CN110917627A - Method, device and equipment for verifying falling probability of article and storage medium - Google Patents

Method, device and equipment for verifying falling probability of article and storage medium Download PDF

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Publication number
CN110917627A
CN110917627A CN201911235063.4A CN201911235063A CN110917627A CN 110917627 A CN110917627 A CN 110917627A CN 201911235063 A CN201911235063 A CN 201911235063A CN 110917627 A CN110917627 A CN 110917627A
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article
probability
drop
item
verifying
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傅思渊
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Micha Tour Technology (shanghai) Co Ltd
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Micha Tour Technology (shanghai) Co Ltd
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/75Enforcing rules, e.g. detecting foul play or generating lists of cheating players

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The embodiment of the invention discloses a method, a device, equipment and a storage medium for verifying article falling probability. The method comprises the following steps: acquiring user data of an application program of the falling probability of an article to be verified and an executable file of the application program; simulating the operation that a user triggers the article to drop according to the user data and the executable file to generate a simulation log; and analyzing the simulation log to obtain the simulated article falling probability of the article, and verifying the correctness of the designed article falling probability according to the simulated article falling probability. Through the technical scheme, the article falling probability can be verified more accurately.

Description

Method, device and equipment for verifying falling probability of article and storage medium
Technical Field
The embodiment of the invention relates to computer technology, in particular to a method, a device, equipment and a storage medium for verifying article falling probability.
Background
In game development, the problem of item drop probability is often encountered, for example, probability of obtaining treasure through game stranger, box opening, lottery drawing and the like, which is generally to perform corresponding game development and setting according to a certain item drop probability algorithm. After the game is developed, whether the falling probability of the objects in the game is consistent with the initial purpose of the game needs to be verified.
In the prior art, the method for verifying the falling probability of the article is to repeatedly run the same segment of codes to generate test data, simulate the game process by using the test data to generate log data, and count the log data to obtain the falling probability of the article, thereby completing the verification.
However, the actual situation of the game operation is more complicated than the test simulation process, along with the higher complexity of the game system, more and more game players are provided, more and more influence factors of the article drop probability are provided, and the verification effect of the verification method of the article drop probability is worse and worse.
Disclosure of Invention
The embodiment of the invention provides a method, a device, equipment and a storage medium for verifying the falling probability of an article, so as to realize more accurate verification of the falling probability of the article.
In a first aspect, an embodiment of the present invention provides a method for verifying an article drop probability, including:
acquiring user data of an application program of the falling probability of an article to be verified and an executable file of the application program;
simulating the operation that a user triggers the article to drop according to the user data and the executable file to generate a simulation log;
and analyzing the simulation log to obtain the simulated article falling probability of the article, and verifying the correctness of the designed article falling probability according to the simulated article falling probability.
Optionally, the application includes at least one of a fun, a box, and a lottery.
Optionally, the simulation log includes an item drop result after the user triggers an item drop operation.
Optionally, the analyzing the simulation log to obtain a simulated item drop probability of the item includes:
and counting the ratio of the number of times of dropping the articles in the article dropping result to the total number of times of triggering the article dropping operation, and obtaining the simulated article dropping probability of the articles.
Optionally, the verifying the correctness of the design item drop probability according to the simulated item drop probability comprises:
and if the drop probability of the simulated article is consistent with the drop probability of the designed article, determining that the drop probability of the designed article is correct.
Optionally, when the application program is a game application, the obtaining the user data of the application program of the falling probability of the to-be-verified item and the executable file of the application program includes:
obtaining data of each player from a data server corresponding to the game application as the user data;
and acquiring the executable file and the configuration file from a game server corresponding to the game application.
Further, the player data includes player base information, player ratings, player combat values, and player historical behavior data.
In a second aspect, an embodiment of the present invention further provides an apparatus for verifying an article drop probability, where the apparatus includes:
the system comprises a user data acquisition module, a verification module and a verification module, wherein the user data acquisition module is used for acquiring user data of an application program of the falling probability of an article to be verified and an executable file of the application program;
the simulation log generation module is used for simulating the operation that a user triggers the article to fall according to the user data and the executable file to generate a simulation log;
and the article drop probability verification module is used for analyzing the simulation log to obtain the simulated article drop probability of the article and verifying the correctness of the designed article drop probability according to the simulated article drop probability.
Optionally, the application includes at least one of a fun, a box, and a lottery.
Optionally, the simulation log includes an item drop result after the user triggers an item drop operation.
Optionally, the article drop probability verification module is specifically configured to:
and counting the ratio of the number of times of dropping the articles in the article dropping result to the total number of times of triggering the article dropping operation, and obtaining the simulated article dropping probability of the articles.
Optionally, the article drop probability verification module is further specifically configured to:
and if the drop probability of the simulated article is consistent with the drop probability of the designed article, determining that the drop probability of the designed article is correct.
Optionally, the user data obtaining module is specifically configured to:
when the application program is a game application, acquiring data of each player from a data server corresponding to the game application as the user data;
and acquiring the executable file and the configuration file from a game server corresponding to the game application.
Further, the player data includes player base information, player ratings, player combat values, and player historical behavior data.
In a third aspect, an embodiment of the present invention further provides an electronic device, where the electronic device includes:
one or more processors;
a storage device for storing one or more programs,
when executed by the one or more processors, cause the one or more processors to implement a method of verifying an item drop probability as provided by any of the embodiments of the invention.
In a fourth aspect, the embodiments of the present invention further provide a computer-readable storage medium, on which a computer program is stored, where the computer program, when executed by a processor, implements the method for verifying the drop probability of an article according to any embodiment of the present invention.
According to the embodiment of the invention, user data of an application program and an executable file of the application program are obtained according to the falling probability of an article to be verified; simulating the operation that a user triggers the article to drop according to the user data and the executable file, and generating a simulation log; and analyzing the simulation log to obtain the simulated article falling probability of the article, and verifying the correctness of the designed article falling probability according to the simulated article falling probability. The method and the device realize the simulation of the actual use environment and the use process of the application program by using the real user data, solve the problem of inaccurate verification of the article falling probability by using the simulation data due to more influence factors of the article falling probability under the actual condition, and improve the verification accuracy of the article falling probability.
Drawings
Fig. 1 is a flowchart of a method for verifying a drop probability of an article according to a first embodiment of the present invention;
FIG. 2 is a schematic diagram of a process for verifying the falling probability of an item in a game application according to an embodiment of the present invention;
fig. 3 is a schematic structural diagram of an article drop probability verification apparatus according to a second embodiment of the present invention;
fig. 4 is a schematic structural diagram of an electronic device in a third embodiment of the present invention.
Detailed Description
The present invention will be described in further detail with reference to the accompanying drawings and examples. It is to be understood that the specific embodiments described herein are merely illustrative of the invention and are not limiting of the invention. It should be further noted that, for the convenience of description, only some of the structures related to the present invention are shown in the drawings, not all of the structures.
Example one
The method for verifying the article drop probability provided by the embodiment can be applied to the verification of the article drop probability in the application program related to the article drop probability algorithm. The method may be performed by an article drop probability verification device, which may be implemented by software and/or hardware, and may be integrated into an electronic device, such as a laptop, a desktop, a server, or the like. Referring to fig. 1, the method of the present embodiment specifically includes the following steps:
s110, user data of the application program and an executable file of the application program of the falling probability of the article to be verified are obtained.
The user data refers to data related to a real user who uses the application program, and may be user basic information such as a user identifier and a user level, or may be operation behavior data of a user history. Illustratively, the application includes at least one of a fun, a box, and a lottery. That is to say, the method for verifying the article drop probability according to the embodiment of the present invention may be applied to application scenarios involving strangeness, box opening, lottery, and the like of an article drop probability algorithm.
Specifically, in the design stage of the application program, the falling probability of some items in the application program (namely the design item falling probability) is designed according to the set item falling algorithm. After the application program is designed, the drop probability of the designed article needs to be verified so as to determine the correctness of the designed article during the running of the application program. In the related art, analog data is used to trigger the drop logic of an item in an application program, so as to calculate the item drop probability of the item. However, with the increase of the system complexity of the application program, the circulation process of the simulation data in the application program is complicated, and the simulation data cannot fit the actual situation more and more; in addition, in the actual use process of the application program, along with the increase of the number of users and the randomness of user operation, the situation that the article is triggered to fall is more and more complicated, and the accuracy of verifying the falling probability of the article by the simulation data is further reduced. In view of this, in the embodiment of the present invention, the drop probability of the designed article is not verified by using the simulation data, but the drop trigger logic of the article in the actual operation process of the application program is simulated by using the real user data and the executable file of the application program, so as to simulate the actual situation as much as possible, and improve the verification accuracy of the drop probability of the designed article.
When the method is specifically implemented, the user data of the application program of the falling probability of the article to be verified and the executable file of the application program are obtained from the database related to the application program.
And S120, simulating the operation that the user triggers the article to drop according to the user data and the executable file, and generating a simulation log.
The simulation log refers to a log file generated after the simulation operation is completed. Illustratively, the simulation log includes item drop results after a user triggered an item drop operation. The simulation log records the article drop result after each user simulates and triggers the article drop logic each time, namely whether the article drops. Therefore, the simulation log records the result of triggering the article drop logic each time, and can be used for calculating the subsequent article drop probability.
Specifically, the user data is used as the operation data, the executable file of the application program is simulated and operated, so that the triggering operation of each user on the article falling logic is simulated as truly as possible, the information and the result of the triggering operation process of each time are recorded, and the simulation log with more reliable data can be generated.
S130, analyzing the simulation log to obtain the simulated article falling probability of the article, and verifying the correctness of the designed article falling probability according to the simulated article falling probability.
The simulated article drop probability refers to the article drop probability obtained after the simulation application program is operated.
Specifically, the drop result of the article in the simulation log is statistically analyzed, so that the drop probability of the simulation article in the verification process can be obtained. The simulated item drop probability can then be used to verify the correctness of the design item drop probability. The operation of analyzing the simulation log in the process can be realized by using a log analysis tool, and can also be realized by self design.
Illustratively, analyzing the simulation log to obtain a simulated item drop probability for the item includes: and counting the ratio of the number of times of dropping the articles in the article dropping result to the total number of times of triggering the article dropping operation to obtain the simulated article dropping probability of the articles. Specifically, the logic for analyzing the simulation log to obtain the falling probability of the simulation article is as follows: and counting the number of times of dropping the articles in the article dropping result and the total number of triggering times of the article dropping triggering operation recorded in the article dropping result, and then calculating the ratio of the number of times of dropping the articles to the total number of triggering times to determine the falling probability of the simulated articles in the simulation process.
Illustratively, verifying the correctness of the design item drop probability in terms of the simulated item drop probability comprises: and if the drop probability of the simulated article is consistent with the drop probability of the designed article, determining that the drop probability of the designed article is correct. If the simulated article falling probability is consistent with the designed article falling probability, the designed article falling probability corresponding to the set article falling probability algorithm adopted in the application program design stage is correct; on the contrary, if the simulated article drop probability is inconsistent with the designed article drop probability, it is indicated that the designed article drop probability of the set article drop probability algorithm in the actual operation environment of the application program is wrong, and algorithm correction is required.
According to the technical scheme of the embodiment, user data of the application program and an executable file of the application program are acquired according to the falling probability of the article to be verified; simulating the operation that a user triggers the article to drop according to the user data and the executable file, and generating a simulation log; and analyzing the simulation log to obtain the simulated article falling probability of the article, and verifying the correctness of the designed article falling probability according to the simulated article falling probability. The method and the device realize the simulation of the actual use environment and the use process of the application program by using the real user data, solve the problem of inaccurate verification of the article falling probability by using the simulation data due to more influence factors of the article falling probability under the actual condition, and improve the verification accuracy of the article falling probability.
On the basis of the technical scheme, when the application program is a game application, the user data of the application program and the executable file of the application program for acquiring the falling probability of the to-be-verified article comprise: obtaining data of each player from a data server corresponding to the game application as user data; the executable file and the configuration file are obtained from a game server corresponding to the game application.
The player data is data related to a user who has registered the game application. The number of the player data obtained in this embodiment is at least two, and the larger the number is, the more accurate the subsequent verification result is. Illustratively, player data includes player base information, player ratings, player combat values, and player historical behavior data. The historical behavior data of the player includes historical operations performed by the player at historical time and historical position.
Specifically, referring to fig. 2, for a game application, a data server 201 is generally configured to store various data in the running process of the game application, such as player data and prop data; meanwhile, for smooth operation of the game, a game server 202 is provided to support the operation logic of the game application. In view of this, when the application program for verifying the falling probability of the item to be verified is a game application, the embodiment of the present invention obtains a large amount of player data from the data server 201 as user data. Meanwhile, the executable file and the configuration file corresponding to the game application are acquired from the game server 202.
On the basis, the implementation process of S120 is as follows: all the obtained player data, executable files and configuration files are stored in the simulation server 203, the executable files of the game application are run in the simulation server 203, the configuration files and all the player data are read, simulation triggering is carried out on item drop logic in the game application, and a simulation log 204 is generated.
The advantage of setting up like this is, can structure the same operational environment and the operation process with the game application during actual operation to a great extent to further improve the accuracy of simulation article probability of dropping, and then further improve the verification accuracy of design article probability of dropping.
Example two
The present embodiment provides a device for verifying article drop probability, and referring to fig. 3, the device specifically includes:
the user data obtaining module 310 is configured to obtain user data of an application program and an executable file of the application program, where the article to be verified falls off;
the simulation log generation module 320 is used for simulating the operation that the user triggers the article to drop according to the user data and the executable file to generate a simulation log;
and the article drop probability verification module 330 is configured to analyze the simulation log to obtain a simulated article drop probability of the article, and verify the correctness of the designed article drop probability according to the simulated article drop probability.
Optionally, the application includes at least one of a fun, a box, and a lottery.
Optionally, the simulation log includes an item drop result after the user triggered the item drop operation.
Optionally, the item drop probability verification module 330 is specifically configured to:
and counting the ratio of the number of times of dropping the articles in the article dropping result to the total number of times of triggering the article dropping operation to obtain the simulated article dropping probability of the articles.
Optionally, the item drop probability verification module 330 is further specifically configured to:
and if the drop probability of the simulated article is consistent with the drop probability of the designed article, determining that the drop probability of the designed article is correct.
Optionally, the user data obtaining module 310 is specifically configured to:
when the application program is a game application, acquiring data of each player from a data server corresponding to the game application as user data;
the executable file and the configuration file are obtained from a game server corresponding to the game application.
Further, the player data includes player base information, player ratings, player combat values, and player historical behavior data.
Through the verification device for the article drop probability, disclosed by the embodiment of the invention, the actual use environment and the use process of an application program are simulated by utilizing real user data, the problem that the article drop probability is not accurately verified by using simulation data due to more influence factors of the article drop probability under the actual condition is solved, and the verification accuracy of the article drop probability is improved.
The verification device for the article drop probability provided by the embodiment of the invention can execute the verification method for the article drop probability provided by any embodiment of the invention, and has corresponding functional modules and beneficial effects of the execution method.
It should be noted that, in the embodiment of the verification apparatus for the article drop probability, the included units and modules are only divided according to the functional logic, but are not limited to the above division, as long as the corresponding functions can be realized; in addition, specific names of the functional units are only for convenience of distinguishing from each other, and are not used for limiting the protection scope of the present invention.
EXAMPLE III
Referring to fig. 4, the present embodiment provides an electronic device 400, which includes: one or more processors 420; the storage device 410 is used for storing one or more programs, and when the one or more programs are executed by the one or more processors 420, the one or more processors 420 implement the method for verifying the falling probability of the article according to the embodiment of the present invention, including:
acquiring user data of an application program and an executable file of the application program of the falling probability of an article to be verified;
simulating the operation that a user triggers the article to drop according to the user data and the executable file, and generating a simulation log;
and analyzing the simulation log to obtain the simulated article falling probability of the article, and verifying the correctness of the designed article falling probability according to the simulated article falling probability.
Of course, those skilled in the art will understand that the processor 420 may also implement the technical solution of the method for verifying the falling probability of the article according to any embodiment of the present invention.
The electronic device 400 shown in fig. 4 is only an example and should not bring any limitation to the function and the scope of use of the embodiments of the present invention.
As shown in fig. 4, the electronic device 400 includes a processor 420, a storage device 410, an input device 430, and an output device 440; the number of the processors 420 in the electronic device may be one or more, and one processor 420 is taken as an example in fig. 4; the processor 420, the storage device 410, the input device 430, and the output device 440 in the electronic apparatus may be connected by a bus or other means, and are exemplified by a bus 450 in fig. 4.
The storage device 410 is a computer-readable storage medium, and can be used to store software programs, computer-executable programs, and modules, such as program instructions/modules corresponding to the item drop probability verification method in the embodiment of the present invention (for example, a user data acquisition module, an analog log generation module, and an item drop probability verification module in the item drop probability verification device).
The storage device 410 may mainly include a storage program area and a storage data area, wherein the storage program area may store an operating system, an application program required for at least one function; the storage data area may store data created according to the use of the terminal, and the like. Further, the storage 410 may include high speed random access memory, and may also include non-volatile memory, such as at least one magnetic disk storage device, flash memory device, or other non-volatile solid state storage device. In some examples, the storage 410 may further include memory located remotely from the processor 420, which may be connected to the electronic device over a network. Examples of such networks include, but are not limited to, the internet, intranets, local area networks, mobile communication networks, and combinations thereof.
The input device 430 may be used to receive input numeric or character information and generate key signal inputs related to user settings and function control of the electronic apparatus. The output device 440 may include a display device such as a display screen.
Example four
The present embodiments provide a storage medium containing computer-executable instructions which, when executed by a computer processor, perform a method of verifying a drop probability of an item, the method comprising:
acquiring user data of an application program and an executable file of the application program of the falling probability of an article to be verified;
simulating the operation that a user triggers the article to drop according to the user data and the executable file, and generating a simulation log;
and analyzing the simulation log to obtain the simulated article falling probability of the article, and verifying the correctness of the designed article falling probability according to the simulated article falling probability.
Of course, the storage medium provided by the embodiment of the present invention contains computer-executable instructions, and the computer-executable instructions are not limited to the above method operations, and may also perform related operations in the verification method for the article drop probability provided by any embodiment of the present invention.
From the above description of the embodiments, it is obvious for those skilled in the art that the present invention can be implemented by software and necessary general hardware, and certainly, can also be implemented by hardware, but the former is a better embodiment in many cases. Based on such understanding, the technical solutions of the present invention may be embodied in the form of a software product, where the computer software product may be stored in a computer-readable storage medium, such as a floppy disk, a Read-Only Memory (ROM), a Random Access Memory (RAM), a FLASH Memory (FLASH), a hard disk, or an optical disk of a computer, and includes instructions for enabling an electronic device (which may be a personal computer, a server, or a network device) to execute the method for verifying the falling probability of an article according to the embodiments of the present invention.
It is to be noted that the foregoing is only illustrative of the preferred embodiments of the present invention and the technical principles employed. It will be understood by those skilled in the art that the present invention is not limited to the particular embodiments described herein, but is capable of various obvious changes, rearrangements and substitutions as will now become apparent to those skilled in the art without departing from the scope of the invention. Therefore, although the present invention has been described in greater detail by the above embodiments, the present invention is not limited to the above embodiments, and may include other equivalent embodiments without departing from the spirit of the present invention, and the scope of the present invention is determined by the scope of the appended claims.

Claims (10)

1. A method for verifying the falling probability of an article, comprising:
acquiring user data of an application program of the falling probability of an article to be verified and an executable file of the application program;
simulating the operation that a user triggers the article to drop according to the user data and the executable file to generate a simulation log;
and analyzing the simulation log to obtain the simulated article falling probability of the article, and verifying the correctness of the designed article falling probability according to the simulated article falling probability.
2. The method of claim 1, wherein the application includes at least one of a fun, a box, and a sweepstakes.
3. The method of claim 1, wherein the simulation log comprises item drop results after a user triggered an item drop operation.
4. The method of claim 3, wherein analyzing the simulation log to obtain a simulated item drop probability for the item comprises:
and counting the ratio of the number of times of dropping the articles in the article dropping result to the total number of times of triggering the article dropping operation to obtain the simulated article dropping probability of the articles.
5. The method of claim 1, wherein verifying the correctness of the design item drop probability as a function of the simulated item drop probability comprises:
and if the drop probability of the simulated article is consistent with the drop probability of the designed article, determining that the drop probability of the designed article is correct.
6. The method according to claim 1, wherein when the application program is a game application, the obtaining user data of the application program for the falling probability of the item to be verified and the executable file of the application program comprises:
obtaining data of each player from a data server corresponding to the game application as the user data;
and acquiring the executable file and the configuration file from a game server corresponding to the game application.
7. The method of claim 6, wherein the player data includes player base information, player ratings, player combat values, and player historical behavior data.
8. An apparatus for verifying the probability of an item falling, comprising:
the system comprises a user data acquisition module, a verification module and a verification module, wherein the user data acquisition module is used for acquiring user data of an application program of the falling probability of an article to be verified and an executable file of the application program;
the simulation log generation module is used for simulating the operation that a user triggers the article to fall according to the user data and the executable file to generate a simulation log;
and the article drop probability verification module is used for analyzing the simulation log to obtain the simulated article drop probability of the article and verifying the correctness of the designed article drop probability according to the simulated article drop probability.
9. An electronic device, characterized in that the electronic device comprises:
one or more processors;
a storage device for storing one or more programs,
when executed by the one or more processors, cause the one or more processors to implement a method of verifying the probability of an item being dropped as recited in any one of claims 1-7.
10. A computer-readable storage medium, on which a computer program is stored, which, when being executed by a processor, carries out a method of verifying the probability of dropping an item according to any one of claims 1 to 7.
CN201911235063.4A 2019-12-05 2019-12-05 Method, device and equipment for verifying falling probability of article and storage medium Pending CN110917627A (en)

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US20170255875A1 (en) * 2016-03-03 2017-09-07 Pearson Education, Inc. Validation termination system and methods
CN110297747A (en) * 2018-03-22 2019-10-01 福建天泉教育科技有限公司 A kind of method and terminal of test statistics function
US10282280B1 (en) * 2018-03-29 2019-05-07 Electronic Arts Inc. Automated scalable video game testing system

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Application publication date: 20200327