target game video stream is different from the live game video stream, sending video request information to the live server, so that the live server sends at least one target game video stream in the multiple game video streams to the terminal device based on the video request information.
That is, if the target game video stream to be acquired is the same as the already acquired live game video stream (i.e., at least one game video stream currently used for displaying live content in the target live broadcast room), the target game video stream can be directly displayed based on the live game video stream without separately retransmitting the video request information to the live broadcast server, so that the frequency of transmitting the video request information is reduced.
For example, in a specific application example, in conjunction with fig. 9, if the live game video stream includes game video stream a, game video stream B, game video stream C, and game video stream D, the live content currently displayed in the target live room includes video stream a1 belonging to game video stream a, video stream B1 belonging to game video stream B, video stream C1 belonging to game video stream C, and video stream D1 belonging to game video stream D. At this time, if the user needs to enlarge and display the screen, the live content to be displayed in the target live broadcast room (i.e., the target live content) includes video stream a11 belonging to game video stream a, video stream B11 belonging to game video stream B, video stream C11 belonging to game video stream C, and video stream D11 belonging to game video stream D.
In view of the fact that display of the target live content is to be achieved based on the video stream a11, the video stream B11, the video stream C11, and the video stream D11, it is still necessary to acquire the game video stream a, the game video stream B, the game video stream C, and the game video stream D, that is, the acquired game video streams do not change, and therefore, it is possible to eliminate sending of video request information to the live server.
For another example, in another specific application example, referring to fig. 10, if the live game video stream includes game video stream a, game video stream B, game video stream C, and game video stream D, the live content currently displayed in the target live room includes video stream a1 belonging to game video stream a, video stream B1 belonging to game video stream B, video stream C1 belonging to game video stream C, and video stream D1 belonging to game video stream D. At this time, if the user needs to slide the screen from left to right, the live content to be displayed in the target live broadcast room (i.e. the target live content) includes video stream B1 and video stream B2 belonging to game video stream B, and video stream D1 and video stream D2 belonging to game video stream D.
Considering that the current requirement of the user can be met only by the game video stream B and the game video stream D, if the game video stream a and the game video stream C are still continuously acquired, the transmission network resource is greatly wasted, and therefore, video request information can be generated and sent to the live broadcast server, so that the live broadcast server only sends the game video stream B and the game video stream D to the terminal device.
Optionally, the specific manner of determining the target live content in step S123 is not limited, and may be selected according to the actual application requirement.
For example, in one alternative example, the at least one target game video stream may be determined directly as the target live content. That is, the target live content includes one or more complete game video streams, i.e., the target live content includes all data of the at least one target game video stream.
For another example, in another alternative example, a portion of the at least one target game video stream may be determined as target live content, which may include only a portion of each target game video stream, as in the above example (fig. 9 or fig. 10).
That is, different configurations may be performed based on different requirements, for example, if the problem of wasting transmission network resources is sufficiently avoided, a larger number of game video streams may be formed based on the game data of all areas in the target game, that is, an area corresponding to each game video stream is smaller, for example, the area is the smallest unit for updating live content by performing a preset operation for a user.
Therefore, when the user displays the game scene picture according to the maximum proportion, the current live broadcast content comprises a complete game video stream, and the live broadcast content displayed in the target live broadcast room based on the preset operation performed by the user is ensured to comprise all the acquired data of the target game video stream.
Further, in the above live broadcast control method, in order to improve the richness of the live broadcast content displayed in the target live broadcast room, so as to meet more requirements of the user, so that the user can fully understand the progress of the target game, and thus the stickiness of the live broadcast of the game of the user is improved, the live broadcast control method may further include the following steps:
firstly, data request information can be generated in response to the operation of a user; secondly, corresponding game auxiliary data can be obtained based on the data request information; the game assistance data may then be displayed in the target live room.
The specific content of the game auxiliary data is not limited, and the game auxiliary data can be configured according to the actual application requirements, for example, different game auxiliary data can be provided based on different target games.
For example, in some team-based games, the game assistance data may include game identity information (e.g., characters, avatars, and nicknames) for each game player, game achievement information, game equipment information, and the like.
Moreover, in order to meet different requirements of different users for audio, the live broadcast control method may further include the following steps:
firstly, audio request information can be generated in response to the operation of a user; secondly, corresponding audio data can be obtained based on the data request information; the audio data may then be played in the target live room.
The specific content of the audio data is not limited, and may be selected according to the actual application requirements, and for example, may include, but is not limited to, game sound, official commentary, anchor commentary, interactive sound between game members, and the like.
Based on the electronic device 10, and when the electronic device 10 is used as a live broadcast server in the live broadcast system, with reference to fig. 11, the embodiment of the present application further provides a live broadcast control method applicable to the live broadcast server. Wherein the method steps defined by the flow related to the live broadcast control method can be implemented by the live broadcast server. The specific flow shown in fig. 11 will be described in detail below.
Step S210, obtaining game data of all areas in the target game from the game server.
In this embodiment, the live server may acquire game data of all areas in the target game from the game server based on the connection established with the game server.
Step S220, dividing the game data according to the area to form a plurality of game video streams.
In this embodiment, after the game data of all the areas are acquired based on step S210, the game data may be divided according to the areas, so as to obtain the game data of each area, that is, a plurality of game video frames, and then, based on the progress of the game, a plurality of game video streams are formed.
Each of the game video streams includes game data of different areas in the target game, that is, after all the areas in the target game are divided into a plurality of different areas, corresponding game video streams may be formed for the game data of each area.
Step S230, sending at least one target game video stream in the plurality of game video streams to the terminal device based on the video request information of the terminal device.
In this embodiment, after forming a plurality of game video streams based on step S220, at least one game video stream may be determined among the plurality of game video streams based on the video request information of the terminal device, and the at least one game video stream may be sent to the terminal device as the at least one target game video stream.
The terminal device can respond to preset operation performed by a user based on live broadcast content displayed in a target live broadcast room to generate content selection parameters, send the video request information to the live broadcast server based on the content selection parameters, and after the at least one target game video stream sent by the live broadcast server based on the video request information is acquired, can generate target live broadcast content based on the at least one target game video stream, and update the live broadcast content in the target live broadcast room based on the target live broadcast content.
And the target live broadcast content comprises game data of at least a partial area in the target game, and the at least partial area is different from at least a partial area included in the live broadcast content displayed in the target live broadcast room.
Therefore, the live broadcast server can send the corresponding game video stream to the terminal equipment based on the video request information, namely based on the requirements of the users, so that the watching requirements of different users can be fully met, and the problem of waste of transmission network resources caused by sending the game video stream can be effectively solved.
It should be noted that, in step S220, the specific manner of forming the plurality of game video streams is not limited, and may be selected according to the actual application requirements.
For example, in an alternative example, the acquired game data of the entire area may be directly divided based on the difference of the areas, thereby forming a plurality of game video streams.
For another example, in another alternative example, considering that in some cases, the user may perform an enlarging operation on the display of the game scene picture, and in order to avoid a problem that the resolution of the display of the game scene picture is reduced due to the enlarging operation, in conjunction with fig. 12, step S220 may include step S221 and step S223, which are described below.
Step S221, the game data is divided by area.
In this embodiment, after the game data of all the areas in the target game is acquired based on step S210, each game video frame having the game data of all the areas may be divided to obtain a plurality of game data images.
Wherein each game data image may be formed based on game data of one area, and the game data of each area respectively forms one game data image.
Step S223, performing enhancement processing on each segmented game data image based on a preset image hyper-segmentation algorithm to form a plurality of game video streams.
In this embodiment, after obtaining a plurality of game data images based on step S221, enhancement processing may be performed on each of the divided game data images based on a preset image super-resolution algorithm, so as to obtain a plurality of game video streams with higher resolution.
Alternatively, the specific manner of executing step S221 to divide the game data by regions is not limited, and may be selected according to the actual application requirements.
For example, in an alternative example, in conjunction with fig. 13 and 14, the total area in the target game may be divided into 4 areas, such as area a, area B, area C, and area D. Accordingly, when step S221 is executed, the game data of the entire area may be divided into 4 game data images corresponding to each other, such as an image a obtained based on the game data corresponding to the area a, an image B obtained based on the game data corresponding to the area B, an image C obtained based on the game data corresponding to the area C, and an image D obtained based on the game data corresponding to the area D.
For another example, in another alternative example, all the areas in the target game may be divided into 6 areas, 8 areas, 16 areas, 64 areas, 128 areas, etc. based on different requirements.
Optionally, the specific manner of executing step S223 to perform the enhancement processing based on the preset image hyper-segmentation algorithm is not limited, and may be selected according to the actual application requirement.
For example, in an alternative example, enhancement processing may be performed on each game data image separately based on interpolation, so that the resolution of each game data image is improved.
For another example, in another alternative example, enhancement processing may be performed on each game data image separately based on the manner of reconstruction, so that the resolution of each game data image is increased.
For another example, in another alternative example, each game data image may be further enhanced based on a learning manner (e.g., deep learning based on a neural network), so that the resolution of each game data image is improved.
Based on the live broadcast system, the embodiment of the application also provides a live broadcast control method applicable to the live broadcast system. The live broadcast control method may include the following steps:
firstly, the terminal equipment responds to preset operation performed by a user based on live broadcast content displayed in a target live broadcast room, generates content selection parameters and sends video request information to the live broadcast server based on the content selection parameters, wherein the live broadcast content comprises game data of at least part of areas in a target game;
secondly, the live broadcast server sends at least one target game video stream in a plurality of game video streams to the terminal equipment based on the video request information, wherein the game video streams are formed based on game data of all areas in a target game acquired from the game server, and each game video stream respectively comprises game data of different areas in the target game;
then, the terminal device generates target live broadcast content based on the at least one target game video stream, and updates live broadcast content displayed in a target live broadcast room based on the target live broadcast content, wherein the target live broadcast content includes game data of at least part of areas in the target game, and the at least part of areas are different from at least part of areas included in the live broadcast content.
It should be noted that, the live broadcast control method applied to the live broadcast system includes various steps, which may refer to the explanation of the two live broadcast control methods applied to the electronic device 10, and details are not repeated here.
With reference to fig. 15, the embodiment of the present application further provides a first broadcast control apparatus 100 applicable to the terminal device. The first broadcast controlling apparatus 100 may include a parameter generating module 110, a content determining module 120, and a content updating module 130.
The parameter generating module 110 is configured to generate a content selection parameter in response to a preset operation performed by a user based on live content displayed in a target live broadcast room, where the live content includes game data of at least a part of areas in a target game. In this embodiment, the parameter generating module 110 may be configured to execute step S110 shown in fig. 3, and reference may be made to the foregoing description of step S110 regarding the relevant content of the parameter generating module 110.
The content determining module 120 is configured to determine a target live content based on the content selection parameter, where the target live content includes game data of at least a partial area in the target game, and the at least partial area is different from at least a partial area included in the live content. In this embodiment, the content determining module 120 may be configured to perform step S120 shown in fig. 3, and reference may be made to the foregoing description of step S120 for related content of the content determining module 120.
The content update module 130 is configured to update the live content of the target live broadcast room based on the target live broadcast content. In this embodiment, the content update module 130 may be configured to execute step S130 shown in fig. 3, and reference may be made to the foregoing description of step S130 for related content of the content update module 130.
With reference to fig. 16, the present embodiment further provides a second live broadcast control device 200 applicable to the live broadcast server. The second live broadcast control device 200 may include a data acquisition module 210, a data division module 220, and a video stream transmission module 230.
The data obtaining module 210 is configured to obtain game data of all areas in the target game from the game server. In this embodiment, the data obtaining module 210 may be configured to perform step S210 shown in fig. 11, and reference may be made to the foregoing description of step S210 for relevant contents of the data obtaining module 210.
The data dividing module 220 is configured to divide the game data according to areas to form a plurality of game video streams, where each of the game video streams includes game data of different areas in the target game. In this embodiment, the data segmentation module 220 may be configured to perform step S220 shown in fig. 11, and reference may be made to the foregoing description of step S220 regarding relevant contents of the data segmentation module 220.
The video stream sending module 230 is configured to send at least one target game video stream in the plurality of game video streams to the terminal device based on the video request information sent by the terminal device. In this embodiment, the video stream transmitting module 230 may be configured to execute step S230 shown in fig. 11, and reference may be made to the foregoing description of step S230 for relevant contents of the video stream transmitting module 230.
The terminal device is used for responding to preset operation of a user on the basis of live broadcast content displayed in a target live broadcast room to generate content selection parameters, sending the video request information to the live broadcast server on the basis of the content selection parameters, generating target live broadcast content on the basis of at least one target game video stream, and updating the live broadcast content on the basis of the target live broadcast content.
And the target live content comprises game data of at least a partial area in the target game, and the at least partial area is different from at least a partial area included in the live content.
In the embodiment of the present application, corresponding to the two live broadcast control methods applied to the electronic device 10, a computer-readable storage medium is further provided, where a computer program is stored in the computer-readable storage medium, and when the computer program runs, each step included in any one of the two live broadcast control methods is executed.
The steps executed when the computer program runs are not described in detail herein, and reference may be made to the above explanation of the two live broadcast control methods.
In summary, the live broadcast control method and apparatus, the electronic device, the live broadcast system, and the storage medium provided by the present application generate a content selection parameter by responding to a preset operation of a user, determine a target live broadcast content based on the content selection parameter, and update a live broadcast content of a target live broadcast room based on the target live broadcast content. Therefore, before and after updating, the area of the game data corresponding to the live broadcast content in the target game and the area of the game data corresponding to the target live broadcast content in the target game are different, so that the user can perform corresponding preset operation based on different requirements, the game data of the area which the user wants to watch can be displayed in the target live broadcast room, different watching requirements of different users are met, the stickiness of the user to the live broadcast game is improved, the problem that the stickiness of the live broadcast game of the audience is lower due to the fact that the simple watching requirements of the audience can only be met in the existing live broadcast game is improved, and the practical value is high.
In the embodiments provided in the present application, it should be understood that the disclosed apparatus and method can be implemented in other ways. The apparatus and method embodiments described above are illustrative only, as the flowcharts and block diagrams in the figures illustrate the architecture, functionality, and operation of possible implementations of apparatus, methods and computer program products according to various embodiments of the present application. In this regard, each block in the flowchart or block diagrams may represent a module, segment, or portion of code, which comprises one or more executable instructions for implementing the specified logical function(s). It should also be noted that, in some alternative implementations, the functions noted in the block may occur out of the order noted in the figures. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or the blocks may sometimes be executed in the reverse order, depending upon the functionality involved. It will also be noted that each block of the block diagrams and/or flowchart illustration, and combinations of blocks in the block diagrams and/or flowchart illustration, can be implemented by special purpose hardware-based systems which perform the specified functions or acts, or combinations of special purpose hardware and computer instructions.
In addition, functional modules in the embodiments of the present application may be integrated together to form an independent part, or each module may exist separately, or two or more modules may be integrated to form an independent part.
The functions, if implemented in the form of software functional modules and sold or used as a stand-alone product, may be stored in a computer readable storage medium. Based on such understanding, the technical solution of the present application or portions thereof that substantially contribute to the prior art may be embodied in the form of a software product stored in a storage medium and including instructions for causing a computer device (which may be a personal computer, an electronic device, or a network device) to perform all or part of the steps of the method according to the embodiments of the present application. And the aforementioned storage medium includes: a U-disk, a removable hard disk, a Read-Only Memory (ROM), a Random Access Memory (RAM), a magnetic disk or an optical disk, and other various media capable of storing program codes. It should be noted that, in this document, the terms "comprises," "comprising," or any other variation thereof, are intended to cover a non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements does not include only those elements but may include other elements not expressly listed or inherent to such process, method, article, or apparatus. Without further limitation, an element defined by the phrase "comprising an … …" does not exclude the presence of other identical elements in a process, method, article, or apparatus that comprises the element.
The above description is only a preferred embodiment of the present application and is not intended to limit the present application, and various modifications and changes may be made by those skilled in the art. Any modification, equivalent replacement, improvement and the like made within the spirit and principle of the present application shall be included in the protection scope of the present application.

Claims (14)

1. A live broadcast control method is applied to terminal equipment and comprises the following steps:
responding to preset operation of a user based on live broadcast content displayed in a target live broadcast room, and generating content selection parameters, wherein the live broadcast content comprises game data of at least part of areas in a target game;
determining target live content based on the content selection parameters, wherein the target live content comprises game data of at least part of areas in the target game, and the at least part of areas are different from at least part of areas included in the live content;
and updating the live broadcast content of the target live broadcast room based on the target live broadcast content.
2. The live broadcast control method according to claim 1, wherein the target live broadcast room includes a first display area and a second display area, and the step of generating the content selection parameter in response to a preset operation performed by a user based on live broadcast content displayed in the target live broadcast room includes:
responding to a first preset operation performed by a user based on the live content of the first display area, and generating a first content selection parameter; or
And responding to a second preset operation performed by the user based on the live content of the second display area, and generating a second content selection parameter.
3. The live broadcast control method according to claim 2, wherein the step of generating a first content selection parameter in response to a first preset operation by a user based on live broadcast content in the first display area comprises:
responding to direction operation or zooming operation of a user based on the game scene picture displayed in the first display area, and respectively generating direction parameters or zooming parameters;
the direction parameter is used for representing the direction of the corresponding game data between the areas of the target game before and after the live broadcast content displayed in the target live broadcast room is updated;
the scaling parameter is used for representing the proportion between the corresponding game scene pictures before and after the live broadcast content displayed by the target live broadcast room is updated.
4. The live broadcast control method according to claim 2, wherein the step of generating a second content selection parameter in response to a second preset operation by the user based on the live broadcast content in the second display area includes:
responding to position presetting operation of a user based on the game map picture displayed in the second display area, and generating position parameters;
and the position parameter is used for representing the position of the corresponding game data in the area of the target game after the live broadcast content displayed in the target live broadcast room is updated.
5. The live broadcast control method according to any one of claims 1 to 4, wherein a live broadcast server is connected to the terminal device, and the step of determining the target live broadcast content based on the content selection parameter includes:
obtaining at least one target game video stream based on the content selection parameter from a plurality of game video streams of the live broadcast server, wherein each game video stream respectively comprises game data of different areas in the target game;
target live content is determined based on the at least one target game video stream.
6. The live control method according to claim 5, wherein the step of acquiring at least one target game video stream based on the content selection parameter among the plurality of game video streams possessed by the live server includes:
judging whether at least one target game video stream to be acquired is the same as an acquired live game video stream or not based on the content selection parameters, wherein live content displayed in the target live broadcast room is formed based on the live game video stream;
if the target game video stream is the same as the live game video stream, taking the live game video stream as the target game video stream;
and if the target game video stream is different from the live game video stream, sending video request information to the live server so that the live server sends at least one target game video stream in the plurality of game video streams to the terminal equipment based on the video request information.
7. A live broadcast control method is applied to a live broadcast server connected with a terminal device and a game server, and comprises the following steps:
acquiring game data of all areas in a target game from the game server;
dividing the game data according to areas to form a plurality of game video streams, wherein each game video stream respectively comprises game data of different areas in the target game;
transmitting at least one target game video stream in the plurality of game video streams to the terminal device based on the video request information transmitted by the terminal device;
the terminal equipment is used for responding to preset operation of a user on the basis of live broadcast content displayed in a target live broadcast room to generate content selection parameters, sending the video request information to the live broadcast server on the basis of the content selection parameters, generating target live broadcast content on the basis of at least one target game video stream, and updating the live broadcast content on the basis of the target live broadcast content;
the target live content comprises game data of at least a partial area in the target game, and the at least partial area is different from at least a partial area included in the live content.
8. The live broadcast control method according to claim 7, wherein the step of dividing the game data by area to form a plurality of game video streams includes:
dividing the game data by region;
and performing enhancement processing on each segmented game data image based on a preset image hyper-segmentation algorithm to form a plurality of game video streams.
9. A live broadcast control method is characterized in that the method is applied to a live broadcast system comprising a live broadcast server and terminal equipment, the live broadcast server is connected with a game server, and the live broadcast control method comprises the following steps:
the terminal equipment responds to preset operation performed by a user based on live broadcast content displayed in a target live broadcast room, generates content selection parameters and sends video request information to the live broadcast server based on the content selection parameters, wherein the live broadcast content comprises game data of at least part of areas in a target game;
the live broadcast server sends at least one target game video stream in a plurality of game video streams to the terminal equipment based on the video request information, wherein the game video streams are formed based on game data of all areas in a target game acquired from the game server, and each game video stream respectively comprises game data of different areas in the target game;
and the terminal equipment generates target live broadcast content based on the at least one target game video stream, and updates the live broadcast content displayed in the target live broadcast room based on the target live broadcast content, wherein the target live broadcast content comprises game data of at least part of areas in the target game, and the at least part of areas are different from at least part of areas included by the live broadcast content.
10. A live broadcast control device is characterized in that the device is applied to terminal equipment and comprises the following components:
the parameter generating module is used for responding to preset operation performed by a user based on live broadcast content displayed in a target live broadcast room and generating content selection parameters, wherein the live broadcast content comprises game data of at least part of areas in a target game;
a content determining module, configured to determine target live content based on the content selection parameter, where the target live content includes game data of at least a partial area in the target game, and the at least partial area is different from at least a partial area included in the live content;
and the content updating module is used for updating the live broadcast content of the target live broadcast room based on the target live broadcast content.
11. The utility model provides a live broadcast controlling means which characterized in that is applied to and is connected with terminal equipment and game server's live broadcast server, live broadcast controlling means includes:
the data acquisition module is used for acquiring game data of all areas in the target game from the game server;
the data dividing module is used for dividing the game data according to areas to form a plurality of game video streams, wherein each game video stream respectively comprises the game data of different areas in the target game;
a video stream sending module, configured to send at least one target game video stream in the plurality of game video streams to the terminal device based on the video request information sent by the terminal device;
the terminal equipment is used for responding to preset operation of a user on the basis of live broadcast content displayed in a target live broadcast room to generate content selection parameters, sending the video request information to the live broadcast server on the basis of the content selection parameters, generating target live broadcast content on the basis of at least one target game video stream, and updating the live broadcast content on the basis of the target live broadcast content;
the target live content comprises game data of at least a partial area in the target game, and the at least partial area is different from at least a partial area included in the live content.
12. An electronic device, comprising:
a memory for storing a computer program;
a processor coupled to the memory for executing the computer program;
wherein, when the electronic device is used as a terminal device, the processor executes the computer program to implement the live broadcast control method of any one of claims 1 to 6; or
When the electronic device is used as a live broadcast server, the processor executes the computer program to realize the live broadcast control method of claim 7 or 8.
13. The utility model provides a live broadcast system, its characterized in that includes terminal equipment and the live broadcast server who is connected with this terminal equipment, and this live broadcast server is connected with game server, wherein:
the terminal equipment is used for responding to preset operation of a user based on live broadcast content displayed in a target live broadcast room, generating content selection parameters and sending video request information to the live broadcast server based on the content selection parameters, wherein the live broadcast content comprises game data of at least part of areas in a target game;
the live broadcast server is used for sending at least one target game video stream in a plurality of game video streams to the terminal equipment based on the video request information, wherein the game video streams are formed based on game data of all areas in a target game acquired from the game server, and each game video stream respectively comprises game data of different areas in the target game;
the terminal device is further configured to generate a target live content based on the at least one target game video stream, and update a live content displayed in a target live broadcast room based on the target live content, where the target live content includes game data of at least a partial area in the target game, and the at least partial area is different from at least a partial area included in the live content.
14. A computer-readable storage medium having stored thereon a computer program, characterized in that the program, when executed, implements the live control method of any of claims 1-8.
CN202010035699.0A 2020-01-14 2020-01-14 Live broadcast control method and device, electronic equipment, live broadcast system and storage medium Active CN111263174B (en)

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