CN111028595A - Method for realizing virtual scene manufacturing of cable head by using VR technology - Google Patents
Method for realizing virtual scene manufacturing of cable head by using VR technology Download PDFInfo
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- CN111028595A CN111028595A CN201911208278.7A CN201911208278A CN111028595A CN 111028595 A CN111028595 A CN 111028595A CN 201911208278 A CN201911208278 A CN 201911208278A CN 111028595 A CN111028595 A CN 111028595A
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Abstract
The invention discloses a method for realizing a virtual scene making of a cable head by utilizing a VR (virtual reality) technology, which comprises the steps of building a 3D (three-dimensional) model, building a server system, building a virtual scene making system of the cable head and the like. The server system comprises a scene module, a man-machine interaction module and a data module; the cable head manufacturing virtual scene system comprises VR wearable equipment, communication connection equipment and a server system. According to the invention, through the construction of a virtual scene system for manufacturing the cable head, the whole process of manufacturing the cable head is experienced or trained by using VR wearable equipment; the training of the whole cable head manufacturing process is realized by adopting a VR technology, so that not only is the waste of raw materials avoided, but also the whole process is safer, and the whole cable head manufacturing process can be displayed more clearly and intuitively; the user can repeatedly experience and train the whole process of cable head manufacturing, various operation steps in the process of cable head manufacturing are helped to be learned, and the user is effectively familiar with and practical skills are improved.
Description
Technical Field
The invention belongs to the field of electric power, and particularly relates to a method for realizing virtual scene manufacturing of a cable head by utilizing a VR (virtual reality) technology.
Background
The cable connector is also called a cable head. After the cable is laid, the sections of the cable must be connected together in order to form a continuous line, and these connections are called cable connectors. The cable joints at the middle of the cable run are called intermediate joints and the cable joints at the two ends of the run are called termination joints. The cable joint is used for locking and fixing the incoming and outgoing lines, and plays a role in water resistance, dust prevention and vibration prevention.
The manufacturing process of the cable head is an operation skill which must be mastered by power cable operation and maintenance personnel, and in the prior art, theoretical learning and actual operation are often adopted to train the power cable operation and maintenance personnel to manufacture the cable head. In practice, it is often not possible to avoid using a large number of cables and the corresponding materials and tools. And because the structure of the cable is complicated, the manufactured cable head can be used only when the requirement is very strict, and the manufacturing processes of different cables are different, a large amount of cables and corresponding materials can be consumed in the training of manufacturing the cable head, so that resources are wasted, and a large amount of time is required for power cable operation and maintenance personnel needing to train and learn to learn how to manufacture a qualified cable head. Therefore, in the prior art, the cost of materials and time for learning the manufacture of the cable head are very high. In the training process, the training personnel inevitably need to carry out a series of operation procedures such as cutting and peeling on the cable by hands in actual operation because the training personnel contact the cable head for the first time, certain operation danger is provided, and the training personnel can cut hands or collide other parts when the tool is not used properly or the operation is not standard.
Disclosure of Invention
The invention aims to overcome the technical problems in the prior art and provides a method for manufacturing a virtual scene by using a VR (virtual reality) technology.
The invention adopts the following technical scheme:
a method for realizing virtual scene making of a cable head by utilizing VR technology comprises the following steps:
s1, constructing the 3D model
3D software is used for constructing a 3D tool model and a 3D cable model;
the 3D tool model is a 3D model of a tool used in the cable head manufacturing process;
the 3D cable model is an operation object of the 3D tool model, and different 3D tool models perform different operation actions on the 3D cable model;
s2, server system construction
The server system comprises a scene module, a man-machine interaction module and a data module; the scene module comprises an acquisition action library, a model library and a standard action library; a 3D tool model and a 3D cable model are stored in the model library;
the acquisition action library is connected with the model library, the model library is connected with the standard action library, and the standard action library is connected with the data module; the human-computer interaction module is connected with the data module;
s3, building a virtual scene system for cable head manufacturing
The cable head manufacturing virtual scene system comprises VR wearable equipment, communication connection equipment and a server system;
the VR wearable device comprises a VR handle, VR glasses and a locator; the communication connection equipment comprises an action communication module and a scene communication module;
the VR handle is connected with the action communication module, and the action communication module is connected with the collection action library; VR glasses, locater all are connected with scene communication module, and scene communication module is connected with scene module.
Preferably, the VR glasses and the locator help a user to be in a virtual scene; the positioning instrument feeds back position information of a user, the information is transmitted into the scene module through the scene communication module, and the processed information is fed back to the VR glasses through the scene communication module.
Preferably, the VR handle collects the action information of the two hands of the user, and the action information is transmitted to the collection action library through the action communication module; the method comprises the steps that an action library is collected, action information is transmitted to a model library, and corresponding actions are performed on a 3D tool model or a 3D cable model; the action information is carried forward to the standard action library and is transmitted to the data module together with the standard action in the standard action library.
Preferably, after the 3D working model completes all actions on the 3D cable model, the data module compares all action information with the standard action library to generate an operation score corresponding to each action information.
Preferably, the server system further comprises a text prompt module; the text prompt module makes operational text prompt for the user according to the corresponding action of the user on the 3D working model or the 3D cable model and in combination with the content of the standard action library; the text prompt is fed back to the VR glasses via the scene communication module.
Preferably, the 3D tool model comprises a 3D cable cutter, a 3D hacksaw, a 3D wire stripper, a 3D branch glove, a 3D insulating sleeve, a 3D welding gun and a 3D heating air gun.
Preferably, the 3D tool model and the 3D cable model are both created using the Unity3D virtual reality engine.
The action principle of the invention is as follows:
the invention relates to a method for realizing a virtual scene of a cable head by utilizing a VR (virtual reality) technology. The 3D cable model is an operation object of the 3D tool model, different 3D tool models have different operations on the 3D cable model, for example, a 3D hacksaw can cut the 3D cable model, and then the cut 3D cable model appears; the 3D wire stripper can perform wire stripping operation on the 3D cable model, and then the stripped 3D cable model appears. The using sequence of the 3D tool models is the sequence of the tools used in the cable head manufacturing process, and the 3D cable models gradually change in shape after being operated by the 3D tool models in a certain sequence, and finally become a complete cable head.
The server system is used for carrying various hardware and software, so that the virtual scene for manufacturing the whole cable head can be displayed. The server system can publish the cable head manufacturing process displayed by using the 3D tool model and the 3D cable model, store the action information sent by the user, compare the action information of the user with data in a standard action library, and even score the action information. And a text prompt module can be carried to prompt the user.
The VR handle can select and simulate various 3D tool models to perform a series of operations on the 3D cable model. VR glasses can show various virtual scenes in front of the user, and the user can be personally on the scene to carry out the manufacturing process of the cable head. VR glasses and locater help the user to put into virtual scene, accomplish position shift and visual angle conversion through scene communication module.
The man-machine interaction module is mainly a UI interface, is equivalent to an operation interface, and is used for carrying out operation selection on each program or function in the service system.
The invention has the following beneficial effects:
according to the invention, through the construction of a virtual scene system for manufacturing the cable head, the whole process of manufacturing the cable head is experienced or trained by using VR wearable equipment; the VR technology is adopted to realize the training of the whole cable head manufacturing process, so that not only is the waste of raw materials avoided, but also the whole learning process is safer, and the whole cable head manufacturing process can be displayed more clearly and intuitively; the user can repeatedly experience and train the whole process of cable head manufacturing, various operation steps in the process of cable head manufacturing are helped to be learned, and the user is effectively familiar with and practical skills are improved.
Drawings
Fig. 1 is a schematic block diagram of a system for creating a virtual scene by using a cable head according to the present invention.
Detailed Description
The present invention will be further described with reference to specific examples, which are illustrative of the invention and are not to be construed as limiting the invention.
As shown in fig. 1, a method for implementing a virtual scene by a cable head using VR technology includes the following steps:
s1, constructing the 3D model
Building a 3D tool model and a 3D cable model by using a Unity3D virtual reality engine system; the 3D tool model is a 3D model of a tool used in the cable head manufacturing process and comprises a 3D cable cutter, a 3D hacksaw, a 3D wire stripper, a 3D branch glove, a 3D insulating sleeve, a 3D welding gun and a 3D heating air gun.
The 3D cable model is an operation object of the 3D tool model, and different 3D tool models perform different operation actions on the 3D cable model.
S2, server system construction
The server system comprises a scene module, a man-machine interaction module, a data module and a character prompt module. The scene module comprises an acquisition action library, a model library and a standard action library; a 3D tool model and a 3D cable model are stored in the model library; the acquisition action library is connected with the model library, the model library is connected with the standard action library, and the standard action library is connected with the data module; the human-computer interaction module is connected with the data module.
S3, building a virtual scene system for cable head manufacturing
The cable head manufacturing virtual scene system comprises VR wearable equipment, communication connection equipment and a server system.
The VR wearable device comprises a VR handle, VR glasses and a locator; the communication connection device comprises an action communication module and a scene communication module.
The VR handle is connected with the action communication module, and the action communication module is connected with the collection action library; VR glasses, locater all are connected with scene communication module, and scene communication module is connected with scene module. VR glasses and a positioning instrument help a user to be placed in a virtual scene; the positioning instrument feeds back position information of a user, the information is transmitted into the scene module through the scene communication module, and the processed information is fed back to the VR glasses through the scene communication module.
The VR handle collects the action information of the two hands of the user and transmits the action information to the collection action library through the action communication module; the method comprises the steps that an action library is collected, action information is transmitted to a model library, and corresponding actions are performed on a 3D tool model or a 3D cable model; the action information is carried forward to the standard action library and is transmitted to the data module together with the standard action in the standard action library.
And when the 3D working model finishes all actions of the 3D cable model, the data module compares all action information with the standard action library to generate an operation score corresponding to each action information.
The text prompt module makes operational text prompt for the user according to the corresponding action of the user on the 3D working model or the 3D cable model and in combination with the content of the standard action library; the text prompt is fed back to the VR glasses via the scene communication module.
The technical solution of the present invention is not limited to the above-mentioned specific embodiments, and all technical modifications made according to the technical solution of the present invention fall within the scope of the present invention.
Claims (7)
1. A method for realizing virtual scene making of a cable head by utilizing VR technology is characterized by comprising the following steps:
s1, constructing the 3D model
3D software is used for constructing a 3D tool model and a 3D cable model;
the 3D tool model is a 3D model of a tool used in the cable head manufacturing process; the 3D cable model is an operation object of the 3D tool model, and different 3D tool models perform different operation actions on the 3D cable model;
s2, server system construction
The server system comprises a scene module, a man-machine interaction module and a data module; the scene module comprises an acquisition action library, a model library and a standard action library; a 3D tool model and a 3D cable model are stored in the model library;
the acquisition action library is connected with the model library, the model library is connected with the standard action library, and the standard action library is connected with the data module; the human-computer interaction module is connected with the data module;
s3, building a virtual scene system for cable head manufacturing
The cable head manufacturing virtual scene system comprises VR wearable equipment, communication connection equipment and a server system;
the VR wearable device comprises a VR handle, VR glasses and a locator; the communication connection equipment comprises an action communication module and a scene communication module;
the VR handle is connected with the action communication module, and the action communication module is connected with the collection action library; VR glasses, locater all are connected with scene communication module, and scene communication module is connected with scene module.
2. The method for realizing the virtual scene of the cable head by using VR technique as claimed in claim 1, wherein: the VR glasses and the positioning instrument help a user to be placed in a virtual scene; the positioning instrument feeds back position information of a user, the information is transmitted into the scene module through the scene communication module, and the processed information is fed back to the VR glasses through the scene communication module.
3. The method for realizing the virtual scene of the cable head by using VR technique as claimed in claim 2, wherein: the VR handle collects the action information of the two hands of the user and transmits the action information to the collection action library through the action communication module; the method comprises the steps that an action library is collected, action information is transmitted to a model library, and corresponding actions are performed on a 3D tool model or a 3D cable model; the action information is carried forward to the standard action library and is transmitted to the data module together with the standard action in the standard action library.
4. The method for realizing the virtual scene of the cable head by using VR technique as claimed in claim 3, wherein: and when the 3D working model finishes all actions of the 3D cable model, the data module compares all action information with the standard action library to generate an operation score corresponding to each action information.
5. The method for realizing the virtual scene of the cable head by using VR technique as claimed in claim 1, wherein: the server system also comprises a text prompt module; the text prompt module makes operational text prompt for the user according to the corresponding action of the user on the 3D working model or the 3D cable model and in combination with the content of the standard action library; the text prompt is fed back to the VR glasses via the scene communication module.
6. The method for realizing the virtual scene of the cable head by using VR technique as claimed in claim 1, wherein: the 3D tool model comprises a 3D cable cutter, a 3D hacksaw, a 3D wire stripper, a 3D branch glove, a 3D insulating sleeve, a 3D welding gun and a 3D heating air gun.
7. The method for realizing the virtual scene of the cable head by using VR technique as claimed in claim 1, wherein: both the 3D tool model and the 3D cable model were created using the Unity3D virtual reality engine.
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