CN111028595A - Method for realizing virtual scene manufacturing of cable head by using VR technology - Google Patents

Method for realizing virtual scene manufacturing of cable head by using VR technology Download PDF

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Publication number
CN111028595A
CN111028595A CN201911208278.7A CN201911208278A CN111028595A CN 111028595 A CN111028595 A CN 111028595A CN 201911208278 A CN201911208278 A CN 201911208278A CN 111028595 A CN111028595 A CN 111028595A
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model
cable
library
cable head
scene
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薛建政
杨红涛
孙恒
黄洁
李曼
张满意
杨梦姣
程玉龙
李文婧
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Mengzhou Power Supply Co Of State Grid Henan Electric Power Co
State Grid Corp of China SGCC
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Mengzhou Power Supply Co Of State Grid Henan Electric Power Co
State Grid Corp of China SGCC
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Abstract

本发明公开了一种利用VR技术实现电缆头制作虚拟场景的方法,包括构建3D模型、服务器系统搭建、电缆头制作虚拟场景系统搭建等步骤。服务器系统包括场景模块、人机交互模块、数据模块;电缆头制作虚拟场景系统包括VR穿戴设备、通信连接设备、服务器系统。本发明通过电缆头制作虚拟场景系统的搭建,使用VR穿戴设备体验或者训练电缆头制作的整个过程;采用VR技术来实现整个电缆头制作过程的培训,不仅避免了原材料的浪费,且整个过程更加安全,还能更加清晰直观的展现整个电缆头制作的过程;用户可以重复体验以及训练电缆头制作的整个过程,有助于学习电缆头制作过程中的各种操作步骤,有效地让用户熟悉和提高实践技能。

Figure 201911208278

The invention discloses a method for realizing a virtual scene made by a cable head using VR technology, which includes the steps of building a 3D model, building a server system, and building a system for making a virtual scene with a cable head. The server system includes a scene module, a human-computer interaction module, and a data module; the cable head production virtual scene system includes a VR wearable device, a communication connection device, and a server system. The present invention uses VR wearable equipment to experience or train the entire process of cable head production through the construction of a cable head production virtual scene system; VR technology is used to realize the training of the entire cable head production process, which not only avoids the waste of raw materials, but also makes the whole process more efficient. It is safe and can show the whole process of cable head production more clearly and intuitively; users can repeatedly experience and train the whole process of cable head production, which helps to learn various operation steps in the cable head production process, effectively familiarizing users with Improve practical skills.

Figure 201911208278

Description

Method for realizing virtual scene manufacturing of cable head by using VR technology
Technical Field
The invention belongs to the field of electric power, and particularly relates to a method for realizing virtual scene manufacturing of a cable head by utilizing a VR (virtual reality) technology.
Background
The cable connector is also called a cable head. After the cable is laid, the sections of the cable must be connected together in order to form a continuous line, and these connections are called cable connectors. The cable joints at the middle of the cable run are called intermediate joints and the cable joints at the two ends of the run are called termination joints. The cable joint is used for locking and fixing the incoming and outgoing lines, and plays a role in water resistance, dust prevention and vibration prevention.
The manufacturing process of the cable head is an operation skill which must be mastered by power cable operation and maintenance personnel, and in the prior art, theoretical learning and actual operation are often adopted to train the power cable operation and maintenance personnel to manufacture the cable head. In practice, it is often not possible to avoid using a large number of cables and the corresponding materials and tools. And because the structure of the cable is complicated, the manufactured cable head can be used only when the requirement is very strict, and the manufacturing processes of different cables are different, a large amount of cables and corresponding materials can be consumed in the training of manufacturing the cable head, so that resources are wasted, and a large amount of time is required for power cable operation and maintenance personnel needing to train and learn to learn how to manufacture a qualified cable head. Therefore, in the prior art, the cost of materials and time for learning the manufacture of the cable head are very high. In the training process, the training personnel inevitably need to carry out a series of operation procedures such as cutting and peeling on the cable by hands in actual operation because the training personnel contact the cable head for the first time, certain operation danger is provided, and the training personnel can cut hands or collide other parts when the tool is not used properly or the operation is not standard.
Disclosure of Invention
The invention aims to overcome the technical problems in the prior art and provides a method for manufacturing a virtual scene by using a VR (virtual reality) technology.
The invention adopts the following technical scheme:
a method for realizing virtual scene making of a cable head by utilizing VR technology comprises the following steps:
s1, constructing the 3D model
3D software is used for constructing a 3D tool model and a 3D cable model;
the 3D tool model is a 3D model of a tool used in the cable head manufacturing process;
the 3D cable model is an operation object of the 3D tool model, and different 3D tool models perform different operation actions on the 3D cable model;
s2, server system construction
The server system comprises a scene module, a man-machine interaction module and a data module; the scene module comprises an acquisition action library, a model library and a standard action library; a 3D tool model and a 3D cable model are stored in the model library;
the acquisition action library is connected with the model library, the model library is connected with the standard action library, and the standard action library is connected with the data module; the human-computer interaction module is connected with the data module;
s3, building a virtual scene system for cable head manufacturing
The cable head manufacturing virtual scene system comprises VR wearable equipment, communication connection equipment and a server system;
the VR wearable device comprises a VR handle, VR glasses and a locator; the communication connection equipment comprises an action communication module and a scene communication module;
the VR handle is connected with the action communication module, and the action communication module is connected with the collection action library; VR glasses, locater all are connected with scene communication module, and scene communication module is connected with scene module.
Preferably, the VR glasses and the locator help a user to be in a virtual scene; the positioning instrument feeds back position information of a user, the information is transmitted into the scene module through the scene communication module, and the processed information is fed back to the VR glasses through the scene communication module.
Preferably, the VR handle collects the action information of the two hands of the user, and the action information is transmitted to the collection action library through the action communication module; the method comprises the steps that an action library is collected, action information is transmitted to a model library, and corresponding actions are performed on a 3D tool model or a 3D cable model; the action information is carried forward to the standard action library and is transmitted to the data module together with the standard action in the standard action library.
Preferably, after the 3D working model completes all actions on the 3D cable model, the data module compares all action information with the standard action library to generate an operation score corresponding to each action information.
Preferably, the server system further comprises a text prompt module; the text prompt module makes operational text prompt for the user according to the corresponding action of the user on the 3D working model or the 3D cable model and in combination with the content of the standard action library; the text prompt is fed back to the VR glasses via the scene communication module.
Preferably, the 3D tool model comprises a 3D cable cutter, a 3D hacksaw, a 3D wire stripper, a 3D branch glove, a 3D insulating sleeve, a 3D welding gun and a 3D heating air gun.
Preferably, the 3D tool model and the 3D cable model are both created using the Unity3D virtual reality engine.
The action principle of the invention is as follows:
the invention relates to a method for realizing a virtual scene of a cable head by utilizing a VR (virtual reality) technology. The 3D cable model is an operation object of the 3D tool model, different 3D tool models have different operations on the 3D cable model, for example, a 3D hacksaw can cut the 3D cable model, and then the cut 3D cable model appears; the 3D wire stripper can perform wire stripping operation on the 3D cable model, and then the stripped 3D cable model appears. The using sequence of the 3D tool models is the sequence of the tools used in the cable head manufacturing process, and the 3D cable models gradually change in shape after being operated by the 3D tool models in a certain sequence, and finally become a complete cable head.
The server system is used for carrying various hardware and software, so that the virtual scene for manufacturing the whole cable head can be displayed. The server system can publish the cable head manufacturing process displayed by using the 3D tool model and the 3D cable model, store the action information sent by the user, compare the action information of the user with data in a standard action library, and even score the action information. And a text prompt module can be carried to prompt the user.
The VR handle can select and simulate various 3D tool models to perform a series of operations on the 3D cable model. VR glasses can show various virtual scenes in front of the user, and the user can be personally on the scene to carry out the manufacturing process of the cable head. VR glasses and locater help the user to put into virtual scene, accomplish position shift and visual angle conversion through scene communication module.
The man-machine interaction module is mainly a UI interface, is equivalent to an operation interface, and is used for carrying out operation selection on each program or function in the service system.
The invention has the following beneficial effects:
according to the invention, through the construction of a virtual scene system for manufacturing the cable head, the whole process of manufacturing the cable head is experienced or trained by using VR wearable equipment; the VR technology is adopted to realize the training of the whole cable head manufacturing process, so that not only is the waste of raw materials avoided, but also the whole learning process is safer, and the whole cable head manufacturing process can be displayed more clearly and intuitively; the user can repeatedly experience and train the whole process of cable head manufacturing, various operation steps in the process of cable head manufacturing are helped to be learned, and the user is effectively familiar with and practical skills are improved.
Drawings
Fig. 1 is a schematic block diagram of a system for creating a virtual scene by using a cable head according to the present invention.
Detailed Description
The present invention will be further described with reference to specific examples, which are illustrative of the invention and are not to be construed as limiting the invention.
As shown in fig. 1, a method for implementing a virtual scene by a cable head using VR technology includes the following steps:
s1, constructing the 3D model
Building a 3D tool model and a 3D cable model by using a Unity3D virtual reality engine system; the 3D tool model is a 3D model of a tool used in the cable head manufacturing process and comprises a 3D cable cutter, a 3D hacksaw, a 3D wire stripper, a 3D branch glove, a 3D insulating sleeve, a 3D welding gun and a 3D heating air gun.
The 3D cable model is an operation object of the 3D tool model, and different 3D tool models perform different operation actions on the 3D cable model.
S2, server system construction
The server system comprises a scene module, a man-machine interaction module, a data module and a character prompt module. The scene module comprises an acquisition action library, a model library and a standard action library; a 3D tool model and a 3D cable model are stored in the model library; the acquisition action library is connected with the model library, the model library is connected with the standard action library, and the standard action library is connected with the data module; the human-computer interaction module is connected with the data module.
S3, building a virtual scene system for cable head manufacturing
The cable head manufacturing virtual scene system comprises VR wearable equipment, communication connection equipment and a server system.
The VR wearable device comprises a VR handle, VR glasses and a locator; the communication connection device comprises an action communication module and a scene communication module.
The VR handle is connected with the action communication module, and the action communication module is connected with the collection action library; VR glasses, locater all are connected with scene communication module, and scene communication module is connected with scene module. VR glasses and a positioning instrument help a user to be placed in a virtual scene; the positioning instrument feeds back position information of a user, the information is transmitted into the scene module through the scene communication module, and the processed information is fed back to the VR glasses through the scene communication module.
The VR handle collects the action information of the two hands of the user and transmits the action information to the collection action library through the action communication module; the method comprises the steps that an action library is collected, action information is transmitted to a model library, and corresponding actions are performed on a 3D tool model or a 3D cable model; the action information is carried forward to the standard action library and is transmitted to the data module together with the standard action in the standard action library.
And when the 3D working model finishes all actions of the 3D cable model, the data module compares all action information with the standard action library to generate an operation score corresponding to each action information.
The text prompt module makes operational text prompt for the user according to the corresponding action of the user on the 3D working model or the 3D cable model and in combination with the content of the standard action library; the text prompt is fed back to the VR glasses via the scene communication module.
The technical solution of the present invention is not limited to the above-mentioned specific embodiments, and all technical modifications made according to the technical solution of the present invention fall within the scope of the present invention.

Claims (7)

1.一种利用VR技术实现电缆头制作虚拟场景的方法,其特征在于,包括以下步骤:1. a method utilizing VR technology to realize cable head making virtual scene, is characterized in that, comprises the following steps: S1,构建3D 模型S1, build the 3D model 使用3D软件构建3D工具模型、3D电缆模型;Use 3D software to build 3D tool models and 3D cable models; 所述3D工具模型为电缆头制作过程中使用的工具的3D模型;所述3D电缆模型为3D工具模型的操作对象,不同的3D工具模型对3D电缆模型进行不同的操作动作;The 3D tool model is a 3D model of a tool used in the process of making the cable head; the 3D cable model is an operation object of the 3D tool model, and different 3D tool models perform different operations on the 3D cable model; S2,服务器系统搭建S2, server system construction 服务器系统包括场景模块、人机交互模块、数据模块;所述场景模块内包括采集动作库、模型库、标准动作库;所述模型库内存储有3D工具模型与3D电缆模型;The server system includes a scene module, a human-computer interaction module, and a data module; the scene module includes a collection action library, a model library, and a standard action library; the model library stores 3D tool models and 3D cable models; 采集动作库与模型库连接,模型库与标准动作库连接,标准动作库与数据模块连接;人机交互模块与数据模块连接;The collection action library is connected with the model library, the model library is connected with the standard action library, the standard action library is connected with the data module; the human-computer interaction module is connected with the data module; S3,电缆头制作虚拟场景系统搭建S3, cable head production virtual scene system construction 电缆头制作虚拟场景系统包括VR穿戴设备、通信连接设备、服务器系统;The cable head production virtual scene system includes VR wearable equipment, communication connection equipment, and server system; VR穿戴设备包括VR手柄、VR眼镜、定位仪;通信连接设备包括动作通信模块、场景通信模块;VR wearable devices include VR handles, VR glasses, and locators; communication connection devices include action communication modules and scene communication modules; VR手柄与动作通信模块连接,动作通信模块与采集动作库连接;VR眼镜、定位仪均与场景通信模块连接,场景通信模块与场景模块连接。The VR handle is connected with the action communication module, and the action communication module is connected with the collection action library; the VR glasses and the locator are connected with the scene communication module, and the scene communication module is connected with the scene module. 2.根据权利要求1所述的一种利用VR技术实现电缆头制作虚拟场景的方法,其特征在于:所述VR眼镜与定位仪帮助用户置身虚拟场景之中;定位仪反馈用户的位置信息,通过场景通信模块将信息传递到场景模块内,经过处理后再通过场景通讯模块反馈到VR眼镜上。2. a kind of method that utilizes VR technology to realize cable head to make virtual scene according to claim 1, it is characterized in that: described VR glasses and locator help user to be in virtual scene; Locator feeds back the position information of user, The information is transmitted to the scene module through the scene communication module, and then fed back to the VR glasses through the scene communication module after processing. 3.根据权利要求2所述的一种利用VR技术实现电缆头制作虚拟场景的方法,其特征在于:所述VR手柄采集用户双手的动作信息,通过动作通信模块将动作信息传送到采集动作库内;采集动作库将动作信息传送到模型库中,对3D工具模型或者3D电缆模型做出相应动作;动作信息顺延到标准动作库中,与标准动作库中的标准动作一同传输到数据模块。3. A method of utilizing VR technology to realize cable head making virtual scene according to claim 2, it is characterized in that: described VR handle collects the motion information of user's hands, and the motion information is transmitted to the collection motion library through motion communication module Collect the action library and transfer the action information to the model library, and make corresponding actions to the 3D tool model or 3D cable model; the action information is extended to the standard action library, and is transmitted to the data module together with the standard actions in the standard action library. 4.根据权利要求3所述的一种利用VR技术实现电缆头制作虚拟场景的方法,其特征在于:当3D工作模型对3D电缆模型的所有动作均完成后,数据模块将所有动作信息与标准动作库进行比对,生成每个动作信息对应的操作评分。4. a kind of method that utilizes VR technology to realize cable head to make virtual scene according to claim 3, it is characterized in that: when 3D working model completes all actions of 3D cable model, data module compares all action information with standard. The action library is compared, and the operation score corresponding to each action information is generated. 5.根据权利要求1所述的一种利用VR技术实现电缆头制作虚拟场景的方法,其特征在于:所述服务器系统中还包括文字提示模块;文字提示模块根据用户对3D工作模型或3D电缆模型做出的相应动作,结合标准动作库的内容对用户做出操作上的文字提示;文字提示经由场景通信模块反馈到VR眼镜上。5. A method of utilizing VR technology to realize cable head making virtual scene according to claim 1, it is characterized in that: described server system further comprises a text prompt module; The corresponding actions made by the model are combined with the content of the standard action library to make text prompts on the user's operation; the text prompts are fed back to the VR glasses through the scene communication module. 6.根据权利要求1所述的一种利用VR技术实现电缆头制作虚拟场景的方法,其特征在于:所述3D工具模型包括3D电缆刀、3D钢锯、3D剥线钳、3D分支手套、3D绝缘套管、3D焊接枪、3D加热风枪。6 . The method according to claim 1 , wherein the 3D tool model comprises a 3D cable cutter, a 3D hacksaw, a 3D wire stripper, a 3D branch glove, 3D insulating sleeve, 3D welding gun, 3D heating air gun. 7.根据权利要求1所述的一种利用VR技术实现电缆头制作虚拟场景的方法,其特征在于:3D工具模型、3D电缆模型均使用Unity3D虚拟现实引擎制作。7 . The method according to claim 1 , wherein the 3D tool model and the 3D cable model are made using the Unity3D virtual reality engine.
CN201911208278.7A 2019-11-30 2019-11-30 Method for realizing virtual scene manufacturing of cable head by using VR technology Pending CN111028595A (en)

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Application publication date: 20200417