CN111185001A - Display target movement control method and device, mouse and gamepad - Google Patents

Display target movement control method and device, mouse and gamepad Download PDF

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Publication number
CN111185001A
CN111185001A CN201911349102.3A CN201911349102A CN111185001A CN 111185001 A CN111185001 A CN 111185001A CN 201911349102 A CN201911349102 A CN 201911349102A CN 111185001 A CN111185001 A CN 111185001A
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value
current
movement control
display target
pressure sensor
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Chinese (zh)
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蒋洁
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Individual
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Priority to CN201911349102.3A priority Critical patent/CN111185001A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/218Input arrangements for video game devices characterised by their sensors, purposes or types using pressure sensors, e.g. generating a signal proportional to the pressure applied by the player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1056Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals involving pressure sensitive buttons

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The embodiment of the invention provides a display target movement control method, a display target movement control device, a mouse and a game handle, wherein the method comprises the following steps: acquiring a current pressure value of the pressure sensor; determining a current moving speed value according to the corresponding relation between the current pressure value and the moving speed value; when a movement control signal is received, the display target is controlled to move based on the current movement rate value, and a user can conveniently apply pressure to the pressure sensor in the using process, so that the pressure sensor is triggered to acquire the current pressure value, the current movement rate value is set in real time according to the current pressure value, and the movement speed of the real target can be conveniently adjusted and controlled.

Description

Display target movement control method and device, mouse and gamepad
Technical Field
The embodiment of the invention relates to the technical field of input equipment, in particular to a display target movement control method and device, a mouse and a gamepad.
Background
The mouse, an input device of the computer, is also an indicator for the vertical and horizontal coordinate positioning of the computer display system, and is shaped like a mouse to obtain its name (mouse is used in the airport). The standard name of the computer is 'Mouse', the English name 'Mouse', and the Mouse is used for enabling the operation of the computer to be simpler, more convenient and quicker and replacing the complicated instructions of a keyboard. The game handle is a component of a common electronic game machine, and controls virtual characters and game picture movement by operating buttons and the like.
However, in the prior art, the physical moving speed of the mouse gamepad and the like is fixed in practical use and cannot be adjusted in real time in the using process, a user can only control the moving speed of the target according to the moving speed of the hand, and the speed of the product cannot be changed in real time.
Therefore, how to provide a real target movement control scheme, which can conveniently adjust and control the movement speed of the real target, is a technical problem to be solved by those skilled in the art.
Disclosure of Invention
Therefore, the embodiment of the invention provides a display target movement control method, a display target movement control device, a mouse and a game handle, which can conveniently adjust and control the movement speed of a real target.
In order to achieve the above object, the embodiments of the present invention provide the following technical solutions:
in a first aspect, an embodiment of the present invention provides a display target movement control method, including:
acquiring a current pressure value of the pressure sensor;
determining a current moving speed value according to the corresponding relation between the current pressure value and the moving speed value;
when the movement control signal is received, the display target is controlled to move based on the current movement rate value.
Preferably, the corresponding relationship between the pressure value and the moving rate value includes:
the pressure value is in positive correlation or negative correlation with the moving speed value;
or the pressure values comprise N pressure ranges, and the N pressure ranges correspond to N moving speed values; wherein N is an integer greater than 1.
Preferably, the method further comprises the following steps:
receiving a corresponding relation change request input by a user;
displaying a corresponding relation input interface or a test interface to a user so that the user can input or test the corresponding relation;
and storing the corresponding relation input by the user.
Preferably, the controlling the display target to move based on the current moving rate value when the movement control signal is received includes:
acquiring a movement control signal, wherein the movement control signal comprises a control displacement value;
multiplying the control displacement value by the movement rate value to obtain a target displacement value;
calculating a target position after the display target is moved by the target displacement value from the current position;
moving the display target from a current position to a target position.
In a second aspect, an embodiment of the present invention provides a display target movement control apparatus, including:
the pressure sensor is used for acquiring the current pressure value of the pressure sensor;
the controller is used for determining a current moving speed value according to the corresponding relation between the current pressure value and the moving speed value; when the movement control signal is received, the display target is controlled to move based on the current movement rate value.
In a third aspect, an embodiment of the present invention provides a mouse, including:
the first pressure sensor is used for acquiring the current pressure value of the pressure sensor;
first movement instruction receiving means for receiving a movement control signal;
the first controller is used for determining a current moving speed value according to the corresponding relation between the current pressure value and the moving speed value; when the movement control signal is received, the display target is controlled to move based on the current movement rate value.
Preferably, the mouse also comprises a mouse shell;
the first pressure sensor is arranged at the side position of the mouse shell;
when the user uses the mouse, the thumb presses on the side where the first pressure sensor is located.
In a fourth aspect, an embodiment of the present invention provides a game pad, including:
the second pressure sensor is used for acquiring the current pressure value of the pressure sensor;
second movement instruction receiving means for receiving a movement control signal;
the second controller is used for determining a current moving speed value according to the corresponding relation between the current pressure value and the moving speed value; when the movement control signal is received, the display target is controlled to move based on the current movement rate value.
Preferably, the handle comprises a handle housing;
the second pressure sensor is arranged at the side position of the handle shell or on the periphery of the end part of the rocker;
when the user uses the gamepad, the thumb presses the periphery of the end part of the rocker where the second pressure sensor is positioned;
or when the user uses the game handle, the palm part of the left hand or the right hand presses the side position of the handle shell where the second pressure sensor is positioned.
In a fifth aspect, an embodiment of the present invention provides a display target movement control apparatus, including:
a memory for storing a computer program;
a processor for implementing the steps of the display target movement control method according to any one of the first aspect described above when executing the computer program.
The embodiment of the invention provides a display target movement control method, which comprises the following steps: acquiring a current pressure value of the pressure sensor; determining a current moving speed value according to the corresponding relation between the current pressure value and the moving speed value; when a movement control signal is received, the display target is controlled to move based on the current movement rate value, and a user can conveniently apply pressure to the pressure sensor in the using process, so that the pressure sensor is triggered to acquire the current pressure value, the current movement rate value is set in real time according to the current pressure value, and the movement speed of the real target can be conveniently adjusted and controlled.
The method, the device, the mouse and the gamepad for controlling the movement of the display target have the same beneficial effects, and are not repeated herein.
Drawings
In order to more clearly illustrate the embodiments of the present invention or the technical solutions in the prior art, the drawings used in the description of the embodiments or the prior art will be briefly described below. It should be apparent that the drawings in the following description are merely exemplary, and that other embodiments can be derived from the drawings provided by those of ordinary skill in the art without inventive effort.
The structures, ratios, sizes, and the like shown in the present specification are only used for matching with the contents disclosed in the specification, so as to be understood and read by those skilled in the art, and are not used to limit the conditions that the present invention can be implemented, so that the present invention has no technical significance, and any structural modifications, changes in the ratio relationship, or adjustments of the sizes, without affecting the effects and the achievable by the present invention, should still fall within the range that the technical contents disclosed in the present invention can cover.
Fig. 1 is a flowchart illustrating a method for controlling movement of a display target according to an embodiment of the present invention;
fig. 2 is a flow chart illustrating a corresponding relationship setting of a display target movement control method according to an embodiment of the present invention;
FIG. 3 is a flowchart illustrating a position movement control method according to an embodiment of the present invention;
fig. 4 is a schematic structural diagram illustrating a display target movement control apparatus according to an embodiment of the present invention;
FIG. 5 is a schematic diagram of a mouse according to an embodiment of the present invention;
FIG. 6 is a schematic structural diagram of a mouse according to an embodiment of the present invention;
FIG. 7 is a schematic diagram of a game pad according to an embodiment of the present invention;
FIG. 8 is a schematic structural diagram of a game pad according to an embodiment of the present invention;
fig. 9 is a schematic structural diagram of a display target movement control apparatus according to an embodiment of the present invention.
Detailed Description
The present invention is described in terms of particular embodiments, other advantages and features of the invention will become apparent to those skilled in the art from the following disclosure, and it is to be understood that the described embodiments are merely exemplary of the invention and that it is not intended to limit the invention to the particular embodiments disclosed. All other embodiments, which can be derived by a person skilled in the art from the embodiments given herein without making any creative effort, shall fall within the protection scope of the present invention.
Referring to fig. 1, fig. 2, and fig. 3, fig. 1 is a flowchart illustrating a target movement control method according to an embodiment of the present invention; fig. 2 is a flow chart illustrating a corresponding relationship setting of a display target movement control method according to an embodiment of the present invention; fig. 3 is a position movement flowchart of a display target movement control method according to an embodiment of the present invention.
In a first aspect, an embodiment of the present invention provides a display target movement control method, including:
step S11: acquiring a current pressure value of the pressure sensor;
step S12: determining a current moving speed value according to the corresponding relation between the current pressure value and the moving speed value;
step S13: when the movement control signal is received, the display target is controlled to move based on the current movement rate value.
In the embodiment of the present invention, it is first necessary to obtain the current pressure value of the pressure sensor, and specifically, a piezoelectric sensor may be used, for example, a piezoelectric sensor may be used, the piezoelectric effect is the main working principle of the piezoelectric sensor, the piezoelectric sensor cannot be used for static measurement, because the charge after the external force is applied is only saved when the loop has infinite input impedance, and of course, other types of pressure sensors may also be used.
After the current pressure value is obtained, a corresponding moving speed value can be determined according to the current pressure value, specifically, a preset pressure speed table can be used, and N pressure ranges can be set in the pressure speed correspondence table, wherein the N pressure ranges correspond to the N moving speed values; n is an integer greater than 1, and the pressure range corresponds to the movement rate value one to one, so that the determination of the movement rate value can be achieved, and of course, other methods may also be adopted, for example, a functional relation between the pressure value and the movement rate value may be adopted to determine the movement rate value corresponding to the current pressure value. In some embodiments, the correspondence of the pressure value and the rate of movement value may be set to a positive correlation; in some embodiments, the corresponding relationship between the pressure value and the movement rate value may be set to be negative correlation, and the setting of the device may be performed according to the actual user requirement.
Further, the user may also set the corresponding relationship, specifically, the following steps may be performed:
step S21: receiving a corresponding relation change request input by a user;
step S22: displaying a corresponding relation input interface or a test interface to a user so that the user can input or test the corresponding relation;
step S23: and storing the corresponding relation input by the user.
That is to say, the user can flexibly set according to the use habit of the user, for example, the setting can be performed through a case of a mouse or a game pad, certainly, the setting can also be performed through PC software or mobile phone software, and also can be performed through a screen of the mouse and the pad, and certainly, other possible manners are also possible.
On the basis of the above embodiment, in order to control the display target to move based on the current movement rate value when the movement control signal is received in the present embodiment, the following steps may be performed:
step S31: acquiring a movement control signal, wherein the movement control signal comprises a control displacement value;
step S32: multiplying the control displacement value by the movement rate value to obtain a target displacement value;
step S33: calculating a target position after the display target is moved by the target displacement value from the current position;
step S34: moving the display target from a current position to a target position.
For example, for a mouse, a user moves the mouse on a mouse pad for a distance, and a movement control signal is generated at this time, but for how a cursor on a computer should move, a target displacement value may be determined according to a current movement rate and the distance moved by the user, and after the determination, the cursor may be moved from the current position to the target position. For other input devices, the same movement control method can be adopted, and no one example is given here.
The embodiment of the invention provides a control method for displaying the movement of a target, which is characterized in that a user can conveniently apply pressure to a pressure sensor in the using process so as to trigger the pressure sensor to obtain a current pressure value, and the current movement speed value is set in real time according to the current pressure value, so that the movement speed of the real target can be conveniently adjusted and controlled.
Referring to fig. 4, fig. 4 is a schematic structural diagram of a display target movement control apparatus according to an embodiment of the present invention.
In another embodiment of the present invention, a display target movement control apparatus 400 includes:
the pressure sensor 410 acquires the current pressure value of the pressure sensor;
the controller 420 is configured to determine a current movement rate value according to the current pressure value through a corresponding relationship between the pressure value and the movement rate value; when the movement control signal is received, the display target is controlled to move based on the current movement rate value.
Referring to fig. 5 and 6, fig. 5 is a schematic diagram illustrating a mouse according to an embodiment of the present invention; fig. 6 is a schematic structural diagram of a mouse according to an embodiment of the present invention.
In another embodiment of the present invention, an embodiment of the present invention provides a mouse 500, including:
a first pressure sensor 510, configured to obtain a current pressure value of the pressure sensor;
a first movement instruction receiving device 520, configured to receive a movement control signal;
a first controller 530, configured to determine a current movement rate value according to a corresponding relationship between a pressure value and the movement rate value; when the movement control signal is received, the display target is controlled to move based on the current movement rate value.
Preferably, a mouse housing 540;
the first pressure sensor 510 is arranged at a side position of the mouse shell;
when the user uses the mouse, the thumb presses on the side where the first pressure sensor is located.
Specifically, as shown in fig. 6, the whole mouse is a vertical mouse, a first pressure sensor 510 is disposed at a thumb-pressing position of the mouse, when the user uses the mouse, the thumb presses a side position of the first pressure sensor, so that a current pressure value of the pressure sensor can be obtained, and a first controller 530 is configured to determine a current moving rate value according to the current pressure value through a corresponding relationship between the pressure value and the moving rate value; when the movement control signal is received, the display target is controlled to move based on the current movement rate value. Of course, the first pressure sensor 510 may be disposed at other locations where it is convenient to apply pressure, and accordingly, the user may use other fingers, palm or body parts to apply pressure at these locations.
In practice, the preset speed of the mouse may be set to the use speed of the normal user, but in practice, when the user needs to move with higher precision, the movement rate of the mouse needs to be slower, that is, the sensitivity of the mouse is lower to be reached, so the corresponding relationship between the pressure value of the mouse and the movement rate value may be set to be negative correlation, that is, the greater the pressure received by the first pressure sensor, the slower the movement speed of the mouse is, and thus the high-precision cursor movement may be realized.
Referring to fig. 7 and 8, fig. 7 is a schematic view illustrating a game pad according to an embodiment of the present invention; fig. 8 is a schematic structural diagram of a game pad according to an embodiment of the present invention.
In another embodiment of the present invention, a game pad 700 is provided, including:
a second pressure sensor 710 for acquiring a current pressure value of the pressure sensor;
second movement instruction receiving means 720 for receiving a movement control signal;
the second controller 730 is configured to determine a current moving rate value according to the current pressure value through a corresponding relationship between the pressure value and the moving rate value; when the movement control signal is received, the display target is controlled to move based on the current movement rate value.
Preferably, a handle housing 740; the second pressure sensor 710 is arranged at the side position of the handle shell or at the periphery of the end part of the rocker; when the user uses the gamepad, the thumb presses the periphery of the end part of the rocker where the second pressure sensor is positioned; or when the user uses the game handle, the palm part of the left hand or the right hand presses the side position of the handle shell where the second pressure sensor is positioned.
Specifically, the second pressure sensor includes a first sub pressure sensor 711 and a second sub pressure sensor 712 provided on the outer periphery of the end portion of the rocker, and a third sub pressure sensor 713 and a fourth sub pressure sensor 714 provided on the side surface of the handle case. Of course, all or a part of these pressure sensors may be provided, or of course, they may be provided at other positions on the handle case where the user can easily operate them. When the user uses the gamepad, other fingers or body parts press the second pressure sensor to be stressed conveniently.
In practice, the game player generally desires that the game screen or the game character as the display target moves faster as the effort increases, and therefore, the correspondence relationship between the pressure value and the movement rate value may be set to be a positive correlation at the time of setting.
Referring to fig. 9, fig. 9 is a schematic structural diagram of a display target movement control device according to an embodiment of the present invention.
An embodiment of the present invention provides a display target movement control apparatus 900, including:
a memory 910 for storing a computer program;
a processor 920, configured to implement the steps of the display target movement control method according to any of the above embodiments when executing the computer program.
An embodiment of the present invention provides a computer-readable storage medium, on which a computer program is stored, where the computer program, when executed by a processor, implements the steps of the display target movement control method according to any one of the above embodiments.
As will be appreciated by one skilled in the art, embodiments of the present application may be provided as a method, system, or computer program product. Accordingly, the present application may take the form of an entirely hardware embodiment, an entirely software embodiment or an embodiment combining software and hardware aspects. Furthermore, the present application may take the form of a computer program product embodied on one or more computer-usable storage media (including, but not limited to, disk storage, CD-ROM, optical storage, and the like) having computer-usable program code embodied therein.
The present application is described with reference to flowchart illustrations and/or block diagrams of methods, apparatus (systems), and computer program products according to embodiments of the application. It will be understood that each flow and/or block of the flow diagrams and/or block diagrams, and combinations of flows and/or blocks in the flow diagrams and/or block diagrams, can be implemented by computer program instructions. These computer program instructions may be provided to a processor of a general purpose computer, special purpose computer, embedded processor, or other programmable data processing apparatus to produce a machine, such that the instructions, which execute via the processor of the computer or other programmable data processing apparatus, create means for implementing the functions specified in the flowchart flow or flows and/or block diagram block or blocks.
These computer program instructions may also be stored in a computer-readable memory that can direct a computer or other programmable data processing apparatus to function in a particular manner, such that the instructions stored in the computer-readable memory produce an article of manufacture including instruction means which implement the function specified in the flowchart flow or flows and/or block diagram block or blocks.
These computer program instructions may also be loaded onto a computer or other programmable data processing apparatus to cause a series of operational steps to be performed on the computer or other programmable apparatus to produce a computer implemented process such that the instructions which execute on the computer or other programmable apparatus provide steps for implementing the functions specified in the flowchart flow or flows and/or block diagram block or blocks.
In a typical configuration, a computing device includes one or more processors (CPUs), input/output interfaces, network interfaces, and memory. The memory may include forms of volatile memory in a computer readable medium, Random Access Memory (RAM) and/or non-volatile memory, such as Read Only Memory (ROM) or flash memory (flash RAM). The memory is an example of a computer-readable medium.
Computer-readable media, including both non-transitory and non-transitory, removable and non-removable media, may implement information storage by any method or technology. The information may be computer readable instructions, data structures, modules of a program, or other data. Examples of computer storage media include, but are not limited to, phase change memory (PRAM), Static Random Access Memory (SRAM), Dynamic Random Access Memory (DRAM), other types of Random Access Memory (RAM), Read Only Memory (ROM), Electrically Erasable Programmable Read Only Memory (EEPROM), flash memory or other memory technology, compact disc read only memory (CD-ROM), Digital Versatile Discs (DVD) or other optical storage, magnetic cassettes, magnetic tape magnetic disk storage or other magnetic storage devices, or any other non-transmission medium that can be used to store information that can be accessed by a computing device. As defined herein, a computer readable medium does not include a transitory computer readable medium such as a modulated data signal and a carrier wave.
It should also be noted that the terms "comprises," "comprising," or any other variation thereof, are intended to cover a non-exclusive inclusion, such that a process, method, article, or apparatus that comprises a list of elements does not include only those elements but may include other elements not expressly listed or inherent to such process, method, article, or apparatus. Without further limitation, an element defined by the phrase "comprising an … …" does not exclude the presence of other identical elements in the process, method, article, or apparatus that comprises the element.
The above are merely examples of the present application and are not intended to limit the present application. Various modifications and changes may occur to those skilled in the art. Any modification, equivalent replacement, improvement, etc. made within the spirit and principle of the present application should be included in the scope of the claims of the present application.

Claims (10)

1. A display target movement control method, comprising:
acquiring a current pressure value of the pressure sensor;
determining a current moving speed value according to the corresponding relation between the current pressure value and the moving speed value;
when the movement control signal is received, the display target is controlled to move based on the current movement rate value.
2. The display target movement control method according to claim 1,
the corresponding relation between the pressure value and the moving speed value comprises the following steps:
the pressure value is in positive correlation or negative correlation with the moving speed value;
or the pressure values comprise N pressure ranges, and the N pressure ranges correspond to N moving speed values; wherein N is an integer greater than 1.
3. The display target movement control method according to claim 2, characterized by further comprising:
receiving a corresponding relation change request input by a user;
displaying a corresponding relation input interface or a test interface to a user so that the user can input or test the corresponding relation;
and storing the corresponding relation input by the user.
4. The display target movement control method according to any one of claims 1 to 3,
when the movement control signal is received, controlling the display target to move based on the current movement rate value, including:
acquiring a movement control signal, wherein the movement control signal comprises a control displacement value;
multiplying the control displacement value by the movement rate value to obtain a target displacement value;
calculating a target position after the display target is moved by the target displacement value from the current position;
moving the display target from a current position to a target position.
5. A display target movement control apparatus, comprising:
the pressure sensor is used for acquiring the current pressure value of the pressure sensor;
the controller is used for determining a current moving speed value according to the corresponding relation between the current pressure value and the moving speed value; when the movement control signal is received, the display target is controlled to move based on the current movement rate value.
6. A mouse, comprising:
the first pressure sensor is used for acquiring the current pressure value of the pressure sensor;
first movement instruction receiving means for receiving a movement control signal;
the first controller is used for determining a current moving speed value according to the corresponding relation between the current pressure value and the moving speed value; when the movement control signal is received, the display target is controlled to move based on the current movement rate value.
7. The mouse of claim 6, further comprising a mouse housing;
the first pressure sensor is arranged at the side position of the mouse shell;
when the user uses the mouse, the thumb presses on the side where the first pressure sensor is located.
8. A gamepad, comprising:
the second pressure sensor is used for acquiring the current pressure value of the pressure sensor;
second movement instruction receiving means for receiving a movement control signal;
the second controller is used for determining a current moving speed value according to the corresponding relation between the current pressure value and the moving speed value; when the movement control signal is received, the display target is controlled to move based on the current movement rate value.
9. The gamepad of claim 8, further comprising a gamepad housing;
the second pressure sensor is arranged at the side position of the handle shell or on the periphery of the end part of the rocker;
when the user uses the gamepad, the thumb presses the periphery of the end part of the rocker where the second pressure sensor is positioned;
or when the user uses the game handle, the palm part of the left hand or the right hand presses the side position of the handle shell where the second pressure sensor is positioned.
10. A display target movement control apparatus characterized by comprising:
a memory for storing a computer program;
a processor for implementing the steps of the display target movement control method according to any one of claims 1 to 4 when executing the computer program.
CN201911349102.3A 2019-12-24 2019-12-24 Display target movement control method and device, mouse and gamepad Pending CN111185001A (en)

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Application Number Priority Date Filing Date Title
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CN111185001A true CN111185001A (en) 2020-05-22

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Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN114265440A (en) * 2021-11-08 2022-04-01 徐州徐工挖掘机械有限公司 Anti-skid measurement control system and method applied to feller
CN116774845A (en) * 2023-08-21 2023-09-19 深圳市英菲克电子有限公司 Intelligent disabled-aiding mouse control circuit and control method thereof

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Publication number Priority date Publication date Assignee Title
CN107229354A (en) * 2017-05-27 2017-10-03 捷开通讯(深圳)有限公司 Mouse-keyboard, mobile terminal and its cursor positioning method
CN107335218A (en) * 2017-07-07 2017-11-10 网易(杭州)网络有限公司 Scene of game moving method and device, storage medium, processor and terminal
CN208985111U (en) * 2018-11-22 2019-06-14 周晓阳 A kind of pressure sensitive control mouse

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN107229354A (en) * 2017-05-27 2017-10-03 捷开通讯(深圳)有限公司 Mouse-keyboard, mobile terminal and its cursor positioning method
CN107335218A (en) * 2017-07-07 2017-11-10 网易(杭州)网络有限公司 Scene of game moving method and device, storage medium, processor and terminal
CN208985111U (en) * 2018-11-22 2019-06-14 周晓阳 A kind of pressure sensitive control mouse

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN114265440A (en) * 2021-11-08 2022-04-01 徐州徐工挖掘机械有限公司 Anti-skid measurement control system and method applied to feller
CN116774845A (en) * 2023-08-21 2023-09-19 深圳市英菲克电子有限公司 Intelligent disabled-aiding mouse control circuit and control method thereof

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