CN111147943B - Multimedia light linkage playing method and device, computer equipment and storage medium - Google Patents

Multimedia light linkage playing method and device, computer equipment and storage medium Download PDF

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Publication number
CN111147943B
CN111147943B CN201911338550.3A CN201911338550A CN111147943B CN 111147943 B CN111147943 B CN 111147943B CN 201911338550 A CN201911338550 A CN 201911338550A CN 111147943 B CN111147943 B CN 111147943B
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playing
program
multimedia
command
nodes
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CN111147943A (en
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张家瑞
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Grand Canyon Lighting System Suzhou Co ltd
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Strongled Lighting Systems Suzhou Co ltd
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/472End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content
    • H04N21/47202End-user interface for requesting content, additional data or services; End-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification, for manipulating displayed content for requesting content on demand, e.g. video on demand
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/23Processing of content or additional data; Elementary server operations; Server middleware
    • H04N21/238Interfacing the downstream path of the transmission network, e.g. adapting the transmission rate of a video stream to network bandwidth; Processing of multiplex streams
    • H04N21/2387Stream processing in response to a playback request from an end-user, e.g. for trick-play
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/23Processing of content or additional data; Elementary server operations; Server middleware
    • H04N21/239Interfacing the upstream path of the transmission network, e.g. prioritizing client content requests
    • H04N21/2393Interfacing the upstream path of the transmission network, e.g. prioritizing client content requests involving handling client requests
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/60Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client 
    • H04N21/63Control signaling related to video distribution between client, server and network components; Network processes for video distribution between server and clients or between remote clients, e.g. transmitting basic layer and enhancement layers over different transmission paths, setting up a peer-to-peer communication via Internet between remote STB's; Communication protocols; Addressing
    • H04N21/643Communication protocols

Abstract

The application relates to a multimedia light linkage playing method, a device, computer equipment and a storage medium, wherein the method receives a multimedia playing plan customized by a user and sends the multimedia playing plan to a plurality of connected nodes so that each node stores a corresponding playing source to the local, so that after each node receives a playing command, the local playing source can be searched, and each corresponding lamp is controlled to display a light scene according to the playing command.

Description

Multimedia light linkage playing method and device, computer equipment and storage medium
Technical Field
The present application relates to the field of multimedia lighting playing technologies, and in particular, to a multimedia lighting linkage playing method and apparatus, a computer device, and a storage medium.
Background
With the rapid development of LED technology, LED lighting fixtures occupy a large share in the market by virtue of their own energy saving advantages. The traditional LED light products are mainly and intensively applied to artistic landscape lighting of high-rise buildings, squares and the like, and with the development of multimedia technology, LED lamps and lanterns are applied to picture control of various systems and are more and more extensive.
At present, the playing control of the LED effect is mainly realized by an embedded system, and the playing control is mainly embodied in the editing and playing of local effects, namely the LED effect playing control method is mainly suitable for scenes of a single main control building. For the scene of linkage playing among multiple buildings, if the network is unstable or the nodes are disconnected, the playing effect of each node end cannot be ensured to be completely synchronous.
Disclosure of Invention
Therefore, it is necessary to provide a multimedia light linkage playing method, device, computer device and storage medium capable of synchronizing the playing effects of the node ends, aiming at the problem that the complete synchronization of the playing effects of the node ends cannot be ensured in the conventional technology.
In order to achieve the above object, in one aspect, an embodiment of the present application provides a multimedia light linkage playing method, where the method includes:
receiving a multimedia playing plan, wherein the multimedia playing plan comprises a program to be played, a corresponding program identifier, a program playing start time and a program playing stop time;
sending the multimedia playing plan to a plurality of accessed nodes so that the plurality of nodes store the multimedia playing plan locally;
and sending a playing command to the plurality of nodes, wherein the playing command carries a program identifier to be played, so that the plurality of nodes respectively search a scheduled playing program corresponding to the program identifier locally, control the corresponding lamp to display a light scene according to the scheduled playing program at the program playing start time, and stop at the program playing stop time.
In one embodiment, before sending the play command to the plurality of nodes, the method further includes: and acquiring a time service signal and synchronizing the time service signal to a plurality of nodes, wherein the time service signal is used for keeping the time of each node consistent.
In one embodiment, after sending the play command to the plurality of nodes, the method further includes: and sending a play control instruction to the plurality of nodes so that the plurality of nodes carry out play control according to the play control instruction.
In one embodiment, the play control command includes any one of a pause play command, a continue play command, a fast forward play command, a rewind play command, an exit play command, and a switch play command.
In one embodiment, before receiving the multimedia play plan, the method further comprises: receiving an access request of a mobile terminal, wherein the access request carries an access check identifier; if the access check identification passes verification, receiving a multimedia playing test command sent by the mobile terminal, wherein the multimedia playing test command comprises a material testing and playing instruction and a corresponding first playing mode instruction; and controlling the corresponding lamp to display the light scene according to the test playing material instruction and the corresponding first playing mode instruction.
In one embodiment, if the scheduled broadcast program has multiple frames, the multimedia broadcast schedule further includes a corresponding broadcast time sequence and/or a second broadcast mode command, where the broadcast time sequence specifies the broadcast sequence of the multiple frames and the ending broadcast time point of each frame, and the second broadcast mode command is used to indicate the number of cycles or duration of broadcast of each frame in the scheduled broadcast program.
On the other hand, this application embodiment still provides a multimedia light linkage play device, the device includes:
the system comprises a playing plan receiving module, a multimedia playing plan processing module and a playing plan processing module, wherein the playing plan receiving module is used for receiving a multimedia playing plan, and the multimedia playing plan comprises a scheduled playing program and a corresponding program identifier, a program playing starting time and a program playing ending time;
the playing plan sending module is used for sending the multimedia playing plan to the plurality of accessed nodes so that the plurality of nodes can store the multimedia playing plan to the local;
and the playing command sending module is used for sending a playing command to the plurality of nodes, wherein the playing command carries a program identifier to be played, so that the plurality of nodes respectively search a scheduled playing program corresponding to the program identifier locally, control the corresponding lamp to display a light scene according to the scheduled playing program at the program playing start time, and stop at the program playing end time.
In one embodiment, the apparatus further includes a time synchronization module, configured to acquire a time service signal and synchronize the time service signal to the plurality of nodes, where the time service signal is used to keep the time of each node consistent.
In still another aspect, an embodiment of the present application further provides a computer device, which includes a memory and a processor, where the memory stores a computer program, and the processor implements the steps of the method when executing the computer program.
In yet another aspect, an embodiment of the present application further provides a computer-readable storage medium, on which a computer program is stored, where the computer program, when executed by a processor, implements the steps of the method described above.
According to the multimedia light linkage playing method, the multimedia playing plan customized by a user is received, and the multimedia playing plan is sent to the connected nodes, so that the nodes store the corresponding playing sources to the local, the local playing sources can be searched after the nodes receive the playing command, and the lamps corresponding to the playing command are controlled to display the light scene according to the playing command.
Drawings
FIG. 1 is a diagram illustrating an exemplary embodiment of a multimedia light linkage playing method;
FIG. 2 is a flow chart illustrating a multimedia light linkage playing method according to an embodiment;
FIG. 3 is a schematic flow chart illustrating a multimedia light linkage playing method according to another embodiment;
FIG. 4 is a schematic diagram illustrating a multimedia light linkage playing method according to an embodiment;
FIG. 5 is a flowchart illustrating a multimedia light linkage playing method according to another embodiment;
FIG. 6 is a flowchart illustrating a multimedia light linkage playing method according to yet another embodiment;
FIG. 7 is a block diagram of an embodiment of a multimedia light linkage play device;
FIG. 8 is a diagram of an internal structure of a computer device in one embodiment.
Detailed Description
In order to make the objects, technical solutions and advantages of the present application more clearly understood, the present application is further described in detail below with reference to the accompanying drawings and embodiments. It should be understood that the specific embodiments described herein are merely illustrative of the present application and are not intended to limit the present application.
The multimedia light linkage playing method can be applied to the application environment shown in fig. 1. Among them, a plurality of terminal nodes 102 (hereinafter, simply referred to as nodes) communicate with a server 104 through a network. The terminal nodes 102 may be, but are not limited to, various personal computers, notebook computers, and the like, the server 104 may be implemented by an independent server or a server cluster composed of a plurality of servers, and the server 104 may also be deployed in any one of the terminal nodes 102. The server 104 may receive a multimedia play plan customized by a user, and send the multimedia play plan to the plurality of connected terminal nodes 102, so that each terminal node 102 stores a corresponding play source to a local, and thus, after receiving a play command sent by the server 104, the local play source may be searched to control each corresponding lamp to display a light scene according to the play command, thereby synchronizing the play effect of each terminal node 102 without depending on real-time transmission of a network.
In an embodiment, as shown in fig. 2, a multimedia light linkage playing method is provided, which is described by taking the example that the method is applied to the server in fig. 1, and includes the following steps:
step 202, receiving a multimedia playing plan.
The multimedia playing plan can be a plan which is preset by a user and is used for linkage playing among multiple buildings, and is mainly used for stipulating a program to be played and corresponding playing time. Specifically, the multimedia playing plan includes a scheduled playing program and a corresponding program identifier, a program playing start time, and a program playing end time, and the scheduled playing program may be one or more of a specific scheduled playing image, a specific video, a specific audio, and a specific text. In this embodiment, after receiving a multimedia playing plan preset by a user, the following steps are performed to control a plurality of accessed nodes, so as to implement linked playing of the plurality of nodes.
Step 204, sending the multimedia playing plan to the accessed nodes.
In this embodiment, each node is further connected to a controlled luminaire for controlling the corresponding luminaire to display a light scene according to the control command. Specifically, after receiving a multimedia playing plan preset by a user, the multimedia playing plan is sent to a plurality of nodes accessed, so that the plurality of nodes respectively store the multimedia playing plan to the local.
And step 206, sending a playing command to the plurality of nodes so that the plurality of nodes display the corresponding light scene according to the playing command.
The playing command carries a program identifier to be played and is used for indicating the plurality of nodes to respectively search a scheduled playing program corresponding to the program identifier locally, controlling the corresponding lamps to display the light scene according to the scheduled playing program at the program playing starting time and stopping at the program playing ending time so as to realize the linked playing of each node.
According to the multimedia light linkage playing method, the multimedia playing plan customized by the user is received, and the multimedia playing plan is sent to the plurality of connected nodes, so that each node stores the corresponding playing source to the local, the local playing source can be searched after each node receives the playing command, and the corresponding lamp is controlled to display the light scene according to the playing command.
In one embodiment, as shown in fig. 3, before sending the play command to the plurality of nodes, the method further includes the following steps:
step 205, acquiring a timing signal, and synchronizing the timing signal to a plurality of nodes.
The time service signal is a standard time signal for keeping the time of each node consistent, that is, keeping the time of each node as the standard time. In this embodiment, in order to further improve the synchronization of the playing effect of each node, the time of each node is kept consistent through the time service signal, so that when each node displays the corresponding lighting scene according to the playing command, the program playing start time and the program playing stop time can also be kept consistent, and the playing effect of each node can be completely synchronized.
The specific implementation principle is shown in fig. 4, in which a master (i.e., a server) and a plurality of slaves (i.e., nodes) communicate via a network, a time service signal is provided by a time service server, the time service server can provide time service to each slave via the connected master, or the time service server can directly provide time service to the connected master and each slave, which is not limited in the present application. In this embodiment, each slave machine is connected to a controlled lamp to control the lamp to display a light scene, and the master machine can receive a multimedia playing plan customized by a user and send the multimedia playing plan to the connected slave machines, so that each slave machine stores a corresponding playing source to the local, and thus, after receiving a playing command sent by the master machine, the local playing source can be searched to control the corresponding lamp to display the light scene according to the playing command. Due to the time synchronization of the slave machines, the synchronous playing effect can be achieved.
In one embodiment, as shown in fig. 5, after sending the play command to the plurality of nodes, the method further includes the following steps:
and step 208, sending a play control instruction to the plurality of nodes so that the plurality of nodes perform play control according to the play control instruction.
The playing control instruction comprises any one of a pause playing instruction, a continuous playing instruction, a fast forward playing instruction, a backward playing instruction, an exit playing instruction and a switching playing instruction. In this embodiment, under the condition that it is ensured that the host is normally connected to each node, the host may send the play control instruction to each connected node, so that each node performs play control according to the play control instruction. For example, if the play control instruction is a pause play instruction, the node pauses the program currently being played after receiving the play control instruction; if the playing control instruction is a continuous playing instruction, the node continues playing according to the program at the last stopping moment after receiving the playing control instruction; if the playing control instruction is a fast forward playing instruction, the node receives the playing control instruction and then fast-forwards plays the program which is currently played; if the playing control instruction is a switching playing instruction, the node receives the playing control instruction and then switches the program which is currently played according to the instruction. Therefore, the playing control of each node is realized.
In one embodiment, as shown in fig. 6, before receiving the multimedia play plan, the method further includes the following steps:
step 602, receiving an access request of the mobile terminal, where the access request carries an access check identifier.
The access request is used to establish a connection with a target node, and specifically, the target node may be any node (including a host and a node). The access check identifier is used to check the validity of the access request, and may specifically be an identifier of the mobile terminal or an identity check code. In this embodiment, the mobile terminal may send an access request carrying an access check identifier to the target node through an HTTP (HyperText Transfer Protocol) Protocol or a Modbus (serial communication Protocol) Protocol.
Step 604, if the access check identifier is verified, receiving a multimedia playing test command sent by the mobile terminal.
The multimedia playing test command is used for testing the playing effect of the target node and comprises a test playing material instruction and a corresponding first playing mode instruction. Specifically, the test playing material instruction may be a program identifier for specifying a program to be tested and played, and specifically, after the mobile terminal establishes a connection with the target node, all program lists of the target node may be accessed, and which program is to be tested and played may be specified according to the program lists. Of course, the mobile terminal may also carry corresponding test program material in the test playing material instruction, which may be an image or a video, and the target node performs test playing according to the received test program material. The first play mode command includes any one of a loop play and a fixed duration play. In this embodiment, when the access check identifier sent to the mobile terminal passes the verification, it indicates that the access request is legal, and when the access check identifier sent to the mobile terminal fails the verification, it indicates that the access request is illegal.
And 606, controlling the corresponding lamp to display the light scene according to the test playing material instruction and the corresponding first playing mode instruction.
Specifically, only when the access request is determined to be legal, the multimedia playing test command sent by the mobile terminal is received, and then the corresponding lamp is controlled to display the light scene according to the test playing material instruction in the command and the corresponding first playing mode instruction, so that the field test and debugging are realized. Compared with the prior art that at least two persons are needed to complete the test and debugging (one person operates and controls the nodes indoors and one person watches the program effect outdoors), the efficiency of field test and debugging of workers is greatly improved.
In one embodiment, if the scheduled broadcast program has multiple frames, the multimedia broadcast schedule further includes a corresponding broadcast time sequence, a second broadcast mode command or a broadcast time sequence and a second broadcast mode command, where the broadcast time sequence specifies a broadcast sequence of the multiple frames and an ending broadcast time point of each frame, and the second broadcast mode command is used to indicate the number of cycles or duration of broadcast of each frame in the scheduled broadcast program. For example, if the scheduled broadcast program includes 3 frames of frames A, B and C, the corresponding broadcast time sequence defines the broadcast sequence of frames A, B and C and the ending broadcast time point of the corresponding broadcast frame. Specifically, after the node receives the corresponding play command, the corresponding pictures are played frame by frame at the start time of the program play according to the play sequence and the corresponding stop play time point, so that the play pictures of each node are synchronized to achieve a consistent play effect. If the cycle number or the playing duration of each frame of playing picture of the program scheduled to be played is appointed, playing each frame of playing picture according to the cycle number or the playing duration. In an embodiment, when the user sets the multimedia playing plan, the user may further designate a playing mode for each program scheduled to be played, for example, designate the program scheduled to be played at a fixed time of a certain day, or at a fixed time of a week, or at a fixed time of a month, so as to form a corresponding multimedia playing day plan, a multimedia playing week plan, or a multimedia playing month plan, or designate the program scheduled to be played randomly at a certain time, so as to form a corresponding multimedia playing temporary plan. It can be understood that the multimedia playing month plan may include a plurality of multimedia playing week plans, and the multimedia playing week plan may include a plurality of multimedia playing day plans, and when the multimedia playing plan is executed, the playing execution priority of the multimedia playing month plan is sequentially the multimedia playing temporary plan, the multimedia playing day plan, the multimedia playing week plan, and the multimedia playing month plan, that is, the playing priority of the multimedia playing temporary plan is the highest.
In one embodiment, the target node (including the host and each node) may further receive a mode switch instruction, where the mode switch instruction is used to instruct the target node to operate in the host mode or the node mode, where each node may be subjected to play control in the host mode. In addition, the target node can also receive the following play settings, such as whether to participate in linkage play, whether to lock a keyboard and a mouse during play, whether to customize a play window, the size of the play window and the like. Specifically, for the linked play, a certain area of the material specifically played by the nodes participating in the linked play may be designated, for example, the size of one material is 600 × 200, if three computers (i.e., 3 nodes) participate in the linked play of the material, 1/3 pictures in which the material is played by each node can be set, the start position and the end position of the picture played by each node are designated, and the pictures played by the 3 nodes form a complete material picture.
It should be understood that although the various steps in the flow charts of fig. 1-6 are shown in order as indicated by the arrows, the steps are not necessarily performed in order as indicated by the arrows. The steps are not performed in the exact order shown and described, and may be performed in other orders, unless explicitly stated otherwise. Moreover, at least some of the steps in fig. 1-6 may include multiple sub-steps or multiple stages that are not necessarily performed at the same time, but may be performed at different times, and the order of performance of the sub-steps or stages is not necessarily sequential, but may be performed in turn or alternating with other steps or at least some of the sub-steps or stages of other steps.
In one embodiment, as shown in fig. 7, there is provided a multimedia light linkage play device, including: a play plan receiving module 701, a play plan sending module 702 and a play command sending module 703, wherein:
a playing plan receiving module 701, configured to receive a multimedia playing plan, where the multimedia playing plan includes a program to be played, and a corresponding program identifier, a program playing start time, and a program playing end time;
a playing plan sending module 702, configured to send a multimedia playing plan to a plurality of nodes that are accessed, so that the plurality of nodes store the multimedia playing plan locally;
the playing command sending module 703 is configured to send a playing command to the multiple nodes, where the playing command carries a program identifier to be played, so that the multiple nodes respectively search a scheduled playing program corresponding to the program identifier locally, and control the corresponding lamp to display a light scene according to the scheduled playing program at the program playing start time, and stop at the program playing end time.
In an embodiment, the apparatus further includes a time synchronization module, configured to acquire a time service signal and synchronize the time service signal to the plurality of nodes, where the time service signal is used to keep the time of each node consistent.
In an embodiment, the apparatus further includes a playing control instruction sending module, configured to send a playing control instruction to the multiple nodes, so that the multiple nodes perform playing control according to the playing control instruction.
In one embodiment, the play control instruction includes any one of a pause play instruction, a resume play instruction, a fast forward play instruction, a rewind play instruction, an exit play instruction, and a switch play instruction.
In one embodiment, the apparatus further includes a test module, configured to receive an access request of the mobile terminal, where the access request carries an access check identifier; if the access check identification passes verification, receiving a multimedia playing test command sent by the mobile terminal, wherein the multimedia playing test command comprises a material testing and playing instruction and a corresponding first playing mode instruction; and controlling the corresponding lamp to display the light scene according to the test playing material instruction and the corresponding first playing mode instruction.
In one embodiment, if the scheduled broadcast program has multiple frames, the multimedia broadcast schedule further includes a corresponding broadcast time sequence and/or a second broadcast mode command, where the broadcast time sequence specifies the broadcast sequence of the multiple frames and the ending broadcast time point of each frame, and the second broadcast mode command is used to indicate the number of cycles or duration of broadcast of each frame in the scheduled broadcast program.
For specific limitations of the multimedia light linkage playing device, reference may be made to the above limitations on the multimedia light linkage playing method, which is not described herein again. All modules in the multimedia light linkage playing device can be completely or partially realized through software, hardware and a combination thereof. The modules can be embedded in a hardware form or independent of a processor in the computer device, and can also be stored in a memory in the computer device in a software form, so that the processor can call and execute operations corresponding to the modules.
In one embodiment, a computer device is provided, which may be a server, and its internal structure diagram may be as shown in fig. 8. The computer device includes a processor, a memory, a network interface, and a database connected by a system bus. Wherein the processor of the computer device is configured to provide computing and control capabilities. The memory of the computer device comprises a nonvolatile storage medium and an internal memory. The non-volatile storage medium stores an operating system, a computer program, and a database. The internal memory provides an environment for the operation of an operating system and computer programs in the non-volatile storage medium. The database of the computer device is used for storing multimedia play plan data. The network interface of the computer device is used for communicating with an external terminal through a network connection. The computer program is executed by the processor to realize a multimedia light linkage playing method.
It will be appreciated by those skilled in the art that the configuration shown in fig. 8 is a block diagram of only a portion of the configuration associated with the present application, and is not intended to limit the computing device to which the present application may be applied, and that a particular computing device may include more or less components than those shown, or may combine certain components, or have a different arrangement of components.
In one embodiment, a computer device is provided, comprising a memory and a processor, the memory having a computer program stored therein, the processor implementing the following steps when executing the computer program:
receiving a multimedia playing plan, wherein the multimedia playing plan comprises a program to be played, a corresponding program identifier, a program playing start time and a program playing stop time;
sending the multimedia playing plan to a plurality of accessed nodes so that the plurality of nodes store the multimedia playing plan locally;
and sending a playing command to the plurality of nodes, wherein the playing command carries a program identifier to be played, so that the plurality of nodes respectively search a scheduled playing program corresponding to the program identifier locally, control the corresponding lamp to display a light scene according to the scheduled playing program at the program playing start time, and stop at the program playing stop time.
In one embodiment, the processor, when executing the computer program, further performs the steps of: before sending a play command to a plurality of nodes, acquiring a time service signal and synchronizing the time service signal to the plurality of nodes, wherein the time service signal is used for keeping the time of each node consistent.
In one embodiment, the processor, when executing the computer program, further performs the steps of: and after the playing command is sent to the nodes, sending a playing control instruction to the nodes so that the nodes can carry out playing control according to the playing control instruction.
In one embodiment, the processor, when executing the computer program, further performs the steps of: before receiving a multimedia playing plan, receiving an access request of a mobile terminal, wherein the access request carries an access check identifier; if the access check identification passes verification, receiving a multimedia playing test command sent by the mobile terminal, wherein the multimedia playing test command comprises a material testing and playing instruction and a corresponding first playing mode instruction; and controlling the corresponding lamp to display the light scene according to the test playing material instruction and the corresponding first playing mode instruction.
In one embodiment, a computer-readable storage medium is provided, having a computer program stored thereon, which when executed by a processor, performs the steps of:
receiving a multimedia playing plan, wherein the multimedia playing plan comprises a program to be played, a corresponding program identifier, a program playing starting time and a program playing ending time;
sending the multimedia playing plan to a plurality of accessed nodes so that the plurality of nodes store the multimedia playing plan locally;
and sending a playing command to the plurality of nodes, wherein the playing command carries a program identifier to be played, so that the plurality of nodes respectively search a scheduled playing program corresponding to the program identifier locally, control the corresponding lamp to display a light scene according to the scheduled playing program at the program playing start time, and stop at the program playing stop time.
In one embodiment, the computer program when executed by the processor further performs the steps of: before sending a play command to a plurality of nodes, acquiring a time service signal and synchronizing the time service signal to the plurality of nodes, wherein the time service signal is used for keeping the time of each node consistent.
In one embodiment, the computer program when executed by the processor further performs the steps of: and after the playing command is sent to the nodes, sending a playing control instruction to the nodes so that the nodes can carry out playing control according to the playing control instruction.
In one embodiment, the computer program when executed by the processor further performs the steps of: before receiving a multimedia playing plan, receiving an access request of a mobile terminal, wherein the access request carries an access check identifier; if the access check identification passes verification, receiving a multimedia playing test command sent by the mobile terminal, wherein the multimedia playing test command comprises a material testing and playing instruction and a corresponding first playing mode instruction; and controlling the corresponding lamps to display the light scenes according to the test playing material instruction and the corresponding first playing mode instruction.
It will be understood by those skilled in the art that all or part of the processes of the methods of the embodiments described above can be implemented by hardware instructions of a computer program, which can be stored in a non-volatile computer-readable storage medium, and when executed, can include the processes of the embodiments of the methods described above. Any reference to memory, storage, database, or other medium used in the embodiments provided herein may include non-volatile and/or volatile memory, among others. Non-volatile memory can include read-only memory (ROM), Programmable ROM (PROM), Electrically Programmable ROM (EPROM), Electrically Erasable Programmable ROM (EEPROM), or flash memory. Volatile memory can include Random Access Memory (RAM) or external cache memory. By way of illustration and not limitation, RAM is available in a variety of forms such as Static RAM (SRAM), Dynamic RAM (DRAM), Synchronous DRAM (SDRAM), Double Data Rate SDRAM (DDRSDRAM), Enhanced SDRAM (ESDRAM), Synchronous Link DRAM (SLDRAM), Rambus Direct RAM (RDRAM), direct bus dynamic RAM (DRDRAM), and memory bus dynamic RAM (RDRAM).
The technical features of the above embodiments can be arbitrarily combined, and for the sake of brevity, all possible combinations of the technical features in the above embodiments are not described, but should be considered as the scope of the present specification as long as there is no contradiction between the combinations of the technical features.
The above-mentioned embodiments only express several embodiments of the present application, and the description thereof is more specific and detailed, but not construed as limiting the scope of the invention. It should be noted that, for a person skilled in the art, several variations and modifications can be made without departing from the concept of the present application, which falls within the scope of protection of the present application. Therefore, the protection scope of the present patent shall be subject to the appended claims.

Claims (10)

1. A multimedia light linkage playing method is characterized by comprising the following steps:
receiving a multimedia playing plan, wherein the multimedia playing plan comprises a program to be played, a corresponding program identifier, a program playing start time and a program playing stop time;
sending the multimedia playing plan to a plurality of nodes which are accessed so that the plurality of nodes store the multimedia playing plan to the local;
sending playing commands to the nodes, wherein each node is also connected with a controlled lamp, and the playing commands carry program identifiers to be played, so that the nodes respectively search a scheduled playing program corresponding to the program identifiers locally, and control the corresponding lamps to display lamplight scenes according to the scheduled playing program at the program playing start time and stop at the program playing stop time;
before the sending the play command to the plurality of nodes, the method further includes: acquiring time service signals and synchronizing the time service signals to the plurality of nodes, wherein the time service signals are used for keeping the time of each node consistent;
before the receiving the multimedia play plan, the method further comprises:
receiving an access request sent by a mobile terminal to a target node through an HTTP (hyper text transport protocol) or Modbus protocol, wherein the access request is used for establishing connection with the target node, and carries an access check identifier which is used for checking the validity of the access request;
if the access check identification passes the verification, receiving a multimedia playing test command sent by the mobile terminal, wherein the multimedia playing test command is used for testing the playing effect of a target node and comprises a material playing test instruction and a corresponding first playing mode instruction;
and controlling the corresponding lamp to display the light scene according to the test playing material instruction and the corresponding first playing mode instruction.
2. The method for playing multimedia light linkage according to claim 1, wherein after sending the playing command to the plurality of nodes, the method further comprises:
and sending a play control instruction to the nodes so that the nodes carry out play control according to the play control instruction.
3. The multimedia light linkage play method according to claim 2, wherein the play control command comprises any one of a pause play command, a resume play command, a fast forward play command, a rewind play command, an exit play command, and a switch play command.
4. The multimedia light linkage playing method according to claim 1,
the test playing material instruction is a program identifier appointed for testing a playing program, and the first playing mode instruction comprises any one of circular playing and fixed duration playing.
5. The method according to claim 1, wherein the scheduled broadcast program has multiple frames of broadcast pictures, and the multimedia broadcast schedule further includes a corresponding broadcast time sequence and/or a second broadcast mode command, the broadcast time sequence defines a broadcast sequence of the multiple frames of broadcast pictures and an ending broadcast time point of each frame of broadcast picture, and the second broadcast mode command is used to indicate the broadcast cycle number or broadcast duration of each frame of broadcast picture in the scheduled broadcast program.
6. The method as claimed in claim 1, wherein the scheduled program includes at least one of scheduled image, video, audio and text.
7. A multimedia light linkage play device is characterized in that the device comprises:
the system comprises a playing plan receiving module, a playing plan receiving module and a playing control module, wherein the playing plan receiving module is used for receiving a multimedia playing plan which comprises a scheduled playing program and a corresponding program identifier, a program playing starting time and a program playing ending time;
a playing plan sending module, configured to send the multimedia playing plan to a plurality of nodes that are accessed, so that the plurality of nodes store the multimedia playing plan locally;
a playing command sending module, configured to send a playing command to the multiple nodes, where each node is further connected to a controlled lamp, and the playing command carries a program identifier to be played, so that the multiple nodes respectively locally search a scheduled playing program corresponding to the program identifier, and control the corresponding lamps to display a light scene according to the scheduled playing program at the program playing start time and stop at the program playing end time;
the device also comprises a time synchronization module used for acquiring time service signals and synchronizing the time service signals to the plurality of nodes, wherein the time service signals are used for keeping the time of each node consistent;
the device also comprises a test module, a receiving module and a processing module, wherein the test module is used for receiving an access request sent by the mobile terminal to the target node through an HTTP protocol or a Modbus protocol, the access request is used for establishing connection with the target node, the access request carries an access check identifier, and the access check identifier is used for checking the validity of the access request; if the access check identification passes the verification, receiving a multimedia playing test command sent by the mobile terminal, wherein the multimedia playing test command is used for testing the playing effect of a target node and comprises a material playing test instruction and a corresponding first playing mode instruction; and controlling the corresponding lamp to display the light scene according to the test playing material instruction and the corresponding first playing mode instruction.
8. The multimedia light linkage play device according to claim 7, further comprising a play control command sending module for sending play control commands to the plurality of nodes so that the plurality of nodes perform play control according to the play control commands.
9. A computer device comprising a memory and a processor, the memory storing a computer program, wherein the processor implements the steps of the method of any one of claims 1 to 6 when executing the computer program.
10. A computer-readable storage medium, on which a computer program is stored which, when being executed by a processor, carries out the steps of the method according to any one of claims 1 to 6.
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