CN110956218A - Method for generating target detection football candidate points of Nao robot based on Heatmap - Google Patents
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Abstract
The invention relates to a method for generating target detection football candidate points of a Nao robot based on Heatmap, which comprises the steps of selecting a convolutional neural network as a target detection model, simulating a competition environment, collecting a plurality of groups of data sets for picture making training and testing, generating the Heatmap, processing to obtain a visualization result of the Heatmap, reconstructing the convolutional neural network to accelerate the network calculation speed, setting a proper threshold value, and finally sending the candidate points into a classifier to obtain a final accurate identification result, wherein the points which are larger than the set threshold value in the Heatmap are candidate points of a ball. The method enhances the adaptability of the Nao robot vision system to the light environment of the match field, can realize high-precision identification of the football under different light environments, utilizes fewer convolutional layers to complete feature extraction, ensures the real-time performance of identification, and greatly improves the accuracy of football identification by generating football candidate points and then entering a classifier for identification.
Description
Technical Field
The invention relates to a method for generating target detection football candidate points of a Nao robot based on Heatmap.
Background
The Nao robot is a humanoid robot with powerful function and extremely high research value, and the application of the humanoid robot is spread throughout the global education and research institutions, while the RoboCup robot world cup game is a robot game which aims at promoting the development of artificial intelligence and robotics, wherein the RoboCup standard platform group is specially set as a group for the Nao robot to carry out humanoid football games. In the match, the recognition of the Nao robot on the football involves the decision and final win and loss of the match, and the importance of the Nao robot is self-evident and is a key research topic of the visual direction of the Nao robot. Limited by the computing power of the robot hardware equipment, the current solutions are:
1. generating ball candidate points by adopting a traditional method, classifying to obtain the positions of the balls, selecting pixel points which meet the condition that large non-green gaps exist among green pixels of vertical scanning lines and the non-green gaps extend in the horizontal direction greatly as candidate points when the candidate points of the balls are generated, widening the candidate conditions along with the distance, sending the obtained regions of the candidate points into a classifier, and finally determining the position information of the balls.
2. The method is characterized in that detection and identification are directly carried out on the football through a deep learning target detection method, a target detector is built through a convolutional neural network, and single target detection is finally realized through training.
However, under the interference of other factors such as variable illumination environment and field robot, the above method has many defects:
1. the traditional method has the characteristics of small calculated amount, high real-time performance and simple realization principle, but has low robustness, is greatly influenced by the change of an external illumination environment, is easy to cause misjudgment to generate a plurality of wrong candidate points, thereby increasing the calculated amount of the subsequent classifier identification and ensuring that the accuracy of the whole football identification process is low.
2. The method for directly detecting the deeply learned target is limited by real-time performance, the accuracy is sacrificed for pursuing the real-time performance, the accuracy cannot be very good, and a large number of false identifications are also generated.
Disclosure of Invention
The invention aims to provide a method for generating target detection football candidate points of a Nao robot based on Heatmap, which is characterized in that feature extraction is carried out on images collected by the Nao robot by utilizing a convolutional neural network to determine candidate points of a ball in a mode of generating the Heatmap, the Heatmap represents a probability distribution diagram of the detected target ball generated after feature extraction of the convolutional neural network, the probability of a certain point is higher, the probability of the point is higher, namely the candidate points are determined in a mode of generating the Heatmap, and then the Nao robot is classified and identified to enhance the adaptability of the Nao robot to the environment, so that the method can adapt to sudden illumination transformation and accurately identify the ball, and has high accuracy.
In order to achieve the purpose, the invention adopts the technical scheme that:
a method for generating Nao robot target detection football candidate points based on Heatmap comprises the following steps:
s1: selecting a target detection model and a training frame, wherein a convolutional neural network is taken as the target detection model, building a plurality of convolutional layers and a target detection model of an output layer for training,
s2: simulating a competition environment, collecting a plurality of groups of picture making training and testing data sets,
s3: performing training and comparison experiments for multiple times to determine final weight parameters,
s4: generating a Heatmap, standardizing the Hetmap to obtain a visualization result of the Heatmap,
s5: reconstructing the convolutional neural network to accelerate the network calculation speed, setting a proper threshold value, wherein the point in the Heatmap, which is larger than the set threshold value, is the candidate point of the ball, and finally sending the candidate point to a classifier to obtain a final accurate identification result.
Preferably, the generating method further includes S6: and storing the trained model parameters, integrating the reconstructed target detection model into a vision system, performing simulation and entity test experiments, and identifying the accuracy of the candidate points of the ball.
Preferably, in S1: and (3) adopting a YoloV3 detection algorithm, and taking DarkNet as a deep learning training framework. In a RoboCup game, the Nao robot has simple site information, needs to constantly position the accurate position of a ball, actually needs to determine the position of the central point of the ball, and then uses an edge detector to fit the size of the ball to accurately position the ball, so a YoloV3 detection algorithm is adopted to build a convolutional neural network, feature extraction is carried out according to a picture obtained from the NAO robot, the position of the ball is accurately positioned, and a network output layer is directly replaced by a Heatmap containing target position information to complete a design task; by adopting DarkNet as a deep learning framework, the problem of limited hardware computing capability of the Nao robot can be solved.
Further preferably, when the DarkNet deep learning framework performs convolution operation, a matrix multiplication mode of im2col and gemm is adopted, and the im2col comprises a large number of for cycles, so that the overall operation time of the network is greatly increased.
Preferably, in S2: and marking by using labelImg software to manufacture the VOC data set.
Preferably, in S2: and acquiring pictures through a camera of the Nao robot.
Preferably, in S3: setting hyper-parameters, including: the method comprises the steps of batch _ size, subdivisions, decay, duration, exposure, hue, learning _ rate, max _ batches and steps, wherein in the training process, pictures of the batch _ size number are read into a buffer area each time, and are divided into subdivisions times of training to be finished, the whole training process needs to read the pictures of the max _ batches times of the batch _ size number and finish the training, and meanwhile, when the training iteration number reaches the value of the steps in the training process, the learning _ rate is attenuated by ten times compared with the previous value.
Preferably, in S4: and generating a Heatmap by normalizing the output characteristic graph of the last convolution layer of the convolutional neural network.
Preferably, in S4: when the Heatmap visualization results were obtained, the processed data were normalized to 0-255 gray scale values.
Preferably, in S5: the SSE instruction set is used for reconstructing the convolutional neural network to accelerate the network computing speed, the SSE instruction set is a technology specially aiming at CPU operation acceleration, the capability of CPU floating point operation can be effectively enhanced, and 4 32-bit floating point numbers can be stored and operated in parallel by utilizing a 128-bit register, so that the whole computing process is accelerated. Rewriting the network by using set, load, store, arithmetic instruction and the like of an SSE instruction set and deploying the network into the Nao robot vision system to realize the acceleration and final deployment of the network.
The method adopts a mode of generating the Heatmap by the deep learning convolutional neural network to obtain candidate points when the Nao robot identifies the football, and sends the candidate points to the classifier to determine the final identification result, thereby realizing the accurate identification of the Nao robot in the RoboCup football match. Firstly, the convolutional neural network has strong capability in the visual field from AlexNet 2012 by depending on the strong feature extraction capability of the convolutional neural network, can realize the extraction and utilization of local and global features of an image through a convolutional layer, thereby accurately classifying the image, and realizes the synchronous classification and positioning of the convolutional neural network along with the efforts of more people; YoloV3 is an outstanding representative of the target detection algorithm of end-to-end training, and the invention also carries out research work on the basis of the YoloV 3. Secondly, although the convolutional neural network target detection algorithm has a good identification and positioning effect, a high hardware platform is configured mostly based on a GPU and the like, the high real-time and high-accuracy effect of the convolutional neural network target detection algorithm at a mobile end with limited hardware resources is still a big difficulty, a balance point is selected between the accuracy and the real-time property to be a normal state, and although some algorithms of a compression acceleration network appear, the requirement of the Nao robot in the football match is still difficult to meet in the accuracy.
Due to the application of the technical scheme, compared with the prior art, the invention has the following advantages and effects:
1. the adaptability of the Nao robot vision system to the light environment of the competition field is enhanced, and the high-precision identification of the ball can be realized under different light environments.
2. The feature extraction is completed by using fewer convolutional layers, the real-time performance of identification is guaranteed, and meanwhile, the accuracy of football identification is greatly improved by a method of generating football candidate points and then entering a classifier for identification.
Drawings
FIG. 1 is a process diagram of the production method of this example;
FIG. 2 is a schematic diagram of the role of Heatmap in the Nao robot football recognition system;
FIG. 3 is a schematic diagram of a convolutional neural network structure;
FIG. 4 is a schematic diagram of the structure of a VOC data set;
FIG. 5a is a diagram illustrating the visualization result of the original image and different layers of Heatmap;
FIG. 5b is a schematic representation of the visualization of the final Heatmap;
FIG. 6 is a flow diagram of an SSE command acceleration network;
FIG. 7a is a diagram illustrating simulation results;
FIG. 7b is a schematic diagram of the results of the physical testing.
Detailed Description
The invention is further described below with reference to the accompanying drawings and embodiments:
as shown in fig. 1 and 2, a method for generating a target detection football candidate point based on a Nao robot of Heatmap includes: s1: a design target and the hardware level of an experiment carrier Nao robot are determined, a convolutional neural network is determined to be a target detection model based on a deep learning method, and a deep learning training frame DarkNet is selected according to a YoloV3 detection algorithm (target detection algorithm). And constructing a target detection model with six convolutional layers and one output layer for training, wherein the network structure is shown in FIG. 3.
S2: simulating a competition environment, obtaining an entity photo from a camera of the Nao robot, collecting a large number of pictures, and labeling and sorting by using LabelImg software to obtain a VOC data set (target detection data set) shown in figure 4 for training.
S3: the super parameters of the network are set as shown in the following table, in the training process, pictures of the quantity of batch _ size are read into a buffer area every time, the pictures are divided into subdivisions for training completion, the whole training process needs to read the pictures of the quantity of batch _ size for max _ batches and is terminated only after the training is completed, in order to avoid that the learning _ rate is too large to cause the result to exceed the optimal value when the training is finished, and to ensure that the learning rate at the initial training stage is not too small to cause the speed to be too slow, therefore, the steps value is set, so that the learning rate is ten times attenuated compared with the previous value when the number of training iterations reaches the values of the steps in the training process. Other hyper-parameters include: the decay weight attenuation coefficient is used to prevent overfitting; saturation, exposure, hue, etc. are used to generate more training samples. After the setting is finished, a network structure is set up to carry out a plurality of training comparison experiments, and the weight parameters of the final structure and the network are determined.
Hyper-parameter | Value taking |
batch _ size (number of samples for one training) | 64 |
subdivisions | 16 |
Decay (weight attenuation coefficient) | 0.0005 |
Saturation (Saturation) | 1.5 |
Exposure (Exposure) | 1.5 |
Hue (tone) | 0.1 |
learning _ rate (learning rate) | 0.001 |
max _ batches (maximum training sample number) | 500200 |
Steps (training iteration times) | 400000,500000 |
S4: when a training result is tested, normalizing the output characteristic diagram of the last convolutional layer of the convolutional neural network to obtain a Heatmap, wherein the main equation form is as follows:
in order to more intuitively represent the Heatmap, the processed data is further normalized to 0-255 gray values to obtain the visualization result, as shown in fig. 5a and 5b, the main equation form of the visualization process is:
s5: reconstructing the convolutional neural network by using the SSE instruction set to accelerate the network computation speed, and setting a proper threshold, wherein the point in the Heatmap larger than the set threshold is a candidate point of the ball, and finally sending the candidate point to a classifier to obtain a final accurate recognition result, wherein a flow chart of the SSE instruction set reconstructed network is shown in FIG. 6. The whole recognition process meets the real-time requirement, can adapt to the change of the external illumination environment, and improves the accuracy of ball recognition during Nao robot competition.
S6: storing the trained model parameters, integrating the model rewritten by the SSE into the whole visual system, performing simulation and entity test experiments, and identifying the accuracy of the ball through the simulation and the multi-frame test network of the entity, so as to improve the real-time performance and accuracy of the method and ensure the requirement is met.
The above embodiments are merely illustrative of the technical ideas and features of the present invention, and the purpose thereof is to enable those skilled in the art to understand the contents of the present invention and implement the present invention, and not to limit the protection scope of the present invention. All equivalent changes and modifications made according to the spirit of the present invention should be covered within the protection scope of the present invention.
Claims (10)
1. A method for generating target detection football candidate points of a Nao robot based on Heatmap is characterized by comprising the following steps: the method comprises the following steps:
s1: selecting a target detection model and a training frame, wherein a convolutional neural network is taken as the target detection model, building a plurality of convolutional layers and a target detection model of an output layer for training,
s2: simulating a competition environment, collecting a plurality of groups of picture making training and testing data sets,
s3: performing training and comparison experiments for multiple times to determine final weight parameters,
s4: generating a Heatmap, standardizing the Hetmap to obtain a visualization result of the Heatmap,
s5: reconstructing the convolutional neural network to accelerate the network calculation speed, setting a proper threshold value, wherein the point in the Heatmap, which is larger than the set threshold value, is the candidate point of the ball, and finally sending the candidate point to a classifier to obtain a final accurate identification result.
2. The generation method of target detection football candidate points based on the Nao robot of Heatmap according to claim 1, wherein: the generation method further includes S6: and storing the trained model parameters, integrating the reconstructed target detection model into a vision system, performing simulation and entity test experiments, and identifying the accuracy of the candidate points of the ball.
3. The generation method of target detection football candidate points based on the Nao robot of Heatmap according to claim 1, wherein: in S1: and (3) adopting a YoloV3 detection algorithm, and taking DarkNet as a deep learning training framework.
4. The generation method of target detection football candidate points based on the Nao robot of Heatmap according to claim 3, wherein: and adopting a matrix multiplication mode of im2col and gemm when the DarkNet deep learning framework carries out convolution operation.
5. The generation method of target detection football candidate points based on the Nao robot of Heatmap according to claim 1, wherein: in S2: and marking by using labelImg software to manufacture the VOC data set.
6. The generation method of target detection football candidate points based on the Nao robot of Heatmap according to claim 1, wherein: in S2: and acquiring pictures through a camera of the Nao robot.
7. The generation method of target detection football candidate points based on the Nao robot of Heatmap according to claim 1, wherein: in S3: setting hyper-parameters, including: the method comprises the steps of batch _ size, subdivisions, decay, duration, exposure, hue, learning _ rate, max _ batches and steps, wherein in the training process, pictures of the batch _ size number are read into a buffer area each time, and are divided into subdivisions times of training to be finished, the whole training process needs to read the pictures of the max _ batches times of the batch _ size number and finish the training, and meanwhile, when the training iteration number reaches the value of the steps in the training process, the learning _ rate is attenuated by ten times compared with the previous value.
8. The generation method of target detection football candidate points based on the Nao robot of Heatmap according to claim 1, wherein: in S4: and generating a Heatmap by normalizing the output characteristic graph of the last convolution layer of the convolutional neural network.
9. The generation method of target detection football candidate points based on the Nao robot of Heatmap according to claim 1, wherein: in S4: when the Heatmap visualization results were obtained, the processed data were normalized to 0-255 gray scale values.
10. The generation method of target detection football candidate points based on the Nao robot of Heatmap according to claim 1, wherein: in S5: and reconstructing the convolutional neural network by adopting the SSE instruction set to accelerate the network computing speed.
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