CN110333873B - High-concurrency VR system and implementation method - Google Patents

High-concurrency VR system and implementation method Download PDF

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CN110333873B
CN110333873B CN201810291643.4A CN201810291643A CN110333873B CN 110333873 B CN110333873 B CN 110333873B CN 201810291643 A CN201810291643 A CN 201810291643A CN 110333873 B CN110333873 B CN 110333873B
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head
host
usb port
video
headset
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CN110333873A (en
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关键辉
周俊亮
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Inlife Handnet Co Ltd
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Inlife Handnet Co Ltd
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F8/00Arrangements for software engineering
    • G06F8/60Software deployment
    • G06F8/61Installation
    • G06F8/63Image based installation; Cloning; Build to order
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/44Arrangements for executing specific programs
    • G06F9/445Program loading or initiating
    • G06F9/44568Immediately runnable code
    • G06F9/44578Preparing or optimising for loading

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  • General Physics & Mathematics (AREA)
  • Human Computer Interaction (AREA)
  • Helmets And Other Head Coverings (AREA)
  • Stored Programmes (AREA)

Abstract

The invention discloses a high-concurrency VR system and an implementation method. The method comprises the following steps: the method comprises the steps of loading a preset combination program in a host, burning preset firmware for VR head equipment, identifying a video port number and a USB port number in the VR head equipment through the host, matching a video port of the VR head equipment with a corresponding USB port, and driving the corresponding VR head equipment in cooperation with the VR program loaded with the combination program. The invention solves the process matching problem between the VR program process and the VR Runtime program process by loading the preset combination program in the host, provides the video port number and the USB port number for the VR headset in the bottom layer software by burning the preset firmware for the VR headset, is convenient for the host to match the ports of the same VR headset in a plurality of VR headsets, solves the port matching problem and realizes the driving scheme of the plurality of VR headsets.

Description

High-concurrency VR system and implementation method
Technical Field
The invention relates to the technical field of virtual reality, in particular to a high-concurrency VR system and an implementation method.
Background
Virtual Reality (VR) is a computer simulation system that can create and experience a Virtual world, which uses a computer to create a simulated environment, and is a system simulation of multi-source information-fused interactive three-dimensional dynamic views and physical behaviors to immerse users in the environment.
The existing VR headset is generally connected with a host for use, and if one host is adopted to drive a plurality of VR headsets, the problem of confusion in matching (for example, the host sends video content sent to a first VR headset to a second VR headset) is easy to occur, so that the scheme that one host drives a plurality of VR headsets is not available at present, and diversified entertainment requirements of people are difficult to meet.
Disclosure of Invention
In order to solve the problems in the prior art, embodiments of the present invention provide a high-concurrency VR system and an implementation method. The technical scheme is as follows:
in one aspect, an embodiment of the present invention provides a method for implementing a high-concurrency VR system, where the method includes:
loading a preset combination program in a host, wherein the combination program is used for combining a VR program process and a corresponding VR Runtime program process for calling the host together, and the host is respectively connected with a plurality of VR head-mounted devices;
burning preset firmware for VR head equipment, wherein the video port number and the USB port number of the VR head equipment are burned in the firmware;
video port number and USB port number in the VR head mounted device are discerned through the host computer, with the video port and the corresponding USB port phase-match of VR head mounted device to the cooperation is loaded with the VR procedure that combines the procedure, drives corresponding VR head mounted device.
In the method for implementing a high concurrency VR system according to the embodiment of the present invention, identifying, by a host, a video port number and a USB port number in a VR headset, and matching a video port of the VR headset with a corresponding USB port includes:
reading EDIDs of a plurality of VR head mounted devices, the EDIDs including: vendor ID and product ID;
searching whether an idle video port exists according to the manufacturer ID;
if the idle video port exists, reading the burnt video port number;
searching whether an idle USB port exists according to the manufacturer ID and the product ID;
if the idle USB port exists, reading the burnt serial number of the USB port;
matching the read USB port number with the video port number;
and if the matching is successful, successfully matching the video port and the USB port of the same VR headset.
In the method for implementing a high concurrent VR system according to the embodiment of the present invention, the method further includes:
through the matching of the video port of the VR head-mounted device and the corresponding USB port, the gyroscope of the VR head-mounted device is matched with the display of the VR head-mounted device, the gyroscope is connected with the USB port, and the display is connected with the video port.
In the implementation method of the high concurrent VR system in the embodiment of the present invention, the method further includes:
and transmitting the audio data in the host to the corresponding VR head-mounted equipment by adopting an audio injector technology.
In the method for implementing a high concurrent VR system according to an embodiment of the present invention, the host is loaded with a plurality of graphics cards, and the method further includes:
judging whether the display card is used for providing video support for VR head-mounted equipment connected with the display card;
and if not, restarting the display card and designating the display card to provide video support for the VR head-mounted device connected with the display card.
In another aspect, an embodiment of the present invention provides a high concurrency VR system, including:
the method comprises the steps that a plurality of VR head devices are provided, each VR head device is burned with preset firmware, and the firmware is burned with a video port number and a USB port number of the VR head device;
the host computer is respectively connected with the multiple VR head-mounted devices, loads a preset combination program, and is used for matching the video port of the VR head-mounted device with the corresponding USB port by identifying the video port number and the USB port number in the VR head-mounted device and driving the corresponding VR head-mounted device by matching the VR program loaded with the combination program, wherein the combination program is used for combining the VR program process and the corresponding VR Runtime program process for calling the host computer together.
In the above-described high concurrent VR system according to an embodiment of the present invention, the host is further configured to read EDIDs of the plurality of VR headsets, where the EDIDs include: vendor ID and product ID;
the host is also used for searching whether an idle video port exists according to the manufacturer ID;
the host is also used for reading the burnt video port number when an idle video port exists;
the host is also used for searching whether an idle USB port exists according to the manufacturer ID and the product ID;
the host is also used for reading the burnt serial number of the USB port when the idle USB port exists;
the host is also used for matching the read USB port number with the video port number;
and the host is also used for successfully matching a video port and a USB port of the same VR headset when the matching is successful.
In the high concurrency VR system according to the embodiment of the present invention, the host is further configured to match a gyroscope of the VR headset with a display of the VR headset through matching of a video port of the VR headset with a corresponding USB port, where the gyroscope is connected to the USB port, and the display is connected to the video port.
In the high-concurrency VR system according to the embodiment of the present invention, the system is further configured to transmit audio data in the host to the corresponding VR headset by using an audio injector technology.
In the high concurrent VR system according to the embodiment of the present invention, the host has a plurality of graphics cards, and is further configured to determine whether a graphics card is used to provide video support for a VR headset connected to the host;
and the host is also used for restarting the display card and appointing the display card to provide video support for the VR head-mounted equipment connected with the display card when the video support is not supported.
The technical scheme provided by the embodiment of the invention has the following beneficial effects:
the embodiment of the invention loads the preset combination program in the host, and the combination program is used for combining the VR program process and the corresponding VR Runtime program process for the host to call together, thereby solving the process pairing problem between the VR program process and the VR Runtime program process; then burn for VR head-mounted apparatus and preset the firmware, burn the video port number and the USB port number that have VR head-mounted apparatus in this firmware, video port number and USB port number in the VR head-mounted apparatus are discerned through the host computer, the video port of VR head-mounted apparatus matches with corresponding USB port, and the cooperation is loaded with the VR procedure that combines the procedure, drive corresponding VR head-mounted apparatus, through the mode of burning the firmware like this, provide video port number and USB port number for VR head-mounted apparatus in VR head-mounted apparatus's bottom software, be convenient for the host computer matches out the port of same VR head-mounted apparatus in many VR head-mounted apparatus, the port matching problem has been solved, and then drive many VR head-mounted apparatus for a host computer and provide good technical support, people's pluralism demand has been satisfied. In addition, the development mode of the burning firmware is short in research and development period, strong in working stability, friendly to users and developers, and simple and convenient to operate.
Drawings
In order to more clearly illustrate the technical solutions in the embodiments of the present invention, the drawings needed to be used in the description of the embodiments will be briefly introduced below, and it is obvious that the drawings in the following description are only some embodiments of the present invention, and it is obvious for those skilled in the art to obtain other drawings based on these drawings without creative efforts.
Fig. 1 is a flowchart of a method for implementing a high-concurrency VR system according to an embodiment of the present invention;
fig. 2 is a diagram illustrating a port matching process of a VR headset according to an embodiment of the present invention;
fig. 3 is a schematic structural diagram of a high-concurrency VR system according to a second embodiment of the present invention.
Detailed Description
To make the objects, technical solutions and advantages of the present invention more apparent, embodiments of the present invention will be described in detail with reference to the accompanying drawings.
Example one
The embodiment of the invention provides a method for realizing a high-concurrency VR system, which is suitable for one host to drive a plurality of VR head-mounted devices, and referring to fig. 1, the method can comprise the following steps:
and S11, loading a preset combination program in the host, wherein the combination program is used for combining the VR program process with the corresponding VR Runtime program process for calling the host together, and the host is respectively connected with a plurality of VR head-mounted devices.
In this embodiment, the VR program process is mainly responsible for the main logic of the program, and calculates the content according to the gyroscope information of the VR headset device to obtain information that can be directly observed by people, such as left and right eye pictures, audio, and the like; and the VR Runtime program process is responsible for communicating with VR head equipment, reading gyroscope information in the VR head equipment, feeding the gyroscope information back to the VR program body, and outputting directly observable information such as left and right eye pictures, audio and the like of the VR program body to a display screen and a 3.5mm audio input port of the VR head equipment.
It should be noted that, since the two processes (i.e. the VR program process and the VR Runtime program process) cooperate together to complete the whole process, there is a problem of pairing the processes, if there are N VR headsets in one host, there are N × 2 working processes, and if the logic is not strict, the working process is prone to a wrong pairing between the processes. Since a pairing error will cause a chain reaction to crash the whole system, a host is generally allowed to run only one VR program. Therefore, in this example, the VR program process and the corresponding VR Runtime program process are combined by using the preloaded combination program and are uniformly called by the host, so that the problem of process pairing is not considered.
And S12, burning preset firmware for the VR headset, wherein the video port number and the USB port number of the VR headset are burnt in the firmware.
In this embodiment, a field in 256 bytes sent by the video port may be used as a number, and a field in 64 bytes of the USB port may be used as a number.
It should be noted that, in addition to the process pairing problem in step S11, the matching between the multiple VR headsets and the same host may also cause a problem of port pairing because the VR headset itself includes multiple ports (generally, a video port, an audio port, and a USB port). For example: in the host, one VR headset is accessed to correspond to one VR program, one VR program represents one process, a CPU of the host is used for concurrent computation, if one host is connected with a plurality of VR headsets, data of a plurality of ports of the VR headset also need to be matched with each other in the process corresponding to the current VR headset, otherwise, the situation that a picture of the headset A is output to a display screen of the headset B in an error mode can be caused.
And S13, identifying the video port number and the USB port number in the VR headset through the host, matching the video port of the VR headset with the corresponding USB port, and driving the corresponding VR headset in cooperation with the VR program loaded with the combined program.
In this embodiment, burn record firmware on VR head mounted device, and burn record video port number and USB port number that VR head mounted device corresponds in the firmware, the host computer can pair the port of same VR head mounted device when seeking a plurality of ports like this, and the cooperation is loaded with the VR procedure that combines the procedure, drive this VR head mounted device, realize the host computer to the accurate discernment of every VR head mounted device in a plurality of VR head mounted devices, transmit the VR content of required broadcast to the VR head mounted device that corresponds in, realize many VR head mounted device's drive effect, people diversified demand has been satisfied.
Specifically, referring to fig. 2, the matching of the video port and the corresponding USB port in step S13 may be implemented as follows:
reading EDIDs of a plurality of VR headsets, the EDIDs may include: vendor ID and product ID;
in this embodiment, extended Display Identification Data (EDID) is a VESA standard Data format, which contains parameters related to a monitor and its performance, including vendor information, product information, maximum image size, color setting, vendor preset, limit of frequency range, and character strings of Display name and serial number. The VID in FIG. 2 is the vendor ID and the PID is the product ID.
2, searching whether a free video port (such as DP/HDMI port in FIG. 2) exists according to the vendor ID, and if not, changing to the next video port. And if so, reading the burnt video port number.
In this embodiment, a generic video port can be found by vendor ID, while a USB port requires vendor ID and product ID for finding.
And 3, searching whether a free USB port exists according to the manufacturer ID and the product ID, if not, replacing the next USB port, and if so, reading the burnt serial number of the USB port.
And 4, matching the read USB port number with the video port number, and if the matching is successful, successfully matching the video port and the USB port of the same VR headset.
After process matching problem and port matching problem in the drive scheme of having solved many VR head mounted devices, can also perfect above-mentioned scheme, specifically:
optionally, the method may further include: through the matching of the video port of the VR head-mounted device and the corresponding USB port, the gyroscope of the VR head-mounted device is matched with the display of the VR head-mounted device, the gyroscope is connected with the USB port, and the display is connected with the video port.
In this embodiment, the information that the gyroscope of the VR headset measured is very important, and it directly concerns user's VR result of use, matches the gyroscope of the VR headset with the display of the VR headset, helps improving VR result of use. Because VR head-mounted device has contained two singlechips inside, a singlechip is responsible for calculating and reporting sensor information, and a is responsible for the picture output, and every singlechip has corresponded a firmware program. Each firmware has several idle storage spaces, each device has a section of unique ID field, and the ID can be respectively burned into two single chip microcomputer firmware inside the device, so that the port data pairing problem is solved. That is, the video port of the VR headset is matched with the corresponding USB port, so as to match the gyroscope of the VR headset with the display of the VR headset.
Optionally, the method further comprises: and transmitting the audio data in the host to the corresponding VR head-mounted equipment by adopting an audio injector technology.
In this embodiment, it is also necessary to solve the problem of audio output pairing of VR headsets, and inserting N VR headsets is equivalent to inserting N earphones in a PC, and it is necessary to ensure that the current application program image and sound are output to the same VR headset. Each application audio can be injected to the corresponding VR headset using audio injector technology, and each application, after being started, injects its own audio stream to the corresponding audio output via this technology, which is an operating system-level audio output technology. Furthermore, single channel output may also be employed. The audio of one application program is copied and simultaneously output to a plurality of head-mounted devices.
Optionally, the host is loaded with a plurality of display cards, and the method further includes:
1, judging whether the display card is used for providing video support for VR head-mounted equipment connected with the display card,
and 2, if not, restarting the display card and designating the display card to provide video support for the VR head-mounted device connected with the display card.
In this embodiment, since one graphics card has only 3 to 5 video output ports, it is certainly possible that a port is insufficient, and multiple graphics cards need to be installed on the host, and the calculation between different graphics cards is independent and data is not shared, so that which graphics card is used by a specific application program is to be allocated for calculation.
The display card calculation picture used by the current application program is required to be output to a head-mounted device connected to the display card, when the condition is not met, the application program restarts the display card, and a restart command line (command line) -gpu N is added to reassign the calculation display card.
The embodiment of the invention loads the preset combination program in the host, and the combination program is used for combining the VR program process and the corresponding VR Runtime program process for the host to call together, thereby solving the process pairing problem between the VR program process and the VR Runtime program process; then burn for VR head-mounted apparatus and preset the firmware, burn the video port number and the USB port number that have VR head-mounted apparatus in this firmware, video port number and USB port number in the VR head-mounted apparatus are discerned through the host computer, the video port of VR head-mounted apparatus matches with corresponding USB port, and the cooperation is loaded with the VR procedure that combines the procedure, drive corresponding VR head-mounted apparatus, through the mode of burning the firmware like this, provide video port number and USB port number for VR head-mounted apparatus in VR head-mounted apparatus's bottom software, be convenient for the host computer matches out the port of same VR head-mounted apparatus in many VR head-mounted apparatus, the port matching problem has been solved, and then drive many VR head-mounted apparatus for a host computer and provide good technical support, people's pluralism demand has been satisfied. In addition, the development mode of the burning firmware is short in research and development period, strong in working stability, friendly to users and developers, and simple and convenient to operate.
Example two
An embodiment of the present invention provides a high-concurrency VR system, which executes the method described in the first embodiment, and referring to fig. 3, the system may include:
for the multiple VR headsets 100, a preset firmware is burned in each VR headset, and the video port number and the USB port number of the VR headset are burned in the firmware.
In this embodiment, a field in 256 bytes sent by the video port may be used as a number, and a field in 64 bytes of the USB port may be used as a number.
And the host 200 is respectively connected with the plurality of VR head devices, loads a preset combination program, and is used for matching the video port of the VR head device with the corresponding USB port by identifying the video port number and the USB port number in the VR head device, and driving the corresponding VR head device by matching the VR program loaded with the combination program, wherein the combination program is used for combining the VR program process with the corresponding VR Runtime program process for calling by the host.
In this embodiment, the VR program process is mainly responsible for the main logic of the program, and calculates the content according to the gyroscope information of the VR headset device to obtain information that can be directly observed by people, such as left and right eye pictures, audio, and the like; and the VR Runtime program process is responsible for communicating with the VR head-mounted equipment, reading gyroscope information in the VR head-mounted equipment, feeding the gyroscope information back to the VR program body, and outputting directly observable information such as left and right eye pictures, audio and the like of the VR program body to a display screen and a 3.5mm audio output port of the VR head-mounted equipment. The VR program process and the corresponding VR Runtime program process are combined by the aid of the pre-loaded combination program and are uniformly called by the host, and therefore the process pairing problem does not need to be considered.
In this embodiment, adopt to burn the record firmware on VR head mounted device, and burn record video port number and USB port number that VR head mounted device corresponds in the firmware, the host computer can pair the port of same VR head mounted device when finding a plurality of ports like this, and the cooperation is loaded with the VR procedure that combines the procedure, drive this VR head mounted device, realize the host computer to every VR head mounted device's in a plurality of VR head mounted device accurate discernment, with the VR content transmission of required broadcast to the VR head mounted device who corresponds in, realize many VR head mounted device's the effect of driving, people diversified demand has been satisfied.
Specifically, the host 200 is further configured to read EDIDs of the plurality of VR headsets, the EDIDs including: a vendor ID and a product ID.
The host 200 is further configured to find whether there is a free video port according to the vendor ID.
The host 200 is further configured to read the burned video port number when there is a free video port.
The host 200 is further configured to find whether there is a free USB port according to the vendor ID and the product ID.
The host 200 is further configured to read the burned USB port number when there is a spare USB port.
The host 200 is further configured to match the read USB port number with the video port number.
And the host 200 is further configured to successfully match the video port and the USB port of the same VR headset when matching is successful.
In this embodiment, a generic video port can be found by vendor ID, while a USB port requires vendor ID and product ID for finding.
Optionally, the host 200 is further configured to match a gyroscope of the VR headset with a display of the VR headset by matching a video port of the VR headset with a corresponding USB port, where the gyroscope is connected to the USB port, and the display is connected to the video port.
In this embodiment, the information that the gyroscope of the VR headset measured is very important, and it directly concerns user's VR result of use, matches the gyroscope of the VR headset with the display of the VR headset, helps improving VR result of use. Because VR head-mounted device has contained two singlechips inside, a singlechip is responsible for calculating and reporting sensor information, and a is responsible for the picture output, and every singlechip has corresponded a firmware program. Each firmware has several idle storage spaces, each device has a section of unique ID field, and the ID can be respectively burned into two single chip microcomputer firmware inside the device, so that the problem of port data pairing is solved. That is, the video port of the VR headset is matched with the corresponding USB port, so as to match the gyroscope of the VR headset with the display of the VR headset.
Optionally, the host 200 is further configured to transmit audio data in the host to the corresponding VR headset using audio injector technology.
In this embodiment, it is also necessary to solve the problem of audio output pairing of VR headsets, and inserting N VR headsets is equivalent to inserting N earphones in a PC, and it is necessary to ensure that the current application program image and sound are output to the same VR headset. Each application can be audio-injected to the corresponding VR headset using audio injector technology, and each application, after being turned on, injects its own audio stream to the corresponding audio output via this technology, which is an operating system-level audio output technology. Furthermore, single channel output may also be employed. The audio of one application program is copied and simultaneously output to a plurality of head-mounted devices.
Optionally, the host 200 is loaded with a plurality of graphics cards and is further configured to determine whether the graphics cards are used to provide video support for VR headsets connected to the graphics cards.
And the host 200 is further used for restarting the display card and designating the display card to provide video support for the VR headset connected with the display card when the video support is not supported.
In this embodiment, since one graphics card has only 3 to 5 video output ports, it is sure that there is a port insufficiency, and multiple graphics cards need to be installed on the host, and the calculation between different graphics cards is independent, and data is not shared, so that which graphics card is used by a specific application program is assigned for calculation.
The display card calculation picture used by the current application program is required to be output to a head-mounted device connected to the display card, when the condition is not met, the application program restarts the display card, and a restart command line (command line) -gpu N is added to reassign the calculation display card.
The embodiment of the invention loads the preset combination program in the host, and the combination program is used for combining the VR program process and the corresponding VR Runtime program process for the host to call together, thereby solving the process pairing problem between the VR program process and the VR Runtime program process; then burn preset firmware for VR head-mounted device, burn the video port number and the USB port number that have VR head-mounted device in this firmware, video port number and USB port number in the VR head-mounted device are discerned through the host computer, the video port of VR head-mounted device and corresponding USB port phase-match, and the cooperation is loaded with the VR procedure that combines the procedure, drive corresponding VR head-mounted device, through the mode of burning the firmware, provide video port number and USB port number for VR head-mounted device in VR head-mounted device's bottom software like this, be convenient for the host computer match out the port of same VR head-mounted device in many VR head-mounted devices, the port matching problem has been solved, and then drive many VR head-mounted devices for a host computer and provide good technical support, people's pluralism demand has been satisfied. In addition, the development mode of the burning firmware is short in research and development period, strong in working stability, friendly to users and developers, and simple and convenient to operate.
The above-mentioned serial numbers of the embodiments of the present invention are only for description, and do not represent the advantages and disadvantages of the embodiments.
It will be understood by those skilled in the art that all or part of the steps for implementing the above embodiments may be implemented by hardware, or may be implemented by a program instructing relevant hardware, where the program may be stored in a computer-readable storage medium, and the above-mentioned storage medium may be a read-only memory, a magnetic disk or an optical disk, etc.
The above description is only for the purpose of illustrating the preferred embodiments of the present invention and is not to be construed as limiting the invention, and any modifications, equivalents, improvements and the like that fall within the spirit and principle of the present invention are intended to be included therein.

Claims (6)

1. A method for implementing a high-concurrency VR system includes:
loading a preset combination program in a host, wherein the combination program is used for combining a VR program process and a corresponding VR Runtime program process for calling the host together, and the host is respectively connected with a plurality of VR head-mounted devices;
burning preset firmware for VR head equipment, wherein the video port number and the USB port number of the VR head equipment are burned in the firmware;
identifying the video port number and the USB port number in the VR headset through the host, matching the video port of the VR headset with the corresponding USB port, and driving the corresponding VR headset in cooperation with the VR program loaded with the combination program;
video port number and USB port number in discerning VR head mounted device through the host computer, with VR head mounted device's video port and corresponding USB port phase-match, include:
reading EDIDs of a plurality of VR head mounted devices, the EDIDs including: vendor ID and product ID;
searching whether an idle video port exists according to the manufacturer ID;
if the idle video port exists, reading the burnt video port number;
searching whether an idle USB port exists according to the manufacturer ID and the product ID;
if the idle USB port exists, reading the burnt serial number of the USB port;
matching the read USB port number with the video port number;
if the matching is successful, successfully matching a video port and a USB port of the same VR headset device;
the method further comprises the following steps:
through the matching of the video port of the VR head-mounted device and the corresponding USB port, the gyroscope of the VR head-mounted device is matched with the display of the VR head-mounted device, the gyroscope is connected with the USB port, and the display is connected with the video port.
2. The method of claim 1, further comprising:
and transmitting the audio data in the host to the corresponding VR head-mounted equipment by adopting an audio injector technology.
3. The method of claim 1, wherein the host is loaded with a plurality of graphics cards, the method further comprising:
judging whether the display card is used for providing video support for VR head-mounted equipment connected with the display card;
and if not, restarting the display card and designating the display card to provide video support for the VR head-mounted device connected with the display card.
4. A high concurrency VR system comprising:
the method comprises the following steps that (1) multiple VR headsets are provided, wherein each VR headset is burnt with a preset firmware, and the firmware is burnt with a video port number and a USB port number of the VR headset;
the system comprises a host computer, a plurality of pieces of VR head equipment and a plurality of pieces of VR running program, wherein the host computer is respectively connected with the plurality of pieces of VR head equipment, loads a preset combination program, and is used for matching a video port of the VR head equipment with a corresponding USB port by identifying the video port number and the USB port number in the VR head equipment and driving the corresponding VR head equipment by matching with the VR program loaded with the combination program, and the combination program is used for combining a VR program process and a corresponding VR running program process for calling the host computer;
the host computer further configured to read EDIDs of a plurality of VR head mounted devices, the EDIDs including: vendor ID and product ID;
the host is also used for searching whether an idle video port exists according to the manufacturer ID;
the host is also used for reading the burnt video port number when an idle video port exists;
the host is also used for searching whether an idle USB port exists according to the manufacturer ID and the product ID;
the host is also used for reading the burnt serial number of the USB port when the idle USB port exists;
the host is also used for matching the read USB port number with the video port number;
the host is also used for successfully matching a video port and a USB port of the same VR headset when the matching is successful;
the host computer is further used for matching a gyroscope of the VR head-mounted device with a display of the VR head-mounted device through matching of a video port of the VR head-mounted device with a corresponding USB port, the gyroscope is connected with the USB port, and the display is connected with the video port.
5. The system of claim 4, wherein the host is further configured to transmit audio data in the host to the corresponding VR headset using audio injector technology.
6. The system of claim 4, wherein the host is loaded with a plurality of graphics cards and further configured to determine whether a graphics card is used to provide video support for a VR headset connected thereto;
and the host is also used for restarting the display card and appointing the display card to provide video support for the VR head-mounted equipment connected with the display card when the video support is not supported.
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