CN110478899A - Map area control method, device, equipment and medium in virtual environment - Google Patents

Map area control method, device, equipment and medium in virtual environment Download PDF

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Publication number
CN110478899A
CN110478899A CN201910760193.3A CN201910760193A CN110478899A CN 110478899 A CN110478899 A CN 110478899A CN 201910760193 A CN201910760193 A CN 201910760193A CN 110478899 A CN110478899 A CN 110478899A
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China
Prior art keywords
target
map
virtual
virtual environment
map region
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CN201910760193.3A
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Chinese (zh)
Inventor
刘俊汐
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Tencent Technology Shenzhen Co Ltd
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Tencent Technology Shenzhen Co Ltd
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Priority to CN201910760193.3A priority Critical patent/CN110478899A/en
Publication of CN110478899A publication Critical patent/CN110478899A/en
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/533Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • A63F13/5378Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for displaying an additional top view, e.g. radar screens or maps
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/63Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/822Strategy games; Role-playing games

Abstract

This application discloses map area control method, device, equipment and the media in a kind of virtual environment, are related to virtual environment field.This method comprises: display user interface, the user interface shows generated virtual environment picture when observing using the visual angle of host virtual role virtual environment, and the virtual environment is the battle environment for grabbing the escape qualification of finite number in the map that target map region constantly increases at least two virtual roles;It controls the host virtual role and completes trigger event in the virtual environment;Change the increase mode in the target map region in the map according to the trigger event.So that the retraction process in target map region is no longer limited only to the periodical control of system, but the influence factor controlled is increased by user, therefore the different whole office's durations played a game can have greatly changed, it can be substantially reduced whole office's duration of single innings of battle, to mitigate the pressure born on server.

Description

Map area control method, device, equipment and medium in virtual environment
Technical field
Map area controlling party the invention relates to virtual environment field, in particular in a kind of virtual environment Method, device, equipment and medium.
Background technique
Tactics competitive game be it is a kind of virtual objects are placed in virtual environment, a series of escapes rule is provided, by player After escape Rulemaking escape strategy, the game that the virtual objects in game realize escape is controlled.
In the virtual environment of tactics competitive game, there are target map region (also referred to as danger area) and commonly on map Graph region (also referred to as safety zone).Virtual objects can be in the shape for persistently reducing vital values (until eliminating) in target map region State.Target map region positioned at outer ring can all reduce a circle every predetermined period, so that the general map in centrally located region Region becomes smaller.For example, the target map region positioned at outer ring reduces 20% in T2 duration after T1 duration;It waits again After T1 duration, the target map region positioned at outer ring reduces 20% in T2 duration again.T1 duration can be described as waiting period, when T2 Length can be described as the increase phase.
Since target map region is after retraction 2-7 times, general map region just will become minimum, therefore whole office's game Duration is relatively fixed.As the number played a game online simultaneously more (such as at night or more than one hundred million players at weekend are online simultaneously), clothes The pressure born on business device is larger.
Summary of the invention
The embodiment of the present application provides map area control method, device, equipment and the medium in a kind of virtual environment, can It is relatively fixed with the duration for solving whole office's game, when the number played a game online is more simultaneously, the pressure born on server Larger problem.The technical solution is as follows:
According to the one aspect of the application, the map area control method in a kind of virtual environment, the method are provided Further include:
Show user interface, the user interface, which is shown, sees virtual environment using the visual angle of host virtual role Generated virtual environment picture when examining, the virtual environment be for at least two virtual roles target map region not The battle environment of the escape qualification of finite number is grabbed in the disconnected map increased;
It controls the host virtual role and completes trigger event in the virtual environment;
Change the increase mode in the target map region in the map according to the trigger event.
On the other hand, the map area control device in a kind of virtual environment is provided, described device includes:
Display module includes virtual objects in the first environment interface commonly to see for showing first environment interface The first picture that mode observes virtual environment is examined, includes specified virtual element, the specified void in the virtual environment Quasi- element is the threedimensional model being present in the virtual environment or two-dimentional veneer;
Receiving module, for receiving observation technical ability trigger action, the observation technical ability trigger action is for triggering to observation The mode of the virtual environment switches over;
Switching module, for the common view mode to be switched to the finger according to the observation technical ability trigger action Determine the detection view mode that virtual element is detected, wherein the detection view mode refers to the specified virtual element By outstanding behaviours form be shown in the virtual objects it is within the vision in a manner of;
The display module, is also used to show second environment interface, includes described virtual right in the second environment interface It include with described in second picture as the second picture observed with the detection view mode the virtual environment The highlighted specified virtual element of outstanding behaviours form.
On the other hand, a kind of computer equipment is provided, the computer equipment includes processor and memory, described to deposit Be stored at least one instruction, at least a Duan Chengxu, code set or instruction set in reservoir, at least one instruction, it is described extremely A few Duan Chengxu, the code set or instruction set are loaded by the processor and are executed to realize as in above-mentioned the embodiment of the present application Map area control method in the virtual environment of offer.
On the other hand, a kind of computer readable storage medium is provided, at least one is stored in the readable storage medium storing program for executing Item instruction, at least a Duan Chengxu, code set or instruction set, at least one instruction, an at least Duan Chengxu, the code Collection or instruction set are loaded by the processor and are executed to realize in the virtual environment as provided in above-mentioned the embodiment of the present application Map area control method.
On the other hand, a kind of computer program product is provided, when the computer program product is run on computers When, so that computer executes the map area control method in the virtual environment provided in such as above-mentioned the embodiment of the present application.
Technical solution bring beneficial effect provided by the embodiments of the present application includes at least:
Trigger event is completed in virtual environment by controlling host virtual role, is changed in map according to trigger event The increase mode in target map region enables to the retraction process in target map region to be no longer limited only to the period of system Property control, but increase by user the influence factor controlled, therefore biggish change can occur for the different whole office's durations played a game Change, for example user repeatedly shortens the waiting period in target map region, whole office's duration of single innings of battle can be substantially reduced, to subtract The pressure born on light server.
Detailed description of the invention
In order to more clearly explain the technical solutions in the embodiments of the present application, make required in being described below to embodiment Attached drawing is briefly described, it should be apparent that, the drawings in the following description are only some examples of the present application, for For those of ordinary skill in the art, without creative efforts, it can also be obtained according to these attached drawings other Attached drawing.
Fig. 1 is the schematic diagram for the birth point selection course that one exemplary embodiment of the application provides;
Fig. 2 is the technical ability exhibition method schematic diagram for the observation technical ability that one exemplary embodiment of the application provides;
Fig. 3 is the process schematic for the observation visual angle conversion method that one exemplary embodiment of the application provides;
Fig. 4 shows the structural block diagram of the terminal of one exemplary embodiment of the application offer;
Fig. 5 shows the structural block diagram of the computer system of one exemplary embodiment of the application offer;
Fig. 6 is the process of the map area control method in the virtual environment that one exemplary embodiment of the application provides Figure;
Fig. 7 is the process of the map area control method in the virtual environment that one exemplary embodiment of the application provides Figure;
Fig. 8 is the schematic diagram that target map property regional cycle that another exemplary embodiment of the application provides increases;
Fig. 9 is time when being reduced the waiting period in the target map region that another exemplary embodiment of the application provides Schematic diagram;
Figure 10 be when being reduced waiting period in target map region that another exemplary embodiment of the application provides when Between schematic diagram;
Figure 11 be when being reduced waiting period in target map region that another exemplary embodiment of the application provides when Between schematic diagram;
Figure 12 be another exemplary embodiment of the application provide virtual environment in map area control method in reality Interface schematic diagram when applying;
Figure 13 be another exemplary embodiment of the application provide virtual environment in map area control method in reality Interface schematic diagram when applying;
Figure 14 is the process of the map area control method in the virtual environment that one exemplary embodiment of the application provides Figure;
Figure 15 is the structure of the map area control device in the virtual environment that one exemplary embodiment of the application provides Block diagram;
Figure 16 is the knot of the map area control device in the virtual environment that another exemplary embodiment of the application provides Structure block diagram;
Figure 17 is the structural block diagram for the terminal that another exemplary embodiment of the application provides.
Specific embodiment
To keep the purposes, technical schemes and advantages of the application clearer, below in conjunction with attached drawing to the application embodiment party Formula is described in further detail.
Firstly, simply being introduced noun involved in the embodiment of the present application:
Tactics competitive game: be it is a kind of virtual objects are placed in virtual environment, and a series of escapes rule is provided, by playing After family is according to escape Rulemaking escape strategy, the game that the virtual objects in game realize escape is controlled.
Target map region (also referred to as danger area): in the map of tactics competitive game, virtual role can be made by environment The map area of injury.Such as: when virtual role is in target map region, it can persistently fall blood volume until dead.
General map region (also referred to as safety zone): in the map of tactics competitive game, virtual role will not be made by ring The map area of border injury.
Retraction: target map region is gradually increased, and leads to the gradually smaller process in general map region.
Optionally, in the embodiment of the present application, escape rule provided by tactics competitive game is included at least: birth rule, At least one of general map regional rule, identity rule, observation rule, escape rule.
It is illustrated respectively for above-mentioned four kinds of rules:
One, birth rule
The birth rule is for indicating that virtual role enters the method for determination of present position after game is played a game.Optionally, should Virtual environment is corresponding with map, and n predeterminated position in the map is corresponding with n birth point.User can play a game start when, Any one birth point in this n birth point is selected, then after beginning of playing a game, virtual role institute which is controlled The initial position at place is the corresponding position of the birth selected point.Optionally, each playing a game the candidate birth point of middle offer can To be this n birth point, the part birth point being also possible in this n birth point, such as: m are determined in the n birth point As the optional birth point currently played a game, user selects any one birth point in the m birth point birth point, and 0 < m < n.Optionally, this m the be linked to be region of birth point is shown as strip region in the corresponding map of virtual environment, can Selection of land, the birth point of the strip region start position and the first side distance of map are nearest, the strip region final position Birth point and the second side distance of map are nearest, and first side and second side are two opposite sides.
Schematically, with the corresponding 31 birth points in 31 positions in the map, and 8 birth points are determined in single is played a game For be illustrated, Fig. 1 is the schematic diagram for the birth point selection course that one exemplary embodiment of the application provides, such as Fig. 1 institute Show, virtual environment corresponds in map and shows there are 31 birth points 110, according to currently playing a game, determines the 8 of region in a strip shape at random The 120 birth point as at user option virtual role in currently playing a game of a birth point.
It is worth noting that, above-mentioned strip region be used for play a game start when, the virtual objects played a game will be participated in and be gathered in In strip region, and as virtual objects are driven with relatively uniform path to general map in the retraction direction in general map region Region is mobile (side direction is mobile to the right than left direction as shown in figure 1).It is worth noting that, above-mentioned strip region can also be real It is now the region of other shapes, the embodiment of the present application is not limited this.
Two, map area rule
During escape, virtual role is influenced by environmental factor in virtual environment, needs to be moved to general map Region gradually reduces the vital values of virtual role until empty to avoid the environmental factor in target map region (also referred to as danger area) Quasi- role is eliminated.Optionally, which can be retracted according to game progress, can also be according to user to trip The use of play stage property is retracted, and can also be retracted according to user to the use of technical ability, wherein retraction process is corresponding with contracting Into features such as speed, retraction range, retraction interval durations.Optionally, during retraction, general map region is by large range of First area is gradually contracted to small range of second area, and second area is the subregion in first area, namely retraction Process is the process for gradually reducing in general map region to its internal fixed second area from the edge of first area.Its In, for indicating that first area is contracted to duration used in second area, which can be fixed retraction speed, Extension or shortening can be corresponded to the use of stage property or technical ability according to user;Retraction range is used to indicate the secondth area after retraction Domain range locating in virtual environment, the retraction range can be it is preset, can also be according to user to stage property or skill Can use and increase or reduce;Retraction interval duration is used to indicate between the retraction event in the adjacent region of general map twice It is spaced duration, which can be fixed duration, can also extend according to user to the use of stage property or technical ability Or shorten.
Wherein, first area can be the region of regular shape, be also possible to the region of irregular shape;Second area can To be the region of regular shape in first area, it is also possible to the region of irregular shape in first area.Optionally, virtual ring Virtual environment is divided with the grid for presetting size in the corresponding map in border, such as: each grid corresponds to 100 in virtual environment The region of × 100 sizes, then the refreshing in general map region can be to refresh unit with grid, and such as: first area accounts for 6400 Grid interconnected, and profile is in irregular shape, second area accounts for 3800 sides interconnected in 6400 grids Lattice.
Optionally, during being determined to general map region, determine that one piece is preset first in virtual environment The region of size and preset shape is as finally refreshing the first obtained general map region, and in the first general map region On the basis of generate surround the first general map region the second general map region, on the basis in the second general map region On, the third general map region for surrounding the second general map region is generated, and so on, refreshed according to general map region Number determination obtains the refreshing between two neighboring general map region, such as: general map region needs to refresh altogether 4 times, then first First first time general map region is carried out by maximum virtual environment range to refresh to obtain the 4th general map region, it is common by the 4th Map area carries out second of general map region and refreshes to obtain third general map region, is carried out by third general map region Third time general map region is refreshed to obtain the second general map region, carries out the 4th time commonly by the second general map region Graph region refreshes to obtain the first general map region.
Be illustrated for first time general map region is refreshed by maximum virtual environment range, the maximum virtual ring Border range is square range, determines at least one refresh point at random respectively in four sides of the square range, is refreshing In the process, gradually refreshed from the refresh point in each edge into square range, obtain the 4th general map until refreshing Region.
Optionally, virtual role can also any position creates in advance in currently common map area by stage property or technical ability If the target map region of size.Schematically, it is current general in virtual environment after virtual role A obtains stage property drilling machine After the first position of logical map area uses the drilling machine, using the first position as initial position in the general map region, Generate the target map region that preset shape presets size.
Three, additional identities rule
Optionally, in the embodiment of the present application, the escape rule provided in tactics competitive game further includes and virtual role The corresponding rule of additional identities, when virtual role is escaped in virtual environment, corresponding different additional identities have different Technical ability and different content viewables.Optionally, which can be takes before the beginning of playing a game of tactics competitive game Be engaged in device at random to intra-office virtual role distribute, be also possible to the user after successful match be randomly assigned from server it is attached Add and selects in identity.Optionally, when the additional identities are randomly assigned by server, server is with preset ratio to right The virtual role of intra-office distributes additional identities, such as: the first additional identities, the second additional identities and third additional identities it is default Ratio is 7:2:1, then to intra-office totally 100 virtual roles when, the first additional identities are distributed to 70 virtual roles, to 20 void Quasi- role distributes the second additional identities, and distributes third additional identities to 10 virtual roles;Optionally, when additional identities be by User voluntarily select when, server control preset ratio is maintained to the quantity of the virtual role of each additional identities of intra-office, such as: The preset ratio of first additional identities, the second additional identities and third additional identities is 7:2:1, to intra-office totally 100 it is virtual Role, when selecting the virtual role of the first additional identities to reach 70, server prompts first additional identities are not optional attached Add identity.
Optionally, in tactics competitive game provided by the embodiments of the present application, at least three kinds of additional identities are provided with, every kind attached Identity is added to be corresponding with corresponding skill collection.Schematically, the first additional identities, second additional are provided in the tactics competitive game Identity and third additional identities, wherein corresponding first skill collection of the first additional identities, corresponding second skill of the second additional identities It can gather, third additional identities correspond to third skill collection, wherein the first skill collection, the second skill collection and third technical ability Between set may exist intersection, that is, may exist target technical ability, belong to the first skill collection, the second skill collection and At least two set in third skill collection.It optionally, further include corresponding independent technical ability in each skill collection, That is, including the first technical ability in the first skill collection, which had both been not belonging to the second skill collection, and had also been not belonging to third technical ability Set;It include the second technical ability in second skill collection, which had both been not belonging to the first skill collection, and had also been not belonging to third skill It can set;It include third technical ability in third skill collection, which had both been not belonging to the first skill collection or had been not belonging to second Skill collection.
Schematically, it is illustrated by taking above-mentioned three kinds of additional identities as an example, in the tactics competitive game of the embodiment of the present application, Every kind of additional identities are corresponding at least one certain skills.Schematically, for the independent technical ability of each additional identities respectively into Row explanation:
First additional identities (saboteur's additional identities), corresponding first technical ability include: to the destruction in virtual environment Person's treasured case as it can be seen that provided in saboteur's treasured case there are three types of stage property workable for the only virtual role of saboteur's additional identities, In include: 1, signalling means;2, seismic detector;3, drilling machine, wherein signalling means is for obtaining extra gear reward, schematically, should Signalling means user calls higher ranked stage property (such as: the helmet, plate armour, knapsack), and/or, the signalling means is for calling synthesis The stronger weapon of lethality;Seismic detector for changing general map region refreshing progress, schematically, when virtual objects are two The seismic detector is carried out between the refresh events of secondary general map region in use, the time interval pair between refresh events twice Preset duration should be reduced, such as: currently common map area starts to refresh after 20 seconds to next general map region, then when virtual Object carries out the seismic detector in use, currently common map area is reduced to starting after 10 seconds to refresh to next general map area Domain;Drilling machine in general map region for creating the target map region of one piece of default size.Schematically, virtual role After A obtains stage property drilling machine, after the first position of currently common map area uses the drilling machine in virtual environment, at this Using the first position as initial position in general map region, the target map region that preset shape presets size is generated.
Second additional identities (chase after shooter's additional identities), and corresponding second technical ability includes: by triggering stage property in map In the position of other virtual roles of the virtual role present position side is marked.Optionally, with default in the map The grid of size divides virtual environment, then locating in map with the virtual role when virtual role triggers stage property Grid be center grid, in map to the position of the virtual role in the grid side (containing the grid) totally 9 grids into Line flag.
Schematically, Fig. 2 is the technical ability exhibition method for the third observation technical ability that one exemplary embodiment of the application provides Schematic diagram, as shown in Fig. 2, ground Figure 200 of virtual environment divides virtual environment with the grid for presetting size, current goal Grid locating for virtual role is grid 210 as shown in Figure 2, when destination virtual role triggers third observation technical ability, Centered on the grid 210, (dotted line in such as Fig. 2 is determined in 210 side of grid (comprising the grid 210) total 9 grids Shown in 9 grids at frame) virtual role distribution situation, and for the location of each virtual role in the map Corresponding coordinate is marked, label 220 as shown in Figure 2.
Optionally, it chases after in shooter's to map to the position of the virtual role in the grid side (containing the grid) totally 9 grids It sets after being marked, generates the event that kills between shooter or labeled virtual role (by hitting senilicide to being hit senilicide when this is chased after Killed) when, then the corresponding acquisition gain of senilicide is hit, such as: it improves blood back speed, improve movement speed.
Third additional identities (searcher's additional identities), corresponding third technical ability include: when virtual role is in virtual ring It sustains life in border and collects calling escape stage property when target stage property reaches preset quantity, determine the virtual angle for obtaining escape stage property Color, or obtain escape stage property virtual role and its teammate escape successfully.
Four, observation rule
Optionally, in the tactics competitive game of the embodiment of the present application, at least three kinds of special observation technical ability, Yong Hu are provided with Before beginning game is played a game, any one of which is selected to be controlled as the user in this at least three kinds special observation technical ability The special observation technical ability that host virtual role observes virtual environment in game is played a game.Schematically, it is observed with three kinds For technical ability, this three kinds special observation technical ability are illustrated respectively:
First observation technical ability (hawks and falcons is looked down): by the above Supreme Being's view virtual environment of the first stage property, namely to first After stage property (such as: virtual bird) is triggered, which rises to the aerial preset height of virtual environment, and virtual role passes through First stage property highly observes virtual environment with this significantly, since the virtual role is to discharge the first stage property Virtual environment is observed with aerial mode, play a game in other virtual roles can also observe to obtain in range of visibility First stage property, to be determined to the location of the virtual role for discharging first stage property.Schematically, figure is please referred to 3, Fig. 3 be the process schematic for the observation visual angle conversion method that one exemplary embodiment of the application provides, as shown in figure 3, first First virtual environment is observed with the first visual angle of virtual role 300, is observed in picture 310 including the object in virtual environment 311 and hillside 312, when user is by external input device (such as: pressing R key on keyboard) first stage property 320 of triggering, lead to It crosses the first stage property 320 and rises to the preset height of the virtual environment and the virtual environment is observed, observe in picture 330 and include Above-mentioned object 311, hillside 312 and the object 313 in 312 other side of hillside.
Second observation technical ability (footprint tracking): the ground of virtual environment locating for the virtual role is detected, obtains ground The footprint information left by virtual role in historical time section on face, that is, being shown in interface after virtual role triggering technical ability It is shown with footprint of the virtual role in the week side region of virtual environment present position, which is used to indicate in preset duration from this The direction of travel for the virtual role that region is passed through is (it is worth noting that, when virtual role is in the area with the formal row of retroversion Into when, the footprint instruction direction of travel it is opposite with the actual direction of travel of the virtual role).
Third observes technical ability (spar detection): by triggering detection stage property to centered on the virtual role present position Weapon spar in preset range is observed, and optionally, which is mark (the weapon spar being attached on weapon Can also replace and be embodied as weapon textures, weapon accessory etc.), optionally, which can be the weapon that virtual role is held, It is also possible to be placed in the weapon to be picked up on the ground of virtual environment, optionally, when virtual role triggers the second observation skill When energy, other virtual objects in virtual environment observed by the virtual role are shown in certain gray scale and transparency Show, weapon spar is shown in certain brightness through other virtual objects (such as: wall, hillside, floor).Optionally, When triggering stage property observes weapon spar, range of observation is centered on virtual role present position, with the ball of pre-set radius Shape range of observation is highlighted the weapon spar in the range of observation.
Five, escape rule
Optionally, can be for the escape rule of different additional identities it is identical, be also possible to it is different, can be with Same set of unified escape rule is corresponded to for all additional identities, and corresponds to a set of additional escape rule for specific additional identities Then.Schematically, 1, for all virtual roles, when virtual role sustains life to final general map region, and obtain When escape stage property, the virtual role for obtaining escape stage property is determined, or obtain virtual role and its teammate escape of stage property of escaping Success;2, for the virtual role of target additional identities (searcher's additional identities in such as above-mentioned additional identities rule), work as void Quasi- role sustains life in virtual environment and collects calling escape stage property when target stage property reaches preset quantity, determines to obtain and escape The virtual role of raw stage property, or obtain the virtual role of escape stage property and its teammate escapes successfully.More than it is worth noting that, When stating mode 2 and being escaped, the sum of target stage property is preset quantity in virtual environment, and the preset quantity is for controlling the side of passing through The quantity of the virtual role for the target additional identities that formula 2 is escaped, such as: the virtual role of target additional identities needs to collect 20 mesh Stage property is marked to call escape stage property, the sum of target stage property is 60 in virtual environment, then at most there are three target additional identities Virtual role can call the escape stage property to escape, optionally, to the virtual angle of target additional identities in tactics competitive game The volume residual for the target stage property that color real-time prompting is not yet obtained by virtual role and/or position, then held when virtual role When the requested number of calling escape stage property is not achieved in target stage property quantity and the summation of volume residual, virtual role switching is fought Strategy is escaped with pass-through mode 1.
Wherein, aforesaid way 1 and mode 2 are existing two schemes arranged side by side, that is, for the virtual of target additional identities Role can both be escaped successfully with pass-through mode 1, can also be escaped successfully with pass-through mode 2, but the virtual role of target additional identities Pass-through mode 1 is just required without continuing up to the corresponding escape of mode 2 after escaping successfully, or, the virtual angle of target additional identities Color pass-through mode 2 is just required without continuing up to the corresponding escape of mode 1 after escaping successfully.Optionally, the mesh in aforesaid way 2 The stage property stage property visual in virtual environment for the virtual role of target additional identities is marked, that is, the target stage property is in virtual ring It is invisible to the virtual role of other additional identities in border.
Optionally, the result of playing a game that virtual role is shown after being escaped by different modes is also different, optionally, works as target The virtual role of additional identities is corresponding with a set of additional escape rule, and when being escaped successfully according to the escape rule, the target The virtual role of additional identities shows additional displaying result for the additional escape rule.Schematically, tactics sports trip The the first escape rule provided in play for the virtual role of all additional identities, and it is directed to the virtual role of target additional identities The the second escape rule provided, after virtual role is by the first escape rule escape, playing a game, result interface display " congratulates you Escape successfully, obtain the first place ", and the virtual role for still possessing vital values in virtual environment is aobvious in result interface of playing a game Show " congratulate you and obtain second place ";It escapes when the virtual role of target additional identities passes through the second escape rule, and the target is attached When the virtual role of identity being added to be the virtual role of the first rule escape of escaping by second in virtual environment, in result circle of playing a game Face shows " congratulating you as target additional identities first place, escape successfully ", escapes for second in virtual environment by second The virtual role of raw rule escape, result interface display of playing a game " congratulate you as target additional identities second place, escape at Function ", and so on.
Terminal in the application can be desktop computer, pocket computer on knee, mobile phone, tablet computer, e-book Reader, MP3 (Moving Picture Experts Group Audio Layer III, dynamic image expert's compression standard Audio level 3) player, MP4 (Moving Picture Experts Group Audio Layer IV, dynamic image expert Compression standard audio level 4) player etc..Installation and operation has the application program for supporting virtual environment in the terminal, such as Support the application program of three-dimensional virtual environment.The application program can be tactics sports (Battle Royale, tactics sports) trip Play, virtual reality applications program, three-dimensional map program, Military Simulation program, third person shooting game (Third-Personal Shooting Game, TPS), first person shooting game (First-person shooting game, FPS), more people it is online Any one in tactics competitive game (Multiplayer Online Battle Arena, MOBA).Optionally, the application Program can be the application program of standalone version, such as the 3D games of standalone version, be also possible to the application journey of network on-line version Sequence.
In some embodiments, above-mentioned application program can be shooting game, the game of racing class, escape to kill type trip greatly The programs such as play, Military Simulation program.The client can support Windows operating system, Apple Macintosh operating system, Android operation system At least one of system, IOS operating system and LINUX operating system operating system, and the client of different operating system can To interconnect.In some embodiments, above-mentioned client is suitable for the program on the mobile terminal with touch screen.
In some embodiments, above-mentioned client is the application program based on d engine exploitation, for example d engine is Unity engine.Fig. 4 is the structural schematic diagram for the terminal that one exemplary embodiment of the application provides.As shown in figure 4, the terminal Including processor 11, touch screen 12 and memory 13.
Processor 11 can be single core processor, multi-core processor, embedded chip and with instruction service ability At least one of processor.
Touch screen 12 includes common touch screen or pressure sensitive touch screen.Common touch screen can be to being applied to touch screen 12 On pressing operation or slide measure;Pressure sensitive touch screen can be to the pressing dynamics being applied on touch screen 12 It measures.
Memory 13 is stored with the executable program of processor 11.Schematically, tactics sports are stored in memory 13 Program A, application program B, application program C, touch pressure induction module 18, operating system inner nuclear layer 19.Wherein, tactics are raced Program A is the application program developed based on three-dimensional engine 17.Optionally, tactics sports program A includes but is not limited to by three Tie up games, the virtual reality program, three-dimensional map program, at least one in three-dimensional demonstration program that virtual engine 17 is developed Kind.For example, tactics race program A using Java programming language and C# when the operating system of terminal uses Android operation system Language is developed;For another example, when the operating system of terminal uses IOS operating system, tactics race program A using Object-C Programming language and C# language are developed.
Three-dimensional engine 17 is a three-dimensional interactive engine for supporting several operation systems platform, schematically, three Dimension virtual engine can be used for development of games field, the virtual reality field (Virtual Reality, VR) and three-dimensional map field Etc. multi-field program development, the embodiment of the present application is unlimited to the concrete type of three-dimensional engine 17, in embodiments below It is illustrated so that three-dimensional engine 17 is Unity engine as an example.
Touching (and pressure) induction module 18 is the touch event reported for receiving touch screen driver 191 The module of (and pressure touch event).Touch event includes: the type and coordinate value of touch event, the type packet of touch event It includes but is not limited to: touching beginning event, touch moving event and touch and fall event.It include: pressure touching in pressure touch event The pressure value and coordinate value of control event.The coordinate value is used to indicate the position of touch of pressure touch operation on a display screen.It can Selection of land establishes axis of abscissas with the horizontal direction of display screen, and the vertical direction of display screen establishes vertical coordinate axis and obtains a two dimension Coordinate system.
Schematically, inner nuclear layer 19 includes touch screen driver 191 and other drivers 192.Touch screen drives Dynamic program 191 is the module for detecting pressure touch event, when touch screen driver 191 detects pressure touch event Afterwards, pressure touch event is passed into pressure sensitive module 18.
Other drivers 192 can be driver related with processor 11, driving journey related with memory 13 Sequence, driver related with networking component, driver related with acoustic assembly etc..
Those skilled in the art could be aware that, above are only the generality signal to the structure of terminal.In different implementation In example, terminal can have more or fewer components.For example, terminal can also include gravity accelerometer, gyroscope Sensor, power supply etc..
Fig. 5 shows the structural block diagram of the computer system of one exemplary embodiment of the application offer.The department of computer science System 500 includes: first terminal 550, server cluster 520, second terminal 530.
550 installation and operation of first terminal has the client 511 for supporting virtual environment, which can be more people Online battle program.When first terminal runs client 511, the user of client 511 is shown on the screen of first terminal 550 Interface.The client can be any one of Military Simulation program, MOBA game, tactics competitive game, SLG game.At this In embodiment, illustrated so that the client is MOBA game.First terminal 550 is the terminal that the first user 501 uses, the One user 501 is located at the first virtual role carry out activity in virtual environment, the first virtual role using the control of first terminal 550 It is properly termed as the host virtual role of the first user 501.The activity of first virtual role includes but is not limited to: adjustment body appearance State creeps, walking, at least one of runs, rides, flies, jumps, drives, picks up, shoots, attacks, throws.Schematically , the first virtual role is the first virtual portrait, such as artificial figure role or cartoon character role.
530 installation and operation of second terminal has the client 531 for supporting virtual environment, which can be more people Online battle program.When second terminal 530 runs client 531, client 531 is shown on the screen of second terminal 530 User interface.The client can be Military Simulation program, MOBA game, tactics competitive game, any one in SLG game Kind, in the present embodiment, illustrated so that the client is MOBA game.Second terminal 530 is that second user 502 uses Terminal, second virtual role carry out activity of the second user 502 using the control of second terminal 530 in virtual environment, second Virtual role is properly termed as the host virtual role of second user 502.Schematically, the second virtual role is the second visual human Object, such as artificial figure role or cartoon character role.
Optionally, the first virtual portrait and the second virtual portrait are in same virtual environment.Optionally, the first visual human Object and the second virtual portrait may belong to the same camp, the same troop, the same tissue, have friend relation or with facing The communication permission of when property.Optionally, the first virtual portrait and the second virtual portrait may belong to different camps, different teams 5, different tissues or have hostile relations.
Optionally, the client installed in first terminal 550 and second terminal 530 be identical or two terminals on pacify The client of dress is the same type client on different operating system platform (Android or IOS).First terminal 550 can refer to One in multiple terminals, second terminal 530 can refer to another in multiple terminals, and the present embodiment is only with first terminal 550 and second terminal 530 illustrate.The device type of first terminal 550 and second terminal 530 is identical or different, this sets Standby type includes: smart phone, tablet computer, E-book reader, MP3 player, MP4 player, portable calculating on knee At least one of machine and desktop computer.
Two terminals are illustrated only in Fig. 5, but there are a number of other terminals 540 in different embodiments can be with access service Device cluster 520.It in some embodiments, is the corresponding terminal of developer there is also one or more terminals 540, in terminal 540 On be equipped with virtual environment client exploitation and editing platform, developer client can be edited in terminal 540 And update, and updated client installation kit is transmitted to server cluster 520, first terminal by wired or wireless network 550 and second terminal 550 can download client installation kit from server cluster 520 and realize update to client.
First terminal 550, second terminal 530 and other terminals 140 pass through wireless network or cable network and server Cluster 520 is connected.
Server cluster 520 include a server, multiple servers, cloud computing platform and virtualization center at least It is a kind of.Server cluster 520 is used to that the client of three-dimensional virtual environment to be supported to provide background service.Optionally, server set Group 520 undertakes main calculating work, and terminal undertakes secondary calculation work;Alternatively, server cluster 520 undertakes secondary calculation work Make, terminal undertakes main calculating work;Alternatively, server cluster 520 and terminal (first terminal 550 and second terminal 530) it Between using distributed computing architecture carry out cooperated computing.
In a schematical example, server cluster 520 includes server 521 and server 526, server 521 Including processor 522, user account data library 523, battle service module 524, user oriented input/output interface (Input/Output Interface, I/O interface) 525.Wherein, finger of the processor 522 for being stored in load server 521 It enables, the data in processing user account data library 521 and battle service module 524;User account data library 521 is for storing the The data of user account number used in one terminal 550, second terminal 530 and other terminals 140, such as the head of user account number The Battle Effectiveness Index of picture, the pet name of user account number, user account number, the service area where user account number;Service module 524 is fought to use It is fought in providing multiple battle rooms for user;User oriented I/O interface 525 is used to pass through wireless network or wired network Network and first terminal 550 and/or second terminal 530 establish communication handshake data.Optionally, retraction is provided in server 526 Module 527, the retraction module 527 is for realizing the map area control method in the virtual environment provided in following embodiments.
Fig. 6 shows the stream of the map area control method in the virtual environment of one exemplary embodiment of the application offer Cheng Tu.This method can be by Fig. 4 or terminal shown in fig. 5 (first terminal or second terminal or other terminals) Lai Zhihang.The party Method includes:
Step 602, show user interface, user interface show the visual angle using host virtual role to virtual environment into Generated virtual environment picture when row observation, virtual environment be for at least two virtual roles target map region not The battle environment of the escape qualification of finite number is grabbed in the disconnected map increased;
The virtual environment is three-dimensional virtual environment or two-dimensional virtual environment.Host virtual role is the user using the terminal The virtual role controlled in virtual environment.The visual angle of host virtual role is the first visual angle (or mistake of host virtual role Shoulder visual angle), alternatively, the visual angle of host virtual role is the third visual angle of host virtual role.
Illustratively, which is three-dimensional virtual environment corresponding to tactics competitive game.The user interface is eventually The user interface corresponding when running tactics competitive game on end.
There are target map regions and general map region in map in virtual environment.Target map region is to make void Quasi- map area of the role by environmental injury, general map region is that virtual role will not be made by the map area of environmental injury Domain.
In the present embodiment, target map region can periodically increase, and correspondingly, cause general map region can the period The reduction of property.During each periodic retraction, the time that target map region remains unchanged, referred to as " waiting period ";Mesh Mark map area starts the time increased, referred to as " increases the phase ".
Step 604, control host virtual role completes trigger event in virtual environment;
Trigger event is the event for triggering the increase mode for changing target map region.Optionally, trigger event is Any form of event that host virtual role can be realized in virtual environment.Trigger event includes but is not limited to: using Virtual item kills number and reaches target value, be moved to target location, killed that target open country is strange, grabs and has arrived target item, game Duration has reached the first duration, existence duration has reached second duration etc..The concrete form of trigger event is not added in the present embodiment To limit.
In one example, trigger event is the event that host virtual role uses target stage property in virtual environment.Mesh Mark stage property is the stage property of the ability with the increase mode for changing target map region.
Step 606, change the increase mode in the target map region in map according to trigger event.
Illustratively, change the increase mode in the target map region in map on time dimension according to trigger event.
Illustratively, the increase mode for changing the target map region in map includes but is not limited to such as appointing under type It anticipates one kind:
One, shorten the waiting period (or increasing the phase) in the target map region in map according to trigger event.
Two, suspend the increase in the target map region in map according to trigger event.
Three, increase the waiting period (or increasing the phase) in the target map region in map according to trigger event.
Wherein, waiting period is from the last increase phase to the duration for needing to wait between the phase of increase next time.
In conclusion method provided in this embodiment, completes triggering by controlling host virtual role in virtual environment Event changes the increase mode in the target map region in map according to trigger event, enables to the contracting in target map region It is no longer limited only to the periodical control of system into process, but increases by user the influence factor controlled, therefore not It can have greatly changed with the whole office's duration played a game, for example user repeatedly shortens the waiting period in target map region, Neng Gouxian The whole office's duration for reducing single innings of battle is write, to mitigate the pressure born on server.
Fig. 7 shows the map area control method in the virtual environment of another exemplary embodiment of the application offer Flow chart.This method can be by Fig. 4 or terminal shown in fig. 5 (first terminal or second terminal or other terminals) Lai Zhihang.It should Method includes:
Step 701, show user interface, user interface show the visual angle using host virtual role to virtual environment into Generated virtual environment picture when row observation, virtual environment be for at least two virtual roles target map region not The battle environment of the escape qualification of finite number is grabbed in the disconnected map increased;
The virtual environment is three-dimensional virtual environment or two-dimensional virtual environment.Host virtual role is the user using the terminal The virtual role controlled in virtual environment.The visual angle of host virtual role is the first visual angle (or mistake of host virtual role Shoulder visual angle), alternatively, the visual angle of host virtual role is the third visual angle of host virtual role.
Illustratively, which is three-dimensional virtual environment corresponding to tactics competitive game.The user interface is eventually The user interface corresponding when running tactics competitive game on end.
It illustratively, include: virtual environment picture and head-up display (Head Up Display, HUD) in the user interface Region.It include the control for controlling host virtual role on the region HUD, and the control of display auxiliary information.For controlling The control of host virtual role includes but is not limited to: mobile control, small Map OCX, attack control, is opened view angle switch control At least one of controls such as the control of gun sight.Auxiliary information includes: the status information of host virtual role, the state of teammate In information, the status information of enemy, the status information of virtual environment, the network information of terminal and hardware capability information at least It is a kind of.
Host virtual role is the virtual role controlled in virtual environment by user.The visual angle of host virtual role can be with It is the first visual angle.Optionally, which is visual angle when observing virtual objects with the first view directions in virtual environment, First view to virtually to change include the virtual objects with the first direction in picture.
Optionally, which is when being observed by camera model virtual objects in virtual environment Direction.Optionally, which is that camera model is virtual to this positioned at virtual objects rear in virtual environment Direction when object is observed, that is, being directed toward the direction of the virtual objects from the rear of the virtual objects.In general, virtual right The rear of elephant refers to the direction of the back of virtual objects backward, i.e., from the rear of virtual objects when virtual objects, usually sees To be virtual objects back.
There are target map regions and general map region in map in virtual environment.It target map region can be periodically Increase correspondingly cause general map region that can periodically reduce.During each periodic retraction, target The duration that graph region remains unchanged, referred to as " waiting period ";Target map region starts the process increased, referred to as " increases the phase ".
Target map region is virtual role to be made by the map area of environmental injury in map.General map region It is that virtual role will not be made by the map area of environmental injury in map.
In conjunction with reference Fig. 8, it illustrates the top views of the map in virtual environment.Assuming that the map of virtual environment is in pros To.Target map region 71 is the map area between square 73 and circle 74, and general map region 72 is to be located at circle Map area in shape 74.Target map region 71 positioned at outer ring periodically increases (namely retraction), causes centrally located General map region 72 can periodically reduce.
Step 702, after control host virtual role kills other virtual roles, target stage property is obtained;
Host virtual role is able to use the stage properties such as firearms, cutter, trap to kill the virtual role of enemy.When master control void After quasi- role kills other virtual roles, other virtual roles have certain probability to obtain target stage property.In the present embodiment, target Stage property is the stage property of the ability with the waiting period for shortening target map region.
It should be noted is that this step is optional step.Host virtual role can also be obtained using other way Target stage property is obtained, for example obtains target stage property by pickup mode.
It needing to illustrate on the other hand, the mode that host virtual role obtains target stage property is also possible to other way, than Airdrop supply packet is such as called, target stage property, the acquisition modes of the unlimited stage property that sets the goal of the present embodiment are obtained from airdrop supply packet.
Illustratively, target stage property be from time dimension come change target map region increase mode stage property.For example, Target stage property is the stage property for shortening the waiting period in target map region, alternatively, target stage property is the increasing for shortening target map region The stage property of big phase, alternatively, target stage property is the stage property for suspending the increase phase in target map region, alternatively, target stage property is pause The stage property of the waiting period in target map region, alternatively, target stage property is the stage property for increasing the waiting period in target map region, or Person, target stage property are the stage properties for increasing the increase phase in target map region.
Illustratively, target stage property is the stage property that the waiting period in target map region is shortened to X duration, and X is preset duration Or random duration.As shown in figure 9, if user's control host virtual role has used target stage property, then in i+1 waiting period I+1 waiting period directly shortens X duration.
Illustratively, target stage property is to be directly entered target map region at current time (or " current time+Y duration ") Increase the phase stage property.As shown in Figure 10, if in i+1 waiting period, user's control host virtual role has used target track Tool, then enter directly into the i+1 increase phase at the current time using target stage property.Again as shown in figure 11, if in i+1 Waiting period, user's control host virtual role have used target stage property, then in the Y duration at the current time using target stage property Afterwards, the i+1 increase phase is entered directly into.
In one example, for host virtual role after killing other virtual roles, other virtual roles fall a treasured Case.Host virtual role can pick up target stage property " seismic detector " after opening the treasured case.Being somebody's turn to do " seismic detector " has shortening target The function of the waiting period of map area.
Step 703, control host virtual role uses target stage property in virtual environment, and target stage property is that have to change mesh Mark the stage property of the ability of the increase mode of map area;
After obtaining target stage property, user can control host virtual role and use the target stage property at once;It can also be It is subsequent at the time of be desirable for, just use the target stage property.
When target stage property is not used by, can store in the storage space of host virtual role.Storage space can be with It is knapsack.
Step 704, shorten the waiting period in the target map region in map, waiting period is from the last increase phase to next The duration for needing to wait between the secondary increase phase.
After user's control host virtual role uses the target stage property, the use for sending target stage property to server is asked It asks.Server determines that this is used and whether meets use condition after the use request for receiving target stage property.When this use When meeting use condition, shorten the waiting period in the target map region in map.Then, server to this play a game in it is all Client sends frame sync message, which is used to synchronize the increase mode in the target map region in the map.
Illustratively, use condition includes but is not limited at least one of following condition:
One, current time is in the waiting period in target map region;
Two, host virtual role is the owning side of target stage property;
Three, host virtual role is with the virtual role for specifying special identity.For example, host virtual role is that have The virtual role of " saboteur " identity.
In one example, after the waiting period for starting to shorten the target map region in map, server is to local exchange pair All or part of client in war sends a notification message, and the notification message is for notifying that the waiting period in target map region is contracted It is short.It is illustrative such as Figure 12, Overlapping display has notification message " seismic detector has been turned on, next time malicious in the user interface of client Gas diffusion time will in advance 30 seconds ".
In one example, the change of the increase mode in the target map region can pass through the small map in client (or middle map) preview control, notification message, in smog or shade in virtual environment picture at least one of check to obtain.
In conclusion method provided in this embodiment, uses target by control host virtual role in virtual environment After stage property, shortens the waiting period in the target map region in map, enable to the retraction process in target map region no longer only It is limited only to the periodical control of system, but increases by user the influence factor controlled, therefore the different whole offices played a game Duration can have greatly changed, for example user repeatedly shortens the waiting period in target map region, can be substantially reduced single innings it is right Whole office's duration of war, to mitigate the pressure born on server.
Method provided in this embodiment, by using target stage property as trigger condition, server can be controlled dynamically often It is a play a game in target stage property quantity.For example, issuing more target into each play a game when the pressure of server is larger Stage property shortens the battle duration of every innings of battle relatively morely to reduce pressure (pair that can be accommodated in unit time of server War situation number increases);When the pressure of server is smaller, less target stage property is issued into each play a game, is increased relatively morely The battle duration of every innings of battle, to provide better user experience.
Method provided in this embodiment, by using target stage property as trigger condition, server can be controlled dynamically often It is a play a game in target stage property quantity.For example, when the severity that play a game is lower, (for example the player in unit time eliminates number It is smaller) when, more target stage property, the severity that Lai Zengjia plays a game are issued into each play a game;When the severity played a game When lower, less target stage property is issued into each play a game, to reduce the severity played a game.
Method provided in this embodiment, also by that could use when host virtual role meets certain use condition Target stage property avoids target stage property and is abused, so that the case where battle is abnormally terminated or not.
In based on Fig. 6 or alternative embodiment shown in Fig. 7, above-mentioned trigger event can also use other possible realizations Mode, for example substituted using any one in following implementation:
One, control host virtual role is moved to target location in virtual environment;
In illustrative example, target location is some pre-set point map in map, for example, the tower of a tower It pushes up, some corner etc. in a city.After user's control host virtual role is moved to target location in virtual environment, Trigger the change to the increase mode in target map region.
Two, control host virtual role obtains target object in virtual environment;
In illustrative example, target object is some pre-set object in map, for example, a pearl, one piece Jade etc..After user's control host virtual role obtains the target object in virtual environment, trigger to target map region Increase mode change.
Three, control host virtual role kills target non-player role or non-manipulation role (Non- in virtual environment Player Character, NPC).
In illustrative example, target NPC is some pre-set NPC in map.When user's control host virtual angle After color obtains target NPC in virtual environment, the change to the increase mode in target map region is triggered.
It should be noted that the embodiment of the present application is not limited the concrete form of trigger event.
In conclusion method provided in this embodiment, by providing the trigger event of diversified forms come to target map area The increase mode in domain is changed, and can be not limited to a kind of this triggering form of virtual item, be enriched by user and change mesh Mark the concrete form when increase mode of map area.
In based on Fig. 6 or alternative embodiment shown in Fig. 7, as shown in figure 13, in the increase for changing target map region Before mode, terminal display changes confirmation interface 131, and change confirmation interface 131 is for receiving whether change target map area The confirmation signal of the increase mode in domain.Change confirmation interface on receive confirmation signal (such as click button "Yes" 132 letter Number) after, execute according to trigger event change map in target map region increase mode the step of.
In conclusion method provided in this embodiment, since certain trigger events are not that user actively triggers, and has It may be the unconscious triggering in virtual environment of user's control virtual role, therefore provide a user affirmation mechanism, can keep away Exempt from user because it is unconscious trigger trigger event when maloperation, improve human-computer interaction efficiency.
In based on Fig. 6 or alternative embodiment shown in Fig. 7, above-mentioned trigger event can not only be triggered to target map area The increase mode in domain is changed.It can be in a manner of the injury to target map region and extent of injury is changed.Example Property, the above method further includes following steps:
One, change the injury mode in the target map region in map according to trigger event;
Illustratively, injury mode includes: to injure the blood volume of virtual role, injures the life of virtual role, and injury is virtual The Mana of role, the technical ability for injuring virtual role use ability;Injure the movement speed of virtual role;Injure virtual role At least one of speed of taking action.
Two, change the extent of injury in the target map region in map according to trigger event;
Illustratively, for injuring mode and be to injure the blood volume of virtual role, change the target map region in map Extent of injury may is that will fall blood speed changes into speed 2 from speed 1.Wherein, speed 2 is greater than speed 1, alternatively, speed 2 Less than speed 1.
Three, change the injury mode and extent of injury in the target map region in map according to trigger event.
In conclusion method provided in this embodiment, in addition to time dimension to the increase mode in target map region into Row changes, additionally it is possible to change the injury mode in target map region, for example provide the higher target map region of extent of injury, come The severity played a game is improved, to further shorten playing a game the time for single innings of battle.
In based on alternative embodiment shown in Fig. 6 (or Fig. 7), as shown in figure 14, in the increasing for changing target map region After big mode, the above method further include:
Step 608, restore the increase mode in the target map region in map;
In one example, after target duration, restore the increase mode in the target map region in map.Another In one example, in next waiting period, restore the increase mode in the target map region in map.
In conclusion method provided in this embodiment, restores the increase side in the target map region in map by providing Formula, can be after the increase mode to target map region be changed, if user or other users do not receive the feelings of the change Under condition, the increase mode in target map region is restored.That is, provide " to the increase mode in target map region into Row changes " counter mode is provided, avoid unreasonable change that the irreversible war situation is caused to change.
Figure 15 shows the map area control method in the virtual environment of another exemplary embodiment of the application offer Flow chart.This method can be executed by Fig. 4 or server shown in fig. 5.This method comprises:
Step 1501, start;
Step 1502, into battlefield process;
Multiple (such as the 100) virtual roles of server matches enter battlefield process.It is competing that the battlefield process can be tactics Battlefield process corresponding to skill game.
Step 1503, if having triggering target stage property;
When there are a virtual roles to have killed other virtual roles, when based on falling principle triggering target stage property at random, Enter step 1504;Otherwise, step 1502 is returned to.
Step 1504, using target stage property;
After obtaining there are a virtual role and using target stage property, 1505 are entered step.
Step 1505, if in waiting period;
When being in the waiting period in danger area at current time, 1506 are entered step;Danger area is not at when current time When waiting period, it is not available the notification message of stage property to client push, and returns to step 1504.
Step 1506, if successfully use target stage property;
When being in the waiting period in danger area at current time, server continues to judge whether the virtual role can successfully make With the target stage property.For example whether the virtual role is saboteur's identity, and the virtual role is in not dead state etc..
When successfully the target stage property can be used, 1507 are entered step;When successfully the target stage property can not be used, Enter step 1508.
Step 1507, the retraction waiting time (waiting period) that reduction danger area is presently in;
Step 1508, terminate.
It races it should be noted that above-described embodiment is applied with the map area control method in virtual environment in tactics Come in game for example, still in various embodiments, it can also be by the map area controlling party in above-mentioned virtual environment Method is applied in the programs in non-gaming field such as Military Simulation program, battlefield simulation program, medical aid program.The application is implemented Example is not limited this.
Figure 16 shows the map area control device in the virtual environment of one exemplary embodiment of the application offer Block diagram.The device includes: display module 1620, control module 1640 and change module 1660.
Display module 1620, for showing that user interface, the user interface show the view using host virtual role Generated virtual environment picture when virtual environment is observed at angle, the virtual environment are for at least two virtual angles Color grabs the battle environment of the escape qualification of finite number in the map that target map region constantly increases;
Control module 1640 completes trigger event in the virtual environment for controlling the host virtual role;
Change module 1660, for changing the increase side in the target map region in the map according to the trigger event Formula.
In an alternative embodiment, the change module 1660, for being shortened describedly according to the trigger event The waiting period in the target map region in figure, the waiting period are needed from the last increase phase between the phase of increase next time To duration.
In an alternative embodiment, the change module 1660, for being suspended describedly according to the trigger event The increase in the target map region in figure.
In an alternative embodiment, the change module 1660, for being increased describedly according to the trigger event The waiting period in the target map region in figure, the waiting period are needed from the last increase phase between the phase of increase next time To duration.
In an alternative embodiment, the control module 1640, for controlling the host virtual role described Target stage property is used in virtual environment, the target stage property is the ability with the increase mode for changing the target map region Stage property.
In an alternative embodiment, the control module 1640 kills it for controlling the host virtual role After its virtual role, the target stage property is obtained.
In an alternative embodiment, the control module 1640, for controlling the host virtual role described Target location is moved in virtual environment;Or, controlling the host virtual role obtains target object in the virtual environment; Or, control the host virtual role kills target NPC in the virtual environment.
In an alternative embodiment, the display module 1620 changes confirmation interface for showing, the change is true Interface is recognized for receiving the confirmation signal for the increase mode for whether changing the target map region;The change module 1660, After receiving the confirmation signal on change confirmation interface, changed in the map according to the trigger event The step of increase mode in target map region.
In an alternative embodiment, the change module 1660, for being changed describedly according to the trigger event The injury mode in the target map region in figure;Or, changing the target map region in the map according to the trigger event Extent of injury;Or, changing described injury mode and the institute in the target map region in the map according to the trigger event State extent of injury.
In an alternative embodiment, the change module 1660, for being in the target map at current time When the waiting period in region, change the increase mode in the target map region in the map according to the trigger event.
In an alternative embodiment, described device further include: recovery module 1680.
The recovery module 1680, for after target duration, restoring the target map region in the map Increase mode;Or, the recovery module 1680, for restoring the target map area in the map in next waiting period The increase mode in domain.
Above-mentioned modules can execute corresponding computer program code by processor to realize.The device The other modules that can be used to implement each method and step in above method embodiment, no longer repeat one by one.
It should be understood that the map area control device in virtual environment provided by the above embodiment, only with above-mentioned each The division progress of functional module can according to need and for example, in practical application by above-mentioned function distribution by different function Energy module is completed, i.e., the internal structure of equipment is divided into different functional modules, to complete whole described above or portion Divide function.In addition, the map area control device in virtual environment provided by the above embodiment and the map area in virtual environment Domain control method embodiment belongs to same design, and specific implementation process is detailed in embodiment of the method, and which is not described herein again.
Figure 17 shows the structural block diagrams for the terminal 1700 that one exemplary embodiment of the application provides.The terminal 1700 can To be: smart phone, tablet computer, MP3 player (Moving Picture Experts Group Audio Layer III, dynamic image expert's compression standard audio level 3), MP4 (Moving Picture Experts Group Audio Layer IV, dynamic image expert's compression standard audio level 4) player, laptop or desktop computer.Terminal 1700 is also Other titles such as user equipment, portable terminal, laptop terminal, terminal console may be referred to as.
In general, terminal 1700 includes: processor 1701 and memory 1702.
Processor 1701 may include one or more processing cores, such as 4 core processors, 8 core processors etc..Place Reason device 1701 can use DSP (Digital Signal Processing, Digital Signal Processing), FPGA (Field- Programmable Gate Array, field programmable gate array), PLA (Programmable Logic Array, may be programmed Logic array) at least one of example, in hardware realize.Processor 1701 also may include primary processor and coprocessor, master Processor is the processor for being handled data in the awake state, also referred to as CPU (Central Processing Unit, central processing unit);Coprocessor is the low power processor for being handled data in the standby state.In In some embodiments, processor 1701 can be integrated with GPU (Graphics Processing Unit, image processor), GPU is used to be responsible for the rendering and drafting of content to be shown needed for display screen.In some embodiments, processor 1701 can also be wrapped AI (Artificial Intelligence, artificial intelligence) processor is included, the AI processor is for handling related machine learning Calculating operation.
Memory 1702 may include one or more computer readable storage mediums, which can To be non-transient.Memory 1702 may also include high-speed random access memory and nonvolatile memory, such as one Or multiple disk storage equipments, flash memory device.In some embodiments, the non-transient computer in memory 1702 can Storage medium is read for storing at least one instruction, at least one instruction performed by processor 1701 for realizing this Shen Please in embodiment of the method provide virtual environment in map area control method.
In some embodiments, terminal 1700 is also optional includes: peripheral device interface 1703 and at least one periphery are set It is standby.It can be connected by bus or signal wire between processor 1701, memory 1702 and peripheral device interface 1703.It is each outer Peripheral equipment can be connected by bus, signal wire or circuit board with peripheral device interface 1703.Specifically, peripheral equipment includes: In radio circuit 1704, touch display screen 1705, camera 1706, voicefrequency circuit 1707, positioning component 1708 and power supply 1709 At least one.
Peripheral device interface 1703 can be used for I/O (Input/Output, input/output) is relevant outside at least one Peripheral equipment is connected to processor 1701 and memory 1702.In some embodiments, processor 1701, memory 1702 and periphery Equipment interface 1703 is integrated on same chip or circuit board;In some other embodiments, processor 1701, memory 1702 and peripheral device interface 1703 in any one or two can be realized on individual chip or circuit board, this implementation Example is not limited this.
Radio circuit 1704 is for receiving and emitting RF (Radio Frequency, radio frequency) signal, also referred to as electromagnetic signal. Radio circuit 1704 is communicated by electromagnetic signal with communication network and other communication equipments.Radio circuit 1704 is by telecommunications Number being converted to electromagnetic signal is sent, alternatively, the electromagnetic signal received is converted to electric signal.Optionally, radio circuit 1704 include: antenna system, RF transceiver, one or more amplifiers, tuner, oscillator, digital signal processor, volume solution Code chipset, user identity module card etc..Radio circuit 1704 can by least one wireless communication protocol come with it is other Terminal is communicated.The wireless communication protocol includes but is not limited to: WWW, Metropolitan Area Network (MAN), Intranet, each third generation mobile communication network (2G, 3G, 4G and 5G), WLAN and/or WiFi (Wireless Fidelity, Wireless Fidelity) network.In some implementations In example, radio circuit 1704 can also include that NFC (Near Field Communication, wireless near field communication) is related Circuit, the application are not limited this.
Display screen 1705 is for showing UI (User Interface, user interface).The UI may include figure, text, Icon, video and its their any combination.When display screen 1705 is touch display screen, display screen 1705 also there is acquisition to exist The ability of the touch signal on the surface or surface of display screen 1705.The touch signal can be used as control signal and be input to place Reason device 1701 is handled.At this point, display screen 1705 can be also used for providing virtual push button and/or dummy keyboard, it is also referred to as soft to press Button and/or soft keyboard.In some embodiments, display screen 1705 can be one, and the front panel of terminal 1700 is arranged;Another In a little embodiments, display screen 1705 can be at least two, be separately positioned on the different surfaces of terminal 1700 or in foldover design; In still other embodiments, display screen 1705 can be flexible display screen, is arranged on the curved surface of terminal 1700 or folds On face.Even, display screen 1705 can also be arranged to non-rectangle irregular figure, namely abnormity screen.Display screen 1705 can be with Using LCD (Liquid Crystal Display, liquid crystal display), OLED (Organic Light-Emitting Diode, Organic Light Emitting Diode) etc. materials preparation.
CCD camera assembly 1706 is for acquiring image or video.Optionally, CCD camera assembly 1706 includes front camera And rear camera.In general, the front panel of terminal is arranged in front camera, the back side of terminal is arranged in rear camera.In In some embodiments, rear camera at least two is that main camera, depth of field camera, wide-angle camera, focal length are taken the photograph respectively As any one in head, to realize that main camera and the fusion of depth of field camera realize background blurring function, main camera and wide Pan-shot and VR (Virtual Reality, virtual reality) shooting function or other fusions are realized in camera fusion in angle Shooting function.In some embodiments, CCD camera assembly 1706 can also include flash lamp.Flash lamp can be monochromatic temperature flash of light Lamp is also possible to double-colored temperature flash lamp.Double-colored temperature flash lamp refers to the combination of warm light flash lamp and cold light flash lamp, can be used for Light compensation under different-colour.
Voicefrequency circuit 1707 may include microphone and loudspeaker.Microphone is used to acquire the sound wave of user and environment, and It converts sound waves into electric signal and is input to processor 1701 and handled, or be input to radio circuit 1704 to realize that voice is logical Letter.For stereo acquisition or the purpose of noise reduction, microphone can be separately positioned on the different parts of terminal 1700 to be multiple. Microphone can also be array microphone or omnidirectional's acquisition type microphone.Loudspeaker is then used to that processor 1701 or radio frequency will to be come from The electric signal of circuit 1704 is converted to sound wave.Loudspeaker can be traditional wafer speaker, be also possible to piezoelectric ceramics loudspeaking Device.When loudspeaker is piezoelectric ceramic loudspeaker, the audible sound wave of the mankind can be not only converted electrical signals to, can also be incited somebody to action Electric signal is converted to the sound wave that the mankind do not hear to carry out the purposes such as ranging.In some embodiments, voicefrequency circuit 1707 may be used also To include earphone jack.
Positioning component 1708 is used for the current geographic position of positioning terminal 1700, to realize navigation or LBS (Location Based Service, location based service).Positioning component 1708 can be the GPS (Global based on the U.S. Positioning System, global positioning system), China dipper system or Russia Galileo system positioning group Part.
Power supply 1709 is used to be powered for the various components in terminal 1700.Power supply 1709 can be alternating current, direct current Electricity, disposable battery or rechargeable battery.When power supply 1709 includes rechargeable battery, which can be line charge Battery or wireless charging battery.Wired charging battery is the battery to be charged by Wireline, and wireless charging battery is to pass through The battery of wireless coil charging.The rechargeable battery can be also used for supporting fast charge technology.
In some embodiments, terminal 1700 further includes having one or more sensors 1710.One or more sensing Device 1710 includes but is not limited to: acceleration transducer 1711, gyro sensor 1712, pressure sensor 1713, fingerprint sensing Device 1714, optical sensor 1715 and proximity sensor 1716.
Acceleration transducer 1711 can detecte the acceleration in three reference axis of the coordinate system established with terminal 1700 Size.For example, acceleration transducer 1711 can be used for detecting component of the acceleration of gravity in three reference axis.Processor The 1701 acceleration of gravity signals that can be acquired according to acceleration transducer 1711, control touch display screen 1705 with transverse views Or longitudinal view carries out the display of user interface.Acceleration transducer 1711 can be also used for game or the exercise data of user Acquisition.
Gyro sensor 1712 can detecte body direction and the rotational angle of terminal 1700, gyro sensor 1712 Acquisition user can be cooperateed with to act the 3D of terminal 1700 with acceleration transducer 1711.Processor 1701 is according to gyro sensors The data that device 1712 acquires, following function may be implemented: action induction (for example changing UI according to the tilt operation of user) is clapped Image stabilization, game control and inertial navigation when taking the photograph.
The lower layer of side frame and/or touch display screen 1705 in terminal 1700 can be set in pressure sensor 1713.When When the side frame of terminal 1700 is arranged in pressure sensor 1713, user can detecte to the gripping signal of terminal 1700, by Reason device 1701 carries out right-hand man's identification or prompt operation according to the gripping signal that pressure sensor 1713 acquires.Work as pressure sensor 1713 when being arranged in the lower layer of touch display screen 1705, is grasped by processor 1701 according to pressure of the user to touch display screen 1705 Make, realization controls the operability control on the interface UI.Operability control include button control, scroll bar control, At least one of icon control, menu control.
Fingerprint sensor 1714 is used to acquire the fingerprint of user, is collected by processor 1701 according to fingerprint sensor 1714 Fingerprint recognition user identity, alternatively, by fingerprint sensor 1714 according to the identity of collected fingerprint recognition user.Knowing Not Chu the identity of user when being trusted identity, authorize the user to execute relevant sensitive operation by processor 1701, which grasps Make to include solving lock screen, checking encryption information, downloading software, payment and change setting etc..Fingerprint sensor 1714 can be set Set the front, the back side or side of terminal 1700.When being provided with physical button or manufacturer Logo in terminal 1700, fingerprint sensor 1714 can integrate with physical button or manufacturer Logo.
Optical sensor 1715 is for acquiring ambient light intensity.In one embodiment, processor 1701 can be according to light The ambient light intensity that sensor 1715 acquires is learned, the display brightness of touch display screen 1705 is controlled.Specifically, work as ambient light intensity When higher, the display brightness of touch display screen 1705 is turned up;When ambient light intensity is lower, the aobvious of touch display screen 1705 is turned down Show brightness.In another embodiment, the ambient light intensity that processor 1701 can also be acquired according to optical sensor 1715, is moved The acquisition parameters of state adjustment CCD camera assembly 1706.
Proximity sensor 1716, also referred to as range sensor are generally arranged at the front panel of terminal 1700.Proximity sensor 1716 for acquiring the distance between the front of user Yu terminal 1700.In one embodiment, when proximity sensor 1716 is examined When measuring the distance between the front of user and terminal 1700 and gradually becoming smaller, by processor 1701 control touch display screen 1705 from Bright screen state is switched to breath screen state;When proximity sensor 1716 detect the distance between front of user and terminal 1700 by When gradual change is big, touch display screen 1705 is controlled by processor 1701 and is switched to bright screen state from breath screen state.
It, can be with it will be understood by those skilled in the art that the restriction of the not structure paired terminal 1700 of structure shown in Figure 17 Including than illustrating more or fewer components, perhaps combining certain components or being arranged using different components.
The embodiment of the present application also provides a kind of computer equipment, which includes memory and processor, storage Be stored at least one instruction, at least a Duan Chengxu, code set or instruction set in device, at least one instruction, an at least Duan Chengxu, Code set or instruction set are loaded as processor and realize that the map area in virtual environment described in any of the above-described embodiment controls Method.
The embodiment of the present application also provides a kind of computer readable storage medium, and at least one is stored in the readable storage medium storing program for executing Item instruction, at least a Duan Chengxu, code set or instruction set, at least one instruction, an at least Duan Chengxu, the code Collection or instruction set are loaded as the processor and are executed to realize the map area in virtual environment described in any of the above-described embodiment Domain control method.
Present invention also provides a kind of computer program products to make when computer program product is run on computers Computer executes the map area control method in the virtual environment that above-mentioned each embodiment of the method provides.
Those of ordinary skill in the art will appreciate that all or part of the steps in the various methods of above-described embodiment is can It is completed with instructing relevant hardware by program, which can be stored in a computer readable storage medium, the meter Calculation machine readable storage medium storing program for executing can be computer readable storage medium included in the memory in above-described embodiment;It can also be with It is individualism, without the computer readable storage medium in supplying terminal.Be stored in the computer readable storage medium to Few an instruction, at least a Duan Chengxu, code set or instruction set, it is at least one instruction, an at least Duan Chengxu, described Code set or instruction set are loaded as the processor and are executed to realize in the virtual environment as described in above-mentioned any embodiment Map area control method.
Optionally, the computer readable storage medium may include: read-only memory (ROM, Read Only Memory), Random access memory (RAM, Random Access Memory), solid state hard disk (SSD, Solid State Drives) or light Disk etc..Wherein, random access memory may include resistive random access memory body (ReRAM, Resistance Random Access Memory) and dynamic random access memory (DRAM, Dynamic Random Access Memory).Above-mentioned Apply for that embodiment sequence number is for illustration only, does not represent the advantages or disadvantages of the embodiments.
Those of ordinary skill in the art will appreciate that realizing that all or part of the steps of above-described embodiment can pass through hardware It completes, relevant hardware can also be instructed to complete by program, the program can store in a kind of computer-readable In storage medium, storage medium mentioned above can be read-only memory, disk or CD etc..
The foregoing is merely the preferred embodiments of the application, not to limit the application, it is all in spirit herein and Within principle, any modification, equivalent replacement, improvement and so on be should be included within the scope of protection of this application.

Claims (15)

1. the map area control method in a kind of virtual environment, which is characterized in that the method also includes:
Show user interface, the user interface is shown when observing using the visual angle of host virtual role virtual environment Generated virtual environment picture, the virtual environment are for constantly increasing at least two virtual roles in target map region The battle environment of the escape qualification of finite number is grabbed in big map;
It controls the host virtual role and completes trigger event in the virtual environment;
Change the increase mode in the target map region in the map according to the trigger event.
2. the method according to claim 1, wherein described change in the map according to the trigger event The increase mode in target map region, comprising:
Shorten the waiting period in the target map region in the map according to the trigger event, the waiting period is from the last time The increase phase is to the duration for needing to wait between the phase of increase next time.
3. the method according to claim 1, wherein described change in the map according to the trigger event The increase mode in target map region, comprising:
Suspend the increase in the target map region in the map according to the trigger event.
4. the method according to claim 1, wherein described change in the map according to the trigger event The increase mode in target map region, comprising:
Increase the waiting period in the target map region in the map according to the trigger event, the waiting period is from the last time The increase phase is to the duration for needing to wait between the phase of increase next time.
5. method according to any one of claims 1 to 4, which is characterized in that the control host virtual role is in institute It states and completes trigger event in virtual environment, comprising:
The host virtual role is controlled in the virtual environment using target stage property, the target stage property is that have to change institute State the stage property of the ability of the increase mode in target map region.
6. according to the method described in claim 5, it is characterized in that, the control host virtual role is in the virtual ring Using before target stage property in border, further includes:
It controls after the host virtual role kills other virtual roles, obtains the target stage property.
7. method according to any one of claims 1 to 4, which is characterized in that the control host virtual role is in institute It states and completes trigger event in virtual environment, comprising:
It controls the host virtual role and is moved to target location in the virtual environment;
Or,
It controls the host virtual role and obtains target object in the virtual environment;
Or,
It controls the host virtual role and kills target non-player role NPC in the virtual environment.
8. the method according to the description of claim 7 is characterized in that the method also includes:
Display changes confirmation interface, and the change confirmation interface is for the increase side for whether changing the target map region to be received The confirmation signal of formula;
After receiving the confirmation signal on change confirmation interface, execute described according to trigger event change The step of increase mode in the target map region in map.
9. method according to any one of claims 1 to 4, which is characterized in that the method also includes:
Change the injury mode in the target map region in the map according to the trigger event;
Or,
Change the extent of injury in the target map region in the map according to the trigger event;
Or,
Change the described injury mode and described injury degree in the target map region in the map according to the trigger event.
10. method according to any one of claims 1 to 4, which is characterized in that the method also includes:
When being in the waiting period in the target map region at current time, execute described according to trigger event change The step of increase mode in the target map region in map.
11. method according to any one of claims 1 to 4, which is characterized in that the method also includes:
In the increase mode for after target duration, restoring the target map region in the map;
Or,
In next waiting period, restore the increase mode in the target map region in the map.
12. the map area control device in a kind of virtual environment, which is characterized in that described device further include:
Display module, for showing that user interface, the user interface show the visual angle using host virtual role to virtual Generated virtual environment picture when environment is observed, the virtual environment are for supplying at least two virtual roles in target The battle environment of the escape qualification of finite number is grabbed in the map that map area constantly increases;
Control module completes trigger event in the virtual environment for controlling the host virtual role;
Change module, for changing the increase mode in the target map region in the map according to the trigger event.
13. device according to claim 12, which is characterized in that
The control module, for controlling the host virtual role in the virtual environment using target stage property, the mesh Mark stage property is the stage property of the ability with the increase mode for changing the target map region.
14. a kind of computer equipment, which is characterized in that the computer equipment includes processor and memory, the memory In be stored at least one instruction, at least a Duan Chengxu, code set or instruction set, at least one instruction, described at least one Duan Chengxu, the code set or instruction set are loaded by the processor and are executed as described in any of the claims 1 to 8 to realize Map area control method in virtual environment.
15. a kind of computer readable storage medium, which is characterized in that be stored at least one finger in the readable storage medium storing program for executing Enable, at least a Duan Chengxu, code set or instruction set, at least one instruction, an at least Duan Chengxu, the code set or Instruction set is loaded by the processor and is executed to realize the map area in virtual environment as described in any of the claims 1 to 8 Domain control method.
CN201910760193.3A 2019-08-16 2019-08-16 Map area control method, device, equipment and medium in virtual environment Pending CN110478899A (en)

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Application publication date: 20191122