CN110538453A - handle touch device of electro-magnet driven VR all-in-one - Google Patents
handle touch device of electro-magnet driven VR all-in-one Download PDFInfo
- Publication number
- CN110538453A CN110538453A CN201910957217.4A CN201910957217A CN110538453A CN 110538453 A CN110538453 A CN 110538453A CN 201910957217 A CN201910957217 A CN 201910957217A CN 110538453 A CN110538453 A CN 110538453A
- Authority
- CN
- China
- Prior art keywords
- electromagnet
- handle
- game
- iron core
- movable iron
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Withdrawn
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/219—Input arrangements for video game devices characterised by their sensors, purposes or types for aiming at specific areas on the display, e.g. light-guns
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2250/00—Miscellaneous game characteristics
- A63F2250/48—Miscellaneous game characteristics with special provisions for gripping by hand
- A63F2250/485—Miscellaneous game characteristics with special provisions for gripping by hand using a handle
- A63F2250/487—Miscellaneous game characteristics with special provisions for gripping by hand using a handle with a pistol handle
- A63F2250/488—Miscellaneous game characteristics with special provisions for gripping by hand using a handle with a pistol handle with a trigger
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8082—Virtual reality
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Toys (AREA)
Abstract
The invention relates to a handle touch device of a VR (virtual reality) all-in-one machine driven by an electromagnet, which comprises a gun body; the electromagnet fixing frame is positioned above the gun body; the VR game handle is positioned at the rear end inside the electromagnet fixing frame; the electromagnet is positioned at the front end in the electromagnet fixing frame and is provided with a movable iron core, and the movable iron core is connected with a push rod which is used for pushing a trigger button of the VR game handle; the battery is positioned inside the gun body; an electric wire; and the trigger switch is used for connecting the electromagnet and the battery through an electric wire. When the trigger of the toy gun is pulled, the touch switch enables the movable iron core of the electromagnet and the stainless steel push rod connected with the movable iron core to generate backward pushing displacement and touch the button of the game handle, so that the action of pulling the trigger in a game is controlled, and a recoil is generated at the same time, thereby solving the linkage problem of a gun body in an entity toy gun and VR (virtual reality) shooting game, simultaneously providing the body sense of generating the recoil after the gun bullet is shot, and improving the reality sense.
Description
Technical Field
The invention relates to the field of toys, in particular to a handle touch device of a VR (virtual reality) all-in-one machine driven by an electromagnet.
Background
With the development of VR (virtual reality) technology, game contents are more and more abundant, especially shooting games are rich and colorful, and in order to increase the real body feeling, developers always want to combine virtual game contents with real objects, such as a gun in a virtual game, if a gun in a player hand is the same as or similar to that in the game, the game feeling is more real, and the real feeling is greatly increased. However, there has been no solution to how to arrange a game handle in a specific game toy gun and to drive the game handle by pulling a trigger of the toy gun, and the toy gun generates a recoil feeling.
Disclosure of Invention
The present invention aims to solve the above-mentioned disadvantages of the prior art.
in order to achieve the purpose, the invention provides a handle touch device of a VR (virtual reality) all-in-one machine driven by an electromagnet, which comprises a gun body; the electromagnet fixing frame is positioned above the gun body; the VR game handle is positioned at the rear end inside the electromagnet fixing frame; the electromagnet is positioned at the front end in the electromagnet fixing frame and is provided with a movable iron core, and the movable iron core is connected with a push rod which is used for pushing a trigger button of the VR game handle; the battery is positioned inside the gun body; an electric wire; and the trigger switch is used for connecting the electromagnet and the battery through an electric wire.
In one possible embodiment, the electromagnet is a push-pull electromagnet.
In one possible embodiment, the push-pull electromagnet is 12V,12N in size.
In one possible embodiment, the push rod is a stainless steel push rod.
In one possible embodiment, the push-pull electromagnet is further provided with a return spring for returning the movable iron core after power failure.
When the trigger of the toy gun is pulled, the touch switch enables the movable iron core of the electromagnet and the stainless steel push rod connected with the movable iron core to generate backward pushing displacement and touch the button of the game handle, so that the action of pulling the trigger in a game is controlled, and a recoil is generated at the same time, thereby solving the linkage problem of a gun body in an entity toy gun and VR (virtual reality) shooting game, simultaneously providing the body sense of generating the recoil after the gun bullet is shot, and improving the reality sense.
Drawings
in order to more clearly illustrate the technical solutions of the embodiments of the present invention, the drawings needed to be used in the description of the embodiments are briefly introduced below, and it is obvious that the drawings in the following description are only some embodiments of the present invention, and it is obvious for those skilled in the art to obtain other drawings based on these drawings without creative efforts.
Fig. 1 is a schematic structural diagram of a handle touch device of an electromagnet-driven VR all-in-one machine according to an embodiment of the present invention;
Fig. 2 is an enlarged schematic view of an electromagnet fixing frame according to an embodiment of the present invention;
Description of reference numerals:
1-push-pull type electromagnet, 2-VR game handle, 3-gun body, 4-trigger switch, 5-battery, 6-electric wire, 7-electromagnet fixing frame, 11-push rod, 21-trigger button.
Detailed Description
the terms "comprises" and "comprising," and any variations thereof, in the present description and claims and drawings are intended to cover a non-exclusive inclusion, such as a list of steps or elements. A method, system, article, or apparatus is not necessarily limited to those steps or elements explicitly listed, but may include other steps or elements not explicitly listed or inherent to such process, system, article, or apparatus.
The technical solution of the present invention is further described in detail with reference to the accompanying drawings and embodiments.
Referring to fig. 1-2, an embodiment of the present invention provides a handle touch device for an electromagnet-driven VR all-in-one machine, including a gun body 3, an electromagnet fixing frame 7 is disposed above the gun body 3, a VR gamepad 2 and a push-pull electromagnet 1 are disposed in the electromagnet fixing frame 7, wherein a certain gap is disposed between the VR gamepad 2 and the push-pull electromagnet 1, the VR gamepad 2 is located at a rear end of the electromagnet fixing frame 7, and the push-pull electromagnet 1 is located at a front end of the electromagnet fixing frame 7. The electromagnet is provided with a movable iron core, a push rod 11 is connected to the movable iron core, and the push rod 11 is used for pushing a trigger button of the VR gamepad 2.
A battery 5, an electric wire 6 and a trigger switch 4 are arranged in the gun body 3, and the battery 5, the trigger switch 4 and the push-pull type electromagnet 1 are connected into a loop by the electric wire 6.
When a user pulls the trigger, the trigger switch 4 is closed, a loop where the battery 5, the trigger switch 4 and the push-pull type electromagnet 1 are located is conducted, the electromagnet is started, the movable iron core generates backward displacement, the push rod 11 is driven to trigger the trigger button 21 on the VR game handle 2, the game handle button is triggered to send a game command signal, and finally a virtual reality shooting game is operated.
in one example, the push-pull electromagnet is 12V,12N in size.
In one example, the pushrod 11 is a stainless steel pushrod.
in one example, the push-pull electromagnet 1 further comprises a return spring for returning the movable iron core after power failure.
The invention adopts the electromagnet as a game handle button in the driving toy gun, thereby realizing the interaction and linkage of the entity gun and the virtual gun in the VR (virtual reality) game, simultaneously generating the recoil force feeling of shooting, and integrally solving the problems of the linkage of the virtual gun and the reality and the recoil force feeling.
It should be understood that the electromagnet is a mature product sold in the market, and the model can be selected according to the design requirement.
The above-mentioned embodiments are intended to illustrate the objects, technical solutions and advantages of the present invention in further detail, and it should be understood that the above-mentioned embodiments are only illustrative of the present invention and are not intended to limit the scope of the present invention, and any modification, improvement, etc. made on the basis of the technical solutions of the present invention should be included in the scope of the present invention.
Claims (5)
1. The utility model provides a handle touch device of electro-magnet driven VR all-in-one which characterized in that includes:
A gun body;
The electromagnet fixing frame is positioned above the gun body;
The VR game handle is positioned at the rear end inside the electromagnet fixing frame;
The electromagnet is positioned at the front end in the electromagnet fixing frame and is provided with a movable iron core, a push rod is connected to the movable iron core, and the push rod is used for pushing a trigger button of the VR game handle;
A battery located inside the gun body;
an electric wire;
And the trigger switch is used for connecting the electromagnet and the battery through the electric wire.
2. The electromagnet-driven handle actuation apparatus for a VR all-in-one of claim 1, wherein the electromagnet is a push-pull electromagnet.
3. the handle actuation apparatus of an electromagnet-driven VR all-in-one of claim 2, wherein the push-pull electromagnet is 12V,12N in size.
4. the handle actuation apparatus of an electromagnet-driven VR all-in-one of claim 1, wherein the push rod is a stainless steel push rod.
5. The handle actuation apparatus for an electromagnet-driven VR all-in-one of claim 2, wherein the push-pull electromagnet is further configured with a return spring for returning the plunger after power is off.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201910957217.4A CN110538453A (en) | 2019-10-10 | 2019-10-10 | handle touch device of electro-magnet driven VR all-in-one |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN201910957217.4A CN110538453A (en) | 2019-10-10 | 2019-10-10 | handle touch device of electro-magnet driven VR all-in-one |
Publications (1)
Publication Number | Publication Date |
---|---|
CN110538453A true CN110538453A (en) | 2019-12-06 |
Family
ID=68715440
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN201910957217.4A Withdrawn CN110538453A (en) | 2019-10-10 | 2019-10-10 | handle touch device of electro-magnet driven VR all-in-one |
Country Status (1)
Country | Link |
---|---|
CN (1) | CN110538453A (en) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN111330261A (en) * | 2020-02-27 | 2020-06-26 | 歌尔科技有限公司 | Trigger driving device and handheld terminal with same |
WO2024092200A1 (en) * | 2022-10-27 | 2024-05-02 | AceXR, LLC | Handgun simulation assembly using virtual reality controller |
-
2019
- 2019-10-10 CN CN201910957217.4A patent/CN110538453A/en not_active Withdrawn
Cited By (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN111330261A (en) * | 2020-02-27 | 2020-06-26 | 歌尔科技有限公司 | Trigger driving device and handheld terminal with same |
CN111330261B (en) * | 2020-02-27 | 2021-08-31 | 歌尔科技有限公司 | Trigger driving device and handheld terminal with same |
WO2021169371A1 (en) * | 2020-02-27 | 2021-09-02 | 歌尔股份有限公司 | Trigger driving apparatus and hand-held terminal having said apparatus |
WO2024092200A1 (en) * | 2022-10-27 | 2024-05-02 | AceXR, LLC | Handgun simulation assembly using virtual reality controller |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
CN110538453A (en) | handle touch device of electro-magnet driven VR all-in-one | |
CN109842256A (en) | Massage machine | |
WO1995013850A1 (en) | Virtual bullet loading device for gun game machine | |
CN101351250A (en) | Game machine, control method of game machine and information storage medium | |
CN210786207U (en) | Handle touch device of electro-magnet driven VR all-in-one | |
CN204502409U (en) | The magnetic core bullet of magnetic core bullet accelerator, cooperation and electromagnetic toy rifle | |
CN116157187A (en) | Action figure game component with various attack manipulation and death configurations | |
CN201154220Y (en) | Toy tank | |
CN105749561B (en) | A kind of racer toy vehicles tournament system | |
CN216319921U (en) | Force feedback device and electronic equipment | |
CN210874064U (en) | Gun vibration structure for motion sensing game | |
CN2561479Y (en) | Electromagnetic toy gun | |
CN210786208U (en) | Handle touch device of VR all-in-one of shutter release driven | |
WO2021000249A1 (en) | Gun vibration structure for somatosensory games | |
CN209355774U (en) | Full electrification tank simulates electromagnetic canno | |
TWM584214U (en) | Gun vibration structure for motion sensing game | |
CN207866109U (en) | A kind of projectile and the dual-purpose peashooters of AR | |
CN209809485U (en) | Striking mechanism | |
CN204447281U (en) | A kind of electronic electron gun of toy gyroscope | |
CN111111150A (en) | Pull bolt linkage simulation mechanism for real person CS | |
CN221077425U (en) | Double-point trigger type toy gun | |
CN202028175U (en) | Game shooting gun | |
CN211189095U (en) | Auxiliary gamepad capable of being continuously touched | |
JP3212720U (en) | Free bottom mechanism | |
CN110465104A (en) | Toy catapult |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
PB01 | Publication | ||
PB01 | Publication | ||
SE01 | Entry into force of request for substantive examination | ||
SE01 | Entry into force of request for substantive examination | ||
WW01 | Invention patent application withdrawn after publication | ||
WW01 | Invention patent application withdrawn after publication |
Application publication date: 20191206 |