CN111243200A - Shopping method, wearable device and medium - Google Patents

Shopping method, wearable device and medium Download PDF

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Publication number
CN111243200A
CN111243200A CN201911419754.XA CN201911419754A CN111243200A CN 111243200 A CN111243200 A CN 111243200A CN 201911419754 A CN201911419754 A CN 201911419754A CN 111243200 A CN111243200 A CN 111243200A
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target
commodity
information
input
wearable device
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林伟岩
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Vivo Mobile Communication Co Ltd
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Vivo Mobile Communication Co Ltd
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    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07GREGISTERING THE RECEIPT OF CASH, VALUABLES, OR TOKENS
    • G07G1/00Cash registers
    • G07G1/0036Checkout procedures
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/017Gesture based interaction, e.g. based on a set of recognized hand gestures
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/06Buying, selling or leasing transactions
    • G06Q30/0601Electronic shopping [e-shopping]
    • G06Q30/0641Shopping interfaces
    • G06Q30/0643Graphical representation of items or shoppers
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V20/00Scenes; Scene-specific elements
    • G06V20/10Terrestrial scenes
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07GREGISTERING THE RECEIPT OF CASH, VALUABLES, OR TOKENS
    • G07G1/00Cash registers
    • G07G1/0036Checkout procedures
    • G07G1/0045Checkout procedures with a code reader for reading of an identifying code of the article to be registered, e.g. barcode reader or radio-frequency identity [RFID] reader
    • G07G1/0081Checkout procedures with a code reader for reading of an identifying code of the article to be registered, e.g. barcode reader or radio-frequency identity [RFID] reader the reader being a portable scanner or data reader

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  • Engineering & Computer Science (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • Business, Economics & Management (AREA)
  • Human Computer Interaction (AREA)
  • Accounting & Taxation (AREA)
  • Finance (AREA)
  • Development Economics (AREA)
  • Marketing (AREA)
  • Strategic Management (AREA)
  • General Business, Economics & Management (AREA)
  • Economics (AREA)
  • Multimedia (AREA)
  • User Interface Of Digital Computer (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The invention discloses a shopping method, wearable equipment and a medium. The method is applied to wearable equipment and comprises the following steps: acquiring a target image acquired by a camera of the wearable device; under the condition that the target image comprises the graphical identifier, adding a first target commodity associated with target commodity information into a preset virtual shopping cart, wherein the target commodity information is acquired based on the graphical identifier; displaying a shopping information interface of the virtual shopping cart on the virtual screen, so that a target user selects a second target commodity from the shopping information interface, and settling the second target commodity through the wearable device; wherein the target user is a user wearing the wearable device. According to the embodiment of the invention, the calculation efficiency is improved.

Description

Shopping method, wearable device and medium
Technical Field
The invention relates to the technical field of communication, in particular to a shopping method, wearable equipment and a medium.
Background
Currently, in shopping scenes such as offline supermarkets and shopping malls, cash registers are often arranged at exit positions, and each cash register is provided with a cashier to manually settle accounts of articles selected by customers.
However, due to the site restrictions of the exit location and the investment cost restrictions of the cashier and the cashier, when there are many settlement customers, the trouble of queuing and settlement is likely to occur, and the settlement efficiency is reduced.
Disclosure of Invention
The embodiment of the invention provides a shopping method, wearable equipment and a medium, which can solve the problem of low efficiency of a commodity settlement mode in the prior art.
In order to solve the technical problem, the invention is realized as follows:
in a first aspect, an embodiment of the present invention provides a shopping method applied to a wearable device, including:
acquiring a target image acquired by a camera of the wearable device;
under the condition that the target image comprises the graphical identifier, adding a first target commodity associated with target commodity information into a preset virtual shopping cart, wherein the target commodity information is acquired based on the graphical identifier;
displaying a shopping information interface of the virtual shopping cart on the virtual screen, so that a target user selects a second target commodity from the shopping information interface, and settling the second target commodity through the wearable device;
wherein the target user is a user wearing the wearable device.
In a second aspect, an embodiment of the present invention provides a wearable device, including:
the target image acquisition module is used for acquiring a target image acquired by a camera of the wearable device;
the adding module is used for adding a first target commodity associated with target commodity information to a preset virtual shopping cart under the condition that the target image comprises a graphical identifier, wherein the target commodity information is acquired based on the graphical identifier;
the first display module is used for displaying a shopping information interface of the virtual shopping cart on the virtual screen so that a target user can select a second target commodity from the shopping information interface and settle accounts for the second target commodity through the wearable device;
wherein the target user is a user wearing the wearable device.
In a third aspect, an embodiment of the present invention provides a wearable device, which includes a processor, a memory, and a computer program stored on the memory and executable on the processor, and when executed by the processor, the computer program implements a shopping method as provided in an embodiment of the present invention.
In a fourth aspect, an embodiment of the present invention provides a computer storage medium, on which computer program instructions are stored, and when the computer program instructions are executed by a processor, the computer program instructions implement the shopping method provided by the embodiment of the present invention.
In the embodiment of the invention, the image comprising the graphic identifier of the real commodity which is interested by the user is acquired by utilizing the camera of the wearable device, so that the virtual commodity corresponding to the real commodity is automatically added into the virtual shopping cart. Then, the shopping information interface of the virtual shopping cart is displayed on the virtual screen, so that the user can select the second target commodity needing to be settled from the shopping information interface, and the second target commodity is automatically settled through the wearable device, thereby reducing the time for queuing and settling the accounts of the user and improving the settlement efficiency.
Drawings
FIG. 1 is a schematic flow chart of a shopping method according to an embodiment of the present invention;
fig. 2 is a schematic diagram of a camera of the wearable device according to the embodiment of the present invention acquiring an image;
FIG. 3 is a schematic view of a shopping information interface of a virtual shopping cart according to an embodiment of the present invention;
FIG. 4 is a schematic illustration of adding merchandise to a virtual shopping cart in accordance with an embodiment of the present invention;
FIG. 5 is a second schematic view of a shopping information interface of the virtual shopping cart according to the embodiment of the present invention;
FIG. 6 is a diagram illustrating settlement provided by an embodiment of the present invention;
fig. 7 is a schematic structural diagram of a wearable device according to an embodiment of the present invention;
fig. 8 is a second schematic structural diagram of the wearable device according to the embodiment of the present invention.
Detailed Description
Features and exemplary embodiments of various aspects of the present invention will be described in detail below, and in order to make objects, technical solutions and advantages of the present invention more apparent, the present invention will be further described in detail below with reference to the accompanying drawings and embodiments. It should be understood that the specific embodiments described herein are merely illustrative of the invention and are not to be construed as limiting the invention. It will be apparent to one skilled in the art that the present invention may be practiced without some of these specific details. The following description of the embodiments is merely intended to provide a better understanding of the present invention by illustrating examples of the present invention.
It is noted that, herein, relational terms such as first and second, and the like may be used solely to distinguish one entity or action from another entity or action without necessarily requiring or implying any actual such relationship or order between such entities or actions. Also, the terms "comprises," "comprising," or any other variation thereof, are intended to cover a non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements does not include only those elements but may include other elements not expressly listed or inherent to such process, method, article, or apparatus. Without further limitation, an element defined by the phrase "comprising … …" does not exclude the presence of other identical elements in a process, method, article, or apparatus that comprises the element.
The following describes a screen of a wearable device provided in an embodiment of the present invention: the screen of the wearable device in the embodiment of the invention can be a virtual screen, and can be any carrier which can be used for displaying the content projected by the projection device when the content is displayed by adopting the AR technology. The projection device may be a projection device using AR technology, such as a wearable device in the embodiment of the present invention.
When displaying content on the virtual screen by using the AR technology, the projection device may project a virtual scene acquired by (or internally integrated with) the projection device, or a virtual scene and a real scene onto the virtual screen, so that the virtual screen may display the content, thereby showing an effect of superimposing the real scene and the virtual scene to a user.
In connection with different scenarios of AR technology applications, the virtual screen may generally be a display screen of an electronic device (e.g. a mobile phone), a lens of AR glasses, a windshield of a car, a wall of a room, etc. any possible carrier.
The following describes an exemplary process of displaying content on a virtual screen by using AR technology, by taking the virtual screen as a display screen of an electronic device, a lens of AR glasses, and a windshield of an automobile as examples.
In one example, when the virtual screen is a display screen of an electronic device, the projection device may be the electronic device. The electronic equipment can acquire a real scene in the area where the electronic equipment is located through the camera of the electronic equipment, the real scene is displayed on the display screen of the electronic equipment, then the electronic equipment can project a virtual scene acquired by the electronic equipment (or internally integrated) onto the display screen of the electronic equipment, so that the virtual scene can be displayed in a superposition mode in the real scene, and a user can see the effect of the real scene and the virtual scene after superposition through the display screen of the electronic equipment.
In another example, when the virtual screen is a lens of AR glasses, the projection device may be the AR glasses. When the user wears the glasses, the user can see the real scene in the area where the user is located through the lenses of the AR glasses, and the AR glasses can project the acquired (or internally integrated) virtual scene onto the lenses of the AR glasses, so that the user can see the display effect of the real scene and the virtual scene after superposition through the lenses of the AR glasses.
In yet another example, when the virtual screen is a windshield of an automobile, the projection device may be any electronic device. When the user is located in the automobile, the user can see the real scene in the area where the user is located through the windshield of the automobile, and the projection device can project the acquired (or internally integrated) virtual scene onto the windshield of the automobile, so that the user can see the display effect of the real scene and the virtual scene after superposition through the windshield of the automobile.
Of course, in the embodiment of the present invention, the specific form of the virtual screen may not be limited, for example, it may be a non-carrier real space. In this case, when the user is located in the real space, the user can directly see the real scene in the real space, and the projection device can project the acquired (or internally integrated) virtual scene into the real space, so that the user can see the display effect of the real scene and the virtual scene after superposition in the real space.
The virtual object provided by the embodiment of the invention can be an AR object. It should be noted that the AR object may be understood as: the AR device analyzes the real object to obtain feature information of the real object (e.g., type information of the real object, appearance information of the real object (e.g., structure, color, shape, etc.), position information of the real object in space, etc.), and constructs an AR model in the AR device according to the feature information.
Optionally, in the embodiment of the present invention, the virtual object may specifically be a virtual image, a virtual pattern, a virtual character, and the like.
Based on the problem of low manual settlement efficiency, the embodiment of the invention provides a shopping method, a wearable device and a medium, which can improve the settlement efficiency. The following detailed description is to be read with reference to the specific drawings and examples.
FIG. 1 is a flow chart illustrating a shopping method 100 according to an embodiment of the present invention. As shown in fig. 1, a shopping method 100 provided by the embodiment of the present invention is applied to a wearable device, and includes the following steps 110 to 130.
And step 110, acquiring a target image acquired by a camera of the wearable device.
And step 120, adding the first target commodity associated with the target commodity information to a preset virtual shopping cart under the condition that the target image comprises the graphical identifier. Wherein the target commodity information is obtained based on the graphical identifier in the target image.
And 130, displaying a shopping information interface of the virtual shopping cart on the virtual screen, so that the target user selects a second target commodity from the shopping information interface, and settling the second target commodity through the wearable device.
Wherein the target user is a user wearing the wearable device.
In the embodiment of the invention, the image comprising the graphic identifier of the real commodity which is interested by the user is acquired by utilizing the camera of the wearable device, so that the virtual commodity corresponding to the real commodity is automatically added into the virtual shopping cart. Then, the shopping information interface of the virtual shopping cart is displayed on the virtual screen, so that the user can select the second target commodity needing to be settled from the shopping information interface, and the second target commodity is automatically settled through the wearable device, thereby reducing the time for queuing and settling the accounts of the user and improving the settlement efficiency.
The specific implementation of step 110 is described below. In some embodiments of the invention, the wearable device may be a head-mounted device or a hand-mounted device, such as Augmented Reality (AR) glasses, VR helmets, VR watches, and the like.
In some embodiments, the camera of the wearable device may first determine whether a photographic subject is in its image capture area. Under the condition that the shooting object is determined to be in the image acquisition area, the camera of the wearable device shoots the shooting object in the image acquisition area of the wearable device so as to acquire the target image.
Referring to fig. 2, the camera of the AR glasses 20 may photograph a real commodity 21 within the image capturing area, resulting in a target image including a barcode 22 on the commodity 21.
The specific implementation of step 120 is described below. In embodiments of the present invention, the graphical identifier may be a two-dimensional code, a bar code, or the like, used to convey information.
In the embodiment of the invention, if the target image comprises the graphic identifier, the graphic identifier in the target image is analyzed to obtain the target commodity information corresponding to the graphic identifier. That is, the target product information is acquired based on the graphic identifier.
Since the product information base of the merchant has a pre-established association relationship between the product and the product information of the product, the first target product associated with the target product information can be obtained by using the target product information.
In the case that the graphic identifier is included in the target image, the user has an intention to purchase the first target commodity on behalf of the user, and thus the first target commodity is added to the preset virtual shopping cart, which facilitates settlement of the user.
As an example, in a supermarket shopping scene, a user may wear AR glasses, and if the user is interested in a certain commodity and wants to add the commodity to a virtual shopping cart, the user only needs to place a barcode on the commodity in an image acquisition area of a camera of the AR glasses, and then the virtual commodity corresponding to the commodity may be added to the virtual shopping cart.
The specific implementation of step 130 is described below. In some embodiments, the wearable device may obtain shopping information for each item in the virtual shopping cart from a pre-obtained store of item information. The product in the preset virtual shopping cart is an AR object, and may be a three-dimensional virtual product image or a two-dimensional virtual product image, for example.
In some embodiments, the shopping information for the item includes at least price information, quantity information, etc. for the item. In other embodiments, the shopping information of the merchandise may also include name information, size information, color information, etc. of the merchandise.
The wearable device generates a shopping information interface of the virtual shopping cart based on the commodities added into the virtual shopping cart and the shopping information associated with the commodities.
As one example, after obtaining each item in the virtual shopping cart and the shopping information associated with the item, a shopping information interface configuration file is generated. Specifically, according to the file format of the configuration file, each commodity in the virtual shopping cart and shopping information related to the commodity are used as the constituent elements of the configuration file, and the structured configuration file is generated. And then inquiring a pre-stored associated script file according to the shopping information interface configuration file. The associated script file realizes the functions of displaying, interacting and the like on the shopping information interface. And when the pre-stored associated script file is inquired, generating a shopping information interface of the virtual shopping cart according to the shopping information interface configuration file and the associated script file.
The wearable device comprises an optical element, and the optical element can display a virtual picture. An optical element in the wearable device displays a shopping cart information interface of the generated virtual shopping cart on a virtual screen.
In some embodiments of the present invention, the shopping information interface of the virtual shopping cart includes N items in the virtual shopping cart. Each commodity in the shopping information interface of the virtual shopping cart is an AR object corresponding to the commodity, and may be a three-dimensional virtual commodity image or a two-dimensional virtual commodity image, for example.
Referring to FIG. 3, FIG. 3 illustrates a shopping information interface for a virtual shopping cart, which includes 2 items, namely item 30 and item 31. The shopping information interface in fig. 3 includes information such as name information ("comb"), price information (20 yuan), and quantity information (number 1) of the product 30. The shopping information interface in fig. 3 further includes information such as name information ("cup"), price information (30 yuan), and quantity information (quantity 1) of the item 31.
It should be noted that the shopping information interface of the virtual shopping cart in fig. 3 is only a schematic diagram, and is not limited in particular.
In some embodiments, before step 120, the shopping method provided by the embodiments of the present invention further includes: acquiring the current position of the wearable device; acquiring the access right of the commodity information of the target merchant matched with the current position; and under the condition that the access authority of the commodity information of the target merchant is acquired, acquiring the target commodity information based on the graphic identifier.
In an embodiment of the invention, the merchant opens the authorization of the goods information base in advance. When a user wearing the wearable device enters an off-line shopping place, such as a supermarket or a shopping mall, the access right of the commodity information of the target merchant matched with the current position can be obtained by using the current position information of the wearable device, so that the operation steps of the user are reduced, the efficiency of obtaining the access right of the commodity information of the merchant is improved, and the calculation efficiency is improved.
In some embodiments of the present invention, in a case that the access right of the commodity information of the target merchant has been obtained, then the commodity information corresponding to the graphical identifier in the image may be obtained based on the image collected by the camera of the wearable device.
In some embodiments of the present invention, since the package bag of the product in the offline shopping site has limited product information about the product, in order to improve comprehensiveness of obtaining the product information, before step 130, the shopping method provided by the embodiments of the present invention further includes: and displaying the target commodity information on the virtual screen.
As one example, the target commodity information includes at least one of the following information: name information and price information of the first target commodity, evaluation information of other users on the first target commodity, manufacturer information of the commodity, sales information of the commodity and the like.
Referring to fig. 4, a product information interface 41 is displayed on the virtual screen, and target product information of the product 30 is included in the product information interface 41. Since the goods information interface 41 is facing the AR glasses 21, that is, facing the user, specific display contents of the goods information interface 41 are given on the right side of fig. 4. Referring to fig. 4, displayed on the goods information interface 41 are the target goods information of the first target goods (goods 30), i.e., the name "comb" of the goods 30, the price "20 yuan" of the goods 30, the color "yellow" of the goods 30, and the evaluation information of the goods 30.
By further displaying more commodity information of the first target commodity on the virtual screen, the user can acquire the commodity information of the commodity from another channel, and comprehensiveness of the user in acquiring the commodity information is improved.
In some embodiments of the present invention, in order to improve the efficiency of recommending the goods, before step 130, the shopping method provided by the embodiments of the present invention further includes: displaying at least one recommended commodity associated with the first target commodity on the virtual screen.
As one example, the recommended article may be an article similar to the kind of the first target article, and may also be a preset discount article. Note that the recommended product displayed on the virtual screen is also an AR object.
In the embodiment of the invention, the recommended commodity associated with the first target commodity which is interested by the user is displayed on the virtual screen, so that the commodity is accurately recommended to the user, and the commodity accuracy is improved. In addition, the commodity is not required to be recommended to the consumer manually, and the commodity recommending efficiency is improved.
In some embodiments of the present invention, in order to further improve the recommendation efficiency of the item, after displaying at least one recommended item associated with the first target item on the virtual screen, the shopping method provided by an embodiment of the present invention further includes: receiving a first input of a target user to a target recommended commodity in at least one recommended commodity; in response to the first input, the item information of the target recommended item is displayed.
As one example, the first input may be a click input, a long press input, a slide input, or a preset gesture operation, among other inputs.
In some embodiments, the product information of the target recommended product may include name information of the product, price information, evaluation information of the product by other users, manufacturer information of the product, sales information of the product, and the like.
In the embodiment of the invention, the commodity information of the target recommended commodity is displayed, so that the user can further know the details of the commodity, the time for the user to search the detail information of the commodity is reduced, and the purchasing efficiency is improved.
In order to further improve the recommendation efficiency, the commodity information of the target recommended commodity further comprises position information and navigation information of a real commodity corresponding to the recommended commodity in an online purchasing place. By displaying the position information and the navigation information, the time for searching the commodities by the user can be reduced, and the commodity recommendation efficiency is improved.
In some embodiments of the present invention, after displaying the target product information on the virtual screen, the shopping method provided in the embodiments of the present invention further includes: a second input is received from the target user. On this basis, step 120 includes: and adding the first target commodity to the virtual shopping cart under the condition that the input gesture of the second input is a preset gesture.
In some embodiments, the second input may be a gesture operation. The wearable device can detect whether gesture operation exists in the identification range of the camera of the wearable device. As a specific example, the preset gesture is an "OK" gesture made by a user's finger. Referring to fig. 4, if the AR glasses 21 determine that the input gesture of the second input is an "OK" gesture, representing that the user has a purchase intention for the item 30, the item 30 is added to the virtual shopping cart.
Whether the user has a purchase intention for the commodity is judged by judging whether the input gesture of the second input is a preset gesture, and the accuracy of adding the commodity to the virtual shopping cart can be improved.
In some embodiments of the present invention, after step 130, in order to meet the personalized settlement requirement of the user, the shopping method provided by the embodiments of the present invention further includes steps 140 to 170. Step 140, receiving a third input of the target user to a second target product of the N products. Step 150, in response to the third input, the second target good is marked as a selected state. Step 160, a fourth input of the target user is received. And 170, under the condition that the input feature of the fourth input is the preset input feature, settling the second target commodity in the selected state.
In step 140, the third input may be a click input, a long press input, a slide input, or a preset gesture operation. As an example, if the user wants to calculate the item 30, the user may click on the item 30, that is, the item 30 is the second target item. In step 150, the wearable device responds to the third input, and the item 30 is marked as a selected state. As an example, referring to FIG. 5, in the shopping information interface 51 of the virtual shopping cart, the dashed box around the item 30 is used to identify the item 30 as tagged. The form in which the second target commodity is marked as the selected state is not particularly limited.
In step 160, the fourth input may be a gesture operation or a slide input. As an example, the preset input feature is a preset gesture operation, for example, the preset input feature is a thumb-up.
Referring to fig. 6, when receiving the thumb-up gesture operation, the AR glasses 21 settle the commodity 30 in the selected state. The shopping information interface 51 of the virtual shopping cart is opposite to the AR glasses 21, i.e. the shopping information interface 51 of the virtual shopping cart is user-oriented, see in particular fig. 5.
In the embodiment of the invention, the third input can meet the requirement that the user selects the commodity to be settled, the personalized settlement requirement of the user is met, and the settlement can be finished through the fourth input of the user, so that the queuing time of the user is reduced, and the convenience of settlement is improved.
In some embodiments, to further improve the settlement efficiency, step 170 includes settling the second target commodity through the payment account number associated with the wearable device if the input feature of the fourth input is the preset input feature.
The user needs to associate the online payment account with the wearable device in advance. The payment account can be an account for payment, such as a WeChat payment account or a Paibao payment account.
In some embodiments, in a case where the input feature of the fourth input is a preset input feature, the total price of the selected second target item is displayed on the virtual screen to prompt the user. Referring to fig. 4, the second target product is the product 30, that is, the user only settles for this product, and the total price is the price of the product.
Through associating the payment account number with the wearable device in advance, when a user needs to settle accounts for commodities in the virtual shopping cart, the payment account number associated with the wearable device can be directly settled, the user does not need to manually input the payment account number and the payment password, operation steps of the user are reduced, and settlement efficiency is improved.
Before the second target commodity is settled by using the payment account, the wearable device determines that the wearable device is in the online state. And if the wearable device determines that the wearable device is in the networking state, the second target commodity is settled through the payment account number associated with the wearable device under the condition that the input feature of the fourth input is the preset input feature. If the wearable device determines that the wearable device is not in the networking state, first prompt information can be displayed on the virtual screen to prompt that the wearable device is not networked and cannot settle so that the user can check the network.
In some embodiments, in order to improve the safety of settlement, in the case that the input feature of the fourth input is a preset input feature, an eye image of the target user is acquired; extracting iris feature information of a target user from the eye image; and under the condition that the iris characteristic information of the target user is matched with the target iris characteristic information associated with the payment account, settling the second target commodity based on the payment account.
The target iris feature information associated with the payment account is iris feature information which is acquired by the wearable device in advance and extracted from an eye image of a user of the wearable device.
In some embodiments of the present invention, the matching is that the similarity between the iris feature information of the target user and the target iris feature information is greater than or equal to a preset threshold. The preset threshold is 95% as an example.
In the embodiment of the invention, the iris characteristic information of the target user is matched and verified with the target iris characteristic information associated with the payment account, so that other users can be prevented from purchasing commodities by using wearable equipment, and the settlement safety is improved.
It should be noted that, in some embodiments, in order to improve the security of the settlement, after the wearable device completes the settlement for the second target product, a second prompt message is displayed on the virtual screen to prompt the user that the settlement is completed.
In some embodiments, after the wearable device completes settlement of the second target commodity, the purchase status of the second target commodity is synchronously updated in the commodity information of the target merchant. For example, sales information of the second target commodity and the stock quantity of the second target commodity are updated.
In the embodiment of the invention, after the user finishes payment, the user can leave with the settled commodities without waiting for settlement, and shopping is finished conveniently.
In some embodiments of the present invention, the shopping method further includes receiving evaluation information of the second target product from the user, and uploading the evaluation information to a preset network platform.
After the user finishes shopping by using the wearable device, the commodity can be evaluated through the purchase record of the purchased commodity in the wearable device. Then, the user can share the evaluation information of the purchased commodity to a network platform preset by the user through the wearable device so as to help other users to better understand the commodity.
In some embodiments of the present invention, in order to meet the personalized settlement requirement of the user to improve the convenience of settlement, after step 130, the shopping method provided in embodiments of the present invention further includes: receiving a fifth input of the target user for P commodities in the N commodities; in response to a fifth input, the P items are removed from the virtual shopping cart to cancel the settlement for the P items. Wherein P is a positive integer less than or equal to N.
In some embodiments, the fifth input is a click input, a slide input, or a preset gesture operation. As a specific example, the fifth input includes a double-click input for each of the P items. In another embodiment, the fifth input includes a single click input to each of the P items and a preset thumb-down gesture. The single-click input of each commodity in the P commodities is used for indicating that the commodity is selected as a commodity needing to be removed from the virtual shopping cart, and the preset thumb downward gesture is used for indicating that the P commodities are all removed from the virtual shopping cart.
Referring to fig. 3, if the user clicks on the item 31 and then makes a thumb-down gesture, the wearable device removes the item 31 from the virtual shopping cart and deletes the shopping information of the item 31 from the shopping information interface of the virtual shopping cart.
The shopping information interface of the virtual shopping cart is displayed on the virtual screen, so that the user can quickly select commodities which need to be settled and do not need to be settled, quick settlement is carried out, settlement efficiency is improved, and the personalized settlement requirement of the user is met.
Fig. 7 shows a schematic structural diagram of a wearable device 700 provided according to an embodiment of the invention. As shown in fig. 7, the wearable device 700 includes:
and a target image obtaining module 710, configured to obtain a target image collected by a camera of the wearable device.
And an adding module 720, configured to add, in a case that the target image includes the graphical identifier, a first target product associated with the target product information to a preset virtual shopping cart, where the target product information is obtained based on the graphical identifier.
The first display module 730 is configured to display a shopping information interface of the virtual shopping cart on the virtual screen, so that the target user selects the second target product from the shopping information interface and settles the second target product through the wearable device.
Wherein the target user is a user wearing the wearable device.
In the embodiment of the invention, the image comprising the graphic identifier of the real commodity which is interested by the user is acquired by utilizing the camera of the wearable device, so that the virtual commodity corresponding to the real commodity is automatically added into the virtual shopping cart. Then, the shopping information interface of the virtual shopping cart is displayed on the virtual screen, so that the user can select the second target commodity needing to be settled from the shopping information interface, and the second target commodity is automatically settled through the wearable device, thereby reducing the time for queuing and settling the accounts of the user and improving the settlement efficiency.
Optionally, in some embodiments of the present invention, in order to improve comprehensiveness of the user in acquiring the merchandise information, the wearable device 700 further includes:
and the second display module is used for displaying the target commodity information on the virtual screen.
Optionally, in some embodiments of the present invention, in order to improve the efficiency of recommending goods, the wearable device 700 further includes:
and the third display module is used for displaying at least one recommended commodity related to the first target commodity on the virtual screen.
Optionally, in some embodiments of the present invention, in order to improve the efficiency of recommending goods, the wearable device 700 further includes:
the first input receiving module is used for receiving first input of a target user to a target recommended commodity in the at least one recommended commodity.
And the fourth display module is used for responding to the first input and displaying the commodity information of the target recommended commodity.
Optionally, in some embodiments of the present invention, for accuracy of the addition of the goods to the virtual shopping cart, the wearable device 700 further comprises:
and the second input module is used for receiving a second input of the target user.
Wherein, the adding module 720 is configured to:
and adding the first target commodity to the virtual shopping cart under the condition that the input gesture of the second input is a preset gesture.
Optionally, in some embodiments of the invention, the shopping information interface includes N items in the virtual shopping cart, N being a positive integer.
In order to meet the requirement of the user for personalized settlement and improve the convenience of settlement, the wearable device 700 further comprises:
and the third input module is used for receiving third input of a target user to a second target commodity in the N commodities.
And the marking module is used for responding to the third input and marking the second target commodity as the selected state.
The fourth input receiving module is used for receiving fourth input of the target user;
and the settlement module is used for settling the second target commodity in the selected state under the condition that the input feature of the fourth input is the preset input feature.
Optionally, in some embodiments of the invention, the shopping information interface includes N items in the virtual shopping cart, N being a positive integer.
In order to meet the requirement of the user for personalized settlement and improve the convenience of settlement, the wearable device 700 further comprises:
and the fifth input receiving module is used for receiving fifth input of the target user to P commodities in the N commodities.
And the moving-out module is used for responding to the fifth input and moving the P commodities out of the virtual shopping cart so as to cancel the settlement of the P commodities.
Wherein P is a positive integer less than or equal to N.
Optionally, in some embodiments of the invention, in order to improve the settlement efficiency, the settlement module includes:
and the settlement unit is used for settling the second target commodity through the payment account number associated with the wearable device under the condition that the input characteristic of the fourth input is the preset input characteristic.
Optionally, in some embodiments of the present invention, in order to improve settlement efficiency, the settlement unit includes:
and the eye image acquisition subunit is used for acquiring the eye image of the target user under the condition that the input feature of the fourth input is the preset input feature.
And the extraction subunit is used for extracting the iris characteristic information of the target user from the eye image.
And the settlement subunit is used for settling the second target commodity based on the payment account under the condition that the iris characteristic information of the target user is matched with the target iris characteristic information associated with the payment account.
Optionally, in some embodiments of the present invention, in order to improve settlement efficiency, the wearable device 700 further comprises:
and the position acquisition module is used for acquiring the current position of the wearable device.
And the access authority acquisition module is used for acquiring the access authority of the commodity information of the target merchant matched with the current position.
And the target commodity information acquisition module is used for acquiring the target commodity information based on the graphic identifier under the condition of acquiring the access right of the commodity information of the target merchant.
The wearable device 700 provided by the embodiment of the present invention can implement each process in the method embodiments of fig. 1 to fig. 6, and is not described herein again to avoid repetition.
Fig. 8 is a schematic diagram of a hardware structure of a wearable device for implementing various embodiments of the present invention, where the wearable device 800 includes but is not limited to: a radio frequency unit 801, a network module 802, an audio output unit 803, an input unit 804, a sensor 805, a display unit 806, a user input unit 807, an interface unit 808, a memory 809, a processor 810, a power supply 811, and an image capture device 812. Those skilled in the art will appreciate that the wearable device configuration shown in fig. 8 does not constitute a limitation of a wearable device, which may include more or fewer components than shown, or combine certain components, or a different arrangement of components. In embodiments of the present invention, wearable devices include, but are not limited to, head-mounted devices, hand-mounted devices, and the like. For example, the wearable device may be a head-mounted device such as AR glasses or an AR helmet.
Wherein the image capturing device 812 is used to capture the target image. As one example, image capture device 812 may be a camera.
The processor 810 is configured to obtain a target image acquired by a camera of the wearable device; under the condition that the target image comprises the graphical identifier, adding a first target commodity associated with target commodity information into a preset virtual shopping cart, wherein the target commodity information is acquired based on the graphical identifier; the control display unit 806 displays a shopping information interface of the virtual shopping cart on the virtual screen, so that the target user selects the second target commodity from the shopping information interface and settles the second target commodity through the wearable device. Wherein the target user is a user wearing the wearable device.
The wearable device provided by the embodiment of the invention can realize each process and effect realized by the wearable device in the method embodiment, and the principles for realizing each process are similar, so that repeated description is omitted here to avoid repetition.
In the embodiment of the invention, the image comprising the graphic identifier of the real commodity which is interested by the user is acquired by utilizing the camera of the wearable device, so that the virtual commodity corresponding to the real commodity is automatically added into the virtual shopping cart. Then, the shopping information interface of the virtual shopping cart is displayed on the virtual screen, so that the user can select the second target commodity needing to be settled from the shopping information interface, and the second target commodity is automatically settled through the wearable device, thereby reducing the time for queuing and settling the accounts of the user and improving the settlement efficiency.
It should be understood that, in the embodiment of the present invention, the radio frequency unit 801 may be used for receiving and sending signals during a message sending and receiving process or a call process, and specifically, receives downlink data from a base station and then processes the received downlink data to the processor 810; in addition, the uplink data is transmitted to the base station. In general, radio frequency unit 801 includes, but is not limited to, an antenna, at least one amplifier, a transceiver, a coupler, a low noise amplifier, a duplexer, and the like. Further, the radio frequency unit 801 can also communicate with a network and other devices through a wireless communication system.
The wearable device provides wireless broadband internet access to the user via the network module 802, such as to assist the user in sending and receiving e-mail, browsing web pages, and accessing streaming media.
The audio output unit 803 may convert audio data received by the radio frequency unit 801 or the network module 802 or stored in the memory 809 into an audio signal and output as sound. Also, the audio output unit 803 may also provide audio output related to a specific function performed by the wearable device 800 (e.g., a call signal reception sound, a message reception sound, etc.). The audio output unit 803 includes a speaker, a buzzer, a receiver, and the like.
The input unit 804 is used for receiving an audio or video signal. The input Unit 804 may include a Graphics Processing Unit (GPU) 8041 and a microphone 8042, and the Graphics processor 8041 processes image data of still pictures or video obtained by an image capture device 812 (such as a camera) in a video capture mode or an image capture mode. Wherein, the camera can include leading camera to wearing formula equipment can combine virtual screen to demonstrate and interdynamic on the basis of the picture that leading camera was shot. The processed image frames may be displayed on the display unit 806. The image frames processed by the graphics processor 8041 may be stored in the memory 809 (or other storage medium) or transmitted via the radio frequency unit 801 or the network module 802. The microphone 8042 can receive sound, and can process such sound into audio data. The processed audio data may be converted into a format output transmittable to a mobile communication base station via the radio frequency unit 801 in case of a phone call mode.
Wearable device 800 also includes at least one sensor 805, such as light sensors, motion sensors, and other sensors. Specifically, the light sensor includes an ambient light sensor that can adjust the brightness of the projector 8061 according to the brightness of ambient light and a proximity sensor that can turn off the projector 8061 and/or the backlight when the wearable device 800 is moved to the ear. As one of the motion sensors, the accelerometer sensor can detect the magnitude of acceleration in each direction (generally, three axes), detect the magnitude and direction of gravity when stationary, and can be used to identify the posture of the wearable device (such as horizontal and vertical screen switching, related games, magnetometer posture calibration), and vibration identification related functions (such as pedometer and tapping); the sensors 805 may also include fingerprint sensors, pressure sensors, iris sensors, molecular sensors, gyroscopes, barometers, hygrometers, thermometers, infrared sensors, etc., which are not described in detail herein.
The display unit 806 is used to display information input by the user or information provided to the user. The display unit 806 may include a projector 8061 and an optical assembly, wherein the projector 5061 is configured to project light corresponding to information to be displayed, and the optical assembly reflects the light to project the reflected light to the retina of the user, so that a virtual screen is formed on a reflection surface of the optical assembly located in front of the glasses of the user.
The user input unit 807 may be used to receive input numeric or character information and generate key signal inputs related to user settings and function control of the wearable device. Specifically, the user input unit 807 includes a touch panel 8071 and other input devices 8072. The touch panel 8071, also referred to as a touch screen, may collect touch operations by a user on or near the touch panel 8071 (e.g., operations by a user on or near the touch panel 8071 using a finger, a stylus, or any other suitable object or accessory). The touch panel 8071 may include two portions of a touch detection device and a touch controller. The touch detection device detects the touch direction of a user, detects a signal brought by touch operation and transmits the signal to the touch controller; the touch controller receives touch information from the touch sensing device, converts the touch information into touch point coordinates, sends the touch point coordinates to the processor 810, receives a command from the processor 810, and executes the command. In addition, the touch panel 8071 can be implemented by various types such as a resistive type, a capacitive type, an infrared ray, and a surface acoustic wave. In addition to the touch panel 8071, the user input unit 807 can include other input devices 8072. In particular, other input devices 8072 may include, but are not limited to, a physical keyboard, function keys (e.g., volume control keys, switch keys, etc.), a trackball, a mouse, and a joystick, which are not described in detail herein.
Further, the touch panel 8071 can be overlaid on the projector 8061, and when the touch panel 8071 detects a touch operation on or near the touch panel 8071, the touch panel can be transmitted to the processor 810 to determine the type of the touch event, and then the processor 810 can provide a corresponding visual output on the projector 8061 according to the type of the touch event. Although in fig. 8, the touch panel 8071 and the projector 8061 are two independent components to implement the input and output functions of the wearable device, in some embodiments, the touch panel 8071 and the projector 8061 may be integrated to implement the input and output functions of the wearable device, and this is not limited herein.
The interface unit 808 is an interface through which an external device is connected to the wearable apparatus 800. For example, the external device may include a wired or wireless headset port, an external power supply (or battery charger) port, a wired or wireless data port, a memory card port, a port for connecting a device having an identification module, an audio input/output (I/O) port, a video I/O port, an earphone port, and the like. The interface unit 808 may be used to receive input (e.g., data information, power, etc.) from an external device and transmit the received input to one or more elements within the wearable apparatus 800 or may be used to transmit data between the wearable apparatus 800 and an external device.
The memory 809 may be used to store software programs as well as various data. The memory 809 may mainly include a storage program area and a storage data area, wherein the storage program area may store an operating system, an application program required by at least one function (such as a sound playing function, an image playing function, etc.), and the like; the storage data area may store data (such as audio data, a phonebook, etc.) created according to the use of the cellular phone, and the like. Further, the memory 809 can include high speed random access memory, and can also include non-volatile memory, such as at least one magnetic disk storage device, flash memory device, or other volatile solid state storage device.
The processor 810 is a control center of the wearable device, connects various parts of the whole wearable device by using various interfaces and lines, and executes various functions and processes data of the wearable device by running or executing software programs and/or modules stored in the memory 809 and calling data stored in the memory 809, thereby integrally monitoring the wearable device. Processor 810 may include one or more processing units; preferably, the processor 810 may integrate an application processor, which mainly handles operating systems, user interfaces, application programs, etc., and a modem processor, which mainly handles wireless communications. It will be appreciated that the modem processor described above may not be integrated into processor 810.
The wearable device 800 may further include a power source 811 (e.g., a battery) for supplying power to the various components, and preferably, the power source 811 may be logically connected to the processor 810 via a power management system, such that functions of managing charging, discharging, and power consumption are performed via the power management system.
In addition, the wearable device 800 includes some functional modules that are not shown, and are not described in detail here.
Preferably, an embodiment of the present invention further provides a wearable device, further including a processor, a memory, and a computer program stored in the memory and capable of running on the processor, where the computer program, when executed by the processor, implements each process of the shopping method embodiment described above, and can achieve the same technical effect, and details are not repeated here to avoid repetition.
It can be understood that, in the embodiment of the present invention, the wearable device in the above embodiment is integrated with the AR technology. The AR technology is a technology for realizing the combination of a real scene and a virtual scene. By adopting the AR technology, the visual function of human can be restored, so that human can experience the feeling of combining a real scene and a virtual scene through the AR technology, and further the human can experience the experience of being personally on the scene better.
Taking wearable equipment as AR glasses as an example, when the user wears the AR glasses, the scene viewed by the user is generated by processing through the AR technology, that is, the virtual scene can be displayed in a real scene in an overlapping manner through the AR technology. When the user operates the content displayed by the AR glasses, the user can see that the AR glasses peel off the real scene, so that a more real side is displayed to the user. For example, a user can only observe the carton case when observing one carton with the naked eye, but after the user wears the AR glasses, the AR technology can display the virtual scene "the internal structure of the carton" on the real carton case in an overlapping manner, so that the user can directly observe the internal structure of the carton through the AR glasses.
The embodiment of the present invention further provides a computer-readable storage medium, where a computer program is stored on the computer-readable storage medium, and when the computer program is executed by a processor, the computer program implements each process of the shopping method embodiment, and can achieve the same technical effect, and is not described herein again to avoid repetition. The computer-readable storage medium may be a Read-Only Memory (ROM), a Random Access Memory (RAM), a magnetic disk or an optical disk.
It should be noted that, in this document, the terms "comprises," "comprising," or any other variation thereof, are intended to cover a non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements does not include only those elements but may include other elements not expressly listed or inherent to such process, method, article, or apparatus. Without further limitation, an element defined by the phrase "comprising an … …" does not exclude the presence of other like elements in a process, method, article, or apparatus that comprises the element.
Through the above description of the embodiments, those skilled in the art will clearly understand that the method of the above embodiments can be implemented by software plus a necessary general hardware platform, and certainly can also be implemented by hardware, but in many cases, the former is a better implementation manner. Based on such understanding, the technical solutions of the present invention may be embodied in the form of a software product, which is stored in a storage medium (such as ROM/RAM, magnetic disk, optical disk) and includes instructions for enabling a terminal (such as a mobile phone, a computer, a server, an air conditioner, or a network device) to execute the method according to the embodiments of the present invention.
While the present invention has been described with reference to the embodiments shown in the drawings, the present invention is not limited to the embodiments, which are illustrative and not restrictive, and it will be apparent to those skilled in the art that various changes and modifications can be made therein without departing from the spirit and scope of the invention as defined in the appended claims.

Claims (13)

1. A shopping method is applied to a wearable device, and is characterized by comprising the following steps:
acquiring a target image acquired by a camera of the wearable device;
under the condition that the target image comprises a graphical identifier, adding a first target commodity associated with target commodity information into a preset virtual shopping cart, wherein the target commodity information is acquired based on the graphical identifier;
displaying a shopping information interface of the virtual shopping cart on a virtual screen, so that a target user selects a second target commodity from the shopping information interface, and settling the second target commodity through the wearable device;
wherein the target user is a user wearing the wearable device.
2. The method of claim 1, wherein prior to displaying the shopping information interface of the virtual shopping cart on the virtual screen, further comprising:
and displaying the target commodity information on the virtual screen.
3. The method of claim 1, wherein prior to displaying the shopping information interface of the virtual shopping cart on the virtual screen, the method further comprises:
displaying, on the virtual screen, at least one recommended commodity associated with the first target commodity.
4. The method of claim 3, wherein after displaying the at least one recommended item associated with the first target item on the virtual screen, the method further comprises:
receiving a first input of a target recommended commodity in the at least one recommended commodity from the target user;
and responding to the first input, and displaying the commodity information of the target recommended commodity.
5. The method according to claim 2, wherein after displaying the target commodity information on the virtual screen, the method further comprises:
receiving a second input of the target user;
wherein, adding the first target commodity associated with the target commodity information to a preset virtual shopping cart comprises:
and adding the first target commodity to the virtual shopping cart under the condition that the input gesture of the second input is a preset gesture.
6. The method of claim 1, wherein the shopping information interface includes N items in the virtual shopping cart, N being a positive integer;
wherein after displaying the shopping information interface of the virtual shopping cart on the virtual screen, the method further comprises:
receiving a third input of a second target commodity in the N commodities by the target user;
in response to the third input, marking the second target item in a selected state;
receiving a fourth input of the target user;
and under the condition that the input feature of the fourth input is a preset input feature, the second target commodity in the selected state is settled.
7. The method of claim 1, wherein the shopping information interface includes N items in the virtual shopping cart, N being a positive integer;
wherein after displaying the shopping information interface of the virtual shopping cart on the virtual screen, the method further comprises:
receiving a fifth input of the target user for P commodities in the N commodities;
in response to the fifth input, removing the P items from the virtual shopping cart to cancel settlement for the P items;
wherein P is a positive integer less than or equal to N.
8. The method according to claim 6, wherein the settling the second target product in the selected state if the input feature of the fourth input is a preset input feature comprises:
and under the condition that the input feature of the fourth input is a preset input feature, the second target commodity is settled through the payment account number associated with the wearable device.
9. The method of claim 8, wherein the settling the second target commodity with the payment account associated with the wearable device if the input feature of the fourth input is a preset input feature comprises:
acquiring an eye image of the target user under the condition that the input feature of the fourth input is a preset input feature;
extracting iris feature information of the target user from the eye image;
and under the condition that the iris characteristic information of the target user is matched with the target iris characteristic information associated with the payment account, settling the second target commodity based on the payment account.
10. The method of claim 1, wherein before the first target product associated with the target product information is added to the preset virtual shopping cart, the method further comprises:
acquiring the current position of the wearable device;
acquiring the access right of the commodity information of the target merchant matched with the current position;
and under the condition that the access right of the commodity information of the target merchant is obtained, obtaining the target commodity information based on the graphic identifier.
11. A wearable device, comprising:
the target image acquisition module is used for acquiring a target image acquired by a camera of the wearable device;
the adding module is used for adding a first target commodity associated with target commodity information to a preset virtual shopping cart under the condition that the target image comprises a graphical identifier, wherein the target commodity information is acquired based on the graphical identifier;
the first display module is used for displaying a shopping information interface of the virtual shopping cart on a virtual screen so that a target user can select a second target commodity from the shopping information interface and settle accounts for the second target commodity through the wearable device;
wherein the target user is a user wearing the wearable device.
12. Wearable device, comprising a processor, a memory and a computer program stored on the memory and executable on the processor, which computer program, when executed by the processor, carries out the steps of the shopping method according to any one of claims 1 to 10.
13. A computer storage medium having computer program instructions stored thereon which, when executed by a processor, implement the shopping method according to any one of claims 1 to 10.
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