CN110851130A - 一种数据处理的方法和装置 - Google Patents
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- CN110851130A CN110851130A CN201911115583.1A CN201911115583A CN110851130A CN 110851130 A CN110851130 A CN 110851130A CN 201911115583 A CN201911115583 A CN 201911115583A CN 110851130 A CN110851130 A CN 110851130A
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Citations (8)
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CN1329300A (zh) * | 2000-06-21 | 2002-01-02 | 国际商业机器公司 | 管理语音缓存的方法 |
JP2005046282A (ja) * | 2003-07-31 | 2005-02-24 | Konami Computer Entertainment Yokyo Inc | ゲーム装置、コンピュータの制御方法及びプログラム |
WO2010041147A2 (en) * | 2008-10-09 | 2010-04-15 | Futureacoustic | A music or sound generation system |
CN102591574A (zh) * | 2010-12-16 | 2012-07-18 | 微软公司 | 与娱乐内容的实时交互 |
CN106914018A (zh) * | 2017-03-07 | 2017-07-04 | 深圳前海小橙网科技有限公司 | 基于ue4的交互式虚拟现实的实现方法及其系统 |
CN107690799A (zh) * | 2017-08-25 | 2018-02-13 | 深圳市瑞立视多媒体科技有限公司 | 一种数据同步的方法、装置及服务器 |
CN108744521A (zh) * | 2018-06-28 | 2018-11-06 | 网易(杭州)网络有限公司 | 游戏语音生成的方法及装置、电子设备、存储介质 |
CN110245110A (zh) * | 2019-05-20 | 2019-09-17 | 深圳壹账通智能科技有限公司 | 数据处理方法、装置及存储介质 |
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- 2019-11-14 CN CN201911115583.1A patent/CN110851130B/zh active Active
Patent Citations (8)
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CN1329300A (zh) * | 2000-06-21 | 2002-01-02 | 国际商业机器公司 | 管理语音缓存的方法 |
JP2005046282A (ja) * | 2003-07-31 | 2005-02-24 | Konami Computer Entertainment Yokyo Inc | ゲーム装置、コンピュータの制御方法及びプログラム |
WO2010041147A2 (en) * | 2008-10-09 | 2010-04-15 | Futureacoustic | A music or sound generation system |
CN102591574A (zh) * | 2010-12-16 | 2012-07-18 | 微软公司 | 与娱乐内容的实时交互 |
CN106914018A (zh) * | 2017-03-07 | 2017-07-04 | 深圳前海小橙网科技有限公司 | 基于ue4的交互式虚拟现实的实现方法及其系统 |
CN107690799A (zh) * | 2017-08-25 | 2018-02-13 | 深圳市瑞立视多媒体科技有限公司 | 一种数据同步的方法、装置及服务器 |
CN108744521A (zh) * | 2018-06-28 | 2018-11-06 | 网易(杭州)网络有限公司 | 游戏语音生成的方法及装置、电子设备、存储介质 |
CN110245110A (zh) * | 2019-05-20 | 2019-09-17 | 深圳壹账通智能科技有限公司 | 数据处理方法、装置及存储介质 |
Non-Patent Citations (6)
Title |
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AUDIOKINETIC: "用户文档", 《HTTPS://WWW.AUDIOKINETIC.COM/ZH/LIBRARY/2018.1.11_6987/?SOURCE=HELP&ID=WELCOME_TO_WWISE》 * |
AUDIOKINETIC: "用户文档", 《HTTPS://WWW.AUDIOKINETIC.COM/ZH/LIBRARY/2018.1.11_6987/?SOURCE=HELP&ID=WELCOME_TO_WWISE》, 11 January 2018 (2018-01-11), pages 20018 * |
RAGHAVENDRA, AMITH TUDUR: "Event-Based Data Collection Engine for Serious Games", 《9TH INTERNATIONAL CONFERENCE ON ENTERTAINMENT COMPUTING》 * |
RAGHAVENDRA, AMITH TUDUR: "Event-Based Data Collection Engine for Serious Games", 《9TH INTERNATIONAL CONFERENCE ON ENTERTAINMENT COMPUTING》, 11 September 2010 (2010-09-11), pages 1 - 8 * |
杨豫婷: "UE4引擎技术在建筑可视化设计中的应用研究", 《中国优秀硕士学位论文工程科技Ⅱ辑》 * |
杨豫婷: "UE4引擎技术在建筑可视化设计中的应用研究", 《中国优秀硕士学位论文工程科技Ⅱ辑》, 15 January 2019 (2019-01-15), pages 1 - 71 * |
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