CN110602551A - Media playing method, player, equipment and storage medium of android frame layer - Google Patents
Media playing method, player, equipment and storage medium of android frame layer Download PDFInfo
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- CN110602551A CN110602551A CN201910778444.0A CN201910778444A CN110602551A CN 110602551 A CN110602551 A CN 110602551A CN 201910778444 A CN201910778444 A CN 201910778444A CN 110602551 A CN110602551 A CN 110602551A
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- 238000009877 rendering Methods 0.000 claims description 25
- 238000004590 computer program Methods 0.000 claims description 7
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Classifications
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/439—Processing of audio elementary streams
- H04N21/4394—Processing of audio elementary streams involving operations for analysing the audio stream, e.g. detecting features or characteristics in audio streams
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/439—Processing of audio elementary streams
- H04N21/4398—Processing of audio elementary streams involving reformatting operations of audio signals
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/44—Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream or rendering scenes according to encoded video stream scene graphs
- H04N21/44008—Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream or rendering scenes according to encoded video stream scene graphs involving operations for analysing video streams, e.g. detecting features or characteristics in the video stream
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/43—Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
- H04N21/44—Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream or rendering scenes according to encoded video stream scene graphs
- H04N21/4402—Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream or rendering scenes according to encoded video stream scene graphs involving reformatting operations of video signals for household redistribution, storage or real-time display
- H04N21/440218—Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream or rendering scenes according to encoded video stream scene graphs involving reformatting operations of video signals for household redistribution, storage or real-time display by transcoding between formats or standards, e.g. from MPEG-2 to MPEG-4
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Signal Processing (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
Abstract
The invention provides a media playing method, a player, equipment and a storage medium of an android frame layer, wherein the method analyzes audio and video format information of a media stream through an Ffmpeg module, decomposes an audio stream and a video stream, sends the audio stream to an audio queue and sends the video stream to a video queue; the audio module reads the audio packets in the audio queue, decodes the audio packets by using the Ffmpeg module, and plays the audio through the opensl module; and the video module judges whether the video format information analyzed by the Ffmeg module can be decoded by using a MeidaCodec video decoding module, if so, the video format information is decoded and rendered by using the MeidaCodec video decoding module, and otherwise, the video format information is decoded by using the Ffmeg module and rendered by using the OpenGL module. The invention provides comprehensive network protocol and audio and video format support, and simultaneously improves the decoding and displaying efficiency of the video.
Description
Technical Field
The invention relates to a media playing method, a player, equipment and a storage medium of an android frame layer.
Background
The existing player has the problems that the support of a network Protocol or the support of an audio and video format is incomplete, the playing and displaying have chromatic aberration, the portability is not good, and the like, for example, a network Protocol of android native sdk (Software Development Kit) only supports rtp (Real Time Protocol), rtsp (Real Time streaming Protocol), http (HyperText Transfer Protocol), and a video format only supports vp8, vp9, h264, h265, mpeg4 and h 263;
the Ijkplayer is a lightweight Android/iOS video player based on Ffmegs (a multimedia framework), the bottom layer of the Ijkplayer uses Ffmegs in combination with a Mediarecorder (an API which is important in Android audio and video and an operating system is reserved for a calling interface of an application program), the Mediarecorder of the Ijkplayer is not directly associated with a display interface and is displayed through an OpenGL (Open Graphics Library) module, the problem of rendering chromatic aberration exists when a high-definition video is displayed by decoding, and the software and hardware decoding of the Ijkplayer are not automatically adapted; the exoplayer (an application-level media player item of google open source) is relatively poor in playing efficiency and portability realized at the java layer.
Disclosure of Invention
The technical problem to be solved by the present invention is to provide a media playing method, a player, a device and a storage medium for an android framework layer, which provide a comprehensive network protocol and audio/video format support, and improve the video decoding and displaying efficiency.
The method of the invention is realized as follows: a media playing method of an android frame layer,
analyzing audio and video format information of the media stream through an Ffmpeg module, decomposing an audio stream and a video stream, sending the audio stream to an audio queue, and sending the video stream to a video queue;
the audio module reads the audio packets in the audio queue, decodes the audio packets by using the Ffmpeg module, and plays the audio through the opensl module;
and the video module judges whether the video format information analyzed by the Ffmeg module can be decoded by using a MeidaCodec video decoding module, if so, the video format information is decoded and rendered by using the MeidaCodec video decoding module, and otherwise, the video format information is decoded by using the Ffmeg module and rendered by using the OpenGL module.
The player of the invention is realized as follows: a media player of an android frame layer, comprising:
the Ffmmpeg module is used for analyzing the audio and video format information of the media stream, decomposing an audio stream and a video stream, sending the audio stream to an audio queue and sending the video stream to a video queue;
the audio module is used for reading the audio packets in the audio queue, decoding the audio packets by using the Ffmpeg module and playing the audio through the opensl module;
and the video module is used for judging whether the MeidaCodec video decoding module can be used for decoding or not according to the video format information analyzed by the Ffmegs module, if so, the MeidaCodec video decoding module is used for decoding and rendering, and otherwise, the Ffmegs module is used for decoding and the OpenGL module is used for rendering.
The device of the invention is realized as follows: a computer device comprising a memory, a processor and a computer program stored on the memory and executable on the processor, the processor implementing the steps when executing the program of:
analyzing audio and video format information of the media stream through an Ffmpeg module, decomposing an audio stream and a video stream, sending the audio stream to an audio queue, and sending the video stream to a video queue;
the audio module reads the audio packets in the audio queue, decodes the audio packets by using the Ffmpeg module, and plays the audio through the opensl module;
and the video module judges whether the video format information analyzed by the Ffmeg module can be decoded by using a MeidaCodec video decoding module, if so, the video format information is decoded and rendered by using the MeidaCodec video decoding module, and otherwise, the video format information is decoded by using the Ffmeg module and rendered by using the OpenGL module.
The storage medium of the present invention is realized by: a computer-readable storage medium, on which a computer program is stored which, when executed by a processor, carries out the steps of:
analyzing audio and video format information of the media stream through an Ffmpeg module, decomposing an audio stream and a video stream, sending the audio stream to an audio queue, and sending the video stream to a video queue;
the audio module reads the audio packets in the audio queue, decodes the audio packets by using the Ffmpeg module, and plays the audio through the opensl module;
and the video module judges whether the video format information analyzed by the Ffmeg module can be decoded by using a MeidaCodec video decoding module, if so, the video format information is decoded and rendered by using the MeidaCodec video decoding module, and otherwise, the video format information is decoded by using the Ffmeg module and rendered by using the OpenGL module.
The invention has the following advantages: the invention provides comprehensive network protocol and audio-video format support through reasonable combined application of Ffmmpeg, OpenGL, opensl and MeidaCodec modules, and the Ffmmpeg or MeidaCodec is used for video decoding according to dynamic selection of video formats to strengthen the support of video formats; when the video is decoded by using the MeidaCodec, the MeidaCodec is bound with a display interface in an initialization stage, so that direct rendering is realized, and the decoding display efficiency of the video is improved.
Drawings
The invention will be further described with reference to the following examples with reference to the accompanying drawings.
FIG. 1 is a flow chart of the method of the present invention.
Detailed Description
Example one
Referring to fig. 1, an embodiment of a media playing method of an android frame layer according to the present invention includes the following steps:
analyzing audio and video format information of the media stream through an Ffmpeg module, decomposing an audio stream and a video stream, sending the audio stream to an audio queue, and sending the video stream to a video queue;
the audio module reads the audio packets in the audio queue, decodes the audio packets by using the Ffmpeg module, and plays the audio through the opensl module;
and the video module judges whether the video format information analyzed by the Ffmeg module can be decoded by using a MeidaCodec video decoding module, if so, the video format information is decoded and rendered by using the MeidaCodec video decoding module, and otherwise, the video format information is decoded by using the Ffmeg module and rendered by using the OpenGL module.
Wherein the Ffmpeg module further comprises an audio decoder and a video decoder;
after the audio module reads the audio packets in the audio queue, decoding is performed by using an audio decoder in the Ffmpeg module, and audio is played through the opensl module;
the video module specifically judges whether the video module can be decoded by a MeidACodec video decoding module according to video format information analyzed by the Ffmeg module, if so, the MeidACodec video decoding module is initialized and related to a surface, a video cache queue is opened up, and the MeidACodec video decoding module is used for decoding and rendering; otherwise, initializing a video decoder in the Ffmeg module, opening up a video buffer queue, configuring the OpenGL module and associating the surface, and then decoding by using the video decoder in the Ffmeg module and rendering by using the OpenGL module.
Example two
In an embodiment of the media player of the android frame layer in the present invention, the embodiment includes:
the Ffmmpeg module is used for analyzing the audio and video format information of the media stream, decomposing an audio stream and a video stream, sending the audio stream to an audio queue and sending the video stream to a video queue;
the audio module is used for reading the audio packets in the audio queue, decoding the audio packets by using the Ffmpeg module and playing the audio through the opensl module;
and the video module is used for judging whether the MeidaCodec video decoding module can be used for decoding or not according to the video format information analyzed by the Ffmegs module, if so, the MeidaCodec video decoding module is used for decoding and rendering, and otherwise, the Ffmegs module is used for decoding and the OpenGL module is used for rendering. In particular, the method comprises the following steps of,
wherein,
the Ffmpeg module supports a comprehensive network protocol and an audio/video format and is easy to expand; the use of the Ffmpeg module is therefore responsible for the parsing of the media stream reading, demultiplexing, audio decoding and decoding of video not supported by the MeidaCodec module; the Ffmmpeg module further comprises an audio decoder and a video decoder;
after the audio module reads the audio packets in the audio queue, decoding is performed by using an audio decoder in the Ffmpeg module, and audio is played through the opensl module;
the video module specifically judges whether the video module can be decoded by a MeidACodec video decoding module according to video format information analyzed by the Ffmeg module, if so, the MeidACodec video decoding module is initialized and related to a surface, a video cache queue is opened up, and the MeidACodec video decoding module is used for decoding and rendering; otherwise, initializing a video decoder in the Ffmeg module, opening up a video buffer queue, configuring the OpenGL module and associating the surface, and then decoding by using the video decoder in the Ffmeg module and rendering by using the OpenGL module.
The opensl module is responsible for playing an opensl es engine which is realized by the ndk layer of the audio android and provides c language; audio is collected by using an AudioRecord and a MediaRecorder in android, and audio is played by using SoundPool, MediaPlayer and AudioTrack, but the interfaces are java layer and have lower performance than opensel;
the OpenGL module is also called an OpenGL ES module, an OpenGL ES is integrated on a frame layer of Android, and the OpenGL ES module is used for rendering and outputting videos;
the MeidaCodec video decoding module integrates a MeidaCodec audio and video hard coding and decoding module from the android4.4 version, and the player decodes videos by using MeidaCodec and binds surfaces to display videos.
EXAMPLE III
In an embodiment of the computer device of the present invention, the embodiment includes a memory, a processor, and a computer program stored in the memory and executable on the processor, and the processor executes the computer program to implement the following steps:
analyzing audio and video format information of the media stream through an Ffmpeg module, decomposing an audio stream and a video stream, sending the audio stream to an audio queue, and sending the video stream to a video queue;
the audio module reads the audio packets in the audio queue, decodes the audio packets by using the Ffmpeg module, and plays the audio through the opensl module;
and the video module judges whether the video format information analyzed by the Ffmeg module can be decoded by using a MeidaCodec video decoding module, if so, the video format information is decoded and rendered by using the MeidaCodec video decoding module, and otherwise, the video format information is decoded by using the Ffmeg module and rendered by using the OpenGL module.
Wherein the Ffmpeg module further comprises an audio decoder and a video decoder;
after the audio module reads the audio packets in the audio queue, decoding is performed by using an audio decoder in the Ffmpeg module, and audio is played through the opensl module;
the video module specifically judges whether the video module can be decoded by a MeidACodec video decoding module according to video format information analyzed by the Ffmeg module, if so, the MeidACodec video decoding module is initialized and related to a surface, a video cache queue is opened up, and the MeidACodec video decoding module is used for decoding and rendering; otherwise, initializing a video decoder in the Ffmeg module, opening up a video buffer queue, configuring the OpenGL module and associating the OpenGL module to the surface, and then decoding by using the video decoder in the Ffmeg module and rendering by using the OpenGL module.
Example four
In an embodiment of the storage medium of the present invention, a computer program is stored thereon, which when executed by a processor, performs the steps of:
analyzing audio and video format information of the media stream through an Ffmpeg module, decomposing an audio stream and a video stream, sending the audio stream to an audio queue, and sending the video stream to a video queue;
the audio module reads the audio packets in the audio queue, decodes the audio packets by using the Ffmpeg module, and plays the audio through the opensl module;
and the video module judges whether the video format information analyzed by the Ffmeg module can be decoded by using a MeidaCodec video decoding module, if so, the video format information is decoded and rendered by using the MeidaCodec video decoding module, and otherwise, the video format information is decoded by using the Ffmeg module and rendered by using the OpenGL module.
Wherein the Ffmpeg module further comprises an audio decoder and a video decoder;
after the audio module reads the audio packets in the audio queue, decoding is performed by using an audio decoder in the Ffmpeg module, and audio is played through the opensl module;
the video module specifically judges whether the video module can be decoded by a MeidACodec video decoding module according to video format information analyzed by the Ffmeg module, if so, the MeidACodec video decoding module is initialized and related to a surface, a video cache queue is opened up, and the MeidACodec video decoding module is used for decoding and rendering; otherwise, initializing a video decoder in the Ffmeg module, opening up a video buffer queue, configuring the OpenGL module and associating the OpenGL module to the surface, and then decoding by using the video decoder in the Ffmeg module and rendering by using the OpenGL module.
Although specific embodiments of the invention have been described above, it will be understood by those skilled in the art that the specific embodiments described are illustrative only and are not limiting upon the scope of the invention, and that equivalent modifications and variations can be made by those skilled in the art without departing from the spirit of the invention, which is to be limited only by the appended claims.
Claims (8)
1. A media playing method of an android frame layer is characterized in that:
analyzing audio and video format information of the media stream through an Ffmpeg module, decomposing an audio stream and a video stream, sending the audio stream to an audio queue, and sending the video stream to a video queue;
the audio module reads the audio packets in the audio queue, decodes the audio packets by using the Ffmpeg module, and plays the audio through the opensl module;
and the video module judges whether the video format information analyzed by the Ffmeg module can be decoded by using a MeidaCodec video decoding module, if so, the video format information is decoded and rendered by using the MeidaCodec video decoding module, and otherwise, the video format information is decoded by using the Ffmeg module and rendered by using the OpenGL module.
2. The media playing method of the android frame layer of claim 1, characterized in that:
the Ffmmpeg module further comprises an audio decoder and a video decoder;
after the audio module reads the audio packets in the audio queue, decoding is performed by using an audio decoder in the Ffmpeg module, and audio is played through the opensl module;
the video module specifically judges whether the video module can be decoded by a MeidACodec video decoding module according to video format information analyzed by the Ffmeg module, if so, the MeidACodec video decoding module is initialized and related to a surface, a video cache queue is opened up, and the MeidACodec video decoding module is used for decoding and rendering; otherwise, initializing a video decoder in the Ffmeg module, opening up a video buffer queue, configuring the OpenGL module and associating the surface, and then decoding by using the video decoder in the Ffmeg module and rendering by using the OpenGL module.
3. A media player of an android frame layer, comprising: the method comprises the following steps:
the Ffmmpeg module is used for analyzing the audio and video format information of the media stream, decomposing an audio stream and a video stream, sending the audio stream to an audio queue and sending the video stream to a video queue;
the audio module is used for reading the audio packets in the audio queue, decoding the audio packets by using the Ffmpeg module and playing the audio through the opensl module;
and the video module is used for judging whether the MeidaCodec video decoding module can be used for decoding or not according to the video format information analyzed by the Ffmegs module, if so, the MeidaCodec video decoding module is used for decoding and rendering, and otherwise, the Ffmegs module is used for decoding and the OpenGL module is used for rendering.
4. The media playing method of the android frame layer of claim 3, characterized in that:
the Ffmmpeg module further comprises an audio decoder and a video decoder;
after the audio module reads the audio packets in the audio queue, decoding is performed by using an audio decoder in the Ffmpeg module, and audio is played through the opensl module;
the video module specifically judges whether the video module can be decoded by a MeidACodec video decoding module according to video format information analyzed by the Ffmeg module, if so, the MeidACodec video decoding module is initialized and related to a surface, a video cache queue is opened up, and the MeidACodec video decoding module is used for decoding and rendering; otherwise, initializing a video decoder in the Ffmeg module, opening up a video buffer queue, configuring the OpenGL module and associating the surface, and then decoding by using the video decoder in the Ffmeg module and rendering by using the OpenGL module.
5. A computer device comprising a memory, a processor, and a computer program stored on the memory and executable on the processor, wherein: the processor implements the following steps when executing the program:
analyzing audio and video format information of the media stream through an Ffmpeg module, decomposing an audio stream and a video stream, sending the audio stream to an audio queue, and sending the video stream to a video queue;
the audio module reads the audio packets in the audio queue, decodes the audio packets by using the Ffmpeg module, and plays the audio through the opensl module;
and the video module judges whether the video format information analyzed by the Ffmeg module can be decoded by using a MeidaCodec video decoding module, if so, the video format information is decoded and rendered by using the MeidaCodec video decoding module, and otherwise, the video format information is decoded by using the Ffmeg module and rendered by using the OpenGL module.
6. The computer device of claim 5, wherein:
the Ffmmpeg module further comprises an audio decoder and a video decoder;
after the audio module reads the audio packets in the audio queue, decoding is performed by using an audio decoder in the Ffmpeg module, and audio is played through the opensl module;
the video module specifically judges whether the video module can be decoded by a MeidACodec video decoding module according to video format information analyzed by the Ffmeg module, if so, the MeidACodec video decoding module is initialized and related to a surface, a video cache queue is opened up, and the MeidACodec video decoding module is used for decoding and rendering; otherwise, initializing a video decoder in the Ffmeg module, opening up a video buffer queue, configuring the OpenGL module and associating the surface, and then decoding by using the video decoder in the Ffmeg module and rendering by using the OpenGL module.
7. A computer-readable storage medium, on which a computer program is stored, which program, when executed by a processor, carries out the steps of:
analyzing audio and video format information of the media stream through an Ffmpeg module, decomposing an audio stream and a video stream, sending the audio stream to an audio queue, and sending the video stream to a video queue;
the audio module reads the audio packets in the audio queue, decodes the audio packets by using the Ffmpeg module, and plays the audio through the opensl module;
and the video module judges whether the video format information analyzed by the Ffmeg module can be decoded by using a MeidaCodec video decoding module, if so, the video format information is decoded and rendered by using the MeidaCodec video decoding module, and otherwise, the video format information is decoded by using the Ffmeg module and rendered by using the OpenGL module.
8. The computer-readable storage medium of claim 7, wherein:
the Ffmmpeg module further comprises an audio decoder and a video decoder;
after the audio module reads the audio packets in the audio queue, decoding is performed by using an audio decoder in the Ffmpeg module, and audio is played through the opensl module;
the video module specifically judges whether the video module can be decoded by a MeidACodec video decoding module according to video format information analyzed by the Ffmeg module, if so, the MeidACodec video decoding module is initialized and related to a surface, a video cache queue is opened up, and the MeidACodec video decoding module is used for decoding and rendering; otherwise, initializing a video decoder in the Ffmeg module, opening up a video buffer queue, configuring the OpenGL module and associating the surface, and then decoding by using the video decoder in the Ffmeg module and rendering by using the OpenGL module.
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CN111367520A (en) * | 2020-02-14 | 2020-07-03 | 中国平安人寿保险股份有限公司 | Component rendering method and device based on semi-integrated framework and computer equipment |
CN111367520B (en) * | 2020-02-14 | 2024-05-14 | 中国平安人寿保险股份有限公司 | Component rendering method and device based on semi-integrated framework and computer equipment |
CN111416988A (en) * | 2020-03-26 | 2020-07-14 | 四川长虹电器股份有限公司 | Control method for realizing multi-screen playing on set-top box based on IPTV network |
CN113490047A (en) * | 2021-07-21 | 2021-10-08 | 浪潮卓数大数据产业发展有限公司 | Android audio and video playing method |
CN114222185A (en) * | 2021-12-10 | 2022-03-22 | 洪恩完美(北京)教育科技发展有限公司 | Video playing method, terminal equipment and storage medium |
CN114222185B (en) * | 2021-12-10 | 2024-04-05 | 洪恩完美(北京)教育科技发展有限公司 | Video playing method, terminal equipment and storage medium |
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