CN110538453A - handle touch device of electro-magnet driven VR all-in-one - Google Patents

handle touch device of electro-magnet driven VR all-in-one Download PDF

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Publication number
CN110538453A
CN110538453A CN201910957217.4A CN201910957217A CN110538453A CN 110538453 A CN110538453 A CN 110538453A CN 201910957217 A CN201910957217 A CN 201910957217A CN 110538453 A CN110538453 A CN 110538453A
Authority
CN
China
Prior art keywords
electromagnet
handle
game
iron core
movable iron
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
CN201910957217.4A
Other languages
Chinese (zh)
Inventor
陈肯
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Biaotao Technology (shanghai) Co Ltd
Original Assignee
Biaotao Technology (shanghai) Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Biaotao Technology (shanghai) Co Ltd filed Critical Biaotao Technology (shanghai) Co Ltd
Priority to CN201910957217.4A priority Critical patent/CN110538453A/en
Publication of CN110538453A publication Critical patent/CN110538453A/en
Withdrawn legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/219Input arrangements for video game devices characterised by their sensors, purposes or types for aiming at specific areas on the display, e.g. light-guns
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2250/00Miscellaneous game characteristics
    • A63F2250/48Miscellaneous game characteristics with special provisions for gripping by hand
    • A63F2250/485Miscellaneous game characteristics with special provisions for gripping by hand using a handle
    • A63F2250/487Miscellaneous game characteristics with special provisions for gripping by hand using a handle with a pistol handle
    • A63F2250/488Miscellaneous game characteristics with special provisions for gripping by hand using a handle with a pistol handle with a trigger
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8082Virtual reality

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Toys (AREA)

Abstract

The invention relates to a handle touch device of a VR (virtual reality) all-in-one machine driven by an electromagnet, which comprises a gun body; the electromagnet fixing frame is positioned above the gun body; the VR game handle is positioned at the rear end inside the electromagnet fixing frame; the electromagnet is positioned at the front end in the electromagnet fixing frame and is provided with a movable iron core, and the movable iron core is connected with a push rod which is used for pushing a trigger button of the VR game handle; the battery is positioned inside the gun body; an electric wire; and the trigger switch is used for connecting the electromagnet and the battery through an electric wire. When the trigger of the toy gun is pulled, the touch switch enables the movable iron core of the electromagnet and the stainless steel push rod connected with the movable iron core to generate backward pushing displacement and touch the button of the game handle, so that the action of pulling the trigger in a game is controlled, and a recoil is generated at the same time, thereby solving the linkage problem of a gun body in an entity toy gun and VR (virtual reality) shooting game, simultaneously providing the body sense of generating the recoil after the gun bullet is shot, and improving the reality sense.

Description

handle touch device of electro-magnet driven VR all-in-one
Technical Field
The invention relates to the field of toys, in particular to a handle touch device of a VR (virtual reality) all-in-one machine driven by an electromagnet.
Background
With the development of VR (virtual reality) technology, game contents are more and more abundant, especially shooting games are rich and colorful, and in order to increase the real body feeling, developers always want to combine virtual game contents with real objects, such as a gun in a virtual game, if a gun in a player hand is the same as or similar to that in the game, the game feeling is more real, and the real feeling is greatly increased. However, there has been no solution to how to arrange a game handle in a specific game toy gun and to drive the game handle by pulling a trigger of the toy gun, and the toy gun generates a recoil feeling.
Disclosure of Invention
The present invention aims to solve the above-mentioned disadvantages of the prior art.
in order to achieve the purpose, the invention provides a handle touch device of a VR (virtual reality) all-in-one machine driven by an electromagnet, which comprises a gun body; the electromagnet fixing frame is positioned above the gun body; the VR game handle is positioned at the rear end inside the electromagnet fixing frame; the electromagnet is positioned at the front end in the electromagnet fixing frame and is provided with a movable iron core, and the movable iron core is connected with a push rod which is used for pushing a trigger button of the VR game handle; the battery is positioned inside the gun body; an electric wire; and the trigger switch is used for connecting the electromagnet and the battery through an electric wire.
In one possible embodiment, the electromagnet is a push-pull electromagnet.
In one possible embodiment, the push-pull electromagnet is 12V,12N in size.
In one possible embodiment, the push rod is a stainless steel push rod.
In one possible embodiment, the push-pull electromagnet is further provided with a return spring for returning the movable iron core after power failure.
When the trigger of the toy gun is pulled, the touch switch enables the movable iron core of the electromagnet and the stainless steel push rod connected with the movable iron core to generate backward pushing displacement and touch the button of the game handle, so that the action of pulling the trigger in a game is controlled, and a recoil is generated at the same time, thereby solving the linkage problem of a gun body in an entity toy gun and VR (virtual reality) shooting game, simultaneously providing the body sense of generating the recoil after the gun bullet is shot, and improving the reality sense.
Drawings
in order to more clearly illustrate the technical solutions of the embodiments of the present invention, the drawings needed to be used in the description of the embodiments are briefly introduced below, and it is obvious that the drawings in the following description are only some embodiments of the present invention, and it is obvious for those skilled in the art to obtain other drawings based on these drawings without creative efforts.
Fig. 1 is a schematic structural diagram of a handle touch device of an electromagnet-driven VR all-in-one machine according to an embodiment of the present invention;
Fig. 2 is an enlarged schematic view of an electromagnet fixing frame according to an embodiment of the present invention;
Description of reference numerals:
1-push-pull type electromagnet, 2-VR game handle, 3-gun body, 4-trigger switch, 5-battery, 6-electric wire, 7-electromagnet fixing frame, 11-push rod, 21-trigger button.
Detailed Description
the terms "comprises" and "comprising," and any variations thereof, in the present description and claims and drawings are intended to cover a non-exclusive inclusion, such as a list of steps or elements. A method, system, article, or apparatus is not necessarily limited to those steps or elements explicitly listed, but may include other steps or elements not explicitly listed or inherent to such process, system, article, or apparatus.
The technical solution of the present invention is further described in detail with reference to the accompanying drawings and embodiments.
Referring to fig. 1-2, an embodiment of the present invention provides a handle touch device for an electromagnet-driven VR all-in-one machine, including a gun body 3, an electromagnet fixing frame 7 is disposed above the gun body 3, a VR gamepad 2 and a push-pull electromagnet 1 are disposed in the electromagnet fixing frame 7, wherein a certain gap is disposed between the VR gamepad 2 and the push-pull electromagnet 1, the VR gamepad 2 is located at a rear end of the electromagnet fixing frame 7, and the push-pull electromagnet 1 is located at a front end of the electromagnet fixing frame 7. The electromagnet is provided with a movable iron core, a push rod 11 is connected to the movable iron core, and the push rod 11 is used for pushing a trigger button of the VR gamepad 2.
A battery 5, an electric wire 6 and a trigger switch 4 are arranged in the gun body 3, and the battery 5, the trigger switch 4 and the push-pull type electromagnet 1 are connected into a loop by the electric wire 6.
When a user pulls the trigger, the trigger switch 4 is closed, a loop where the battery 5, the trigger switch 4 and the push-pull type electromagnet 1 are located is conducted, the electromagnet is started, the movable iron core generates backward displacement, the push rod 11 is driven to trigger the trigger button 21 on the VR game handle 2, the game handle button is triggered to send a game command signal, and finally a virtual reality shooting game is operated.
in one example, the push-pull electromagnet is 12V,12N in size.
In one example, the pushrod 11 is a stainless steel pushrod.
in one example, the push-pull electromagnet 1 further comprises a return spring for returning the movable iron core after power failure.
The invention adopts the electromagnet as a game handle button in the driving toy gun, thereby realizing the interaction and linkage of the entity gun and the virtual gun in the VR (virtual reality) game, simultaneously generating the recoil force feeling of shooting, and integrally solving the problems of the linkage of the virtual gun and the reality and the recoil force feeling.
It should be understood that the electromagnet is a mature product sold in the market, and the model can be selected according to the design requirement.
The above-mentioned embodiments are intended to illustrate the objects, technical solutions and advantages of the present invention in further detail, and it should be understood that the above-mentioned embodiments are only illustrative of the present invention and are not intended to limit the scope of the present invention, and any modification, improvement, etc. made on the basis of the technical solutions of the present invention should be included in the scope of the present invention.

Claims (5)

1. The utility model provides a handle touch device of electro-magnet driven VR all-in-one which characterized in that includes:
A gun body;
The electromagnet fixing frame is positioned above the gun body;
The VR game handle is positioned at the rear end inside the electromagnet fixing frame;
The electromagnet is positioned at the front end in the electromagnet fixing frame and is provided with a movable iron core, a push rod is connected to the movable iron core, and the push rod is used for pushing a trigger button of the VR game handle;
A battery located inside the gun body;
an electric wire;
And the trigger switch is used for connecting the electromagnet and the battery through the electric wire.
2. The electromagnet-driven handle actuation apparatus for a VR all-in-one of claim 1, wherein the electromagnet is a push-pull electromagnet.
3. the handle actuation apparatus of an electromagnet-driven VR all-in-one of claim 2, wherein the push-pull electromagnet is 12V,12N in size.
4. the handle actuation apparatus of an electromagnet-driven VR all-in-one of claim 1, wherein the push rod is a stainless steel push rod.
5. The handle actuation apparatus for an electromagnet-driven VR all-in-one of claim 2, wherein the push-pull electromagnet is further configured with a return spring for returning the plunger after power is off.
CN201910957217.4A 2019-10-10 2019-10-10 handle touch device of electro-magnet driven VR all-in-one Withdrawn CN110538453A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201910957217.4A CN110538453A (en) 2019-10-10 2019-10-10 handle touch device of electro-magnet driven VR all-in-one

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201910957217.4A CN110538453A (en) 2019-10-10 2019-10-10 handle touch device of electro-magnet driven VR all-in-one

Publications (1)

Publication Number Publication Date
CN110538453A true CN110538453A (en) 2019-12-06

Family

ID=68715440

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201910957217.4A Withdrawn CN110538453A (en) 2019-10-10 2019-10-10 handle touch device of electro-magnet driven VR all-in-one

Country Status (1)

Country Link
CN (1) CN110538453A (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN111330261A (en) * 2020-02-27 2020-06-26 歌尔科技有限公司 Trigger driving device and handheld terminal with same
WO2024092200A1 (en) * 2022-10-27 2024-05-02 AceXR, LLC Handgun simulation assembly using virtual reality controller

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN111330261A (en) * 2020-02-27 2020-06-26 歌尔科技有限公司 Trigger driving device and handheld terminal with same
CN111330261B (en) * 2020-02-27 2021-08-31 歌尔科技有限公司 Trigger driving device and handheld terminal with same
WO2021169371A1 (en) * 2020-02-27 2021-09-02 歌尔股份有限公司 Trigger driving apparatus and hand-held terminal having said apparatus
WO2024092200A1 (en) * 2022-10-27 2024-05-02 AceXR, LLC Handgun simulation assembly using virtual reality controller

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WW01 Invention patent application withdrawn after publication
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Application publication date: 20191206